Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 14:48:06 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2798) 2798 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1024) 1024 TOTAL SCORE: 8022 Bonus ------- High Alert Combat Kills 224 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 46/100 System Corruption 3% Temperature Cool (0) Movement Flying (33) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster > --- UTILITY (5) ------ Structural Scanner Improved Target Analyzer Core Analyzer Armor Integrity Analyzer Improved Reaction Control System > --- WEAPON (4) ------- Shock Maul Thunder Hammer Thunder Hammer Lance > --- INVENTORY (1) ---- Stasis Canceller Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Structural Scanner Target Analyzer Armor Integrity Analyzer Improved Reaction Control System Advanced Hacking Suite > --- WEAPON ----------- Shock Maul Thunder Hammer Thunder Hammer Lance > --- INVENTORY -------- Stasis Canceller [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Armor Integrity Analyzer Hackware System Shield Protection Light Armor Plating Weapon Powered Hammer Energy Gun Heavy EM Pulse Gun Special Weapon Junk Cannon Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . 3 . 1 2 4 Power . | . . . . . . Propulsion 3 | . 1 . . 1 1 Utility 4 | . . . 1 . 3 Weapon 3 | . 2 . . 1 . Parts Attached 44 | 1 12 . 4 7 20 Power 4 | . 2 . . 1 1 Engine 3 | . 2 . . 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | . 3 . . 3 5 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 11 | . 3 . . 3 5 Utility 11 | . 2 . 1 . 8 Device 4 | . 1 . . . 3 Storage . | . . . . . . Processor 4 | . . . 1 . 3 Hackware 2 | . . . . . 2 Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 18 | 1 5 . 3 3 6 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . 1 . Impact Weapon 11 | . 3 . 3 1 4 Slashing Weapon 3 | . 1 . . 1 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 1 3 Parts Lost 4 | . . . 2 1 1 Power 2 | . . . . 1 1 Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 2 | . . . 2 1 1 To Critical Strikes . | . . . . . . Average Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 72 100 86 85 97 Engine 8 | . 14 14 12 11 1 Core 2 | . . . . . 6 Flight 21 | . 28 28 11 11 26 Device 10 | . 1 14 12 11 13 Processor 8 | . . . 11 11 12 Hackware 1 | . . . . . 3 Energy Gun 1 | . 9 . . . . Impact Weapon 26 | . 8 42 37 32 24 Slashing Weapon 4 | . 6 . . 5 5 Piercing Weapon 1 | . . . . . 3 Peak Build Rating 73 | 1 7 7 14 30 73 Average Rating 24 | . 4 7 12 18 48 On Entrance 9 | . 1 7 7 14 30 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 1 | . 1 . . . . Heaviest Build 22 | 2 12 10 11 17 22 Greatest Support 37 | 3 13 13 13 23 37 Greatest Overweight (x) 1 | . 1 . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | . . . . . 1 Average Capacity . | . . . . . . Most Carried 1 | . . . . . 1 Average Carried . | . . . . . . Final Capacity 1 | . . . . . 1 Final Carried 1 | . . . . . 1 Class Distribution -------------------- 72% | Hacker-Gladiator 14% | Hacker-Mutant 13% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gladiator | -10/Subcaves Hacker-Gladiator | -7/Recycling Hacker-Gladiator | -7/Scraptown Hacker-Gladiator | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 690 | 184 156 . 30 90 230 Remotely . | . . . . . . Salvage Created 2440 | . 549 182 77 . 1632 Parts 90 | . 41 2 6 . 41 Haulers Intercepted 4 | . 2 . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 56 | . 13 4 3 . 36 Melee 23 | . 3 1 1 . 18 Guns 9 | . 9 . . . . Classes Destroyed 9 | . 4 2 . . 3 Hauler 4 | . 2 . . . 2 Operator 3 | . . . . . 3 Watcher 5 | . 2 . . . 3 Swarmer 10 | . 3 . . . 7 Grunt 26 | . 10 . . . 16 Sentry 10 | . . 1 3 . 6 Hunter 5 | . . . . . 5 Programmer 2 | . . . . . 2 Subdweller 3 | . . 3 . . . Best Kill Streak 5 | . 3 2 1 . 5 Combat Bots Only 5 | . 3 2 1 . 5 Max Kills in Single Turn 2 | . 1 1 1 . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 2 | . 1 1 1 . 2 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 465 | . 76 55 105 2 227 Missed 209 | . 32 28 54 . 95 Hits 256 | . 44 27 51 2 132 Projectile 256 | . 44 27 51 2 132 AOE 1 | . . . . . 1 Critical Strikes 7 | . . . . . 7 Damage Taken 4273 | . 545 487 392 22 2827 Core 3569 | . 455 413 320 19 2362 Absorbed by Shields . | . . . . . . Redirected to Core 2386 | . 202 257 235 9 1683 Core Remaining (%) 100 | 100 . . . 100 . Volleys Fired 32 | . 32 . . . . Largest 1 | . 1 . . . . Hottest 45 | . 45 . . . . Shots Fired 32 | . 32 . . . . Gun 32 | . 32 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 32 | . 32 . . . . Robot Hit Streak 6 | . 6 . . . . Robot Miss Streak 4 | . 4 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 210 | . 40 33 19 . 118 Core Hits 38 | . 18 1 3 . 16 Critical Kills 4 | . 1 . 1 . 2 Critical Parts Destroyed 30 | . 1 4 3 . 22 Critical Strikes 42 | . 3 5 5 . 29 Corrupt 1 | . 1 . . . . Smash 39 | . 2 5 5 . 27 Sever 2 | . . . . . 2 Melee Attacks 248 | . 31 45 22 . 150 Impact 220 | . 19 45 22 . 134 Slashing 21 | . 12 . . . 9 Piercing 7 | . . . . . 7 Sneak Attacks 8 | . 1 2 1 . 4 Combat Hostiles 4 | . . 2 . . 2 Follow-up Attacks 52 | . 1 12 7 . 32 Damage Inflicted 9163 | . 903 852 441 . 6967 Guns 359 | . 359 . . . . Cannons . | . . . . . . Explosions 98 | . . . . . 98 Melee 8706 | . 544 852 441 . 6869 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive 98 | . . . . . 98 Electromagnetic 359 | . 359 . . . . Impact 8109 | . 419 852 441 . 6397 Slashing 400 | . 125 . . . 275 Piercing 197 | . . . . . 197 Highest Corruption 3 | . . . . . 3 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 2599 | . 55 191 83 . 2270 Projectiles 16 | . . . . . 16 Explosions 47 | . . . . . 47 Melee 2536 | . 55 191 83 . 2207 Knockbacks 39 | . 1 8 . . 30 Impact 35 | . 1 7 . . 27 Kinetic . | . . . . . . Secondary 4 | . . 1 . . 3 Self-Inflicted Damage 101 | . . . . . 101 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 121 | . 57 . 3 . 121 Average Temperature 20 | . 17 . 2 . 23 Received Heat Transfer 1038 | . 291 138 132 . 477 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 29 | . 1 3 2 . 23 Combat Hostiles 24 | . 1 3 2 . 18 Parts Fried 31 | . 2 3 . . 26 Impact Corruptions 86 | . 4 7 5 . 70 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 3 | . . . . . 3 Low Security (%) 63 | 100 100 . 100 . 32 Level 1 10 | . . . . . 18 Level 2 15 | . . . . . 27 Level 3 11 | . . . . . 21 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 917 | . 175 . 20 . 917 Initial . | . . . . . . Average 255 | . 99 . 2 . 415 Influence Increases 1947 | . 437 20 72 . 1418 Destroy 0b10 Robot/C 1060 | . 260 20 60 . 720 Destroy 0b10 Robot/NC 60 | . 20 . . . 40 Destroy Leader 228 | . 68 . . . 160 Successful Hack 81 | . 25 . 12 . 44 Disable Machine 15 | . . . . . 15 Destroy Structure 68 | . 4 . . . 64 Partial Spotted 150 | . . . . . 150 Lose Combat Pursuer 285 | . 60 . . . 225 Influence Decreases 1040 | . 326 131 72 . 511 Entered New Map 54 | . . 54 . . . Time Decay 956 | . 326 77 62 . 491 Lost Part 20 | . . . 10 . 10 Lost Ally 10 | . . . . . 10 Squads Dispatched 13 | . 3 . . . 10 Investigation 6 | . 3 . . . 3 Extermination 3 | . . . . . 3 Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 119 | . 24 12 3 11 69 Peak Tracking Total 7 | . 3 6 2 3 7 Tactical Retreats 15 | . 4 1 . . 10 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 6 | . 4 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Access 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 31 | . 9 . 5 6 11 Terminals 18 | . 8 . 5 . 5 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . . 3 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 152 | . 54 . 28 38 32 Successful 108 | . 39 . 14 38 17 Failed 43 | . 14 . 14 . 15 Catastrophic 7 | . 2 . 2 . 3 Database Lockouts 1 | . 1 . . . . Manual 73 | . 39 . 17 . 17 Terminals 99 | . 50 . 28 . 21 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 8 | . 4 . . . 4 Scanalyzers . | . . . . . . Garrison Access 5 | . . . . . 5 Terminal Hacks 65 | . 18 . 6 38 3 Record 30 | . . . . 30 . Part Schematic 1 | . . . 1 . . Robot Analysis 9 | . 1 . 1 7 . Prototype ID Bank 7 | . 6 . 1 . . Level Access Points 1 | . 1 . . . . Branch Access Points 3 | . 1 . 1 . 1 Terminal Index 2 | . 1 . 1 . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 3 | . 1 . 1 . 1 Registered Components 1 | . . . . . 1 Registered Prototypes 1 | . 1 . . . . Zone Layout 4 | . 4 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . . 2 Seal Access 2 | . . . . . 2 Unauthorized Hacks 39 | . 20 . 8 . 11 Terminals 33 | . 19 . 8 . 6 Track 6 | . 5 . 1 . . Assimilate 2 | . 1 . . . 1 Botnet 8 | . 3 . 3 . 2 Disrupt 1 | . 1 . . . . Operators 2 | . 1 . 1 . . Skim 14 | . 8 . 3 . 3 Fabricators 1 | . . . . . 1 Haulers 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . . 3 Reject 1 | . 1 . . . . Fedlink 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Watchers 1 | . . . . . 1 Data Cores Recovered 3 | . . . . . 3 Used 1 | . . . . . 1 Hacking Detections 15 | . 4 . 5 . 6 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 2 | . 1 . . . 1 Largest Group 1 | . 1 . . . 1 Highest-Rated Group 26 | . 10 . . . 26 Highest-Rated Ally 26 | . 10 . . . 26 Initial UFD Resources 39 | . . . . . 39 Total Orders 7 | . 5 . . . 2 STAY 4 | . 3 . . . 1 FOLLOW 3 | . 2 . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 3643 | . 101 386 426 1253 1477 Structural 3643 | . 101 386 426 1253 1477 Robot Analysis Total 9 | . 1 . 1 7 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 4349 | 14 793 386 426 1253 1477 Spaces Moved 6390 | 25 1296 672 538 1668 2191 Core 1069 | 25 234 . 219 591 . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 5321 | . 1062 672 319 1077 2191 Fastest Speed 32 | 50 37 37 37 37 32 Average Speed 47 | 50 39 37 62 69 36 Slowest Speed 120 | 50 120 37 100 120 39 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 20 | . 6 . 1 2 11 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 3 93 31 96 93 53 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 11 | . . 3 . 8 . Spaces Dug 7 | . 4 . . . 3 Terrain Destroyed 42 | . 4 . . . 38 Melee 7 | . 4 . . . 3 Projectile . | . . . . . . AOE 35 | . . . . . 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 7280 | 25 1479 751 597 1759 2669 Wait 487 | . 91 45 30 62 259 Move 6345 | 24 1283 671 535 1664 2168 Hop 19 | . 6 . 1 1 11 Pick Up 1 | . . . . . 1 Fast Attach 30 | 1 9 . 1 9 10 Attach . | . . . . . . Detach . | . . . . . . Swap 19 | . 4 . 3 . 12 Drop 20 | . 5 . 1 4 10 Fire 32 | . 32 . . . . Melee 173 | . 30 29 14 . 100 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 7 | . . . . . 7 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 147 | . 19 6 12 19 91 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 12) 15 | -11/Scrapyard | Entered Materials 34 | -10/Materials | Identified exit to Mines 34 | -10/Materials | Identified exit to Materials 34 | -10/Materials | Central database locked down 184 | -10/Materials | Upgraded with Propulsion slot (x1) 311 | -10/Materials | Build established: Hacker-Mutant 349 | -10/Materials | Learned 2 Storage zone layouts 494 | -10/Materials | Learned Storage emergency access door positions 537 | -10/Materials | Learned 4 Subcaves zone layouts 621 | -10/Materials | Reached level 2 631 | -10/Materials | Upgraded with Weapon slot (x2) 792 | -10/Materials | Discovered new exit (range 16) 808 | -10/Materials | Entered Subcaves 809 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 809 | -10/Subcaves | Approached by a straggling Scientist 809 | -10/Subcaves | Identified exit to Materials 887 | -10/Subcaves | Learned location of 1 exit from Materials 907 | -10/Subcaves | Core integrity fell below 50% 925 | -10/Subcaves | Build established: Hacker-Gladiator 945 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 947 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 956 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 961 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1189 | -10/Subcaves | Discovered new exit (range 13) 1194 | -10/Subcaves | Entered Recycling 1196 | -7/Recycling | Reached level 3 1216 | -7/Recycling | Upgraded with Utility slot (x1) 1393 | -7/Recycling | Core integrity fell below 20% 1520 | -7/Recycling | Scanned before Scraplab entrance 1550 | -7/Recycling | Discovered new exit (range 14) 1607 | -7/Recycling | Discovered new exit (range 11) 1610 | -7/Recycling | Entered Scraplab 1620 | -7/Recycling | Entered Scraptown 1622 | -7/Scraptown | Reached level 4 1815 | -7/Scraptown | Discovered new exit (range 5) 1899 | -7/Scraptown | Visited Junk Repository 1919 | -7/Scraptown | Visited Cave Peace 1962 | -7/Scraptown | Visited Red Mages 2023 | -7/Scraptown | Visited Cyclists 2057 | -7/Scraptown | Visited Comm Corps 2413 | -7/Scraptown | Visited Bundlers 2469 | -7/Scraptown | Visited UFD Registry 2469 | -7/Scraptown | Registered with UFD as "Smoothcell" 2484 | -7/Scraptown | Visited Curators Association 2494 | -7/Scraptown | Visited Science Guys 2509 | -7/Scraptown | Visited Supply Room 2541 | -7/Scraptown | Discovered new exit (range 5) 2556 | -7/Scraptown | Visited Supply Room 2563 | -7/Scraptown | Visited Junk Repository 2567 | -7/Scraptown | Upgraded with Weapon slot (x1) 2577 | -7/Scraptown | Visited Analyses Database 2585 | -7/Scraptown | Visited Junk Cannon Lab 2590 | -7/Scraptown | Found Prototype Special Weapon 2590 | -7/Scraptown | Identified Junk Cannon 2603 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2604 | -7/Scraptown | Found DCF Scrap (26 items) 2605 | -7/Scraptown | Upgraded with Propulsion slot (x1) 2616 | -7/Scraptown | Visited Abandonware Association 2619 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2621 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2630 | -7/Scraptown | Visited Scrap Suit Storage 2735 | -7/Scraptown | Met Optimus 2735 | -7/Scraptown | Accepted into 0bPrime 2800 | -7/Scraptown | Civil war broke out across Scraptown 2873 | -7/Scraptown | Entered Factory 2875 | -5/Factory | Reached level 5 2893 | -5/Factory | Lost 6 allies 2936 | -5/Factory | Upgraded with Utility slot (x1) 3113 | -5/Factory | Core integrity fell below 50% 3117 | -5/Factory | Reached level 6 3139 | -5/Factory | Loaded intel: 8 recycling unit locations 3250 | -5/Factory | Core integrity fell below 20% 3374 | -5/Factory | Discovered new exit (range 6) 3459 | -5/Factory | Learned location of Protoforge (-2) 3573 | -5/Factory | Reached level 7 3691 | -5/Factory | Upgraded with Utility slot (x1) 3709 | -5/Factory | Discovered new exit (range 8) 3782 | -5/Factory | Upgraded with Propulsion slot (x1) 4007 | -5/Factory | Reached level 8 4054 | -5/Factory | Identified exit to Upper Caves 4057 | -5/Factory | Upgraded with Utility slot (x1) 4078 | -5/Factory | Build established: Hacker-Sprinter 4297 | -5/Factory | Spotted B-75 Beast 4342 | -5/Factory | Garrison activated, responded to threat 4350 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04319_ K-01 Serf collects debris. 04328_ K-01 Serf cleans the Matter Pump. 04336_ S-27 Virus knocked back. 04339_ S-27 Virus destroyed. 04339_ Thunder Hammer follow-up attack on S-27 Virus. 04339_ S-27 Virus suffers critical hit (Smash). 04339_ S-27 Virus destroyed. 04340_ Acquired 20 matter. 04342_ Lance follow-up attack on S-27 Virus. 04342_ S-27 Virus calls for garrison reinforcements. 04342_ ALERT: Activating Garrison Access F002. 04344_ Lgt. Nuclear Core destroyed. 04349_ P-70 Sage suffers critical hit (Smash). 04349_ Destroyed Mic. Fission Core. 04349_ Destroyed Imp. Remote Datajack. 04349_ P-70 Sage system corrupted by crushing effect. 04349_ P-70 Sage knocked back. Map ----- +----------------------------------------------------+ | ?????????????? # """" #####/######???????? | | ??????????????#+#### """" # ##???????? | | ?????????????? """" # ### # | | ?????????????? # #####+#### | | ????????????????"" """" # [ ### ## | | ????????????????"" """" # !|% ### | | ???????????????????? """" # !%!= / | | ???????????????????? """" # !! * ### """" | | ????????????????"" """" # ! ### """" | | ????????????????"" """" #####/######## """" | | ????????????????"" ### # """" | | ?????????????? """" ### # """" | | ???????????????""" """" ### " """" | | ?????????????A???" """" ### " | | ???????????????""" """" # " # | | ??????????????? """" ### | ####### | | ????????????????"" """" " ####### | | ????????????????"" 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A ########### #????# | | ????????????? # ???????????????? | | ????????????? # ???????????????? | | ?????????????? ######### # ???????????????? | | ????????????????? # # # ???????????????? | | ????????????????? # """"[%# + ???????????????? | | ????????????????? # ""R""%+% # ???????????????? | | ????????????????? # "" ""@#= + ???????????????? | | ????????????????? # # # ???????!???????? | | ????????????????? # s# # ???????????????? | | ????????????????? ############# # ???????????????? | | ????????????????? ############# # ???????????????? | | ??????????????????????????????? # ???????????????? | | ??????????????????????????????? #+???????????????? | | ???????????????????=??????????? ???????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????"""?????????? | | ?????????????????????????????????????"Y"?????????? | | ?????????????????????????????????????"?"?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 73 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 24 Defensive Hacking 25 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Levels Raised 7 | . 1 . 1 1 4 XP Earned 14210 | 3000 1660 1100 1335 900 6215 XP Spent 13050 | . 4500 . 500 1900 6150 Upgrades 22 | . 11 . 1 2 8 Propulsion Slot 3 | . 1 . . 1 1 Utility Slot 4 | . . . 1 . 3 Weapon Slot 3 | . 2 . . 1 . Mass Support 2 | . 1 . . . 1 Inventory Capacity 1 | . . . . . 1 Melee Accuracy 4 | . 2 . . . 2 Hack Attack % 2 | . 2 . . . . Hack Defense % 3 | . 3 . . . . Protomatter Created 944 | . 138 46 85 . 675 Integrity Restored 3179 | . 414 138 255 405 1967 Core 2963 | . 414 138 255 400 1756 Parts 216 | . . . . 5 211 Protomatter Decayed 942 | . . . . 942 . Game ------ Seed RapidSmallNeutralizer Manual? 0 Play Time 01:01:18 Cumulative 200.8 hours Start 2026.02.23 @ 12:07:51 End 2026.02.23 @ 14:48:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/1/1/0/0/1/0/0/0 Lore% 62 Gallery% 57 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fafabdf-f97d-41d6-9e4e-a910c97f9b7e