Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 22:53:15 Player: DragoX Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (272) 272 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1482 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 48/100 System Corruption 0% Temperature Cool (553) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Propulsion Shielding Grenade Launcher Datajack EMP Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Propulsion Shielding Grenade Launcher Datajack EMP Trap [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hardened Light Armor Plating Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 21 | 6 14 . 1 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 6 . . Treads 2 | . 2 . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight 3 | . 3 . . Utility 3 | 1 2 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 8 | 2 5 . 1 Energy Gun 2 | 1 1 . . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 4 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . 1 . 7 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 3 | . 1 . 2 Highest Loss Streak 7 | . 1 . 7 Average Slot Usage (%) 91 | . 83 100 73 Engine 13 | . 14 14 10 Treads 22 | . 9 28 21 Leg 3 | . 12 . . Flight 1 | . 5 . . Storage 2 | . 8 . . Protection 22 | . 7 28 21 Energy Gun 1 | . 6 . . Energy Cannon 1 | . . . 10 Ballistic Gun 22 | . 18 28 10 Naked Turns 4 | . . . 4 Heaviest Build 20 | 12 19 19 20 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 2 | 2 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 5 4 4 Most Carried 6 | 4 6 4 4 Average Carried 3 | 2 3 2 4 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 3 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 511 | 216 138 116 41 Remotely . | . . . . Salvage Created 418 | . 249 79 90 Parts 31 | . 17 7 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 16 | . 8 4 4 Guns 12 | . 8 4 . Cannons 4 | . . . 4 Classes Destroyed 4 | . 4 . . Worker 1 | . 1 . . Hauler 1 | . 1 . . Swarmer 12 | . 6 3 3 Grunt 4 | . 2 1 1 Best Kill Streak 5 | . 5 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1397 | . 242 65 1090 Core 443 | . 36 . 407 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 . 85 . Volleys Fired 56 | . 34 6 16 Largest 2 | . 2 2 2 Hottest 91 | . 60 46 91 Shots Fired 90 | . 46 12 32 Gun 74 | . 46 12 16 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 62 | . 34 12 16 Thermal 22 | . 6 . 16 Explosive . | . . . . Electromagnetic 6 | . 6 . . Robot Hit Streak 9 | . 7 3 9 Robot Miss Streak 5 | . 2 2 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 50 | . 27 6 17 Core Hits 24 | . 14 4 6 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 771 | . 284 119 368 Guns 458 | . 242 119 97 Cannons 271 | . . . 271 Explosions 42 | . 42 . . Melee . | . . . . Ramming . | . . . . Kinetic 372 | . 156 119 97 Thermal 344 | . 73 . 271 Explosive . | . . . . Electromagnetic 55 | . 55 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . 12 . . Projectiles . | . . . . Explosions 12 | . 12 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . 21 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 875 | . 58 63 875 Average Temperature 257 | . 18 28 541 Received Heat Transfer 324 | . 30 24 270 Effects 24 | . . . 24 Shutdowns 3 | . . . 3 Energy Bleed 6 | . . . 6 Matter Decay 5 | . . . 5 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . . 3 Damage (major) 2 | . . . 2 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 606 | . 125 . 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 212 | . 212 152 100 Initial 82 | . . 82 . Average 73 | . 131 72 16 Maximum Alert Level 1 | . 1 . . Low Security (%) 89 | 100 55 100 100 Level 1 10 | . 44 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 10 5 7 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 2 . . Successful 1 | . 1 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1447 | 63 330 826 228 Spaces Moved 709 | 40 110 490 69 Core 12 | 12 . . . Treads 588 | . 29 490 69 Legs 66 | 28 38 . . Wheels . | . . . . Hover . | . . . . Flight 43 | . 43 . . Fastest Speed 37 | 50 37 160 160 Average Speed 149 | 121 104 160 160 Slowest Speed 160 | 150 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 19 98 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 5 | . 5 . . Melee . | . . . . Projectile . | . . . . AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1021 | 54 291 521 155 Wait 198 | . 108 22 68 Move 706 | 39 109 489 69 Hop . | . . . . Pick Up 25 | 9 13 3 . Fast Attach 2 | . 1 . 1 Attach 16 | 6 10 . . Detach 2 | . 2 . . Swap 3 | . 3 . . Drop 13 | . 11 1 1 Fire 56 | . 34 6 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 11) 327 | -10/Materials | Build established: Mutant 394 | -10/Materials | Entered Mines 447 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 447 | -10/Mines | Discovered new exit (range 5) 573 | -10/Mines | Learned location of Storage (-9) 807 | -10/Mines | Learned location of 1 exit from Materials 942 | -10/Mines | Found a hidden stash of uninstalled traps 1061 | -10/Mines | Discovered new exit (range 2) 1144 | -10/Mines | Learned Materials emergency access door positions 1166 | -10/Mines | Discovered new exit (range 10) 1220 | -10/Mines | Entered Materials 1220 | -9/Materials | Evolved 2 slots: Propulsion x2 1221 | -9/Materials | Identified exit to Mines 1428 | -9/Materials | Core integrity fell below 50% 1442 | -9/Materials | Core integrity fell below 20% 1448 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01426_ Overheating: Matter decay (-50). 01426_ Lgt. Treads destroyed. 01426_ Critical hit. 01427_ Overheating: Core damaged (-76). 01428_ Overheating: Core damaged (-72). 01428_ Lgt. Ion Engine destroyed. 01429_ Overheating: Energy bleed (-4). 01429_ Hvy. Assault Rifle destroyed. 01432_ Overheating: Energy bleed (-6). 01433_ Adv. Beam Cannon permanently disabled. 01433_ Overheating: Short circuit. 01434_ Overheating: Hrd. Light Armor Plating damaged (-33). 01434_ Broken Adv. Beam Cannon destroyed. 01437_ Overheating: Core damaged (-80). 01437_ Hrd. Light Armor Plating destroyed. 01441_ Overheating: Energy bleed (-18). 01442_ Broken Lgt. Treads destroyed. 01444_ Overheating: Matter decay (-36). 01444_ Hrd. Light Armor Plating destroyed. 01447_ Overheating: Energy bleed (-8). 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""" + #?????????????? | | ?# # """ ]![ #?????????????? | | ?# ### "T" !![ #?????????????? | | ?# #?# ![[ #?????????????? | | ?#############= #?????????????? | | ?????????# #?????????????? | | ?????????# #?????????????? | | ?????????# #?????????????? | | ?????????# #?????????????? | | ?????????# ### ###########?????????????? | | ?????????## #? #??????????????????????? | | ??????????# ## #??????????????????????? | | ??????????# ## #??????????????????????? | | ??????????# ######??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdShadingFemtoactuators Manual? 0 Play Time 00:15:12 Cumulative 10.7 hours Start 2020.09.18 @ 22:39:53 End 2020.09.18 @ 22:53:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 83a6b584-a0f0-40ea-898a-b32715036d59