Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 22:52:16 Player: CONM Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (3490) 3490 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (788) 788 TOTAL SCORE: 7618 Bonus ------- High Alert Combat Kills 748 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/700 Matter 87/300 Energy 150/240 System Corruption 17% Temperature Warm (139) Movement Rolling (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Wheel Armored Huge Wheel > --- UTILITY (5) ------ Coolant Injector Large Storage Unit Improved Signal Interpreter Seismic Detector Backup Plating I > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Backup Power I Light Nuclear Core Cold Fusion Reactor Medium Treads Airjet Airjet Target Analyzer Force Booster Medium Armor Plating Backup Laser I Heavy Particle Cannon Heavy Particle Cannon Heavy Ion Cannon Heavy Flail Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Wheel > --- UTILITY ---------- Advanced Cryofiber Web Improved Heat Sink Huge Storage Unit Machine Analyzer Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY -------- Advanced Cryofiber Web Improved Heat Sink Improved Heat Sink Large Storage Unit Large Battery Machine Analyzer Sensor Array Improved Signal Interpreter Improved Terrain Scanner Transport Network Coupler Improved Targeting Computer Target Analyzer Core Shielding Improved Utility Shielding Improved Utility Shielding Hardened Heavy Armor Plating Improved Light Armor Plating Hardlight Generator Missile Launcher Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Missile Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Protection Backup Plating I Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . 1 . . . . Parts Attached 103 | 7 6 19 10 42 4 15 Power 8 | 1 1 2 . 3 . 1 Engine 4 | 1 1 2 . . . . Core 4 | . . . . 3 . 1 Reactor . | . . . . . . . Propulsion 24 | 2 . 5 2 10 . 5 Treads 10 | 2 . 3 . 4 . 1 Leg 1 | . . . . . . 1 Wheel 13 | . . 2 2 6 . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 1 4 5 8 1 4 Device 10 | 1 . 2 2 3 . 2 Storage 5 | 1 1 1 . . 1 1 Processor 3 | . . . 1 1 . 1 Hackware . | . . . . . . . Protection 7 | . . 1 2 4 . . Artifact . | . . . . . . . Weapon 46 | 2 4 8 3 21 3 5 Energy Gun 11 | 1 . 2 3 5 . . Energy Cannon 18 | . . 2 . 11 1 4 Ballistic Gun 6 | 1 3 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 8 | . 1 2 . 3 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . . Parts Lost 29 | . . 1 1 21 5 1 Power 4 | . . . . 3 1 . Propulsion 10 | . . . . 8 1 1 Utility 7 | . . 1 . 4 2 . Weapon 8 | . . . 1 6 1 . Highest Loss Streak 5 | . . 1 1 5 3 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 100 98 97 88 60 48 Engine 5 | . 14 11 9 2 . 4 Core 2 | . . . . 3 6 . Treads 10 | . 28 18 . 9 2 . Wheel 10 | . . 3 27 14 13 7 Device 9 | . 14 9 13 11 . 3 Storage 7 | . 14 11 9 7 12 2 Processor 6 | . . . 8 11 6 3 Protection 5 | . . 11 3 2 5 9 Energy Gun 5 | . 3 4 27 4 . 6 Energy Cannon 10 | . . 10 . 14 6 7 Ballistic Gun 4 | . 21 16 . . . . Launcher 1 | . 3 1 . 1 4 . Peak Build Rating 49 | 7 8 21 27 49 42 35 Average Rating 25 | 5 7 13 24 36 29 17 On Entrance 14 | . 7 8 21 24 39 1 Naked Turns 140 | . . . . . 27 113 Heaviest Build 135 | 12 30 101 101 132 135 46 Greatest Support 68 | 40 40 40 36 68 30 38 Greatest Overweight (x) 36 | . . 5 2 11 36 1 Average Overweight (x) 1 | . . . 2 1 4 . Largest Inventory Capacity 25 | 8 15 25 25 25 25 15 Average Capacity 19 | 7 14 16 25 25 22 8 Most Carried 25 | 4 15 21 25 25 21 15 Average Carried 17 | 2 11 15 23 23 18 7 Final Capacity 25 | 8 15 25 25 25 5 15 Final Carried 25 | 4 15 21 25 22 5 15 Class Distribution -------------------- 32% | Mutant 24% | Skirmisher 24% | Tank 6% | Gunner 5% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1805 | 238 79 527 75 597 . 289 Remotely . | . . . . . . . Salvage Created 3937 | 47 196 796 227 2302 . 369 Parts 234 | 4 8 57 10 130 . 25 Haulers Intercepted 5 | . 1 3 . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 87 | . 6 20 4 50 . 7 Guns 21 | . 3 8 4 4 . 2 Cannons 36 | . . 6 . 25 . 5 AOE 25 | . 3 6 . 16 . . Classes Destroyed 14 | 1 3 5 1 2 . 2 Worker 9 | . . 1 . 5 . 3 Builder 9 | . . . . 8 . 1 Tunneler 3 | 2 . 1 . . . . Hauler 5 | . 1 3 . 1 . . Recycler 1 | . . . . . . 1 Operator 1 | . . 1 . . . . Watcher 5 | . . 1 . 4 . . Swarmer 23 | . 3 8 . 6 . 6 Grunt 46 | . 3 10 2 31 . . Brawler 3 | . . 1 . 2 . . Duelist 4 | . . . 1 3 . . Sentry 3 | . . 1 1 1 . . Hunter 1 | . . . . . . 1 Programmer 7 | . . . . 7 . . Best Kill Streak 9 | 1 3 5 3 9 . 2 Combat Bots Only 8 | . 3 4 3 8 . 2 Max Kills in Single Turn 5 | 1 2 3 1 5 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 435 | . 19 67 8 258 20 63 Missed 139 | . 6 21 2 87 1 22 Damage Taken 5691 | . 244 576 89 3215 991 576 Core 859 | . 36 114 . 238 339 132 Absorbed by Shields . | . . . . . . . Redirected to Shielding 49 | . . 49 . . . . Core Remaining (%) 89 | 100 85 71 100 . . . Volleys Fired 217 | 9 21 38 9 116 2 22 Largest 3 | 2 2 3 3 3 2 3 Hottest 248 | 70 50 181 135 248 78 225 Shots Fired 532 | 18 41 114 27 262 5 65 Gun 240 | 18 38 66 27 55 . 36 Cannon 249 | . . 42 . 178 . 29 Launcher 43 | . 3 6 . 29 5 . Special . | . . . . . . . Kinetic 95 | 9 38 48 . . . . Thermal 325 | 9 . 42 . 209 . 65 Explosive 43 | . 3 6 . 29 5 . Electromagnetic 69 | . . 18 27 24 . . Robot Hit Streak 10 | 4 7 9 7 10 3 9 Robot Miss Streak 5 | 3 2 3 2 5 1 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 311 | 11 21 60 18 161 3 37 Core Hits 185 | 3 13 33 9 107 2 18 Critical Kills 6 | . . 2 . 4 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | 2 . 2 2 8 . . Burn 5 | 2 . . . 3 . . Meltdown 5 | . . 1 . 4 . . Destroy 1 | . . 1 . . . . Corrupt 3 | . . . 2 1 . . Melee Attacks 14 | . . . . 9 . 5 Impact 5 | . . . . . . 5 Slashing 9 | . . . . 9 . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 2 . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10015 | 115 350 1291 255 6583 576 845 Guns 1935 | 115 257 510 255 644 . 154 Cannons 3670 | . . 431 . 2748 . 491 Explosions 4160 | . 93 350 . 3141 576 . Melee 234 | . . . . 50 . 184 Ramming 16 | . . . . . . 16 Kinetic 610 | 39 257 314 . . . . Thermal 4371 | 76 . 431 . 3219 . 645 Explosive 3837 | . 93 350 . 2818 576 . Electromagnetic 947 | . . 196 255 496 . . Impact 184 | . . . . . . 184 Slashing 50 | . . . . 50 . . Piercing . | . . . . . . . Highest Corruption 16 | . . . 2 2 16 16 Average Corruption 11 | . . . 2 1 12 16 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . . . . 3 8 44 Message Errors 11 | . . . . . 1 10 Matter Fused 14 | . . . . 2 1 11 Heat Flow Errors 6 | . . . . 1 1 4 Energy Discharges 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 8 | . . . . . 2 6 Data Loss (major) 5 | . . . . . 1 4 Misfires 3 | . . . . . 1 2 Alerts 2 | . . . . . . 2 Misdirections 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 388 | . 4 3 . 343 . 38 Projectiles 54 | . . 1 . 53 . . Explosions 286 | . 4 2 . 280 . . Melee 48 | . . . . 10 . 38 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 786 | . 82 53 . 516 128 7 Shots 22 | . 2 2 . 14 4 . Rammed 3 | . . . . . . 3 Targets Rammed 4 | . . . . . . 4 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 420 | 100 2 341 36 420 177 265 Average Temperature 95 | 43 2 98 15 114 45 75 Received Heat Transfer 1581 | . 87 201 36 1245 . 12 Effects 5 | . . 1 . 4 . . Shutdowns 1 | . . 1 . . . . Interference 3 | . . . . 3 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . 1 4 . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted 6 | . . 1 . 5 . . Combat Hostiles 5 | . . . . 5 . . Parts Melted 29 | . . 5 . 22 . 2 Heat Transferred 7802 | 370 . 777 . 5323 . 1332 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 1275 | 10 207 376 296 1275 490 437 Initial 442 | . 6 27 150 134 442 308 Average 380 | 3 36 196 226 569 461 334 Maximum Alert Level 4 | . 1 1 1 4 2 2 Low Security (%) 33 | 100 98 43 37 21 . 7 Level 1 31 | . 1 56 62 16 . 76 Level 2 14 | . . . . 19 100 16 Level 3 15 | . . . . 32 . . Level 4 4 | . . . . 10 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 30 | . 2 5 1 19 . 3 Investigation 6 | . . 3 . 2 . 1 Extermination 6 | . . . . 5 . 1 Reinforcement 12 | . 2 2 1 6 . 1 Assault 3 | . . . . 3 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 6 | . . . . 5 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 5 | . . 1 . 2 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 138 | . 10 27 5 71 6 19 Peak Tracking Total 9 | . 4 4 5 9 6 9 Tactical Retreats 9 | . . 1 . 4 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 8 | . . 2 2 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 22 | . 1 3 . 17 . 1 Max in Single Turn 5 | . 1 2 . 5 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 23 | . 5 4 3 4 . 7 Terminals 15 | . 3 4 3 1 . 4 Fabricators 3 | . . . . 2 . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . . 1 Total Hacks 56 | . 14 12 10 8 . 12 Successful 26 | . 7 4 6 4 . 5 Failed 30 | . 7 8 4 4 . 7 Catastrophic 4 | . 3 . . . . 1 Database Lockouts . | . . . . . . . Manual 26 | . 7 9 5 2 . 3 Terminals 40 | . 9 12 10 2 . 7 Fabricators 3 | . . . . 2 . 1 Repair Stations 1 | . . . . . . 1 Recycling Units 5 | . 5 . . . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 7 | . 2 1 2 . . 2 Level Access Points 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . . . 1 Recycling Unit Index 2 | . . . 1 . . 1 Maintenance Status 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . 2 . . Build 2 | . . . . 2 . . Repair Station Hacks 1 | . . . . . . 1 Refit 1 | . . . . . . 1 Recycling Unit Hacks 3 | . 3 . . . . . Report Inventory 2 | . 2 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 2 3 4 1 . 2 Terminals 12 | . 2 3 4 1 . 2 Track 1 | . . . 1 . . . Botnet 11 | . 2 3 3 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 4 4 3 4 . 6 Full Trace Events 3 | . 1 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 4 | . . . . 4 . . Authchips . | . . . . . . . Time 86 | . . . . 86 . . Total Part Build Rating 24 | . . . . 24 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 . . Highest-Rated Group 93 | . . . . 93 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 17 | . . . . 17 . . Total Damage 234 | . . . . 234 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 6213 | 236 590 1039 265 2909 210 964 Spaces Moved 3488 | 127 306 480 182 1376 135 882 Core 260 | 8 . . . . 37 215 Treads 1230 | 119 306 379 . 390 . 36 Legs 57 | . . . . . . 57 Wheels 1941 | . . 101 182 986 98 574 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 140 116 105 50 50 Average Speed 140 | 153 160 156 116 161 145 94 Slowest Speed 1850 | 160 160 160 116 570 1850 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 9 53 33 22 31 76 18 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 3 | 1 . 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 12 | . 6 . . 3 . 3 Terrain Destroyed 342 | . 34 34 . 197 70 7 Melee 4 | . . . . 1 . 3 Projectile 28 | . . . . 24 . 4 AOE 310 | . 34 34 . 172 70 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4338 | 149 364 683 217 1832 142 951 Wait 377 | 3 20 116 1 236 . 1 Move 3483 | 126 305 479 181 1376 134 882 Hop . | . . . . . . . Pick Up 82 | 4 10 13 10 29 1 15 Fast Attach 29 | 7 . 2 . 11 . 9 Attach 27 | . . 6 3 16 1 1 Detach 1 | . . . . 1 . . Swap 47 | . 6 11 7 15 3 5 Drop 49 | . 2 10 6 23 1 7 Fire 217 | 9 21 38 9 116 2 22 Melee 14 | . . . . 9 . 5 Ram 2 | . . . . . . 2 Kick 1 | . . . . . . 1 Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire 8 | . . 8 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 798 | -10/Materials | Identified exit to Materials 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1124 | -9/Materials | Build established: Tank 1743 | -9/Materials | Discovered new exit (range 15) 1866 | -9/Materials | Entered another Materials area 1866 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2119 | -8/Materials | Discovered new exit (range 11) 2131 | -8/Materials | Entered Factory 2131 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2172 | -7/Factory | Build established: Gunner 2666 | -7/Factory | Fabricated Adv. Cryofiber Web (x2) 2747 | -7/Factory | Build established: Skirmisher 2878 | -7/Factory | Allied Derelicts emerged from ambush trap array 3036 | -7/Factory | Garrison activated, responded to threat 3320 | -7/Factory | Fabricated Hvy. Plasma Cannon (x2) 3530 | -7/Factory | Lost 3 parts (2n1w) 3821 | -7/Factory | Build established: Scavenger-Gunner 3919 | -7/Factory | Lost 3 parts (1p1n1u) 4125 | -7/Factory | Build established: Skirmisher 4531 | -7/Factory | First assault squad dispatched 4680 | -7/Factory | Destroyed 8 combat bots 4681 | -7/Factory | Lost 5 parts (1p1n3u) 5040 | -7/Factory | Sucked down chute 5040 | -7/Factory | Entered Waste 5055 | -7/Waste | EMP discharged 5055 | -7/Waste | System corruption reached 10% 5081 | -7/Waste | Spotted C-40 Crusher 5084 | -7/Waste | Spotted C-40 Crusher 5096 | -7/Waste | Spotted C-40 Crusher 5116 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5142 | -7/Waste | Spotted C-40 Crusher 5144 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5147 | -7/Waste | Crushed by Compactor (1 part destroyed) 5148 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5150 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5154 | -7/Waste | Crushed by Compactor (1 part destroyed) 5155 | -7/Waste | EMP discharged 5161 | -7/Waste | Spotted C-40 Crusher 5212 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5220 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5221 | -7/Waste | Core integrity fell below 50% 5223 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5225 | -7/Waste | Spotted C-40 Crusher 5233 | -7/Waste | Core integrity fell below 20% 5239 | -7/Waste | Discovered new exit (range 14) 5250 | -7/Waste | Entered Factory 5254 | -7/Factory | Lost 3 parts (1p2u) 5461 | -7/Factory | Build established: Mutant 6018 | -7/Factory | Build established: Tank 6097 | -7/Factory | Discovered new exit (range 6) 6102 | -7/Factory | Identified exit to Lower Caves 6214 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06112_ Acquired Coolant Injector. 06117_ System corrupted: Matter fused (-9). 06135_ System corrupted: Energy discharge (-37). 06168_ U-05 Engineer builds a Wall. 06171_ System corrupted: Heat flow error (+128). 06181_ U-05 Engineer builds a Wall. 06188_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 06193_ System corrupted: FCS attempts to trigger Hvy. Particle Cannon. 06193_ System corrupted: Hvy. Particle Cannon misfires. 06201_ U-05 Engineer builds a Door. 06203_ Destroyed Lgt. Nuclear Core. 06206_ S-27 Virus destroyed. 06209_ System corrupted: IFF burst signal emitted. 06213_ S-27 Virus destroyed. 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"""" #???????????????????? | | ????????????????????# ""R" #???????????????????? | | ????????????????????# "" " #???????????????????? | | ????????????????????#!! #???????????????????? | | ????????????????????#!! #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 15 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cryofiber Web | x2 | -7/Factory | Preloaded Hvy. Plasma Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentLightningMatrix Manual? 0 Play Time 01:23:07 Cumulative 78.4 hours Start 2024.09.11 @ 17:15:58 End 2024.09.11 @ 22:52:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 37 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22a0740b-b447-4730-8160-f30198c96985