Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 16:52:37 Player: k1ll3rb0t Result: Destroyed self with Micro-nuke Launcher Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (207) 1035 Value Destroyed (9482) 9482 Prototype IDs (16) 320 Alien Tech Used (1) 200 Bonus (3382) 3382 TOTAL SCORE: 21719 Bonus ------- High Alert Combat Kills 1589 Follower Combat Kills 626 Entered Garrisons 600 Met Imprinter 300 Acquired ECA 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/1300 Matter 40/300 Energy 83/100 System Corruption 41% Temperature Cool (0) Movement Hovering (110) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Antigrav Array > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced System Shield > --- WEAPON (5) ------- Micro-nuke Launcher Heavy Mace > --- INVENTORY (15) --- Heavy Treads Enhanced Armored Medium Treads Xenon Bombardment Thruster Quantum Shading Machine Advanced Sensor Array Drone Bay (1/2) Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Transport Network Coupler Layered Medium Armor Plating > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Medium Treads Large Storage Unit Drone Bay Matter Neutralizer Hardcell Cannon Heavy Gauss Cannon [Rating: 85] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Light Armor Plating Weapon Flak Gun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Micro-nuke Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . . 2 . 2 . . . . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . 1 . . . . 1 . . . . . . . 2 . . 1 . Utility 6 | . . 1 . . . . 1 . . . . . . 2 . . . . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Attached 243 | 4 8 35 2 10 10 16 3 22 8 1 3 5 5 26 19 10 . 8 48 Power 30 | 1 2 4 1 2 1 1 . 5 . . . . 1 3 2 2 . 1 4 Engine 18 | 1 2 4 1 2 1 1 . 2 . . . . . 1 2 1 . . . Core 6 | . . . . . . . . 3 . . . . . 2 . 1 . . . Reactor 6 | . . . . . . . . . . . . . 1 . . . . 1 4 Propulsion 88 | 2 1 13 . 5 2 6 1 6 1 . 1 2 2 10 7 2 . 3 24 Treads 43 | . . 8 . 5 2 6 1 6 1 . 1 2 2 4 . . . 1 4 Leg 12 | 2 1 5 . . . . . . . . . . . 1 1 . . . 2 Wheel 4 | . . . . . . . . . . . . . . . 1 . . . 3 Hover 15 | . . . . . . . . . . . . . . 5 2 . . 1 7 Flight 14 | . . . . . . . . . . . . . . . 3 2 . 1 8 Utility 64 | 1 2 7 . 2 4 5 1 3 2 1 1 2 2 6 9 2 . 2 12 Device 21 | . 1 3 . . 1 1 . . . . . 2 2 4 2 1 . 1 3 Storage 8 | 1 1 1 . . 1 . . . 1 . . . . 1 1 . . . 1 Processor 17 | . . 1 . 1 . 1 1 1 . . . . . . 6 1 . . 5 Hackware 3 | . . . . . . . . . 1 . . . . . . . . 1 1 Protection 15 | . . 2 . 1 2 3 . 2 . 1 1 . . 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 61 | . 3 11 1 1 3 4 1 8 5 . 1 1 . 7 1 4 . 2 8 Energy Gun 11 | . . 3 . . 1 . 1 1 1 . . 1 . 3 . . . . . Energy Cannon 4 | . . 2 . . . . . . . . . . . . 1 . . . 1 Ballistic Gun 31 | . 3 6 1 1 1 4 . 7 3 . 1 . . 1 . . . . 3 Ballistic Cannon 4 | . . . . . . . . . . . . . . 1 . . . 1 2 Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 Slashing Weapon 6 | . . . . . . . . . . . . . . 1 . 4 . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 4 1 . . . 1 . 2 . . 2 . 1 2 . . 2 2 Corrupted Parts 4 | . . . . . . . . . . . . 2 . . . . . . 2 System Corruption 29 | . . . . . . . . . . . . 6 . . . . . . 23 Parts Lost 115 | . 1 3 . 8 4 2 . 13 1 . 1 . . 29 . 1 . 16 36 Power 12 | . . . . 1 . 1 . 2 . . . . . 4 . 1 . 1 2 Propulsion 54 | . . 2 . 3 1 . . 4 1 . 1 . . 13 . . . 8 21 Utility 26 | . . . . 1 3 . . 1 . . . . . 7 . . . 6 8 Weapon 23 | . 1 1 . 3 . 1 . 6 . . . . . 5 . . . 1 5 Highest Loss Streak 20 | . 1 2 . 4 2 1 . 3 1 . 1 . . 17 . 1 . 16 20 To Critical Strikes 4 | . . . . . . . . . . . . . . 4 . . . . . Average Backups 13 | 5 11 14 14 14 14 14 13 13 14 15 14 14 14 14 6 9 10 9 6 Power 1 | . 2 1 1 1 1 . 1 . . 1 1 1 . 1 . . 1 1 1 Propulsion 3 | 2 5 4 5 3 4 3 3 3 2 3 4 4 3 4 1 2 2 . . Utility 3 | . 1 3 2 4 5 4 4 4 5 4 4 4 5 4 1 2 3 3 2 Weapon 4 | 2 2 4 6 5 4 4 5 4 5 6 4 3 4 4 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 3 12 1 3 . 1 . 5 4 1 . 1 1 6 2 . . . 4 Power 9 | . 1 1 1 1 . . . 3 1 . . 1 . . . . . . . Propulsion 9 | . 2 1 . . . 1 . . . . . . 1 1 1 . . . 2 Utility 9 | . . 2 . 2 . . . . . 1 . . . 3 . . . . 1 Weapon 14 | . . 6 . . . . . 2 2 . . . . 2 1 . . . 1 Tool/Special 3 | . . 2 . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 91 | . 91 99 100 99 99 99 99 99 99 100 100 99 99 87 43 90 94 55 32 Engine 7 | . 14 11 11 10 9 8 7 5 7 7 7 7 6 5 1 2 . . . Treads 24 | . . 25 33 32 27 27 29 29 30 30 30 30 30 23 . . . . . Leg 1 | . 28 7 . . . . . . . . . . . . 1 . . . . Flight 1 | . . . . . . . . . . . . . . . 7 25 29 13 7 Device 4 | . 7 16 . . 1 . 3 . 5 4 3 1 7 13 5 11 11 5 2 Storage 7 | . 14 11 11 11 9 9 7 7 7 7 7 7 7 5 3 5 5 4 3 Processor 9 | . . 1 . 10 8 7 14 15 15 15 15 15 15 5 8 17 17 13 5 Protection 5 | . . 3 22 11 7 9 3 6 . 2 3 5 . 4 . . . . . Energy Gun 5 | . . 6 . . 5 . . 2 7 7 7 11 15 11 . . . . . Ballistic Gun 18 | . 26 14 18 21 30 34 29 26 15 23 23 17 15 8 . . . . 2 Peak Build Rating 85 | 4 8 17 18 20 30 31 28 35 35 37 40 45 45 67 63 70 66 75 85 Average Rating 32 | 2 7 15 17 19 25 27 27 32 32 35 38 40 39 50 40 64 66 42 41 On Entrance 28 | . 4 8 17 18 18 27 24 28 34 35 35 40 41 39 2 61 66 66 6 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . 17 13 5 3 5 15 Naked Turns 45 | . . . . . . . . . . . . . . 4 4 . . . 37 Heaviest Build 137 | 8 27 38 41 38 46 48 42 51 51 52 55 56 51 137 21 29 29 32 53 Greatest Support 148 | 20 20 60 60 60 60 60 80 80 80 80 80 80 80 100 28 33 29 37 148 Greatest Overweight (x) 7 | . 1 1 . . . . . 1 . . . . . 5 1 2 . 3 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 25 10 10 10 10 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 21 8 10 10 9 9 Most Carried 23 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 23 10 10 10 10 10 Average Carried 13 | 5 11 14 14 14 14 14 13 13 14 14 14 14 14 14 6 9 10 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 10 10 15 Final Carried 15 | 8 14 15 15 15 14 15 15 15 15 15 15 15 15 4 10 10 10 5 8 Class Distribution -------------------- 39% | Scavenger-Gunner 20% | Mutant 17% | Scavenger-Tank 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Matter Collected 7588 | 153 94 887 42 621 341 1157 51 1170 124 274 192 154 163 745 339 150 . . 931 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8134 | . 261 1004 60 968 331 1036 51 1294 193 152 121 . 200 1107 278 213 . . 865 Parts 481 | . 21 73 5 64 16 69 2 76 16 7 1 . 6 34 18 18 . . 55 Haulers Intercepted 8 | . 1 2 . . . . . . 1 . . . . 3 . . . . 1 Recyclers Shooed 10 | . 4 . 1 . . . . . . . . . . 3 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 7 5 . 15 . . 17 . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 176 | . 6 21 2 31 7 27 1 32 3 3 3 . 4 11 . 9 . . 16 Melee 9 | . . . . . . . . . . . . . . . . 9 . . . Guns 150 | . 6 21 2 29 7 27 1 32 1 3 3 . 4 11 . . . . 3 Cannons 8 | . . . . 2 . . . . . . . . . . . . . . 6 AOE 9 | . . . . . . . . . 2 . . . . . . . . . 7 Classes Destroyed 16 | . 4 2 . 1 3 2 . 1 . . . . . 3 . . . . . Worker 11 | . . . . . . . . . . . . . . 2 4 . . . 5 Builder 3 | . . . . . 1 . . . . . . . . 2 . . . . . Hauler 8 | . 1 2 . . . . . . 1 . . . . 3 . . . . 1 Recycler 6 | . . 2 . . . . . . . . . . . 2 1 . . . 1 Mechanic 2 | . 1 . . . . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . . . 1 . . . . . Swarmer 53 | . 3 8 . 8 . 4 . 4 . . . . 1 5 . 9 . . 11 Cutter 10 | . . . . . . 3 . 7 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . Grunt 57 | . 3 7 2 11 5 8 . 13 . 3 2 . 2 . . . . . 1 Brawler 2 | . . . . . 1 . . 1 . . . . . . . . . . . Duelist 2 | . . . . . 1 . . . . . 1 . . . . . . . . Sentry 33 | . . 6 . 9 . 9 1 3 1 . . . 1 2 . . . . 1 Specialist 5 | . . . . . . 3 . 2 . . . . . . . . . . . Hunter 3 | . . . . . . . . 1 . . . . . 2 . . . . . Programmer 10 | . . . . 3 . . . 1 2 . . . . 1 . . . . 3 Best Kill Streak 8 | . 2 8 2 8 4 4 1 6 4 3 2 . 2 6 3 5 . . 7 Combat Bots Only 8 | . 2 8 2 8 4 4 1 6 3 3 2 . 2 5 . 5 . . 7 Max Kills in Single Turn 3 | . 1 2 1 1 2 3 1 2 2 2 1 . 1 2 1 1 . . 2 Gunslinging 1 | . . 1 . . 1 1 . 1 . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . 2 . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Hostile Shots Fired 1878 | . 54 89 15 144 49 87 9 211 52 30 22 . 58 423 1 56 3 142 433 Missed 567 | . 11 34 3 35 10 20 5 64 21 9 4 . 16 117 1 21 3 55 138 Hits 1311 | . 43 55 12 109 39 67 4 147 31 21 18 . 42 306 . 35 . 87 295 Melee 18 | . . . . . 3 . . 11 . . 1 . . 2 . . . 1 . Projectile 1293 | . 43 55 12 109 36 67 4 136 31 21 17 . 42 304 . 35 . 86 295 AOE 8 | . . . . . . 3 . 2 . . . . . 1 . . . 2 . Critical Strikes 62 | . . 1 . 2 2 6 . 8 1 1 2 . 1 11 . . . 6 21 Part Disruptions 11 | . . . . . . . . . . . . . . 10 . . . . 1 Damage Taken 22695 | . 440 630 143 1340 745 1066 34 1966 325 311 303 . 771 4806 . 523 . 1763 7529 Core 3594 | . 59 96 . 97 78 76 10 145 51 . 33 . 74 680 . 150 . 729 1316 Absorbed by Shields 348 | . . . . . 64 . . . . . . . . 284 . . . . . Redirected to Shielding 22 | . . . . 22 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 935 | . . . . . . . . . . . . 845 . 90 . . . . . Core Remaining (%) 61 | 100 76 . . 51 . 72 . . . . . . 55 20 . . 85 36 . Volleys Fired 452 | . 26 47 5 73 18 77 3 73 5 3 8 1 7 42 2 . . . 62 Largest 4 | . 2 2 2 2 4 4 4 4 4 4 4 3 4 4 1 . . . 3 Hottest 218 | . 40 80 63 88 134 103 96 129 124 134 141 86 168 218 85 . . . 131 Shots Fired 1132 | . 52 92 7 128 66 210 12 247 17 13 30 3 28 128 2 . . . 97 Gun 1059 | . 52 90 4 117 66 210 12 247 17 13 30 3 28 121 . . . . 49 Cannon 67 | . . 2 3 11 . . . . . . . . . 7 2 . . . 42 Launcher 6 | . . . . . . . . . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 953 | . 52 67 4 117 60 210 12 233 13 10 24 3 14 62 . . . . 72 Thermal 124 | . . 8 . . 6 . . . . 3 6 . 14 66 2 . . . 19 Explosive 6 | . . . . . . . . . . . . . . . . . . . 6 Electromagnetic 49 | . . 17 3 11 . . . 14 4 . . . . . . . . . . Robot Hit Streak 19 | . 5 16 2 14 8 19 5 18 7 5 6 . 12 12 . . . . 10 Robot Miss Streak 11 | . 6 4 2 6 2 11 3 11 2 4 5 . 3 6 . . . . 3 Penetration Max 3 | . . . . . . 1 . 1 . . . . 1 1 . . . . 3 Secondary Targets 32 | . 1 3 . 2 2 5 . 12 . 1 . . 2 3 . . . . 1 Max Gunslinging Chain 2 | . 1 1 . 1 2 1 . 2 . 1 . . 1 1 . . . . 1 Shots Hit Robots 748 | . 29 72 3 87 47 106 9 168 9 8 21 . 24 88 6 14 . . 57 Core Hits 477 | . 16 39 4 47 22 50 4 109 5 7 18 . 19 75 5 9 . . 48 Critical Kills 16 | . 1 . . 4 . . . 3 . . . . 1 . . . . . 7 Critical Parts Destroyed 18 | . . . . 7 1 1 . . . . 1 . 1 1 . . . . 6 Critical Strikes 47 | . 1 1 . 11 2 1 . 3 . 1 1 . 2 4 3 1 . . 16 Burn 6 | . . 1 . . 1 . . . . 1 . . . 3 . . . . . Destroy 33 | . 1 . . 11 1 1 . 3 . . 1 . 2 . . . . . 13 Blast 3 | . . . . . . . . . . . . . . . . . . . 3 Smash 1 | . . . . . . . . . . . . . . 1 . . . . . Impale 4 | . . . . . . . . . . . . . . . 3 1 . . . Melee Attacks 127 | . . . . . 1 8 . 8 13 . . . . 30 16 38 . 8 5 Impact 60 | . . . . . 1 8 . 8 13 . . . . 25 . . . . 5 Slashing 21 | . . . . . . . . . . . . . . 2 . 18 . 1 . Piercing 46 | . . . . . . . . . . . . . . 3 16 20 . 7 . Sneak Attacks 9 | . . . . . . . . . . . . . . 3 6 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . 3 . 7 . . . Damage Inflicted 15727 | . 306 1005 52 1680 875 2012 155 2820 336 132 393 . 472 2420 440 465 . 1 2163 Guns 12172 | . 306 1005 41 1576 858 2012 155 2820 130 132 393 . 472 1796 . . . . 476 Cannons 911 | . . . . 104 . . . . . . . . . 31 . . . . 776 Explosions 1101 | . . . . . . . . . 206 . . . . . . . . . 895 Melee 1461 | . . . . . . . . . . . . . . 556 440 465 . . . Ramming 82 | . . . 11 . 17 . . . . . . . . 37 . . . 1 16 Kinetic 10971 | . 306 695 41 1576 775 2012 155 2669 82 110 334 . 252 910 . . . . 1054 Thermal 1830 | . . 125 . . 83 . . . 206 22 59 . 220 917 . . . . 198 Explosive 895 | . . . . . . . . . . . . . . . . . . . 895 Electromagnetic 488 | . . 185 . 104 . . . 151 48 . . . . . . . . . . Impact 481 | . . . . . . . . . . . . . . 481 . . . . . Slashing 243 | . . . . . . . . . . . . . . 40 . 203 . . . Piercing 737 | . . . . . . . . . . . . . . 35 440 262 . . . Highest Corruption 41 | . . 1 1 2 5 6 . 6 8 8 8 8 . 15 . . . 6 41 Average Corruption 6 | . . 1 1 1 5 5 . 5 6 8 8 7 . 8 . . . 4 31 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 240 | . . 7 . 21 2 49 . 23 17 25 18 7 . 31 . . . 4 36 Message Errors 45 | . . 3 . 1 . 10 . 7 4 6 4 1 . 5 . . . . 4 Matter Fused 57 | . . 2 . 6 . 11 . 3 4 6 3 1 . 11 . . . 3 7 Heat Flow Errors 22 | . . . . 1 . 6 . 1 2 2 5 . . 2 . . . . 3 Energy Discharges 33 | . . 1 . 4 1 5 . 6 2 5 . 3 . 3 . . . . 3 Parts Rejected 7 | . . . . . . . . 1 . . 1 . . 2 . . . . 3 Parts Fused 6 | . . 1 . 2 . 2 . . . . 1 . . . . . . . . Data Loss (minor) 24 | . . . . 4 1 4 . 1 3 2 1 2 . 2 . . . 1 3 Data Loss (major) 13 | . . . . 2 . 1 . 1 1 3 . . . 3 . . . . 2 Misfires 11 | . . . . 1 . 3 . 1 1 1 1 . . 2 . . . . 1 Alerts 7 | . . . . . . 4 . 1 . . 1 . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 9 | . . . . . . 3 . 1 . . 1 . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 494 | . . . . . . . . . 96 . . . . 125 112 17 . . 144 Projectiles 10 | . . . . . . . . . . . . . . . . . . . 10 Explosions 230 | . . . . . . . . . 96 . . . . . . . . . 134 Melee 254 | . . . . . . . . . . . . . . 125 112 17 . . . Knockbacks 12 | . . . . . 1 . . . . . . . . 3 . . . . 8 Impact 3 | . . . . . 1 . . . . . . . . 2 . . . . . Kinetic 8 | . . . . . . . . . . . . . . 1 . . . . 7 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 116 | . . . . . . . . . . . . . . . . . . . 116 Shots 3 | . . . . . . . . . . . . . . . . . . . 3 Rammed 29 | . . . 1 . 3 . . . . . . . . 3 . . . 1 21 Targets Rammed 30 | . . . 1 . 3 . . . . . . . . 4 . . . 1 21 Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 6 12 24 234 235 388 444 202 138 278 274 12 96 235 28 4 . 1 256 Average Temperature 87 | . 6 5 14 97 94 117 147 68 74 103 116 8 41 70 17 4 . 1 70 Received Heat Transfer 4186 | . 156 258 66 348 317 378 12 534 42 111 189 . 186 219 . 27 . 132 1211 Effects 11 | . . . . . . 9 2 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . . . . Interference 9 | . . . . . . 7 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 2 . . . . . Impact Corruptions 6 | . . . . . . . . . . . . . . 6 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . . . . . . . . . . . 2 11 . . . . . Heat Transferred 3594 | . . 333 . . 259 . . . 100 111 111 . 444 2014 . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Maximum Alert Level 4 | . . 1 . 3 2 4 3 4 3 . . . . . . . . . 1 Low Security (%) 45 | 100 100 84 100 11 . . . . . . . . . 100 100 . . 100 81 Level 1 6 | . . 15 . 8 . 8 . . . . . . . . . . . . 18 Level 2 17 | . . . . 35 100 28 . 11 37 . . . . . . . . . . Level 3 21 | . . . . 44 . 28 100 49 62 . . . . . . . . . . Level 4 10 | . . . . . . 34 . 39 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1570 | . 79 267 63 1090 564 1496 788 1570 823 . . . . 137 38 . . 49 331 Initial 823 | . . . 49 31 531 290 785 547 823 . . . . 114 4 . . 49 7 Average 464 | . 38 106 48 631 505 901 777 1062 730 . . . . 41 5 . . 13 78 Influence Increases 7592 | . 224 579 79 1139 234 1306 57 1173 216 85 70 . 419 703 128 275 . 44 861 Destroy 0b10 Robot/C 3980 | . 120 420 40 620 140 680 20 660 60 60 60 . 260 340 . 180 . . 320 Destroy 0b10 Robot/NC 175 | . 10 20 . . 5 . . . 5 . . . . 60 30 . . . 45 Destroy Leader 466 | . 32 94 . 20 20 20 10 30 32 10 10 . 30 72 . 20 . . 66 Allied During Kill 226 | . . . . . . 26 . 1 . . . . 129 59 . . . . 11 Successful Hack 175 | . 17 13 9 14 22 14 26 . 31 . . . . . 14 . . 15 . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . Disable Machine 180 | . . 30 15 . . . . . 60 . . . . 30 . . . . 45 Anti-Garrison Action 1300 | . . . . 450 . 400 . 450 . . . . . . . . . . . Destroy Structure 385 | . . 2 . 5 2 91 1 32 28 . . . . 22 24 . . 14 164 Partial Spotted 90 | . . . 15 15 . . . . . . . . . . 45 . . . 15 Lose Combat Pursuer 585 | . 15 . . 15 45 75 . . . 15 . . . 120 15 75 . 15 195 Influence Decreases 7274 | . 224 461 149 97 877 257 771 385 1011 614 272 44 236 876 118 198 19 107 558 Entered New Map 3014 | . . . 69 17 559 157 711 235 747 288 48 44 . 69 6 8 19 29 8 Time Decay 3166 | . 224 451 80 . 278 . 60 . 254 326 214 . 216 477 72 180 . 39 295 Lost Part 847 | . . 10 . 80 40 20 . 130 10 . 10 . . 270 . 10 . 39 228 Lost Ally 247 | . . . . . . 80 . 20 . . . . 20 60 40 . . . 27 Squads Dispatched 26 | . 2 1 1 . 3 . . . 3 . . . . 7 3 . . 2 4 Investigation 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . Extermination 6 | . . . . . . . . . 1 . . . . 2 1 . . . 2 Reinforcement 11 | . 1 1 1 . 1 . . . 1 . . . . 2 1 . . 1 2 Assault 2 | . . . . . 1 . . . 1 . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . 3 . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Distress Signals 17 | . . 4 . . 1 1 1 . . . . . . 5 2 . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 16 31 7 32 15 35 2 34 3 4 4 . 12 49 5 16 1 16 52 Peak Tracking Total 16 | . 4 9 4 8 4 4 2 7 2 3 4 . 6 11 3 6 1 12 16 Tactical Retreats 25 | . 1 . . 1 1 3 . . . 1 . . . 6 1 3 . 1 7 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Traps Triggered 10 | . . 1 . 1 1 2 . . . . . . . 2 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Machines Disabled 25 | . . 2 1 4 . 5 . 4 4 . . . . 2 . . . . 3 Max in Single Turn 4 | . . 1 1 1 . 2 . 1 4 . . . . 1 . . . . 1 Garrison Relay 11 | . . . . 4 . 3 . 4 . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Machines Accessed 39 | . 4 4 2 4 4 3 2 1 7 . . . . 2 2 1 . 1 2 Terminals 26 | . 2 3 1 4 2 3 . 1 6 . . . . 1 1 . . 1 1 Fabricators 2 | . . . . . . . . . . . . . . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . 1 . . . . . . . . . 1 Scanalyzers 3 | . . 1 . . 1 . 1 . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . Total Hacks 96 | . 8 14 5 14 8 6 2 3 16 . . . . 2 8 1 . 6 3 Successful 35 | . 3 6 3 1 5 2 2 . 5 . . . . . 4 1 . 2 1 Failed 61 | . 5 8 2 13 3 4 . 3 11 . . . . 2 4 . . 4 2 Catastrophic 13 | . 1 1 . 1 . 3 . . 5 . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 29 | . 7 4 3 . 1 . . . 7 . . . . . 4 . . . 3 Terminals 74 | . 5 10 4 14 5 6 . 3 15 . . . . 1 4 . . 6 1 Fabricators 5 | . . . . . . . . . . . . . . 1 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . . . . . . . 1 . . . . . . . . . 2 Scanalyzers 7 | . . 4 . . 2 . 1 . . . . . . . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . Terminal Hacks 20 | . 1 2 1 1 3 2 . . 5 . . . . . 1 1 . 2 1 Record 1 | . . . . . . . . . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . 1 . . . . . . 1 . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . 1 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . 1 . . . 1 . . . . . . . . . . Patrol Navigation 2 | . . . . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . 3 . . 1 . 1 . . . . . . . . . . . . Retrieve Study 5 | . . 3 . . 1 . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 1 1 . . . . . . . . . . . . . . . . Terminals 2 | . . 1 1 . . . . . . . . . . . . . . . . Botnet 2 | . . 1 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 32 | . 4 3 2 4 2 3 . 1 6 . . . . 2 2 . . 1 2 Full Trace Events 8 | . . 1 . 3 . 2 . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . 134 . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . 16 . . . . Part Schematics Acquired 16 | . . . . . . . . . 1 . . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . 1 . 1 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 45 | . . . . 18 . 12 . 15 . . . . . . . . . . . Machine Destruction 45 | . . . . 18 . 12 . 15 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 3 . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Total Allies 18 | . . . . . . 4 . 1 . . . 7 . . 4 . . . 2 Largest Group 7 | . . . . . . 4 . 1 . . . 7 7 4 2 . . . 2 Highest-Rated Group 211 | . . . . . . 46 . 16 . . . 211 211 132 24 . . . 192 Highest-Rated Ally 96 | . . . . . . 31 . 16 . . . 39 39 39 12 . . . 96 Initial Warlord ECA Mod 16 | . . . . . 5 5 10 10 16 16 16 16 15 15 11 8 8 7 5 Warlord Squad Rendezvous 7 | . . . . . . . . . . . . . . 3 3 . . 1 . Dakka 1 | . . . . . . . . . . . . . . . 1 . . . . Muscle 2 | . . . . . . . . . . . . . . 1 1 . . . . Geek 2 | . . . . . . . . . . . . . . . 1 . . 1 . Ranger 1 | . . . . . . . . . . . . . . 1 . . . . . Chimera 1 | . . . . . . . . . . . . . . 1 . . . . . Total Orders 7 | . . . . . . . . . . . . . . 2 1 . . . 4 EXPLORE 4 | . . . . . . . . . . . . . . . 1 . . . 3 RETURN 3 | . . . . . . . . . . . . . . 2 . . . . 1 Ally Attacks 166 | . . . . . . 45 . 3 . . . . 51 47 9 . . . 11 Total Damage 2808 | . . . . . . 469 . 48 . . . . 880 744 97 . . . 570 Kills 28 | . . . . . . 7 . 1 . . . . 10 8 . . . . 2 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Active Infowar (turns) 11095 | . . 659 . . 1 1368 124 1815 541 725 453 2344 636 1136 33 365 3 169 723 Optics 2355 | . . . . . . 1367 20 956 . . . . . . . . . . 12 Sensors 209 | . . . . . . . . . . . . . . . . . . . 209 Terrain 410 | . . . . . . . . . . . . . . . 33 315 . . 62 Structural 3488 | . . 659 . . 1 136 20 . 450 498 224 . 482 1018 . . . . . T.N.C. 230 | . . . . . . . . . . . . . . . . . . . 230 Machine Analysis 8379 | . . . . . . . 123 1815 541 725 453 2344 636 609 7 365 3 169 589 Cloaking 152 | . . . . . . . . . . . . . . . . 90 3 59 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 1 . 1 2 . . 2 . . . Drone Launches 7 | . . . . . . . . . . . . . . 2 1 . . . 4 Drone Recoveries 6 | . . . . . . . . . . . . . . 2 1 . . . 3 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Turns Passed 16618 | 57 540 1697 167 1644 605 1651 124 1815 541 725 453 2344 636 1494 533 365 3 169 1055 Spaces Moved 9693 | 42 221 874 89 825 273 759 55 896 292 440 256 1440 367 622 676 713 10 198 645 Core 174 | 11 . . . . . . . . . . . . . 17 8 . . 35 103 Treads 6988 | . . 719 89 825 273 759 55 896 292 440 256 1440 367 563 . . . 9 5 Legs 423 | 31 221 155 . . . . . . . . . . . . 2 . . . 14 Wheels 137 | . . . . . . . . . . . . . . . 111 . . . 26 Hover 339 | . . . . . . . . . . . . . . 42 116 1 . 27 153 Flight 1632 | . . . . . . . . . . . . . . . 439 712 10 127 344 Fastest Speed 22 | 50 120 120 160 160 160 160 160 160 160 160 160 160 160 46 34 26 29 22 28 Average Speed 137 | 101 182 159 160 160 160 160 160 160 160 160 160 160 160 186 56 30 29 53 80 Slowest Speed 400 | 120 190 190 160 160 160 160 160 200 160 160 160 160 160 346 120 170 29 200 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . 14 . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . . . . 1 . . . . . Exploration Rate (%) 36 | 3 43 43 21 70 22 63 2 71 8 51 40 86 59 21 21 71 4 7 19 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 5 | . 1 . . . . . . . . 1 . 1 . . . 2 . . . Known Exits Taken 8 | . . 1 1 . 1 . 1 . 1 1 . . . . 1 . . 1 . Unknown Exits Taken 8 | 1 1 . . . . . . . . . 1 1 1 1 . 1 1 . . Scrap Searched 9 | . . . . . . . . . . 3 3 2 . . . 1 . . . Spaces Dug 69 | . . . . . 1 2 . 2 12 . . . . 20 12 5 . 7 8 Terrain Destroyed 236 | . . . . . 1 74 . 3 35 . 1 . . 20 12 5 . 7 78 Melee 59 | . . . . . 1 2 . 2 12 . . . . 17 10 5 . 7 3 Projectile 20 | . . . . . . 2 . 1 . . 1 . . 3 2 . . . 11 AOE 156 | . . . . . . 70 . . 23 . . . . . . . . . 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp Fac Res Total 11863 | 56 313 1104 105 1025 395 1035 82 1105 336 453 280 1475 398 812 773 806 9 245 1056 Wait 824 | . 39 69 5 90 74 101 15 48 . 3 5 13 6 23 49 39 . 5 240 Move 9644 | 41 220 873 89 822 273 758 55 895 291 439 255 1439 366 621 648 712 9 197 641 Hop 15 | . . . . . . . . . . . . . . . 13 . . . 2 Pick Up 189 | 11 12 34 1 16 6 7 2 20 6 2 4 3 3 22 10 7 . 6 17 Fast Attach 99 | 1 2 4 . . 1 5 1 8 3 . 1 3 . 5 16 2 . 9 38 Attach 116 | 3 3 7 . 9 5 4 2 13 2 . 1 1 1 23 5 7 . 9 21 Detach 22 | . . . . . . . . . 1 . . . . 5 5 3 . 1 7 Swap 162 | . 4 27 3 6 9 21 3 18 6 4 3 9 9 30 1 6 . 3 . Drop 155 | . 7 43 1 9 5 13 1 16 9 2 3 6 6 12 8 5 . 7 2 Fire 452 | . 26 47 5 73 18 77 3 73 5 3 8 1 7 42 2 . . . 62 Melee 108 | . . . . . 1 8 . 8 13 . . . . 25 16 25 . 7 5 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . . . . Crush 29 | . . . 1 . 3 . . . . . . . . 3 . . . 1 21 Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . Rewire 45 | . . . . . . 39 . 6 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x2 / [*Mat]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 7) 352 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 922 | -9/Materials | Build established: Scavenger-Mutant 1216 | -9/Materials | Destroyed 8 combat bots 1302 | -9/Materials | Discovered new exit (range 4) 1563 | -9/Materials | Build established: Mutant 1756 | -9/Materials | Identified exit to Materials 1812 | -9/Materials | Identified exit to Mines 1812 | -9/Materials | Identified exit to Storage 2223 | -9/Materials | Build established: Scavenger-Mutant 2295 | -9/Materials | Entered Storage 2462 | -9/Storage | Identified exit to Garrison 2462 | -9/Storage | Entered Garrison 2562 | -9/Garrison | Triggered checkpoint 2657 | -9/Garrison | Garrison Relay disabled 2845 | -9/Garrison | Lost 3 parts (2n1w) 2857 | -9/Garrison | Destroyed 8 combat bots 2910 | -9/Garrison | Triggered checkpoint 3002 | -9/Garrison | Triggered checkpoint 3053 | -9/Garrison | Garrison Relay disabled 3092 | -9/Garrison | Build established: Mutant 3108 | -9/Garrison | Discovered exit to Materials (range 10) 3184 | -9/Garrison | Triggered checkpoint 3280 | -9/Garrison | Discovered exit to Materials (range 12) 3318 | -9/Garrison | Triggered checkpoint 3355 | -9/Garrison | Garrison Relay disabled 3490 | -9/Garrison | Lost 4 parts (1p1n2w) 3732 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3760 | -9/Garrison | Build established: Scavenger-Mutant 3804 | -9/Garrison | Triggered checkpoint 3863 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3996 | -9/Garrison | Triggered checkpoint 4040 | -9/Garrison | Garrison Relay disabled 4088 | -9/Garrison | Discovered exit to Materials (range 12) 4106 | -9/Garrison | Entered Materials 4106 | -8/Materials | Evolved 2 slots: Weapon x2 4431 | -8/Materials | Build established: Scavenger-Gunner 4506 | -8/Materials | First assault squad dispatched 4595 | -8/Materials | Crushed by falling debris 4711 | -8/Materials | Identified exit to Garrison 4711 | -8/Materials | Entered Garrison 4745 | -8/Garrison | Triggered checkpoint 4816 | -8/Garrison | Garrison Relay disabled 4895 | -8/Garrison | Triggered checkpoint 5063 | -8/Garrison | Build established: Scavenger-Tank 5168 | -8/Garrison | Triggered checkpoint 5287 | -8/Garrison | Discovered new exit (range 12) 5329 | -8/Garrison | Rescued a captive Derelict 5373 | -8/Garrison | Triggered checkpoint 5394 | -8/Garrison | Garrison Relay disabled 5405 | -8/Garrison | Triggered checkpoint 5480 | -8/Garrison | Discovered new exit (range 5) 5625 | -8/Garrison | Triggered checkpoint 5871 | -8/Garrison | Discovered new exit (range 16) 5966 | -8/Garrison | Phase Generator disabled 6111 | -8/Garrison | Triggered checkpoint 6266 | -8/Garrison | Garrison Relay disabled 6279 | -8/Garrison | Triggered checkpoint 6362 | -8/Garrison | Entered Factory 6362 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6486 | -7/Factory | Identified exit to Garrison 6486 | -7/Factory | Entered Garrison 6516 | -7/Garrison | Triggered checkpoint 6574 | -7/Garrison | Garrison Relay disabled 6680 | -7/Garrison | Triggered checkpoint 6762 | -7/Garrison | Triggered checkpoint 6810 | -7/Garrison | Discovered new exit (range 15) 6899 | -7/Garrison | Garrison Relay disabled 7230 | -7/Garrison | Triggered checkpoint 7331 | -7/Garrison | Triggered checkpoint 7512 | -7/Garrison | Discovered new exit (range 9) 7586 | -7/Garrison | Triggered checkpoint 7679 | -7/Garrison | Garrison Relay disabled 7938 | -7/Garrison | Build established: Scavenger-Gunner 8000 | -7/Garrison | Discovered new exit (range 8) 8100 | -7/Garrison | Triggered checkpoint 8152 | -7/Garrison | Lost 3 parts (1p2w) 8152 | -7/Garrison | Garrison Relay disabled 8301 | -7/Garrison | Entered Factory 8362 | -7/Factory | Identified exit to Lower Caves 8418 | -7/Factory | Identified exit to DSF 8701 | -7/Factory | First assault squad dispatched 8842 | -7/Factory | Entered Lower Caves 8865 | -7/Lower Caves | Identified exit to Lower Caves 8866 | -7/Lower Caves | Met a Warlord Commander 8867 | -7/Lower Caves | Learned location of Warlord (-5) 8868 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8872 | -7/Lower Caves | Found Encrypted Comm Array 8962 | -7/Lower Caves | Encountered a Warlord checkpoint 9358 | -7/Lower Caves | Spotted B-75 Beast 9567 | -7/Lower Caves | Entered another Lower Caves area 9864 | -7/Lower Caves | Encountered a Warlord checkpoint 10010 | -7/Lower Caves | Discovered new exit (range 6) 10020 | -7/Lower Caves | Entered Zion 10089 | -7/Zion | Learned Factory stockpile data 10096 | -7/Zion | Discovered new exit (range 16) 10163 | -7/Zion | System corruption cleaned by Quarantine Array 10209 | -7/Zion | Found Prototype Device 10209 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10534 | -7/Zion | Given A8's code to call for help 10639 | -7/Zion | Gained Derelict followers 10718 | -7/Zion | Visited the Megawrench Repair Shop 10898 | -7/Zion | System corruption cleaned by Quarantine Array 10977 | -7/Zion | Given the Hacking Drone Bay 10977 | -7/Zion | Found Prototype Device 10988 | -7/Zion | Identified Hacking Drone Bay 11191 | -7/Zion | Learned location of Data Miner (-6) 11376 | -7/Zion | Met Imprinter 11463 | -7/Zion | Megawrench repaired 11 parts 12239 | -7/Zion | Found CR-A16's Pointy Stick 12364 | -7/Zion | Entered Proximity Caves 12364 | -6/Proximity Caves | Accompanied by 7 allies 12511 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12710 | -6/Proximity Caves | Learned 4 Factory zone layouts 12841 | -6/Proximity Caves | Discovered new exit (range 7) 13000 | -6/Proximity Caves | Entered Factory 13000 | -6/Factory | Accompanied by 4 allies 13000 | -6/Factory | Evolved 2 slots: Utility x2 13169 | -6/Factory | Joined by Warlord Ranger squad 13609 | -6/Factory | Crushed by falling debris 13640 | -6/Factory | Lost 3 parts (2u1w) 13764 | -6/Factory | Lost 4 allies 13847 | -6/Factory | Lost 4 parts (2n1u1w) 14010 | -6/Factory | Joined by Warlord Chimera squad 14032 | -6/Factory | Identified exit to Lower Caves 14170 | -6/Factory | Build established: Tank 14218 | -6/Factory | Garrison activated, responded to threat 14260 | -6/Factory | Lost 3 parts (1p2u) 14301 | -6/Factory | Cargo convoy interrupted 14312 | -6/Factory | System corruption reached 10% 14381 | -6/Factory | Joined by Warlord Muscle squad 14411 | -6/Factory | Core integrity fell below 50% 14482 | -6/Factory | Lost 17 parts (3p9n2u3w) 14488 | -6/Factory | Discovered new exit (range 3) 14494 | -6/Factory | Entered another Factory area 14494 | -5/Factory | Evolved 2 slots: Propulsion x2 14495 | -5/Factory | Identified exit to Extension 14644 | -5/Factory | Build established: Mutant 14768 | -5/Factory | Joined by Warlord Dakka squad 14850 | -5/Factory | Joined by Warlord Muscle squad 14883 | -5/Factory | Identified exit to Upper Caves 14916 | -5/Factory | Lost 3 allies 14969 | -5/Factory | Joined by Warlord Geek squad 14991 | -5/Factory | Fabricated S-27 Virus? 15027 | -5/Factory | Entered Upper Caves 15168 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15337 | -5/Upper Caves | Discovered new exit (range 8) 15377 | -5/Upper Caves | Found Alien Artifact 15392 | -5/Upper Caves | Entered another Upper Caves area 15393 | -5/Upper Caves | Discovered new exit (range 7) 15395 | -5/Upper Caves | Entered Factory 15395 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 15476 | -4/Factory | Joined by Warlord Geek squad 15493 | -4/Factory | Garrison activated, responded to threat 15508 | -4/Factory | Identified exit to Research 15535 | -4/Factory | Allied Derelicts emerged from ambush trap array 15539 | -4/Factory | Identified Core Expander 15539 | -4/Factory | Installed Core Expander, added new Weapon slot 15550 | -4/Factory | Core integrity fell below 50% 15564 | -4/Factory | Entered Research 15564 | -3/Research | Evolved 2 slots: Utility x2 15577 | -3/Research | Lost 3 allies 15584 | -3/Research | Lost 16 parts (1p8n6u1w) 15880 | -3/Research | Enhanced Grunt warped into view, answering call for help 15881 | -3/Research | Enhanced Grunt warped into view, answering call for help 16154 | -3/Research | System corruption reached 10% 16279 | -3/Research | System corruption reached 30% 16282 | -3/Research | Released all parts (6) 16289 | -3/Research | Found Prototype Processor 16289 | -3/Research | Identified Spectral Analyzer 16320 | -3/Research | Lost 20 parts (1p8n7u4w) 16388 | -3/Research | Core integrity fell below 50% 16424 | -3/Research | Lost 10 parts (1p8n1w) 16429 | -3/Research | Core integrity fell below 20% 16453 | -3/Research | Destroyed 7 combat bots 16608 | -3/Research | Spotted B-86 Titan 16619 | -3/Research | Destroyed self with Micro-nuke Launcher Last Messages --------------- 16576_ K-01 Serf cleans the Repair Station. 16577_ PYVWP#ZU/0DKWHWFHNCU 16577_ P-80 Master resets K-01 Serf, system corruption cleaned. 16582_ Repair Station disabled. 16582_ Unknown Engine tumbles out of repair station. 16590_ Imp. Medium Armor Plating destroyed. 16591_ Knocked back. 16594_ System corrupted: Component data lost. 16595_ Slug penetrates Wall. 16599_ Antigrav Array destroyed. 16599_ Knocked back. 16599_ Acquired 8 matter. 16609_ System corrupted: Matter fused (-10). 16609_ Antigrav Array destroyed. 16615_ Slug penetrates Y-72 Warden. 16618_ U-05 Engineer builds a Wall. 16618_ Knocked back. 16619_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | # ?##/#### #????????????????????????????? | | # # ### # #???????????????????? | | # / + / #???????????????????? | | # # ### # !#???????????????????? | | #####+#### ##?# #? #???????????????????? | | ### ## #??### ###??? #???????????????????? | | ## #????# #?????? #???????????????????? | | #??### ###???#+##+#???????????????????? | | ####??# #???# #???????????????????? | | "## #?????# ##### #???????????????????? | | ### ##?????# #???????????????????? | | #?# #??????# ! ########+#######?????????????? | | #?# #??????# #?# #?????????????? | | #?# #??????#######?# * ############??? | | +? #??????????????# """ "" + #??? | | ####+##??????????????# """ R" ####/## #??? | | ##????????????????????# """ """ ## #? #??? | | ??????????????????????# """ ## #? #??? | | ??????????????????????# """ ## #? #??? | | ??????????????????????#? """ ## # +??? | | ???????????????????????? ## % # #??? | | ?????????????????????????/ ## # #??? | | ????????????????????????? ] ## !# #??? | | ???????????????????????? ######" ##?? | | ?????????????????############Y########### #?? | | ?????????????????+ @ #######""" #?? | | ?????????????????########## k gg u #?? | | #?????????????????????????# l g H +?? | | #?????????????????????????# ###;#####; #?? | | #?????????????????????????# #????????# #?? | | #?????????????????????????# #????????########?? | | #?????????????????????????# #?????????????????? | | #?????????????????????????# ###########???????? | | ??????????????????????????# #???????? | | ??????????????????????????# +???????? | | ??????????????????????????# ###########???????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????"[! ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 35 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Additional Mass Support 20 Corruption Block 24 Armor Coverage 600 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hrd. Heavy Armor Plating | -7/Factory | Hacked Med. Reactive Plating | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Power Sword | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Energy Filter | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Coil Gun | -7/Zion | Archive Chainsword | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ S-27 Virus | x4 | -5/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- Bumper Bots Gun Specialist Hydra I Like You, Cogmind Jackpot Live, Flee, And Rebuild Physics Hates This One Trick Spot Them First Squad Leader Streaker We Love MA Challenges ------------ None Game ------ Seed ExplosiveBraceInverter Manual? 0 Play Time 03:49:07 Cumulative 164.4 hours Start 2025.10.24 @ 11:32:28 End 2025.10.24 @ 16:52:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 57 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f52c7c3d-ff67-4d4d-9dc0-7ef70c416cd4