Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.04 @ 13:38:00 Player: Dytto Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1760) 1760 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (248) 248 TOTAL SCORE: 6383 Bonus ------- Follower Combat Kills 254 Aligned with FarCom 300 Friendly Fire -306 Cogmind --------- Core Integrity 639/850 Matter 300/300 Energy 200/200 System Corruption 18% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (3) ------- Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Cooling System Insulated Plating Field Recycling Unit (0) Shock Rifle Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved VSS Leg Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Advanced Terrain Scan Processor Improved Targeting Computer Phase Shifter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Magnetic Acceleration Cannon > --- INVENTORY -------- Cooling System Insulated Plating Field Recycling Unit Shock Rifle Heavy Flak Cannon [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Improved Targeting Computer Device Improved Cooling System Storage High-capacity Battery Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Axe Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Special Weapon Field Lobotomy Kit Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . . . . 4 . 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 2 | . . . . . 1 . . 1 Utility 3 | . . . . . 2 . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 87 | 4 4 1 . 2 10 21 15 30 Power 10 | 1 . . . . 3 . 2 4 Engine 5 | 1 . . . . 3 . 1 . Core 5 | . . . . . . . 1 4 Reactor . | . . . . . . . . . Propulsion 18 | 2 . . . . 4 . 2 10 Treads 1 | . . . . . . . . 1 Leg 11 | 2 . . . . 4 . 2 3 Wheel 4 | . . . . . . . . 4 Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 25 | . 2 . . . 3 7 6 7 Device 10 | . . . . . 1 3 2 4 Storage 3 | . . . . . 1 2 . . Processor 5 | . 1 . . . . . 3 1 Hackware . | . . . . . . . . . Protection 7 | . 1 . . . 1 2 1 2 Artifact . | . . . . . . . . . Weapon 34 | 1 2 1 . 2 . 14 5 9 Energy Gun 7 | 1 . . . . . 2 1 3 Energy Cannon 4 | . . . . . . 3 1 . Ballistic Gun 3 | . 1 . . . . . 1 1 Ballistic Cannon 6 | . . . . . . . 1 5 Launcher 9 | . 1 . . 2 . 5 1 . Special Weapon 4 | . . . . . . 4 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . 1 Corrupted Parts 3 | . . . . . . . . 3 System Corruption 7 | . . . . . . . . 7 Parts Lost 27 | . . . . . . 5 13 9 Power 4 | . . . . . . 1 2 1 Propulsion 6 | . . . . . . . 3 3 Utility 10 | . . . . . . 3 3 4 Weapon 7 | . . . . . . 1 5 1 Highest Loss Streak 8 | . . . . . . 5 8 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 100 100 91 99 72 65 Engine 9 | . 14 14 14 14 18 17 4 . Core 4 | . . . . . . . 5 11 Leg 18 | . 28 28 28 28 20 26 11 4 Wheel 1 | . . . . . . . . 4 Device 4 | . . . . . 5 2 5 8 Storage 2 | . . . . . 9 9 . . Processor 13 | . 14 14 14 14 9 9 23 12 Protection 9 | . 14 14 14 14 10 15 4 4 Energy Gun 1 | . . . . . . 1 . 4 Energy Cannon 1 | . . . . . . 4 2 . Ballistic Gun 1 | . 13 . . . . . 5 . Ballistic Cannon 2 | . . . . . . . 1 8 Launcher 5 | . 13 14 14 14 9 2 . . Slashing Weapon 6 | . . 13 14 14 9 9 4 . Naked Turns . | . . . . . . . . . Heaviest Build 49 | 7 16 17 17 17 40 41 34 49 Greatest Support 64 | 20 20 20 20 20 60 60 40 64 Greatest Overweight (x) 9 | 1 . . . . 9 . 8 8 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 5 5 4 5 Average Carried 3 | 1 2 4 4 4 4 4 1 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 5 5 5 5 5 3 5 Class Distribution -------------------- 75% | Mutant 10% | Scavenger-Mutant 10% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Assassin | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Matter Collected 1727 | 186 . 128 . 45 70 338 57 903 Remotely . | . . . . . . . . . Salvage Created 1701 | . . 184 . 20 . 456 276 765 Parts 96 | . . 9 . 3 . 22 20 42 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 30 | . . 2 . 3 . 7 6 12 Melee 2 | . . . . . . 2 . . Guns 6 | . . . . . . . 2 4 Cannons 8 | . . . . . . . . 8 AOE 14 | . . 2 . 3 . 5 4 . Classes Destroyed 12 | . . 2 . 1 . 6 1 2 Worker 4 | . . . . . . 2 2 . Builder 2 | . . . . . . 1 1 . Tunneler 1 | . . 1 . . . . . . Recycler 4 | . . . . . . 1 1 2 Operator 1 | . . . . . . 1 . . Swarmer 3 | . . . . 3 . . . . Grunt 11 | . . 2 . . . 4 3 2 Brawler 2 | . . . . . . 2 . . Sentry 2 | . . . . . . 1 . 1 Specialist 2 | . . . . . . . . 2 Hunter 1 | . . . . . . . . 1 Programmer 9 | . . . . . . . 3 6 Thug 1 | . . 1 . . . . . . Best Kill Streak 7 | . . 2 . 3 . 4 7 2 Combat Bots Only 3 | . . 1 . 3 . 3 3 2 Max Kills in Single Turn 4 | . . 1 . 3 . 2 4 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 . 3 . 2 2 . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Damage Taken 4520 | . . 29 . 50 . 1030 1611 1800 Core 998 | . . 4 . 10 . 255 518 211 Absorbed by Shields 22 | . . . . . . 22 . . Redirected to Shielding 51 | . . . . . . 51 . . Regen/Repaired (Parts) 105 | . . . . . . . . 105 Core Remaining (%) 68 | 100 . . . 94 . 53 26 . Volleys Fired 125 | . . 6 . 1 . 22 29 67 Largest 3 | . . 1 . 1 . 1 3 3 Hottest 159 | . . 33 . 33 . 63 126 159 Shots Fired 165 | . . 6 1 1 . 23 37 97 Gun 81 | . . . . . . . 26 55 Cannon 57 | . . . . . . 6 9 42 Launcher 22 | . . 6 1 1 . 12 2 . Special 5 | . . . . . . 5 . . Kinetic 79 | . . . . . . . 33 46 Thermal 35 | . . . . . . . . 35 Explosive 5 | . . . . 1 . 2 2 . Electromagnetic 41 | . . 6 1 . . 16 2 16 Robot Hit Streak 10 | . . 2 . . . 6 4 10 Robot Miss Streak 11 | . . 2 . 1 . 2 11 9 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 Shots Hit Robots 109 | . . 3 . . . 25 16 65 Core Hits 77 | . . 4 . 3 . 18 18 34 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . . . . . 6 Burn 2 | . . . . . . . . 2 Blast 3 | . . . . . . . . 3 Corrupt 1 | . . . . . . . . 1 Melee Attacks 10 | . . . . . . 10 . . Impact . | . . . . . . . . . Slashing 10 | . . . . . . 10 . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4123 | . . 210 . 125 . 983 1161 1644 Guns 1076 | . . . . . . . 320 756 Cannons 1028 | . . . . . . 82 58 888 Explosions 1663 | . . 210 . 125 . 575 753 . Melee 326 | . . . . . . 326 . . Ramming 30 | . . . . . . . 30 . Kinetic 1314 | . . . . . . . 373 941 Thermal 903 | . . . . 125 . 96 208 474 Explosive 655 | . . . . . . 110 545 . Electromagnetic 895 | . . 210 . . . 451 5 229 Impact . | . . . . . . . . . Slashing 326 | . . . . . . 326 . . Piercing . | . . . . . . . . . Highest Corruption 18 | . . 1 1 1 . 1 15 18 Average Corruption 3 | . . 1 1 1 . 1 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 92 | . . 1 3 8 . 10 29 41 Message Errors 20 | . . . . 1 . 3 2 14 Matter Fused 23 | . . 1 1 3 . 3 7 8 Heat Flow Errors 15 | . . . . 1 . 1 4 9 Energy Discharges 8 | . . . . 2 . . 5 1 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 5 | . . . . 1 . 1 2 1 Data Loss (major) 6 | . . . . . . 1 2 3 Misfires 5 | . . . 1 . . 1 1 2 Alerts 3 | . . . 1 . . . 1 1 Misdirections 3 | . . . . . . . 3 . Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 272 | . . 14 . . . 100 149 9 Projectiles 9 | . . . . . . . . 9 Explosions 163 | . . 14 . . . . 149 . Melee 100 | . . . . . . 100 . . Knockbacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Secondary . | . . . . . . . . . Self-Inflicted Damage 576 | . . 18 . 40 . 73 445 . Shots 21 | . . 2 . 1 . 6 12 . Rammed 3 | . . . . . . . 3 . Targets Rammed 9 | . . . . . . . 9 . Kicked 6 | . . . . . . . 6 . Crushed . | . . . . . . . . . Highest Temperature 277 | . . 10 6 120 . 277 222 243 Average Temperature 73 | . . 4 4 54 . 78 74 89 Received Heat Transfer 540 | . . 6 . . . 279 111 144 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 1349 | . . . . 150 . 100 100 999 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Peak Influence 365 | . . 86 . 117 33 156 365 140 Initial 139 | . . . . . . . 11 139 Average 44 | . . 30 . 19 16 39 81 51 Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 96 | 100 100 100 . 100 100 100 80 100 Level 1 3 | . . . . . . . 19 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 1 1 . . . 6 4 9 Investigation 3 | . 1 1 . . . 1 . . Extermination 7 | . . . . . . . 1 6 Reinforcement 5 | . . . . . . . 2 3 Assault 2 | . . . . . . 2 . . Garrison 4 | . . . . . . 3 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Distress Signals 5 | . . . . . . . 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 1 3 . 3 1 21 14 27 Peak Tracking Total 9 | . 1 2 . . 1 9 4 6 Tactical Retreats 4 | . . . . . . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 5 | . 1 . . . . 1 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 23 | . . 2 . 2 . 4 13 2 Max in Single Turn 4 | . . 2 . 2 . 2 4 1 Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 20 | . 2 1 1 . 1 11 2 2 Terminals 16 | . 2 . . . 1 10 2 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 37 | . 3 1 1 . 2 22 4 4 Successful 22 | . 1 1 1 . . 14 3 2 Failed 15 | . 2 . . . 2 8 1 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 3 . 1 . 2 2 . . Terminals 32 | . 3 . . . 2 21 4 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 19 | . 1 1 1 . . 13 3 . Record 7 | . . . . . . 4 3 . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 6 | . . 1 . . . 5 . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Dispatch Records 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 13 | . 2 . . . 1 7 2 1 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 38 | . . . . . . . . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Total Allies 21 | . . 1 . 3 . 17 . . Largest Group 12 | . . 1 . 3 3 12 . . Highest-Rated Group 235 | . . 31 . 40 40 235 . . Highest-Rated Ally 31 | . . 31 . 16 16 31 . . Total Orders . | . . . . . . . . . Ally Attacks 91 | . . 8 . . 6 77 . . Total Damage 1468 | . . 146 . . 86 1236 . . Kills 10 | . . 1 . . 1 8 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Field Lobotomies 5 | . . . . . . 5 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches 2 | . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Turns Passed 9075 | 80 269 748 601 897 401 2158 1427 2494 Spaces Moved 4838 | 64 136 607 498 602 234 1026 700 971 Core 328 | 8 . . . . 2 . 221 97 Treads 4 | . . . . . . . . 4 Legs 4097 | 56 136 607 498 602 232 1026 479 461 Wheels 384 | . . . . . . . . 384 Hover 25 | . . . . . . . . 25 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 50 50 Average Speed 134 | 114 120 120 120 120 160 130 108 181 Slowest Speed 500 | 120 120 120 120 120 500 130 450 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 49 | 4 27 97 91 101 15 79 24 9 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 173 | . . . . 19 . 25 124 5 Melee . | . . . . . . . . . Projectile 9 | . . . . . . . 4 5 AOE 164 | . . . . 19 . 25 120 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Total 7201 | 69 240 620 503 775 260 1803 1326 1605 Wait 2059 | . 100 5 . 167 6 698 569 514 Move 4830 | 63 135 606 497 601 233 1025 699 971 Hop . | . . . . . . . . . Pick Up 27 | 2 1 1 3 2 4 7 4 3 Fast Attach 52 | 4 3 1 . . 7 7 8 22 Attach 18 | . . . . . 3 1 7 7 Detach 11 | . . 1 . . . 1 1 8 Swap 17 | . 1 . . 2 . 13 . 1 Drop 32 | . . . 3 2 7 13 . 7 Fire 125 | . . 6 . 1 . 22 29 67 Melee 10 | . . . . . . 10 . . Ram 3 | . . . . . . . 3 . Kick 6 | . . . . . . . 6 . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . 3 . 5 Rewire 3 | . . . . . . 3 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 81 | -11/Junkyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 350 | -10/Materials | Entered Mines 357 | -10/Mines | Met a Derelict shopkeep closing up shop 393 | -10/Mines | Discovered new exit (range 7) 612 | -10/Mines | Discovered new exit (range 6) 627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 627 | -10/Mines | Discovered new exit (range 5) 731 | -10/Mines | Learned Materials stockpile data 732 | -10/Mines | Learned 2 Materials zone layouts 740 | -10/Mines | Received a Mining Laser from a helpful Derelict 1098 | -10/Mines | Entered Exiles 1115 | -10/Exiles | Discovered new exit (range 15) 1166 | -10/Exiles | Met 8R-AWN 1186 | -10/Exiles | Met EX-HEX 1260 | -10/Exiles | Met EX-DEC 1280 | -10/Exiles | Visited The Gauntlet 1489 | -10/Exiles | Met EX-BIN 1506 | -10/Exiles | Aligned with FarCom system 1507 | -10/Exiles | Given EX-Vault access code 1534 | -10/Exiles | Opened EX-Vault 1553 | -10/Exiles | Found Field Lobotomy Kit 1579 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1678 | -10/Exiles | Discovered new exit (range 14) 1699 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1699 | -10/Exiles | Entered Mines 1703 | -9/Mines | Learned Materials emergency access door positions 1726 | -9/Mines | Discovered new exit (range 15) 1927 | -9/Mines | Discovered new exit (range 6) 1934 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2275 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2404 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2596 | -9/Mines | Entered Materials 2596 | -8/Materials | Accompanied by 3 allies 2596 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2600 | -8/Materials | Discovered new exit (range 13) 2739 | -8/Materials | Discovered new exit (range 4) 2997 | -8/Materials | Entered Storage 2997 | -8/Storage | Accompanied by 2 allies 3085 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 3285 | -8/Storage | Assimilated H-55 Commando with FLK Orb 3464 | -8/Storage | Garrison activated, responded to threat 3554 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 4113 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 4141 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 5028 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5056 | -8/Storage | Found Prototype Launcher 5057 | -8/Storage | Identified Scatter Rocket Array 5075 | -8/Storage | Discovered new exit (range 15) 5101 | -8/Storage | Met a pair of Derelict thieves 5155 | -8/Storage | Entered Factory 5155 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5181 | -7/Factory | Lost 5 parts (1p3u1w) 5443 | -7/Factory | Build established: Assassin 6087 | -7/Factory | Lost 3 parts (1n1u1w) 6304 | -7/Factory | Garrison activated, responded to threat 6322 | -7/Factory | Crushed by falling debris 6322 | -7/Factory | System corruption reached 10% 6358 | -7/Factory | Core integrity fell below 50% 6382 | -7/Factory | Lost 8 parts (2p1n2u3w) 6574 | -7/Factory | Discovered new exit (range 16) 6582 | -7/Factory | Entered another Factory area 6582 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6606 | -6/Factory | Build established: Mutant 8067 | -6/Factory | Repaired Carbon-fiber Leg 8499 | -6/Factory | Build established: Scavenger-Mutant 8594 | -6/Factory | System corruption reached 10% 9076 | -6/Factory | Self-destructed Last Messages --------------- 09027_ K-01 Serf collects debris. 09028_ Acquired Gravmag System. 09030_ Acquired 41 matter. 09033_ K-01 Serf collects debris. 09033_ W-25 Informer sends out distress signal. 09041_ System corrupted: Component data lost. 09049_ Penetrated by Slug. 09053_ Lgt. Fission Core destroyed. 09053_ Knocked back. 09055_ Phase Shifter destroyed. 09055_ Gravmag System destroyed. 09055_ Critical hit (Blast). 09059_ Imp. Medium Armor Plating destroyed. 09059_ Imp. Cooling System blasted off. 09061_ WPSEM&MAG H HO9V%NZA/DGX/1CYICJKU