Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 12:54:01 // Halloween2020/ForbiddenLore Player: CrossedViper Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1671) 1671 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 4498 Bonus ------- High Alert Combat Kills 107 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 187/300 Energy 277/280 System Corruption 2% Temperature Cool (66) Movement Walking (150) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Advanced Myomer Leg > --- UTILITY (3) ------ Large Storage Unit Experimental Targeting Computer Kinecellerator > --- WEAPON (3) ------- Advanced Beam Cannon 8R-AWN's Boregun > --- INVENTORY (10) --- Compact Matter Pod (50) Advanced Sensor Array Advanced Sensor Array Experimental Sensor Array Salvage Targeting Computer Weapon Cycler Shotgun Powered Hammer Katana Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Advanced Myomer Leg Armored Wheel > --- UTILITY ---------- Experimental Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- 8R-AWN's Boregun Powered Hammer Katana > --- INVENTORY -------- Heavy Assault Rifle Shotgun Shotgun Improved Light Cannon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Bomb Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 47 | . 8 3 10 5 21 Power 6 | . 1 . 2 1 2 Engine 5 | . 1 . 2 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | . 3 1 . 3 3 Treads 2 | . 1 1 . . . Leg 3 | . . . . 1 2 Wheel 5 | . 2 . . 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | . 2 1 6 . 7 Device 4 | . . . 1 . 3 Storage 7 | . . 1 4 . 2 Processor 4 | . 2 . . . 2 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 15 | . 2 1 2 1 9 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | . . . 1 1 5 Ballistic Cannon 5 | . 2 1 1 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 1 . 4 Parts Lost 12 | . 2 . 2 . 8 Power 4 | . 1 . 1 . 2 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 5 | . 1 . 1 . 3 Highest Loss Streak 4 | . 1 . 1 . 4 Average Slot Usage (%) 95 | . 90 96 97 100 88 Engine 10 | . 13 14 10 11 6 Treads 6 | . 3 14 11 1 . Leg 2 | . 1 . . 6 5 Wheel 14 | . 22 14 11 13 14 Storage 16 | . 14 14 19 22 9 Processor 11 | . 12 14 11 11 12 Ballistic Gun 7 | . . . 2 16 19 Ballistic Cannon 20 | . 20 24 29 16 2 Naked Turns . | . . . . . . Heaviest Build 54 | 13 17 17 54 53 52 Greatest Support 30 | 20 24 20 12 24 30 Greatest Overweight (x) 5 | . 5 1 4 5 4 Average Overweight (x) 1 | . . . 2 3 1 Largest Inventory Capacity 16 | . 6 6 16 16 16 Average Capacity 10 | . 6 6 12 16 8 Most Carried 16 | . 6 6 16 16 16 Average Carried 9 | . 5 5 10 15 8 Final Capacity 16 | 6 6 6 16 16 10 Final Carried 16 | 6 6 6 16 16 9 Class Distribution -------------------- 57% | Mutant 42% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1993 | 196 321 59 1008 290 119 Remotely . | . . . . . . Salvage Created 2076 | . 371 11 1246 333 115 Parts 122 | . 20 3 69 28 2 Haulers Intercepted 6 | . 1 . 5 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 45 | . 10 . 27 7 1 Melee 1 | . . . . . 1 Guns 3 | . . . . 3 . Cannons 41 | . 10 . 27 4 . Classes Destroyed 11 | . 4 1 4 2 . Worker 2 | . . . . 2 . Builder 1 | . . 1 . . . Tunneler 1 | . . . . 1 . Hauler 6 | . 1 . 5 . . Recycler 4 | . 1 . 3 . . Operator 1 | . . . 1 . . Swarmer 6 | . 3 . 3 . . Grunt 27 | . 7 . 14 6 . Brawler 2 | . . . 2 . . Duelist 2 | . . . 1 1 . Sentry 7 | . . . 7 . . Best Kill Streak 5 | . 5 1 4 3 1 Combat Bots Only 4 | . 3 . 4 3 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2819 | . 478 . 587 207 1547 Core 492 | . 81 . 66 30 315 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 . 67 . . . Volleys Fired 143 | . 37 2 76 15 13 Largest 3 | . 2 1 3 3 3 Hottest 121 | . 78 39 117 101 121 Shots Fired 309 | . 67 2 175 44 21 Gun 31 | . . . 5 21 5 Cannon 278 | . 67 2 170 23 16 Launcher . | . . . . . . Special . | . . . . . . Kinetic 303 | . 67 2 175 44 15 Thermal 6 | . . . . . 6 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 4 2 9 7 4 Robot Miss Streak 13 | . 13 . 4 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 202 | . 28 2 101 28 43 Core Hits 85 | . 14 1 42 19 9 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 37 | . . . . . 37 Impact 10 | . . . . . 10 Slashing 27 | . . . . . 27 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 10 | . . . . . 10 Damage Inflicted 4256 | . 638 41 2098 306 1173 Guns 251 | . . . 63 188 . Cannons 2947 | . 638 41 2031 118 119 Explosions . | . . . . . . Melee 1054 | . . . . . 1054 Ramming 4 | . . . 4 . . Kinetic 3138 | . 638 41 2094 306 59 Thermal 60 | . . . . . 60 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 320 | . . . . . 320 Slashing 734 | . . . . . 734 Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 1 | . . . 1 2 2 Corruption Purged . | . . . . . . Effects 22 | . . . 7 6 9 Message Errors 10 | . . . 3 3 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . 1 3 Targeting Errors 4 | . . . 3 1 . Weapon Failures 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 10 | . . . 10 . . Projectiles 10 | . . . 10 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 20 | . 6 1 11 2 . Impact . | . . . . . . Kinetic 20 | . 6 1 11 2 . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . 2 . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 265 | . 265 . 242 197 203 Average Temperature 73 | . 112 . 61 58 76 Received Heat Transfer 450 | . 132 . 204 114 . Effects 2 | . . . 2 . . Interference 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 111 | . . . . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 644 | . 351 79 644 301 . Initial 146 | . . 74 . 146 . Average 249 | . 171 77 358 231 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 44 | . 76 100 10 38 . Level 1 41 | . 23 . 56 61 . Level 2 14 | . . . 33 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 . 3 1 . Investigation 5 | . 2 . 2 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 4 | . 2 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 86 | . 16 . 42 8 20 Peak Tracking Total 9 | . 4 . 6 3 9 Tactical Retreats 7 | . . . 2 1 4 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 5 | . 2 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 10 | . 1 . 6 1 2 Max in Single Turn 1 | . 1 . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 12 | . 6 1 3 1 1 Terminals 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 19 1 8 1 1 Successful 19 | . 11 1 5 1 1 Failed 11 | . 8 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . 11 . 5 . 1 Terminals 26 | . 18 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 7 1 4 1 1 Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . 1 . 1 . Branch Access Points 2 | . 1 . 1 . . Alert Level 2 | . 1 . 1 . . Unreport Threat 2 | . . . 2 . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . 1 . . Terminals 4 | . 3 . 1 . . Botnet 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . 3 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 45 | . . . . 45 45 Highest-Rated Ally 31 | . . . . 31 31 Total Orders 1 | . . . . . 1 RETURN 1 | . . . . . 1 Ally Attacks 3 | . . . . . 3 Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches 9 | . . . . . 9 Drone Recoveries 5 | . . . . . 5 Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 3379 | . 616 401 1174 603 585 Spaces Moved 2297 | 1 446 374 742 342 392 Core 2 | . 2 . . . . Treads 115 | . 91 24 . . . Legs 138 | 1 29 . . 79 29 Wheels 2042 | . 324 350 742 263 363 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 90 100 100 110 90 Average Speed 117 | 120 107 103 118 154 105 Slowest Speed 300 | 120 300 160 130 270 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 2 85 84 67 71 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . 3 . 3 . . Melee . | . . . . . . Projectile 6 | . 3 . 3 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2684 | . 522 385 881 387 509 Wait 56 | . 8 . 22 8 18 Move 2292 | . 445 373 741 341 392 Hop . | . . . . . . Pick Up 70 | . 13 4 22 9 22 Fast Attach 10 | . 1 1 2 . 6 Attach 25 | . 6 1 5 3 10 Detach . | . . . . . . Swap 12 | . 1 1 3 2 5 Drop 48 | . 11 3 9 9 16 Fire 143 | . 37 2 76 15 13 Melee 27 | . . . . . 27 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 154 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 13) 475 | -10/Materials | Discovered new exit (range 10) 617 | -10/Materials | Entered Mines 706 | -10/Mines | Found the Drone Emporium 712 | -10/Mines | Found Prototype Device 878 | -10/Mines | Discovered new exit (range 15) 1018 | -10/Mines | Entered Materials 1018 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1019 | -9/Materials | Identified Bomb Drone Bay 1338 | -9/Materials | Discovered new exit (range 8) 1433 | -9/Materials | Identified exit to Mines 1855 | -9/Materials | Discovered new exit (range 8) 2192 | -9/Materials | Entered Mines 2211 | -9/Mines | Discovered new exit (range 9) 2217 | -9/Mines | Discovered new exit (range 10) 2284 | -9/Mines | Build established: Gunner 2439 | -9/Mines | Met a Derelict shopkeep closing up shop 2443 | -9/Mines | Learned location of 1 exit from Materials 2571 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2574 | -9/Mines | Found Prototype Device 2730 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2730 | -9/Mines | Discovered new exit (range 5) 2795 | -9/Mines | Entered Exiles 2795 | -9/Exiles | Accompanied by 2 allies 2822 | -9/Exiles | Met 8R-AWN 2825 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2841 | -9/Exiles | Met EX-HEX 2871 | -9/Exiles | Met EX-BIN 2941 | -9/Exiles | Aligned with FarCom system 2942 | -9/Exiles | Given EX-Vault access code 2963 | -9/Exiles | Opened EX-Vault 2989 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3025 | -9/Exiles | Attacked by the Exiles 3092 | -9/Exiles | Core integrity fell below 50% 3108 | -9/Exiles | Destroyed 8R-AWN 3122 | -9/Exiles | Found Prototype Processor 3122 | -9/Exiles | Identified Exp. Targeting Computer 3125 | -9/Exiles | Found Prototype Ballistic Gun 3126 | -9/Exiles | Identified 8R-AWN's Boregun 3127 | -9/Exiles | Lost 3 parts (1p1n1u) 3349 | -9/Exiles | Lost 4 parts (1p1n2w) 3375 | -9/Exiles | Core integrity fell below 20% 3380 | -9/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- 03213_ Acquired Hvy. Ion Engine. 03217_ Acquired Adv. Sensor Array. 03219_ Acquired Weapon Cycler. 03221_ Acquired Adv. Sensor Array. 03225_ Acquired Salvage Targeting Computer. 03278_ Dropped Lrg. Storage Unit. 03281_ Acquired Weapon Cycler. 03293_ Shotgun destroyed. 03295_ 1MF9ODSW1#LWRK/,D|LAH<11AP 03297_ Machine disabled. 03312_ Lgt. Neutrino Core destroyed. 03314_ Arm. Wheel destroyed. 03318_ Imp. Light Cannon destroyed. 03326_ System corrupted: Heat flow error (+230). 03336_ Acquired 8R-AWN's Boregun. 03339_ Acquired Kinecellerator. 03353_ System corrupted: Energy discharge (-11). 03374_ Knocked back. 03378_ Hvy. Assault Rifle destroyed. 03378_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????# #?#"""""""#????? | | ???????????????????????????## ###"" """"#????? | | ???????????????????????????#" """"#????? | | ???????????????????????????#" """#????? | | ???????????????????????????#" """#????? | | ???????????????????????????#" """#????? | | ???????????????????????????#" """#????? | | ???????????????????????????#" """#????? | | ???????????????????????????## """"????? | | ????????????????????????????# """#????? | | ????????????????????????????#" "X" """?????? | | ????????????????????????????#" """ #????? | | ????????????????????????????#" """""""""#????? | | ???????????????????????????##" ###########????? | | ??????????????# ??????????##"" #??????????????? | | ??????????????# ????######"" #??????????????? | | ???????????##X# #"###""""""" ##?????????????? | | ?????????? """""" " "" ##???########## | | ????????? 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"????????????????##?#??### | | ????????????? ???? ?????????????????????????? ## | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 12 Melee Accuracy 6 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticIntegrityBooster Manual? 0 Play Time 00:29:58 Cumulative 111.2 hours Start 2020.11.22 @ 12:25:26 End 2020.11.22 @ 12:54:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 111 Rogue 104 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 969ed418-22d6-4563-a415-64c638e4c4ff