Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 23:42:04 Player: McSaucyNugget Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (0) 0 Value Destroyed (420) 420 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (5209) 5209 TOTAL SCORE: 12509 Bonus ------- Pacifist 2680 Follower Combat Kills 129 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Terrain Scan Processor Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (87) Improved Medium Armor Plating Supersonic Drone Bay (1/1) Improved Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Improved Hacking Suite Relay Coupler [NC] Relay Coupler [Hunter] > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Matter Compressor Improved Medium Armor Plating Supersonic Drone Bay Remote Datajack Great Axe [Rating: 44] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Power Shielding Weapon Datajack Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . . . . . . . 1 2 . . Utility 8 | . . . . . 3 . 2 . . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 50 | 2 3 1 . 1 6 4 5 6 9 2 . 5 . 5 1 . . Power 2 | . . . . . . . . 1 1 . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . 1 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 15 | 2 3 1 . . 1 . . 2 4 . . . . 2 . . . Treads 5 | 2 . . . . . . . . 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . Flight 9 | . 3 1 . . 1 . . 2 1 . . . . 1 . . . Utility 23 | . . . . . 3 3 5 3 1 2 . 4 . 2 . . . Device 5 | . . . . . . 1 1 . . 2 . 1 . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . 1 . 3 . . . . 1 . 2 . . . Hackware 10 | . . . . . 1 2 1 3 1 . . 2 . . . . . Protection 1 | . . . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 10 | . . . . 1 2 1 . . 3 . . 1 . 1 1 . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . 1 . . Impact Weapon 3 | . . . . . 1 . . . 1 . . . . 1 . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . 1 . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 22 | . 2 . . . . . 5 9 . . . . 3 2 . 1 . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 9 | . 2 . . . . . 2 3 . . . . . 1 . 1 . Utility 8 | . . . . . . . 2 4 . . . . 2 . . . . Weapon 4 | . . . . . . . . 2 . . . . 1 1 . . . Highest Loss Streak 9 | . 2 . . . . . 3 9 . . . . 3 2 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 2 3 5 4 4 5 4 4 4 4 4 5 5 5 5 5 Power . | . . . . . . . . . 1 . . . . . . . . Propulsion . | . 1 1 2 2 1 1 1 1 . . . . . . . . . Utility 2 | . . . . 2 2 2 3 3 3 2 2 2 3 3 3 3 3 Weapon . | . . 1 1 1 . . 1 . . . 1 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . . . 1 . . . 1 . . . . 3 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . 1 . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 43 | . 25 18 28 35 54 77 74 72 48 67 69 71 66 6 15 11 10 Treads 7 | . 18 11 . . . . . . 13 23 23 20 15 . . . . Hover 1 | . . . . . . . 4 5 . . . . . 2 5 1 . Flight 6 | . 7 7 28 28 27 27 11 7 1 . . . . . . . . Device 3 | . . . . . . 1 7 . . 11 15 13 8 . . . . Processor 6 | . . . . . 5 9 9 7 7 7 7 11 10 1 10 10 10 Hackware 11 | . . . . . . 13 22 37 20 23 23 21 26 . . . . Ballistic Gun 1 | . . . . 7 9 9 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 6 . 5 4 1 . . . . . . . Special Melee Weapon 1 | . . . . . . 2 7 6 . . . 3 4 . . . . Peak Build Rating 44 | 2 2 2 3 4 15 22 29 38 28 37 34 44 44 23 23 17 11 Average Rating 17 | 1 1 1 2 3 8 16 21 27 22 33 34 36 34 8 17 12 11 On Entrance 14 | . 2 2 2 3 4 15 20 16 10 28 34 34 44 2 17 17 11 Avg Prop Armor Cover (%) 22 | 41 41 39 . . . 5 7 10 35 37 37 37 38 4 5 5 . Naked Turns 118 | . 2 . . . . . . . . . . . 7 109 . . . Heaviest Build 8 | . . . . 2 6 6 6 8 4 5 2 5 3 3 . . . Greatest Support 44 | 20 8 8 8 8 12 12 8 12 44 3 3 3 3 13 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 4 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 Average Carried 4 | . 1 2 3 5 4 4 4 4 4 4 4 4 5 4 4 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 5 5 4 5 5 5 5 4 4 5 5 5 5 5 5 Class Distribution -------------------- 84% | Mutant 6% | Scout 3% | Hacker-Scout 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Hacker-Scout | -6/Garrison Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Matter Collected 877 | 220 50 20 20 30 . 82 12 21 . 139 . 200 . . . 83 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Hostile Shots Fired 426 | . 54 12 . 2 4 2 13 60 30 4 . 18 67 33 . 85 42 Missed 167 | . 24 4 . 1 2 1 7 21 7 1 . 11 24 10 . 36 18 Hits 259 | . 30 8 . 1 2 1 6 39 23 3 . 7 43 23 . 49 24 Melee 6 | . . 1 . . . . 2 . . . . . 3 . . . . Projectile 253 | . 30 7 . 1 2 1 4 39 23 3 . 7 40 23 . 49 24 AOE 3 | . . 2 . . . . 1 . . . . . . . . . . Critical Strikes 9 | . . 1 . . . . 2 . . . . . 2 1 . 2 1 Damage Taken 4615 | . 280 178 . 10 23 17 192 504 353 51 . 62 629 1084 . 763 469 Core 3195 | . 157 91 . . 16 . 74 260 89 . . 29 482 844 . 704 449 Absorbed by Shields 61 | . . . . . . . . 61 . . . . . . . . . Regen/Repaired (Parts) 9 | . . . . . . . 9 . . . . . . . . . . Core Remaining (%) 48 | 100 . . . . . 97 . . . . 39 . 39 15 . . . Volleys Fired 6 | . . . . . . . . . . 6 . . . . . . . Largest 1 | . . . . . . . . . . 1 . . . . . . . Hottest 5 | . . . . . . . . . . 5 . . . . . . . Shots Fired 6 | . . . . . . . . . . 6 . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . 6 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 1 | . . . . . . . . . . 1 . . . . . . . Robot Miss Streak 3 | . . . . . . . . . . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 19 | . . . . . . 3 7 3 . 2 . 4 . . . . . Core Hits . | . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . Melee Attacks 27 | . . . . . . 7 9 5 . . . 5 . 1 . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . Slashing 5 | . . . . . . 2 . 2 . . . 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 5 1 . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 54 | . 49 . . . . . . . . . . . . . . . 5 Guns . | . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 54 | . 49 . . . . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 1 1 2 2 2 . . . . . . Average Corruption 1 | . . . . . . . 1 1 1 2 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . 1 . 2 2 . . . . . . . Message Errors 1 | . . . . . . . . . 1 . . . . . . . . Matter Fused 2 | . . . . . . . 1 . . 1 . . . . . . . Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . 23 . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . Rammed 6 | . 5 . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . 5 . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 96 | . . . . . . . . . 96 . . . . 57 . . . Average Temperature 52 | . . . . . . . . . 62 . . . . 37 . . . Received Heat Transfer 492 | . 15 24 . 6 . 9 6 . 54 . . 24 36 171 . . 147 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . Parts Sabotaged 10 | . . . . . . . . . . . . . 10 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 . . 100 100 100 100 . . Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 135 | . 60 85 . . 15 57 29 118 30 . . 15 6 135 45 . . Initial 45 | . . 17 . . . 1 29 . 4 . . . . . 45 . . Average 19 | . 23 23 . . 2 23 4 54 2 . . 1 1 38 16 . . Influence Increases 814 | . 111 125 . . 18 76 15 118 30 . . 21 6 174 . 105 15 Destroy 0b10 Robot/C 120 | . . 80 . . . 20 . 20 . . . . . . . . . Destroy Leader 10 | . . 10 . . . . . . . . . . . . . . . Allied During Kill 7 | . . 5 . . . 1 . 1 . . . . . . . . . Successful Hack 42 | . 6 . . . 3 . . 12 . . . 6 6 9 . . . Disable Machine 30 | . . . . . . . . . . . . 15 . 15 . . . Anti-Garrison Action 100 | . . . . . . 50 . 50 . . . . . . . . . Destroy Structure 10 | . . . . . . 5 . 5 . . . . . . . . . Partial Spotted 45 | . 15 . . . 15 . 15 . . . . . . . . . . Lose Combat Pursuer 450 | . 90 30 . . . . . 30 30 . . . . 150 . 105 15 Influence Decreases 775 | . 65 96 75 . 15 22 72 110 18 20 . 21 6 81 93 50 31 Entered New Map 205 | . . 29 75 . . 2 28 . 4 8 . . . . 48 . 11 Time Decay 409 | . 55 57 . . 15 . 39 . 14 12 . 21 . 81 45 50 20 Lost Part 106 | . 10 . . . . . . 90 . . . . 6 . . . . Lost Ally 55 | . . 10 . . . 20 5 20 . . . . . . . . . Squads Dispatched 10 | . . . . . . . 2 . 1 . . 2 . 4 1 . . Investigation 3 | . . . . . . . . . . . . . . 2 1 . . Extermination 2 | . . . . . . . . . 1 . . . . 1 . . . Reinforcement 5 | . . . . . . . 2 . . . . 2 . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Distress Signals 3 | . 1 . . . . . . . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 140 | . 13 32 . 3 2 4 6 15 7 1 . 5 19 19 . 8 6 Peak Tracking Total 17 | . 7 17 . 3 5 2 5 9 6 1 . 4 14 12 . 5 5 Tactical Retreats 13 | . 2 3 . . . . . 1 1 . . . . 2 . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Traps Triggered 12 | . . . . . . 5 2 2 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . . . . . . 10 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . 2 . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Machines Disabled 4 | . . . . . . 1 . 1 . . . 1 . 1 . . . Max in Single Turn 1 | . . . . . . 1 . 1 . . . 1 . 1 . . . Garrison Relay 2 | . . . . . . 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Machines Accessed 20 | . 1 . 2 . 1 . 2 1 3 . . 3 1 5 1 . . Terminals 11 | . 1 . . . . . 1 1 1 . . 1 1 4 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . . . . Total Hacks 37 | . 1 . 2 . 2 . 2 3 5 . . 7 1 11 3 . . Successful 15 | . 1 . 2 . 1 . 1 1 2 . . 3 1 3 . . . Failed 22 | . . . . . 1 . 1 2 3 . . 4 . 8 3 . . Catastrophic 6 | . . . . . . . 1 . 1 . . 1 . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 9 | . 1 . 1 . . . . . . . . . . 7 . . . Terminals 20 | . 1 . . . . . 1 3 1 . . 2 1 8 3 . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 2 . . . . 3 . . . Scanalyzers 4 | . . . . . . . . . . . . 4 . . . . . Garrison Access 4 | . . . . . 2 . 1 . . . . 1 . . . . . Terminal Hacks 5 | . . . 2 . . . . 1 . . . . 1 1 . . . Record 1 | . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 1 . . . . 1 . . . Process 2 | . . . . . . . . . 1 . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . . Retrieve Study 2 | . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . 1 . . . . . Unlock Access 3 | . . . . . 1 . 1 . . . . 1 . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . 1 . . . Terminals 2 | . 1 . . . . . . . . . . . . 1 . . . Track 1 | . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . . . . . 1 . 1 1 3 . . 2 . 5 1 . . Full Trace Events 2 | . . . . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 43 | . . . . . . . . . 26 . . . . 17 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Used RIF Installer 3 | . . . . . . 2 . . . . . . 1 . . . . Command Fork 1 | . . . . . . 1 . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . Robots Hacked 13 | . . . . . . 3 5 1 . 1 . 3 . . . . . Non-combat 7 | . . . . . . . 4 . . . . 3 . . . . . Combat 6 | . . . . . . 3 1 1 . 1 . . . . . . . Robot Hacks Applied 14 | . . . . . . 3 5 2 . 1 . 3 . . . . . drop_inventory 2 | . . . . . . . 1 . . . . 1 . . . . . find_recycling 2 | . . . . . . . 1 . . . . 1 . . . . . find_garrison 1 | . . . . . . . 1 . . . . . . . . . . overwrite_iff 1 | . . . . . . . . 1 . . . . . . . . . streamctrl_high 1 | . . . . . . 1 . . . . . . . . . . . formatsys_low 3 | . . . . . . . 2 . . . . 1 . . . . . formatsys_high 4 | . . . . . . 2 . 1 . 1 . . . . . . . Relay Couplers Released 8 | . . . . . . 4 . 4 . . . . . . . . . Machine Destruction 8 | . . . . . . 4 . 4 . . . . . . . . . Attached 7 | . . . . . . 2 1 3 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Total Allies 11 | . 1 1 . . . 3 2 2 . 1 . 1 . . . . . Largest Group 2 | . 1 1 . . . 2 2 2 . 1 1 2 . . . . . Highest-Rated Group 47 | . 10 31 . . . 32 24 24 . 21 21 47 . . . . . Highest-Rated Ally 31 | . 10 31 . . . 16 14 12 . 21 21 26 . . . . . Total Orders 3 | . . . . . . . 2 . . 1 . . . . . . . AID 2 | . . . . . . . 2 . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . . . . . . Ally Attacks 33 | . . 13 . . . 9 . 8 . . . 3 . . . . . Total Damage 504 | . . 236 . . . 148 . 67 . . . 53 . . . . . Kills 7 | . . 4 . . . 1 . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Active Infowar (turns) 759 | . . . . . . . 268 . . 196 22 228 45 . . . . Sensors 2 | . . . . . . . . . . . . 2 . . . . . Terrain 491 | . . . . . . . . . . 196 22 228 45 . . . . Machine Analysis 70 | . . . . . . . 70 . . . . . . . . . . Jamming 202 | . . . . . . . 202 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . . . . . . 1 . Drone Launches 1 | . . . . . . . . . . 1 . . . . . . . Drone Recoveries 1 | . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Turns Passed 2888 | 19 193 195 102 16 90 181 272 166 293 236 22 228 66 434 152 165 58 Spaces Moved 5098 | 28 377 366 270 38 183 242 500 281 396 392 13 379 128 793 269 329 114 Core 3076 | 26 216 129 . . . . . 36 303 392 13 379 128 742 269 329 114 Treads 4 | 2 . . . . . . . . 2 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . 4 . . . . . . . . . . Flight 2014 | . 161 237 270 38 183 242 496 245 91 . . . . 51 . . . Fastest Speed 30 | 50 37 37 37 37 34 34 37 30 40 50 50 50 50 40 50 50 50 Average Speed 47 | 57 45 43 37 37 34 34 39 40 69 55 50 52 50 49 50 50 50 Slowest Speed 160 | 160 50 50 37 37 34 37 80 50 145 100 50 100 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . 4 7 . . 1 . 3 . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 83 89 68 24 16 34 17 30 12 70 5 13 23 25 7 59 13 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . . . 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . 1 1 1 . . . 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . . 3 . . . . . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Fac Gar Fac Fac Upp Upp Total 5506 | 29 397 396 271 38 209 329 567 326 411 408 28 408 129 831 286 328 115 Wait 176 | . 6 29 . . 16 13 35 8 . 4 16 1 2 30 16 . . Move 5053 | 27 369 351 269 37 181 241 494 280 395 391 12 379 127 790 268 328 114 Hop 15 | . 3 7 . . 1 . 3 . . . . . . 1 . . . Pick Up 21 | . 4 2 2 . 3 1 2 2 1 1 . 1 . 2 . . . Fast Attach 35 | 2 . . . 1 3 3 2 6 7 1 . 5 . 5 . . . Attach 24 | . 6 4 . . 3 . 2 1 3 2 . 2 . . 1 . . Detach 15 | . 4 3 . . . . 1 . 2 1 . 3 . . 1 . . Swap 4 | . . . . . . 3 1 . . . . . . . . . . Drop 16 | . . . . . 2 . 3 3 3 2 . 1 . 2 . . . Fire 6 | . . . . . . . . . . 6 . . . . . . . Melee 27 | . . . . . . 7 9 5 . . . 5 . 1 . . . Ram 6 | . 5 . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 96 | . . . . . . 60 15 21 . . . . . . . . . Rewire 2 | . . . . . . 1 . . . . . 1 . . . . . Trap 10 | . . . . . . . . . . . . 10 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Core integrity fell below 50% 126 | -10/Materials | Discovered new exit (range 7) 149 | -10/Materials | Discovered new exit (range 10) 180 | -10/Materials | Discovered new exit (range 12) 213 | -10/Materials | Entered Mines 213 | -10/Mines | Accompanied by 1 ally 214 | -10/Mines | Assembled infested the area 264 | -10/Mines | Core integrity fell below 20% 275 | -10/Mines | Learned location of 1 exit from Materials 291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 317 | -10/Mines | Build established: Mutant 322 | -10/Mines | Learned location of Storage (-7) 328 | -10/Mines | Received a Mining Laser from a helpful Derelict 328 | -10/Mines | Discovered new exit (range 14) 399 | -10/Mines | Discovered new exit (range 10) 406 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 406 | -10/Mines | Discovered new exit (range 5) 408 | -10/Mines | Entered Exiles 418 | -10/Exiles | Met 8R-AWN 424 | -10/Exiles | Met EX-HEX 434 | -10/Exiles | Met EX-BIN 438 | -10/Exiles | Aligned with FarCom system 438 | -10/Exiles | Given EX-Vault access code 447 | -10/Exiles | Opened EX-Vault 450 | -10/Exiles | Found Supersonic Drone Bay 459 | -10/Exiles | Warned to stay clear of 0b10 Research branches 469 | -10/Exiles | Met EX-DEC 487 | -10/Exiles | Learned location of Zion (-6) 506 | -10/Exiles | Discovered new exit (range 14) 510 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 510 | -10/Exiles | Entered Mines 522 | -9/Mines | Discovered new exit (range 9) 526 | -9/Mines | Entered Materials 526 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 527 | -8/Materials | Identified exit to Factory 616 | -8/Materials | Identified exit to Garrison 616 | -8/Materials | Entered Garrison 620 | -8/Garrison | Installed Relay Interface Framework 640 | -8/Garrison | Triggered checkpoint 696 | -8/Garrison | Discovered exit to Factory (range 8) 715 | -8/Garrison | Garrison Relay disabled 727 | -8/Garrison | Triggered checkpoint 755 | -8/Garrison | Expanded RIF knowledge: Command Fork 797 | -8/Garrison | Entered Factory 797 | -7/Factory | Evolved 2 slots: Utility x2 900 | -7/Factory | Lost 3 parts (2n1u) 1033 | -7/Factory | Discovered new exit (range 12) 1069 | -7/Factory | Identified exit to Garrison 1069 | -7/Factory | Entered Garrison 1083 | -7/Garrison | Triggered checkpoint 1102 | -7/Garrison | Garrison Relay disabled 1232 | -7/Garrison | Discovered new exit (range 8) 1235 | -7/Garrison | Entered Factory 1262 | -7/Factory | Lost 9 parts (3n4u2w) 1307 | -7/Factory | Discovered new exit (range 8) 1518 | -7/Factory | Core integrity fell below 50% 1528 | -7/Factory | Entered Lower Caves 1718 | -7/Lower Caves | Discovered new exit (range 10) 1764 | -7/Lower Caves | Entered another Lower Caves area 1764 | -7/Lower Caves | Accompanied by 1 ally 1767 | -7/Lower Caves | Discovered new exit (range 7) 1786 | -7/Lower Caves | Entered Factory 1786 | -6/Factory | Accompanied by 1 ally 1786 | -6/Factory | Evolved 2 slots: Utility x2 2014 | -6/Factory | Identified exit to Garrison 2014 | -6/Factory | Entered Garrison 2021 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 2047 | -6/Garrison | Discovered new exit (range 75) 2047 | -6/Garrison | Discovered new exit (range 61) 2047 | -6/Garrison | Discovered new exit (range 32) 2058 | -6/Garrison | Triggered checkpoint 2058 | -6/Garrison | Triggered checkpoint 2078 | -6/Garrison | Core integrity fell below 50% 2080 | -6/Garrison | Entered Factory 2080 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2093 | -5/Factory | Lost 3 parts (2u1w) 2363 | -5/Factory | Core integrity fell below 50% 2382 | -5/Factory | Identified exit to Factory 2496 | -5/Factory | Core integrity fell below 20% 2514 | -5/Factory | Entered another Factory area 2514 | -4/Factory | Evolved 2 slots: Propulsion x2 2605 | -4/Factory | Discovered new exit (range 16) 2666 | -4/Factory | Entered Upper Caves 2730 | -4/Upper Caves | Core integrity fell below 50% 2795 | -4/Upper Caves | Learned Research emergency access door positions 2807 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2816 | -4/Upper Caves | Discovered new exit (range 12) 2831 | -4/Upper Caves | Entered another Upper Caves area 2879 | -4/Upper Caves | Core integrity fell below 20% 2889 | -4/Upper Caves | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 02772_ Found Imp. Utility Shielding. 02772_ Found Adv. Thermal Shield. 02772_ Found Tesla Rifle. 02772_ Found 47 Matter. 02784_ Searching scrap... 02784_ Found Mak. ECM Suite. 02784_ Found Energy Filter. 02784_ Found Imp. Core Shielding. 02784_ Found 65 Matter. 02785_ Acquired 65 matter. 02795_ Acquired derelict log, extracted data. Data stored: Research emergency access points. 02807_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 02810_ Penetrated by Slug. 02816_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02850_ Slammed into G-73 Enforcer. 02882_ Critical hit (Burn: +37). 02883_ M-30 Cleanser reprogrammed Fire Trap. Map ----- +----------------------------------------------------+ | ?????????# ??????????????# ##????????????????? | | ?????????# ??????????????# ##???????????????? | | ?? ?????# ??????????????# #???????????????? | | ?# ????# ##??????????### #???????????????? | | ?? ??## ??????????# ##??????????????? | | ??? ### #??????????## #??????????????? | | ??? #???????????## #??????????????? | | ??#? #####??####### #??????????????? | | ??# ???# ## #??# ## #??????????????? | | ???# ??# #### ### #?# ##??????????????? | | ????# ## #?## #??##???????????????? | | ?????# #??# #???????????????????? | | ?????# #####??# #???????????????????? | | ?????## ###??????# #???????????????????? | | ??????### ####???????# #???????????????????? | | ????##### ## #??????# #???????????????????? | | ????# ## ##????# #??##???????????????? | | ????# ### ## ####?# #?? ##??????????????? | | ????? #?# ### ### #?? #??????????????? | | ????? ### !%= ## #?# #??????????????? | | ????? # ####### ## #??????????????? | | ????? ####### gg #??????????????? | | ???## ## ## ##??????????????? | | ??## ## g #???????????????? | | ### #?# ## #???????????????? | | #?## ### #### @ ##??????????????? | | #?## #?####??# #??????????????? | | #?## #???????# ## #??????????????? | | # ### #???????###### ##??????????????? | | ?# #???????????# ##???????????????? | | ?# ##??????????## ##????????????????? | | # #### #???????????###?????????????????? | | # #???## #### #???????????????????????????????? | | ##?????###??####???????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Corruption Block 15 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 32 Relay Coupler Types 4 Relay Coupler Value 88 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Remote Datajack | -6/Factory | Hacked Imp. Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactPotentialBeamcaster Manual? 0 Play Time 00:43:33 Cumulative 363.6 hours Start 2026.09.09 @ 22:59:02 End 2026.09.09 @ 23:42:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 37 Types 12/5/7/2/1/1/3/2/2/2 Lore% 85 Gallery% 80 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f402f73-a09c-4e01-a3cb-f03342bd35a9