Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 21:46:53 Player: Megaknight51 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (150) 750 Value Destroyed (3766) 3766 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (216) 216 TOTAL SCORE: 7432 Bonus ------- Follower Combat Kills 216 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 68/100 System Corruption 12% Temperature Cool (0) Movement Rolling (200) Ox8 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- Flak Gun > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Scrap Suit Large Matter Pod (150) Improved Signal Interpreter Target Analyzer Core Analyzer Particle Charger Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Remote Datajack Plasma Cutter Improved Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Reinforced Deuterium Engine Armored Wheel Scrap Suit Large Matter Pod Improved Signal Interpreter Core Analyzer Core Analyzer Particle Charger Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Lightning Gun Lightning Gun Lightning Gun Lightning Gun Arc Projector Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter Improved Plasma Cutter Heavy Flail [Rating: 45] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Arc Projector Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 4 | . . . 2 . 2 . Weapon . | . . . . . . . Parts Attached 108 | 6 5 6 16 7 31 37 Power 14 | 1 . 2 3 1 4 3 Engine 11 | 1 . 2 2 . 4 2 Core 3 | . . . 1 1 . 1 Reactor . | . . . . . . . Propulsion 31 | 2 2 2 4 2 8 11 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 31 | 2 2 2 4 2 8 11 Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 2 . 5 2 7 8 Device 3 | . . . . 1 . 2 Storage 4 | 1 2 . . . 1 . Processor 6 | . . . 1 1 3 1 Hackware . | . . . . . . . Protection 12 | . . . 4 . 3 5 Artifact . | . . . . . . . Weapon 38 | 2 1 2 4 2 12 15 Energy Gun 10 | . 1 . . . . 9 Energy Cannon . | . . . . . . . Ballistic Gun 24 | 2 . 2 4 1 10 5 Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 69 | . 2 5 7 5 12 38 Power 7 | . . 1 . 1 1 4 Propulsion 24 | . 1 3 3 1 4 12 Utility 15 | . . . 2 2 4 7 Weapon 23 | . 1 1 2 1 3 15 Highest Loss Streak 12 | . 1 2 4 2 5 12 To Critical Strikes 1 | . . 1 . . . . Average Backups 19 | 2 12 14 22 23 23 18 Power 3 | . 2 3 6 6 3 1 Propulsion 1 | . 2 . 3 3 2 . Utility 5 | . 1 3 2 4 7 9 Weapon 8 | . 6 7 9 9 10 5 Tool/Special . | . . . . . . . Unused Backups 46 | . 2 . 5 1 23 15 Power 12 | . 1 . 3 1 5 2 Propulsion . | . . . . . . . Utility 11 | . . . . . 1 10 Weapon 20 | . 1 . 2 . 17 . Tool/Special 3 | . . . . . . 3 Average Slot Usage (%) 90 | . 85 83 90 98 95 85 Engine 8 | . 14 13 10 1 8 7 Core 1 | . . . . 9 . 3 Wheel 19 | . 28 27 21 21 16 15 Device 2 | . . . . 4 3 4 Storage 10 | . 14 14 11 11 9 7 Processor 16 | . . . 7 20 26 22 Protection 9 | . . . 16 8 13 7 Energy Gun 3 | . 10 3 . . . 7 Ballistic Gun 16 | . 17 24 22 20 16 6 Peak Build Rating 45 | 6 9 9 19 22 36 45 Average Rating 23 | 5 7 7 15 20 29 37 On Entrance 13 | . 6 9 8 19 20 34 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 125 | 12 89 89 97 98 114 125 Greatest Support 44 | 20 20 20 26 26 32 44 Greatest Overweight (x) 38 | . 4 8 9 5 9 38 Average Overweight (x) 3 | . 2 4 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 Most Carried 25 | 6 17 17 25 25 25 25 Average Carried 20 | 2 12 14 22 24 24 19 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 17 17 25 22 20 17 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 3206 | 266 226 224 470 165 778 1077 Remotely . | . . . . . . . Salvage Created 5159 | 118 458 359 857 187 1072 2108 Parts 352 | 7 36 39 54 28 62 126 Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | 1 . . 2 . . 4 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 107 | . 12 13 21 12 22 27 Guns 98 | . 11 13 21 12 17 24 Cannons 1 | . . . . . 1 . AOE 7 | . 1 . . . 4 2 Classes Destroyed 15 | 2 4 1 1 . 4 3 Worker 17 | . 1 . 3 . 1 12 Builder 9 | . . 2 . . 1 6 Tunneler 5 | 3 1 . . . 1 . Recycler 9 | 1 . . 1 . 2 5 Mechanic 1 | . . . . . . 1 Operator 1 | . 1 . . . . . Watcher 1 | . . . . . 1 . Swarmer 41 | . 3 9 7 12 4 6 Grunt 39 | . 9 4 9 . 7 10 Brawler 2 | . . . . . . 2 Duelist 2 | . . . . . 1 1 Sentry 14 | . . . 5 . 7 2 Hunter 5 | . . . . . 2 3 Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Best Kill Streak 8 | 3 4 4 5 4 5 8 Combat Bots Only 5 | . 3 4 4 4 4 5 Max Kills in Single Turn 2 | 1 1 2 2 2 2 2 Gunslinging 1 | . . . 1 1 . . Exploded 2 | . 1 . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 769 | . 40 50 93 74 169 343 Missed 205 | . 7 14 27 16 63 78 Hits 564 | . 33 36 66 58 106 265 Melee 9 | . . . . . . 9 Projectile 555 | . 33 36 66 58 106 256 AOE 1 | . . . . 1 . . Critical Strikes 19 | . 1 3 4 . 6 5 Actively Blocked 1 | . . . . . . 1 Damage Taken 7906 | . 423 378 765 494 1949 3897 Core 1472 | . 82 146 148 60 336 700 Absorbed by Shields 318 | . . . . 51 239 28 Redirected to Shielding 146 | . . . . . 43 103 Core Remaining (%) 48 | 100 . 8 . 48 38 . Volleys Fired 376 | 17 34 36 62 25 78 124 Largest 2 | 2 2 2 2 2 2 2 Hottest 110 | 40 85 85 46 46 67 110 Shots Fired 735 | 34 68 64 123 46 155 245 Gun 712 | 34 68 64 123 46 136 241 Cannon 15 | . . . . . 15 . Launcher 8 | . . . . . 4 4 Special . | . . . . . . . Kinetic 594 | 34 48 60 123 46 151 132 Thermal 24 | . 20 4 . . . . Explosive 8 | . . . . . 4 4 Electromagnetic 109 | . . . . . . 109 Robot Hit Streak 36 | 13 10 9 14 7 36 20 Robot Miss Streak 5 | 1 3 4 5 5 2 4 Penetration Max 1 | . . . . . 1 1 Secondary Targets 13 | . . 3 2 3 1 4 Max Gunslinging Chain 1 | . . 1 1 1 1 1 Shots Hit Robots 535 | 26 45 39 84 24 132 185 Core Hits 268 | 8 28 20 36 12 58 106 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . 1 1 . 1 2 Critical Strikes 6 | . . 1 1 . 1 3 Destroy 5 | . . 1 1 . 1 2 Corrupt 1 | . . . . . . 1 Melee Attacks 3 | . . . . . 1 2 Impact 3 | . . . . . 1 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8668 | 196 550 445 1205 370 2675 3227 Guns 7537 | 196 483 445 1205 370 2042 2796 Cannons 167 | . . . . . 167 . Explosions 948 | . 51 . . . 466 431 Melee . | . . . . . . . Ramming 16 | . 16 . . . . . Kinetic 6461 | 196 237 415 1205 370 2209 1829 Thermal 478 | . 246 30 . . . 202 Explosive 695 | . . . . . 466 229 Electromagnetic 1018 | . 51 . . . . 967 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . 1 1 1 1 4 11 Average Corruption 1 | . 1 1 1 1 4 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . 3 5 4 6 2 13 Message Errors 8 | . 1 1 1 1 1 3 Matter Fused 7 | . 1 2 . 1 . 3 Heat Flow Errors 5 | . . . 1 2 . 2 Energy Discharges 2 | . 1 1 . . . . Parts Rejected 2 | . . . . . 1 1 Parts Fused 1 | . . 1 . . . . Data Loss (minor) 3 | . . . 2 . . 1 Data Loss (major) 1 | . . . . . . 1 Misfires 3 | . . . . 2 . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 45 | . 4 . . . 38 3 Projectiles 5 | . . . . . 5 . Explosions 40 | . 4 . . . 33 3 Melee . | . . . . . . . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 117 | . 27 . . . . 90 Shots 3 | . 1 . . . . 2 Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 484 | . 286 68 269 250 118 484 Average Temperature 114 | . 66 24 42 110 23 163 Received Heat Transfer 2043 | . 219 114 321 9 572 808 Effects 19 | . . . . 2 . 17 Shutdowns 4 | . . . . . . 4 Energy Bleed 6 | . . . . . . 6 Interference 7 | . . . . 2 . 5 Matter Decay 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . . . 3 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . 1 . Heat Transferred 866 | . 592 74 . . . 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . 1 . . . . 4 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 1 | . . . 1 . 1 1 Low Security (%) 91 | 100 100 100 80 100 97 80 Level 1 8 | . . . 19 . 2 19 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 270 | 10 131 127 248 164 248 270 Initial 110 | . . 47 . 79 . 110 Average 74 | 1 66 47 106 78 54 102 Influence Increases 3541 | 20 435 335 621 285 934 911 Destroy 0b10 Robot/C 2260 | . 240 260 420 240 560 540 Destroy 0b10 Robot/NC 220 | 20 15 10 20 . 35 120 Destroy Leader 554 | . 50 50 110 30 184 130 Allied During Kill 32 | . . . . . 32 . Successful Hack 74 | . 6 . 8 . 16 44 Select Force Hacks 30 | . . . 30 . . . Disable Machine 120 | . 30 . 15 15 30 30 Destroy Structure 71 | . 4 . 3 . 32 32 Lose Combat Pursuer 180 | . 90 15 15 . 45 15 Influence Decreases 3352 | 20 312 458 415 491 690 966 Entered New Map 337 | . . 76 . 127 . 134 Time Decay 2360 | 20 292 342 375 294 555 482 Lost Part 595 | . 20 40 40 50 95 350 Lost Ally 60 | . . . . 20 40 . Squads Dispatched 15 | . 2 . 3 . 4 6 Investigation 2 | . 1 . 1 . . . Extermination 4 | . . . . . . 4 Reinforcement 9 | . 1 . 2 . 4 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 13 | . 3 . 5 . 1 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 184 | . 27 14 40 13 47 43 Peak Tracking Total 7 | . 6 4 6 4 6 7 Tactical Retreats 8 | . 3 1 1 . 2 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 7 | . 2 . 1 . . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 8 | . 2 . 1 1 2 2 Max in Single Turn 2 | . 2 . 1 1 1 1 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 18 | . 3 . 4 . 7 4 Terminals 12 | . 3 . 2 . 5 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers 3 | . . . 1 . 1 1 Garrison Access 1 | . . . . . 1 . Total Hacks 35 | . 4 . 6 . 17 8 Successful 13 | . 1 . 2 . 6 4 Failed 20 | . 2 . 4 . 10 4 Catastrophic 9 | . 1 . 2 . 5 1 Database Lockouts 2 | . 1 . . . 1 . Manual 23 | . 5 . 5 . 11 2 Terminals 21 | . 4 . 4 . 11 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . . 1 . . . Scanalyzers 8 | . . . 1 . 3 4 Garrison Access 3 | . . . . . 3 . Terminal Hacks 5 | . 1 . 1 . 3 . Robot Analysis 1 | . 1 . . . . . Branch Access Points 4 | . . . 1 . 3 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . . 2 2 Retrieve Study 4 | . . . . . 2 2 Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . . . 1 . . 1 Terminals 1 | . . . . . . 1 Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 12 | . 3 . 3 . 4 2 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . . . . 2 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 4 | . . . . 4 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 31 | . . . . 31 16 . Total Orders . | . . . . . . . Ally Attacks 86 | . . . . 3 83 . Total Damage 881 | . . . . 21 860 . Kills 7 | . . . . . 7 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) 784 | . . . . . . 784 Sensors 784 | . . . . . . 784 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 7478 | 135 779 858 1080 652 2252 1722 Spaces Moved 3856 | 96 464 517 394 340 1284 761 Core 11 | 3 . . . . . 8 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3845 | 93 464 517 394 340 1284 753 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 140 135 135 130 120 Average Speed 142 | 79 115 140 136 137 148 161 Slowest Speed 1950 | 80 140 200 215 175 215 1950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 55 | 4 84 94 35 55 97 18 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 72 | . 3 . . . 28 41 Melee 2 | . . . . . . 2 Projectile 1 | . . . . . 1 . AOE 69 | . 3 . . . 27 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 5189 | 124 648 593 817 479 1511 1017 Wait 652 | . 124 27 318 102 36 45 Move 3850 | 95 463 516 393 339 1283 761 Hop . | . . . . . . . Pick Up 101 | 6 14 5 18 2 35 21 Fast Attach 30 | 6 3 . 2 1 4 14 Attach 56 | . 2 5 8 5 11 25 Detach 6 | . 2 . . 1 1 2 Swap 38 | . 1 2 8 2 19 6 Drop 62 | . 4 2 8 2 43 3 Fire 376 | 17 34 36 62 25 78 124 Melee 3 | . . . . . 1 2 Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 14 | . . . . . . 14 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: Sto) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 461 | -10/Materials | Central database locked down 639 | -10/Materials | Discovered new exit (range 10) 806 | -10/Materials | Discovered new exit (range 8) 901 | -10/Materials | Discovered new exit (range 8) 915 | -10/Materials | Entered Mines 927 | -10/Mines | Learned Materials terminal intel 992 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 994 | -10/Mines | Discovered new exit (range 5) 1103 | -10/Mines | Core integrity fell below 50% 1191 | -10/Mines | Discovered new exit (range 9) 1315 | -10/Mines | Core integrity fell below 20% 1762 | -10/Mines | Discovered new exit (range 9) 1773 | -10/Mines | Entered Materials 1773 | -9/Materials | Evolved 2 slots: Utility x2 1774 | -9/Materials | Loaded intel: 12 terminal locations 1794 | -9/Materials | Discovered new exit (range 15) 2181 | -9/Materials | Lost 4 parts (2n1u1w) 2201 | -9/Materials | Identified exit to Mines 2459 | -9/Materials | Build established: Scavenger-Mutant 2700 | -9/Materials | Discovered new exit (range 10) 2853 | -9/Materials | Entered Mines 2856 | -9/Mines | Received a Mining Laser from a helpful Derelict 2858 | -9/Mines | Met a Derelict bent on vengeance 3097 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3105 | -9/Mines | Found Scrap Suit 3124 | -9/Mines | Assembled infested the area 3129 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3227 | -9/Mines | Core integrity fell below 50% 3481 | -9/Mines | Discovered new exit (range 11) 3497 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3504 | -9/Mines | Identified exit to Materials 3505 | -9/Mines | Entered Materials 3505 | -8/Materials | Accompanied by 3 allies 3505 | -8/Materials | Evolved 2 slots: Utility x2 3525 | -8/Materials | Build established: Mutant 3544 | -8/Materials | Central database locked down 4023 | -8/Materials | Discovered new exit (range 10) 4196 | -8/Materials | Lost 3 parts (1p1n1u) 4844 | -8/Materials | Discovered new exit (range 13) 4860 | -8/Materials | Identified exit to Factory 5694 | -8/Materials | Crushed by falling debris 5694 | -8/Materials | Core integrity fell below 50% 5694 | -8/Materials | Discovered exit to Factory (range 12) 5725 | -8/Materials | Lost 5 parts (2n2u1w) 5757 | -8/Materials | Entered Factory 5757 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5758 | -7/Factory | Identified exit to Storage 6637 | -7/Factory | Lost 12 parts (1p3n2u6w) 6748 | -7/Factory | Lost 4 parts (1p1n1u1w) 6786 | -7/Factory | Core integrity fell below 50% 6989 | -7/Factory | Build established: Scavenger-Mutant 7211 | -7/Factory | Lost 3 parts (1n2w) 7278 | -7/Factory | Core integrity fell below 20% 7307 | -7/Factory | Cargo convoy interrupted 7316 | -7/Factory | Lost 9 parts (1p3n3u2w) 7479 | -7/Factory | System corruption reached 10% 7479 | -7/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07421_ Acquired 10 matter. 07433_ K-01 Serf destroyed. 07433_ Door malfunctions. 07438_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9U. 07439_ U-05 Engineer repairs door. 07442_ K-01 Serf collects debris. 07444_ K-01 Serf destroyed. 07444_ R-06 Scavenger collects Med. Matter Pod. 07447_ R-06 Scavenger collects Wheel. 07458_ Acquired Wheel. 07465_ Lightning Gun destroyed. 07466_ P-70 Sage resets P-60 Hacker, system corruption cleaned. 07471_ Mic. Nuclear Core destroyed. 07474_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 07474_ Armor Integrity Analyzer destroyed. 07474_ Wheel destroyed. 07475_ R-06 Scavenger collects Med. Matter Pod. 07477_ P-70 Sage resets P-60 Hacker, system corruption cleaned. 07478_ Shock Rifle destroyed. 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""???????? | | " "## # #+##+#############+########## | | # ##? # #%% %* | | ## #????# #% = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptPiercingInterface Manual? 0 Play Time 00:55:35 Cumulative 99.7 hours Start 2026.02.23 @ 20:19:22 End 2026.02.23 @ 21:46:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 38x25 Zoom Use 49% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f625b7b-1496-44cd-a8db-f2cc2847e6cd