Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.18 @ 01:35:41 Player: Beef Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (202) 1010 Value Destroyed (8178) 8178 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 14863 Bonus ------- High Alert Combat Kills 155 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 200/200 System Corruption 24% Temperature Cool (0) Movement Hovering (180) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (4) --- Improved Antigrav System > --- UTILITY (12) ----- Enhanced Optical Array Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Core Analyzer Armor Integrity Analyzer Centrium Light Armor Plating Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Spear Enhanced Force Lance > --- INVENTORY (5) ---- Antimatter Reactor Light Antimatter Reactor Antigrav Array Advanced Sensor Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Advanced Actuator Array Improved Force Booster Improved Phase Shifter Improved Medium Armor Plating Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Power Sword Vibroblade Plasma Lance > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Melee Analysis Suite Armor Integrity Analyzer System Shield System Shield System Restoration Module Heavy Mace Spear [Rating: 140] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . Utility 10 | . . 1 1 2 2 1 1 2 Weapon 1 | . . . . . . 1 . . Parts Attached 278 | 7 5 17 36 51 11 5 59 87 Power 39 | 1 . 2 2 10 1 2 10 11 Engine 14 | 1 . 2 2 7 . 1 1 . Core 6 | . . . . 3 1 1 1 . Reactor 19 | . . . . . . . 8 11 Propulsion 113 | 3 1 8 13 21 3 . 24 40 Treads 6 | 2 . . . 4 . . . . Leg 71 | 1 . 8 6 13 3 . 24 16 Wheel 2 | . 1 . . 1 . . . . Hover 29 | . . . 7 3 . . . 19 Flight 5 | . . . . . . . . 5 Utility 83 | 1 1 3 13 12 5 2 19 27 Device 28 | . . 1 2 2 3 1 10 9 Storage 5 | 1 . 1 1 . 1 . . 1 Processor 13 | . 1 . . 3 . . 2 7 Hackware 14 | . . 1 2 2 . 1 2 6 Protection 23 | . . . 8 5 1 . 5 4 Artifact . | . . . . . . . . . Weapon 43 | 2 3 4 8 8 2 1 6 9 Energy Gun 3 | . . . 2 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 15 | 2 3 4 4 2 . . . . Ballistic Cannon 1 | . . . 1 . . . . . Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 1 Slashing Weapon 7 | . . . 1 3 . . 3 . Piercing Weapon 13 | . . . . 2 1 1 1 8 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 . . . 5 4 Parts Lost 97 | . 1 . 10 9 4 1 25 47 Power 17 | . . . . 2 . 1 7 7 Propulsion 39 | . 1 . 4 3 2 . 7 22 Utility 29 | . . . 2 3 1 . 9 14 Weapon 12 | . . . 4 1 1 . 2 4 Highest Loss Streak 11 | . 1 . 7 4 4 1 4 11 To Critical Strikes 5 | . . . . 1 . . 1 3 Average Slot Usage (%) 95 | . 94 99 99 94 95 93 96 92 Engine 4 | . 14 11 9 5 3 . . . Core 1 | . . . . 1 2 4 3 . Reactor 2 | . . . . . . . 5 7 Treads 2 | . 26 2 . 2 . . . . Leg 17 | . . 28 25 16 23 17 18 12 Hover 2 | . . . 9 3 . . . 3 Device 7 | . . 9 . 5 13 16 10 9 Storage 6 | . 14 11 9 7 6 5 5 2 Processor 13 | . 8 1 . 11 13 11 18 27 Hackware 12 | . . 10 17 14 13 16 13 9 Protection 3 | . . . 8 5 4 . 2 2 Ballistic Gun 5 | . 28 22 13 3 . . . . Slashing Weapon 4 | . . . 2 8 5 . 6 4 Piercing Weapon 4 | . . . . 1 6 17 8 4 Naked Turns . | . . . . . . . . . Heaviest Build 90 | 13 16 27 34 35 38 48 82 90 Greatest Support 100 | 40 40 30 80 80 78 70 100 100 Greatest Overweight (x) 6 | 1 . 1 1 3 . . 1 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 15 15 15 Average Capacity 11 | 7 8 9 10 10 10 15 15 10 Most Carried 15 | 6 8 10 10 10 12 15 15 15 Average Carried 10 | 3 7 8 8 9 9 12 14 8 Final Capacity 15 | 8 8 10 10 10 15 15 15 5 Final Carried 15 | 6 7 10 10 10 12 15 14 5 Class Distribution -------------------- 49% | Hacker-Gladiator 17% | Hacker-Mutant 10% | Scavenger-Gladiator 8% | Mutant 4% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -6/Factory Hacker-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 4392 | 234 290 548 980 798 173 50 502 817 Remotely . | . . . . . . . . . Salvage Created 9986 | . 314 682 1046 1493 683 672 1830 3266 Parts 547 | . 23 62 53 86 33 30 85 175 Haulers Intercepted 6 | . 1 . 3 . 1 1 . . Recyclers Shooed 8 | . 1 . . 1 1 . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 138 | . 6 15 19 20 10 7 27 34 Melee 95 | . . . 2 19 10 7 27 30 Guns 36 | . 6 15 14 1 . . . . Cannons 3 | . . . 3 . . . . . Classes Destroyed 15 | . 6 3 5 1 . . . . Worker 16 | . 1 2 . 5 . 2 1 5 Builder 2 | . . 1 . . . . . 1 Tunneler 2 | . . . 1 . . . 1 . Hauler 6 | . 1 . 3 . 1 1 . . Recycler 12 | . . . 1 4 1 . . 6 Mechanic 1 | . . . 1 . . . . . Operator 7 | . 1 2 . 1 . 1 1 1 Watcher 18 | . 3 3 2 2 . 1 2 5 Swarmer 29 | . 3 6 6 . 3 . 4 7 Grunt 40 | . 3 6 6 9 . 5 8 3 Brawler 2 | . . 1 . . . 1 . . Duelist 1 | . . . 1 . . . . . Sentry 18 | . . 2 4 3 2 1 3 3 Hunter 23 | . . . 2 3 2 . 8 8 Programmer 25 | . . . . 5 3 . 4 13 Best Kill Streak 8 | . 4 8 4 3 3 5 7 6 Combat Bots Only 8 | . 2 8 4 3 3 4 6 6 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 2 | . . . 1 1 1 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 1611 | . 44 56 193 250 174 36 420 438 Missed 507 | . 8 19 40 63 61 12 165 139 Damage Taken 17387 | . 421 416 1982 2279 1344 496 4506 5943 Core 3282 | . 94 77 224 494 163 97 818 1315 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 118 | . . . . . . . . 118 Regen/Repaired (Parts) 71 | . . . 45 . . . . 26 Core Remaining (%) 66 | 100 62 80 59 29 80 90 28 . Volleys Fired 239 | 1 48 63 96 31 . . . . Largest 2 | 2 2 2 2 2 . . . . Hottest 88 | 40 46 46 88 86 . . . . Shots Fired 455 | 2 96 126 169 62 . . . . Gun 450 | 2 96 126 164 62 . . . . Cannon 5 | . . . 5 . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 423 | 2 96 126 144 55 . . . . Thermal 15 | . . . 8 7 . . . . Explosive . | . . . . . . . . . Electromagnetic 17 | . . . 17 . . . . . Robot Hit Streak 10 | 2 4 10 7 4 . . . . Robot Miss Streak 7 | . 4 4 7 5 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 3 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 685 | 2 46 72 119 116 47 48 99 136 Core Hits 279 | . 20 30 54 45 19 17 44 50 Critical Kills 2 | . 1 1 . . . . . . Critical Parts Destroyed 6 | . . 1 . . . . . 5 Critical Strikes 82 | . 1 2 1 14 5 4 21 34 Burn 1 | . . . . 1 . . . . Destroy 3 | . 1 2 . . . . . . Smash 5 | . . . . . . . . 5 Sever 42 | . . . 1 7 2 . 17 15 Impale 31 | . . . . 6 3 4 4 14 Melee Attacks 750 | . . . 13 129 74 64 195 275 Impact 27 | . . . . . . . 7 20 Slashing 360 | . . . 13 101 15 . 106 125 Piercing 363 | . . . . 28 59 64 82 130 Sneak Attacks 43 | . . . 2 11 3 9 3 15 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 106 | . . . . 17 8 15 30 36 Damage Inflicted 24155 | 20 599 1115 2202 3896 1620 1805 5156 7742 Guns 3945 | 17 599 1109 1690 530 . . . . Cannons 123 | . . . 123 . . . . . Explosions . | . . . . . . . . . Melee 20067 | . . . 378 3366 1620 1805 5156 7742 Ramming 20 | 3 . 6 11 . . . . . Kinetic 3744 | 17 599 1109 1569 450 . . . . Thermal 168 | . . . 88 80 . . . . Explosive . | . . . . . . . . . Electromagnetic 156 | . . . 156 . . . . . Impact 774 | . . . . . . . 99 675 Slashing 11910 | . . . 378 2811 309 . 3888 4524 Piercing 7383 | . . . . 555 1311 1805 1169 2543 Highest Corruption 23 | . 1 1 . 13 3 . 2 23 Average Corruption 6 | . 1 1 . 7 1 . 1 14 Corruption Purged 5 | . . . . . . . 2 3 Corruption Blocked . | . . . . . . . . . Effects 113 | . 3 1 . 41 5 . 7 56 Message Errors 26 | . . . . 11 1 . 1 13 Matter Fused 32 | . 1 1 . 11 2 . 2 15 Heat Flow Errors 14 | . 1 . . 4 . . 1 8 Energy Discharges 15 | . . . . 5 2 . 2 6 Parts Rejected 3 | . . . . 1 . . . 2 Parts Fused 2 | . . . . 1 . . . 1 Data Loss (minor) 11 | . . . . 3 . . 1 7 Data Loss (major) 5 | . 1 . . 4 . . . . Alerts 2 | . . . . 1 . . . 1 Misdirections 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 2500 | . . . 33 273 47 312 276 1559 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 2500 | . . . 33 273 47 312 276 1559 Knockbacks 4 | . . . 2 . . . . 2 Impact 2 | . . . . . . . . 2 Kinetic 2 | . . . 2 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 2 | 1 1 . . . . . . . Targets Rammed 6 | 1 1 1 3 . . . . . Kicked 4 | . . 1 3 . . . . . Crushed . | . . . . . . . . . Highest Temperature 400 | . 222 43 400 243 . 1 219 237 Average Temperature 60 | . 18 10 74 39 . 1 91 111 Received Heat Transfer 2474 | . 129 141 612 495 54 243 423 377 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 10 | . . . 1 . . . . 9 Impact Corruptions 17 | . . . . . . . 1 16 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 337 | . . . 115 222 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 727 | . 148 371 369 392 274 207 306 727 Initial 170 | . . 62 118 167 170 64 7 89 Average 168 | . 90 266 221 161 156 74 130 213 Maximum Alert Level 3 | . . 1 1 1 1 1 1 3 Low Security (%) 68 | 100 100 23 34 65 88 94 86 65 Level 1 27 | . . 76 65 34 11 5 13 12 Level 2 3 | . . . . . . . . 19 Level 3 . | . . . . . . . . 2 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 40 | . . 2 2 9 4 7 9 7 Investigation 19 | . . 1 1 3 2 6 5 1 Extermination 12 | . . . . 4 2 . 2 4 Reinforcement 7 | . . 1 1 2 . 1 1 1 Assault 2 | . . . . . . . 1 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 10 | . . 1 1 . . 1 3 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 244 | . 14 24 32 29 11 13 43 78 Peak Tracking Total 9 | . 4 6 4 4 4 5 7 9 Tactical Retreats 20 | . 2 . 3 1 . 1 8 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 14 | . 2 1 . 8 . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . . . 4 Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 5 | . . 2 3 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . Garrison Access 4 | . . . . 1 1 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 55 | . 5 3 8 10 4 6 12 7 Terminals 32 | . 3 2 6 2 1 6 8 4 Fabricators 5 | . . . . 4 . . 1 . Repair Stations 3 | . . . 1 1 . . . 1 Recycling Units 7 | . 2 . 1 1 1 . 1 1 Scanalyzers 5 | . . 1 . 1 1 . 2 . Garrison Access 3 | . . . . 1 1 . . 1 Total Hacks 217 | . 11 10 32 37 10 34 66 17 Successful 129 | . 8 7 22 19 6 16 41 10 Failed 87 | . 3 3 10 18 4 18 24 7 Catastrophic 9 | . . . . 2 2 2 3 . Database Lockouts 1 | . . . . . . . 1 . Manual 81 | . 5 2 12 9 5 12 30 6 Terminals 149 | . 7 6 23 11 3 34 54 11 Fabricators 16 | . . . . 12 . . 4 . Repair Stations 8 | . . . 4 2 . . . 2 Recycling Units 20 | . 4 . 5 3 2 . 3 3 Scanalyzers 21 | . . 4 . 8 4 . 5 . Garrison Access 3 | . . . . 1 1 . . 1 Terminal Hacks 56 | . 3 3 8 4 . 12 23 3 Record 8 | . . . 1 . . . 7 . Part Schematic 7 | . . . . 1 . 3 3 . Robot Analysis 1 | . . . . . . . 1 . Prototype ID Bank 6 | . . 1 2 . . 2 1 . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 4 | . . . 1 1 . 1 1 . Machine Index 2 | . . . . . . . 1 1 Alert Level 6 | . . 1 1 . . 2 2 . Unreport Threat 4 | . . 1 . . . 1 2 . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . 1 Recall Investigation 2 | . . . . . . 2 . . Recall Reinforcements 3 | . . . 1 . . 1 1 . Recall Assault 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Registered Components 1 | . . . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 5 | . 2 . 1 1 . . 1 . Fabricator Hacks 9 | . . . . 6 . . 3 . Network Status 3 | . . . . 2 . . 1 . Load Schematic 3 | . . . . 2 . . 1 . Build 3 | . . . . 2 . . 1 . Repair Station Hacks 7 | . . . 4 1 . . . 2 Scan Component 4 | . . . 2 1 . . . 1 Repair 3 | . . . 2 . . . . 1 Recycling Unit Hacks 4 | . . . 1 . . . 2 1 Report Inventory 3 | . . . 1 . . . 1 1 Retrieve Components 1 | . . . . . . . 1 . Scanalyzer 16 | . . 4 . 4 4 . 4 . Insert Component 7 | . . 2 . 2 1 . 2 . Analyze 9 | . . 2 . 2 3 . 2 . Garrison Access Hacks 3 | . . . . 1 1 . . 1 Seal Access 3 | . . . . 1 1 . . 1 Unauthorized Hacks 34 | . 5 . 9 3 1 4 9 3 Terminals 24 | . 1 . 6 2 1 4 8 2 Assimilate 1 | . . . 1 . . . . . Botnet 21 | . 1 . 4 2 1 4 7 2 Operators 2 | . . . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 4 . 3 1 . . 1 1 Monitor 2 | . 1 . 1 . . . . . Reject 2 | . 1 . 1 . . . . . Mask 4 | . 2 . 1 . . . . 1 Tunnel 2 | . . . . 1 . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 47 | . 2 3 8 9 3 6 11 5 Full Trace Events 20 | . 1 3 2 2 2 5 4 1 Feedback Events 3 | . 1 1 . . . . 1 . Corruption 2 | . 1 1 . . . . . . Hackware Fried 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . 2 . 3 1 3 5 . Parts Built 4 | . . . . 3 . . 1 . Authchips . | . . . . . . . . . Time 162 | . . . . 120 . . 42 . Total Part Build Rating 15 | . . . . 11 . . 4 . Parts Repaired 3 | . . . 2 . . . . 1 Time 110 | . . . 88 . . . . 22 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . Parts Scanalyzed 7 | . . 2 . 2 1 . 2 . Part Schematics Acquired 7 | . . 2 . 2 1 . 2 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Machine Destruction 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . Allies Hacked 1 | . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 30 | . . . . 30 . . . . Highest-Rated Ally 30 | . . . . 30 . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . Total Damage 107 | . . . . 107 . . . . Kills 2 | . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 10731 | 113 639 705 1335 2451 955 585 1903 2045 Spaces Moved 6462 | 58 311 423 839 1546 560 322 1113 1290 Core 7 | 7 . . . . . . . . Treads 420 | 42 287 . . 91 . . . . Legs 4508 | 9 . 354 561 780 560 322 1113 809 Wheels 765 | . 24 69 . 672 . . . . Hover 518 | . . . 278 3 . . . 237 Flight 244 | . . . . . . . . 244 Fastest Speed 31 | 50 100 100 48 100 125 126 112 31 Average Speed 114 | 145 155 116 103 118 126 126 120 89 Slowest Speed 520 | 160 160 120 130 280 130 126 220 520 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 64 34 56 36 13 8 30 32 Regions Visited 8 Branch Regions . Pre-discovered Areas 2 | . . . . 1 . . 1 . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 143 | . . . . 13 13 5 42 70 Terrain Destroyed 143 | . . . . 13 13 5 42 70 Melee 143 | . . . . 13 13 5 42 70 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 8582 | 81 385 526 1139 1954 740 451 1500 1806 Wait 726 | 9 12 2 101 150 98 71 134 149 Move 6452 | 57 310 422 838 1545 559 321 1112 1288 Hop 1 | . . . . . . . . 1 Pick Up 153 | 5 5 8 27 23 9 9 37 30 Fast Attach 97 | 7 1 4 8 20 1 1 11 44 Attach 90 | . 2 3 12 9 6 4 24 30 Detach 26 | 1 . 3 2 3 1 . 2 14 Swap 91 | . 2 10 16 22 4 . 24 13 Drop 147 | . 4 10 23 42 4 3 28 33 Fire 239 | 1 48 63 96 31 . . . . Melee 551 | . . . 13 106 58 42 128 204 Ram . | . . . . . . . . . Kick 4 | . . 1 3 . . . . . Crush 2 | 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . 3 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 18) 750 | -10/Materials | Discovered new exit (range 4) 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 826 | -9/Materials | Discovered new exit (range 12) 937 | -9/Materials | Destroyed 8 combat bots 1130 | -9/Materials | Discovered new exit (range 8) 1231 | -9/Materials | Build established: Scavenger-Mutant 1410 | -9/Materials | Discovered new exit (range 13) 1458 | -9/Materials | Entered another Materials area 1458 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1704 | -8/Materials | Repaired Gravmag System 1754 | -8/Materials | Repaired Gravmag System 1754 | -8/Materials | Build established: Hacker-Mutant 1872 | -8/Materials | Lost 7 parts (3n1u3w) 2726 | -8/Materials | Discovered new exit (range 15) 2793 | -8/Materials | Entered Factory 2793 | -7/Factory | Evolved 2 slots: Utility x2 3535 | -7/Factory | Build established: Hacker-Skirmisher 3618 | -7/Factory | Identified exit to Storage 3618 | -7/Factory | Identified exit to Lower Caves 3873 | -7/Factory | Build established: Hacker-Assassin 3938 | -7/Factory | Fabricated Hacking Suite? 4196 | -7/Factory | Build established: Hacker-Gladiator 4428 | -7/Factory | Fabricated Gravmag System (x2) 4485 | -7/Factory | System corruption reached 10% 4588 | -7/Factory | Core integrity fell below 50% 4646 | -7/Factory | Lost 4 parts (1p1n1u1w) 5236 | -7/Factory | Discovered new exit (range 7) 5244 | -7/Factory | Entered another Factory area 5244 | -6/Factory | Evolved 2 slots: Utility x2 6048 | -6/Factory | Discovered new exit (range 16) 6113 | -6/Factory | Lost 4 parts (2n1u1w) 6199 | -6/Factory | Entered another Factory area 6199 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6312 | -5/Factory | Identified exit to Upper Caves 6312 | -5/Factory | Identified exit to Extension 6766 | -5/Factory | Discovered new exit (range 9) 6784 | -5/Factory | Entered another Factory area 6784 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6885 | -4/Factory | Spotted B-86 Titan 7296 | -4/Factory | Lost 3 parts (1p1n1u) 7475 | -4/Factory | Found Prototype Slashing Weapon 7485 | -4/Factory | Identified Vibroblade 8005 | -4/Factory | Found Prototype Hackware 8006 | -4/Factory | Identified Exp. System Shield 8143 | -4/Factory | Discovered new exit (range 21) 8167 | -4/Factory | Identified exit to Research 8167 | -4/Factory | Exp. System Shield fried by hacking feedback 8225 | -4/Factory | Discovered new exit (range 14) 8225 | -4/Factory | Central database locked down 8245 | -4/Factory | Core integrity fell below 50% 8390 | -4/Factory | Lost 4 parts (2p1n1u) 8406 | -4/Factory | Identified exit to Upper Caves 8476 | -4/Factory | Fabricated Imp. Melee Analysis Suite (x1) 8561 | -4/Factory | Build established: Scavenger-Gladiator 8687 | -4/Factory | Entered Research 8687 | -3/Research | Evolved 2 slots: Utility x2 9072 | -3/Research | Build established: Hacker-Gladiator 9286 | -3/Research | Spotted B-86 Titan 9447 | -3/Research | Lost 11 parts (3p4n2u2w) 9502 | -3/Research | Found Enh. Force Lance 9503 | -3/Research | Lost 3 parts (1n2u) 9801 | -3/Research | System corruption reached 10% 9920 | -3/Research | Core integrity fell below 50% 9970 | -3/Research | Lost 4 parts (1p2n1u) 10073 | -3/Research | Lost 5 parts (1p2n2u) 10161 | -3/Research | Lost 3 parts (1n2w) 10190 | -3/Research | Build established: Scavenger-Gladiator 10238 | -3/Research | Lost 8 parts (1p5n2u) 10396 | -3/Research | Spotted B-86 Titan 10437 | -3/Research | First assault squad dispatched 10504 | -3/Research | Repaired Xenon Bombardment Thruster? 10504 | -3/Research | Found Prototype Hackware 10504 | -3/Research | Identified Exp. Hacking Suite 10536 | -3/Research | Core integrity fell below 20% 10732 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10693_ Spear follow-up attack on Y-72 Warden. 10697_ System corrupted: Matter fused (-10). 10698_ Penetrated by Slug. 10698_ Slug penetrates Wall. 10698_ U-05 Engineer destroyed. 10701_ Penetrated by Slug. 10704_ Y-72 Warden destroyed. 10707_ Acquired 77 matter. 10710_ Acquired Unknown Hover Unit. 10714_ System corrupted: Component data lost. 10722_ P-80 Master resets S-43 Plague, system corruption cleaned. 10723_ Antigrav System destroyed. 10724_ S-43 Plague destroyed. 10726_ Imp. Melee Analysis Suite destroyed. 10726_ Imp. Antigrav System destroyed. 10727_ Destroyed Adv. Heat Sink. 10727_ Spear follow-up attack on P-80 Master. 10729_ Imp. Antigrav System destroyed. 10730_ BDTNJIVAA27YC,Z7ZGEPAJ9, 10730_ P-80 Master suffers critical hit (Impale). 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Hacking Suite | -6/Factory | Scanalyzed Adv. System Shield | -5/Factory | Hacked Lgt. Particle Reactor | -5/Factory | Hacked Matter Neutralizer | -5/Factory | Hacked Adv. Medium Treads | -4/Factory | Hacked Force Lance | -4/Factory | Hacked Imp. Melee Analysis Suite | -4/Factory | Scanalyzed Med. Storage Unit | -4/Factory | Scanalyzed Cmb. Linear Gravjet | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Gravmag System | x2 | -7/Factory Imp. Melee Analysis Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Ambidextrous Challenges ------------ None Game ------ Seed GyrokineticSniperWheel Manual? 0 Play Time 01:38:11 Cumulative 70.2 hours Start 2024.07.17 @ 23:58:13 End 2024.07.18 @ 01:35:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dad8e3e-cbda-4f05-a988-a5cf6a19a2c8