Cogmind - Beta 17 *** ADVENTURER MODE // 2026.06.27 @ 14:03:20 Player: smidge Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (81) 405 Value Destroyed (2978) 2978 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 11923 Bonus ------- Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1000/1300 Matter 300/300 Energy 200/200 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Myomer Leg Myomer Leg Cooled Gravmag System (fused) Xenon Bombardment Thruster > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Microactuators Graphene Brace Improved System Shield > --- WEAPON (2) ------- Ionic Axe > --- INVENTORY (15) --- Particle Reactor Improved Diametric Drive Impulse Thruster Array Microactuators ECM Suite Cloaking Device Cloaking Device Layered Light Armor Plating Improved Matter Neutralizer Gamma Bomb Array Gamma Bomb Array Fusion Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Thunder Leg Shield Leg Cooled Gravmag System Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Microactuators Improved Reaction Control System Improved Medium Armor Plating Graphene Brace Hacking Suite System Shield > --- WEAPON ----------- Ionic Axe Kinetic Spear > --- INVENTORY -------- Particle Reactor Shield Leg Shield Leg Quantum Capacitor Improved Transmission Jammer Jamming Amplifier ECM Suite Improved Reaction Control System Layered Light Armor Plating Improved Matter Neutralizer Heavy Shock Bomb Launcher Improved Plasma Cutter Vortex Lance Vortex Lance [Rating: 128] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Shield Leg Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Microactuators Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Kinetic Spear Energy Gun Beam Rifle Ballistic Gun Assault Rifle Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . 1 1 1 2 1 . . . . . . . . . . Utility 7 | . . 1 1 1 . 1 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 117 | 6 2 9 9 10 10 25 3 3 3 3 2 2 1 3 1 25 Power 12 | 1 . 1 1 . 1 2 . . . 1 1 . . 2 . 2 Engine 4 | 1 . 1 . . 1 1 . . . . . . . . . . Core 3 | . . . 1 . . 1 . . . 1 . . . . . . Reactor 5 | . . . . . . . . . . . 1 . . 2 . 2 Propulsion 48 | 2 . 4 1 6 3 9 1 3 3 1 . 1 1 . 1 12 Treads 5 | . . 3 1 1 . . . . . . . . . . . . Leg 12 | 2 . . . . . . . 3 . . . . . . . 7 Wheel . | . . . . . . . . . . . . . . . . . Hover 17 | . . 1 . . . 8 1 . 3 1 . . . . . 3 Flight 14 | . . . . 5 3 1 . . . . . 1 1 . 1 2 Utility 44 | 1 2 2 3 3 6 12 1 . . 1 1 1 . . . 11 Device 16 | . . . . 1 3 4 . . . . 1 . . . . 7 Storage 4 | 1 . . 1 1 . . . . . . . . . . . 1 Processor 8 | . 2 . . 1 3 2 . . . . . . . . . . Hackware 5 | . . . . . . 3 . . . . . 1 . . . 1 Protection 11 | . . 2 2 . . 3 1 . . 1 . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 13 | 2 . 2 4 1 . 2 1 . . . . . . 1 . . Energy Gun 5 | 1 . 2 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 1 . . . . . . . . . Piercing Weapon 2 | . . . . 1 . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 . . 1 . 1 . . 1 . . Parts Lost 45 | . . 1 . 2 3 8 3 1 . 4 . . . . 4 19 Power 4 | . . . . . . 2 . . . 1 . . . . 1 . Propulsion 21 | . . . . . 2 2 2 1 . 2 . . . . 1 11 Utility 19 | . . 1 . 2 1 4 1 . . 1 . . . . 2 7 Weapon 1 | . . . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . . 1 . 2 3 5 2 1 . 3 . . . . 3 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 9 | 2 4 7 11 13 9 8 9 10 10 9 9 10 10 9 7 12 Power 1 | . 1 2 3 3 3 1 1 1 1 1 . . . . . . Propulsion 1 | . 2 1 2 4 1 1 . 1 1 1 1 1 1 . . 1 Utility 3 | . . . 2 2 2 3 5 5 4 4 4 6 6 5 3 5 Weapon 2 | 1 1 2 3 3 3 1 1 2 2 2 2 2 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 49 | . . 2 . 9 5 8 . . 1 1 1 1 1 1 . 19 Power 12 | . . . . 3 4 4 . . . . . . . . . 1 Propulsion 9 | . . . . 4 . . . . . . 1 . 1 . . 3 Utility 13 | . . . . 1 1 2 . . 1 1 . 1 . 1 . 5 Weapon 13 | . . 2 . 1 . 2 . . . . . . . . . 8 Tool/Special 2 | . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 96 93 99 94 82 91 95 92 99 97 91 95 100 99 75 94 Engine 2 | . 14 11 6 . 4 2 . . . . . . . . . . Core 2 | . . . 2 7 1 2 5 5 5 4 5 5 5 4 . . Reactor 2 | . . . . . . . . . . . 5 5 5 5 8 6 Treads 4 | . . 8 36 32 . . . . . . . . . . . . Leg 5 | . 28 16 . . . . . 6 13 . . . . . . 14 Hover 22 | . . 2 . . . 32 43 32 32 44 35 36 36 35 21 19 Flight 4 | . . . . 5 40 9 . . . . . 1 5 4 4 . Device 6 | . . . . . 11 10 3 . . . 4 10 10 9 4 16 Storage 6 | . 14 11 9 7 6 5 5 5 5 5 5 5 5 5 5 4 Processor 6 | . 10 11 9 7 11 9 5 5 5 5 5 5 5 5 5 4 Hackware 9 | . . . . . . 4 17 17 17 17 15 15 15 15 15 11 Protection 4 | . . 10 17 18 . 2 1 5 5 5 4 . . . . 3 Energy Gun 2 | . 14 14 10 . . . . . . . . . . . . . Ballistic Gun 2 | . 14 7 7 14 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 2 5 5 5 5 4 5 5 4 5 4 Piercing Weapon 3 | . . . . . 5 4 5 5 5 5 5 5 5 5 5 4 Peak Build Rating 128 | 6 8 12 18 30 45 90 90 87 93 96 103 113 113 116 92 128 Average Rating 74 | 4 7 10 16 22 38 80 86 81 87 91 100 108 113 112 82 116 On Entrance 61 | . 6 7 12 18 30 39 85 78 87 93 90 103 113 113 89 78 Avg Prop Armor Cover (%) 7 | . . 4 . 5 4 11 15 13 15 6 . 2 2 2 3 9 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 60 | 12 12 17 37 40 24 42 25 24 24 40 53 44 44 45 50 60 Greatest Support 123 | 20 20 60 80 103 24 60 46 65 98 56 82 82 82 82 57 123 Greatest Overweight (x) 2 | . . . . . . 1 . 1 . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 15 Average Capacity 10 | 7 8 8 12 14 10 10 10 10 10 10 10 10 10 10 10 14 Most Carried 15 | 5 6 8 15 15 10 10 10 10 10 10 10 10 10 10 9 15 Average Carried 9 | 2 4 7 11 13 9 9 9 10 10 9 9 9 10 9 7 13 Final Capacity 15 | 8 8 8 15 10 10 10 10 10 10 10 10 10 10 10 10 15 Final Carried 15 | 4 6 8 15 10 10 10 10 10 10 10 10 10 10 9 7 14 Class Distribution -------------------- 42% | Hacker-Mutant 20% | Hacker-Gladiator 15% | Mutant 8% | Scavenger-Mutant 4% | Scavenger-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 1844 | 245 67 181 170 174 31 319 83 42 . 75 . 80 10 50 25 292 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3236 | . 116 536 279 309 31 786 124 116 . 253 . . . . 123 563 Parts 187 | . 6 31 10 22 1 51 6 10 . 17 . . . . 3 30 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . 1 7 . 15 . . . . 2 . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 68 | . 1 13 5 8 . 18 3 2 . 5 . . . . 4 9 Melee 40 | . . . . . . 17 3 2 . 5 . . . . 4 9 Guns 27 | . 1 13 5 8 . . . . . . . . . . . . AOE 1 | . . . . . . 1 . . . . . . . . . . Classes Destroyed 10 | . 2 3 . 1 . 1 1 1 . . . . . . 1 . Hauler 2 | . . 1 . 1 . . . . . . . . . . . . Operator 2 | . . . . 1 . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . Watcher 9 | . 3 3 . . 1 2 . . . . . . . . . . Swarmer 36 | . . 8 . 6 . 12 2 . . 2 . . . . 3 3 Grunt 12 | . 1 1 4 2 . 4 . . . . . . . . . . Sentry 9 | . . 4 1 . . 1 . . . 1 . . . . . 2 Hunter 6 | . . . . . . . . 2 . 2 . . . . . 2 Programmer 3 | . . . . . . 1 . . . . . . . . . 2 Mutant 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 2 6 2 3 1 8 1 2 . 3 . . . . 2 3 Combat Bots Only 8 | . 1 6 2 3 . 8 1 2 . 3 . . . . 2 3 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 1 . 1 . . . . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 872 | . 6 75 47 38 27 200 49 66 . 80 . 3 . 27 48 206 Missed 292 | . 1 25 6 13 15 69 21 20 . 27 . 1 . 11 16 67 Hits 580 | . 5 50 41 25 12 131 28 46 . 53 . 2 . 16 32 139 Melee 2 | . . . . . . . . . . . . . . 2 . . Projectile 578 | . 5 50 41 25 12 131 28 46 . 53 . 2 . 14 32 139 Critical Strikes 20 | . . 2 . 1 1 2 . . . 2 . . . . . 12 Actively Blocked 9 | . . . . . . . . . . . . . . . . 9 Damage Taken 8056 | . 64 414 522 288 195 1880 246 478 . 763 . 50 . 216 554 2386 Core 1195 | . 14 52 51 69 14 280 8 101 . 133 . . . 72 101 300 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . 100 . . . . . . . . . . Ignored by Resistances 2269 | . 19 127 147 84 53 531 74 135 . 213 . 13 . 60 157 656 Regen/Repaired (Parts) 133 | . . . . . . . . . . . . . . 133 . . Core Remaining (%) 86 | 100 94 87 90 90 98 . . . . 47 . . . . 84 . Volleys Fired 92 | . 16 34 25 17 . . . . . . . . . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . . . Hottest 126 | . 70 112 126 48 . . . . . . . . . . . . Shots Fired 183 | . 32 67 50 34 . . . . . . . . . . . . Gun 183 | . 32 67 50 34 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 97 | . 16 25 22 34 . . . . . . . . . . . . Thermal 86 | . 16 42 28 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 6 16 14 26 . . . . . . . . . . . . Robot Miss Streak 4 | . 2 2 4 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 4 . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 298 | . 22 51 38 30 1 53 12 7 . 18 . . . . 11 55 Core Hits 121 | . 6 21 14 15 1 25 5 3 . 8 . . . . 5 18 Critical Kills 2 | . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . Critical Strikes 22 | . 1 3 . . . 9 1 . . 2 . . . . . 6 Burn 1 | . 1 . . . . . . . . . . . . . . . Destroy 3 | . . 3 . . . . . . . . . . . . . . Sever 10 | . . . . . . 3 . . . 1 . . . . . 6 Impale 8 | . . . . . . 6 1 . . 1 . . . . . . Melee Attacks 233 | . . . . 3 9 81 16 9 . 20 2 . . 3 16 74 Impact . | . . . . . . . . . . . . . . . . . Slashing 107 | . . . . . . 10 4 2 . 11 2 . . 3 15 60 Piercing 126 | . . . . 3 9 71 12 7 . 9 . . . . 1 14 Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . 8 2 1 . 3 . . . . 1 9 Damage Inflicted 8836 | . 284 697 599 542 68 2119 513 262 . 755 . . . . 482 2515 Guns 2037 | . 284 697 599 457 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 6799 | . . . . 85 68 2119 513 262 . 755 . . . . 482 2515 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1118 | . 139 234 288 457 . . . . . . . . . . . . Thermal 919 | . 145 463 311 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 3524 | . . . . . . 251 99 42 . 499 . . . . 456 2177 Piercing 3275 | . . . . 85 68 1868 414 220 . 256 . . . . 26 338 Highest Corruption 7 | . . . . . . 4 4 4 4 4 . . . . . 7 Average Corruption 3 | . . . . . . 3 4 4 4 4 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . 11 6 5 3 6 . . . . . 15 Message Errors 11 | . . . . . . 2 1 1 1 3 . . . . . 3 Matter Fused 14 | . . . . . . 3 2 1 1 1 . . . . . 6 Heat Flow Errors 5 | . . . . . . 1 1 1 1 . . . . . . 1 Energy Discharges 5 | . . . . . . 1 . 2 . 1 . . . . . 1 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . 1 1 . . 1 . . . . . 3 Data Loss (major) 2 | . . . . . . 2 . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 264 | . . . . 15 . 74 1 . . 1 . . . . 67 106 Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 264 | . . . . 15 . 74 1 . . 1 . . . . 67 106 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 332 | . 90 255 332 33 273 82 93 106 227 . . . . . . 265 Average Temperature 88 | . 34 62 149 12 103 31 53 50 63 . . . . . . 134 Received Heat Transfer 1009 | . 45 129 333 36 55 189 9 12 . 36 . . . 27 9 129 Effects 5 | . . . 3 . 2 . . . . . . . . . . . Interference 5 | . . . 3 . 2 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 3 3 . . . . . . . . . . . . . Heat Transferred 2479 | . 518 1221 740 . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . 7 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 2 | . . . . . 1 1 . . . . . . . . . 2 Low Security (%) 75 | 100 100 100 100 100 71 60 . . . . 100 . . . . 46 Level 1 17 | . . . . . 28 39 . . . . . . . . . 26 Level 2 6 | . . . . . . . . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 521 | . 37 134 50 122 221 376 . . . . 9 . . . . 521 Initial 521 | . . . 27 7 42 92 . . . . . . . . . 521 Average 120 | . 8 60 15 50 108 158 . . . . . . . . . 241 Influence Increases 3210 | . 51 360 128 225 349 720 115 65 . 125 9 15 . 45 255 748 Destroy 0b10 Robot/C 1320 | . 20 260 100 160 . 360 40 40 . 100 . . . . 60 180 Destroy 0b10 Robot/NC 70 | . 15 20 . 10 5 15 . . . . . . . . 5 . Destroy Leader 252 | . 16 68 20 22 2 54 . 10 . 10 . . . . 10 40 Successful Hack 112 | . . 11 8 9 21 46 . . . . . . . . . 17 Disable Machine 27 | . . . . 9 . 9 . . . . 9 . . . . . Destroy Structure 49 | . . 1 . . 6 26 . . . . . . . . . 16 Advance Influence 450 | . . . . . . . . . . . . . . . . 450 Partial Spotted 45 | . . . . . 15 15 . . . . . . . . . 15 Lose Combat Pursuer 885 | . . . . 15 300 195 75 15 . 15 . 15 . 45 180 30 Influence Decreases 3210 | . 51 283 185 145 228 607 360 154 . 125 9 . 15 10 170 868 Entered New Map 515 | . . . 50 13 58 129 150 26 . . . . 5 . 35 49 Time Decay 2086 | . 51 273 125 112 110 398 180 128 . 95 9 . 10 10 125 460 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 200 Lost Part 369 | . . 10 . 20 30 80 30 . . 30 . . . . 10 159 Lost Ally 30 | . . . . . 30 . . . . . . . . . . . Purge Threat 10 | . . . 10 . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 . . 3 6 . . . . 1 . . . . 3 Investigation 4 | . . . . . 1 1 . . . . 1 . . . . 1 Extermination 5 | . . . . . 1 2 . . . . . . . . . 2 Reinforcement 4 | . . 1 . . 1 2 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 10 | . . 1 1 . 4 . . . . . . . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 198 | . 6 16 8 10 32 38 7 4 . 6 1 1 . 28 13 28 Peak Tracking Total 14 | . 2 5 4 3 14 9 7 3 . 4 1 2 . 14 12 9 Tactical Retreats 29 | . . . . 1 5 6 2 1 . 1 . 1 . 1 3 8 ECM-based Alert Blocks 17 | . . . . . . . . . . . . . . . . 17 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 7 | . . . . . 1 4 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 3 | . . . . 1 . 1 . . . . 1 . . . . . Max in Single Turn 1 | . . . . 1 . 1 . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 44 | . . 5 3 2 5 10 . 1 7 . 2 . 1 3 . 5 Terminals 20 | . . 4 3 1 1 8 . . . . 1 . . . . 2 Fabricators 4 | . . . . 1 2 . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . 1 1 . . . . . . . . . 1 Garrison Access 4 | . . . . . 1 1 . . . . 1 . . . . 1 Total Hacks 115 | . . 7 10 3 8 21 . 1 40 . 6 . 1 8 . 10 Successful 87 | . . 7 6 3 3 6 . 1 40 . 5 . 1 8 . 7 Failed 28 | . . . 4 . 5 15 . . . . 1 . . . . 3 Catastrophic 7 | . . . . . 1 5 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 17 | . . . . . 2 11 . . . . 2 . . 2 . . Terminals 45 | . . 4 10 2 1 18 . . . . 5 . . . . 5 Fabricators 6 | . . . . 1 3 . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 3 . . 2 2 . . . . . . . . . 2 Garrison Access 5 | . . . . . 2 1 . . . . 1 . . . . 1 Terminal Hacks 73 | . . 4 6 2 . 3 . 1 40 . 4 . 1 8 . 4 Record 38 | . . . . . . . . . 36 . . . . 2 . . Part Schematic 2 | . . . . . . . . . . . 2 . . . . . Robot Analysis 4 | . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . 2 1 . 1 . . . . 1 . . 5 . . Open Door 3 | . . . . . . . . 1 . . . . 1 1 . . Branch Access Points 4 | . . 1 . . . 1 . . . . 1 . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . 1 . . . . . . . . . . . . . 1 Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 6 | . . 1 2 1 . 1 . . . . . . . . . 1 Fabricator Hacks 5 | . . . . 1 2 . . . . . . . . . . 2 Network Status 1 | . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 Build 3 | . . . . 1 1 . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 3 . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Retrieve Study 4 | . . 3 . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . 1 . . . . 1 Seal Access 3 | . . . . . . 1 . . . . 1 . . . . 1 Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . . . . . . Used 2 | . . . . 1 . 1 . . . . . . . . . . Hacking Detections 21 | . . 2 2 . 4 8 . . . . 1 . . . . 4 Full Trace Events 3 | . . . . . 1 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 27 | . . . . . 27 . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . Parts Built 2 | . . . . 1 . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 220 | . . . . 169 . . . . . . . . . . . 51 Total Part Build Rating 7 | . . . . 6 . . . . . . . . . . . 1 Part Studies Acquired 4 | . . 3 . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 3 | . . . . . 3 . . . . . . . . . . . Largest Group 2 | . . . . . 2 . . . . . . . . . . . Highest-Rated Group 16 | . . . . . 16 . . . . . . . . . . . Highest-Rated Ally 10 | . . . . . 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 3213 | . 82 . . 7 221 728 215 . . . 4 239 149 685 8 875 Optics 223 | . 82 . . . . 141 . . . . . . . . . . Sensors 2428 | . . . . 7 221 593 215 . . . 4 239 149 685 8 307 Terrain 569 | . . . . . 25 544 . . . . . . . . . . Cloaking 128 | . . . . . . . . . . . . . . . . 128 ECM 862 | . . . . . . . . . . . . . . . . 862 Robot Analysis Total 4 | . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 1 . 2 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 6405 | 60 184 566 438 348 237 801 367 420 140 311 83 239 149 685 436 941 Spaces Moved 8372 | 41 109 370 203 201 789 1094 583 529 168 634 180 607 397 1335 484 648 Core 3 | 3 . . . . . . . . . . . . . . . . Treads 419 | . . 66 203 150 . . . . . . . . . . . . Legs 803 | 38 109 304 . . . . . 18 . . . . . . . 334 Wheels . | . . . . . . . . . . . . . . . . . Hover 5884 | . . . . . . 671 583 511 168 634 180 607 397 1335 484 314 Flight 1263 | . . . . 51 789 423 . . . . . . . . . . Fastest Speed 20 | 50 120 105 160 23 20 20 54 63 40 36 37 37 37 37 42 48 Average Speed 56 | 114 120 119 160 125 20 42 55 75 76 37 37 37 37 37 48 101 Slowest Speed 220 | 120 120 160 160 160 23 108 63 190 91 40 42 37 37 55 105 220 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 30 38 22 6 24 34 75 64 62 68 7 67 63 93 74 16 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . 1 . 3 . . 1 . . . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . 1 2 . 1 . 4 3 . . . Spaces Dug 33 | . . . . . 7 14 1 . . . . . . 3 . 8 Terrain Destroyed 33 | . . . . . 7 14 1 . . . . . . 3 . 8 Melee 33 | . . . . . 7 14 1 . . . . . . 3 . 8 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 9576 | 51 129 430 269 268 853 1319 604 538 179 677 191 620 398 1518 667 865 Wait 574 | . . 1 21 . 30 64 5 . 4 20 . 10 . 167 166 86 Move 8356 | 40 108 369 202 200 788 1093 582 528 167 633 179 606 396 1334 483 648 Hop . | . . . . . . . . . . . . . . . . . Pick Up 111 | 5 3 9 9 16 8 23 2 . 1 3 3 1 . 3 . 25 Fast Attach 54 | 5 1 2 . 1 4 14 . 3 3 1 3 1 . 3 1 12 Attach 40 | 1 . 4 2 4 3 10 2 . . 2 2 . . 1 2 7 Detach 2 | . . . . . 1 1 . . . . . . . . . . Swap 43 | . 1 3 7 6 3 4 1 . . 1 1 1 1 2 . 12 Drop 90 | . . 8 3 21 7 23 . . 4 1 1 1 1 5 . 15 Fire 92 | . 16 34 25 17 . . . . . . . . . . . . Melee 198 | . . . . 3 9 71 12 7 . 16 2 . . 3 15 60 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / Tes x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 11) 207 | -10/Materials | Identified exit to Mines 227 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Identified exit to Materials 245 | -10/Materials | Entered another Materials area 245 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 278 | -9/Materials | Identified exit to Mines 278 | -9/Materials | Identified exit to Storage 304 | -9/Materials | Build established: Mutant 702 | -9/Materials | Discovered new exit (range 16) 804 | -9/Materials | Identified exit to Materials 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -8/Materials | Discovered new exit (range 13) 1224 | -8/Materials | Identified exit to Factory 1249 | -8/Materials | Entered Factory 1249 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1366 | -7/Factory | Build established: Scavenger-Mutant 1464 | -7/Factory | Found Prototype Launcher 1467 | -7/Factory | Found Prototype Launcher 1469 | -7/Factory | Fabricated Kinetic Spear (x1) 1584 | -7/Factory | Discovered new exit (range 4) 1584 | -7/Factory | Identified exit to Factory 1597 | -7/Factory | Entered another Factory area 1597 | -6/Factory | Evolved 2 slots: Propulsion x2 1629 | -6/Factory | Fabricated R-06 Scavenger? 1757 | -6/Factory | Lost 3 parts (2n1u) 1779 | -6/Factory | Discovered new exit (range 15) 1784 | -6/Factory | Identified exit to Lower Caves 1832 | -6/Factory | Discovered new exit (range 9) 1834 | -6/Factory | Identified exit to Factory 1834 | -6/Factory | Entered another Factory area 1834 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1907 | -5/Factory | Found Powered Armor 1909 | -5/Factory | Found Powered Armor 1911 | -5/Factory | Found Powered Armor 2026 | -5/Factory | Spotted B-75 Beast 2055 | -5/Factory | Garrison activated, responded to threat 2062 | -5/Factory | Build established: Scavenger-Scout 2119 | -5/Factory | Found Imp. Powered Armor 2246 | -5/Factory | Lost 5 parts (2p1n2u) 2381 | -5/Factory | Destroyed 8 combat bots 2532 | -5/Factory | Identified exit to Upper Caves 2563 | -5/Factory | Discovered new exit (range 9) 2635 | -5/Factory | Entered Upper Caves 2789 | -5/Upper Caves | Build established: Hacker-Mutant 2826 | -5/Upper Caves | Attracted the attention of an 0b10 base 2914 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 2983 | -5/Upper Caves | Discovered new exit (range 5) 2986 | -5/Upper Caves | Identified exit to Upper Caves 3002 | -5/Upper Caves | Entered another Upper Caves area 3151 | -5/Upper Caves | Spotted B-75 Beast 3217 | -5/Upper Caves | Learned Factory emergency access door positions 3413 | -5/Upper Caves | Discovered new exit (range 12) 3421 | -5/Upper Caves | Identified exit to Zhirov 3422 | -5/Upper Caves | Entered Zhirov 3422 | -5/Zhirov | Discovered new exit (range 3) 3423 | -5/Zhirov | Identified exit to Proximity Caves 3439 | -5/Zhirov | Met Zhirov 3468 | -5/Zhirov | Learned location of Quarantine (-2) 3468 | -5/Zhirov | Learned location of Testing (-3) 3468 | -5/Zhirov | Learned location of Command (-1) 3474 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3562 | -5/Zhirov | Entered Proximity Caves 3571 | -4/Proximity Caves | Spotted B-86 Titan 3630 | -4/Proximity Caves | Learned Research emergency access door positions 3660 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3699 | -4/Proximity Caves | Lost 3 parts (1p1n1u) 3779 | -4/Proximity Caves | Core integrity fell below 50% 3839 | -4/Proximity Caves | Learned Research stockpile data 3869 | -4/Proximity Caves | Discovered new exit (range 6) 3873 | -4/Proximity Caves | Identified exit to Factory 3873 | -4/Proximity Caves | Entered Factory 3873 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3912 | -4/Factory | Identified exit to Upper Caves 3956 | -4/Factory | Entered Upper Caves 4089 | -4/Upper Caves | Discovered new exit (range 7) 4124 | -4/Upper Caves | Identified exit to Upper Caves 4170 | -4/Upper Caves | Spotted B-86 Titan 4195 | -4/Upper Caves | Entered another Upper Caves area 4338 | -4/Upper Caves | Discovered new exit (range 10) 4341 | -4/Upper Caves | Learned 8 Research zone layouts 4344 | -4/Upper Caves | Identified exit to Warlord 4344 | -4/Upper Caves | Entered Warlord 4524 | -4/Warlord | Warlord's base attacked by MAIN.C 4552 | -4/Warlord | Met Warlord 4599 | -4/Warlord | Found Prototype Piercing Weapon 4599 | -4/Warlord | Identified Vortex Lance 4606 | -4/Warlord | Found Vortex Lance 4874 | -4/Warlord | Warlord forces counterattacked 4916 | -4/Warlord | Spotted Striker 4965 | -4/Warlord | Lost 8 allies 4981 | -4/Warlord | Spotted Executioner 5004 | -4/Warlord | Spotted Executioner 5024 | -4/Warlord | Discovered new exit (range 14) 5029 | -4/Warlord | Identified exit to Proximity Caves 5029 | -4/Warlord | Entered Proximity Caves 5051 | -3/Proximity Caves | Lost 7 allies 5079 | -3/Proximity Caves | Lost 3 parts (1n2u) 5217 | -3/Proximity Caves | Spotter reported a threat 5266 | -3/Proximity Caves | Spotter reported a threat 5270 | -3/Proximity Caves | Spotter reported a threat 5299 | -3/Proximity Caves | Build established: Hacker-Gladiator 5392 | -3/Proximity Caves | Discovered new exit (range 15) 5399 | -3/Proximity Caves | Identified exit to Research 5424 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5465 | -3/Proximity Caves | Entered Research 5465 | -3/Research | Evolved 2 slots: Utility x2 5571 | -3/Research | Fabricated Lrg. Storage Unit? 5595 | -3/Research | Found Quantum Capacitor 5715 | -3/Research | Search patrols dispatched 5797 | -3/Research | Identified exit to Armory 5797 | -3/Research | Identified exit to Testing 5935 | -3/Research | Lost 3 parts (2n1u) 5965 | -3/Research | Search patrols dispatched 6129 | -3/Research | Found Fusion Bomb Launcher 6155 | -3/Research | Found Gamma Bomb Array 6157 | -3/Research | Found Gamma Bomb Array 6355 | -3/Research | Lost 6 parts (4n2u) 6406 | -3/Research | Self-destructed Last Messages --------------- 06360_ W-44 Eye distress signal alerts nearby ally. 06361_ Kinetic Spear follow-up attack on P-80 Master. 06363_ Destroyed Imp. Antigrav System. 06363_ R-10 Processor collects Lgt. Antimatter Reactor. 06369_ Acquired 5 matter. 06369_ Slug penetrates Wall. 06369_ Imp. Sensor Array destroyed. 06376_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8W. 06382_ Imp. Reaction Control System destroyed. 06388_ System corrupted: Matter fused (-8). 06392_ Kinetic Spear follow-up attack on P-80 Master. 06393_ Imp. Antigrav System destroyed. 06394_ Destroyed Imp. Antigrav System. 06397_ Hacking Suite destroyed. 06399_ Imp. Antigrav System destroyed. 06401_ Kinetic Spear destroyed. 06402_ Xenon Bombardment Thruster destroyed. 06404_ Destroyed Adv. Remote Datajack. 06405_ Imp. Phase Shifter destroyed. Map ----- +----------------------------------------------------+ | ????????????? #??????# #????????????? | | ????????????? #??????# #????????????? | | ????????????? #??????# ##???????????? | | ????????????? ######## #???????????? | | ????????????? # # #???????????? | | ????????????? # # #???????????? | | ?????????????###+#### + ???????????? | | ????????????? #?# # #######???????????? | | ????????????? #?# # # ???????????? | | ????????????? #?# # + ???????????? | | ????????????? #?######## ### """ ???????????? | | ?????????????#############?# #?# """ ???????????? | | ?????????????##???# ### ### """ ???????????? | | ????????????? #???# # # ???????????? | | ????????????? ##### # " # ???????????? | | ???????#????? + + + "T + """ ???????????? | | ???????# ???? ##### # # """ ???????????? | | ???????# ???? #???# # # """ ???????????? | | ???????# ??? #???######+####### ???????????? | | ??# ##/############## #?????# ???????????? | | ??# =%[ [!*=% Y % #?????#######?+?????????? | | ??# ###########p #???????????????????????? | | ??# =#######*### ########??????+?????????? | | ??# # ##?# +??????????????? | | ??# # ! "#?# ##p########????????????????? | | ??# # ] ##?# # @ #?????????????????????? | | ??+ / #??# s #?????????????????????? | | ??##### # #??### #??????????!??????????? | | ??????# # #????# #?????????????????????? | | ??????# #####+####??# #?????????????????????? | | ??????# # #??# #?????????????????????? | | #+##### # #??# #?????????????????????? | | # ^+ #??# #?????????????????????? | | # # = #??# #?????????????????????? | | # # #??######?????????????????????? | | # = ## #?????????????????????????????? | | # #########?????????????????????????????? | | # + ######?????????????????????????? | | # # + #?????????????????????????? | | ! # #### #????????]????????!???????? | | !!! # #??# #?????????????????????????? | | !!/ # #??# #?????????????????????????? | | #+###### # #??# #?????????????????????????? | | #???# ########??# #?????????????????????????? | | #???# ###########+##????????????????????????? | | #???# # #????????????????????????? | | #???# # !#????????????????????????? | | ##### + T =!!!#????????????????????????? | | + # !!!]!#????????????????????????? | | ##### # %!!!#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 43 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 2 Power Amplification 20 Armor Coverage 550 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 34 Defensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -4/Factory | Hacked Hcp. Storage Unit | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Kinetic Spear | x1 | -7/Factory | Preloaded R-06 Scavenger | x2 | -6/Factory | Preloaded Lrg. Storage Unit | x1 | -3/Research Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Armchair Analyst Charge!!! Knowing Is Half The Battle Slippery One The Science Guy Challenges ------------ None Game ------ Seed BurstHeavyInjector Manual? 0 Play Time 02:09:28 Cumulative 53.8 hours Start 2026.06.26 @ 19:17:45 End 2026.06.27 @ 14:03:20 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 0 Adventurer 45 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f44c62e1-82eb-44ec-927c-9ad5456fb8fa