Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 16:15:14 Player: Venar246 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (79) 395 Value Destroyed (2180) 2180 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 8392 Bonus ------- Follower Combat Kills 74 Met Imprinter 300 Was Imprinted 300 Friendly Fire -297 Cogmind --------- Core Integrity 522/1000 Matter 169/300 Energy 96/100 System Corruption 9% Temperature Cool (9) Movement Hovering (180) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav System > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter Target Analyzer Advanced ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Improved Cooling System Large Storage Unit Improved Target Analyzer Improved Medium Armor Plating Arc Thrower Precision Beam Rifle Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Airjet Aerolev Unit Improved Airjet > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Signal Interpreter Target Analyzer Recoil Nullifier Advanced ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Cooled Ion Engine Improved Cooling System Large Storage Unit Improved Target Analyzer Improved Reaction Control System Improved Medium Armor Plating Improved Medium Armor Plating Arc Thrower Precision Beam Rifle Makeshift Laser Enhanced Autogun Heavy Rocket Launcher Heavy Rocket Launcher Axe [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aerolev Unit Treads Improved Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Makeshift Laser Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 1 . . 1 . . . . . Utility 5 | . . . 2 . . 1 . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 83 | 6 6 . 10 1 24 4 4 1 3 1 2 1 6 14 Power 8 | 1 . . 1 . 1 . . . . . 1 . 1 3 Engine 8 | 1 . . 1 . 1 . . . . . 1 . 1 3 Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | 2 2 . 4 . 15 2 1 1 1 1 1 . 1 4 Treads 13 | . 2 . 3 . 8 . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 19 | . . . . . 7 2 1 1 1 1 1 . 1 4 Flight 1 | . . . 1 . . . . . . . . . . . Utility 19 | 1 1 . 3 1 3 1 2 . 2 . . . . 5 Device 4 | . . . . . 1 . . . . . . . . 3 Storage 5 | 1 . . 2 . 1 . . . . . . . . 1 Processor 5 | . 1 . . 1 1 . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . 1 . . 1 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 3 . 2 . 5 1 1 . . . . 1 4 2 Energy Gun 8 | 1 1 . 1 . 1 . 1 . . . . 1 1 1 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 . . . . 4 1 . . . . . . 2 1 Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 3 . . . 1 . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . 1 1 System Corruption 4 | . . . . . . . . . . . . . 1 3 Parts Lost 25 | . . . . . 3 . 1 1 . 2 . . 5 13 Power 3 | . . . . . . . . . . 1 . . . 2 Propulsion 12 | . . . . . 1 . . 1 . 1 . . 4 5 Utility 8 | . . . . . 2 . 1 . . . . . 1 4 Weapon 2 | . . . . . . . . . . . . . . 2 Highest Loss Streak 13 | . . . . . 1 . 1 1 . 1 . . 4 13 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 85 100 86 98 95 92 99 98 98 99 98 99 92 77 Engine 8 | . 14 14 10 11 9 7 7 7 6 6 6 6 6 9 Treads 11 | . 17 28 21 22 29 . . . . . . . . . Hover 19 | . . . . . 4 38 37 36 40 39 38 40 33 18 Device 4 | . . . . . 3 7 7 7 6 6 6 6 6 14 Storage 8 | . 14 14 11 11 9 7 7 7 6 6 6 6 6 5 Processor 13 | . . 14 11 20 18 7 14 15 15 13 13 13 13 11 Protection 7 | . . . 9 11 2 7 7 7 8 13 13 13 12 4 Energy Gun 3 | . 4 . . . 5 2 3 7 6 6 6 12 5 . Ballistic Gun 6 | . 4 . . . 10 12 10 7 6 6 5 . 6 9 Ballistic Cannon 6 | . 20 28 21 22 2 . . . . . . . . . Peak Build Rating 60 | 6 11 11 17 19 36 45 45 43 57 58 58 59 59 60 Average Rating 36 | 4 8 11 14 18 28 44 43 42 53 57 56 58 53 52 On Entrance 33 | . 6 11 11 17 19 34 45 43 43 57 54 54 59 44 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 52 | 11 16 16 39 39 39 52 40 38 45 45 45 47 52 51 Greatest Support 92 | 20 46 46 46 46 92 40 40 40 49 49 50 50 48 39 Greatest Overweight (x) 9 | 3 . . 1 . 4 1 1 . 1 1 1 1 1 9 Average Overweight (x) . | . . . . . . 1 . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 13 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 5 4 15 15 15 15 15 13 15 15 15 15 15 15 Average Carried 13 | . 3 4 10 15 14 14 13 12 13 14 14 14 14 13 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 4 4 15 15 15 15 13 12 15 15 15 15 15 11 Class Distribution -------------------- 79% | Mutant 7% | Scavenger-Mutant 6% | Sprinter 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Infiltrator-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Matter Collected 2399 | 195 153 . 369 122 758 192 213 50 20 35 36 14 146 96 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2790 | . 148 . 547 120 1057 396 121 85 . . 36 . 191 89 Parts 152 | . 8 . 33 7 52 23 9 5 . . 4 . 8 3 Haulers Intercepted 8 | . . . 3 . 5 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . 9 5 . . 3 . 5 . Prevented 2 | . . . . . . . 1 . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 51 | . 2 . 13 5 13 4 4 4 . . 1 . 4 1 Guns 24 | . . . . . 8 4 4 4 . . 1 . 2 1 Cannons 24 | . 2 . 13 5 4 . . . . . . . . . AOE 2 | . . . . . . . . . . . . . 2 . Classes Destroyed 15 | . 3 . 4 2 3 1 . . . . . . 2 . Worker 3 | . . . . . 2 1 . . . . . . . . Builder 4 | . . . 1 . 1 2 . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Hauler 8 | . . . 3 . 5 . . . . . . . . . Recycler 7 | . 1 . . 1 3 2 . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . Watcher 2 | . 1 . . . . . . . . . . . . 1 Swarmer 14 | . . . . 4 3 . 3 4 . . . . . . Grunt 18 | . 2 . 9 . 5 2 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 10 | . . . 4 . 3 1 1 . . . . . 1 . Hunter 3 | . . . . . 2 . . . . . . . 1 . Programmer 4 | . . . . . . 1 . . . . 1 . 1 1 Mutant 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 5 | . 4 . 5 4 4 4 3 4 . . 1 . 2 1 Combat Bots Only 5 | . 2 . 5 4 3 3 3 4 . . 1 . 2 1 Max Kills in Single Turn 2 | . 1 . 1 1 2 2 1 1 . . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Hostile Shots Fired 471 | . 2 . 46 18 94 56 59 28 3 4 17 . 14 130 Missed 163 | . . . 17 6 34 21 25 4 1 . 9 . 6 40 Damage Taken 4740 | . 25 . 394 94 914 366 365 347 38 78 94 . 298 1727 Core 843 | . 15 . 62 7 113 62 45 44 . . . . 17 478 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 94 . 82 79 . . 78 . . . . 98 . Volleys Fired 233 | . 6 . 37 10 79 28 15 8 3 . 4 . 15 28 Largest 2 | . 2 . 2 2 2 2 2 2 2 . 2 . 2 2 Hottest 109 | . 78 . 78 78 89 89 56 78 78 . 78 . 109 75 Shots Fired 438 | . 12 . 74 20 158 52 28 16 6 . 8 . 27 37 Gun 305 | . . . . . 133 52 28 16 6 . 8 . 25 37 Cannon 131 | . 12 . 74 20 25 . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . 2 . Special . | . . . . . . . . . . . . . . . Kinetic 382 | . 12 . 74 20 131 47 28 8 3 . 4 . 19 36 Thermal 48 | . . . . . 27 5 . 8 3 . 4 . . 1 Explosive 2 | . . . . . . . . . . . . . 2 . Electromagnetic 6 | . . . . . . . . . . . . . 6 . Robot Hit Streak 15 | . 6 . 13 3 15 8 3 3 4 . 4 . 4 7 Robot Miss Streak 11 | . 1 . 3 4 4 6 10 11 1 . 4 . 7 4 Penetration Max 1 | . . . . . 1 1 . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . Shots Hit Robots 283 | . 9 . 46 8 111 33 18 10 2 . 5 . 19 22 Core Hits 149 | 1 5 . 21 5 37 24 14 13 1 . 5 . 17 6 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 7 | . . . 1 1 1 . 1 2 . . . . . 1 Burn 3 | . . . . . 1 . . 2 . . . . . . Destroy 2 | . . . . . . . 1 . . . . . . 1 Blast 2 | . . . 1 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5768 | 1 177 . 1029 195 1917 642 262 179 45 . 97 . 736 488 Guns 3469 | . . . . . 1477 609 262 179 45 . 97 . 312 488 Cannons 1748 | . 172 . 1022 175 379 . . . . . . . . . Explosions 457 | . . . . . 33 . . . . . . . 424 . Melee . | . . . . . . . . . . . . . . . Ramming 94 | 1 5 . 7 20 28 33 . . . . . . . . Kinetic 4653 | . 172 . 1022 175 1538 544 262 107 27 . 62 . 256 488 Thermal 508 | . . . . . 318 65 . 72 18 . 35 . . . Explosive 424 | . . . . . . . . . . . . . 424 . Electromagnetic 89 | . . . . . 33 . . . . . . . 56 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 2 2 2 2 . . . . 1 9 Average Corruption 1 | . . . . . 1 2 2 2 . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 21 | . . . . . 3 4 10 1 . . . . . 3 Message Errors 9 | . . . . . 1 1 4 1 . . . . . 2 Matter Fused 1 | . . . . . 1 . . . . . . . . . Heat Flow Errors 4 | . . . . . . 1 2 . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . 1 1 1 . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 50 | . 15 . 10 . 13 . . . . . . . 12 . Projectiles 38 | . 15 . 10 . 13 . . . . . . . . . Explosions 12 | . . . . . . . . . . . . . 12 . Melee . | . . . . . . . . . . . . . . . Knockbacks 13 | . 3 . 5 2 3 . . . . . . . . . Impact 2 | . 1 . . 1 . . . . . . . . . . Kinetic 11 | . 2 . 5 1 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 124 | . . . . . 56 16 . . . . . . 52 . Shots 2 | . . . . . 1 . . . . . . . 1 . Rammed 9 | . 1 . 1 4 1 2 . . . . . . . . Targets Rammed 12 | 2 1 . 1 5 1 2 . . . . . . . . Kicked 2 | 2 . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 269 | . 69 . 183 96 93 177 269 28 14 . 14 . 66 205 Average Temperature 46 | . 37 . 43 41 26 65 95 15 3 . 8 . 23 115 Received Heat Transfer 1035 | . 15 . 168 . 234 96 30 . 18 18 . . 45 411 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 6 | . . . . . 5 . . 1 . . . . . . Heat Transferred 1332 | . . . . . 777 148 . 296 37 . 74 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . 2 . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Peak Influence 673 | . 82 31 391 217 347 294 . . 71 . . . . 673 Initial 612 | . . 31 11 123 29 84 . . 56 . . . . 612 Average 201 | . 32 31 231 120 209 137 . . 56 . . . . 538 Maximum Alert Level 2 | . . . 1 1 1 1 . . . . . . . 2 Low Security (%) 54 | 100 100 100 34 55 49 84 . . 100 . . . . 3 Level 1 36 | . . . 65 44 50 15 . . . . . . . 8 Level 2 9 | . . . . . . . . . . . . . . 87 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 10 | . . . 5 . . 3 . . 1 . . . . 1 Investigation 2 | . . . 2 . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . 1 Reinforcement 5 | . . . 3 . . 2 . . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Distress Signals 6 | . . . 2 . 3 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 110 | . 3 . 21 6 21 15 8 4 2 6 6 . 6 12 Peak Tracking Total 6 | . 2 . 6 3 4 5 3 4 2 4 3 . 3 6 Tactical Retreats 9 | . . . . . . 2 2 . 1 2 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Traps Triggered 2 | . . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Machines Disabled 6 | . . . 3 . 3 . . . . . . . . . Max in Single Turn 2 | . . . 1 . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Machines Accessed 13 | . 1 . 1 . 2 4 . . 1 3 . . 1 . Terminals 8 | . 1 . 1 . 2 2 . . 1 . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 17 | . 1 . 1 . 4 4 . . 1 5 . . 1 . Successful 11 | . 1 . 1 . 2 1 . . . 5 . . 1 . Failed 6 | . . . . . 2 3 . . 1 . . . . . Catastrophic 2 | . . . . . . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . 1 . 1 . 1 1 . . 1 . . . . 5 Terminals 10 | . 1 . 1 . 4 2 . . 1 . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Terminal Hacks 11 | . 1 . 1 . 2 1 . . . 5 . . 1 . Record 5 | . . . . . . 1 . . . 3 . . 1 . Robot Analysis 1 | . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . . 2 . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 2 4 . . 1 . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 1 2 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Total Allies 6 | . . . . 1 . . . . . . . 4 . 1 Largest Group 4 | . . . . 1 1 . . . . . . 4 4 3 Highest-Rated Group 150 | . . . . 31 31 . . . . . . 150 147 108 Highest-Rated Ally 39 | . . . . 31 31 . . . . . . 39 39 39 Zionite Dispatches 1 | . . . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . 4 10 . . . . . . . 6 8 Total Damage 418 | . . . . 43 130 . . . . . . . 110 135 Kills 4 | . . . . 1 . . . . . . . . 2 1 Allies Corrupted 3 | . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . 1 1 . 3 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Turns Passed 6264 | 67 278 10 776 781 1037 558 559 89 173 489 108 380 502 457 Spaces Moved 6912 | 44 167 7 394 463 527 468 1451 177 373 990 267 623 704 257 Core 16 | 14 . . . . . . . . . . . . . 2 Treads 1354 | . 92 7 394 463 398 . . . . . . . . . Legs 105 | 30 75 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 5437 | . . . . . 129 468 1451 177 373 990 267 623 704 255 Flight . | . . . . . . . . . . . . . . . Fastest Speed 31 | 50 120 160 160 160 98 94 34 36 31 31 31 33 35 100 Average Speed 77 | 125 142 160 160 160 145 94 35 36 41 46 34 58 61 145 Slowest Speed 500 | 200 160 160 240 160 290 94 98 36 96 96 96 98 105 500 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 28 10 33 85 48 16 97 17 5 97 38 63 81 9 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . 1 . . 1 . . . . Known Exits Taken 12 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . . Scrap Searched 14 | . . . . 2 . . 5 1 . 2 1 1 2 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 48 | . . . 6 4 2 1 . . . . . . 34 1 Melee . | . . . . . . . . . . . . . . . Projectile 14 | . . . 6 4 2 1 . . . . . . . 1 AOE 34 | . . . . . . . . . . . . . 34 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Low Low Zio Pro Fac Total 7428 | 52 199 6 464 480 674 536 1473 185 383 1015 273 636 742 310 Wait 70 | . . . . . . 19 . . . 20 . 9 15 7 Move 6898 | 43 166 6 393 462 526 467 1450 176 372 989 266 622 703 257 Hop . | . . . . . . . . . . . . . . . Pick Up 65 | 1 11 . 14 1 14 9 3 . 4 3 1 2 1 1 Fast Attach 44 | 6 2 . 6 1 16 2 . . 2 . 1 1 2 5 Attach 29 | . 4 . 1 . 5 2 4 1 1 1 1 . 1 8 Detach 6 | . . . . . 3 . . . . . . . . 3 Swap 10 | . . . 3 . 3 . . . . . . . 3 1 Drop 61 | . 9 . 9 1 27 7 1 . 1 2 . 2 2 . Fire 233 | . 6 . 37 10 79 28 15 8 3 . 4 . 15 28 Melee . | . . . . . . . . . . . . . . . Ram 3 | . . . . . 1 2 . . . . . . . . Kick 2 | 2 . . . . . . . . . . . . . . Crush 7 | . 1 . 1 5 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 6) 345 | -10/Materials | Identified exit to Mines 346 | -10/Materials | Entered Mines 346 | -10/Mines | Discovered new exit (range 5) 347 | -10/Mines | Assembled infested the area 352 | -10/Mines | Assisted by a Guerilla fighting off Assembled 353 | -10/Mines | Identified exit to Materials 356 | -10/Mines | Entered Materials 356 | -9/Materials | Evolved 2 slots: Utility x2 868 | -9/Materials | Discovered new exit (range 14) 1128 | -9/Materials | Identified exit to Mines 1132 | -9/Materials | Entered Mines 1307 | -9/Mines | Discovered new exit (range 5) 1315 | -9/Mines | Identified exit to Materials 1360 | -9/Mines | Discovered exit to Materials (range 7) 1532 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1793 | -9/Mines | Received a Mining Laser from a helpful Derelict 1913 | -9/Mines | Entered Materials 1913 | -8/Materials | Accompanied by 1 ally 1913 | -8/Materials | Evolved 2 slots: Propulsion x2 2665 | -8/Materials | Discovered new exit (range 4) 2950 | -8/Materials | Entered Factory 2950 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3498 | -7/Factory | Discovered new exit (range 7) 3503 | -7/Factory | Identified exit to Lower Caves 3508 | -7/Factory | Entered Lower Caves 3568 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3610 | -7/Lower Caves | Spotted B-75 Beast 3782 | -7/Lower Caves | Discovered new exit (range 7) 3785 | -7/Lower Caves | Identified exit to Lower Caves 4034 | -7/Lower Caves | Learned location of Zion (-6) 4067 | -7/Lower Caves | Entered another Lower Caves area 4097 | -7/Lower Caves | Discovered new exit (range 6) 4098 | -7/Lower Caves | Learned Factory security intel 4099 | -7/Lower Caves | Identified exit to Factory 4156 | -7/Lower Caves | Entered Factory 4156 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4189 | -6/Factory | Discovered new exit (range 8) 4192 | -6/Factory | Identified exit to Lower Caves 4293 | -6/Factory | Garrison activated, responded to threat 4329 | -6/Factory | Entered Lower Caves 4355 | -6/Lower Caves | Encountered a Warlord checkpoint 4380 | -6/Lower Caves | Identified exit to Lower Caves 4479 | -6/Lower Caves | Learned 4 Factory zone layouts 4724 | -6/Lower Caves | Learned Armory trap positions 4724 | -6/Lower Caves | Learned Extension terminal intel 4724 | -6/Lower Caves | Learned Extension garrison access intel 4818 | -6/Lower Caves | Entered another Lower Caves area 4844 | -6/Lower Caves | Learned Factory security intel 4910 | -6/Lower Caves | Spotted B-75 Beast 4923 | -6/Lower Caves | Discovered new exit (range 5) 4924 | -6/Lower Caves | Identified exit to Zion 4926 | -6/Lower Caves | Entered Zion 4962 | -6/Zion | Learned location of 1 exit from Factory 5024 | -6/Zion | Met Imprinter 5031 | -6/Zion | Imprinted 5033 | -6/Zion | Declared Zion's savior 5190 | -6/Zion | Discovered new exit (range 9) 5198 | -6/Zion | Identified exit to Proximity Caves 5306 | -6/Zion | Entered Proximity Caves 5306 | -5/Proximity Caves | Accompanied by 4 allies 5309 | -5/Proximity Caves | Ambushed by research squad 5416 | -5/Proximity Caves | Spotter reported a threat 5554 | -5/Proximity Caves | Spotter reported a threat 5682 | -5/Proximity Caves | Spotter reported a threat 5721 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5735 | -5/Proximity Caves | Spotter reported a threat 5772 | -5/Proximity Caves | Lost 4 parts (3n1u) 5777 | -5/Proximity Caves | Discovered new exit (range 16) 5791 | -5/Proximity Caves | Identified exit to Factory 5808 | -5/Proximity Caves | Entered Factory 5808 | -5/Factory | Accompanied by 2 allies 5808 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5809 | -5/Factory | Identified exit to Factory 5926 | -5/Factory | Retrieved Zion intel report: Active Terminals 5927 | -5/Factory | Zion Hover Resupply teleported in 6108 | -5/Factory | Search patrols dispatched 6196 | -5/Factory | Lost 3 allies 6265 | -5/Factory | Self-destructed Last Messages --------------- 06233_ K-01 Serf collects debris. 06234_ P-70 Sage destroyed. 06234_ Imp. Hover Unit destroyed. 06236_ US:RWA BE/|GZFG=0JSQUQ3QPBDKG&ZF 06236_ K-01 Serf collects debris. 06239_ Mak. Power Source destroyed. 06239_ K-01 Serf collects debris. 06245_ Imp. Medium Armor Plating destroyed. 06246_ M-28 Smith repairs Imp. Heat Sink. 06246_ Critical hit (Burn: +37). 06246_ K-01 Serf collects debris. 06248_ Imp. Hover Unit destroyed. 06249_ M-28 Smith repairs Imp. Heat Sink. 06252_ Enh. Autogun destroyed. 06254_ Mak. Laser destroyed. 06258_ Critical hit (Burn: +37). 06258_ Acquired Antigrav System. 06260_ Critical hit (Burn: +37). 06260_ Acquired 56 matter. 06260_ Structural Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????## ##????????????? | | ???????????????????######## ##????????????? | | ???????????????????######## !! ##????????????? | | ##################### # ! ##????????????? | | ##################### # ##?????????#### | | / ##?????????# | | ###### # ##?????????# | | """"" ###### # ##?????????# | | ""T"" "###### ### #######????# | | """ ""######+####################### | | """ ""# ####[ # | | """ ""# = ] #### ! / | | # #### # | | """ """" """" # #### """ """ # | | """ """" """" # #### """ """ # | | """ """" """" ""# // #### """ """ # | | ""# / =/% / "% # | | """ """" """" ""# / #### """ """ + | | """ """" """" "# # ## """ """ # | | "?" """" """" ### #### """ """ # | | ### *! #### ??? ???? | | ??? """" """" ### ![ #### # ?? | | ??? ?""" """" #########+#################+#### ?? | | ??" """" """" ! p ?? | | % g ? | | ??" """" """" @[ g ? | | ?????""" """" g | | ??????"" """" | | ?????? | | ????? A !% | | ?????#+#################+############# | | ????? ## ###### # ? | | ???????????????????? !! ##?????" ? | | ????????????????## """" !! ##?????? ?? | | ????????????????## """" ! ##??????? ! ?? | | ????????????????## """" ]##??????? !% ?? | | ????????????????## """" ##???????? !! ??? | | ????????????????## ?? ##????????? ??? | | ?????????????????????"" """" ##?????????? ???? | | ?????????????????????"" """" ##?????????? ???? | | ??????????????????????" """" ##??????????? ?????? | | ??????????????????????" ???? ##?????????????????? | | ????????????????????? ???? ##?????????????????? | | ?????????????????????####????###?????????????????? | | ?????????????????????####????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 58 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 6 Item Schematics ----------------- Hvy. Phase Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Phase Gun | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyGreatFlightbrick Manual? 0 Play Time 00:57:02 Cumulative 31.9 hours Start 2024.08.07 @ 14:54:46 End 2024.08.07 @ 16:15:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bee1bfb-2860-4531-9992-7916f54e156e