Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.26 @ 18:15:25 Player: arkn Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (141) 705 Value Destroyed (5004) 5004 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 10897 Bonus ------- High Alert Combat Kills 228 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 218/300 Energy 149/150 System Corruption 23% Temperature Cool (28) Movement Treading (250) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Actuator Array Phase Shifter > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY (20) --- Light Fission Core Medium Storage Unit IFF Parser Advanced Terrain Scan Processor Improved Transmission Jammer Improved Transmission Jammer Trap Reconfigurator Gauss Rifle Great Axe Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Signal Interpreter Improved Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced ECM Suite Advanced Shield Generator > --- WEAPON ----------- Power Sword Power Sword Carbide Saw > --- INVENTORY -------- Improved Treads Triangulator Trap Reconfigurator Great Axe Power Sword [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Hover Unit Gravmag System Utility Improved Melee Analysis Suite Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Makeshift Light Armor Plating Weapon Light Cannon Energy Gun Precision Shock Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 4 | . . . . . 2 . 2 . Utility 4 | . . . . . 1 2 . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 151 | 7 13 2 1 4 28 37 8 51 Power 20 | 1 2 1 . 1 3 3 2 7 Engine 9 | 1 1 . . 1 . 1 1 4 Core 11 | . 1 1 . . 3 2 1 3 Reactor . | . . . . . . . . . Propulsion 52 | 2 3 . . 1 11 17 1 17 Treads 19 | . 3 . . 1 4 . . 11 Leg 10 | . . . . . 5 5 . . Wheel 6 | 2 . . . . 2 . . 2 Hover 17 | . . . . . . 12 1 4 Flight . | . . . . . . . . . Utility 43 | 2 3 1 1 . 7 11 3 15 Device 25 | 1 2 1 . . 5 6 . 10 Storage 5 | 1 1 . . . 1 . . 2 Processor 11 | . . . . . 1 4 3 3 Hackware . | . . . . . . . . . Protection 2 | . . . 1 . . 1 . . Artifact . | . . . . . . . . . Weapon 36 | 2 5 . . 2 7 6 2 12 Energy Gun 1 | . . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | 2 . . . . 3 . . 5 Ballistic Cannon 8 | . 4 . . 1 3 . . . Launcher 1 | . . . . . . 1 . . Special Weapon 2 | . 1 . . 1 . . . . Impact Weapon 5 | . . . . . . 4 . 1 Slashing Weapon 7 | . . . . . 1 . 1 5 Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 5 | . . . . . 1 . 2 2 Corrupted Parts 5 | . 3 . . . 1 . 1 . System Corruption 27 | . 12 . . . 7 . 8 . Parts Lost 69 | . 3 . . 2 7 25 5 27 Power 12 | . 1 . . 1 1 3 1 5 Propulsion 35 | . 1 . . 1 4 15 4 10 Utility 10 | . 1 . . . . 3 . 6 Weapon 12 | . . . . . 2 4 . 6 Highest Loss Streak 11 | . 2 . . 1 3 6 5 11 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 3 8 9 9 8 17 18 10 5 Power . | . . . . . . . . . Propulsion 1 | 2 2 3 3 2 . 2 . . Utility 6 | . 2 2 2 2 11 9 8 3 Weapon 2 | 1 3 4 3 3 3 4 1 . Tool/Special . | . . . . . . . . . Unused Backups 38 | . 6 3 . . 4 8 8 9 Power 2 | . . . . . . 1 . 1 Propulsion 5 | . 4 . . . . 1 . . Utility 21 | . . 1 . . 3 5 6 6 Weapon 8 | . 2 2 . . . 1 2 1 Tool/Special 2 | . . . . . 1 . . 1 Average Slot Usage (%) 89 | . 96 100 72 97 96 98 61 75 Engine 1 | . 8 . . . 2 1 . . Core 7 | . 5 14 14 13 6 5 . 5 Treads 13 | . 16 28 28 26 13 . . 16 Leg 9 | . . . . . 18 21 . . Wheel 1 | . 10 . . . 2 . . . Hover 3 | . . . . . . 7 13 3 Device 8 | . 11 14 2 . 6 11 2 10 Storage 7 | . 14 14 14 14 9 7 3 . Processor 12 | . . . . . 7 17 24 20 Protection 2 | . . . 11 14 3 . . . Ballistic Gun 2 | . 18 . . . 5 . . 1 Ballistic Cannon 8 | . 8 28 1 27 20 1 . . Impact Weapon 3 | . . . . . . 13 9 . Slashing Weapon 3 | . . . . . . 4 . 10 Peak Build Rating 83 | 7 10 11 14 14 40 57 48 83 Average Rating 37 | 5 7 10 11 13 29 44 35 64 On Entrance 18 | . 7 10 11 14 12 40 41 27 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 13 22 23 25 25 61 68 51 65 Greatest Support 196 | 20 40 40 40 40 80 56 34 196 Greatest Overweight (x) 6 | 1 1 . . 1 6 3 5 3 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 20 20 Average Capacity 13 | 6 9 10 10 10 19 20 14 6 Most Carried 20 | 8 10 10 10 10 20 20 17 13 Average Carried 12 | 3 8 9 10 9 18 19 11 5 Final Capacity 20 | 8 10 10 10 10 20 20 5 20 Final Carried 20 | 8 10 10 10 10 20 13 5 9 Class Distribution -------------------- 20% | Gladiator 19% | Scavenger-Gladiator 19% | Mutant 13% | Scavenger-Mutant 8% | Gunner 7% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4281 | 294 144 466 . 175 1568 771 38 825 Remotely 48 | . . . . . . . . 48 Salvage Created 5834 | 111 226 224 . 77 1348 1393 175 2280 Parts 300 | 7 18 14 . 5 69 80 2 105 Haulers Intercepted 8 | . 2 . . . 4 1 . 1 Recyclers Shooed 3 | . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 99 | . 3 5 . 3 31 29 . 28 Melee 54 | . . . . . 5 21 . 28 Guns 8 | . 3 . . . 5 . . . Cannons 30 | . . 5 . 3 21 1 . . AOE 4 | . . . . . . 4 . . Classes Destroyed 14 | 2 3 1 . 1 5 2 . . Worker 11 | . 1 2 . . 2 3 2 1 Builder 5 | . . . . . 2 2 . 1 Tunneler 4 | 2 . . . 1 . . . 1 Hauler 8 | . 2 . . . 4 1 . 1 Recycler 10 | 1 . 1 . 1 2 . 1 4 Mechanic 1 | . . . . . . 1 . . Watcher 6 | . . . . . 3 1 . 2 Swarmer 19 | . . 3 . . 6 6 . 4 Grunt 41 | . 3 2 . . 17 10 . 9 Duelist 3 | . . . . . 2 1 . . Sentry 10 | . . . . . 5 2 . 3 Hunter 3 | . . . . . 1 . . 2 Programmer 20 | . . . . . . 10 . 10 Assembled 3 | . . . . 3 . . . . Best Kill Streak 5 | 2 2 4 . 2 5 5 1 3 Combat Bots Only 5 | . 2 3 . 2 5 5 . 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 895 | . 13 29 . 13 139 231 68 402 Missed 252 | . 4 5 . 2 41 66 24 110 Hits 643 | . 9 24 . 11 98 165 44 292 Melee 7 | . . . . 4 2 1 . . Projectile 636 | . 9 24 . 7 96 164 44 292 AOE 4 | . . . . 1 . . . 3 Critical Strikes 33 | . . 1 . . 4 4 . 24 Part Disruptions 6 | . . . . 3 . 1 . 2 Damage Taken 11329 | . 195 316 . 283 1405 2535 874 5721 Core 2108 | . 31 76 . 28 147 394 425 1007 Absorbed by Shields 170 | . . . . . . . . 170 Core Remaining (%) 62 | 100 . . . 46 73 43 50 . Volleys Fired 176 | 4 31 16 . 17 83 11 . 14 Largest 3 | 2 2 2 . 2 3 3 . 3 Hottest 102 | 40 100 60 . 60 102 99 . 89 Shots Fired 398 | 8 58 33 2 27 225 26 . 19 Gun 130 | 8 44 . . . 48 11 . 19 Cannon 260 | . 10 33 2 27 177 11 . . Launcher 4 | . . . . . . 4 . . Special 4 | . 4 . . . . . . . Kinetic 390 | 8 54 33 2 27 225 22 . 19 Thermal 4 | . 4 . . . . . . . Explosive 4 | . . . . . . 4 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 2 14 6 . 8 20 9 . 8 Robot Miss Streak 7 | 2 3 4 . 4 7 3 . 1 Penetration Max 1 | . . . . . 1 . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 450 | 4 32 16 . 12 153 99 3 131 Core Hits 216 | 3 15 10 . 9 81 44 . 54 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . 6 2 . Critical Strikes 47 | . . . . . 6 12 2 27 Blast 7 | . . . . . 6 1 . . Smash 8 | . . . . . . 6 2 . Sever 31 | . . . . . . 4 . 27 Impale 1 | . . . . . . 1 . . Melee Attacks 357 | . . . . . 6 144 14 193 Impact 65 | . . . . . . 55 10 . Slashing 262 | . . . . . 6 61 2 193 Piercing 30 | . . . . . . 28 2 . Sneak Attacks 24 | . . . . . 2 10 3 9 Combat Hostiles 3 | . . . . . . 3 . . Follow-up Attacks 48 | . . . . . . 27 . 21 Damage Inflicted 14331 | 50 424 312 . 201 2956 4711 329 5348 Guns 1477 | 50 357 . . . 574 154 . 342 Cannons 2938 | . 67 312 . 201 2159 199 . . Explosions 625 | . . . . . . 625 . . Melee 9252 | . . . . . 184 3733 329 5006 Ramming 39 | . . . . . 39 . . . Kinetic 4415 | 50 424 312 . 201 2733 353 . 342 Thermal . | . . . . . . . . . Explosive 395 | . . . . . . 395 . . Electromagnetic 230 | . . . . . . 230 . . Impact 1638 | . . . . . . 1309 329 . Slashing 6960 | . . . . . 184 1770 . 5006 Piercing 654 | . . . . . . 654 . . Highest Corruption 28 | . 12 12 12 12 7 28 8 23 Average Corruption 8 | . 10 12 12 12 7 4 8 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 435 | . 10 52 32 33 114 66 8 120 Message Errors 103 | . 3 13 6 6 29 16 3 27 Matter Fused 107 | . 3 12 6 7 22 21 2 34 Heat Flow Errors 50 | . 1 5 3 5 10 7 2 17 Energy Discharges 50 | . 3 8 4 5 11 5 . 14 Parts Rejected 6 | . . . . 1 1 1 . 3 Parts Fused 6 | . . . . 2 1 . 1 2 Data Loss (minor) 66 | . . 9 7 3 25 11 . 11 Data Loss (major) 20 | . . 2 2 2 6 3 . 5 Misfires 9 | . . 1 2 . 4 1 . 1 Alerts 9 | . . 2 2 . 1 1 . 3 Misdirections 3 | . . . . . . . . 3 Weapon Failures 6 | . . . . 2 4 . . . Overload Shots . | . . . . . . . . . Overflow Damage 1456 | . . . . . 19 805 304 328 Projectiles 16 | . . . . . . 16 . . Explosions 7 | . . . . . . 7 . . Melee 1433 | . . . . . 19 782 304 328 Knockbacks 63 | . . 1 . 3 48 10 1 . Impact 9 | . . . . . . 8 1 . Kinetic 45 | . . 1 . 3 39 2 . . Secondary 9 | . . . . . 9 . . . Self-Inflicted Damage 157 | . . . . . . 99 . 58 Shots 5 | . . . . . . 3 . 2 Rammed 8 | . . . . . 8 . . . Targets Rammed 12 | . . . . . 12 . . . Kicked . | . . . . . . . . . Crushed 4 | . . . . . 4 . . . Highest Temperature 272 | . 130 272 258 268 263 268 260 252 Average Temperature 75 | . 27 56 115 73 67 108 126 90 Received Heat Transfer 2691 | . 57 51 . 120 711 453 315 984 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Robots Corrupted 5 | . . . . . . 4 1 . Combat Hostiles 3 | . . . . . . 3 . . Parts Fried 11 | . . . . . . 8 3 . Impact Corruptions 27 | . . . . . . 19 8 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . 4 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 2 | . . . . . 2 2 1 2 Low Security (%) 74 | 100 100 100 . 100 55 75 71 69 Level 1 15 | . . . . . 33 13 28 13 Level 2 9 | . . . . . 11 10 . 16 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 649 | 10 55 75 . 15 462 437 373 649 Initial 200 | . . . . . . 200 182 175 Average 128 | 1 6 7 . . 165 145 186 167 Influence Increases 4111 | 15 128 137 . 26 999 1079 441 1286 Destroy 0b10 Robot/C 2060 | . 60 100 . . 620 580 . 700 Destroy 0b10 Robot/NC 225 | 15 15 15 . 10 65 40 15 50 Destroy Leader 554 | . 14 20 . . 164 192 . 164 Allied During Kill 3 | . . 2 . 1 . . . . Successful Hack 115 | . 20 . . . 37 45 . 13 Select Force Hacks 50 | . . . . . . 50 . . Disable Machine 165 | . 15 . . . 30 60 . 60 Anti-Garrison Action 150 | . . . . . . . 150 . Destroy Structure 159 | . 4 . . . 23 52 6 74 Partial Spotted 30 | . . . . . 15 . . 15 Lose Combat Pursuer 600 | . . . . 15 45 60 270 210 Influence Decreases 3531 | 15 128 137 . 26 556 1149 455 1065 Entered New Map 618 | . . . . . . 243 191 184 Time Decay 2214 | 15 125 137 . 11 505 656 214 551 Lost Part 584 | . 3 . . . 51 250 50 230 Lost Ally 115 | . . . . 15 . . . 100 Squads Dispatched 45 | . 1 . . . 9 16 7 12 Investigation 6 | . . . . . 2 2 2 . Extermination 16 | . . . . . . 9 1 6 Reinforcement 9 | . 1 . . . 2 1 2 3 Assault 7 | . . . . . 1 1 2 3 Garrison 7 | . . . . . 4 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 8 | . . . . . 4 1 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 191 | . 11 7 . 8 40 50 20 55 Peak Tracking Total 14 | . 2 3 . 4 5 5 14 7 Tactical Retreats 27 | . . 2 . 1 3 4 5 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 11 | . 2 1 . . 4 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Reconfigurated 1 | . . . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 12 | . 1 . . . 2 4 1 4 Max in Single Turn 2 | . 1 . . . 1 2 1 2 Garrison Access 4 | . . . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 38 | . 4 1 5 . 9 12 3 4 Terminals 18 | . 3 . . . 7 5 1 2 Fabricators 6 | . . . . . . 4 1 1 Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . . 1 1 . 1 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 1 2 1 . Total Hacks 132 | . 13 1 50 . 21 25 7 15 Successful 90 | . 9 1 50 . 11 13 1 5 Failed 42 | . 4 . . . 10 12 6 10 Catastrophic 7 | . . . . . 1 3 2 1 Database Lockouts . | . . . . . . . . . Manual 71 | . 13 . 1 . 20 20 6 11 Terminals 47 | . 11 . . . 16 10 2 8 Fabricators 16 | . . . . . . 9 2 5 Repair Stations . | . . . . . . . . . Recycling Units 11 | . 2 . . . 4 3 . 2 Scanalyzers . | . . . . . . . . . Garrison Access 7 | . . . . . 1 3 3 . Terminal Hacks 55 | . 2 1 50 . . . . 2 Record 49 | . . . 49 . . . . . Open Door 1 | . . 1 . . . . . . Terminal Index 2 | . 1 . . . . . . 1 Registered Components 1 | . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 Network Status 3 | . . . . . . 2 . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 30 | . 7 . . . 10 10 1 2 Terminals 17 | . 5 . . . 7 4 . 1 Track 9 | . 2 . . . 4 2 . 1 Botnet 6 | . 2 . . . 2 2 . . Operators 2 | . 1 . . . 1 . . . Fabricators 6 | . . . . . . 5 . 1 Report 2 | . . . . . . 2 . . Liberate 3 | . . . . . . 2 . 1 Overload 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . Reject 2 | . 1 . . . 1 . . . Recyclers 2 | . 1 . . . 1 . . . Mask 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . Watchers 2 | . . . . . . 1 1 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 4 . . . 7 11 3 4 Full Trace Events 3 | . . . . . . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 6 | . . . . . . . 3 3 Machine Destruction 6 | . . . . . . . 3 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 11 | . . 5 . 1 . . . 5 Largest Group 4 | . . 4 4 4 . . . 3 Highest-Rated Group 98 | . . 71 71 71 . . . 98 Highest-Rated Ally 49 | . . 31 31 31 . . . 49 Total Orders . | . . . . . . . . . Ally Attacks 53 | . . . . 14 . . . 39 Total Damage 905 | . . . . 152 . . . 753 Kills 9 | . . . . 2 . . . 7 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 9285 | 15 705 1231 187 . 414 3787 . 2946 Optics 3787 | . . . . . . 3787 . . Sensors 602 | . 602 . . . . . . . IFF 164 | . . . . . . . . 164 Terrain 2829 | . 50 . . . . . . 2779 Structural 2742 | . . . . . 414 2328 . . Traps 1655 | . . . . . . . . 1655 Seismic 68 | 15 53 . . . . . . . ECM 1472 | . . 1231 187 . . . . 54 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 15668 | 89 849 1231 1060 826 3405 3950 456 3802 Spaces Moved 8096 | 74 492 719 658 432 1373 1954 446 1948 Core 632 | 13 . . . . . . 215 404 Treads 3595 | . 203 719 658 432 568 . . 1015 Legs 1951 | . . . . . 734 1217 . . Wheels 474 | 61 289 . . . 71 . . 53 Hover 1444 | . . . . . . 737 231 476 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 110 107 50 50 Average Speed 148 | 77 115 160 160 166 181 159 91 127 Slowest Speed 400 | 100 240 160 160 240 400 236 360 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . . Cave-ins Triggered 2 | . . . . . . 2 . . Exploration Rate (%) 57 | 4 60 99 91 69 72 66 19 36 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 66 | . 2 . . . 2 22 6 34 Terrain Destroyed 126 | . 2 . . . 15 69 6 34 Melee 64 | . . . . . 2 22 6 34 Projectile 15 | . 2 . . . 13 . . . AOE 47 | . . . . . . 47 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 10881 | 93 707 773 665 509 2080 2617 480 2957 Wait 1909 | 1 141 24 1 50 520 453 . 719 Move 8087 | 73 491 718 657 431 1372 1952 445 1948 Hop . | . . . . . . . . . Pick Up 123 | 8 13 6 1 2 26 33 9 25 Fast Attach 78 | 7 4 . 2 4 17 4 3 37 Attach 55 | . 1 . . 1 8 25 3 17 Detach 6 | . . . . . 1 . . 5 Swap 65 | . 12 2 1 1 14 25 2 8 Drop 96 | . 14 7 3 3 21 19 8 21 Fire 176 | 4 31 16 . 17 83 11 . 14 Melee 273 | . . . . . 6 94 10 163 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 12 | . . . . . 12 . . . Escape Stasis 1 | . . . . . . 1 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / [*Low x2]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 90 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 8) 718 | -10/Materials | System corruption reached 10% 830 | -10/Materials | Discovered new exit (range 9) 939 | -10/Materials | Entered Mines 1091 | -10/Mines | Discovered new exit (range 9) 1175 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1175 | -10/Mines | Discovered new exit (range 5) 1381 | -10/Mines | Discovered new exit (range 9) 1494 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1666 | -10/Mines | Met a Derelict testing a Signal Generator 1687 | -10/Mines | Found Signal Generator 1711 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1755 | -10/Mines | Discovered new exit (range 10) 1845 | -10/Mines | Learned location of Zion (-6) 2170 | -10/Mines | Entered Exiles 2170 | -10/Exiles | Accompanied by 4 allies 2192 | -10/Exiles | Discovered new exit (range 15) 2200 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2211 | -10/Exiles | Met 8R-AWN 2237 | -10/Exiles | Met EX-HEX 2288 | -10/Exiles | Met EX-BIN 2307 | -10/Exiles | Aligned with FarCom system 2309 | -10/Exiles | Given EX-Vault access code 2349 | -10/Exiles | Opened EX-Vault 2359 | -10/Exiles | Found Trap Reconfigurator 2394 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2491 | -10/Exiles | Met EX-DEC 2557 | -10/Exiles | Discovered new exit (range 12) 2646 | -10/Exiles | Build established: Scavenger-Mutant 2876 | -10/Exiles | Visited The Gauntlet 3230 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3230 | -10/Exiles | Entered Mines 3230 | -9/Mines | Accompanied by 3 allies 3246 | -9/Mines | Received a Mining Laser from a helpful Derelict 3350 | -9/Mines | Discovered new exit (range 12) 3531 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3586 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3635 | -9/Mines | Assembled infested the area 3654 | -9/Mines | Core integrity fell below 50% 3730 | -9/Mines | Lost 3 allies 4056 | -9/Mines | Entered Materials 4056 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4481 | -8/Materials | Build established: Scavenger-Skirmisher 5109 | -8/Materials | Lost 3 parts (1p2n) 5372 | -8/Materials | Garrison activated, responded to threat 5430 | -8/Materials | Discovered new exit (range 8) 5551 | -8/Materials | Garrison activated, responded to threat 6038 | -8/Materials | Build established: Gunner 7146 | -8/Materials | Discovered new exit (range 16) 7256 | -8/Materials | First assault squad dispatched 7361 | -8/Materials | Build established: Skirmisher 7461 | -8/Materials | Entered Factory 7461 | -7/Factory | Evolved 2 slots: Utility x2 7740 | -7/Factory | Garrison activated, responded to threat 8134 | -7/Factory | Build established: Gladiator 8273 | -7/Factory | Discovered new exit (range 4) 9231 | -7/Factory | Lost 4 parts (3n1u) 9266 | -7/Factory | Discovered new exit (range 14) 9471 | -7/Factory | Build established: Scavenger-Gladiator 9547 | -7/Factory | Discovered new exit (range 3) 10024 | -7/Factory | Discovered new exit (range 19) 10688 | -7/Factory | Build established: Gladiator 11061 | -7/Factory | First assault squad dispatched 11112 | -7/Factory | Lost 3 parts (2n1w) 11179 | -7/Factory | Discovered new exit (range 18) 11245 | -7/Factory | Crushed by falling debris 11246 | -7/Factory | System corruption reached 10% 11248 | -7/Factory | Crushed by falling debris 11279 | -7/Factory | Lost 6 parts (1p3n2u) 11409 | -7/Factory | Core integrity fell below 50% 11411 | -7/Factory | Entered another Factory area 11411 | -6/Factory | Evolved 2 slots: Propulsion x2 11604 | -6/Factory | Discovered new exit (range 15) 11621 | -6/Factory | Identified exit to Lower Caves 11733 | -6/Factory | Lost 5 parts (1p4n) 11839 | -6/Factory | Discovered new exit (range 5) 11845 | -6/Factory | Identified exit to Factory 11867 | -6/Factory | Entered another Factory area 11867 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12012 | -5/Factory | Build established: Mutant 13415 | -5/Factory | System corruption reached 10% 13721 | -5/Factory | Build established: Scavenger-Gladiator 14431 | -5/Factory | Discovered new exit (range 8) 14462 | -5/Factory | Identified exit to Upper Caves 14896 | -5/Factory | Core integrity fell below 50% 14938 | -5/Factory | Lost 11 parts (2p5n2u2w) 14948 | -5/Factory | Core integrity fell below 20% 15167 | -5/Factory | First assault squad dispatched 15641 | -5/Factory | Lost 3 parts (1p1n1u) 15669 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15562_ K-01 Serf cleans the Fusion Modulator. 15565_ U-05 Engineer builds a Wall. 15568_ System corrupted: Component data lost. 15569_ K-01 Serf cleans the Fusion Modulator. 15581_ W-25 Informer sends out distress signal. 15591_ Core Analyzer destroyed. 15602_ System corrupted: Heat flow error (+177). 15609_ Neutrino Core destroyed. 15610_ Arm. Medium Treads destroyed. 15617_ System corrupted: Energy discharge (-21). 15636_ JQ9I8Q5/AM Map ----- +----------------------------------------------------+ | ##?## #?# #######????????????????? | | ??##### ###% ###?####???????????????? | | ??###?# =### ##?#??#????????????????? | | ? ###?# =+=+% #?###?##???????????????? | | ??###?# %###% ####?#??##?????????????? | | ? ##### ### [ #######???#????????????? | | ?#?############### ########?#?????????????? | | ? ?####?#?######### #######??#?#???????????? | | ?????#####?##?#??## ####?###?#?????????????? | | ????#?#?########### ####?#??#?#?#??????????? | | ?#?##############?# #######??###?##????????? | | ???###?######?##### ######?#?##???#????????? | | ????#?###?#?##############"##?#??#?##?#??????????? | | ?????##########?#########"##########??#??????????? | | ?????#??###?##??## ##?##?##???????????? | | ?????#?#?######### ###?###????????????? | | ????????????###### """" """" #####?#?##?????????? | | ?#???????######### """" """" ####?####??????????? | | ##############?### """" """" ######?##?#????????? | | ?# #?#??## """" """ % ###?#?##?#??#??????? | | ?# #?##### ##??#####?#????????? | | ?# ####### """" ####?##?##?????????? | | ?# ] ##??#?# """" #??#?##??#?????????? | | ?# """ ##?#### """" ####?####?#????????? | | ?# """"" ###?#?# """"!g =#####?#?##?????????? | | ?# """""" #??#### g@ ######??###????????? | | ## #############/########?#??#???????????? | | # """ # g^ ####?###?????????????? | | # """"" # #?#?#?#?###???#??????? | | # """"" # "" "" "" ######?##?#?#????????? | | + [ # "" "" "" T###########?#???????? | | # """ +% """ """ """ ###?####?#??#???????? | | # """"" # """ """ """ #####??????##????????? | | # """"" # """ """ """ ########?###?????????? | | # # ""#####?####?????????? | | ########### "" "" ""######?####????????? | | ?"""" 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""" /? | | """" # # ######## ??? | | """" # = # # # """"????? | | """" + # # # """"????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 53 Targeting Accuracy 8 Melee Accuracy 18 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JammingCryofiberNullifier Manual? 0 Play Time 02:11:24 Cumulative 146.7 hours Start 2025.04.24 @ 00:54:21 End 2025.04.26 @ 18:15:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 50 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aade8629-a912-456e-8836-331e5033430b