Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.12 @ 20:53:52 Player: ForestFish Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (718) 718 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1943 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 254/300 Energy 169/265 System Corruption 0% Temperature Cool (4) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY (10) --- Ion Engine Heat Sink Small Battery (100) Medium Matter Pod (0) Visual Processing Unit Sensor Array Signal Interpreter Targeting Computer Reactive Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Ion Engine Heat Sink Heat Sink Small Battery Visual Processing Unit Sensor Array Signal Interpreter Targeting Computer Reactive Plating Hardlight Generator [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 33 | 7 6 20 . Power 6 | 1 1 4 . Engine 6 | 1 1 4 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 6 . Treads . | . . . . Leg 10 | 2 2 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | . 3 3 . Device . | . . . . Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware 1 | . 1 . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 11 | 4 . 7 . Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 5 | 3 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 11 . Power 3 | . . 3 . Propulsion 4 | . . 4 . Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 7 | . . 7 . Average Slot Usage (%) 87 | . 93 82 100 Engine 10 | . 14 8 11 Leg 27 | . 28 27 33 Storage 10 | . 8 11 11 Processor 4 | . . 6 11 Hackware 11 | . 13 11 11 Protection 2 | . . 4 . Energy Gun 6 | . 14 2 . Ballistic Gun 8 | . 14 6 . Launcher 3 | . . 3 22 Naked Turns . | . . . . Heaviest Build 35 | 6 24 35 35 Greatest Support 33 | 20 20 33 33 Greatest Overweight (x) 2 | . 2 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 4 10 10 10 Average Capacity 8 | 4 7 10 10 Most Carried 10 | 4 9 10 10 Average Carried 6 | 3 5 8 10 Final Capacity 10 | 4 10 10 10 Final Carried 10 | 4 9 10 10 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 615 | 290 80 241 4 Remotely . | . . . . Salvage Created 753 | 40 227 391 95 Parts 50 | 4 13 26 7 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 22 | 1 6 11 4 Guns 17 | 1 6 10 . Cannons 1 | . . 1 . AOE 4 | . . . 4 Classes Destroyed 6 | 1 2 3 . Builder 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 8 | . 2 4 2 Grunt 12 | 1 4 5 2 Duelist 2 | . . 2 . Best Kill Streak 6 | 1 6 5 2 Combat Bots Only 6 | 1 6 4 2 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1488 | 43 191 1218 36 Core 455 | 10 44 392 9 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 96 78 . . Volleys Fired 67 | 5 20 40 2 Largest 2 | 2 2 2 2 Hottest 100 | 40 60 100 72 Shots Fired 107 | 10 40 53 4 Gun 99 | 10 40 49 . Cannon . | . . . . Launcher 4 | . . . 4 Special 4 | . . 4 . Kinetic 64 | 10 20 34 . Thermal 34 | . 20 14 . Explosive . | . . . . Electromagnetic 9 | . . 5 4 Robot Hit Streak 10 | 3 10 7 3 Robot Miss Streak 4 | 1 4 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 69 | 7 26 34 2 Core Hits 41 | 2 12 22 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1182 | 70 309 470 333 Guns 787 | 70 309 408 . Cannons . | . . . . Explosions 333 | . . . 333 Melee . | . . . . Ramming 14 | . . 14 . Kinetic 454 | 70 134 250 . Thermal 557 | . 175 158 224 Explosive . | . . . . Electromagnetic 157 | . . 48 109 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles . | . . . . Explosions 18 | . . . 18 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . . . 27 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 98 | 12 48 98 30 Average Temperature 32 | 7 30 39 16 Received Heat Transfer 576 | 24 96 456 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1000 | . 400 350 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 311 | 20 213 311 233 Initial 89 | . 13 89 43 Average 135 | 9 169 151 152 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 86 | 100 94 76 97 Level 1 13 | . 5 23 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | 1 10 18 5 Peak Tracking Total 7 | 1 5 7 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 6 | . . 1 5 Max in Single Turn 3 | . . 1 3 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 4 | . 2 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 6 7 . Successful 9 | . 6 3 . Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Record 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 6 | . 6 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled 1 | . 1 . . Recycled Matter 236 | . 236 . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1113 | 172 341 526 74 Spaces Moved 639 | 122 179 292 46 Core 31 | 31 . . . Treads . | . . . . Legs 608 | 91 179 292 46 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 128 | 102 140 128 150 Slowest Speed 180 | 120 180 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 10 32 14 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 25 | . . . 25 Melee . | . . . . Projectile . | . . . . AOE 25 | . . . 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 821 | 160 230 383 48 Wait 20 | 14 4 2 . Move 636 | 121 178 291 46 Hop . | . . . . Pick Up 48 | 11 15 22 . Fast Attach . | . . . . Attach 22 | 5 3 14 . Detach . | . . . . Swap 11 | 2 3 6 . Drop 16 | 2 7 7 . Fire 67 | 5 20 40 2 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 173 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 9) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 585 | -9/Materials | Repaired Assault Rifle? 678 | -9/Materials | Lost 7 parts (2p2n3w) 730 | -9/Materials | Core integrity fell below 50% 776 | -9/Materials | Core integrity fell below 20% 1013 | -9/Materials | Discovered new exit (range 8) 1040 | -9/Materials | Entered Mines 1048 | -9/Mines | Met a Derelict bent on vengeance 1091 | -9/Mines | Build established: Scavenger-Mutant 1114 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- use in manufacturing components and machines. Older technology and prototypes are gradually filtered down to these levels, and older robot variants are responsible for their oversight and maintenance. EXIT=FOUND K-01 Serf collects debris. Dropped Heat Sink. K-01 Serf collects debris. Acquired Med. Matter Pod. K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. G-34 Mercenary destroyed. Plasma Injector explodes. G-47 Trooper destroyed. Plasma Injector explodes. Acquired 4 matter. Plasma Injector explodes. Core Extractor disabled. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ##?????????????# #???????????????????????????????? | | ###???????????# #???????????????????????????????? | | #???######### ##########??????????????????????? | | #???# #??????????????????????? | | #???# ################ #??????????????????????? | | #???# #??????????????# #??????????????????????? | | ##### #??????????????# #??????????????????????? | | #??????????????# #??????????????????????? | | #######??????????????# #### #????????????? | | #????????????????????#@ s %= #????????????? | | #????????????????????#####; *[ #???????????? | | ####??????????????????????????????? ##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed SystemHeartMagmablaster Manual? 0 Play Time 00:28:56 Cumulative 2.6 hours Start 2022.01.12 @ 19:20:46 End 2022.01.12 @ 20:53:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 583e4183-56f4-4cd1-ab9e-449792975e6a