Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 18:07:32 Player: Artackni Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (223) 1115 Value Destroyed (6728) 6728 Prototype IDs (79) 1580 Alien Tech Used (0) 0 Bonus (7861) 7861 TOTAL SCORE: 26384 Bonus ------- High Alert Combat Kills 503 Follower Combat Kills 3548 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Win 3000 Friendly Fire -2090 Cogmind --------- Core Integrity 1523/1600 Matter 271/300 Energy 548/940 System Corruption 3% Temperature Cool (28) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (9) --- Experimental Cesium-ion Thruster (fused) Cooled Field Propulsion Drive Cooled Field Propulsion Drive (fused) Cooled Field Propulsion Drive Field Propulsion Array Improved Q-thruster Cooled Q-thruster > --- UTILITY (11) ----- Advanced Power Amplifier 2N-1CE's Frost Array Advanced Energy Well Advanced Gravity Neutralizer Experimental Optical Array (fused) Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Transmission Jammer > --- WEAPON (3) ------- Potential Cannon Thunder Hammer (fused) > --- INVENTORY (5) ---- Improved Quantum Reactor Advanced Cryofiber Web Experimental Heat Sink Nanosword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Improved Q-thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier 2N-1CE's Frost Array Advanced Energy Well Advanced Gravity Neutralizer Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Weapon Cycler Advanced Transmission Jammer Improved Cloaking Device Experimental Field Recycling Unit > --- WEAPON ----------- Potential Cannon Thunder Hammer > --- INVENTORY -------- Zionite Light DM Reactor Experimental Heat Sink Plasma Lance [Rating: 194] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Array Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Axe Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 7 | . . . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 Utility 9 | . . . 1 2 1 . . . . 1 . . . . 1 . . . . . 2 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 218 | 8 10 11 30 31 7 2 . 5 7 15 10 10 4 2 13 1 2 6 1 17 6 11 9 Power 24 | 1 1 . 4 3 1 . . . 2 2 . . . 1 1 . . . . 3 3 1 1 Engine 6 | 1 1 . 2 2 . . . . . . . . . . . . . . . . . . . Core 7 | . . . 2 1 1 . . . 2 . . . . 1 . . . . . . . . . Reactor 11 | . . . . . . . . . . 2 . . . . 1 . . . . 3 3 1 1 Propulsion 46 | 3 3 4 9 7 1 . . . 2 2 1 1 . . 4 . . . 1 7 . 1 . Treads 7 | . . 2 3 2 . . . . . . . . . . . . . . . . . . . Leg 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . Wheel 11 | 3 3 2 3 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . Flight 22 | . . . . 4 1 . . . 2 2 1 . . . 4 . . . . 7 . 1 . Utility 93 | 2 4 4 3 12 4 2 . 4 2 6 4 6 3 1 7 1 2 5 . 6 3 5 7 Device 48 | 1 2 . 3 6 2 . . 2 1 2 3 2 1 1 3 . 2 4 . 4 2 2 5 Storage 8 | 1 2 . . . . . . . 1 1 1 1 . . . . . . . . . 1 . Processor 20 | . . . . 3 2 2 . 1 . 2 . . . . 4 1 . 1 . . 1 2 1 Hackware 6 | . . . . 1 . . . 1 . 1 . 1 2 . . . . . . . . . . Protection 11 | . . 4 . 2 . . . . . . . 2 . . . . . . . 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 2 3 14 9 1 . . 1 1 5 5 3 1 . 1 . . 1 . 1 . 4 1 Energy Gun 9 | . 1 . 3 1 . . . . . 1 1 1 . . . . . 1 . . . . . Energy Cannon 9 | . . . 6 . . . . . . 1 . . . . . . . . . . . 2 . Ballistic Gun 15 | 2 . 2 2 6 . . . . . 1 . 1 1 . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . . Special Weapon 6 | . . . . . . . . 1 1 2 2 . . . . . . . . . . . . Impact Weapon 5 | . 1 . 2 1 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 1 . . . . . . . 1 . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 3 4 . . . 2 . 1 . 5 . . 2 . . 5 . 3 1 7 2 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Lost 48 | . 2 8 11 7 . . . . 1 1 9 . . 1 . . 1 . 1 1 . 1 4 Power 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . Propulsion 16 | . 1 2 5 1 . . . . 1 . 3 . . . . . . . 1 1 . 1 . Utility 18 | . 1 3 1 4 . . . . . . 3 . . 1 . . 1 . . . . . 4 Weapon 11 | . . 2 4 1 . . . . . 1 3 . . . . . . . . . . . . Highest Loss Streak 4 | . 1 4 3 3 . . . . 1 1 4 . . 1 . . 1 . 1 1 . 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 8 | 2 11 12 13 12 4 4 5 4 4 4 4 4 4 4 4 5 5 5 5 4 4 4 4 Power 1 | . 1 1 . 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 1 | 1 3 2 3 1 . 1 1 1 . . . . . . . . . . . . 1 1 . Utility 2 | . 3 5 4 4 1 1 2 . . . . 1 2 1 1 2 2 1 1 1 1 . 2 Weapon 3 | . 3 3 4 5 1 . . . 2 2 2 1 . 1 1 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 4 . 8 10 3 1 . . . 3 . . . . 1 . . 2 . 1 . 1 1 Power 6 | . . . 1 2 1 . . . . 2 . . . . . . . . . . . . . Propulsion 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . Utility 12 | . 1 . 2 5 1 1 . . . . . . . . 1 . . . . . . . 1 Weapon 10 | . 1 . 2 2 1 . . . . 1 . . . . . . . 2 . . . 1 . Tool/Special 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 91 | . 100 88 94 94 92 100 100 91 99 98 93 77 89 84 87 88 88 92 89 88 84 85 85 Engine 2 | . 14 3 3 1 2 . . . 1 . . . . . . . . . . . . . . Core 2 | . . . 4 5 3 6 6 5 4 1 3 5 5 5 2 . . . . . . . . Reactor 1 | . . . . . . . . . . 3 1 . . . 2 5 5 5 5 8 8 8 8 Treads 6 | . . 7 6 24 . . . . . . . . . . . . . . . . . . . Leg 3 | . . . 23 2 . . . . . . . . . . . . . . . . . . . Wheel 5 | . 28 19 3 . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . 1 33 33 33 33 33 34 32 23 22 23 24 26 26 29 28 29 30 27 28 Device 14 | . 14 3 13 13 20 19 13 15 19 21 19 12 23 17 14 15 14 17 15 21 26 31 25 Storage 6 | . 14 14 9 8 . . . . . 3 6 5 5 5 1 . . . . . . 2 4 Processor 5 | . . . . 2 19 20 20 6 6 8 5 5 5 6 19 20 20 16 21 10 4 8 11 Hackware 1 | . . . . 1 . . . 2 4 2 5 8 4 5 5 5 5 1 . . . . . Protection 4 | . . 10 3 7 . . 6 6 6 2 . 2 . 3 . . . 5 3 4 2 . 1 Energy Gun 2 | . 3 6 5 2 . . . . . 2 3 . . . . . . 3 3 4 8 2 . Energy Cannon 1 | . . . 7 3 . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 6 | . 19 14 1 9 6 6 6 1 . 1 . . 3 2 . . . . . . . . . Impact Weapon 4 | . 5 6 8 . . 6 6 2 . . . . 5 11 10 15 15 11 10 4 4 4 4 Slashing Weapon 2 | . . . 1 . 6 6 6 14 14 7 5 5 4 . . . . . . 1 . . . Peak Build Rating 194 | 7 13 14 44 62 74 75 75 78 83 108 107 110 109 109 128 128 128 138 139 167 168 184 194 Average Rating 68 | 5 9 12 34 49 70 74 75 72 78 99 97 84 107 103 120 127 126 132 131 160 161 166 182 On Entrance 90 | . 7 12 14 40 62 74 75 75 66 83 102 82 109 108 105 128 127 128 138 129 163 168 169 Avg Prop Armor Cover (%) 5 | . . 10 13 2 . . . . . 1 . 7 6 . . . 2 4 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 74 | 15 31 36 54 74 23 23 23 28 31 32 29 33 32 35 40 35 39 47 45 53 56 55 72 Greatest Support 96 | 26 22 40 57 96 26 26 26 27 32 37 36 39 55 39 51 51 51 51 45 55 63 70 82 Greatest Overweight (x) 8 | . 2 2 2 8 . . . 1 1 . . 1 . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 11 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 9 | 2 11 12 13 12 4 4 5 4 4 4 4 4 4 4 4 5 5 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 14 15 13 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 4 Transmogrified Parts 100 | . . . 16 25 2 2 . 11 5 5 3 4 9 1 1 1 2 6 1 5 1 . . Integrity Recovered 984 | . . . 229 352 . 25 . 42 25 48 29 20 145 3 28 . . 22 . 16 . . . Class Distribution -------------------- 36% | Mutant 12% | Tank 12% | Sprinter 8% | Messiah-Sprinter 5% | Infiltrator-Ninja 4% | Ninja 4% | Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Tank | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Messiah-Sprinter | -5/Factory Messiah-Sprinter | -5/Extension Hacker-Sprinter | -5/Cetus Scavenger-Sprinter | -5/Archives Scavenger-Sprinter | -5/Hub_04(d) Scout | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Messiah-Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Infiltrator-Ninja | -2/Testing Infiltrator-Ninja | -1/Access Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 6418 | 364 338 472 562 1466 100 117 23 60 70 601 543 283 318 112 218 35 20 45 50 242 33 84 262 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8826 | 150 713 456 1263 2101 25 . . . 93 1018 501 74 100 400 239 . 75 . . 878 . 84 656 Parts 394 | 9 33 32 56 113 . . . . 5 47 28 9 6 7 6 . . . . 27 . . 16 Haulers Intercepted 14 | . 2 . 2 4 . . . . . 2 1 . . 2 . . . . . 1 . . . Recyclers Shooed 10 | . 1 . 1 3 . . . . . 1 2 . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . 18 . . . . 2 5 10 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 119 | . 12 13 25 32 . . . . 1 7 4 . . 1 4 . 4 . . 8 . . 8 Melee 12 | . . . 2 . . . . . 1 3 . . . . . . 3 . . 2 . . 1 Guns 54 | . 12 10 6 21 . . . . . . . . . . . . . . . 5 . . . Cannons 13 | . . . 6 5 . . . . . . . . . . . . . . . . . . 2 AOE 30 | . . 3 7 5 . . . . . 4 4 . . . 4 . . . . . . . 3 Classes Destroyed 19 | 2 5 3 . 3 . . . . 1 . 1 . . . . . . . . 2 . 1 1 Worker 28 | . 1 . 6 8 . . . . . 4 3 . . 5 . . . . . . . . 1 Builder 9 | . 2 . . 5 . . . . . . 2 . . . . . . . . . . . . Tunneler 5 | 3 . . . 2 . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 . 2 4 . . . . . 2 1 . . 2 . . . . . 1 . . . Recycler 20 | 1 . . 2 8 . . . . . 4 2 . . . 1 . . . . 2 . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 11 | . . . . 1 . . . . . 2 . . 3 1 2 . . . . . . 1 1 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 14 | . 1 . 1 . 1 . . . . . 1 1 . 1 1 . . . . 2 . . 5 Swarmer 31 | . . 5 7 7 . . . . . 4 . . . . 4 . 4 . . . . . . Cutter 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Grunt 46 | . 12 . 14 9 . . . . . 3 2 . . 1 . . . . . 1 . . 4 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 14 | . . 1 4 8 . . . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . 4 . . . . . . 2 . . . . . . . . 2 . . . Programmer 7 | . . . . 4 . . . . 1 . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 3 3 6 12 1 . . . 1 6 6 1 3 5 5 . 4 . . 4 . 1 6 Combat Bots Only 7 | . 2 3 4 7 . . . . 1 4 2 . . 1 4 . 4 . . 3 . . 6 Max Kills in Single Turn 4 | 1 1 2 3 2 1 . . . 1 4 2 1 1 4 2 . 1 . . 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 3 2 . . . . . 4 1 . . . 2 . . . . . . . 1 Melee 1 | . . . 1 . . . . . 1 1 . . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 1138 | . 42 144 185 372 66 6 . . 16 14 85 6 . 21 12 2 12 . 23 20 7 16 89 Missed 434 | . 11 54 42 121 38 5 . . 5 5 43 4 . 11 8 1 2 . 12 12 5 5 50 Hits 704 | . 31 90 143 251 28 1 . . 11 9 42 2 . 10 4 1 10 . 11 8 2 11 39 Projectile 704 | . 31 90 143 251 28 1 . . 11 9 42 2 . 10 4 1 10 . 11 8 2 11 39 AOE 4 | . . 3 . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 27 | . . 2 9 7 . . . . 2 . 2 1 . 1 . . 1 . 1 . . . 1 Damage Taken 10017 | . 403 1286 2219 2503 217 6 . . 180 113 625 65 . 371 113 13 148 . 225 196 100 253 981 Core 1590 | . 47 170 443 311 81 6 . . 20 14 169 14 . 87 59 . 17 . 36 17 . 22 77 Absorbed by Shields 309 | . . . . . . . . . . . 247 62 . . . . . . . . . . . Ignored by Resistances 368 | . . . . 246 . . . . 19 . . . . . . . . . 8 61 19 . 15 Regen/Repaired (Parts) 330 | . . . . 276 . . . . . . . . . . . . . . . . . . 54 Core Remaining (%) 72 | 100 . 13 19 55 . . . . 87 . . . . 71 . . . . 90 98 . 98 95 Volleys Fired 450 | 14 50 75 105 127 . . . . . 3 24 2 6 7 7 . . . . 17 1 . 12 Largest 3 | 2 2 2 2 3 . . . . . 1 1 1 1 1 1 . . . . 2 1 . 1 Hottest 200 | 40 85 95 140 134 . . . . . 60 60 . 35 35 49 . . . . 188 94 . 200 Shots Fired 756 | 28 86 125 183 237 . . . . . 3 24 2 7 7 7 . . . . 34 1 . 12 Gun 575 | 28 86 123 92 193 . . . . . 1 5 . 5 7 . . . . . 34 1 . . Cannon 127 | . . . 83 32 . . . . . . . . . . . . . . . . . . 12 Launcher 40 | . . 2 8 12 . . . . . . 14 . . . 4 . . . . . . . . Special 14 | . . . . . . . . . . 2 5 2 2 . 3 . . . . . . . . Kinetic 449 | 28 71 94 59 185 . . . . . . . . 5 7 . . . . . . . . . Thermal 253 | . 15 29 116 40 . . . . . 1 5 . . . . . . . . 34 1 . 12 Explosive 43 | . . 2 8 12 . . . . . 1 14 2 . . 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 7 23 17 22 . . . . . 4 13 2 6 4 7 . . . . 17 . . 5 Robot Miss Streak 10 | 3 3 3 7 10 . . . . . . 2 . 2 3 . . . . . 1 . . 2 Penetration Max 1 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 628 | 13 56 96 113 173 2 . . . 5 32 35 10 9 13 7 . 7 . . 35 . 2 20 Core Hits 433 | 5 33 29 56 181 . . . . 2 20 58 11 2 8 5 . 2 . . 11 . . 10 Critical Kills 5 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . 2 Critical Parts Destroyed 23 | . . . 6 1 1 . . . . . . . 1 3 3 . 1 . . 2 . 1 4 Critical Strikes 47 | . . 3 13 2 1 . . . . 1 1 . 1 3 4 . 1 . . 9 . 1 7 Burn 12 | . . 1 4 . . . . . . . . . . . . . . . . 7 . . . Destroy 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Blast 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Smash 28 | . . . 8 1 1 . . . . . . . 1 3 4 . 1 . . 2 . 1 6 Sever 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . 1 Melee Attacks 317 | . 6 43 23 7 12 . . 2 7 47 28 8 6 14 15 4 11 3 . 31 1 13 36 Impact 195 | . 6 43 23 3 2 . . . . . . . 1 14 15 4 11 3 . 26 1 13 30 Slashing 122 | . . . . 4 10 . . 2 7 47 28 8 5 . . . . . . 5 . . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 47 | . . 2 2 1 . . . . 1 11 5 8 2 4 1 . . . . 4 . 1 5 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Follow-up Attacks 14 | . . . 2 . 1 . . . 1 2 . . 1 1 1 . 2 . . 3 . . . Damage Inflicted 25536 | 165 730 1633 3033 4248 81 . . . 224 2067 4230 913 500 1605 862 . 506 . . 1729 . 181 2829 Guns 7288 | 165 730 1439 972 2954 . . . . . 29 111 . 76 132 . . . . . 680 . . . Cannons 2202 | . . . 963 525 . . . . . . . . . . . . . . . . . . 714 Explosions 6910 | . . 194 522 655 . . . . . 475 2711 308 . 658 559 . . . . . . . 828 Melee 9031 | . . . 576 114 81 . . . 224 1533 1408 530 424 815 303 . 506 . . 1049 . 181 1287 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5878 | 165 543 1182 819 2961 . . . . . . . . 76 132 . . . . . . . . . Thermal 4458 | . 187 257 1134 518 . . . . . 29 111 . . . . . . . . 680 . . 1542 Explosive 5384 | . . 194 482 655 . . . . . 475 2711 308 . . 559 . . . . . . . . Electromagnetic 680 | . . . 22 . . . . . . . . . . 658 . . . . . . . . . Impact 4570 | . . . 576 48 51 . . . . . . . 41 815 303 . 506 . . 827 . 181 1222 Slashing 4566 | . . . . 66 30 . . . 224 1563 1408 605 383 . . . . . . 222 . . 65 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 10 . . . . . 1 1 1 1 1 . . . . . . . 3 3 Average Corruption 2 | . . . . 9 . . . . . 1 1 1 1 1 . . . . . . . 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . 9 . . . . . 2 4 2 2 1 . . . . . . . . 8 Message Errors 4 | . . . . 2 . . . . . . . 1 . . . . . . . . . . 1 Matter Fused 8 | . . . . 2 . . . . . 1 1 . 1 1 . . . . . . . . 2 Heat Flow Errors 5 | . . . . 2 . . . . . . 2 . . . . . . . . . . . 1 Energy Discharges 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . 1 . . . . . 1 1 . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3875 | . . . 239 58 51 . . . . 138 167 . 243 647 256 . 238 . . 605 . 166 1067 Projectiles 203 | . . . 6 . . . . . . . . . . . . . . . . . . . 197 Explosions 288 | . . . 16 10 . . . . . . 41 . . 66 11 . . . . . . . 144 Melee 3384 | . . . 217 48 51 . . . . 138 126 . 243 581 245 . 238 . . 605 . 166 726 Knockbacks 26 | . . . 7 6 1 . . . . . . . 1 . 1 . . . . 3 . . 7 Impact 15 | . . . 2 . 1 . . . . . . . 1 . 1 . . . . 3 . . 7 Kinetic 11 | . . . 5 6 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 278 | . . . 54 28 . . . . . . 25 . . 101 70 . . . . . . . . Shots 7 | . . . 3 1 . . . . . . 1 . . 1 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | . 96 1 445 407 4 . . . 25 60 178 . 1 . 23 10 . 36 30 196 21 . 192 Average Temperature 71 | . 31 1 103 87 2 . . . 16 18 54 . 1 . 7 5 . 19 10 58 19 . 68 Received Heat Transfer 2885 | . 222 141 1260 825 72 . . . . . 143 . . 27 . . . . 78 9 9 54 45 Effects 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . 4 1 1 . . . . . . . 1 3 3 . 1 . . 5 . 1 5 Combat Hostiles 9 | . . . 3 1 . . . . . . . . . 1 . . 1 . . 1 . . 2 Parts Fried 42 | . . . 3 1 . . . . . . . . 2 5 6 . 3 . . 8 . 4 10 Impact Corruptions 80 | . . . 8 1 2 . . . . . . . 1 19 5 . 9 . . 11 . 4 20 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 1 1 5 1 . . . . . . . . . . . . . . . 6 . . 1 Heat Transferred 7535 | . 444 703 2582 925 . . . . . 37 148 . . . . . . . . 1406 . . 1290 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Maximum Alert Level 4 | . . . 1 2 1 . . . . 1 4 3 2 4 3 . . . . 2 1 1 3 Low Security (%) 47 | 100 100 . 34 67 . . . . . 75 6 . . 16 . . . . . 26 . 65 14 Level 1 29 | . . . 65 17 100 . . . . 24 38 . 16 5 . . . . . 72 100 34 24 Level 2 11 | . . . . 14 . . . . . . 7 . 83 9 79 . . . . 1 . . 17 Level 3 11 | . . . . . . . . . . . 23 100 . 62 20 . . . . . . . 43 Level 4 1 | . . . . . . . . . . . 24 . . 6 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1452 | 5 82 . 327 596 390 . . . . 356 1452 1020 488 1314 753 . . . . 401 279 281 1092 Initial 804 | . . . 2 136 291 . . . . 42 167 804 380 149 638 . . . . 94 216 156 150 Average 298 | . 23 . 230 166 357 . . . . 170 714 925 445 722 636 . . . . 229 221 201 615 Influence Increases 10119 | 20 387 250 922 1105 164 . . . 207 686 1705 356 188 1425 305 . 80 . 150 581 93 205 1290 Destroy 0b10 Robot/C 3760 | . 240 120 500 640 . . . . 80 220 700 160 60 380 100 . 80 . . 180 . 20 280 Destroy 0b10 Robot/NC 630 | 20 30 . 55 140 5 . . . 15 60 115 10 15 65 20 . . . . 30 . 5 45 Destroy Leader 732 | . 66 10 106 188 2 . . . 10 24 86 . . 80 22 . . . . 58 . . 80 Allied During Kill 1357 | . . . . . . . . . 27 25 565 119 75 449 . . . . . 19 . . 78 Trap Triggered on 0b10 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . Successful Hack 20 | . 14 . 6 . . . . . . . . . . . . . . . . . . . . Disable Machine 600 | . 30 . 90 30 30 . . . . 60 . 15 15 135 15 . . . . 45 15 60 60 Destroy Structure 1180 | . 7 . 75 32 7 . . . . 62 224 52 8 256 118 . . . . 114 3 15 207 Partial Spotted 420 | . . . . 45 . . . . . 75 . . 15 15 15 . . . . 45 60 60 90 Lose Combat Pursuer 1410 | . . 120 90 30 120 . . . 75 150 15 . . 45 15 . . . 150 90 15 45 450 Influence Decreases 9027 | 20 338 293 628 809 405 162 48 145 140 411 611 842 710 549 866 395 207 221 10 336 199 233 449 Entered New Map 4162 | . . 25 4 164 305 132 38 145 . 25 175 632 570 279 666 275 67 221 . 46 169 123 101 Time Decay 3785 | 20 308 228 514 575 100 30 10 . 100 206 206 190 100 160 180 120 130 . 10 230 30 100 238 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . . . . . . . . . . Lost Part 420 | . 20 40 110 70 . . . . . 10 90 . . 10 . . 10 . . 10 . 10 40 Lost Ally 560 | . 10 . . . . . . . 40 70 140 20 40 100 20 . . . . 50 . . 70 Squads Dispatched 51 | . 2 . 1 17 . . . . . 2 6 . . 5 3 . . . . 6 . 2 7 Investigation 11 | . 2 . . 1 . . . . . . 2 . . 1 2 . . . . . . 1 2 Extermination 11 | . . . . 3 . . . . . 1 . . . . 1 . . . . 2 . 1 3 Reinforcement 11 | . . . 1 4 . . . . . 1 2 . . . . . . . . 3 . . . Assault 7 | . . . . . . . . . . . 2 . . 3 . . . . . . . . 2 Garrison 11 | . . . . 9 . . . . . . . . . 1 . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 24 | . 2 . 3 2 1 . . . . 2 4 2 . 1 1 . . . . 1 . . 5 Communications Jammed 37 | . . . . 3 . . . . . . . . . . . . . . . . . 4 30 Distress Signals 33 | . . . . 2 . . . . . . . . . . . . . . . . . 4 27 Times Spotted 370 | . 24 21 42 40 7 1 . . 10 24 39 9 9 26 9 4 4 . 10 20 3 12 56 Peak Tracking Total 20 | . 3 5 4 4 7 1 . . 6 7 9 5 2 10 5 5 2 . 12 4 2 7 20 Tactical Retreats 42 | . . 4 4 2 4 . . . 2 3 1 . . 1 1 . . . 2 4 1 1 12 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 9 | . 1 1 1 1 . . . . . 1 . . . 1 1 . . . . 1 . 1 . Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 43 | . 2 1 6 2 2 . . . . 4 . 1 1 9 1 . . 1 . 3 1 5 4 Max in Single Turn 7 | . 1 1 3 1 1 . . . . 2 . 1 . 7 1 . . 1 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 28 | . 6 1 3 3 . . . . . . 6 . . 1 . . . 5 . 1 . . 2 Terminals 14 | . 5 . 2 1 . . . . . . 6 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 Total Hacks 62 | . 12 1 10 6 . . . . . . 18 . . 1 . . . 10 . 2 . . 2 Successful 34 | . 8 1 6 3 . . . . . . 4 . . 1 . . . 10 . . . . 1 Failed 28 | . 4 . 4 3 . . . . . . 14 . . . . . . . . 2 . . 1 Catastrophic 7 | . . . . 1 . . . . . . 4 . . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 127 | . 9 . 6 2 . . . 1 . 23 7 1 . 14 5 . . . . 16 7 18 18 Terminals 35 | . 9 . 6 2 . . . . . . 18 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . 3 . . . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . . . 1 . . . . . 2 . . 1 Terminal Hacks 16 | . . 1 . 1 . . . . . . 4 . . . . . . 10 . . . . . Record 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . Open Door 5 | . . . . . . . . . . . 4 . . . . . . 1 . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . 7 . 2 . . . . . . . . . . . . . . . . . . . 1 Terminals 9 | . 7 . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Skim 6 | . 5 . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 3 . . . . . . 4 . . . . . . . . 1 . . 1 Full Trace Events 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 4 . . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . 15 . . . . . . . . . . . . . 19 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 3 . 1 . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Total Allies 45 | . 1 . . . . . . 7 . 6 14 5 1 3 1 . . . . 3 . . 4 Largest Group 12 | . 1 . . . . . . 7 7 3 12 9 7 8 1 . . . . 3 . . 2 Highest-Rated Group 719 | . 10 . . . . . . 226 226 210 618 719 570 676 49 . . . . 233 . . 299 Highest-Rated Ally 269 | . 10 . . . . . . 41 41 70 159 159 96 96 49 . . . . 103 . . 269 Zionite Dispatches 13 | . . . . . . . . . . 3 3 . . 2 . . . . . 2 . . 3 Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Light 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 DROP 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Ally Attacks 495 | . . . . . . . . . 30 37 208 47 46 75 5 . . . . 21 . . 26 Total Damage 14513 | . . . . . . . . . 343 742 4095 1785 1378 3254 95 . . . . 1405 . . 1416 Kills 104 | . . . . . . . . . 6 4 49 9 3 22 1 . . . . 2 . . 8 Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Active Infowar (turns) 6390 | 89 1041 344 341 1002 190 60 . . 82 427 329 . . 74 365 258 266 176 57 493 79 209 508 Optics 2881 | . . . . 396 . . . . . . . . . 74 365 258 266 176 57 493 79 209 508 Sensors 2007 | . . . . 180 190 60 . . . 28 32 . . . 347 258 216 . . . 5 209 482 Terrain 58 | . . . . . . . . . . . . . . . . . 21 37 . . . . . Structural 96 | . . . . 96 . . . . . . . . . . . . . . . . . . . Seismic 1815 | 89 1041 344 341 . . . . . . . . . . . . . . . . . . . . Cloaking 1101 | . . . . . . . . . . . . . . . 2 22 23 1 18 493 79 209 254 Spoofing 838 | . . . . . . . . . 82 427 329 . . . . . . . . . . . . Jamming 1182 | . . . . 356 . . . . . . . . . . . . 83 40 . 75 79 209 340 ECM 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . 2 . 2 1 . . . . . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 18 | . . . . . . . . . . 4 . . . 2 1 . . . . 2 2 5 2 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 3 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Component Stockpiles 3 | . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 12092 | 153 1112 1563 1459 2432 217 66 34 579 280 427 432 385 210 332 365 258 266 176 57 493 79 209 508 Spaces Moved 16640 | 113 862 990 771 1518 376 243 139 1106 758 1048 946 237 156 798 1100 429 441 627 251 1339 297 640 1455 Core 6 | 3 . . . 3 . . . . . . . . . . . . . . . . . . . Treads 1374 | . . 202 75 1097 . . . . . . . . . . . . . . . . . . . Legs 560 | . . . 559 1 . . . . . . . . . . . . . . . . . . . Wheels 1897 | 110 862 788 137 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 12803 | . . . . 417 376 243 139 1106 758 1048 946 237 156 798 1100 429 441 627 251 1339 297 640 1455 Fastest Speed 7 | 50 80 105 97 26 23 24 24 24 17 19 22 27 27 28 24 26 26 20 20 17 15 7 7 Average Speed 46 | 83 88 118 113 122 23 24 24 30 26 23 22 40 27 28 25 26 27 23 21 19 17 17 16 Slowest Speed 450 | 100 120 260 250 450 24 24 24 84 94 27 27 97 30 28 28 26 32 32 22 90 20 20 18 Overloaded Moves 191 | . . . . 1 . . . . 8 10 . . . . . . . . . . 16 13 143 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 77 | . . . . . . . . . . 2 3 . 2 4 3 . . . 1 5 2 8 47 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 98 70 58 42 8 43 33 89 66 24 61 66 77 47 27 56 61 84 54 32 9 81 41 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 12 | . . 1 . . . 2 . 2 . . . . . . . 1 1 1 . 2 . 2 . Known Exits Taken 14 | . 1 . 1 . 1 1 1 . 1 . 1 . . . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 9 | 1 . 1 . 1 . . . 1 . 1 . 1 1 1 . . . . . 1 . . . Scrap Searched 22 | . . 2 . . . 3 1 2 3 . . . . . . 3 3 . 5 . . . . Spaces Dug 79 | . 5 4 1 5 7 . . . . 6 . . . 3 7 4 1 1 . 16 1 5 13 Terrain Destroyed 708 | . 5 19 79 38 7 . . . . 27 165 23 2 171 61 4 1 1 . 16 1 5 83 Melee 79 | . 5 4 1 5 7 . . . . 6 . . . 3 7 4 1 1 . 16 1 5 13 Projectile 39 | . . . 33 . . . . . . . . . 2 2 . . . . . . . . 2 AOE 590 | . . 15 45 33 . . . . . 21 165 23 . 166 54 . . . . . . . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Total 19701 | 139 1122 1164 1136 1880 486 250 138 1343 825 1156 1095 503 308 872 1147 568 571 651 253 1479 319 707 1589 Wait 1755 | . 166 26 149 135 79 . . 223 49 22 83 220 133 52 . 134 118 . . 47 9 10 100 Move 16474 | 112 861 989 770 1517 375 242 138 1105 757 1043 939 236 152 789 1094 428 440 626 248 1328 292 623 1370 Hop 65 | . . . . . . . . . . 2 3 . 1 4 2 . . . 1 5 2 8 37 Pick Up 134 | 5 14 8 27 28 7 3 . 2 2 8 3 1 1 . 6 . 1 3 . 3 1 4 7 Fast Attach 142 | 7 . 1 11 22 2 . . 4 4 9 6 10 3 2 7 1 1 7 1 21 5 12 6 Attach 61 | . 2 7 15 7 3 1 . 2 2 2 1 4 1 2 . . . 1 1 1 . 2 7 Detach 76 | . . . 5 14 2 1 . 3 2 6 1 8 4 3 3 1 . 2 2 10 1 5 3 Swap 87 | 1 11 15 15 7 2 1 . . 1 8 3 1 1 . 8 . 1 1 . 4 2 2 3 Drop 139 | . 12 . 20 16 5 2 . 3 2 9 4 5 1 . 8 . 1 8 . 15 5 13 10 Fire 450 | 14 50 75 105 127 . . . . . 3 24 2 6 7 7 . . . . 17 1 . 12 Melee 293 | . 6 43 19 7 11 . . 1 6 42 28 8 5 13 12 4 9 3 . 28 1 13 34 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 7) 445 | -10/Materials | Discovered new exit (range 14) 617 | -10/Materials | Discovered new exit (range 7) 744 | -10/Materials | Discovered new exit (range 14) 954 | -10/Materials | Derelicts attacked the area 1005 | -10/Materials | Learned Storage garrison access intel 1074 | -10/Materials | Learned 4 Subcaves zone layouts 1133 | -10/Materials | Identified exit to Subcaves 1182 | -10/Materials | Learned location of 2 exits from Materials 1220 | -10/Materials | Learned 4 Subcaves zone layouts 1247 | -10/Materials | Learned location of 2 exits from Materials 1266 | -10/Materials | Entered Subcaves 1381 | -10/Subcaves | Disturbed a concealed Subdweller 1574 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1675 | -10/Subcaves | Lost 4 parts (1p1n1u1w) 1834 | -10/Subcaves | Learned location of Zion (-6) 2124 | -10/Subcaves | Core integrity fell below 50% 2235 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 2245 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2262 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2381 | -10/Subcaves | Discovered new exit (range 10) 2414 | -10/Subcaves | Learned 8 Materials zone layouts 2477 | -10/Subcaves | Core integrity fell below 20% 2562 | -10/Subcaves | Discovered new exit (range 11) 2711 | -10/Subcaves | Visited 4L-MR0's lab 2719 | -10/Subcaves | Found Prototype Device 2727 | -10/Subcaves | Found Gun Armor 2829 | -10/Subcaves | Entered Materials 2829 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2830 | -8/Materials | Identified exit to Factory 2834 | -8/Materials | Identified Sfc. Transmogrifier 3101 | -8/Materials | Lost 3 parts (1u2w) 3216 | -8/Materials | Lost 3 parts (1p2n) 3803 | -8/Materials | Core integrity fell below 50% 4187 | -8/Materials | Core integrity fell below 20% 4288 | -8/Materials | Entered Factory 4288 | -7/Factory | Evolved 2 slots: Utility x2 4435 | -7/Factory | Lost 3 parts (1p2u) 4779 | -7/Factory | Found Powered Armor 4782 | -7/Factory | Found Powered Armor 5335 | -7/Factory | Discovered new exit (range 15) 5617 | -7/Factory | Build established: Tank 5714 | -7/Factory | Discovered new exit (range 8) 5935 | -7/Factory | Repaired Lrg. Storage Unit 5937 | -7/Factory | Garrison activated, responded to threat 6359 | -7/Factory | Garrison activated, responded to threat 6372 | -7/Factory | System corruption reached 10% 6431 | -7/Factory | Destroyed 7 combat bots 6524 | -7/Factory | Build established: Mutant 6590 | -7/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 6648 | -7/Factory | Discovered new exit (range 9) 6720 | -7/Factory | Entered another Factory area 6720 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6927 | -6/Factory | Discovered new exit (range 15) 6936 | -6/Factory | Identified exit to Lower Caves 6937 | -6/Factory | Entered Lower Caves 6941 | -6/Lower Caves | Build established: Sprinter 6991 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7000 | -6/Lower Caves | Discovered new exit (range 11) 7002 | -6/Lower Caves | Identified exit to Lower Caves 7003 | -6/Lower Caves | Entered another Lower Caves area 7035 | -6/Lower Caves | Discovered new exit (range 8) 7036 | -6/Lower Caves | Identified exit to Zion 7037 | -6/Lower Caves | Entered Zion 7056 | -6/Zion | Discovered new exit (range 16) 7096 | -6/Zion | Learned location of Warlord (-4) 7130 | -6/Zion | Identified exit to Deep Caves 7180 | -6/Zion | Found Prototype Special Weapon 7180 | -6/Zion | Identified RU-N14's Throwing Claymores 7290 | -6/Zion | Received a hallucinogenic algorithm 7290 | -6/Zion | Ran a hallucination algorithm 7309 | -6/Zion | Gained Derelict followers 7328 | -6/Zion | Met Imprinter 7332 | -6/Zion | Imprinted 7334 | -6/Zion | Declared Zion's savior 7362 | -6/Zion | Found RU-N14's Throwing Claymores 7372 | -6/Zion | Found Prototype Device 7372 | -6/Zion | Identified Bomb Factory No. 2 7386 | -6/Zion | Found RU-N14's Throwing Claymores 7616 | -6/Zion | Entered Proximity Caves 7616 | -5/Proximity Caves | Accompanied by 7 allies 7664 | -5/Proximity Caves | Found DCF Scrap (12 items) 7688 | -5/Proximity Caves | Identified exit to Factory 7896 | -5/Proximity Caves | Entered Factory 7896 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7951 | -5/Factory | Retrieved Zion intel report: Active Terminals 7973 | -5/Factory | Retrieved Zion intel report: Emergency Access 7974 | -5/Factory | Zion Light squad teleported in 8033 | -5/Factory | Discovered new exit (range 12) 8042 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 8043 | -5/Factory | Zion Trap Resupply teleported in 8088 | -5/Factory | Lost 3 allies 8157 | -5/Factory | Discovered new exit (range 16) 8196 | -5/Factory | Search patrols dispatched 8216 | -5/Factory | Spotted B-75 Beast 8302 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 8303 | -5/Factory | Zion Hacker squad teleported in 8323 | -5/Factory | Entered Extension 8323 | -5/Extension | Accompanied by 2 allies 8360 | -5/Extension | Rescued a captive Derelict 8370 | -5/Extension | Rescued a captive Derelict 8371 | -5/Extension | Rescued a captive Derelict 8377 | -5/Extension | Rescued A7 8395 | -5/Extension | Build established: Messiah-Sprinter 8418 | -5/Extension | Rescued a captive Derelict 8426 | -5/Extension | Zion Fire squad teleported in 8428 | -5/Extension | Zion Light squad teleported in 8430 | -5/Extension | Zion Recon squad teleported in 8441 | -5/Extension | Lost 3 allies 8452 | -5/Extension | Spotted B-75 Beast 8474 | -5/Extension | Spotted B-75 Beast 8492 | -5/Extension | Allies destroyed B-75 Beast 8505 | -5/Extension | Allies destroyed B-75 Beast 8586 | -5/Extension | Lost 5 allies 8623 | -5/Extension | First assault squad dispatched 8648 | -5/Extension | Disrupted transfer network 8686 | -5/Extension | Lost 4 parts (1n1u2w) 8720 | -5/Extension | Discovered new exit (range 15) 8721 | -5/Extension | Discovered new exit (range 15) 8724 | -5/Extension | Identified exit to Cetus 8755 | -5/Extension | Entered Cetus 8755 | -5/Cetus | Accompanied by 4 allies (A7) 8759 | -5/Cetus | Spotted Cetus Guard 8759 | -5/Cetus | Spotted Cetus Guard 8760 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8766 | -5/Cetus | Spotted Cetus Guard 8769 | -5/Cetus | Allies destroyed Cetus Guard 8770 | -5/Cetus | Spotted Cetus Guard 8771 | -5/Cetus | Allies destroyed Cetus Guard 8779 | -5/Cetus | Allies destroyed Cetus Guard 8781 | -5/Cetus | Allies destroyed Cetus Guard 8798 | -5/Cetus | Started Cetus Manufacturing Module 8823 | -5/Cetus | Manufactured an Enhanced Grunt 8824 | -5/Cetus | Escorted A7 to Cetus Mainframe 8848 | -5/Cetus | Manufactured an Enhanced Grunt 8873 | -5/Cetus | Manufactured an Enhanced Grunt 8898 | -5/Cetus | Manufactured an Enhanced Grunt 8923 | -5/Cetus | Manufactured an Enhanced Grunt 8946 | -5/Cetus | Discovered new exit (range 16) 8993 | -5/Cetus | Spotted Cetus Guard 8993 | -5/Cetus | Spotted Cetus Guard 8993 | -5/Cetus | Spotted Cetus Guard 9001 | -5/Cetus | Allies destroyed Cetus Guard 9007 | -5/Cetus | Allies destroyed Cetus Guard 9010 | -5/Cetus | Allies destroyed Cetus Guard 9011 | -5/Cetus | Spotted Cetus Guard 9013 | -5/Cetus | Allies destroyed Cetus Guard 9015 | -5/Cetus | Discovered new exit (range 16) 9019 | -5/Cetus | Scared off Revision 17 9104 | -5/Cetus | Murdered A7 9110 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9140 | -5/Cetus | Entered Archives 9140 | -5/Archives | Accompanied by 7 allies 9193 | -5/Archives | Discovered new exit (range 16) 9195 | -5/Archives | Discovered new exit (range 15) 9350 | -5/Archives | Entered Hub_04(d) 9350 | -5/Hub_04(d) | Accompanied by 6 allies 9366 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 9387 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 9388 | -5/Hub_04(d) | Zion Heavy squad teleported in 9414 | -5/Hub_04(d) | Garrison activated, responded to threat 9476 | -5/Hub_04(d) | Lost 5 allies 9517 | -5/Hub_04(d) | Zion Resource Resupply teleported in 9568 | -5/Hub_04(d) | Discovered new exit (range 10) 9644 | -5/Hub_04(d) | Spotted B-75 Beast 9650 | -5/Hub_04(d) | First assault squad dispatched 9660 | -5/Hub_04(d) | Network Hub disabled 9676 | -5/Hub_04(d) | Build established: Scavenger-Sprinter 9682 | -5/Hub_04(d) | Entered Factory 9682 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9883 | -4/Factory | Retrieved Zion intel report: Emergency Access 9956 | -4/Factory | Discovered new exit (range 16) 9959 | -4/Factory | Identified exit to Upper Caves 9974 | -4/Factory | Spotted B-86 Titan 9981 | -4/Factory | Build established: Scout 10047 | -4/Factory | Entered Upper Caves 10304 | -4/Upper Caves | Discovered new exit (range 5) 10305 | -4/Upper Caves | Identified exit to Upper Caves 10305 | -4/Upper Caves | Entered another Upper Caves area 10320 | -4/Upper Caves | Build established: Ninja 10340 | -4/Upper Caves | Discovered new exit (range 2) 10340 | -4/Upper Caves | Identified exit to Research 10456 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 10460 | -4/Upper Caves | Spotted B-86 Titan 10548 | -4/Upper Caves | Learned location of Armory (-4) 10560 | -4/Upper Caves | Encountered a Warlord checkpoint 10561 | -4/Upper Caves | Found DCF Scrap (13 items) 10570 | -4/Upper Caves | Discovered new exit (range 6) 10571 | -4/Upper Caves | Identified exit to Warlord 10571 | -4/Upper Caves | Entered Warlord 10617 | -4/Warlord | Visited the Vortex Lab 10617 | -4/Warlord | Found Prototype Energy Gun 10617 | -4/Warlord | Identified Vortex Rail 10622 | -4/Warlord | Found Vortex Rail 10624 | -4/Warlord | Found Vortex Rail 10628 | -4/Warlord | Warlord's base attacked by MAIN.C 10647 | -4/Warlord | Rebuked by Warlord 10670 | -4/Warlord | Learned Research stockpile data 10670 | -4/Warlord | Learned 4 Armory zone layouts 10670 | -4/Warlord | Learned Quarantine security intel 10670 | -4/Warlord | Learned Research recycling unit intel 10697 | -4/Warlord | Found Prototype Device 10697 | -4/Warlord | Identified Exp. Focal Shield 10702 | -4/Warlord | Found Prototype Processor 10702 | -4/Warlord | Identified Exp. Target Analyzer 10744 | -4/Warlord | Discovered new exit (range 14) 10747 | -4/Warlord | Identified exit to Proximity Caves 10747 | -4/Warlord | Entered Proximity Caves 10782 | -3/Proximity Caves | Found DCF Scrap (12 items) 10794 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10804 | -3/Proximity Caves | Entered Research 10804 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 10806 | -3/Research | Loaded intel: 5 recycling unit locations 10818 | -3/Research | Zion Zionite Resupply teleported in 10828 | -3/Research | Found Prototype Protection 10828 | -3/Research | Identified Zio. Shade Carapace 10878 | -3/Research | Spotted B-86 Titan 10883 | -3/Research | Zion Heavy squad teleported in 10900 | -3/Research | Destroyed B-86 Titan 11001 | -3/Research | Retrieved Zion intel report: Active Terminals 11193 | -3/Research | Garrison activated, responded to threat 11202 | -3/Research | Build established: Messiah-Sprinter 11207 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 11230 | -3/Research | Discovered new exit (range 16) 11297 | -3/Research | Entered another Research area 11297 | -2/Research | Evolved 2 slots: Utility x2 11330 | -2/Research | Retrieved Zion intel report: Branch Access 11330 | -2/Research | Identified exit to Testing 11343 | -2/Research | Retrieved Zion intel report: Emergency Access 11376 | -2/Research | Entered Testing 11386 | -2/Testing | Found Prototype Device 11386 | -2/Testing | Identified 2N-1CE's Frost Array 11420 | -2/Testing | Spotted Striker 11420 | -2/Testing | Spotted Striker 11430 | -2/Testing | Found Prototype Energy Cannon 11430 | -2/Testing | Identified Hpw. Disruptor Cannon 11444 | -2/Testing | Found Prototype Energy Cannon 11444 | -2/Testing | Identified Potential Cannon 11473 | -2/Testing | Retrieved Zion intel report: Active Garrisons 11519 | -2/Testing | Retrieved Zion intel report: Component Schematics 11523 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 11524 | -2/Testing | Found Prototype Processor 11524 | -2/Testing | Identified Exp. Core Analyzer 11568 | -2/Testing | Retrieved Zion intel report: Guard Positions 11570 | -2/Testing | Discovered new exit (range 20) 11572 | -2/Testing | Retrieved Zion intel report: Active Terminals 11574 | -2/Testing | Spotted Superbehemoth 11575 | -2/Testing | Found Prototype Processor 11575 | -2/Testing | Identified Exp. Terrain Scan Processor 11585 | -2/Testing | Identified exit to Access 11585 | -2/Testing | Entered Access 11585 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11632 | -1/Access | Zion Experimental squad teleported in 11674 | -1/Access | Build established: Infiltrator-Ninja 11697 | -1/Access | Retrieved Zion intel report: Component Stockpiles 11698 | -1/Access | Zion Melee Resupply teleported in 11835 | -1/Access | First assault squad dispatched 11869 | -1/Access | Retrieved Zion intel report: Active Terminals 11870 | -1/Access | Zion Hacker squad teleported in 12026 | -1/Access | Spotted B-99 Colossus 12044 | -1/Access | Spotted B-99 Colossus 12045 | -1/Access | Spotted B-99 Colossus 12089 | -1/Access | Discovered new exit (range 9) 12093 | -1/Access | Identified exit to Surface 12093 | *** | Escaped! Last Messages --------------- 12056_ System corrupted: Matter fused (-9). 12060_ K-01 Serf cleans the Wave Collapse Detector. 12062_ Slug penetrates Wave Collapse Detector. 12062_ Wave Collapse Detector explodes. 12062_ Imp. Cloaking Device destroyed. 12062_ Med. Insulated Plating destroyed. 12062_ K-01 Serf destroyed. 12079_ W-44 Eye distress signal jammed. 12080_ K-01 Serf cleans the Terminal. 12080_ W-44 Eye distress signal jammed. 12080_ Dropped Nanosword. 12082_ Acquired Nanosword. 12083_ Sealed Barrier breached. 12085_ ALERT: Unidentified disturbance in Zone 3Q, assault force dispatched. 12086_ K-01 Serf cleans the Terminal. 12089_ Main Access Shell breached. 12089_ EXIT=FOUND 12090_ K-01 Serf cleans the Terminal. 12093_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????#### """ # #???????????? | | ?????????# "R #* #???????????? | | ?######### """ % # #???????????? | | ## """ # !! #???????????? | | #* !! #???????????? | | # ! #???????????? | | ###########???????????? | | ############+########## #?????????????????????? | | #??????# #????# #?????????????????????? | | #??????# #????# #?????????????????????? | | ###????# " #???? ????????????????????? | | ###??# """ #???? ???????????????????? | | #??# """#??? #??????????????????? | | #??# " #??? #??????????????????? | | ##?# #???BB BB #??????????????????? | | #?# #?? BB BB #??????????????????? | | ! #?###########?? #??????????????????? | | ##??????????????""""""""""#??????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #??????????????#?????????????????????????????? | | ##??????????????# ?????????#??????????????????? | | ####???????????????# ?""""""? #??????????????????? | | #??????????????????# " "? #??????????????????? | | #??????????????????# " "" "? #??????????????????? | | #??????????????????# " "@ " #??????????????????? | | ???????????????????# " #??????????????????? | | ??##########???????# "" #??????????????????? | | ### != #???????# #??????????????????? | | " == #???????# #??????????????????? | | # #???????"" " """??????????????????? | | # #???????#"" #??????????????????? | | # #???????#"" #??????????????????? | | # #???????#"" #??????????????????? | | # #???????#T #??????????????????? | | # ##??????#"" #??????????????????? | | # "#??????#"" #??????????????????? | | #####/#+###"########"" ####### #?????????? | | g g #?????????? | | #### +?????????? | | ???# #+############################# #?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 175 Coolant Potential 120 Energy Generation 64 Energy Capacity 1300 Matter Stores 700 Matter Capacity 700 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 16 Armor Coverage 625 Resistance: KI 30 Resistance: TH 20 Resistance: EX 50 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Particle Charging 25 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 30 Item Schematics ----------------- Imp. Thermal Generator | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Mass Driver | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Cld. Antimatter Reactor | -2/Testing | Archive Exp. Coolant Injector | -2/Testing | Archive Centrium Heavy Armor Plating | -2/Testing | Archive Adv. Remote Force Field | -2/Testing | Z-intel Centrium Wheel | -2/Testing | Z-intel Adv. Heavy Siege Treads | -2/Testing | Z-intel Imp. Focal Shield | -2/Testing | Z-intel Seismic Detector | -2/Testing | Z-intel Fusion Compressor | -2/Testing | Z-intel Adv. ECM Suite | -2/Testing | Z-intel Adv. Field Recycling Unit | -2/Testing | Z-intel Field Propulsion Drive | -2/Testing | Z-intel Imp. Antigrav System | -2/Testing | Z-intel Com. Wheel | -2/Testing | Z-intel Adv. Thermal Shield | -2/Testing | Z-intel Myomer Leg | -2/Testing | Z-intel Adv. Heavy Treads | -2/Testing | Z-intel Adv. Power Amplifier | -2/Testing | Z-intel Lgt. Quantum Reactor | -2/Testing | Z-intel Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive K-01 Serf | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 21% | -7/Factory Studied --------- Maul | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked VSS Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed ChromaticCryofiberShooter Manual? 0 Play Time 04:19:28 Cumulative 245.9 hours Start 2026.06.24 @ 10:36:12 End 2026.06.24 @ 18:07:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type 0 Total 14 Types 11/1/1/0/0/0/0/0/0/1 Lore% 75 Gallery% 72 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e8cbb44-2cf6-4e72-bc37-b04fb36a9115