Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.24 @ 12:51:58 // Winter2019/RPGLIKE

Player: SmallBrainBigPP

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (24)      120
Value Destroyed (793)      793
Prototype IDs (25)         500
Alien Tech Used (0)        0
Bonus (344)                344
              TOTAL SCORE: 2357

 Bonus
-------
High Alert Combat Kills    2
Follower Combat Kills      42
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/600
Matter                     195/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (100)
Location                   -10/Exiles

 Parts 
-------
>         --- POWER (1) --------
          Ion Engine
>         --- PROPULSION (1) ---
  Compact Wheel
>         --- UTILITY (4) ------
          Heat Sink
          Signal Interpreter
          Terrain Scanner
          0b10 Alert Chip
>         --- WEAPON (2) -------
          Assault Cannon
          Mining Claw
>         --- INVENTORY (0) ----
              (None)

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
  Compact Wheel
>         --- UTILITY ----------
          Heat Sink
          Signal Interpreter
          Terrain Scanner
          0b10 Alert Chip
>         --- WEAPON -----------
          Assault Cannon
          Mining Claw
>         --- INVENTORY --------
              (None)
[Rating: 15]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
  Flight Unit              Flight Unit
Utility                    Terrain Scanner
  Device                   Terrain Scanner
  Processor                Signal Interpreter
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Cannon         Assault Cannon
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Slots Evolved              4    | .   3   .   1   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  3    | .   2   .   1   
  Weapon                   1    | .   1   .   .   
Parts Attached             13   | 5   6   1   1   
  Power                    1    | 1   .   .   .   
    Engine                 1    | 1   .   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               5    | 3   2   .   .   
    Treads                 1    | 1   .   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  3    | 2   1   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 1    | .   1   .   .   
  Utility                  4    | .   3   .   1   
    Device                 2    | .   2   .   .   
    Storage                .    | .   .   .   .   
    Processor              2    | .   1   .   1   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   3    | 1   1   1   .   
    Energy Gun             1    | 1   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   
    Ballistic Cannon       1    | .   .   1   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        1    | .   1   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
  Highest Loss Streak      .    | .   .   .   .   
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     91   | .   83  100 100 
  Engine                   17   | .   20  14  13  
  Wheel                    13   | .   13  14  13  
  Flight                   3    | .   6   .   .   
  Device                   23   | .   20  28  26  
  Processor                7    | .   .   14  18  
  Energy Gun               12   | .   20  5   .   
  Ballistic Cannon         4    | .   .   8   13  
  Slashing Weapon          6    | .   .   14  13  
Naked Turns                .    | .   .   .   .   
Heaviest Build             14   | 7   11  14  14  
  Greatest Support         21   | 20  21  21  21  
  Greatest Overweight (x)  .    | .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity .    | .   .   .   .   
  Average Capacity         .    | .   .   .   .   
  Most Carried             .    | .   .   .   .   
  Average Carried          .    | .   .   .   .   
  Final Capacity           .    | .   .   .   .   
  Final Carried            .    | .   .   .   .   

 Class Distribution 
--------------------
 94% | Mutant
  5% | Assassin

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Scr Mat Min Exi 
Matter Collected           335  | 221 88  26  .   
  Remotely                 .    | .   .   .   .   
Salvage Created            527  | .   394 80  53  
  Parts                    36   | .   27  5   4   
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           .    | .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Combat Hostiles Destroyed  19   | .   11  4   4   
  Guns                     11   | .   9   2   .   
  Cannons                  4    | .   .   1   3   
  AOE                      3    | .   2   .   1   
Classes Destroyed          4    | .   4   .   .   
  Hauler                   2    | .   2   .   .   
  Watcher                  3    | .   3   .   .   
  Swarmer                  12   | .   9   2   1   
  Grunt                    7    | .   2   2   3   
Best Kill Streak           4    | .   4   2   4   
  Combat Bots Only         4    | .   3   2   4   
Max Kills in Single Turn   2    | .   2   1   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   2   .   1   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Scr Mat Min Exi 
Damage Taken               997  | .   184 105 708 
  Core                     840  | .   158 90  592 
  Absorbed by Shields      .    | .   .   .   .   
  Redirected to Core       492  | .   87  53  352 
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              201  | .   160 25  16  
  Largest                  1    | .   1   1   1   
  Hottest                  44   | .   40  44  44  
Shots Fired                201  | .   160 25  16  
  Gun                      179  | .   160 19  .   
  Cannon                   22   | .   .   6   16  
  Launcher                 .    | .   .   .   .   
  Special                  .    | .   .   .   .   
  Kinetic                  22   | .   .   6   16  
  Thermal                  .    | .   .   .   .   
  Explosive                .    | .   .   .   .   
  Electromagnetic          179  | .   160 19  .   
  Robot Hit Streak         15   | .   7   15  15  
  Robot Miss Streak        2    | .   2   2   1   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        .    | .   .   .   .   
Shots Hit Robots           52   | .   27  10  15  
  Core Hits                26   | .   17  5   4   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         2    | .   1   1   .   
    Blast                  1    | .   .   1   .   
    Corrupt                1    | .   1   .   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           1021 | .   529 143 349 
  Guns                     512  | .   391 121 .   
  Cannons                  371  | .   .   22  349 
  Explosions               138  | .   138 .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  .    | .   .   .   .   
  Kinetic                  371  | .   .   22  349 
  Thermal                  138  | .   138 .   .   
  Explosive                .    | .   .   .   .   
  Electromagnetic          512  | .   391 121 .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            21   | .   .   .   21  
  Projectiles              21   | .   .   .   21  
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 5    | .   .   .   5   
  Impact                   .    | .   .   .   .   
  Kinetic                  5    | .   .   .   5   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      80   | .   80  .   .   
  Shots                    3    | .   3   .   .   
  Rammed                   .    | .   .   .   .   
Targets Rammed             .    | .   .   .   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  .    | .   .   .   .   
Highest Temperature        71   | .   71  .   10  
  Average Temperature      20   | .   21  .   5   
  Received Heat Transfer   153  | .   6   51  96  
Siege Activations          .    | .   .   .   .   
Robots Corrupted           2    | .   1   1   .   
  Combat Hostiles          1    | .   .   1   .   
  Parts Fried              1    | .   .   1   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         150  | .   150 .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      4    | .   4   .   .   
Missiles Intercepted       .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Peak Influence             433  | .   391 433 .   
  Initial                  86   | .   .   86  .   
  Average                  256  | .   239 302 .   
Maximum Alert Level        2    | .   1   2   .   
  Low Security (%)         24   | 100 29  10  .   
  Level 1                  68   | .   70  68  .   
  Level 2                  7    | .   .   21  .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              33   | .   15  9   9   
  Peak Tracking Total      9    | .   3   3   9   
  Tactical Retreats        .    | .   .   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Traps Triggered            1    | .   .   1   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             1    | .   1   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Exploded                 2    | .   .   .   2   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Scr Mat Min Exi 
Machines Disabled          38   | .   24  13  1   
  Max in Single Turn       3    | .   3   1   1   
Machines Sabotaged         .    | .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Machines Accessed          8    | .   6   1   1   
  Terminals                6    | .   6   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                15   | .   13  1   1   
  Successful               10   | .   8   1   1   
  Failed                   5    | .   5   .   .   
    Catastrophic           2    | .   2   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   1    | .   .   .   1   
  Terminals                13   | .   13  .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             10   | .   8   1   1   
  Robot Analysis           1    | .   1   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Open Door                1    | .   .   1   .   
  Alert Level              1    | .   1   .   .   
  Locate Traps             1    | .   1   .   .   
  Reprogram Traps          1    | .   1   .   .   
  Dispatch Records         1    | .   1   .   .   
  Maintenance Status       1    | .   1   .   .   
  Zone Layout              1    | .   1   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         5    | .   5   .   .   
  Full Trace Events        1    | .   1   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Scr Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Scr Mat Min Exi 
Total Allies               5    | .   .   5   .   
  Largest Group            5    | .   .   5   4   
  Highest-Rated Group      81   | .   .   81  62  
  Highest-Rated Ally       31   | .   .   31  28  
Total Orders               .    | .   .   .   .   
Ally Attacks               14   | .   .   13  1   
  Total Damage             183  | .   .   173 10  
  Kills                    6    | .   .   6   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Robot Analysis Total       1    | .   1   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Scr  Mat  Min  Exi  
Turns Passed               2043 | 42   1064 627  310  
Spaces Moved               1451 | 41   819  354  237  
  Core                     9    | 9    .    .    .    
  Treads                   3    | 3    .    .    .    
  Legs                     .    | .    .    .    .    
  Wheels                   1127 | 29   507  354  237  
  Hover                    .    | .    .    .    .    
  Flight                   312  | .    312  .    .    
  Fastest Speed            40   | 50   40   100  100  
  Average Speed            86   | 81   76   100  100  
  Slowest Speed            160  | 160  100  100  100  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       56   | 3    96   81   44   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     2    | .    .    2    .    
  Known Exits Taken        2    | .    1    1    .    
  Unknown Exits Taken      1    | 1    .    .    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          19   | .    17   2    .    
  Melee                    .    | .    .    .    .    
  Projectile               2    | .    .    2    .    
  AOE                      17   | .    17   .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Scr  Mat  Min  Exi  
Total                      2034 | 47   1091 602  294  
  Wait                     353  | .    96   217  40   
  Move                     1448 | 40   818  353  237  
  Hop                      .    | .    .    .    .    
  Pick Up                  .    | .    .    .    .    
  Fast Attach              13   | 5    6    1    1    
  Attach                   .    | .    .    .    .    
  Detach                   .    | .    .    .    .    
  Swap                     .    | .    .    .    .    
  Drop                     5    | 2    2    1    .    
  Fire                     201  | .    160  25   16   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    .    | .    .    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            14   | .    9    5    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles (discovered 1 exit: *Min)

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
   43 | -11/Scrapyard | Entered Materials
  219 | -10/Materials | Upgraded with Utility slot (x1)
  305 | -10/Materials | Build established: Mutant
  314 | -10/Materials | Discovered new exit (range 8)
  343 | -10/Materials | Reached level 2
  363 | -10/Materials | Discovered new exit (range 16)
  457 | -10/Materials | Discovered new exit (range 15)
  573 | -10/Materials | Discovered new exit (range 12)
 1031 | -10/Materials | Upgraded with Weapon slot (x1)
 1054 | -10/Materials | Upgraded with Utility slot (x1)
 1059 | -10/Materials | Identified exit to Materials
 1098 | -10/Materials | Identified exit to Mines
 1107 | -10/Materials | Entered Mines
 1109 | -10/Mines     | Reached level 3
 1149 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
 1223 | -10/Mines     | Reached level 4
 1339 | -10/Mines     | Met a Derelict who couldn't figure out how to use a Trap Extractor
 1465 | -10/Mines     | Discovered exit to Materials (range 9)
 1581 | -10/Mines     | Discovered exit to Materials (range 14)
 1585 | -10/Mines     | Learned location of Storage (-9)
 1637 | -10/Mines     | Learned location of Zion (-7)
 1704 | -10/Mines     | Discovered new exit (range 11)
 1714 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1717 | -10/Mines     | Identified exit to Exiles
 1734 | -10/Mines     | Entered Exiles
 1734 | -10/Exiles    | Accompanied by 4 allies
 1764 | -10/Exiles    | Led the pair of lost Derelicts to a safe place
 1781 | -10/Exiles    | Discovered new exit (range 15)
 1799 | -10/Exiles    | Identified exit to Mines
 1819 | -10/Exiles    | Met 8R-AWN
 1840 | -10/Exiles    | Met EX-HEX
 1873 | -10/Exiles    | Met EX-BIN
 1888 | -10/Exiles    | Aligned with FarCom system
 1889 | -10/Exiles    | Given EX-Vault access code
 1924 | -10/Exiles    | Opened EX-Vault
 1929 | -10/Exiles    | Upgraded with Utility slot (x1)
 1929 | -10/Exiles    | Found 0b10 Alert Chip
 1953 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1970 | -10/Exiles    | Exiles lab attacked by MAIN.C
 2033 | -10/Exiles    | Core integrity fell below 50%
 2041 | -10/Exiles    | Core integrity fell below 20%
 2044 | -10/Exiles    | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
02018_ Machine disabled.
02019_ D-53 Grenadier knocked back.
02021_ Destroyed Shock Absorption System.
02022_ Trooper 1b destroyed.
02023_ D-53 Grenadier knocked back.
02024_ Slug penetrates Wall.
02025_ G-34 Mercenary destroyed.
02025_ Rigged Lgt. Fission Core explodes.
02025_ S-10 Pest destroyed.
02026_ Slug penetrates Mercenary 1a.
02026_ Mercenary 1a destroyed.
02027_ Slug penetrates Machine.
02027_ H-55 Commando knocked back.
02029_ G-34 Mercenary destroyed.
02033_ Slug penetrates Machine.
02033_ Machine disabled.
02036_ Penetrated by Slug. <x2>
02037_ G-34 Mercenary knocked back.
02039_ G-34 Mercenary destroyed.
02039_ Slug penetrates Wall. <x2>

 Map 
-----
+----------------------------------------------------+
| "##????##????????????????????????????????????##??? |
| "## ??"?#??????????????????????????????#?????????? |
| "## ??"##?????????????????????????????????#??????? |
| "## ?""?#????????????????????????????????????#?### |
| """"  ??????????????????????????????????#?###?###? |
| "##?#???????????????????????????????#?#?##?###?#?# |
| """ ??????????????????????????????#??#??#######?#? |
|  # ?"?????????????????????????????????##?###?#?### |
| "#?"???????????????????????#??????#?##?#?#??##?### |
| ## "?"??????????#??#?????????????######?#?#?###### |
| ####?#?????????????##??#?????#?#?####?#?######  #? |
| ####?##????????#?##???#??#????????###########   #? |
| ###?#?###???#????##?###########???##########  > ## |
| ##########????##########?########??#########    ## |
| """""""##?###?##?######################?####    ## |
| """ """"#######??####?######?#######?##?####   ### |
| ""   "   ##################################    ### |
|  "    """#?###############################      ## |
|       " "#############################??##      ## |
|       " "#############"  #################      ## |
|         ""###########"   ################     # ## |
|          """#########       ############      #### |
|            "########         ########""#     ##### |
|             ######            ##;;#% ;       ##### |
|              #####                ;=g%      ###### |
|               ###        @        d%=%      ###### |
|                                   h* %       ##### |
|                                 % =g         ##### |
|                    ""#       ####%h %         #### |
|                 #"""##       #######     *      ## |
|                #######     #############           |
|               ############################         |
|  "           ################?##############       |
|  """       ""##############?##################     |
| ""#"       "#################?###############"     |
| ""##"""""""#####################################   |
| "?###########??##############################?##   |
| ##?###?#####?#?################?#??##############  |
| #???#??#??#####??##?######?#####??################ |
| ?#?####???#?#?##?###?????#???####???############## |
| ?????####?????????#?????????#??????##########?#### |
| ???????#????????????????????????????#?##??####?### |
| ??????????????????????????????????????############ |
| ???????????????????????????????????????########### |
| ???????????????????????????????????????########### |
| ?????????????????????????????????????????##?###### |
| ?????????????????????????????????????????######?## |
| ??????????????????????????????????????????##?####? |
| ?????????????????????????????????????????????##### |
| ????????????????????????????????????????????##?### |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       510
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                62
Recoil Reduction           1
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                        | -11  -10  -10  -10  
---------                  Run  | Scr  Mat  Min  Exi  
Levels Raised              3    | .    1    2    .    
  XP Earned                9729 | 4000 2675 2384 670  
  XP Spent                 3650 | .    1950 600  1100 
Upgrades                   10   | .    5    4    1    
  Utility Slot             3    | .    2    .    1    
  Weapon Slot              1    | .    1    .    .    
  Mass Support             1    | .    1    .    .    
  Terrain Scan Density     5    | .    1    4    .    
Protomatter Created        224  | .    93   63   68   
  Integrity Restored       247  | .    165  82   .    
    Core                   218  | .    158  60   .    
    Parts                  29   | .    7    22   .    
Protomatter Decayed        71   | .    37   34   .    

 Game 
------
Seed              WeaponFactorySystem
  Manual?         0
Play Time         00:23:55
  Cumulative      32.1 hours
  Start           2022.09.24 @ 12:28:57
  End             2022.09.24 @ 12:51:58
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      Winter2019/RPGLIKE
Game No.          49
  Rogue           30
  Adventurer      19
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          28
Achievement%      28
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Crisp
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 05074c55-696d-43de-b3f3-fc3e192051e7