Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 10:51:33 // Winter2019/RPGLIKE Player: Bulbasornado Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (326) 1630 Value Destroyed (13679) 13679 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (6338) 6338 TOTAL SCORE: 25287 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5899 Follower Combat Kills 25 Entered Garrisons 200 Friendly Fire -286 Cogmind --------- Core Integrity 0/600 Matter 193/300 Energy 48/100 System Corruption 0% Temperature Cool (9) Movement Hovering (58) Location -7/Factory Parts ------- > --- POWER (2) -------- Backup Power I > --- PROPULSION (3) --- Aerolev Unit Combat Airjet Gyrokinetic Inverter > --- UTILITY (8) ------ Improved Cooling System Targeting Computer Advanced Targeting Computer Kinecellerator Weapon Cycler Reaction Control System Reactive Plating Improved Shield Generator > --- WEAPON (4) ------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Aerolev Unit Combat Airjet Gyrokinetic Inverter > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Weapon Cycler Reaction Control System Medium Armor Plating Reactive Plating Graphene Brace Improved Shield Generator > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- (None) [Rating: 66] Favorites ----------- Power Backup Power I Engine Backup Power I Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Light Armor Plating Device Reaction Control System Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Slashing Weapon Segregator Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Slots Evolved 13 | 1 6 . 2 . . 1 2 . 1 Power 1 | . . . . . . . . . 1 Propulsion 2 | . 2 . . . . . . . . Utility 7 | . 3 . 1 . . 1 2 . . Weapon 3 | 1 1 . 1 . . . . . . Parts Attached 94 | 5 21 3 20 . . 2 16 21 6 Power 3 | 1 2 . . . . . . . . Engine 3 | 1 2 . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 1 6 3 4 . . . 2 1 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . Hover 9 | . . 3 3 . . . 2 1 . Flight 7 | . 6 . 1 . . . . . . Utility 45 | 1 7 . 6 . . 2 11 12 6 Device 19 | 1 1 . 3 . . 2 2 6 4 Storage . | . . . . . . . . . . Processor 5 | . 2 . . . . . 2 . 1 Hackware 2 | . . . 1 . . . 1 . . Protection 19 | . 4 . 2 . . . 6 6 1 Artifact . | . . . . . . . . . . Weapon 29 | 2 6 . 10 . . . 3 8 . Energy Gun 4 | 2 2 . . . . . . . . Energy Cannon 4 | . 1 . 2 . . . . 1 . Ballistic Gun 16 | . 1 . 6 . . . 3 6 . Ballistic Cannon 4 | . 2 . 2 . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 1 | . . . . . . . . . 1 Power 1 | . . . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 98 100 99 100 100 100 99 99 98 Engine 9 | . 12 9 7 7 7 7 6 6 9 Hover 12 | . . 10 22 23 23 21 19 18 17 Flight 8 | . 19 16 1 . . . . . . Device 13 | . 4 9 15 15 15 19 19 25 28 Processor 7 | . 13 9 . . . . 4 12 9 Hackware 2 | . . . 5 7 7 7 9 . . Protection 13 | . 14 18 15 15 15 14 12 11 8 Energy Gun 3 | . 9 . . . . . . . . Energy Cannon 5 | . 4 9 7 7 7 7 6 1 . Ballistic Gun 15 | . 10 . 15 23 23 21 19 22 23 Ballistic Cannon 3 | . 5 18 5 . . . . . . Peak Build Rating 66 | 5 13 21 31 31 31 35 54 65 66 Average Rating 28 | 2 7 17 29 31 31 32 43 62 63 On Entrance 28 | . 5 13 21 31 31 31 35 54 65 Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 7 17 17 29 29 29 30 38 43 50 Greatest Support 46 | 10 17 29 36 31 31 31 38 46 46 Greatest Overweight (x) 1 | 1 . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . Average Capacity . | . . . . . . . . . . Most Carried . | . . . . . . . . . . Average Carried . | . . . . . . . . . . Final Capacity . | . . . . . . . . . . Final Carried . | . . . . . . . . . . Class Distribution -------------------- 42% | Hacker-Tank 29% | Mutant 17% | Hacker-Gunner 5% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -9/Exiles Hacker-Tank | -8/Mines Hacker-Tank | -8/Materials Hacker-Gunner | -8/Garrison Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Matter Collected 7094 | 250 486 293 1369 154 . 482 1862 1550 648 Remotely . | . . . . . . . . . . Salvage Created 11089 | 174 1189 304 2606 348 . 614 2790 1762 1302 Parts 732 | 13 81 21 171 17 . 66 167 155 41 Haulers Intercepted 15 | . 2 . 6 . . . 6 . 1 Recyclers Shooed 3 | 1 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 282 | . 32 19 60 9 . 27 52 59 24 Melee 1 | . . . . . . . . 1 . Guns 150 | . 7 . 23 6 . 12 32 46 24 Cannons 128 | . 25 18 36 3 . 15 20 11 . AOE 1 | . . 1 . . . . . . . Classes Destroyed 22 | 2 7 3 4 . . . 2 4 . Worker 8 | . 4 . . 1 . . 3 . . Builder 5 | . 1 . 2 1 . 1 . . . Tunneler 11 | 5 1 1 1 . . 1 2 . . Hauler 15 | . 2 . 6 . . . 6 . 1 Recycler 8 | 1 1 . 3 1 . 1 . . 1 Operator 6 | . 1 . 4 . . . 1 . . Watcher 12 | . 3 . 4 . . . 5 . . Swarmer 49 | . 5 6 6 . . 15 14 3 . Cutter 2 | . . . . . . . 2 . . Saboteur 13 | . . . . . . . . 13 . Grunt 143 | . 27 6 37 6 . 11 24 17 15 Brawler 5 | . . . 1 . . . . 2 2 Duelist 11 | . . . 5 2 . 1 . 2 1 Protector 2 | . . . 1 1 . . . . . Sentry 35 | . . . 10 . . . 10 10 5 Demolisher 2 | . . 2 . . . . . . . Specialist 2 | . . . . . . . . 2 . Hunter 5 | . . . . . . . 1 4 . Programmer 4 | . . . . . . . . 3 1 Heavy 1 | . . . . . . . 1 . . Behemoth 3 | . . . . . . . . 3 . Assembled 5 | . . 5 . . . . . . . Guerrilla 1 | . . 1 . . . . . . . Best Kill Streak 15 | 6 7 5 8 7 . 7 9 6 15 Combat Bots Only 15 | . 4 5 8 4 . 4 8 6 15 Max Kills in Single Turn 3 | 2 1 2 2 2 . 2 2 3 2 Gunslinging 1 | . . . . . . . . 1 1 Exploded 1 | . . 1 . . . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 683 | . 58 32 137 17 . 62 124 118 135 Missed 298 | . 21 12 59 8 . 31 60 45 62 Damage Taken 5756 | . 441 465 1066 106 . 386 980 1282 1030 Core 3895 | . 280 315 723 72 . 236 674 831 764 Absorbed by Shields 132 | . . . . . . . . . 132 Redirected to Core 3377 | . 238 283 627 59 . 209 588 714 659 Redirected to Shielding 2 | . . . . . . . . 2 . Ignored by Resistances 225 | . . . . . . . 71 135 19 Regen/Repaired (Parts) 104 | . . . 78 . . . 26 . . Core Remaining (%) 100 | 100 . 100 . . . 100 . 100 . Volleys Fired 880 | 10 150 35 272 19 . 49 185 108 52 Largest 4 | 2 3 3 4 4 . 4 4 4 4 Hottest 171 | 90 130 130 153 144 . 144 148 171 120 Shots Fired 2375 | 20 259 99 583 61 . 175 617 388 173 Gun 1458 | 20 92 . 236 42 . 126 432 337 173 Cannon 917 | . 167 99 347 19 . 49 185 51 . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 1594 | . 109 64 311 42 . 126 432 337 173 Thermal 781 | 20 150 35 272 19 . 49 185 51 . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 97 | 16 21 13 24 18 . 32 56 97 66 Robot Miss Streak 4 | . 3 4 2 1 . 2 2 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 18 | . 1 . . . . . . 7 10 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 Shots Hit Robots 1259 | 16 132 56 243 31 . 93 273 277 138 Core Hits 528 | 7 58 32 104 17 . 43 114 102 51 Critical Kills 3 | . . . 1 . . . 1 1 . Critical Parts Destroyed 4 | . 1 . 1 . . 1 . 1 . Critical Strikes 17 | . 8 1 4 . . 1 1 2 . Burn 6 | . 6 . . . . . . . . Meltdown 2 | . . . 1 . . . . 1 . Destroy 5 | . 1 . 1 . . 1 1 1 . Blast 4 | . 1 1 2 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 26960 | 201 1909 1135 5276 687 . 1843 5761 6425 3723 Guns 15880 | 201 680 . 1698 346 . 846 3203 5183 3723 Cannons 10834 | . 1229 977 3490 341 . 997 2558 1242 . Explosions 246 | . . 158 88 . . . . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 17125 | . 705 550 2569 346 . 846 3203 5183 3723 Thermal 9747 | 201 1204 585 2619 341 . 997 2558 1242 . Explosive 88 | . . . 88 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 6 | . 1 5 . . . . . . . Message Errors 1 | . . 1 . . . . . . . Matter Fused 2 | . 1 1 . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 169 | . 15 12 64 . . . 78 . . Projectiles 162 | . 15 5 64 . . . 78 . . Explosions 7 | . . 7 . . . . . . . Melee . | . . . . . . . . . . Knockbacks 12 | . 4 4 4 . . . . . . Impact . | . . . . . . . . . . Kinetic 12 | . 4 4 4 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 81 | . . . 81 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 327 | 75 189 327 200 112 . 183 225 265 39 Average Temperature 49 | 33 26 41 46 39 . 59 55 76 11 Received Heat Transfer 2102 | . 147 45 423 63 . 225 360 351 488 Effects 1 | . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . 1 . 1 . . . . 1 . Combat Hostiles 2 | . . . 1 . . . . 1 . Parts Melted 23 | . 6 1 6 1 . 1 2 6 . Heat Transferred 15753 | 545 3219 1138 3673 454 . 1443 3552 1729 . Parts Sabotaged 5 | . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Peak Influence 3032 | 30 1477 980 2399 1198 . 721 1291 3032 2367 Initial 1591 | . 19 573 356 925 . . 232 839 1591 Average 899 | 11 318 865 1101 1041 . 421 737 2226 1830 Maximum Alert Level 5 | . 4 3 5 4 . 3 4 5 5 Low Security (%) 23 | 100 58 . . . . 19 5 . . Level 1 8 | . 4 . 20 . . 17 11 . . Level 2 17 | . 19 4 18 . . 62 27 . . Level 3 18 | . 8 95 12 65 . . 43 8 . Level 4 12 | . 8 . 20 34 . . 12 17 3 Level 5 18 | . . . 27 . . . . 74 61 High Security 1 | . . . . . . . . . 34 Max Security . | . . . . . . . . . . Sterilizations 2 | . . . 1 . . . 1 . . Squads Dispatched 49 | . 12 . 13 1 . 1 10 . 12 Investigation 21 | . 11 . 5 . . 1 3 . 1 Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 3 . . Assault 19 | . . . 6 1 . . 1 . 11 Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Distress Signals 5 | . 1 1 3 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 395 | . 33 17 99 11 . 28 64 56 87 Peak Tracking Total 30 | . 4 2 8 5 . 4 6 6 30 Tactical Retreats 14 | . 1 . 9 1 . . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Traps Triggered 12 | . 3 . 1 . . . 2 6 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 3 | . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Disabled 175 | . 26 10 54 4 . 8 49 15 9 Max in Single Turn 6 | . 2 6 3 1 . 1 2 2 2 Garrison Access 2 | . . . . . . . . . 2 Garrison Relay 8 | . . . . . . . . 8 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Machines Accessed 48 | . 10 . 13 . 1 1 13 3 7 Terminals 29 | . 7 . 9 . . 1 8 3 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 7 | . 1 . 2 . . . 2 . 2 Recycling Units 7 | . 2 . 2 . . . 2 . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 Total Hacks 185 | . 37 . 63 . 1 4 53 9 18 Successful 130 | . 28 . 43 . 1 2 41 3 12 Failed 53 | . 9 . 19 . . 2 11 6 6 Catastrophic 6 | . 2 . 2 . . . 2 . . Database Lockouts 2 | . . . 1 . . . 1 . . Manual 110 | . 30 . 36 . . 4 29 3 8 Terminals 140 | . 29 . 51 . . 4 43 9 4 Fabricators 3 | . . . . . . . . . 3 Repair Stations 18 | . 3 . 8 . . . 3 . 4 Recycling Units 15 | . 5 . 4 . . . 3 . 3 Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . . . . . 4 . 4 Terminal Hacks 59 | . 8 . 21 . 1 2 23 3 1 Record 1 | . . . . . 1 . . . . Robot Analysis 17 | . 5 . 3 . . 2 7 . . Prototype ID Bank 11 | . 3 . 4 . . . 4 . . Open Door 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . Alert Level 8 | . . . 4 . . . 4 . . Unreport Threat 11 | . . . 4 . . . 7 . . Locate Traps 5 | . . . 3 . . . 1 . 1 Zone Layout 1 | . . . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 10 | . 1 . 5 . . . 2 . 2 Scan Component 4 | . . . 3 . . . 1 . . Repair 3 | . . . 2 . . . 1 . . Refit 3 | . 1 . . . . . . . 2 Recycling Unit Hacks 5 | . 2 . 2 . . . 1 . . Report Inventory 4 | . 1 . 2 . . . 1 . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 53 | . 17 . 15 . . . 14 . 7 Terminals 36 | . 14 . 12 . . . 8 . 2 Botnet 20 | . 6 . 8 . . . 5 . 1 Detonate 1 | . 1 . . . . . . . . Disrupt 5 | . . . 3 . . . 2 . . Operators 3 | . . . 1 . . . 1 . 1 Sabotage 5 | . 5 . . . . . . . . Search 2 | . 2 . . . . . . . . Fabricators 1 | . . . . . . . . . 1 Haulers 1 | . . . . . . . . . 1 Repair Stations 4 | . 1 . 1 . . . 1 . 1 Mechanics 2 | . . . . . . . 1 . 1 Patch 2 | . 1 . 1 . . . . . . Recycling Units 8 | . 2 . 2 . . . 2 . 2 Recyclers 1 | . . . . . . . . . 1 Mask 1 | . . . . . . . . . 1 Tunnel 6 | . 2 . 2 . . . 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 . 1 Broadcast 1 | . . . . . . . 1 . . Intercept 1 | . . . . . . . 1 . . Watchers 1 | . . . . . . . 1 . . Jam 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 9 . 10 . . 1 9 2 5 Full Trace Events 5 | . . . 2 . . 1 . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . Time 102 | . . . 70 . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 13 . Machine Destruction 13 | . . . . . . . . 13 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total Allies 3 | . . . . 1 . . . 2 . Largest Group 2 | . . . . 1 . . . 2 2 Highest-Rated Group 64 | . . . . 31 . . . 64 64 Highest-Rated Ally 39 | . . . . 31 . . . 39 39 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . 8 . . . 3 . Total Damage 184 | . . . . 160 . . . 24 . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Robot Analysis Total 17 | . 5 . 3 . . 2 7 . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Turns Passed 14499 | 87 5204 553 3265 481 217 507 1778 1717 690 Spaces Moved 12257 | 77 2625 727 3194 572 375 550 2023 1245 869 Core 130 | 74 56 . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 22 | 3 19 . . . . . . . . Hover 9190 | . . 362 3194 572 375 550 2023 1245 869 Flight 2915 | . 2550 365 . . . . . . . Fastest Speed 34 | 50 34 34 58 58 58 58 55 55 58 Average Speed 54 | 57 37 55 61 58 58 58 55 62 59 Slowest Speed 114 | 100 80 80 77 58 58 58 58 114 114 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 37 | . 35 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 80 | 3 100 96 99 98 87 96 99 96 26 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 2 1 . . 2 . . Known Exits Taken 3 | . 1 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 10 | . . . 8 . . . 2 . . Terrain Destroyed 828 | . 109 20 303 21 . 11 214 150 . Melee . | . . . . . . . . . . Projectile 50 | . . . 33 2 . 3 12 . . AOE 778 | . 109 20 270 19 . 8 202 150 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Total 18609 | 97 6585 798 4079 686 374 641 2353 2033 963 Wait 5083 | 6 3795 16 523 89 . 14 79 539 22 Move 12174 | 76 2555 722 3193 571 374 549 2021 1244 869 Hop 36 | . 34 2 . . . . . . . Pick Up . | . . . . . . . . . . Fast Attach 42 | 5 8 1 5 . . 1 5 13 4 Attach . | . . . . . . . . . . Detach 2 | . . . . . . . 2 . . Swap 52 | . 13 2 15 . . 1 11 8 2 Drop 45 | . 8 . 10 . . . 5 15 7 Fire 880 | 10 150 35 272 19 . 49 185 108 52 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 27 | . . . . . . . 1 26 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 268 | . 22 20 61 7 . 27 44 80 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 18 | -11/Scrapyard | Upgraded with Weapon slot (x1) 88 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Upgraded with Utility slot (x1) 129 | -10/Materials | Discovered new exit (range 14) 188 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 3171 | -10/Materials | Discovered new exit (range 14) 3191 | -10/Materials | Reached level 2 3202 | -10/Materials | Upgraded with Propulsion slot (x1) 3202 | -10/Materials | Upgraded with Utility slot (x1) 3231 | -10/Materials | Discovered new exit (range 15) 3447 | -10/Materials | Identified exit to Mines 3476 | -10/Materials | Identified exit to Materials 3652 | -10/Materials | Discovered exit to Materials (range 16) 4286 | -10/Materials | Reached level 3 4309 | -10/Materials | Upgraded with Weapon slot (x1) 4617 | -10/Materials | Build established: Gunner 4696 | -10/Materials | Reached level 4 4709 | -10/Materials | Upgraded with Propulsion slot (x1) 4893 | -10/Materials | Reached level 5 4996 | -10/Materials | Build established: Scavenger-Gunner 5173 | -10/Materials | Upgraded with Utility slot (x1) 5292 | -10/Materials | Entered Mines 5295 | -10/Mines | Discovered exit to Materials (range 9) 5301 | -10/Mines | Assembled infested the area 5301 | -10/Mines | Learned Materials terminal intel 5306 | -10/Mines | Assisted by a Guerilla fighting off Assembled 5319 | -10/Mines | Reached level 6 5607 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 5610 | -10/Mines | Discovered exit to Materials (range 13) 5827 | -10/Mines | Build established: Gunner 5845 | -10/Mines | Entered Materials 5846 | -9/Materials | Loaded intel: 12 terminal locations 5847 | -9/Materials | Reached level 7 5883 | -9/Materials | Discovered new exit (range 13) 5962 | -9/Materials | Central database locked down 6037 | -9/Materials | Reached level 8 6203 | -9/Materials | Build established: Hacker-Tank 6590 | -9/Materials | Upgraded with Utility slot (x1) 6673 | -9/Materials | Reached level 9 6724 | -9/Materials | Discovered new exit (range 6) 6935 | -9/Materials | Discovered new exit (range 16) 7030 | -9/Materials | Discovered new exit (range 12) 7245 | -9/Materials | Reached level 10 7248 | -9/Materials | Upgraded with Weapon slot (x1) 7312 | -9/Materials | Discovered new exit (range 16) 7445 | -9/Materials | First assault squad dispatched 7531 | -9/Materials | Core integrity fell below 50% 7566 | -9/Materials | Destroyed 7 combat bots 7858 | -9/Materials | Repaired Med. Armor Plating 7896 | -9/Materials | Repaired Reaction Control System? 8587 | -9/Materials | Reached level 11 8798 | -9/Materials | Sterilization system engaged 8798 | -9/Materials | Non-combat units ordered to evacuate 8837 | -9/Materials | Destroyed 8 combat bots 8898 | -9/Materials | Combat units ordered to evacuate 9098 | -9/Materials | Ambient heat levels rising (+10) 9110 | -9/Materials | Entered Mines 9133 | -9/Mines | Met a Derelict testing a Signal Generator 9202 | -9/Mines | Met a Derelict bent on vengeance 9421 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9422 | -9/Mines | Discovered new exit (range 5) 9442 | -9/Mines | Discovered new exit (range 8) 9503 | -9/Mines | Learned location of Storage (-9) 9529 | -9/Mines | Discovered new exit (range 11) 9591 | -9/Mines | Entered Exiles 9591 | -9/Exiles | Found Exiles lab abandoned 9803 | -9/Exiles | Discovered new exit (range 11) 9808 | -9/Exiles | Entered Mines 9808 | -8/Mines | Discovered new exit (range 13) 9818 | -8/Mines | Reached level 12 9970 | -8/Mines | Upgraded with Utility slot (x1) 10174 | -8/Mines | Discovered new exit (range 16) 10209 | -8/Mines | Reached level 13 10315 | -8/Mines | Entered Materials 10651 | -8/Materials | Reached level 14 10669 | -8/Materials | Central database locked down 10765 | -8/Materials | Discovered new exit (range 15) 10776 | -8/Materials | Destroyed 8 combat bots 10792 | -8/Materials | Upgraded with Utility slot (x1) 10883 | -8/Materials | Identified exit to Garrison 10901 | -8/Materials | Garrison activated, responded to threat 10985 | -8/Materials | Upgraded with Utility slot (x1) 10998 | -8/Materials | Discovered new exit (range 11) 11427 | -8/Materials | Repaired Med. Armor Plating 11515 | -8/Materials | First assault squad dispatched 11661 | -8/Materials | Reached level 15 11870 | -8/Materials | Discovered new exit (range 4) 11939 | -8/Materials | Destroyed 8 combat bots 11956 | -8/Materials | Sterilization system engaged 11956 | -8/Materials | Non-combat units ordered to evacuate 12056 | -8/Materials | Combat units ordered to evacuate 12093 | -8/Materials | Entered Garrison 12105 | -8/Garrison | Triggered checkpoint 12108 | -8/Garrison | Garrison Relay disabled 12145 | -8/Garrison | Triggered checkpoint 12205 | -8/Garrison | Discovered new exit (range 10) 12211 | -8/Garrison | Triggered checkpoint 12259 | -8/Garrison | Garrison Relay disabled 12277 | -8/Garrison | Garrison Relay disabled 12297 | -8/Garrison | Triggered checkpoint 12368 | -8/Garrison | Build established: Hacker-Gunner 12495 | -8/Garrison | Phase Generator disabled 12499 | -8/Garrison | Spotted B-75 Beast 12507 | -8/Garrison | Destroyed B-75 Beast 12687 | -8/Garrison | Garrison Relay disabled 12711 | -8/Garrison | Triggered checkpoint 12747 | -8/Garrison | Triggered checkpoint 12758 | -8/Garrison | Garrison Relay disabled 12769 | -8/Garrison | Learned Factory security intel 12827 | -8/Garrison | Garrison Relay disabled 12835 | -8/Garrison | Discovered new exit (range 8) 12914 | -8/Garrison | Reached level 16 13074 | -8/Garrison | Spotted B-75 Beast 13076 | -8/Garrison | Spotted B-75 Beast 13085 | -8/Garrison | Destroyed B-75 Beast 13101 | -8/Garrison | Destroyed B-75 Beast 13149 | -8/Garrison | Rescued a captive Derelict 13156 | -8/Garrison | Rescued a captive Derelict 13174 | -8/Garrison | Triggered checkpoint 13191 | -8/Garrison | Triggered checkpoint 13209 | -8/Garrison | Discovered new exit (range 14) 13249 | -8/Garrison | Garrison Relay disabled 13266 | -8/Garrison | Garrison Relay disabled 13810 | -8/Garrison | Entered Factory 13810 | -7/Factory | Accompanied by 2 allies 14050 | -7/Factory | Upgraded with Power slot (x1) 14210 | -7/Factory | First assault squad dispatched 14263 | -7/Factory | High security lockdown imminent 14269 | -7/Factory | Reached level 17 14300 | -7/Factory | Core integrity fell below 50% 14343 | -7/Factory | High security lockdown engaged 14354 | -7/Factory | Destroyed 15 combat bots 14385 | -7/Factory | Discovered new exit (range 4) 14491 | -7/Factory | Core integrity fell below 20% 14500 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14496_ G-50 Soldier unfolds itself. 14496_ B-48 Gladiator unfolds itself. 14496_ G-47 Trooper unfolds itself. 14496_ C-30 ARC bursts open, deploying its payload. 14496_ G-50 Soldier unfolds itself. 14496_ L-41 Fighter unfolds itself. 14496_ B-48 Gladiator unfolds itself. 14496_ G-47 Trooper unfolds itself. 14496_ I-36 Angel unfolds itself. 14497_ C-30 ARC bursts open, deploying its payload. 14497_ H-55 Commando unfolds itself. 14497_ P-60 Hacker unfolds itself. 14497_ I-36 Angel unfolds itself. 14497_ C-30 ARC bursts open, deploying its payload. 14497_ G-50 Soldier unfolds itself. 14497_ G-47 Trooper unfolds itself. 14497_ L-41 Fighter unfolds itself. 14497_ B-48 Gladiator unfolds itself. 14497_ I-36 Angel unfolds itself. 14497_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? 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[ph @ ############## | | ??? ##### " !%= # ##""" | | #???? ??????# """"" # ##""" | | #????????????######## bg =# """""" ##""" | | #???????????????????# g# """""" ## | | #???????????????????# !%/i """"" #####+ | | #???????????????????# %=#% """""" + | | ###########?????????# %# m ###### | | # ###########% ######+####+#????? | | #] ## "% # #??# #????? | | # !! ## # #??# #????? | | # !! ## # #??# ###### | | + " " ## # #??# | | # " " ! + % # #??# ##### | | # ""G"" ## = # #### #???? | | # ## ! #???? | | ################ #???? | | ????????# ![=#**""" """ """ """ """ """ """#???? | | ????????#"""%!|#%%""" """ """ """ """ """ T"#???? | | ????????#"R**=%%*=""" """ """ """ """ """ """#???? | | ????????#"""%[[#[= #???? | | ????????# =**#%= #???? | | ????????#] ! %[#! " ##### | | ????????######## "%" | | ???????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 23 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Power Shielding 33 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 16 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Levels Raised 16 | . 4 1 5 . . 2 2 1 1 XP Earned 27761 | 3000 6668 1722 7040 451 46 2192 3141 1526 1975 XP Spent 27000 | 600 8350 900 5700 . . 1700 5060 2440 2250 Upgrades 38 | 2 15 1 7 . . 1 5 4 3 Power Slot 1 | . . . . . . . . . 1 Propulsion Slot 2 | . 2 . . . . . . . . Utility Slot 7 | . 3 . 1 . . 1 2 . . Weapon Slot 3 | 1 1 . 1 . . . . . . Heat Dissipation 5 | . 1 . . . . . 2 2 . Energy Generation 2 | . . . 1 . . . . . 1 Mass Support 3 | 1 . . . . . . 1 1 . Ranged Accuracy 9 | . 5 1 1 . . . . 1 1 Hack Attack % 4 | . 2 . 2 . . . . . . Hack Defense % 2 | . 1 . 1 . . . . . . Protomatter Created 3837 | . 473 176 912 202 . 409 440 926 299 Integrity Restored 4904 | . 366 382 1076 106 . 391 868 1565 150 Core 3281 | . 280 315 723 72 . 236 674 831 150 Parts 1623 | . 86 67 353 34 . 155 194 734 . Protomatter Decayed 1684 | . 269 50 509 167 . 224 133 332 . Game ------ Seed ProjectionFortressDeflector Manual? 0 Play Time 02:31:46 Cumulative 188.1 hours Start 2024.08.20 @ 07:38:43 End 2024.08.20 @ 10:51:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 63 Rogue 56 Adventurer 7 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 57 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 325f67ae-e629-4cde-98c6-b7eb971e316f