Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 18:58:51 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (89) 445 Value Destroyed (1635) 1635 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1438) 1438 TOTAL SCORE: 11518 Bonus ------- Follower Combat Kills 838 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 1180/1300 Matter 138/300 Energy 220/220 System Corruption 9% Temperature Cool (42) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (5) --- Thunder Leg Improved Thunder Leg > --- UTILITY (11) ----- Advanced Heat Sink Medium Storage Unit Machine Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- Gamma Rifle Railgun > --- INVENTORY (10) --- Small Battery (100) Advanced Weight Redist. System Advanced Target Analyzer Advanced Field Recycling Unit (0) Gamma Rifle Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Thunder Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Energy Well Machine Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Reaction Control System Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle > --- INVENTORY -------- Small Battery Advanced Weight Redist. System Advanced Target Analyzer Advanced Field Recycling Unit Railgun Advanced Remote Datajack [Rating: 103] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light EM Pulse Cannon Energy Gun Gamma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 2 2 . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Utility 9 | . . . 1 . . . 1 1 . . . . 1 2 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Parts Attached 110 | 8 13 1 15 . . . 9 3 3 1 . 3 12 9 . 17 . 16 Power 16 | 1 1 . 1 . . . 1 . 1 . . 1 1 3 . 4 . 2 Engine 13 | 1 1 . 1 . . . 1 . 1 . . 1 1 3 . 3 . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . 2 Propulsion 33 | 2 4 . 6 . . . 4 . . 1 . . 5 2 . 6 . 3 Treads 10 | 2 2 . 6 . . . . . . . . . . . . . . . Leg 5 | . 2 . . . . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . 4 . . 1 . . 5 2 . 6 . . Utility 36 | 2 3 1 2 . . . 3 3 1 . . 1 5 4 . 5 . 6 Device 21 | 1 . 1 1 . . . 1 2 . . . 1 4 3 . 4 . 3 Storage 7 | 1 2 . 1 . . . 1 . 1 . . . . . . 1 . . Processor 4 | . . . . . . . 1 . . . . . . . . . . 3 Hackware 2 | . . . . . . . . 1 . . . . 1 . . . . . Protection 2 | . 1 . . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 25 | 3 5 . 6 . . . 1 . 1 . . 1 1 . . 2 . 5 Energy Gun 8 | 2 1 . . . . . . . . . . . 1 . . 1 . 3 Energy Cannon 6 | . 2 . 4 . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 2 . 1 . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . . . . . . 1 . . . . Parts Lost 34 | . . . 1 . . . . 1 1 . . . . 5 4 18 . 4 Power 7 | . . . . . . . . 1 1 . . . . 2 1 2 . . Propulsion 12 | . . . . . . . . . . . . . . 2 1 8 . 1 Utility 9 | . . . . . . . . . . . . . . 1 2 4 . 2 Weapon 6 | . . . 1 . . . . . . . . . . . . 4 . 1 Highest Loss Streak 13 | . . . 1 . . . . 1 1 . . . . 2 4 13 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 11 | 3 12 14 13 15 15 14 9 9 9 9 10 9 9 9 7 8 4 3 Power . | . 1 1 1 1 1 1 . . . . . . . . . 1 . . Propulsion 1 | 1 3 4 2 2 2 4 1 1 1 1 1 1 . . 1 2 . . Utility 5 | . 4 5 6 8 8 6 3 6 6 5 5 5 6 5 4 4 3 2 Weapon 2 | . 3 4 4 4 4 3 4 2 2 3 4 3 2 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 4 2 1 2 2 5 . 1 . 2 . . 3 3 . . 3 2 Power 3 | . . . 1 . . 1 . . . . . . . . . . 1 . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . Utility 18 | . 1 1 . 2 2 3 . 1 . 1 . . 1 2 . . 2 2 Weapon 8 | . 3 1 . . . . . . . 1 . . 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 99 100 100 100 75 70 73 69 69 82 92 86 67 69 9 47 Engine 10 | . 13 14 11 11 11 11 9 4 2 . . 5 12 11 8 9 . . Treads 15 | . 25 28 32 33 33 33 . . . . . . . . . . . . Flight 11 | . . . . . . . 34 30 30 30 30 30 33 28 24 20 . . Device 9 | . 4 12 11 11 11 11 7 7 . . . . 9 15 6 16 1 5 Storage 14 | . 14 14 18 22 22 22 9 7 13 15 15 15 13 11 10 9 1 8 Processor 1 | . . . . . . . 1 7 7 7 7 7 3 . . . . 3 Hackware 3 | . . . . . . . . 4 7 7 7 7 9 11 10 8 5 4 Protection 3 | . 9 1 3 . . . 5 . 7 7 7 7 2 3 3 . . . Energy Gun 1 | . 4 . . . . . . . . . . . . . . 1 . 3 Energy Cannon 8 | . 3 28 20 22 22 22 2 . . . . . . . . . . . Ballistic Gun 3 | . 19 . . . . . . . . . . . . . . . . 1 Peak Build Rating 103 | 7 11 11 17 18 18 18 19 23 25 21 21 28 49 62 56 75 23 103 Average Rating 28 | 5 8 11 14 17 17 18 14 19 21 20 21 25 38 55 51 66 9 62 On Entrance 21 | . 7 11 11 17 18 18 18 17 20 20 21 21 26 47 52 48 24 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 14 34 34 40 40 40 40 17 17 17 12 12 17 28 38 30 46 . 56 Greatest Support 79 | 40 40 40 60 60 60 60 17 17 17 17 17 17 35 39 39 43 3 79 Greatest Overweight (x) 6 | . . . . . . . 5 4 . . . . 6 1 . 3 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 5 10 Average Capacity 12 | 7 13 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 5 9 Most Carried 15 | 5 15 15 15 15 15 15 15 10 10 10 10 9 10 10 9 10 5 6 Average Carried 11 | 3 12 14 13 14 14 14 8 9 9 9 10 9 9 9 8 8 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 5 10 Final Carried 15 | 5 15 15 15 15 15 15 9 10 10 10 10 9 10 9 8 4 5 6 Class Distribution -------------------- 31% | Scavenger-Mutant 29% | Mutant 18% | Hacker-Sprinter 9% | Scavenger-Sprinter 4% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Mutant | -4/Cetus Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Matter Collected 2096 | 280 403 28 195 11 . 11 140 45 20 37 . 30 150 66 3 487 . 190 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3220 | 107 306 59 537 345 . 324 . 133 238 . . 15 381 211 . 374 . 190 Parts 199 | 4 27 4 32 22 . 20 . 9 4 . . 2 13 11 . 34 . 17 Haulers Intercepted 6 | . 1 . 3 . . . . 1 . . . . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 2 . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Combat Hostiles Destroyed 48 | . 8 3 6 11 . 10 . . 4 . . 2 . 1 . . . 3 Melee 3 | . . . . . . . . . . . . 2 . 1 . . . . Guns 11 | . 8 . . . . . . . . . . . . . . . . 3 Cannons 26 | . . 3 5 11 . 7 . . . . . . . . . . . . AOE 7 | . . . 1 . . 2 . . 4 . . . . . . . . . Classes Destroyed 15 | 2 5 . 2 3 . 1 . . . . . 1 . . . . . 1 Worker 9 | . 1 . 1 . . 1 . 1 . . . . 2 1 . 2 . . Builder 5 | . . . . 1 . . . . . . . . . . . 4 . . Tunneler 3 | 1 . . . . . . . 1 . . . . . . . 1 . . Hauler 6 | . 1 . 3 . . . . 1 . . . . 1 . . . . . Recycler 10 | 1 1 . 1 . . 1 . . . . . . 2 1 . 3 . . Operator 2 | . . . 1 . . . . 1 . . . . . . . . . . Drone 5 | . . . . . . . . . . . . 2 . 1 . 2 . . Watcher 7 | . 2 . 3 . . . . . . . . . . 2 . . . . Swarmer 26 | . 6 3 . 6 . 8 . . 3 . . . . . . . . . Grunt 11 | . 2 . 5 3 . . . . 1 . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . 3 Packrat 2 | . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 4 | 1 4 3 2 3 . 4 . 2 4 . . 1 2 2 . 4 . 3 Combat Bots Only 4 | . 4 3 1 3 . 3 . . 4 . . 1 . 1 . . . 3 Max Kills in Single Turn 3 | 1 2 1 1 2 . 2 . 1 3 . . 1 1 1 . 3 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 1 . . 3 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Hostile Shots Fired 450 | . 65 11 11 22 . 27 4 15 26 . . 6 6 33 6 141 5 72 Missed 203 | . 21 2 4 5 . 10 3 9 13 . . 5 5 20 2 72 1 31 Hits 247 | . 44 9 7 17 . 17 1 6 13 . . 1 1 13 4 69 4 41 Melee 1 | . . . . 1 . . . . . . . . . . . . . . Projectile 246 | . 44 9 7 16 . 17 1 6 13 . . 1 1 13 4 69 4 41 Critical Strikes 12 | . 1 . . . . 1 . . . . . . . 1 1 4 1 3 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 3 Damage Taken 4368 | . 380 74 279 238 . 151 15 44 106 . . 17 30 370 181 1375 107 1001 Core 1037 | . 112 22 . 76 . 19 . 5 34 . . 17 . 55 65 405 107 120 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 134 | . 8 7 3 . . . . . 6 . . . 5 93 12 . . . Regen/Repaired (Parts) 73 | . . . 57 . . . 16 . . . . . . . . . . . Core Remaining (%) 82 | 100 . 46 . . . 76 100 . . . . 92 100 94 . . 49 . Volleys Fired 172 | 4 36 6 31 14 . 18 1 . 2 . . . 3 . . 22 . 35 Largest 3 | 2 2 2 2 2 . 2 1 . 1 . . . 1 . . 1 . 3 Hottest 225 | 90 90 112 112 112 . 112 56 . 33 . . . 60 . . 65 . 225 Shots Fired 299 | 8 72 10 57 28 . 37 1 . 2 . . . 3 . . 22 . 59 Gun 159 | 8 72 . . . . . . . . . . . 3 . . 17 . 59 Cannon 133 | . . 10 57 28 . 37 1 . . . . . . . . . . . Launcher 7 | . . . . . . . . . 2 . . . . . . 5 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 98 | . 64 . 2 . . . . . . . . . . . . . . 32 Thermal 35 | 8 8 . 2 . . . . . . . . . . . . 17 . . Explosive 7 | . . . . . . . . . 2 . . . . . . 5 . . Electromagnetic 159 | . . 10 53 28 . 37 1 . . . . . 3 . . . . 27 Robot Hit Streak 16 | 2 16 9 5 11 . 7 2 . 3 . . . 3 . . 6 . 13 Robot Miss Streak 10 | 1 10 2 5 5 . 5 . . 1 . . . . . . 2 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 5 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 209 | 4 46 6 33 16 . 21 1 8 3 . . 3 8 6 . 17 . 37 Core Hits 122 | 3 20 3 18 14 . 11 . 4 10 . . 2 4 4 . 19 . 10 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . . . . . . 3 Critical Strikes 9 | . 1 2 . . . . . . . . . . . 1 . 2 . 3 Burn 1 | . . . . . . . . . . . . . . . . 1 . . Destroy 4 | . 1 . . . . . . . . . . . . . . . . 3 Corrupt 2 | . . 2 . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . 1 . 1 . . Melee Attacks 57 | . . . . . . . . 10 2 . . 8 10 18 3 6 . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . 10 2 . . . . . . . . . Piercing 45 | . . . . . . . . . . . . 8 10 18 3 6 . . Sneak Attacks 18 | . . . . . . . . 3 2 . . . 5 4 . 4 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6245 | 48 426 115 1249 430 . 572 40 396 420 . . 131 427 313 . 782 . 896 Guns 1585 | 46 406 . . . . . . . . . . . 60 . . 194 . 879 Cannons 1812 | . . 115 811 396 . 450 40 . . . . . . . . . . . Explosions 1099 | . . . 414 . . 96 . . 273 . . . . . . 316 . . Melee 1626 | . . . . . . . . 396 147 . . 131 367 313 . 272 . . Ramming 123 | 2 20 . 24 34 . 26 . . . . . . . . . . . 17 Kinetic 1157 | . 362 . 20 . . . . . . . . . . . . . . 775 Thermal 759 | 46 44 . 379 . . 96 . . . . . . . . . 194 . . Explosive 589 | . . . . . . . . . 273 . . . . . . 316 . . Electromagnetic 1991 | . . 115 826 396 . 450 40 . . . . . 60 . . . . 104 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 543 | . . . . . . . . 396 147 . . . . . . . . . Piercing 1083 | . . . . . . . . . . . . 131 367 313 . 272 . . Highest Corruption 9 | . . . 1 1 1 1 . . . . . . . 1 1 1 1 9 Average Corruption 1 | . . . 1 1 1 1 . . . . . . . 1 1 1 1 5 Corruption Purged 1 | . . . . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 19 | . . . 2 2 3 5 . . . . . . . 3 . 1 . 3 Message Errors 3 | . . . . . 1 . . . . . . . . . . . . 2 Matter Fused 8 | . . . 1 2 . 2 . . . . . . . 1 . 1 . 1 Heat Flow Errors 1 | . . . 1 . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . 1 . . . . . . . . 1 . . . . Data Loss (major) 2 | . . . . . . 1 . . . . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 558 | . . . 206 . . 21 5 13 . . . 24 57 87 . 145 . . Projectiles 41 | . . . 36 . . . 5 . . . . . . . . . . . Explosions 210 | . . . 170 . . 21 . . . . . . . . . 19 . . Melee 307 | . . . . . . . . 13 . . . 24 57 87 . 126 . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . . 170 . . . . . . . . . . . . 29 . . Shots 4 | . . . 3 . . . . . . . . . . . . 1 . . Rammed 21 | 1 3 . 6 6 . 4 . . . . . . . . 1 . . . Targets Rammed 27 | 1 5 . 7 7 . 4 . . . . . . . . 1 . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . 2 Crushed 4 | . 2 . 1 1 . . . . . . . . . . . . . . Highest Temperature 350 | 30 60 220 126 30 . 12 12 . . . . . 48 10 . 350 . 316 Average Temperature 42 | 18 19 125 28 8 . 4 7 . . . . . 7 2 . 83 . 138 Received Heat Transfer 678 | . 42 . 42 24 . . 9 12 24 . . . . 18 . 498 9 . Effects 1 | . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Parts Fried 4 | . . 1 . 1 . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 1 . . . . . . . . . . . 2 . . Heat Transferred 1216 | 112 112 . 374 . . 100 . . . . . . . . . 518 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Maximum Alert Level 1 | . . . 1 . . . . . . . . . 1 1 . 1 . . Low Security (%) 90 | 100 100 100 86 100 . 100 100 100 . . . . . 97 100 80 100 100 Level 1 9 | . . . 13 . . . . . . . . . 100 2 . 19 . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 367 | 5 115 76 242 198 . 123 30 35 . . . . 367 233 145 336 147 81 Initial 340 | . . 6 . 76 . . 25 9 . . . . 340 121 112 25 147 81 Average 75 | . 27 13 122 85 . 67 7 7 . . . . 293 66 95 95 142 23 Influence Increases 3948 | 10 277 70 640 310 . 351 70 109 95 . . 85 483 468 70 840 . 70 Destroy 0b10 Robot/C 1500 | . 160 60 320 220 . 240 . . 80 . . . 20 . . 340 . 60 Destroy 0b10 Robot/NC 255 | 10 25 . 55 5 . 10 . 20 . . . 10 25 25 . 70 . . Destroy Leader 290 | . 46 10 94 40 . 50 . 2 . . . . 12 4 . 22 . 10 Allied During Kill 245 | . . . 42 15 . 16 . . . . . . 2 . . 170 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . 10 . . Successful Hack 340 | . 30 . 6 . . . 25 12 . . . . 62 97 64 44 . . Disable Machine 165 | . . . 105 30 . 15 . . . . . . . . . 15 . . Destroy Structure 123 | . 1 . 18 . . 20 . . . . . . 2 12 6 64 . . Advance Influence 300 | . . . . . . . . . . . . . 300 . . . . . Partial Spotted 240 | . . . . . . . 45 60 . . . . 45 75 . 15 . . Lose Combat Pursuer 480 | . 15 . . . . . . 15 15 . . 75 15 255 . 90 . . Influence Decreases 3948 | 10 259 88 444 506 . 286 115 129 20 75 . 20 299 488 247 629 126 207 Entered New Map 667 | . . 12 . 120 . . 40 11 . 15 . . 25 128 117 27 116 56 Time Decay 2709 | 10 259 76 394 386 . 266 75 113 20 60 . 20 254 301 70 244 10 151 Lost Part 264 | . . . 10 . . . . 5 . . . . . 29 40 180 . . Lost Ally 308 | . . . 40 . . 20 . . . . . . 20 30 20 178 . . Squads Dispatched 33 | . 4 . 2 . . . 1 3 . . . . 6 9 3 1 . 4 Investigation 19 | . 3 . 1 . . . . 2 . . . . 5 4 3 1 . . Extermination 7 | . . . . . . . . 1 . . . . 1 3 . . . 2 Reinforcement 7 | . 1 . 1 . . . 1 . . . . . . 2 . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 2 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Distress Signals 13 | . 2 1 2 . . . 2 . . . . . . 1 1 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 180 | . 17 2 22 11 . 10 11 4 6 . . 8 10 33 5 30 4 7 Peak Tracking Total 12 | . 4 2 4 3 . 3 8 2 6 . . 6 6 8 3 12 5 4 Tactical Retreats 23 | . 1 . . . . . 4 2 1 . . 1 2 8 2 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Traps Triggered 12 | . 2 . . 1 . . . . . . . . 5 3 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . 4 . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Machines Disabled 11 | . . . 7 2 . 1 . . . . . . . . . 1 . . Max in Single Turn 2 | . . . 2 1 . 1 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 1 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Machines Accessed 74 | . 7 . 6 1 3 . 8 4 . 1 3 . 9 18 8 4 . 2 Terminals 42 | . 6 . 3 . . . 6 2 . . . . 4 10 6 4 . 1 Fabricators 6 | . . . . . . . . 1 . . . . 3 1 1 . . . Repair Stations 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Recycling Units 5 | . 1 . . . . . . 1 . . . . . 3 . . . . Scanalyzers 6 | . . . 2 . . . 1 . . . . . 1 1 . . . 1 Garrison Access 4 | . . . . . . . . . . . . . 1 2 1 . . . Total Hacks 238 | . 22 . 30 1 3 . 32 11 . 1 21 . 33 49 23 9 . 3 Successful 161 | . 8 . 23 1 3 . 20 6 . 1 21 . 24 31 16 7 . . Failed 76 | . 14 . 7 . . . 11 5 . . . . 9 18 7 2 . 3 Catastrophic 7 | . 1 . 1 . . . 1 . . . . . 3 1 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . Manual 77 | . 14 . 4 . 1 . 16 4 . . . . 4 21 10 1 . 2 Terminals 129 | . 21 . 8 . . . 19 5 . . . . 16 31 18 9 . 2 Fabricators 15 | . . . . . . . . 2 . . . . 9 2 2 . . . Repair Stations 5 | . . . 2 . . . 2 . . . . . . 1 . . . . Recycling Units 14 | . 1 . . . . . . 4 . . . . . 9 . . . . Scanalyzers 41 | . . . 20 . . . 11 . . . . . 7 2 . . . 1 Garrison Access 8 | . . . . . . . . . . . . . 1 4 3 . . . Terminal Hacks 76 | . 1 . 2 1 3 . 5 . . 1 21 . 10 16 9 7 . . Record 3 | . . . . . 2 . . . . . 1 . . . . . . . Part Schematic 15 | . . . . . . . 1 . . . 10 . . 2 2 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . Robot Analysis 3 | . . . 1 . . . . . . . . . . 2 . . . . Prototype ID Bank 6 | . . . . . . . . . . . 3 . 1 1 1 . . . Open Door 3 | . . . . 1 . . . . . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 1 . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 1 . . Fabricator Index 3 | . . . . . . . . . . . . . 1 1 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . . . . . . 1 1 . 1 . . Locate Traps 5 | . 1 . . . . . 1 . . . . . . 1 . 2 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . 1 . . Security Status 2 | . . . . . . . . . . . . . . 1 . 1 . . Patrol Status 2 | . . . . . . . . . . . . . . 1 1 . . . Investigation Status 2 | . . . . . . . . . . . . . 1 1 . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . 1 . . . . Recall Investigation 4 | . . . . . . . . . . . . . 2 2 . . . . Zone Layout 7 | . . . . . . . 2 . . . . . 2 1 1 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 2 . . . . 4 2 2 . . . Load Schematic 5 | . . . . . . . . 1 . . . . 2 1 1 . . . Build 5 | . . . . . . . . 1 . . . . 2 1 1 . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . . . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . . . . 3 . . . . . 5 . . . . Process 3 | . . . . . . . . . . . . . . 3 . . . . Report Inventory 4 | . 1 . . . . . . 2 . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer 35 | . . . 17 . . . 11 . . . . . 6 1 . . . . Insert Component 17 | . . . 8 . . . 5 . . . . . 3 1 . . . . Analyze 18 | . . . 9 . . . 6 . . . . . 3 . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 2 1 . . . Seal Access 4 | . . . . . . . . . . . . . 1 2 1 . . . Unauthorized Hacks 23 | . 6 . 2 . . . 2 1 . . . . 3 5 4 . . . Terminals 22 | . 6 . 2 . . . 2 1 . . . . 3 4 4 . . . Assimilate 4 | . . . . . . . . . . . . . . 2 2 . . . Botnet 10 | . . . . . . . 2 1 . . . . 3 2 2 . . . Skim 8 | . 6 . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 6 . 6 . . . 7 4 . . . . 7 15 6 4 . 2 Full Trace Events 13 | . 1 . 1 . . . . 2 . . . . 3 4 2 . . . Feedback Events 2 | . . . . . . . . . . . . . . 1 1 . . . Corruption 2 | . . . . . . . . . . . . . . 1 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 7 . . . 6 . . . 10 . 3 1 2 . . . Parts Built 5 | . . . . . . . . 1 . . . . 3 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 314 | . . . . . . . . 73 . . . . 89 106 46 . . . Total Part Build Rating 21 | . . . . . . . . 3 . . . . 12 6 . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . . . . . Time 58 | . . . 32 . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 68 | . . . . . . . . . . . . . . 68 . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . . Parts Scanalyzed 16 | . . . 8 . . . 4 . . . . . 3 1 . . . . Part Schematics Acquired 15 | . . . 7 . . . 5 . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 1 . . 7 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Total Allies 17 | . . 3 . . . . . . . . . . 1 2 1 10 . . Largest Group 9 | . . 3 3 1 1 1 . . . . . . 1 1 2 9 . . Highest-Rated Group 382 | . . 40 40 13 13 13 . . . . . . 41 10 20 382 . . Highest-Rated Ally 51 | . . 16 16 13 13 13 . . . . . . 41 10 10 51 . . Total Orders 8 | . . . . . . . . . . . . . . 4 . 4 . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . EXPLORE 6 | . . . . . . . . . . . . . . 2 . 4 . . Ally Attacks 185 | . . . 58 3 . 10 . . . . . . 3 . . 111 . . Total Damage 3913 | . . . 618 47 . 77 . . . . . . 154 . . 3017 . . Kills 37 | . . . 12 . . 2 . . . . . . 1 . . 22 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Active Infowar (turns) 2542 | 56 465 435 82 . . . 145 100 . . . 2 102 1013 44 17 . 81 Sensors 517 | . . 435 82 . . . . . . . . . . . . . . . Traps 915 | . . . . . . . . . . . . . 20 895 . . . . Seismic 521 | 56 465 . . . . . . . . . . . . . . . . . Machine Analysis 81 | . . . . . . . . . . . . . . . . . . 81 Cloaking 50 | . . . . . . . . . . . . . 22 28 . . . . Jamming 29 | . . . . . . . . 2 . . . . 1 26 . . . . ECM 474 | . . . . . . . 145 98 . . . 2 60 108 44 17 . . Robot Analysis Total 3 | . . . 1 . . . . . . . . . . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . 2 . 6 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Turns Passed 9154 | 116 1380 460 976 938 376 635 224 422 138 189 22 118 552 1314 150 609 32 503 Spaces Moved 9611 | 53 749 274 489 546 233 345 360 781 424 368 78 343 875 2359 316 662 54 302 Core 99 | 2 . . . . . . 3 11 . . . . . . . 24 54 5 Treads 2631 | 51 693 274 489 546 233 345 . . . . . . . . . . . . Legs 353 | . 56 . . . . . . . . . . . . . . . . 297 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6528 | . . . . . . . 357 770 424 368 78 343 875 2359 316 638 . . Fastest Speed 24 | 50 120 160 160 160 160 160 29 29 29 28 28 28 24 24 28 28 50 50 Average Speed 68 | 155 157 160 160 160 160 160 31 31 29 28 28 28 28 26 28 44 50 119 Slowest Speed 300 | 160 160 160 160 160 160 160 300 250 29 29 28 28 110 107 29 200 50 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 77 | . . . . . . . 4 . 2 . . . 12 38 . 21 . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 94 52 47 99 62 81 43 9 77 51 68 51 25 49 10 72 23 8 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 4 | . 2 . . 1 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . . . . . . 1 1 . . . . Unknown Exits Taken 14 | 1 1 1 . 1 1 . 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 10 | . . . . 2 . 3 . . 1 3 . 1 . . . . . . Spaces Dug 13 | . . . . . . . . . . . . . 2 6 3 2 . . Terrain Destroyed 91 | . . . 16 . . 22 . . 5 . . . 2 6 3 34 . 3 Melee 13 | . . . . . . . . . . . . . 2 6 3 2 . . Projectile 3 | . . . . . . . . . . . . . . . . . . 3 AOE 75 | . . . 16 . . 22 . . 5 . . . . . . 32 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Ext Cet Res Total 11693 | 74 890 286 623 579 237 394 472 940 431 452 77 354 1143 2994 372 927 61 387 Wait 1462 | 4 55 2 57 7 1 10 84 136 . 73 . . 165 606 48 194 . 20 Move 9451 | 52 748 273 488 545 232 344 351 780 419 367 77 342 850 2285 315 628 53 302 Hop 65 | . . . . . . . 4 . 2 . . . 12 35 . 12 . . Pick Up 75 | 4 15 2 5 2 2 9 1 5 . 5 . . 9 7 2 4 1 2 Fast Attach 71 | 8 7 . 9 . . . 1 1 1 1 . 1 7 8 . 12 . 15 Attach 49 | . . . 3 . . . 13 1 2 . . 1 2 11 3 8 . 5 Detach 33 | 1 . . 2 . . . 9 1 2 . . . . 9 . 2 3 4 Swap 47 | . 9 1 8 . . . 1 2 1 . . 2 15 7 . . . 1 Drop 93 | . 15 2 13 2 2 9 7 4 . 6 . . 12 8 . 8 4 1 Fire 172 | 4 36 6 31 14 . 18 1 . 2 . . . 3 . . 22 . 35 Melee 57 | . . . . . . . . 10 2 . . 8 10 18 3 6 . . Ram 1 | . . . . . . . . . . . . . . . 1 . . . Kick 2 | . . . . . . . . . . . . . . . . . . 2 Crush 24 | 1 5 . 7 7 . 4 . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . 54 . . . . . Rewire 37 | . . . . 2 . . . . . . . . 4 . . 31 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -4/Cetus -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 174 | -10/Materials | Discovered new exit (range 8) 208 | -10/Materials | Discovered new exit (range 13) 214 | -10/Materials | Lost 3 allies 317 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 9) 1158 | -10/Materials | Discovered new exit (range 7) 1217 | -10/Materials | Discovered new exit (range 10) 1452 | -10/Materials | Learned location of 2 exits from Materials 1480 | -10/Materials | Learned Storage emergency access door positions 1497 | -10/Materials | Learned location of Mines (-10) 1497 | -10/Materials | Entered Mines 1504 | -10/Mines | Met a Derelict bent on vengeance 1504 | -10/Mines | Core integrity fell below 50% 1522 | -10/Mines | Assembled infested the area 1527 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1753 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1811 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1827 | -10/Mines | Discovered new exit (range 6) 1832 | -10/Mines | Learned 2 Materials zone layouts 1859 | -10/Mines | Identified exit to Subcaves 1957 | -10/Mines | Entered Materials 1957 | -9/Materials | Accompanied by 3 allies 1957 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1958 | -9/Materials | Identified exit to Materials 1958 | -9/Materials | Identified exit to Mines 2422 | -9/Materials | Discovered exit to Materials (range 5) 2443 | -9/Materials | Build established: Scavenger-Mutant 2603 | -9/Materials | Repaired Lgt. EM Pulse Cannon 2933 | -9/Materials | Entered Mines 2933 | -9/Mines | Accompanied by 1 ally 3020 | -9/Mines | Discovered exit to Materials (range 16) 3031 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3295 | -9/Mines | Discovered exit to Materials (range 8) 3572 | -9/Mines | Learned location of Zion (-6) 3759 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3763 | -9/Mines | Found Prototype Device 3864 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3864 | -9/Mines | Discovered new exit (range 5) 3871 | -9/Mines | Entered Exiles 3871 | -9/Exiles | Accompanied by 1 ally 3895 | -9/Exiles | Discovered new exit (range 15) 3910 | -9/Exiles | Met 8R-AWN 3937 | -9/Exiles | Met EX-HEX 3995 | -9/Exiles | Met EX-BIN 4012 | -9/Exiles | Aligned with FarCom system 4014 | -9/Exiles | Given EX-Vault access code 4054 | -9/Exiles | Opened EX-Vault 4064 | -9/Exiles | Found Cloak of Protection 4095 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4143 | -9/Exiles | Met EX-DEC 4228 | -9/Exiles | Discovered new exit (range 12) 4247 | -9/Exiles | Left Exiles lab with Cloak of Protection 4247 | -9/Exiles | Entered Mines 4247 | -8/Mines | Accompanied by 1 ally 4867 | -8/Mines | Discovered exit to Materials (range 2) 4882 | -8/Mines | Entered Materials 4882 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4936 | -8/Materials | Repaired ECM Suite 4997 | -8/Materials | Central database locked down 5096 | -8/Materials | Discovered new exit (range 15) 5106 | -8/Materials | Entered Factory 5106 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5134 | -7/Factory | Discovered new exit (range 14) 5245 | -7/Factory | Fabricated Hacking Suite (x1) 5528 | -7/Factory | Entered Lower Caves 5626 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5634 | -7/Lower Caves | Encountered a Warlord checkpoint 5661 | -7/Lower Caves | Discovered new exit (range 5) 5666 | -7/Lower Caves | Entered another Lower Caves area 5784 | -7/Lower Caves | Discovered new exit (range 13) 5855 | -7/Lower Caves | Entered Data Miner 5855 | -7/Data Miner | Discovered new exit (range 6) 5861 | -7/Data Miner | Met Data Miner 5871 | -7/Data Miner | Received God Mode back door access code from Data Miner 5877 | -7/Data Miner | Entered Proximity Caves 5879 | -6/Proximity Caves | Spotter reported a threat 5880 | -6/Proximity Caves | Spotter reported a threat 5990 | -6/Proximity Caves | Discovered new exit (range 16) 5995 | -6/Proximity Caves | Entered Factory 5995 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6146 | -6/Factory | Discovered new exit (range 13) 6287 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 6409 | -6/Factory | Identified exit to Factory 6462 | -6/Factory | Fabricated Cesium-ion Thruster (x2) 6547 | -6/Factory | Entered another Factory area 6547 | -5/Factory | Evolved 2 slots: Utility x2 7001 | -5/Factory | Build established: Hacker-Sprinter 7467 | -5/Factory | Fabricated Nuclear Pulse Array (x1) 7579 | -5/Factory | Identified exit to Factory 7861 | -5/Factory | Entered another Factory area 7861 | -4/Factory | Accompanied by 1 ally 7861 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7988 | -4/Factory | Discovered new exit (range 6) 7994 | -4/Factory | Lost 4 parts (1p1n2u) 8006 | -4/Factory | Incoming investigation squad redirected 8009 | -4/Factory | Incoming investigation squad redirected 8011 | -4/Factory | Entered Extension 8092 | -4/Extension | Rescued a captive Derelict 8178 | -4/Extension | Rescued a captive Derelict 8179 | -4/Extension | Rescued a captive Derelict 8389 | -4/Extension | Spotted B-86 Titan 8424 | -4/Extension | Spotted B-86 Titan 8427 | -4/Extension | Allies destroyed B-86 Titan 8441 | -4/Extension | Lost 4 parts (2u2w) 8451 | -4/Extension | Allies destroyed B-86 Titan 8470 | -4/Extension | Lost 8 allies 8561 | -4/Extension | Disrupted transfer network 8575 | -4/Extension | Incoming investigation squad redirected 8597 | -4/Extension | Discovered new exit (range 15) 8597 | -4/Extension | Discovered new exit (range 15) 8620 | -4/Extension | Entered Cetus 8631 | -4/Cetus | Spotted Cetus Guard 8631 | -4/Cetus | Spotted Cetus Guard 8632 | -4/Cetus | Spotted Cetus Guard 8636 | -4/Cetus | Core integrity fell below 50% 8644 | -4/Cetus | Discovered new exit (range 15) 8650 | -4/Cetus | Lost 13 parts (2p8n2u1w) 8652 | -4/Cetus | Entered Research 8652 | -3/Research | Evolved 2 slots: Utility x2 8888 | -3/Research | Build established: Mutant 9155 | -3/Research | Self-destructed Last Messages --------------- 09123_ P-80 Master suffers critical hit (Destroy). 09123_ Destroyed Unknown Hover Unit. 09129_ Imp. Reaction Control System destroyed. 09130_ P-80 Master resets P-80 Master, system corruption cleaned. 09130_ W-44 Eye suffers critical hit (Destroy). 09130_ Destroyed Antigrav System. 09133_ Slug penetrates Wall. 09136_ P-80 Master resets P-80 Master, system corruption cleaned. 09138_ W-44 Eye sends out distress signal. 09143_ Door malfunctions. 09152_ Gamma Rifle destroyed. 09152_ P-80 Master resets P-80 Master, system corruption cleaned. 09152_ Prototyping Station disabled. 09154_ Slug penetrates Wall. 09154_ Imp. Thunder Leg destroyed. 09154_ Energy Well destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#########+########????"""?????????????????? | | ??????? #????""""????????????????? | | ??????? ! ### """"????????????????? | | ????????? =% +???"""????????????????? | | ????????????? = #????????????????????????? | | ????????????????#u #????????????????????????? | | ????????????????# ! #????????????????????????? | | ????????????????# !H ######+###############???? | | ??????"""""????## ! #???? | | ??????"""""????#; #???? | | ??????"""""????## #???? | | ????????????????# ##### | | ?????????????####;###p;p;#####+########## ## | | ?????????????# #?????????????# ## | | ?????????????# @#?????????????# ## | | ?????????????# #?????????????# ## | | ?????????????# % #????"""??????# ## | | ?????????????# #????"""??????# ## | | ?????????????# #????"""??????# ## | | ?????????????# #?????????????# ## | | ?????????????# #?????????????# ## = | | ?????????????# """" #?????????????# ##### | | ?????????????# """"" #?????????????# | | ?????????????# """"" #?????????????# | | ?????????????# """"" #?????????????# | | ?????????????#######???####?????????????# | | ????????????????????????????????????########+##### | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # " | | ????????????????????????????????????# # " | | ????????????????????????????????????# # " | | ????????????????????????????????????############## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 5 Additional Mass Support 9 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 80 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 3 Offensive Hacking 24 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Flight Unit | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Imp. Trap Scanner | -6/Factory | Scanalyzed Gatling Laser | -6/Factory | Scanalyzed Mak. ECM Suite | -6/Factory | Scanalyzed Imp. System Shield | -5/Factory | Hacked Adv. Cloaking Device | -4/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Cesium-ion Thruster | x2 | -6/Factory Nuclear Pulse Array | x1 | -5/Factory Repaired ---------- Lgt. EM Pulse Cannon | 18% | -9/Materials ECM Suite | 20% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumLightStripper Manual? 0 Play Time 03:09:47 Cumulative 161.6 hours Start 2025.05.14 @ 00:42:48 End 2025.05.14 @ 18:58:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 100 Adventurer 32 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c605deff-2ead-437d-a0c3-f7a14ffc7c24