Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 16:54:14 Player: Scuttle Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (318) 1590 Value Destroyed (12375) 12375 Prototype IDs (243) 4860 Alien Tech Used (2) 400 Bonus (12168) 12168 TOTAL SCORE: 41293 Bonus ------- High Alert Combat Kills 565 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4142 Pursued by Intercept 500 Win 3000 Friendly Fire -939 Cogmind --------- Core Integrity 1579/1600 Matter 108/300 Energy 1112/1700 System Corruption 0% Temperature Cool (0) Movement Rolling (128) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Hybrid Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY (14) ----- Advanced Cooling System Huge Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating Layered Medium Armor Plating Experimental Focal Shield Advanced Remote Force Field > --- WEAPON (4) ------- XL Autogun Array > --- INVENTORY (25) --- Improved Quantum Reactor Improved Quantum Reactor Compact Wheel High-density Centrium Wheel Advanced Cryofiber Web Advanced Heat Sink Improved Matter Compressor (300) Experimental Cloaking Device Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Long-range Tractor Beam Vortex Shotgun (50) Vortex Shotgun (50) Enhanced Nova Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Hypervelocity Railgun Helical Railgun Point Singularity Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Experimental Optical Array Advanced Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Experimental Cloaking Device Improved Utility Shielding Improved Medium Armor Plating Layered Medium Armor Plating Advanced Remote Force Field > --- WEAPON ----------- Hypervelocity Railgun Helical Railgun Vortex Catalyst Activator > --- INVENTORY -------- Improved Quantum Reactor Improved Quantum Reactor Compact Wheel High-density Centrium Wheel Advanced Cryofiber Web Advanced Heat Sink Improved Matter Compressor Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Experimental Focal Shield Long-range Tractor Beam Vortex Shotgun Vortex Shotgun Enhanced Nova Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun XL Autogun Array Point Singularity Launcher Improved Remote Datajack [Rating: 179] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Compact Wheel Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Rocket Array Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . . . . 2 2 . 1 . . . . . . 1 . . . . 2 . . . . 1 1 2 Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 190 | 5 12 1 . 2 28 15 29 4 3 1 . 3 5 3 34 2 2 17 2 4 . . 2 1 5 5 5 Power 20 | 1 2 1 . . 5 . 2 . 1 . . . 2 . 2 2 . 1 . . . . . . . 1 . Engine 11 | 1 2 . . . 5 . 2 . . . . . . . 1 . . . . . . . . . . . . Core 3 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . Reactor 6 | . . . . . . . . . 1 . . . 2 . 1 . . 1 . . . . . . . 1 . Propulsion 53 | 2 3 . . 1 7 7 9 2 . . . 1 1 1 15 . . 1 1 . . . . . 1 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 53 | 2 3 . . 1 7 7 9 2 . . . 1 1 1 15 . . 1 1 . . . . . 1 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 62 | . 5 . . . 7 5 6 1 2 1 . 2 2 . 7 . . 9 1 4 . . 2 1 3 2 2 Device 29 | . 2 . . . 2 2 3 1 1 . . 1 . . 3 . . 6 . 3 . . . . 2 1 2 Storage 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 1 1 . . 1 1 . . . . 2 . . 2 . . . . . . . 1 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Protection 19 | . 1 . . . 3 2 2 . . . . 1 2 . 2 . . 1 1 . . . 2 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 2 . . 1 9 3 12 1 . . . . . 2 10 . 2 6 . . . . . . 1 1 3 Energy Gun 9 | 2 . . . . 3 . 2 . . . . . . . . . . 2 . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Ballistic Gun 36 | . 2 . . . 6 3 4 1 . . . . . 2 9 . 2 4 . . . . . . 1 1 1 Ballistic Cannon 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 5 . 6 . . . . 1 . . 1 . . 2 . . . . 1 1 . . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Parts Lost 21 | . 2 . . . 3 . 3 . . . . 2 3 2 4 . . . . . . 1 . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . 2 . . . 2 . 1 . . . . 1 1 . 1 . . . . . . . . . . . . Utility 8 | . . . . . 1 . 2 . . . . . 2 . 2 . . . . . . . . 1 . . . Weapon 5 | . . . . . . . . . . . . 1 . 2 1 . . . . . . 1 . . . . . Highest Loss Streak 3 | . 2 . . . 2 . 1 . . . . 1 3 1 2 . . . . . . 1 . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 18 | . 4 9 9 10 12 16 20 21 22 22 21 20 19 19 19 20 21 20 19 19 21 21 20 18 19 20 19 Power 1 | . . . . . 1 2 1 1 1 1 1 1 1 2 . . . . 1 1 1 1 1 1 2 2 2 Propulsion 1 | . . 1 1 1 . . . 1 2 2 2 1 . . 1 2 3 1 . 1 2 2 2 2 1 2 2 Utility 8 | . . 1 1 1 3 6 8 11 12 12 11 11 10 11 10 11 11 11 10 8 9 9 8 7 7 8 8 Weapon 7 | . 2 7 7 8 7 7 9 7 7 7 7 6 7 6 6 7 7 7 8 8 8 8 8 7 7 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 1 . . . 9 4 3 1 2 . . 1 2 . 1 . . 1 . 2 . . 1 . 1 5 11 Power 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 5 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 1 Utility 18 | . . . . . 2 2 . . 2 . . . . . 1 . . 1 . 1 . . 1 . 1 1 6 Weapon 16 | . 1 . . . 6 . 3 . . . . 1 2 . . . . . . . . . . . . 1 2 Tool/Special 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 97 100 100 100 98 99 99 99 100 100 100 100 97 99 92 94 94 85 82 83 84 82 66 88 89 90 90 Engine 3 | . 14 4 . . 8 7 7 6 3 . . . . . 5 2 . . . . . . . . . . . Core 1 | . . 9 14 14 . . . . . . . . . . . 6 11 2 . . . . . . . . . Reactor 3 | . . . . . . . . . 2 6 6 6 6 6 5 1 . 3 5 5 5 5 5 5 4 8 8 Wheel 18 | . 27 28 28 28 26 23 22 20 20 20 20 20 17 20 16 17 17 14 11 10 10 10 10 10 14 13 12 Device 9 | . 1 . . . 8 12 14 19 20 13 13 9 6 6 4 5 5 5 11 14 15 15 15 10 13 13 23 Storage 6 | . 3 14 14 14 9 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 15 | . . . . . 7 15 15 13 20 20 20 20 20 20 22 23 23 22 17 15 15 15 15 15 14 16 16 Protection 8 | . 21 14 14 14 10 8 7 6 . 6 6 9 12 13 6 5 5 4 5 5 5 5 7 14 14 16 12 Energy Gun 1 | . 18 . . . . 9 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 20 | . 9 28 28 25 25 12 14 25 25 26 25 25 24 25 20 22 22 21 22 18 21 19 1 21 18 16 13 Peak Build Rating 179 | 5 13 12 16 16 38 47 53 61 65 65 64 72 65 65 87 81 82 114 116 132 129 130 134 129 143 157 179 Average Rating 73 | 4 10 11 13 16 27 44 48 60 62 64 64 63 63 63 78 80 78 93 113 128 129 127 109 123 138 151 175 On Entrance 72 | . 5 10 12 16 16 38 45 52 60 65 64 64 63 65 63 80 81 73 113 114 132 129 123 134 124 137 157 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 5 32 34 34 34 67 73 117 117 118 124 125 127 131 131 152 139 142 164 170 171 165 165 153 158 178 193 206 Greatest Support 56 | 26 32 32 32 32 42 48 48 48 48 48 48 48 48 48 48 36 36 44 44 40 40 40 40 40 56 56 52 Greatest Overweight (x) 7 | . . 1 1 1 2 2 3 2 2 2 2 2 7 2 5 3 3 4 4 6 4 4 3 3 3 3 3 Average Overweight (x) 2 | . . . 1 1 1 1 1 2 2 2 2 2 2 2 2 3 3 3 3 4 4 3 3 3 2 3 3 Largest Inventory Capacity 25 | 5 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 5 6 15 15 15 18 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 10 10 13 14 20 20 25 25 25 25 24 24 24 24 25 25 25 25 25 25 25 25 25 24 25 25 24 Average Carried 21 | . 4 9 10 13 15 19 23 24 25 24 24 23 22 22 23 24 25 24 24 23 25 25 24 22 23 24 22 Final Capacity 25 | 5 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 9 9 13 14 20 20 25 25 25 24 24 23 23 23 24 25 25 25 24 25 25 25 24 23 24 25 23 Class Distribution -------------------- 62% | Scavenger-Gunner 9% | Mutant 7% | Gunner 6% | Skirmisher 6% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Tank | -3/Proximity Caves Infiltrator-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 13467 | 236 164 108 . 119 1436 626 1931 122 277 . 400 344 513 286 2363 302 218 1940 100 386 122 169 150 488 212 400 55 Remotely 1818 | . . . . . . . 265 . . . . . . . . . . 870 10 255 . . . 418 . . . Salvage Created 17357 | 66 493 145 . 216 1713 756 2241 361 1577 . 312 365 363 314 2886 406 202 2445 . 570 . 519 . 415 415 441 136 Parts 721 | 3 23 11 . 15 89 38 109 12 21 . 20 19 19 12 131 13 18 76 . 29 . 4 . 22 14 18 5 Haulers Intercepted 21 | . 1 . . . 5 2 6 . . . . . . . 3 . . . . 1 . . . . . 3 . Recyclers Shooed 8 | 1 1 . . 1 . . . . . . . . . . 4 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . . . 22 21 . 10 . 11 16 . . . . . . 21 . . . Prevented 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 222 | . 7 2 . 6 28 6 29 1 6 . 8 8 4 9 30 3 9 35 . 4 . 11 . 5 5 1 5 Guns 164 | . 7 2 . . 19 6 13 1 6 . 5 8 4 4 30 3 8 28 . 4 . 1 . 5 5 1 4 Cannons 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . AOE 47 | . . . . 6 9 . 5 . . . 3 . . 5 . . 1 7 . . . 10 . . . . 1 Classes Destroyed 23 | 1 3 2 . 2 5 . 2 . 1 . 1 . . 1 1 . . 4 . . . . . . . . . Worker 20 | . . 1 . 2 2 4 4 . . . . . . . 6 . . . . . . . . . . 1 . Builder 11 | . 1 . . . 2 1 4 . . . . . . . 2 . . . . . . . . . . 1 . Tunneler 5 | . . 1 . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . . Hauler 21 | . 1 . . . 5 2 6 . . . . . . . 3 . . . . 1 . . . . . 3 . Recycler 23 | 1 2 . . 1 2 2 7 2 . . . . . . 5 . . . . 1 . . . . . . . Mechanic 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 7 | . . . . . 3 1 2 1 . . . . . . . . . . . . . . . . . . . Swarmer 39 | . . . . 3 3 . 4 . . . 4 3 . 2 5 . 8 . . . . 4 . . . . 3 Saboteur 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Grunt 77 | . 7 2 . 2 13 3 12 . . . 3 2 . . 9 . . 11 . 2 . 4 . 3 4 . . Brawler 11 | . . . . . . . 1 . . . . 1 . . 2 . . 3 . . . 2 . 1 . 1 . Duelist 6 | . . . . 1 . . . . . . . . . 2 . . . 3 . . . . . . . . . Protector 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Sentry 30 | . . . . . 9 2 10 1 . . . . . 1 5 . . . . . . 1 . . 1 . . Specialist 5 | . . . . . 2 . . . . . . . . . . . . 1 . 2 . . . . . . . Hunter 11 | . . . . . 1 1 . . . . . 1 . 1 2 2 1 2 . . . . . . . . . Programmer 11 | . . . . . . . 2 . . . . 1 . . 5 1 . 1 . . . . . 1 . . . Behemoth 4 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 2 Compactor 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 6 | . . . . . . . . . . . . . . 1 . 3 . . . . . 2 . . . . . Thug 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Best Kill Streak 11 | 1 3 2 . 8 6 4 8 2 2 . 4 3 3 6 5 1 4 10 . 3 . 11 . 4 4 2 3 Combat Bots Only 11 | . 2 1 . 6 4 3 6 1 2 . 4 3 3 6 5 1 4 10 . 2 . 11 . 4 4 1 3 Max Kills in Single Turn 6 | 1 2 1 . 3 2 1 4 1 1 . 2 1 1 3 2 1 3 3 . 1 . 6 . 2 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Exploded 6 | . . . . 2 2 . 3 . . . 2 . . 3 . . 1 3 . . . 6 . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 863 | . 34 10 . 8 67 46 227 18 . . 28 38 29 26 131 22 29 46 . 18 . 14 . 22 4 4 42 Missed 278 | . 6 4 . 4 18 26 79 8 . . 16 10 8 10 31 8 7 10 . 3 . 4 . 9 2 . 15 Hits 585 | . 28 6 . 4 49 20 148 10 . . 12 28 21 16 100 14 22 36 . 15 . 10 . 13 2 4 27 Melee 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Projectile 583 | . 28 6 . 4 49 20 148 10 . . 12 28 21 16 100 14 22 34 . 15 . 10 . 13 2 4 27 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Critical Strikes 10 | . . . . . . . 1 . . . . 1 . . 5 . . 2 . . . 1 . . . . . Part Disruptions 4 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . Damage Taken 9726 | . 329 86 . 32 921 182 1479 56 . . 291 466 994 393 1954 202 345 1086 . 134 . 283 . 206 19 56 212 Core 1154 | . 55 . . 15 58 . 127 12 . . 26 88 281 . 199 32 31 184 . . . . . . 11 14 21 Absorbed by Shields 375 | . . . . . . . . . . . . . . . . . . . . 53 . . . 49 18 54 201 Redirected to Shielding 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 10 Ignored by Resistances 186 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 186 Regen/Repaired (Parts) 876 | . . . . . 67 26 334 17 . . . . . . . . . 149 . 145 . . . . 111 . 27 Core Remaining (%) 83 | 100 . . . 72 89 . 81 . . . . . . 52 . . . . 55 . . . . 90 99 99 98 Volleys Fired 724 | 2 35 10 . 11 90 32 94 9 32 . 15 20 53 19 119 16 11 76 1 15 . 9 . 6 8 21 20 Largest 4 | 2 2 2 . 2 3 3 3 4 4 . 4 4 4 4 4 4 4 4 1 4 . 4 . 4 4 4 4 Hottest 153 | 80 80 46 . 46 74 147 120 112 112 . 112 112 109 109 153 116 116 130 90 130 . 130 . 125 140 148 148 Shots Fired 2095 | 4 70 20 . 17 240 96 270 36 105 . 53 74 104 67 343 56 35 280 1 45 1 26 . 25 18 68 41 Gun 1854 | 4 70 20 . 12 225 96 171 36 98 . 51 73 73 64 304 53 32 275 . 41 1 23 . 25 14 63 30 Cannon 190 | . . . . . . . 93 . 7 . . 1 31 . 39 3 . 1 1 4 . . . . 4 5 1 Launcher 51 | . . . . 5 15 . 6 . . . 2 . . 3 . . 3 4 . . . 3 . . . . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1834 | . 12 20 . 12 225 46 263 36 98 . 51 73 73 64 304 53 32 275 . 41 1 23 . 25 14 63 30 Thermal 210 | 4 58 . . . . 50 1 . 7 . . 1 31 . 39 3 . 1 1 4 . . . . 4 5 1 Explosive 41 | . . . . 5 15 . 6 . . . 2 . . 3 . . 3 4 . . . 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Robot Hit Streak 30 | 2 14 7 . 5 17 18 20 30 25 . 29 17 23 13 15 9 6 24 . 13 . 9 . 7 8 28 5 Robot Miss Streak 7 | 2 2 1 . 1 4 4 5 1 2 . 1 2 2 7 6 2 3 5 . 2 . 1 . 2 3 3 2 Penetration Max 3 | . . . . . . . . . . . . . . . 1 . . 3 . 1 . . . 1 3 . 1 Secondary Targets 26 | . 2 . . . . 1 1 . 1 . . 2 . . 5 . 2 9 . 1 . . . 2 . . . Max Gunslinging Chain 2 | . 1 . . . . 1 1 . 1 . . 1 . . 1 . 1 2 . 1 . . . 1 . . . Shots Hit Robots 1316 | 2 50 15 . 9 150 58 165 23 80 . 39 57 60 37 207 28 17 190 . 32 . 17 . 16 10 43 11 Core Hits 795 | 2 21 6 . 18 85 27 94 11 30 . 24 20 28 29 109 13 15 140 . 17 . 51 . 8 11 19 17 Critical Kills 45 | . . . . . 1 . . . . . . . . 1 4 1 . 19 . 3 . 1 . 4 4 5 2 Critical Parts Destroyed 57 | . . . . . . . . . 2 . . . . . 4 1 . 35 . 3 . 1 . 1 3 6 1 Critical Strikes 117 | . . . . . 1 4 7 . 2 . . . . 1 8 2 . 55 . 6 . 2 . 6 7 13 3 Burn 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Destroy 106 | . . . . . 1 . . . 2 . . . . 1 8 2 . 55 . 6 . 2 . 6 7 13 3 Blast 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32659 | 23 618 221 . 801 3460 1113 4450 436 1603 . 1100 1099 1156 1162 6016 538 634 3368 . 527 . 1539 . 247 236 520 1792 Guns 22562 | 23 618 221 . 138 2209 1113 2240 436 1603 . 745 1099 1156 663 5275 538 381 2182 . 527 . 225 . 247 197 520 206 Cannons 1915 | . . . . . . . 1523 . . . . . . . 353 . . . . . . . . . 39 . . Explosions 8182 | . . . . 663 1251 . 687 . . . 355 . . 499 388 . 253 1186 . . . 1314 . . . . 1586 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22867 | . 136 221 . 138 2209 433 3730 436 1603 . 745 1099 1156 663 5275 538 381 2182 . 527 . 225 . 247 197 520 206 Thermal 1703 | 23 482 . . . . 680 33 . . . . . . . 446 . . . . . . . . . 39 . . Explosive 6539 | . . . . 663 1251 . 687 . . . 355 . . 499 295 . 253 1186 . . . 1314 . . . . 36 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1550 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1550 Highest Corruption 26 | . . . . . . . 2 . 26 26 26 26 26 26 4 4 4 7 7 4 4 4 4 4 4 . . Average Corruption 9 | . . . . . . . 1 . 13 26 26 26 26 26 3 4 4 6 7 3 4 4 4 4 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 233 | . . . . . . . 9 . 13 4 20 33 22 24 19 13 6 18 9 8 8 11 4 7 5 . . Message Errors 47 | . . . . . . . . . 2 . 5 10 4 4 5 2 1 5 3 2 2 2 . . . . . Matter Fused 59 | . . . . . . . 4 . 3 2 6 4 4 7 4 4 . 3 3 3 3 4 1 2 2 . . Heat Flow Errors 32 | . . . . . . . 1 . 2 . 2 2 3 3 3 3 2 4 2 . 1 2 1 1 . . . Energy Discharges 31 | . . . . . . . 2 . 1 1 1 4 2 3 4 1 2 1 1 1 . 2 1 3 1 . . Parts Rejected 4 | . . . . . . . . . . . . 1 . . 1 1 . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . . . . . . . . . 1 . 3 7 1 3 1 1 1 . . . 1 . 1 . 1 . . Data Loss (major) 5 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . . 1 . . Misfires 10 | . . . . . . . . . 1 . 1 1 . 2 . 1 . 2 . . 1 . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 21 | . . . . . . . . . 3 . 2 4 7 1 . . . 3 . 1 . . . . . . . Overload Shots 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Overflow Damage 171 | . . . . 12 . . 62 . . . . . . 12 70 . . . . . . 6 . . 9 . . Projectiles 82 | . . . . . . . 52 . . . . . . . 21 . . . . . . . . . 9 . . Explosions 89 | . . . . 12 . . 10 . . . . . . 12 49 . . . . . . 6 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . . . . . . . . . . 28 . . . . . . 47 . . . 28 . . . . . Shots 5 | . . . . . . . . . . . 2 . . . . . . 2 . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | 36 318 50 . 35 19 162 242 . 346 . 108 245 227 199 302 246 265 265 221 36 135 170 234 189 . . 43 Average Temperature 65 | 20 110 20 . 13 5 58 30 . 55 . 12 29 108 77 83 53 78 88 102 15 85 82 134 114 . . 43 Received Heat Transfer 1628 | . 177 48 . . 288 48 384 . . . 57 81 . 30 255 . . 126 . 17 . 36 . 69 4 8 . Effects 3 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 2 . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . Heat Transferred 2841 | 50 1100 . . . . 1554 37 . . . . . . . 100 . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 3 | . . . . 1 1 1 2 1 . . . . . . 3 . . . . . . . . . . . 2 Low Security (%) 53 | 100 100 100 . 96 53 77 14 8 100 100 . . . . . . . . . 100 . . . . 100 100 76 Level 1 29 | . . . . 3 46 22 54 91 . . . . . . 35 . . . . . . . . . . . 10 Level 2 12 | . . . . . . . 30 . . . . . . . 41 . . . . . . . . . . . 12 Level 3 3 | . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 856 | 5 62 40 . 204 346 243 593 265 70 . . . . . 856 . . . . 54 . . . . 90 39 521 Initial 344 | . 3 1 . . 69 152 26 257 65 . . . . . 344 . . . . . . . . . . 39 4 Average 201 | 1 24 7 . 93 179 154 325 233 23 . . . . . 486 . . . . 12 . . . . 13 5 135 Influence Increases 7339 | 5 251 60 . 214 998 262 1127 70 5 . 195 200 . 170 1474 80 210 754 . 130 . 220 . 120 126 94 574 Destroy 0b10 Robot/C 4100 | . 140 40 . 120 560 120 580 20 . . 160 160 . 140 600 60 180 600 . 80 . 220 . 100 100 20 100 Destroy 0b10 Robot/NC 485 | 5 20 10 . 20 75 55 120 15 . . . . . 10 95 . . 25 . 10 . . . . . 25 . Destroy Leader 866 | . 42 10 . 20 176 46 196 12 . . 20 40 . 20 166 20 30 . . 12 . . . 20 20 16 . Allied During Kill 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Successful Hack 167 | . 49 . . . 21 8 33 6 . . . . . . 32 . . . . 18 . . . . . . . Disable Machine 390 | . . . . 15 45 . 105 15 . . . . . . 120 . . . . . . . . . . 15 75 Destroy Structure 767 | . . . . 24 121 3 93 2 5 . . . . . 146 . . . . 10 . . . . 6 18 339 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . Lose Combat Pursuer 255 | . . . . 15 . 30 . . . . 15 . . . 15 . . 120 . . . . . . . . 60 Influence Decreases 6828 | . 252 64 . 35 841 540 618 450 192 . 160 235 . 99 693 602 233 485 576 130 . 54 166 120 56 156 71 Entered New Map 2261 | . 2 3 . . 110 184 32 310 122 . . 8 . . 27 316 63 307 576 . . . 166 . . 31 4 Time Decay 4137 | . 230 61 . 35 551 356 556 140 70 . 160 207 . 79 526 286 170 178 . 130 . 44 . 110 56 125 67 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Lost Part 180 | . 20 . . . 30 . 30 . . . . 20 . 20 40 . . . . . . 10 . 10 . . . Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . . . 5 1 5 1 . . . . . . 6 . . . . 4 . 1 . . 1 2 . Investigation 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Extermination 7 | . . . . . . 1 2 . . . . . . . 3 . . . . 1 . . . . . . . Reinforcement 16 | . 3 . . . 4 . 3 1 . . . . . . 1 . . . . 2 . . . . . 2 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 13 | . 1 . . . 5 . 3 1 . . . . . . . . . . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 306 | . 15 2 . 5 37 9 39 4 6 . 10 8 4 10 37 3 9 71 . 5 . 9 . 5 4 4 10 Peak Tracking Total 14 | . 4 2 . 6 4 5 5 3 2 . 4 3 4 5 6 2 4 14 . 2 . 9 . 4 4 2 5 Tactical Retreats 10 | . . . . 1 . 1 . . . . 1 . . . 1 . . 5 . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . . . . . 2 . 3 1 . . . . . . . . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 27 | . . . . 1 3 . 7 1 . . . . . . 8 . . 1 . . . . . . . 1 5 Max in Single Turn 3 | . . . . 1 1 . 1 1 . . . . . . 3 . . 1 . . . . . . . 1 2 Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 45 | . 4 . 2 . 8 4 7 1 . 1 . 2 . . 5 . . 1 . 3 . . 3 . 1 2 1 Terminals 20 | . 3 . . . 5 2 4 . . . . . . . 3 . . . . 1 . . . . . 1 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 10 | . 1 . . . 1 1 2 1 . 1 . . . . 1 . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Total Hacks 128 | . 12 . 2 . 25 12 22 4 . 2 . 13 . . 14 . . 1 . 8 . . 9 . 1 2 1 Successful 82 | . 6 . 2 . 15 6 13 3 . 1 . 13 . . 7 . . 1 . 5 . . 9 . 1 . . Failed 45 | . 6 . . . 9 6 9 1 . 1 . . . . 7 . . . . 3 . . . . . 2 1 Catastrophic 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 6 . 1 . 5 3 5 . . . . . . . 3 . . . . 5 . . . . 1 . . Terminals 51 | . 10 . . . 13 5 9 . . . . . . . 8 . . . . 4 . . . . . 1 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 37 | . 2 . . . 6 6 11 4 . 2 . . . . 4 . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 3 . . . . . . . . . 2 . . . . 3 . . . . . . . Garrison Access 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 4 . 2 . 6 1 1 . . . . 13 . . 3 . . 1 . 1 . . 9 . . . . Record 14 | . . . 1 . . . . . . . . 12 . . . . . . . . . . 1 . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . 2 . . . . . . . . . 1 . . . . . . . 4 . . . . Open Door 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 22 | . 1 . . . 4 3 9 3 . 1 . . . . 1 . . . . . . . . . . . . Scan Component 13 | . . . . . 2 2 5 2 . 1 . . . . 1 . . . . . . . . . . . . Repair 8 | . . . . . 2 1 4 1 . . . . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 2 1 2 . . . . . . . 1 . . . . 2 . . . . 1 . . Terminals 8 | . 1 . . . 2 1 2 . . . . . . . 1 . . . . 1 . . . . . . . Botnet 8 | . 1 . . . 2 1 2 . . . . . . . 1 . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Patch 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . . . 6 3 5 1 . 1 . . . . 3 . . . . 2 . . . . . 2 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . Parts Repaired 8 | . . . . . 2 1 4 1 . . . . . . . . . . . . . . . . . . . Time 310 | . . . . . 70 44 152 44 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 41 | . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . Highest-Rated Ally 41 | . . . . . . . . . . . . . . . . . . 41 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Total Damage 406 | . . . . . . . . . . . . . . . . . . 406 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 7504 | . . . . . . 348 . . . . . . . . 1469 628 354 1178 418 465 382 441 186 266 297 815 257 Optics 7156 | . . . . . . . . . . . . . . . 1469 628 354 1178 418 465 382 441 186 266 297 815 257 Traps 348 | . . . . . . 348 . . . . . . . . . . . . . . . . . . . . . Cloaking 1825 | . . . . . . . . . . . . . . . . . . . . 351 382 441 186 2 242 . 221 Jamming 1368 | . . . . . . . . . . . . . . . . . . . . . . . . . 296 815 257 Robot Analysis Total 154 | . 1 . . . . . . . . . . . 153 . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . 1 . . . . 2 . . 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 14893 | 54 503 302 260 124 1735 812 1633 285 235 92 384 528 319 470 1470 628 354 1178 418 465 382 441 186 266 297 815 257 Spaces Moved 9619 | 44 341 237 226 86 1270 614 884 171 116 69 278 381 139 338 809 462 260 626 212 250 263 290 133 184 217 556 163 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9616 | 41 341 237 226 86 1270 614 884 171 116 69 278 381 139 338 809 462 260 626 212 250 263 290 133 184 217 556 163 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 115 105 91 91 105 113 120 120 120 120 120 120 120 121 121 121 140 145 145 130 130 130 116 128 128 Average Speed 118 | 87 96 111 115 108 98 98 116 118 120 120 120 120 122 120 123 121 121 132 143 146 145 142 130 130 118 130 128 Slowest Speed 195 | 100 100 115 115 115 105 105 135 120 120 120 120 120 195 120 155 121 121 140 155 180 145 145 130 130 131 131 128 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 3 60 65 62 21 91 13 87 5 85 2 47 45 79 50 25 61 47 73 43 7 54 51 61 47 5 24 8 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 35 | . . . 1 . . . . . . . . . 31 . . 2 . . . . 1 . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . Unknown Exits Taken 21 | 1 1 1 1 1 1 . 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 16 | . . 2 . . . . . . . . 3 3 . 1 . 1 1 . 2 . 2 1 . . . . . Spaces Dug 29 | . . . . . . . 2 . 2 . . . . . 12 1 . . 1 3 . . . . 2 4 2 Terrain Destroyed 761 | . . . . 36 143 . 99 . 6 . 17 . . 48 85 13 36 82 1 5 . 43 . 10 3 7 127 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 128 | . . . . . . . 30 . 6 . . . . 1 50 13 2 1 1 4 . . . 10 3 6 1 AOE 620 | . . . . 36 143 . 69 . . . 17 . . 47 35 . 34 71 . . . 43 . . . . 125 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 11813 | 52 447 258 226 101 1612 770 1317 238 159 77 298 412 213 363 1088 504 278 811 323 317 263 300 147 196 243 605 195 Wait 785 | . 37 10 . . 156 76 230 45 1 . 4 . . . 47 19 . 27 102 28 . . . . . 1 2 Move 9592 | 43 340 236 225 85 1269 613 883 171 115 68 277 380 138 337 808 461 259 625 211 249 262 289 132 183 216 555 162 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 139 | 2 12 . 1 1 21 10 21 5 2 1 . 2 6 1 16 1 . 10 1 6 . . 2 1 6 11 . Fast Attach 62 | 5 4 . . . 6 5 14 1 . 1 . 2 . . 7 1 . 8 . 1 . . 5 . 2 . . Attach 55 | . 3 . . . 5 2 6 2 . 1 . 2 4 2 8 . . 4 1 2 . . 2 2 3 2 4 Detach 25 | . . . . . 2 1 6 . . 1 . 1 1 . 5 . . 3 . . . . . . 1 . 4 Swap 244 | . 5 1 . 3 37 14 36 1 5 3 2 4 6 3 47 4 7 28 5 12 1 2 1 4 4 6 3 Drop 180 | . 11 1 . 1 26 17 27 4 4 2 . 1 5 1 31 2 1 23 2 4 . . 5 . 3 9 . Fire 724 | 2 35 10 . 11 90 32 94 9 32 . 15 20 53 19 119 16 11 76 1 15 . 9 . 6 8 21 20 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 13) 443 | -10/Materials | Discovered new exit (range 10) 558 | -10/Materials | Entered Mines 571 | -10/Mines | Discovered new exit (range 7) 656 | -10/Mines | Discovered new exit (range 16) 818 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 854 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 855 | -10/Mines | Discovered new exit (range 5) 860 | -10/Mines | Entered Exiles 887 | -10/Exiles | Met 8R-AWN 906 | -10/Exiles | Met EX-HEX 946 | -10/Exiles | Met EX-BIN 961 | -10/Exiles | Aligned with FarCom system 962 | -10/Exiles | Given EX-Vault access code 988 | -10/Exiles | Opened EX-Vault 996 | -10/Exiles | Found XL Autogun Array 1018 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1058 | -10/Exiles | Met EX-DEC 1077 | -10/Exiles | Learned location of Zion (-7) 1111 | -10/Exiles | Discovered new exit (range 10) 1120 | -10/Exiles | Left Exiles lab with XL Autogun Array 1120 | -10/Exiles | Entered Mines 1135 | -9/Mines | Met a Derelict bent on vengeance 1234 | -9/Mines | Discovered new exit (range 10) 1244 | -9/Mines | Entered Materials 1244 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1419 | -8/Materials | Discovered new exit (range 5) 1813 | -8/Materials | Central database locked down 1829 | -8/Materials | Build established: Scavenger-Skirmisher 1969 | -8/Materials | Discovered new exit (range 3) 2167 | -8/Materials | Build established: Skirmisher 2399 | -8/Materials | Discovered new exit (range 11) 2811 | -8/Materials | Repaired Rocket Launcher 2850 | -8/Materials | Repaired Minigun 2979 | -8/Materials | Entered Factory 2979 | -7/Factory | Evolved 2 slots: Utility x2 3272 | -7/Factory | Build established: Scavenger-Gunner 3415 | -7/Factory | Identified exit to Storage 3415 | -7/Factory | Identified exit to Lower Caves 3718 | -7/Factory | Repaired Imp. Cooling System 3791 | -7/Factory | Entered Storage 3979 | -7/Storage | Found Prototype Launcher 3979 | -7/Storage | Identified Rocket Array 4271 | -7/Storage | Repaired Com. Wheel+ 4310 | -7/Storage | Repaired Minigun 4455 | -7/Storage | Repaired Imp. Medium Armor Plating 4665 | -7/Storage | Repaired Imp. Cooling System 4884 | -7/Storage | Discovered new exit (range 5) 5424 | -7/Storage | Entered Factory 5424 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5665 | -6/Factory | Repaired Core Analyzer 5709 | -6/Factory | Sucked down chute 5709 | -6/Factory | Entered Waste 5724 | -6/Waste | EMP discharged 5735 | -6/Waste | Spotted C-40 Crusher 5772 | -6/Waste | Destroyed C-40 Crusher 5794 | -6/Waste | Spotted C-40 Crusher 5794 | -6/Waste | Spotted C-40 Crusher 5815 | -6/Waste | Destroyed C-40 Crusher 5824 | -6/Waste | EMP discharged 5824 | -6/Waste | System corruption reached 10% 5824 | -6/Waste | Destroyed C-40 Crusher 5849 | -6/Waste | Spotted C-40 Crusher 5862 | -6/Waste | Destroyed C-40 Crusher 5874 | -6/Waste | Destroyed C-40 Crusher 5898 | -6/Waste | Spotted C-40 Crusher 5909 | -6/Waste | Destroyed C-40 Crusher 5924 | -6/Waste | EMP discharged 5933 | -6/Waste | Discovered new exit (range 10) 5944 | -6/Waste | Entered Factory 6013 | -6/Factory | Discovered new exit (range 16) 6032 | -6/Factory | Identified exit to Lower Caves 6036 | -6/Factory | Entered Lower Caves 6211 | -6/Lower Caves | Encountered a Warlord checkpoint 6290 | -6/Lower Caves | Spotted B-75 Beast 6312 | -6/Lower Caves | Destroyed B-75 Beast 6409 | -6/Lower Caves | Discovered new exit (range 8) 6420 | -6/Lower Caves | Entered another Lower Caves area 6473 | -6/Lower Caves | Encountered a Warlord checkpoint 6936 | -6/Lower Caves | Discovered new exit (range 10) 6948 | -6/Lower Caves | Entered Data Miner 6948 | -6/Data Miner | Discovered new exit (range 6) 6971 | -6/Data Miner | Met Data Miner 6990 | -6/Data Miner | Interfaced with the Data Conduit 7170 | -6/Data Miner | Lost 3 parts (1n2u) 7267 | -6/Data Miner | Entered Proximity Caves 7298 | -5/Proximity Caves | Spotted B-75 Beast 7312 | -5/Proximity Caves | Destroyed B-75 Beast 7330 | -5/Proximity Caves | Spotter reported a threat 7635 | -5/Proximity Caves | Spotter reported a threat 7671 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7725 | -5/Proximity Caves | Discovered new exit (range 6) 7737 | -5/Proximity Caves | Entered Factory 7737 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7738 | -5/Factory | Identified exit to Upper Caves 7739 | -5/Factory | Loaded intel: 326 machine locations 8037 | -5/Factory | Search patrols dispatched 8406 | -5/Factory | Intercept squad dispatched 8419 | -5/Factory | Spotted Tracker 8435 | -5/Factory | Destroyed Tracker 8513 | -5/Factory | Spotted Combat Programmer 8523 | -5/Factory | Destroyed Combat Programmer 9197 | -5/Factory | Intercept squad dispatched 9207 | -5/Factory | Entered Upper Caves 9822 | -5/Upper Caves | Discovered new exit (range 3) 9835 | -5/Upper Caves | Entered another Upper Caves area 10104 | -5/Upper Caves | Discovered new exit (range 18) 10189 | -5/Upper Caves | Entered Warlord 10233 | -5/Warlord | System corruption cleaned by Quarantine Array 10422 | -5/Warlord | Found Vortex Chain Reactor 10430 | -5/Warlord | Found Exp. Cloaking Device 10437 | -5/Warlord | Found Exp. Core Analyzer 10506 | -5/Warlord | Met Warlord 10531 | -5/Warlord | Warlord's base attacked by MAIN.C 10639 | -5/Warlord | Found Prototype Energy Gun 10639 | -5/Warlord | Identified Vortex Rifle 10648 | -5/Warlord | Found Prototype Energy Gun 10648 | -5/Warlord | Identified Vortex Shotgun 10652 | -5/Warlord | Found Vortex Shotgun 10667 | -5/Warlord | Found Prototype Launcher 10881 | -5/Warlord | Warlord forces counterattacked 10913 | -5/Warlord | Spotted Striker 10916 | -5/Warlord | Destroyed Striker 10947 | -5/Warlord | Spotted Striker 10951 | -5/Warlord | Spotted Striker 10958 | -5/Warlord | Spotted B-86 Titan 10965 | -5/Warlord | Destroyed Striker 10983 | -5/Warlord | Spotted B-75 Beast 11058 | -5/Warlord | Lost 23 allies 11069 | -5/Warlord | Spotted Executioner 11079 | -5/Warlord | Spotted Executioner 11146 | -5/Warlord | Lost 4 allies 11172 | -5/Warlord | Spotted Striker 11206 | -5/Warlord | Warlord base infiltrated, sounded retreat 11207 | -5/Warlord | Destroyed Striker 11227 | -5/Warlord | Spotted Executioner 11252 | -5/Warlord | Destroyed Executioner 11294 | -5/Warlord | Destroyed 10 combat bots 11298 | -5/Warlord | Found Adv. Kinecellerator 11319 | -5/Warlord | Discovered new exit (range 17) 11331 | -5/Warlord | Spotted Executioner 11344 | -5/Warlord | Destroyed Executioner 11365 | -5/Warlord | Destroyed 7 combat bots 11367 | -5/Warlord | Entered Proximity Caves 11681 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11736 | -4/Proximity Caves | Discovered new exit (range 13) 11785 | -4/Proximity Caves | Entered Factory 11785 | -4/Factory | Evolved 2 slots: Utility x2 11786 | -4/Factory | Loaded intel: 305 machine locations 11805 | -4/Factory | Identified exit to Upper Caves 12250 | -4/Factory | Entered Upper Caves 12271 | -4/Upper Caves | Build established: Gunner 12620 | -4/Upper Caves | Discovered new exit (range 7) 12632 | -4/Upper Caves | Entered another Upper Caves area 12712 | -4/Upper Caves | Spotted B-86 Titan 12984 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 13017 | -4/Upper Caves | Destroyed 11 combat bots 13058 | -4/Upper Caves | Discovered new exit (range 8) 13063 | -4/Upper Caves | Learned Research emergency access door positions 13073 | -4/Upper Caves | Entered Zhirov 13075 | -4/Zhirov | Discovered new exit (range 3) 13098 | -4/Zhirov | Met Zhirov 13133 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13153 | -4/Zhirov | Found Alien Artifact 13153 | -4/Zhirov | Identified Integrated Dissipator 13153 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13194 | -4/Zhirov | Found Alien Artifact 13259 | -4/Zhirov | Entered Proximity Caves 13259 | -3/Proximity Caves | Identified Transdimensional Reconstructor 13259 | -3/Proximity Caves | Warped through subspace 13509 | -3/Proximity Caves | Discovered new exit (range 13) 13525 | -3/Proximity Caves | Entered Research 13525 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13527 | -3/Research | Loaded intel: 104 machine locations 13574 | -3/Research | Discovered new exit (range 22) 13590 | -3/Research | Discovered new exit (range 22) 13681 | -3/Research | Identified exit to Quarantine 13822 | -3/Research | Entered another Research area 13822 | -2/Research | Warlord forces began assault on 0b10 13822 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13823 | -2/Research | Identified exit to Testing 13824 | -2/Research | Loaded intel: 124 machine locations 13932 | -2/Research | Research machine network offline 14122 | -2/Research | Build established: Scavenger-Tank 14242 | -2/Research | Found Point Singularity Launcher 14255 | -2/Research | Borebot progress halted 14355 | -2/Research | Found Exp. Focal Shield 14373 | -2/Research | Borebot progress halted 14562 | -2/Research | Spotted Striker 14593 | -2/Research | Met DD-05H 14602 | -2/Research | Discovered new exit (range 23) 14615 | -2/Research | Lost 4 allies 14619 | -2/Research | Found Adv. Kinecellerator 14637 | -2/Research | Entered Access 14637 | -1/Access | Evolved 2 slots: Utility x2 14638 | -1/Access | Loaded intel: 112 machine locations 14824 | -1/Access | Build established: Scavenger-Gunner 14828 | -1/Access | Identified Vortex Catalyst Activator 14858 | -1/Access | Spotted B-99 Colossus 14858 | -1/Access | Spotted B-99 Colossus 14862 | -1/Access | Discovered new exit (range 7) 14868 | -1/Access | Destroyed B-99 Colossus 14874 | -1/Access | Destroyed B-99 Colossus 14894 | *** | Escaped! Last Messages --------------- 14861_ Slug penetrates Sealed Barrier. 14862_ EXIT=FOUND 14862_ Slug penetrates Sealed Heavy Doors. 14862_ Penetrated by Slug. 14865_ Slug penetrates Reinforced Barrier. 14865_ Penetrated by Slug. 14865_ Slug penetrates Sealed Barrier. 14865_ Penetrated by Slug. 14865_ Slug penetrates Sealed Barrier. 14867_ Slug penetrates Reinforced Barrier. 14868_ B-99 Colossus destroyed. 14870_ Vortex Catalyst Activator implodes. 14871_ Penetrated by Slug. 14874_ B-99 Colossus destroyed. 14876_ Acquired 3 matter. 14877_ Acquired 4 matter. 14878_ Acquired 15 matter. 14880_ Acquired 2 matter. 14881_ Acquired 8 matter. [Achievement: Mad Max] Map ----- +----------------------------------------------------+ | ??????????"""S""?????????????????????????????????? | | ??????????""""""?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????? ????????#####??????? | | ?????????????????????????? ???????? ???????? | | ???"??????????????????????? ???????? ????????? | | ?""""?????????????????????? ???????? #????????? | | """""??????????????????????? ?####### #????????? | | ?"""""?????????????????????? ## # #????????? | | ?""""????????####???????????? " " #????????? | | ??" ?????### ???????????##" " #????????? | | ??? ???# ???????????""" " #????????? | | ?? ;###;;;;;#?########## """"""" #????????? | | ?? ; "" #????????? | | ?? ; ? #????????? | | ?##";;;;;; """" #????????? | | ? [ " #????????? | | ? "@ " #????????? | | "" " " #????????? | | " " #????????? | | ;;; " #????????? | | ? ; ; """" """ #????????? | | ? ### """"T""" #????????" | | ?????????### ;#####"#######w #????????" | | ???????????# #???????????# #????????? | | ???????????### ???????????# #????????? | | ?????????????######## ####???????????# #????????? | | ????????????????????##???????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????# ####### | | ????????????????????????????????????# " | | ????????????????????????????????????# " ! | | ????????????????????????????????????# ####### | | ?????????????????????????????????#####""####?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# #?????? | | ????????????????????????????????## ##????? | | ????????????????????????????????# % #????? | | ????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 63 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 600 Resistance: KI 30 Power Shielding 90 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 42 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 40 Matter Filtering 30 Kinecelleration 50 Offensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Enh. Autogun | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 67% | -8/Materials Minigun | 64% | -8/Materials Imp. Cooling System | 62% | -7/Factory Com. Wheel | 56% | -7/Storage Minigun | 20% | -7/Storage Imp. Medium Armor Plating | 35% | -7/Storage Imp. Cooling System | 7% | -7/Storage Core Analyzer | 29% | -6/Factory Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Arm. Huge Wheel | -4/Factory | Hacked Arm. Wheel | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Mad Max Challenges ------------ None Game ------ Seed ScatterGuidedStorage Manual? 0 Play Time 02:38:59 Cumulative 631.5 hours Start 2026.08.31 @ 13:17:14 End 2026.08.31 @ 16:54:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type 0 Total 38 Types 17/4/6/2/1/2/2/2/1/1 Lore% 91 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: eff83595-a50d-4210-a47b-4c2cb612c50b