Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 04:14:49 Player: Sunvar Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (117) 585 Value Destroyed (3049) 3049 Prototype IDs (77) 1540 Alien Tech Used (5) 1000 Bonus (19621) 19621 TOTAL SCORE: 36495 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 1915 Network Hubs Disabled 600 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -164 Cogmind --------- Core Integrity 1334/1600 Matter 259/300 Energy 208/210 System Corruption 8% Temperature Cool (4) Movement Flying (36) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Light Fission Core Micro Antimatter Reactor > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- 2N-1CE's Frost Array Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter ECM Suite Light Regenerative Plating Graphene Brace Advanced Hacking Suite Advanced Hacking Suite System Mapper Spacefold Activator > --- WEAPON (3) ------- Heavy Quantum Rifle Force Lance > --- INVENTORY (5) ---- Cooled VTOL Module Advanced Datajack Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- 2N-1CE's Frost Array Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter ECM Suite Light Regenerative Plating Graphene Brace Advanced Hacking Suite Advanced Hacking Suite System Mapper Spacefold Activator > --- WEAPON ----------- Heavy Quantum Rifle Force Lance > --- INVENTORY -------- Cooled VTOL Module High-powered Transdimensional Reconstructor Advanced Datajack Sigix Containment Pod [Rating: 192] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . Utility 9 | . . . . . 2 2 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 123 | 1 15 . 1 9 32 6 . . 3 1 7 . . . 1 9 1 4 2 1 2 . . 3 . 5 6 5 4 2 3 Power 16 | . 3 . . 1 2 1 . . . . 1 . . . . 2 . 1 . . . . . . . . 1 2 . 1 1 Engine 7 | . 3 . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Core 4 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 Propulsion 29 | . 3 . . 3 11 . . . 1 . 1 . . . . 2 . . . . . . . 1 . 3 1 2 . . 1 Treads 12 | . 2 . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 4 . . . 1 . 1 . . . . 2 . . . . . . . 1 . 3 1 2 . . 1 Utility 48 | 1 4 . 1 3 7 4 . . 1 1 5 . . . . 4 1 3 2 . 2 . . 2 . 1 2 1 1 1 1 Device 20 | 1 2 . 1 3 3 1 . . 1 1 2 . . . . 1 . 1 . . 1 . . . . . 1 . 1 . . Storage 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Processor 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . Hackware 11 | . . . . . . 1 . . . . 2 . . . . 2 . . 2 . 1 . . 1 . 1 . . . . 1 Protection 9 | . . . . . 4 1 . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 30 | . 5 . . 2 12 1 . . 1 . . . . . 1 1 . . . 1 . . . . . 1 2 . 3 . . Energy Gun 5 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Ballistic Gun 5 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Ballistic Cannon 6 | . 3 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 21 | . . . . 1 4 . . . 2 . . . . . . . 1 1 . 1 . . . 3 . 1 2 2 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Parts Lost 12 | . 3 . . . 1 . . . . . . . . . 1 . . 2 . . . . . . . . 1 . 1 . 3 Power 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Utility 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 . . Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 2 . . . 1 . . . . . . . . . 1 . . 2 . . . . . . . . 1 . 1 . 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Average Backups 8 | 6 10 15 15 14 14 5 5 5 5 5 4 5 5 5 4 4 5 5 5 5 4 4 4 4 4 4 2 3 3 3 2 Power 1 | 1 1 2 2 1 1 . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Propulsion 2 | 4 4 4 4 4 2 . 1 1 1 1 . 1 1 1 . 1 1 1 1 1 . 1 1 1 1 1 . . . . . Utility 3 | . 4 5 5 4 5 2 3 3 3 3 3 3 3 3 2 1 2 2 2 2 1 1 1 1 2 1 . . . . . Weapon 2 | 1 1 3 4 4 4 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | 6 10 . 1 4 13 4 . . 1 . . . . . . 2 . 1 . . . . . . . . 2 1 1 . . Power 8 | 1 3 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 11 | 2 3 . . 1 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 13 | 1 2 . 1 . 5 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Weapon 12 | 2 2 . . 1 4 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Tool/Special 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 99 99 100 100 95 98 99 100 100 100 100 93 94 93 94 94 92 94 94 93 94 89 89 85 85 85 78 Engine 6 | . 13 14 14 14 9 5 . . . . . . . . . . . 3 5 5 5 5 5 5 5 4 . . . . . Core 3 | . . . . . . 1 7 7 7 7 12 13 13 13 13 11 11 6 5 5 5 5 5 5 5 4 3 7 4 4 4 Treads 13 | . 20 28 28 28 35 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 30 30 30 30 30 33 33 33 33 33 29 29 29 29 29 25 26 26 26 26 22 23 21 21 21 17 Device 19 | . 13 14 14 14 21 22 23 23 23 29 20 20 20 20 20 18 17 17 17 17 23 26 26 23 21 22 23 21 20 17 16 Storage 5 | . 14 14 14 14 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . 6 7 7 7 7 11 13 13 13 13 9 5 5 5 5 5 5 5 7 10 9 9 8 8 8 8 Hackware 3 | . . . . . . 6 7 7 2 . . . . . . 3 11 11 11 11 11 10 10 10 10 9 9 8 8 8 10 Protection 4 | . . . . . 5 7 7 7 7 7 6 6 6 6 6 5 5 4 5 5 5 5 5 5 5 4 4 4 4 4 4 Energy Gun 2 | . 11 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 Energy Cannon 1 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 13 . . . . 7 7 7 7 7 6 6 6 6 6 5 4 1 . . 5 5 5 5 5 4 3 4 . . . Ballistic Cannon 4 | . 2 28 28 28 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 3 6 7 7 7 7 6 6 6 6 6 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 3 4 3 4 4 Peak Build Rating 192 | 7 8 9 10 21 39 53 53 53 61 60 74 74 74 74 76 89 87 89 91 94 104 102 102 119 119 134 160 173 178 183 192 Average Rating 64 | 6 7 8 9 12 34 50 53 53 54 59 72 74 67 72 74 83 82 86 88 91 101 102 102 110 117 129 145 165 174 182 183 On Entrance 78 | 6 7 8 9 10 14 35 53 53 53 55 60 74 74 67 74 75 82 82 87 91 94 102 102 102 119 116 134 154 173 169 183 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 32 32 32 34 50 21 21 21 21 21 26 25 26 26 28 28 29 33 31 31 34 34 34 34 33 41 47 55 59 45 45 Greatest Support 86 | 20 40 40 40 43 86 21 21 21 21 21 30 26 30 26 29 39 35 35 35 37 39 39 39 41 39 49 55 60 65 63 64 Greatest Overweight (x) 8 | . . . . . 1 . . . . . . . . . 1 . 8 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 8 12 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 15 15 15 15 15 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 6 10 14 14 14 14 4 5 5 4 5 4 5 5 5 4 4 5 4 5 5 4 5 5 4 5 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 7 15 15 15 15 8 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 36% | Mutant 16% | Hacker-Ninja 10% | Sprinter 9% | Scout 8% | Infiltrator-Mutant 6% | Hacker-Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Hacker-Sprinter | -5/Extension Hacker-Sprinter | -5/Cetus Commander-Sprinter | -5/Archives Commander-Sprinter | -5/Hub_04(d) Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 3495 | 242 397 80 . 184 854 182 32 . 20 52 43 67 10 . . 207 354 51 30 . 74 48 . . 95 40 213 60 100 . 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4372 | 163 541 38 . 168 1185 268 . . . . 105 . . . . 371 386 36 320 . 132 . . . . 116 312 167 64 . . Parts 243 | 8 43 4 . 11 60 23 . . . . 4 . . . . 11 25 1 24 . 5 . . . . 2 12 4 6 . . Haulers Intercepted 18 | . 2 . . . 5 4 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 2 . . . Recyclers Shooed 5 | 1 . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 50 | . 10 3 . 6 19 . . . . . . . . . . . 12 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 10 | . 7 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 21 | . 3 3 . 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 18 | . . . . . 7 . . . . . . . . . . . 11 . . . . . . . . . . . . . . Classes Destroyed 14 | 2 5 1 . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Worker 4 | . . 1 . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Builder 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Tunneler 5 | 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . . . 5 4 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 2 . . . Recycler 10 | 1 . . . 1 4 . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 15 | . 2 . . . . 3 . . . . . . . . . . . . 9 . . . . . . . . . 1 . . Watcher 10 | . 3 . . . 4 . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . Swarmer 21 | . 3 3 . 4 4 . . . . . . . . . . . 7 . . . . . . . . . . . . . . Grunt 20 | . 7 . . 2 8 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 6 | . . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 8 | 3 3 4 . 4 5 1 . . . . 1 . . . . 1 7 1 8 . 1 . . . . 1 2 2 1 . . Combat Bots Only 7 | . 3 3 . 4 4 . . . . . . . . . . . 7 . . . . . . . . . . . . . . Max Kills in Single Turn 5 | 1 1 1 . 1 3 1 . . . . 1 . . . . 1 5 1 1 . 1 . . . . 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 401 | . 70 22 . 22 58 22 3 . . . 2 1 8 . 19 1 54 16 . 4 2 . . 15 14 5 17 4 10 3 29 Missed 163 | . 16 7 . 6 17 11 1 . . . 1 1 4 . 8 . 28 10 . 2 2 . . 6 8 3 10 2 4 . 16 Hits 238 | . 54 15 . 16 41 11 2 . . . 1 . 4 . 11 1 26 6 . 2 . . . 9 6 2 7 2 6 3 13 Projectile 238 | . 54 15 . 16 41 11 2 . . . 1 . 4 . 11 1 26 6 . 2 . . . 9 6 2 7 2 6 3 13 AOE 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 4887 | . 788 116 . 155 680 101 28 . . . 16 . 75 . 223 60 429 197 21 93 . . . 184 34 45 802 57 167 74 542 Core 679 | . 97 14 . 42 16 28 . . . . . . 23 . . . 121 . . 23 . . . 39 . . 67 28 . 23 158 Absorbed by Shields 123 | . . . . . . . . . . . . . . . . . 110 13 . . . . . . . . . . . . . Regen/Repaired (Parts) 874 | . 230 . . . 95 . . . . . . . . . . 27 . . . . 132 . . . . . 50 208 8 70 54 Core Remaining (%) 88 | 100 . . . 38 97 . . . . 96 . . . . 97 . . . . 85 . . . . 96 . 94 . . 96 83 Volleys Fired 331 | 14 70 10 . 13 99 1 . . . 3 . . . . 4 . 39 4 . . . 6 . 5 7 . 2 . 13 11 30 Largest 2 | 2 2 2 . 2 2 1 . . . 1 . . . . 1 . 1 1 . . . 1 . 1 1 . 1 . 1 1 1 Hottest 117 | 60 60 60 . 63 117 25 . . . 25 . . . . 36 . 36 25 . . . 35 . 35 35 . 35 . 80 80 80 Shots Fired 478 | 28 137 20 . 26 141 1 . . . 3 . . . . 4 . 39 4 . 1 . 7 . 5 7 . 2 . 13 11 29 Gun 278 | 28 128 . . . 14 1 . . . 3 . . . . . . 25 4 . 1 . 7 . 5 7 . 2 . 13 11 29 Cannon 180 | . 9 20 . 26 125 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . . . . 2 . . . . . . . . . 4 . 14 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 268 | 14 79 20 . 26 74 1 . . . 3 . . . . . . 25 4 . 1 . 7 . 5 7 . 2 . . . . Thermal 190 | 14 58 . . . 65 . . . . . . . . . . . . . . . . . . . . . . . 13 11 29 Explosive 20 | . . . . . 2 . . . . . . . . . 4 . 14 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 6 15 3 . 14 9 . . . . 1 . . . . . . 7 4 . . . . . . . . . . . . 1 Robot Miss Streak 8 | 2 8 4 . 2 4 1 . . . 1 . . . . . . 2 1 . 1 . . . . . . . . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 280 | 14 76 8 . 15 81 15 . . . 2 1 . . . . 3 28 7 12 . 4 . . . . 1 3 5 3 . 2 Core Hits 163 | 6 30 5 . 9 49 6 . . . . 1 . . . 2 2 33 1 9 . 2 . . . . 1 3 2 2 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . 1 . . 3 3 . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . . Blast 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . . . Melee Attacks 284 | . . . . . 35 33 . . . 6 9 3 . . 5 29 6 5 15 7 23 10 1 4 3 20 27 12 16 11 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 99 | . . . . . 35 33 . . . 6 9 3 . . 5 8 . . . . . . . . . . . . . . . Piercing 183 | . . . . . . . . . . . . . . . . 21 6 5 15 7 23 10 1 4 3 20 27 12 14 11 4 Sneak Attacks 31 | . . . . . 3 4 . . . . 1 . . . . 3 1 . 9 . 3 . . . . 1 3 2 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10299 | 184 940 178 . 246 2828 776 . . . 52 70 . . . 119 288 2124 258 860 . 248 . . 15 . 117 257 405 214 . 120 Guns 1810 | 184 849 . . . 320 . . . . 52 . . . . . . 299 65 . . . . . . . . . . . . 41 Cannons 1926 | . 91 178 . 246 1411 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2452 | . . . . . 784 . . . . . . . . . 119 . 1549 . . . . . . . . . . . . . . Melee 4073 | . . . . . 290 776 . . . . 70 . . . . 288 276 193 860 . 248 . . . . 117 257 405 214 . 79 Ramming 38 | . . . . . 23 . . . . . . . . . . . . . . . . . . 15 . . . . . . . Kinetic 2399 | 97 601 178 . 246 861 . . . . 52 . . . . . . 299 65 . . . . . . . . . . . . . Thermal 1425 | 87 339 . . . 958 . . . . . . . . . . . . . . . . . . . . . . . . . 41 Explosive 2364 | . . . . . 696 . . . . . . . . . 119 . 1549 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1136 | . . . . . 290 776 . . . . 70 . . . . . . . . . . . . . . . . . . . . Piercing 2937 | . . . . . . . . . . . . . . . . 288 276 193 860 . 248 . . . . 117 257 405 214 . 79 Highest Corruption 8 | . . . . . . . . . . . . . . . . . . . . 6 1 1 1 1 . 1 3 . 1 1 8 Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . 6 1 1 1 1 . 1 1 . 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . . . . . . . . . . . . 6 9 1 . . 1 4 . 1 5 5 Message Errors 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 . . 2 1 Matter Fused 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 2 2 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 1 . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 685 | . . . . . 166 43 . . . . . . . . . 90 59 . 92 . 41 . . . . . . 170 . . 24 Projectiles 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 216 | . . . . . 157 . . . . . . . . . . . 59 . . . . . . . . . . . . . . Melee 460 | . . . . . . 43 . . . . . . . . . 90 . . 92 . 41 . . . . . . 170 . . 24 Knockbacks 13 | . 1 3 . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . 1 2 . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . 65 . . . . . . . . . . . . . . . . . . 7 . . . . . . . Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 90 . . 18 516 6 7 . . 14 1 . 80 . 74 33 3 . . . 93 157 . 73 . . 104 . . . . Average Temperature 65 | . 37 . . 7 92 3 4 . . 9 1 . 33 . 45 18 3 . . . 50 80 . 49 . . 55 . . . . Received Heat Transfer 1131 | . 441 . . 42 288 39 18 . . . . . 18 . 90 . 87 18 . 9 . . . 45 9 . 9 9 . 9 . Effects 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2601 | 200 775 . . . 1589 . . . . . . . . . . . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Maximum Alert Level 3 | . . . . . 2 . . . . . . . . . . . 3 1 1 3 1 . . . . . . . . . . Low Security (%) 85 | 100 100 100 . 100 73 100 . . . . 100 . . . . 100 77 . 33 61 44 . . . . 100 100 100 100 100 100 Level 1 11 | . . . . . 21 . . . . . . . . . . . 11 100 66 14 55 . . . . . . . . . . Level 2 1 | . . . . . 5 . . . . . . . . . . . 4 . . 13 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . 6 . . 10 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 767 | 10 115 80 . 83 435 193 . . . . 77 . . . . 39 722 393 310 767 377 . . . . 27 63 30 35 55 60 Initial 393 | . . 34 . . . 193 . . . . . . . . . 9 . 393 105 101 375 . . . . . . 30 . . 28 Average 81 | 2 19 24 . 14 131 135 . . . . 8 . . . . 11 149 317 235 272 261 . . . . 7 10 3 9 15 23 Influence Increases 5167 | 25 342 90 . 161 794 136 . . . 71 137 . . . 15 185 1107 140 275 756 148 . . . . 124 256 35 117 151 102 Destroy 0b10 Robot/C 1760 | . 200 60 . 120 380 . . . . 60 40 . . . . . 560 80 80 180 . . . . . . . . . . . Destroy 0b10 Robot/NC 350 | 25 40 5 . 5 80 35 . . . . 5 . . . . 15 25 5 45 15 10 . . . . 5 15 10 10 . . Destroy Leader 354 | . 60 10 . 20 118 8 . . . . 22 . . . . 2 50 . . 50 4 . . . . 2 2 4 2 . . Allied During Kill 713 | . . . . . . . . . . 11 2 . . . . . 347 36 125 192 . . . . . . . . . . . Successful Hack 440 | . 24 . . . 31 37 . . . . . . . . . 45 10 17 . 10 66 . . . . 44 74 . 18 46 18 Select Force Hacks 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . Disable Machine 360 | . . . . . 60 15 . . . . 45 . . . . 15 . . . 60 . . . . . . 60 . 60 45 . Destroy Structure 620 | . 3 . . 1 125 11 . . . . 8 . . . . 48 100 2 10 54 38 . . . . 28 30 21 27 45 69 Partial Spotted 345 | . . . . . . 30 . . . . 15 . . . . 60 15 . 15 30 30 . . . . 45 75 . . 15 15 Lose Combat Pursuer 75 | . 15 15 . 15 . . . . . . . . . . 15 . . . . 15 . . . . . . . . . . . Influence Decreases 5164 | 25 254 178 . 161 367 488 75 . . 71 121 16 . . . 198 405 581 248 279 748 167 . . . 122 203 90 117 103 147 Entered New Map 1492 | . . 54 . . . 234 29 . . . . 7 . . . 6 2 311 158 189 392 63 . . . . 2 25 . . 20 Time Decay 3048 | 25 254 124 . 161 357 254 46 . . 56 101 9 . . . 190 243 130 70 50 206 104 . . . 105 181 65 117 103 97 Lost Part 70 | . . . . . 10 . . . . . . . . . . . . 20 . . . . . . . . 10 . . . 30 Lost Ally 387 | . . . . . . . . . . 15 20 . . . . 2 160 120 20 40 . . . . . . 10 . . . . Purge Threat 167 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . 17 . . . . . Squads Dispatched 42 | . 2 . . . 3 6 . . . . 4 . 1 . . 4 1 . . 4 2 . . . . 2 2 4 5 1 1 Investigation 12 | . 1 . . . 1 . . . . . 2 . . . . 1 1 . . 4 . . . . . . . 2 . . . Extermination 14 | . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 1 . 1 Reinforcement 14 | . 1 . . . 2 3 . . . . . . . . . 1 . . . . . . . . . . . 2 4 1 . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 20 | . . . . . 2 . . . . . 1 . . . 1 . 1 1 . 1 . . . 1 . . 1 5 3 3 . Communications Jammed 28 | . . . . . . . . . . . . . . . . . 4 7 . . 1 . . 2 . 14 . . . . . Distress Signals 28 | . . . . . . . . . . . . . . . . . 4 7 . . 1 . . 2 . 14 . . . . . Times Spotted 264 | . 15 4 . 7 41 14 5 4 . 1 3 1 11 . 10 5 22 5 5 9 5 . 5 14 1 11 20 8 13 10 15 Peak Tracking Total 14 | . 4 3 . 4 5 3 5 4 . 1 2 . 7 . 13 3 4 5 1 5 3 . 3 14 1 8 11 3 13 6 9 Tactical Retreats 42 | . 1 1 . 1 9 3 2 . . . . . 3 . 1 1 . . . 1 2 . . . 1 3 4 . 4 4 1 ECM-based Alert Blocks 78 | . . . . . 16 6 5 . . . . . 7 . . 3 . . . . 3 . . . 1 6 6 . 15 6 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 15 | . 2 . . . 2 1 . . . . 2 . . . . . 5 . . . 2 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 27 | . . . . . 4 1 . . . . 3 . . . 2 1 1 . . 4 . . . . . . 4 . 4 3 . Max in Single Turn 1 | . . . . . 1 1 . . . . 1 . . . 1 1 1 . . . . . . . . . 1 . 1 1 . Garrison Access 8 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 1 2 . 1 . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 106 | . 8 1 2 . 12 6 . . . . 3 3 . 3 1 9 4 3 . 4 8 . 1 4 . 11 12 2 2 4 3 Terminals 55 | . 7 1 . . 9 2 . . . . . . . . . 1 4 3 . 4 4 . . . . 6 9 . 1 3 1 Fabricators 6 | . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . Repair Stations 10 | . 1 . . . 2 . . . . . . . . . . 4 . . . . 2 . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . . . . 3 1 . 1 . . Garrison Access 12 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 1 . 1 2 Total Hacks 306 | . 28 2 2 . 34 18 . . . . 8 9 . 23 1 21 7 8 . 12 28 . 1 5 . 34 37 4 7 12 5 Successful 178 | . 15 1 2 . 18 11 . . . . 5 9 . 23 1 8 4 4 . 8 14 . 1 5 . 13 22 3 3 7 1 Failed 127 | . 13 1 . . 16 6 . . . . 3 . . . . 13 3 4 . 4 14 . . . . 21 15 1 4 5 4 Catastrophic 13 | . 1 . . . 4 . . . . . . . . . . 1 . . . 1 1 . . . . 3 . . 1 1 . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 13 . 1 . 22 9 . . . . 3 . . . . 2 2 1 . 8 4 . . 1 . 5 4 . . 5 . Terminals 176 | . 20 2 . . 26 9 . . . . . . . . . 3 7 8 . 12 17 . . . . 24 30 . 6 11 1 Fabricators 17 | . . . . . . 1 . . . . 6 . . . . 7 . . . . . . . . . . . 3 . . . Repair Stations 30 | . 8 . . . 5 . . . . . . . . . . 8 . . . . 7 . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . 3 6 . . . . . . . . . 2 . . . . . . . . . 6 2 . 1 . . Garrison Access 22 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 4 . . . . 4 3 1 . 1 4 Terminal Hacks 108 | . 3 1 2 . 5 3 . . . . . 9 . 23 1 . 4 4 . 5 8 . 1 5 . 9 16 . 2 6 1 Record 33 | . . . 1 . . . . . . . . 7 . 6 1 . 1 3 . . . . . 4 . 2 6 . . 2 . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 2 . . 1 . Open Door 6 | . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 1 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Locate Traps 11 | . . . . . 1 . . . . . . . . . . . 1 . . 1 2 . . . . 2 3 . 1 . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 6 | . . . . . 3 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 8 | . 1 1 . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . 2 . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . 2 . . . Load Schematic 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Repair Station Hacks 21 | . 6 . . . 4 . . . . . . . . . . 4 . . . . 5 . . . . . 2 . . . . Scan Component 12 | . 3 . . . 2 . . . . . . . . . . 3 . . . . 3 . . . . . 1 . . . . Repair 9 | . 3 . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 1 4 . . . . . . . . . 1 . . . . . . . . . 2 1 . 1 . . Insert Component 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 1 1 . 1 . Seal Access 7 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 1 1 . 1 . Unauthorized Hacks 25 | . 6 . . . 8 3 . . . . 2 . . . . 1 . . . 3 . . . . . . 2 . . . . Terminals 22 | . 6 . . . 8 2 . . . . . . . . . 1 . . . 3 . . . . . . 2 . . . . Assimilate 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Botnet 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 12 | . 5 . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 7 1 . . 10 2 . . . . 3 . . . . 7 2 2 . 3 4 . . . . 8 6 1 1 3 2 Full Trace Events 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 1 . . . . . . . 10 . . . . . . . . . . . . 2 . 6 . . Parts Built 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 286 | . . . . . . . . . . . 67 . . . . 67 . . . . . . . . . . . 152 . . . Total Part Build Rating 13 | . . . . . . . . . . . 4 . . . . 4 . . . . . . . . . . . 5 . . . Part Studies Acquired 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Repaired 9 | . 3 . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . Time 353 | . 78 . . . 140 . . . . . . . . . . 22 . . . . 63 . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 31 | . . . . . . . . . 3 . . . . . . 1 21 5 . . . . . . . . 1 . . . . Largest Group 11 | . . . . . . . . . 3 3 2 . . . . 1 11 10 8 6 . . . . . . 1 . . . . Highest-Rated Group 676 | . . . . . . . . . 95 95 64 . . . . 10 453 676 676 499 . . . . . . 26 . . . . Highest-Rated Ally 159 | . . . . . . . . . 39 39 39 . . . . 10 159 152 146 96 . . . . . . 26 . . . . Total Orders 18 | . . . . . . . . . . . 4 . . . 1 12 . . . . . . . . . . 1 . . . . STAY 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . RETURN 14 | . . . . . . . . . . . 4 . . . 1 9 . . . . . . . . . . . . . . . Ally Attacks 321 | . . . . . . . . . . 18 8 . . . . . 146 44 47 58 . . . . . . . . . . . Total Damage 9310 | . . . . . . . . . . 355 101 . . . . . 3392 872 1781 2809 . . . . . . . . . . . Kills 46 | . . . . . . . . . . 3 3 . . . . . 18 5 4 13 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Active Infowar (turns) 16685 | 3 2020 382 399 213 4222 543 137 280 360 424 678 247 108 19 463 719 846 277 159 103 425 589 75 454 149 376 573 484 400 302 256 Optics 4715 | . . . . . . . . . . . 519 247 108 19 463 582 . . . . . . . 237 149 376 573 484 400 302 256 Sensors 9446 | . . . . 2 . 541 137 280 360 424 678 247 108 19 463 719 846 277 159 103 425 589 75 454 149 376 573 484 400 302 256 Seismic 2843 | 3 2020 382 399 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 719 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 1 95 271 348 . . Jamming 3807 | . . . . . . . . . . . . . . . . 139 846 277 159 103 425 589 75 454 87 253 400 . . . . ECM 7282 | . . . . 172 4222 158 25 . . . 2 . 105 3 . 15 . . . . 73 412 . 1 62 146 444 484 400 302 256 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . Derelict Logs Recovered 13 | . . 1 . 2 . . 2 . 1 2 . 3 1 . . . . . . . . . 1 . . . . . . . . Drone Launches 13 | . . . . . . . . . . . 4 . . . 1 8 . . . . . . . . . . . . . . . Drone Recoveries 13 | . . . . . . . . . . . 4 . . . 1 8 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 17464 | 81 2046 382 399 870 4240 543 137 280 360 424 678 247 108 19 463 719 846 277 159 103 425 589 75 454 149 376 573 484 400 302 256 Spaces Moved 20774 | 31 892 219 247 502 1653 1529 508 388 851 517 1010 776 395 75 457 1551 802 203 201 322 825 599 295 1166 415 904 927 951 709 343 511 Core 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Treads 3170 | . 550 219 247 502 1652 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 373 | 31 342 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17226 | . . . . . 1 1529 508 388 851 517 1010 776 395 75 457 1551 801 203 201 322 825 599 295 1166 415 904 927 951 709 343 507 Fastest Speed 17 | 120 120 160 160 160 98 26 26 26 26 26 23 23 17 23 17 17 24 24 24 20 17 17 17 17 20 20 19 26 22 26 30 Average Speed 47 | 120 144 160 160 160 163 26 26 26 26 26 23 23 22 23 22 23 24 24 24 23 23 23 23 23 22 24 24 28 29 29 33 Slowest Speed 450 | 120 160 160 160 160 170 26 26 26 26 26 26 23 23 23 93 24 450 24 24 24 24 24 24 24 23 28 26 30 30 30 36 Overloaded Moves 239 | . . . . . . . . . . . . . 43 . 33 30 . . . 9 3 2 5 18 4 11 61 . 16 4 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 88 | . . . . . . 16 2 . . . 6 . 1 . . 4 4 . . 1 7 . 1 7 . 5 13 8 10 1 2 Potential Cave-ins 13 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . 2 2 . 2 . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 58 | 3 94 43 60 77 88 43 68 61 80 72 27 84 70 74 62 42 84 70 85 28 30 67 54 89 71 26 96 34 68 19 18 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 7 | . . . 1 1 . . 1 . 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . Known Exits Taken 27 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 3 . . 7 2 3 4 . 1 4 . . . . . . . . 3 2 . 1 . . . . . . Spaces Dug 252 | . . . . . 39 11 . . . 6 7 3 . . 18 24 28 . . 7 19 10 1 3 3 14 16 7 8 11 17 Terrain Destroyed 469 | . . . . 2 136 11 . . . 6 7 3 . . 40 24 76 . . 8 19 13 1 7 13 14 18 7 19 16 29 Melee 174 | . . . . . 29 11 . . . 6 7 3 . . 3 24 . . . 7 19 9 1 3 3 14 16 7 6 5 1 Projectile 111 | . . . . 2 36 . . . . . . . . . . . . . . 1 . 4 . 4 10 . 2 . 13 11 28 AOE 184 | . . . . . 71 . . . . . . . . . 37 . 76 . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 27315 | 46 1516 232 251 544 3026 1613 510 566 988 794 1432 839 412 75 802 1858 1401 420 286 335 1008 1022 296 1327 455 1024 1203 1129 847 508 550 Wait 5428 | . 502 . . 4 1112 36 5 179 128 268 370 61 18 . 330 253 449 198 69 7 144 408 2 147 30 88 219 159 98 140 4 Move 20577 | 30 891 218 246 501 1652 1497 503 387 850 516 999 775 392 74 456 1542 794 202 200 319 812 598 292 1154 414 894 901 934 690 340 504 Hop 76 | . . . . . . 15 2 . . . 4 . 1 . . 4 3 . . 1 5 . 1 5 . 4 12 8 8 1 2 Pick Up 101 | 1 18 2 2 5 29 8 . . . . 3 . . . 1 6 . 2 . . 1 . . 2 . 4 10 2 4 1 . Fast Attach 67 | 1 5 . . 1 10 . . . 3 1 4 . . . . 8 2 4 . . 4 . . 4 . 3 5 3 6 1 2 Attach 35 | . 4 . . . 13 4 . . . . 2 . . . 1 1 . . . . 1 . . . . 2 3 1 1 . 2 Detach 17 | . . . . . 5 1 . . 2 . 2 . . . . 2 . . . . 1 . . 1 . . 1 1 . . 1 Swap 103 | . 9 . 1 9 26 6 . . 2 . 5 . 1 1 4 3 10 1 2 1 1 . . . 1 3 9 4 2 1 1 Drop 150 | . 17 2 2 9 42 12 . . 3 . 4 . . . 1 10 2 4 . . 1 . . 5 . 6 14 5 9 2 . Fire 331 | 14 70 10 . 13 99 1 . . . 3 . . . . 4 . 39 4 . . . 6 . 5 7 . 2 . 13 11 30 Melee 284 | . . . . . 35 33 . . . 6 9 3 . . 5 29 6 5 15 7 23 10 1 4 3 20 27 12 16 11 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 95 | . . . . . . . . . . . 30 . . . . . 50 . . . 15 . . . . . . . . . . Rewire 46 | . . . . . . . . . . . . . . . . . 46 . . . . . . . . . . . . . . Trap 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 82 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 7) 580 | -10/Materials | Discovered new exit (range 11) 830 | -10/Materials | Discovered new exit (range 7) 869 | -10/Materials | Repaired Lgt. Treads 896 | -10/Materials | Repaired Lgt. Treads 924 | -10/Materials | Repaired Seismic Detector 1805 | -10/Materials | Learned 4 Subcaves zone layouts 1851 | -10/Materials | Learned location of 1 exit from Recycling 1889 | -10/Materials | Identified exit to Materials 1917 | -10/Materials | Loaded intel: 37 non-interactive machine locations 1933 | -10/Materials | Identified exit to Subcaves 1933 | -10/Materials | Learned location of 1 exit from Materials 1961 | -10/Materials | Learned location of 1 exit from Recycling 2000 | -10/Materials | Identified exit to Mines 2128 | -10/Materials | Entered Mines 2130 | -10/Mines | Discovered exit to Materials (range 13) 2149 | -10/Mines | Learned location of 1 exit from Materials 2179 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2181 | -10/Mines | Discovered new exit (range 5) 2243 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2326 | -10/Mines | Discovered exit to Subcaves (range 8) 2510 | -10/Mines | Entered Exiles 2549 | -10/Exiles | Met 8R-AWN 2576 | -10/Exiles | Met EX-HEX 2622 | -10/Exiles | Met EX-BIN 2646 | -10/Exiles | Met EX-DEC 2650 | -10/Exiles | Learned location of Zion (-7) 2699 | -10/Exiles | Aligned with FarCom system 2701 | -10/Exiles | Given EX-Vault access code 2742 | -10/Exiles | Opened EX-Vault 2755 | -10/Exiles | Found PSU Rigger 2760 | -10/Exiles | Found Cloak of Protection 2790 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2812 | -10/Exiles | Exiles lab attacked by MAIN.C 2889 | -10/Exiles | Discovered new exit (range 14) 2909 | -10/Exiles | Stole two prototypes: Cloak of Protection, PSU Rigger 2909 | -10/Exiles | Entered Mines 2912 | -9/Mines | Core integrity fell below 50% 3038 | -9/Mines | Found a hidden stash of uninstalled traps 3059 | -9/Mines | Learned location of 1 exit from Materials 3399 | -9/Mines | Learned location of Storage (-9) 3563 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3608 | -9/Mines | Discovered new exit (range 9) 3621 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3626 | -9/Mines | Found Prototype Device 3627 | -9/Mines | Identified Exp. Sensor Array 3779 | -9/Mines | Entered Materials 3779 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3780 | -8/Materials | Identified exit to Factory 4070 | -8/Materials | Build established: Infiltrator-Mutant 5028 | -8/Materials | Repaired Imp. Light Cannon? 5527 | -8/Materials | Build established: Mutant 5982 | -8/Materials | Learned Factory stockpile data 6037 | -8/Materials | Learned 2 Lower Caves zone layouts 6084 | -8/Materials | Learned location of 1 exit from Storage 6121 | -8/Materials | Learned 2 Lower Caves zone layouts 6147 | -8/Materials | Learned Factory fabricator intel 6420 | -8/Materials | Repaired Exp. Sensor Array 8019 | -8/Materials | Entered Factory 8019 | -7/Factory | Evolved 2 slots: Utility x2 8020 | -7/Factory | Identified exit to Factory 8021 | -7/Factory | FarCom data flow suspended 8022 | -7/Factory | Loaded intel: 6 fabricator locations 8106 | -7/Factory | Found Prototype Launcher 8116 | -7/Factory | Garrison activated, responded to threat 8127 | -7/Factory | Central database locked down 8351 | -7/Factory | Build established: Sprinter 8381 | -7/Factory | Identified exit to Lower Caves 8398 | -7/Factory | Discovered exit to Factory (range 14) 8562 | -7/Factory | Entered Lower Caves 8590 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8610 | -7/Lower Caves | Encountered a Warlord checkpoint 8663 | -7/Lower Caves | Discovered new exit (range 7) 8664 | -7/Lower Caves | Identified exit to Lower Caves 8666 | -7/Lower Caves | Learned Factory terminal intel 8699 | -7/Lower Caves | Entered another Lower Caves area 8972 | -7/Lower Caves | Discovered new exit (range 12) 8974 | -7/Lower Caves | Encountered a Master Thief 8976 | -7/Lower Caves | Encountered a Master Thief 8976 | -7/Lower Caves | Encountered a Master Thief 8976 | -7/Lower Caves | Encountered a Master Thief 8978 | -7/Lower Caves | Identified exit to Zion 8979 | -7/Lower Caves | Entered Zion 8992 | -7/Zion | Found Prototype Special Weapon 8992 | -7/Zion | Identified RU-N14's Throwing Claymores 9002 | -7/Zion | Discovered new exit (range 8) 9028 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9042 | -7/Zion | Learned location of Warlord (-4) 9115 | -7/Zion | Given the Hacking Drone Bay 9116 | -7/Zion | Found Prototype Device 9116 | -7/Zion | Identified Hacking Drone Bay 9179 | -7/Zion | Gained Derelict followers 9338 | -7/Zion | Identified exit to Proximity Caves 9339 | -7/Zion | Entered Proximity Caves 9339 | -6/Proximity Caves | Accompanied by 3 allies 9528 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9706 | -6/Proximity Caves | Learned Factory stockpile data 9726 | -6/Proximity Caves | Discovered exit to Factory (range 14) 9763 | -6/Proximity Caves | Entered Factory 9763 | -6/Factory | Accompanied by 2 allies 9763 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9765 | -6/Factory | Loaded intel: 26 terminal locations 9980 | -6/Factory | Fabricated Cld. VTOL Module (x1) 10035 | -6/Factory | Identified exit to Lower Caves 10047 | -6/Factory | Identified exit to Factory 10210 | -6/Factory | Build established: Scout 10441 | -6/Factory | Entered Lower Caves 10592 | -6/Lower Caves | Encountered a Warlord checkpoint 10600 | -6/Lower Caves | Learned Factory trap positions 10603 | -6/Lower Caves | Entered an active Warlord outpost 10604 | -6/Lower Caves | Learned 8 Factory zone layouts 10606 | -6/Lower Caves | Learned Extension terminal intel 10606 | -6/Lower Caves | Learned Armory garrison access intel 10675 | -6/Lower Caves | Learned Factory terminal intel 10678 | -6/Lower Caves | Discovered new exit (range 5) 10679 | -6/Lower Caves | Identified exit to Lower Caves 10688 | -6/Lower Caves | Entered another Lower Caves area 10690 | -6/Lower Caves | Encountered a Master Thief 10693 | -6/Lower Caves | Encountered a Master Thief 10695 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10701 | -6/Lower Caves | Discovered exit to Factory (range 15) 10724 | -6/Lower Caves | Learned 4 Factory zone layouts 10726 | -6/Lower Caves | Encountered a Warlord checkpoint 10790 | -6/Lower Caves | Discovered new exit (range 7) 10796 | -6/Lower Caves | Identified exit to Data Miner 10796 | -6/Lower Caves | Entered Data Miner 10796 | -6/Data Miner | Discovered new exit (range 6) 10798 | -6/Data Miner | Identified exit to Proximity Caves 10799 | -6/Data Miner | Met Data Miner 10806 | -6/Data Miner | Learned location of Section 7 (-2) 10806 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10810 | -6/Data Miner | Received God Mode back door access code from Data Miner 10815 | -6/Data Miner | Entered Proximity Caves 10863 | -5/Proximity Caves | Found Alien Artifact 11256 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11266 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 11275 | -5/Proximity Caves | Discovered exit to Factory (range 3) 11278 | -5/Proximity Caves | Entered Factory 11278 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11279 | -5/Factory | Identified exit to Extension 11280 | -5/Factory | Identified exit to Factory 11281 | -5/Factory | Loaded intel: 95 trap records 11282 | -5/Factory | Loaded intel: 28 terminal locations 11336 | -5/Factory | Incoming investigation squad redirected 11384 | -5/Factory | Fabricated Cld. VTOL Module (x1) 11536 | -5/Factory | Identified exit to Upper Caves 11771 | -5/Factory | Spotted B-75 Beast 11805 | -5/Factory | Repaired Mic. Nuclear Core 11997 | -5/Factory | Entered Extension 11998 | -5/Extension | Loaded intel: 18 terminal locations 12004 | -5/Extension | Rescued a captive Derelict 12006 | -5/Extension | Rescued a captive Derelict 12107 | -5/Extension | Rescued a captive Derelict 12107 | -5/Extension | Rescued a captive Derelict 12148 | -5/Extension | Build established: Hacker-Sprinter 12148 | -5/Extension | Rescued a captive Derelict 12169 | -5/Extension | Rescued a captive Derelict 12170 | -5/Extension | Rescued a captive Derelict 12201 | -5/Extension | Rescued A7 12477 | -5/Extension | Spotted B-75 Beast 12546 | -5/Extension | Spotted B-75 Beast 12547 | -5/Extension | Allies destroyed B-75 Beast 12563 | -5/Extension | Destroyed B-75 Beast 12588 | -5/Extension | Lost 5 allies 12617 | -5/Extension | Rescued a captive Derelict 12618 | -5/Extension | Rescued a captive Derelict 12723 | -5/Extension | Energy Cycler disabled 12723 | -5/Extension | Rescued a captive Derelict 12723 | -5/Extension | Rescued a captive Derelict 12724 | -5/Extension | Rescued a captive Derelict 12727 | -5/Extension | Rescued a captive Derelict 12730 | -5/Extension | Rescued a captive Derelict 12735 | -5/Extension | Rescued a captive Derelict 12783 | -5/Extension | Lost 4 allies 12793 | -5/Extension | Discovered exit to Factory (range 10) 12793 | -5/Extension | Discovered new exit (range 6) 12795 | -5/Extension | Identified exit to Cetus 12796 | -5/Extension | Destroyed 7 combat bots 12843 | -5/Extension | Entered Cetus 12843 | -5/Cetus | Accompanied by 10 allies (A7) 12847 | -5/Cetus | Spotted Cetus Guard 12848 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 12859 | -5/Cetus | Spotted Cetus Guard 12859 | -5/Cetus | Spotted Cetus Guard 12860 | -5/Cetus | Spotted Cetus Guard 12869 | -5/Cetus | Allies destroyed Cetus Guard 12873 | -5/Cetus | Allies destroyed Cetus Guard 12882 | -5/Cetus | Allies destroyed Cetus Guard 12895 | -5/Cetus | Allies destroyed Cetus Guard 12918 | -5/Cetus | Lost 7 allies 12923 | -5/Cetus | Started Cetus Manufacturing Module 12927 | -5/Cetus | Escorted A7 to Cetus Mainframe 12948 | -5/Cetus | Manufactured an Enhanced Grunt 12973 | -5/Cetus | Manufactured an Enhanced Grunt 12998 | -5/Cetus | Manufactured an Enhanced Grunt 13000 | -5/Cetus | Discovered new exit (range 16) 13003 | -5/Cetus | Identified exit to Archives 13023 | -5/Cetus | Manufactured an Enhanced Grunt 13048 | -5/Cetus | Manufactured an Enhanced Grunt 13120 | -5/Cetus | Entered Archives 13120 | -5/Archives | Accompanied by 8 allies (A7) 13125 | -5/Archives | Received a hacking code to weaken MAIN.C 13184 | -5/Archives | Discovered new exit (range 16) 13205 | -5/Archives | Discovered exit to Factory (range 16) 13239 | -5/Archives | Discovered new exit (range 14) 13254 | -5/Archives | Identified exit to Hub_04(d) 13279 | -5/Archives | Entered Hub_04(d) 13279 | -5/Hub_04(d) | Accompanied by 6 allies 13329 | -5/Hub_04(d) | Build established: Commander-Sprinter 13341 | -5/Hub_04(d) | Network Hub disabled 13348 | -5/Hub_04(d) | Network Hub disabled 13360 | -5/Hub_04(d) | Network Hub disabled 13369 | -5/Hub_04(d) | Spotted Lightning 13378 | -5/Hub_04(d) | Discovered exit to Factory (range 10) 13382 | -5/Hub_04(d) | Entered Factory 13382 | -4/Factory | Evolved 2 slots: Utility x2 13481 | -4/Factory | Repaired Cld. VTOL Module 13487 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 13515 | -4/Factory | Repaired Nuclear Pulse Array+ 13583 | -4/Factory | Identified exit to Upper Caves 13758 | -4/Factory | Discovered new exit (range 13) 13807 | -4/Factory | Entered Upper Caves 13815 | -4/Upper Caves | Build established: Scavenger-Sprinter 14372 | -4/Upper Caves | Discovered new exit (range 7) 14373 | -4/Upper Caves | Identified exit to Upper Caves 14396 | -4/Upper Caves | Entered another Upper Caves area 14398 | -4/Upper Caves | Encountered a Master Thief 14398 | -4/Upper Caves | Encountered a Master Thief 14433 | -4/Upper Caves | Learned Research emergency access door positions 14467 | -4/Upper Caves | Discovered new exit (range 7) 14468 | -4/Upper Caves | Identified exit to Warlord 14471 | -4/Upper Caves | Entered Warlord 14480 | -4/Warlord | System corruption cleaned by Quarantine Array 14520 | -4/Warlord | Learned Testing security intel 14520 | -4/Warlord | Learned Factory terminal intel 14521 | -4/Warlord | Learned location of Command (-1) 14521 | -4/Warlord | Learned 4 Command zone layouts 14584 | -4/Warlord | Warlord's base attacked by MAIN.C 14677 | -4/Warlord | Opened Warlord's prototype stash 14680 | -4/Warlord | Found Prototype Hackware 14680 | -4/Warlord | Identified System Mapper 14688 | -4/Warlord | Found Prototype Processor 14688 | -4/Warlord | Identified Spectral Analyzer 14699 | -4/Warlord | Met Warlord 14744 | -4/Warlord | Opened side exit 14923 | -4/Warlord | Spotted Executioner 14924 | -4/Warlord | Discovered new exit (range 8) 14924 | -4/Warlord | Spotted Striker 14925 | -4/Warlord | Identified exit to Proximity Caves 14925 | -4/Warlord | Entered Proximity Caves 14978 | -3/Proximity Caves | Build established: Hacker-Ninja 14997 | -3/Proximity Caves | Spotted B-86 Titan 15038 | -3/Proximity Caves | Found DCF Scrap (11 items) 15057 | -3/Proximity Caves | Discovered new exit (range 6) 15073 | -3/Proximity Caves | Identified exit to Research 15074 | -3/Proximity Caves | Entered Research 15074 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15075 | -3/Research | Identified exit to Armory 15132 | -3/Research | Identified exit to Quarantine 15450 | -3/Research | Entered Quarantine 15541 | -3/Quarantine | Repaired Lgt. Fission Core 15568 | -3/Quarantine | Found Alien Energy Cannon 15568 | -3/Quarantine | Identified Core Cannon 15580 | -3/Quarantine | Met incapacitated Sigix Warrior 15580 | -3/Quarantine | Lockdown squad dispatched 15581 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 15582 | -3/Quarantine | Unlocked Sigix quarantine chamber 15583 | -3/Quarantine | Found Sigix Containment Pod 15620 | -3/Quarantine | Found Sigix Corpse 15662 | -3/Quarantine | Discovered new exit (range 13) 15850 | -3/Quarantine | Crushed by falling debris 15892 | -3/Quarantine | Found Alien Artifact 15893 | -3/Quarantine | Identified Dimensional Node Initializer 15893 | -3/Quarantine | Initialized slip node 15896 | -3/Quarantine | Found Dimensional Node Initializer 15903 | -3/Quarantine | Found Alien Artifact 15979 | -3/Quarantine | Found Alien Artifact 16016 | -3/Quarantine | Spotted Alpha 7 16023 | -3/Quarantine | Identified exit to Research 16023 | -3/Quarantine | Entered Research 16023 | -2/Research | Warlord forces began assault on 0b10 16023 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 16133 | -2/Research | Research machine network offline 16157 | -2/Research | Borebot progress halted 16223 | -2/Research | Lost 3 allies 16233 | -2/Research | Fabricated Lgt. Regenerative Plating (x1) 16233 | -2/Research | Identified Core Reset Matrix 16233 | -2/Research | Identified Hpw. Transdimensional Reconstructor 16233 | -2/Research | Used Core Reset Matrix 16253 | -2/Research | Met up with Warlord 16291 | -2/Research | Discovered new exit (range 15) 16294 | -2/Research | Identified exit to Access 16313 | -2/Research | Lost 5 allies 16461 | -2/Research | Borebot progress halted 16506 | -2/Research | Discovered new exit (range 3) 16507 | -2/Research | Identified exit to Testing 16507 | -2/Research | Entered Testing 16542 | -2/Testing | Found Prototype Energy Cannon 16542 | -2/Testing | Identified Null Cannon 16726 | -2/Testing | Found Prototype Device 16726 | -2/Testing | Identified 2N-1CE's Frost Array 16736 | -2/Testing | Discovered exit to Access (range 14) 16747 | -2/Testing | Lost 6 allies 16885 | -2/Testing | Spotted Fortress 16904 | -2/Testing | Discovered new exit (range 6) 16904 | -2/Testing | Discovered new exit (range 7) 16905 | -2/Testing | Identified exit to Protoforge 16906 | -2/Testing | Identified exit to Section 7 16907 | -2/Testing | Entered Section 7 16908 | -2/Section 7 | Detected hypermatrix surge 16908 | -2/Section 7 | Sensed 15 artifacts in vicinity 16914 | -2/Section 7 | Found Spacefold Activator 17137 | -2/Section 7 | Spotted B-90 Cyclops 17180 | -2/Section 7 | Discovered exit to Access (range 11) 17209 | -2/Section 7 | Entered Access 17209 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 17216 | -1/Access | Identified exit to Surface 17265 | -1/Access | Spotted B-99 Colossus 17359 | -1/Access | Lost 3 parts (2p1n) 17386 | -1/Access | Warped through subspace 17465 | *** | Destroyed 0b10! Last Messages --------------- 17306_ Triggered Gamma Bomb Trap. 17306_ A bubble of electromagnetic force engulfs the area. 17306_ Gamma Bomb Trap short circuited. 17306_ A bubble of electromagnetic force engulfs the area. 17306_ Chain reaction triggered in Mic. Antimatter Reactor. 17306_ Cld. Field Propulsion Drive destroyed. 17309_ Acquired 60 matter. 17315_ System corrupted: Matter fused (-8). 17319_ Acquired Impulse Thruster Array. 17325_ ALERT: Security rotation in progress. 17328_ Mic. Antimatter Reactor destroyed. 17368_ System corrupted: Hvy. Quantum Rifle failed to cycle. 17386_ Warped through subspace. 17394_ #T1I4A=K M:#6QANTL1UVL2QPNEN0 OQHH 17421_ System corrupted: Component data lost. 17428_ U-05 Engineer builds a Wall. 17447_ System corrupted: Matter fused (-8). 17450_ U-05 Engineer builds a Wall. 17463_ Spacefolded through Sealed Barrier. 17464_ Spacefolded through Main Access Shell. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????Y????????????# | | ????????#######+####################+########## | | ?????? | | ?????? | | ?????????????????#### ""####### | | ????????????????????# ""#?????# """" | | ????????????????????# ""#?????# ""R"" | | ????????????????????# T#?????# "" "" | | ????????????????????# ""#?????# | | ????????????????????# ""#?????# | | ????????????????????# ""#?????# | | ????????????????????""""""""""""?????######+###### | | ????????????????????# #????????? ??# | | ????????????????????# #??????? ! # | | ????????????????????# """""" #????? # | | ????????????????????#??" "? #???# # | | ???????????????????????" @" "??#???#""""" # | | ???????????????Y???????" "" "??????#""""" # | | ???????????????????????" "??????#""""" "" # | | ???????????????????????""""""??????#""""" """# | | ???????????????????????????????????#""""" k R"# | | ?????????????????????????????????????"""" R"""# | | ?????????????????????????????????????? # | | ?????????????????????????????????????? # | | ??????????????????????????????????????#####+##+### | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Energy Generation 46 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 5 Armor Coverage 225 Phase Shifting 5 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 48 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hvy. Wave Gun | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Gui. Micro-nuke Launcher | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Quantum Shading Machine | -2/Testing | Archive Hvy. Hardcell Cannon | -2/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -2/Research Repaired ---------- Lgt. Treads | 1% | -10/Materials Lgt. Treads | 48% | -10/Materials Seismic Detector | 5% | -10/Materials Imp. Light Cannon | 37% | -8/Materials Exp. Sensor Array | 62% | -8/Materials Mic. Nuclear Core | 46% | -5/Factory Cld. VTOL Module | 3% | -4/Factory Nuclear Pulse Array | 32% | -4/Factory Lgt. Fission Core | 16% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- Core Cannon Dimensional Node Initializer Core Reset Matrix Spacefold Activator High-powered Transdimensional Reconstructor Achievements -------------- A Problem For Future Me Challenges ------------ None Game ------ Seed GravityBraceRay Manual? 0 Play Time 05:39:56 Cumulative 236.3 hours Start 2026.05.09 @ 21:00:20 End 2026.05.16 @ 04:14:49 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type 3 Total 20 Types 9/0/3/8/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c13fb14d-3c4c-40f6-bedf-27b4a1a127a5