Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.14 @ 11:47:47 Player: Gder Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (148) 740 Value Destroyed (3859) 3859 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7079 Bonus ------- None Cogmind --------- Core Integrity 569/700 Matter 300/300 Energy 121/160 System Corruption 11% Temperature Cool (0) Movement Flying (26) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Terrain Scanner Seismic Detector Hacking Suite > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (10) --- Visual Processing Unit Transmission Jammer System Restoration Module EM Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- High-powered Shotgun Chainsword > --- INVENTORY -------- Light Nuclear Core Surge Thruster Surge Thruster Surge Thruster EM Shotgun High-powered Shotgun Improved Light Cannon Mini Grenade Launcher [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Flight Unit Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 63 | 8 6 17 15 17 Power 5 | 1 1 1 1 1 Engine 3 | 1 . 1 1 . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 21 | 2 1 6 4 8 Treads 13 | 2 1 6 4 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 8 | . . . . 8 Utility 19 | 2 3 5 4 5 Device 6 | 1 1 1 . 3 Storage 4 | 1 2 . . 1 Processor 1 | . . 1 . . Hackware 3 | . . . 2 1 Protection 5 | . . 3 2 . Artifact . | . . . . . Weapon 18 | 3 1 5 6 3 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 9 | 1 1 4 3 . Ballistic Cannon 2 | . . . 1 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Parts Lost 14 | . . 3 2 9 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 6 | . . 1 2 3 Weapon 4 | . . 2 . 2 Highest Loss Streak 7 | . . 1 1 7 To Critical Strikes 1 | . . . . 1 Average Backups 12 | 1 8 14 14 9 Power 1 | . 1 1 1 . Propulsion 4 | . 1 3 6 2 Utility 2 | . 2 3 2 2 Weapon 4 | . 2 5 4 3 Tool/Special . | . . . . . Unused Backups 18 | . 1 11 1 5 Power 1 | . . . 1 . Propulsion 5 | . . 5 . . Utility 5 | . . 2 . 3 Weapon 7 | . 1 4 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 100 99 97 94 Engine 5 | . 6 1 9 6 Core 4 | . 7 9 . . Treads 23 | . 28 22 26 . Flight 1 | . . . . 28 Device 12 | . 14 19 7 11 Storage 10 | . 14 11 9 7 Processor 2 | . . 2 5 . Hackware 4 | . . . 9 16 Protection 8 | . . 10 12 6 Energy Gun 2 | . 10 . . . Ballistic Gun 17 | . 17 21 17 2 Peak Build Rating 38 | 7 10 21 28 38 Average Rating 20 | 5 8 18 25 34 On Entrance 12 | . 7 10 19 27 Naked Turns . | . . . . . Heaviest Build 51 | 13 30 41 51 29 Greatest Support 69 | 40 40 46 69 29 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 10 Most Carried 15 | 3 11 15 15 15 Average Carried 12 | 1 8 14 14 9 Final Capacity 15 | 8 15 15 15 10 Final Carried 15 | 3 11 15 15 5 Class Distribution -------------------- 63% | Mutant 24% | Hacker-Mutant 6% | Hacker-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3153 | 316 172 821 1452 392 Remotely . | . . . . . Salvage Created 5400 | 125 574 1227 2641 833 Parts 330 | 10 25 105 133 57 Haulers Intercepted 12 | . 2 4 5 1 Recyclers Shooed 5 | . 3 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 89 | . 9 28 41 11 Melee 2 | . . . . 2 Guns 79 | . 9 27 41 2 Cannons 2 | . . . . 2 AOE 6 | . . 1 . 5 Classes Destroyed 13 | 2 4 3 3 1 Worker 9 | . . 3 3 3 Builder 4 | . . 1 1 2 Tunneler 9 | 3 . 1 4 1 Hauler 12 | . 2 4 5 1 Recycler 12 | 1 1 . 3 7 Operator 1 | . . . 1 . Watcher 12 | . 3 3 5 1 Swarmer 23 | . 3 14 . 6 Grunt 42 | . 6 6 28 2 Brawler 2 | . . . 1 1 Sentry 19 | . . 8 10 1 Hunter 2 | . . . 2 . Programmer 1 | . . . . 1 Best Kill Streak 9 | 2 4 6 7 9 Combat Bots Only 6 | . 3 5 6 5 Max Kills in Single Turn 5 | 1 1 2 2 5 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 417 | . 54 79 183 101 Missed 126 | . 17 25 51 33 Hits 291 | . 37 54 132 68 Melee 3 | . . . . 3 Projectile 288 | . 37 54 132 65 Critical Strikes 10 | . 1 . 7 2 Damage Taken 3252 | . 373 575 1543 761 Core 445 | . 31 79 204 131 Absorbed by Shields . | . . . . . Ignored by Resistances 945 | . 114 169 438 224 Regen/Repaired (Parts) 265 | . . . 265 . Core Remaining (%) 82 | 100 87 80 62 . Volleys Fired 338 | 12 44 86 158 38 Largest 2 | 2 2 2 2 2 Hottest 70 | 70 70 65 50 62 Shots Fired 634 | 24 88 172 308 42 Gun 590 | 24 88 172 300 6 Cannon 40 | . . . 8 32 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 567 | 12 44 165 308 38 Thermal 56 | 12 44 . . . Explosive 4 | . . . . 4 Electromagnetic 7 | . . 7 . . Robot Hit Streak 30 | 7 29 27 30 23 Robot Miss Streak 3 | 1 2 3 3 3 Penetration Max . | . . . . . Secondary Targets 11 | . . 5 6 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 517 | 16 73 133 245 50 Core Hits 262 | 5 27 57 134 39 Critical Kills 4 | . 1 1 2 . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 12 | . 5 1 5 1 Burn 4 | . 4 . . . Destroy 7 | . 1 1 5 . Sever 1 | . . . . 1 Melee Attacks 50 | . . . 6 44 Impact 6 | . . . 6 . Slashing 44 | . . . . 44 Piercing . | . . . . . Sneak Attacks 11 | . . . . 11 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10304 | 211 923 2090 4353 2727 Guns 7514 | 211 923 1912 4353 115 Cannons 476 | . . . . 476 Explosions 959 | . . 172 . 787 Melee 1349 | . . . . 1349 Ramming 6 | . . 6 . . Kinetic 7306 | 125 422 1815 4353 591 Thermal 587 | 86 501 . . . Explosive 959 | . . 172 . 787 Electromagnetic 97 | . . 97 . . Impact . | . . . . . Slashing 1349 | . . . . 1349 Piercing . | . . . . . Highest Corruption 11 | . . 1 1 11 Average Corruption 2 | . . 1 1 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . 10 . 7 Message Errors 4 | . . 3 . 1 Matter Fused 5 | . . 4 . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . 1 . 2 Data Loss (minor) 4 | . . 2 . 2 Overload Shots . | . . . . . Overflow Damage 321 | . . 14 . 307 Projectiles . | . . . . . Explosions 112 | . . 14 . 98 Melee 209 | . . . . 209 Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 221 | . . 117 . 104 Shots 4 | . . 2 . 2 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | 36 216 58 179 136 Average Temperature 44 | 14 61 16 49 88 Received Heat Transfer 1521 | . 252 132 1008 129 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 2023 | 247 1776 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 80 | 100 100 99 53 89 Level 1 19 | . . . 46 10 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 343 | 10 81 200 343 250 Initial 58 | . . . . 58 Average 93 | 1 14 45 177 97 Influence Increases 2999 | 20 289 901 1318 471 Destroy 0b10 Robot/C 1780 | . 180 560 820 220 Destroy 0b10 Robot/NC 295 | 20 30 60 110 75 Destroy Leader 488 | . 50 164 230 44 Successful Hack 61 | . 12 29 14 6 Disable Machine 72 | . . 36 27 9 Destroy Structure 93 | . 2 37 12 42 Partial Spotted 30 | . . . . 30 Lose Combat Pursuer 180 | . 15 15 105 45 Influence Decreases 2769 | 20 289 901 1167 392 Entered New Map 93 | . . . . 93 Time Decay 2386 | 20 289 721 1147 209 Lost Part 140 | . . 30 20 90 Purge Threat 150 | . . 150 . . Squads Dispatched 14 | . . 2 7 5 Investigation 2 | . . . 1 1 Extermination 1 | . . . . 1 Reinforcement 10 | . . 2 5 3 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . . 4 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 137 | . 17 43 57 20 Peak Tracking Total 8 | . 3 6 5 8 Tactical Retreats 9 | . 1 1 5 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 2 1 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . . 4 3 1 Max in Single Turn 2 | . . 2 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 28 | . 7 10 6 5 Terminals 22 | . 6 9 4 3 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 99 | . 24 41 19 15 Successful 73 | . 16 30 13 14 Failed 26 | . 8 11 6 1 Catastrophic 5 | . . 4 1 . Database Lockouts . | . . . . . Manual 63 | . 17 24 14 8 Terminals 83 | . 22 37 13 11 Fabricators 4 | . . . . 4 Repair Stations 4 | . . . 4 . Recycling Units 2 | . 2 . . . Scanalyzers 4 | . . 4 . . Garrison Access 2 | . . . 2 . Terminal Hacks 35 | . 8 17 5 5 Part Schematic 4 | . 1 . 3 . Prototype ID Bank 3 | . 1 2 . . Level Access Points 1 | . . . 1 . Branch Access Points 4 | . 1 1 1 1 Emergency Access Points 1 | . . . . 1 Machine Index 1 | . . . . 1 Terminal Index 2 | . . 1 . 1 Fabricator Index 1 | . . 1 . . Recycling Unit Index 1 | . . 1 . . Alert Level 2 | . . 1 . 1 Unreport Threat 1 | . . 1 . . Locate Traps 3 | . 1 2 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . 1 . . Patrol Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Registered Components 2 | . 1 1 . . Zone Layout 3 | . 1 2 . . Fabricator Hacks 4 | . . . . 4 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 2 | . . . . 2 Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 24 | . 7 9 3 5 Terminals 24 | . 7 9 3 5 Track 2 | . . 1 1 . Botnet 9 | . 2 3 2 2 Skim 13 | . 5 5 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 25 | . 7 9 5 4 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . 1 1 3 . Parts Built 4 | . . . . 4 Authchips . | . . . . . Time 126 | . . . . 126 Total Part Build Rating 18 | . . . . 18 Parts Repaired 2 | . . . 2 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 5620 | 37 1303 2029 2110 141 Optics 1951 | . . 508 1443 . Terrain 1658 | . . 1518 . 140 Seismic 5620 | 37 1303 2029 2110 141 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6478 | 173 1303 2029 2539 434 Spaces Moved 3611 | 78 659 1050 1170 654 Core 2 | 2 . . . . Treads 2955 | 76 659 1050 1170 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 654 | . . . . 654 Fastest Speed 26 | 50 160 160 160 26 Average Speed 135 | 157 160 160 160 26 Slowest Speed 240 | 160 160 160 240 26 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 60 | 5 95 88 94 21 Regions Visited 4 Branch Regions . Pre-discovered Areas 6 | . 1 5 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 23 | . . . 8 15 Terrain Destroyed 99 | . . 38 11 50 Melee 21 | . . . 6 15 Projectile 7 | . . . 5 2 AOE 71 | . . 38 . 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4551 | 100 822 1265 1554 810 Wait 364 | . 99 56 171 38 Move 3607 | 77 658 1049 1169 654 Hop . | . . . . . Pick Up 53 | 3 8 25 10 7 Fast Attach 24 | 7 1 3 12 1 Attach 26 | . . 7 6 13 Detach 5 | . 1 2 2 . Swap 27 | 1 5 9 5 7 Drop 56 | . 6 27 15 8 Fire 338 | 12 44 86 158 38 Melee 50 | . . . 6 44 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 4) 787 | -10/Materials | Discovered new exit (range 15) 862 | -10/Materials | Identified exit to Mines 945 | -10/Materials | Discovered new exit (range 16) 1199 | -10/Materials | Learned 4 Recycling zone layouts 1260 | -10/Materials | Learned location of 1 exit from Storage 1309 | -10/Materials | Loaded intel: 15 trap records 1347 | -10/Materials | Learned 2 Mines zone layouts 1377 | -10/Materials | Identified exit to Materials 1418 | -10/Materials | Learned location of Mines (-8) 1467 | -10/Materials | Learned Storage trap positions 1477 | -10/Materials | Entered another Materials area 1477 | -9/Materials | Evolved 2 slots: Utility x2 1764 | -9/Materials | Discovered new exit (range 16) 1843 | -9/Materials | Identified exit to Mines 1850 | -9/Materials | Build established: Scavenger-Mutant 2187 | -9/Materials | Build established: Mutant 2318 | -9/Materials | Learned location of Zion (-7) 2364 | -9/Materials | Learned location of Mines (-9) 2370 | -9/Materials | Learned Recycling recycling unit intel 2409 | -9/Materials | Discovered new exit (range 16) 2447 | -9/Materials | Identified exit to Materials 2833 | -9/Materials | Discovered exit to Materials (range 11) 3506 | -9/Materials | Entered another Materials area 3506 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4255 | -8/Materials | Discovered new exit (range 17) 4773 | -8/Materials | Build established: Hacker-Mutant 5035 | -8/Materials | Discovered new exit (range 16) 5355 | -8/Materials | Repaired Imp. Treads 5388 | -8/Materials | Repaired Imp. Treads 5525 | -8/Materials | Identified exit to Factory 5592 | -8/Materials | Garrison activated, responded to threat 6045 | -8/Materials | Entered Factory 6045 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6221 | -7/Factory | Identified exit to Storage 6221 | -7/Factory | Identified exit to Lower Caves 6238 | -7/Factory | Fabricated Adv. Trap Extractor? 6373 | -7/Factory | Build established: Hacker-Sprinter 6417 | -7/Factory | System corruption reached 10% 6427 | -7/Factory | Fabricated Cesium-ion Thruster? 6467 | -7/Factory | Lost 7 parts (1p3n1u2w) 6479 | -7/Factory | Self-destructed Last Messages --------------- 06436_ Destroyed Lgt. Ion Engine. 06436_ R-06 Scavenger destroyed. 06436_ Destroyed Com. Wheel. 06436_ Destroyed Tractor Beam. 06436_ Destroyed Lgt. Ion Engine. 06436_ Destroyed Com. Wheel. 06436_ P-60 Hacker destroyed. 06441_ Acquired 74 matter. 06441_ Acquired 43 matter. 06447_ The unstable cave ceiling collapses. 06452_ System corrupted: Energy discharge (-13). 06457_ K-01 Serf collects debris. 06467_ System corrupted: Component data lost. 06468_ K-01 Serf collects debris. 06468_ R-06 Scavenger collects Lgt. Nuclear Core. 06471_ R-06 Scavenger collects Autogun. 06471_ K-01 Serf collects debris. 06476_ R-06 Scavenger collects Com. Wheel. 06478_ K-01 Serf collects debris. 06479_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ??????" " " " + """ """ """ #?????# | | ??????" " " " # """ """ """ #????## ! | | ??????? " " " # """ """ """ #?????# | | ??????? " " " ?### ###?????# ! | | ??????? 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Storage Unit | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Trap Extractor | x2 | -7/Factory | Preloaded Cesium-ion Thruster | x2 | -7/Factory Repaired ---------- Imp. Treads | 9% | -8/Materials Imp. Treads | 20% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleCountertargetingLaser Manual? 0 Play Time 01:12:41 Cumulative 111.8 hours Start 2025.09.13 @ 19:03:02 End 2025.09.14 @ 11:47:47 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 0 Adventurer 44 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 43 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4553b285-334a-4553-bc0c-9c9bd49a846b