Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.26 @ 19:34:15 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (54) 270 Value Destroyed (1446) 1446 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 2863 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 151/400 Matter 300/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Walking (540) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating Shield Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Small Storage Unit Hacking Suite Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating Improved Light Armor Plating Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Light Armor Plating Shield Generator Hacking Suite Heavy Assault Rifle Datajack [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Light Armor Plating Device Shield Generator Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 28 | 3 6 17 2 Power 3 | . 2 1 . Engine 3 | . 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 7 . Treads . | . . . . Leg 10 | 2 1 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | . 2 4 2 Device 2 | . 1 . 1 Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 7 | 1 1 5 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon 3 | . . 3 . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes 1 | . . . 1 Average Backups 8 | 3 6 8 10 Power 1 | 1 1 1 1 Propulsion 2 | . 2 2 2 Utility 2 | . . 2 2 Weapon 2 | 1 2 1 3 Tool/Special . | . . . . Unused Backups 14 | . 1 3 10 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 7 | . . 3 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 95 | . 87 98 89 Engine 11 | . 13 11 11 Leg 22 | . 26 21 21 Device 10 | . 6 11 11 Storage 11 | . 13 11 11 Protection 19 | . . 21 22 Energy Gun 2 | . 14 1 . Ballistic Gun 6 | . 13 7 1 Ballistic Cannon 11 | . . 13 11 Peak Build Rating 20 | 3 10 20 20 Average Rating 16 | 1 7 17 18 On Entrance 8 | . 3 9 20 Naked Turns . | . . . . Heaviest Build 102 | 2 18 102 102 Greatest Support 26 | 3 20 26 26 Greatest Overweight (x) 3 | . 1 3 3 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 25 | 5 8 25 25 Average Capacity 12 | 5 7 9 25 Most Carried 11 | 5 8 10 11 Average Carried 8 | 3 6 8 10 Final Capacity 25 | 5 8 25 25 Final Carried 11 | 5 8 10 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1301 | 206 35 912 148 Remotely . | . . . . Salvage Created 1411 | . 35 1228 148 Parts 109 | . 7 93 9 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 45 | . 3 37 5 Guns 15 | . 3 11 1 Cannons 30 | . . 26 4 Classes Destroyed 9 | . 1 6 2 Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 1 | . . . 1 Operator 1 | . . 1 . Watcher 5 | . . 5 . Swarmer 16 | . 3 10 3 Grunt 19 | . . 18 1 Duelist 1 | . . . 1 Sentry 9 | . . 9 . Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 231 | . 24 174 33 Missed 69 | . 5 57 7 Hits 162 | . 19 117 26 Melee 2 | . . . 2 Projectile 160 | . 19 117 24 AOE 6 | . . . 6 Critical Strikes 7 | . 1 5 1 Damage Taken 1643 | . 160 1106 377 Core 268 | . 19 207 42 Absorbed by Shields 578 | . 27 427 124 Regen/Repaired (Parts) 101 | . . 101 . Core Remaining (%) 96 | 100 92 . . Volleys Fired 125 | . 4 100 21 Largest 2 | . 2 2 2 Hottest 70 | . 70 70 56 Shots Fired 239 | . 8 200 31 Gun 92 | . 8 74 10 Cannon 145 | . . 124 21 Launcher 2 | . . 2 . Special . | . . . . Kinetic 221 | . 4 186 31 Thermal 16 | . 4 12 . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 9 | . 4 9 8 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 141 | . 4 116 21 Core Hits 68 | . 3 57 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 4 . Burn 1 | . 1 . . Blast 4 | . . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2612 | . 67 2139 406 Guns 792 | . 67 635 90 Cannons 1708 | . . 1392 316 Explosions 112 | . . 112 . Melee . | . . . . Ramming . | . . . . Kinetic 2375 | . 28 1941 406 Thermal 218 | . 39 179 . Explosive 19 | . . 19 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Parts Rejected 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 39 | . . 11 28 Projectiles 39 | . . 11 28 Explosions . | . . . . Melee . | . . . . Knockbacks 14 | . . 13 1 Impact . | . . . . Kinetic 13 | . . 12 1 Secondary 1 | . . 1 . Self-Inflicted Damage 89 | . . 89 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 93 | . 36 93 20 Average Temperature 18 | . 19 18 13 Received Heat Transfer 467 | . 36 401 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 494 | . 185 309 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 2 | . . 2 1 Low Security (%) 42 | 100 100 25 72 Level 1 40 | . . 49 27 Level 2 17 | . . 24 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 543 | . 71 543 253 Initial 207 | . . . 207 Average 220 | . 17 275 128 Influence Increases 1375 | . 80 1169 126 Destroy 0b10 Robot/C 900 | . 60 740 100 Destroy 0b10 Robot/NC 45 | . . 40 5 Destroy Leader 242 | . 10 212 20 Successful Hack 39 | . 9 30 . Disable Machine 60 | . . 60 . Destroy Structure 44 | . 1 42 1 Lose Combat Pursuer 45 | . . 45 . Influence Decreases 1375 | . 80 636 659 Entered New Map 326 | . . . 326 Time Decay 1019 | . 80 636 303 Lost Part 30 | . . . 30 Squads Dispatched 7 | . 1 6 . Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 4 | . 1 3 . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 6 53 7 Peak Tracking Total 5 | . 4 5 3 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 4 | . . 4 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 9 | . 2 7 . Terminals 7 | . 2 5 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 5 21 . Successful 12 | . 2 10 . Failed 14 | . 3 11 . Catastrophic 4 | . 1 3 . Database Lockouts . | . . . . Manual 16 | . 3 13 . Terminals 20 | . 5 15 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Robot Analysis 2 | . . 2 . Branch Access Points 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 2 2 . Terminals 4 | . 2 2 . Botnet 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 9 | . 2 7 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 3490 | 32 307 2450 701 Spaces Moved 1436 | 45 217 979 195 Core 54 | 45 9 . . Treads . | . . . . Legs 1382 | . 208 979 195 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 190 330 Average Speed 199 | 50 122 198 330 Slowest Speed 330 | 50 190 330 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 3 44 82 43 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . . 37 1 Melee . | . . . . Projectile 3 | . . 2 1 AOE 35 | . . 35 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1822 | 53 251 1297 221 Wait 189 | . 14 175 . Move 1433 | 44 216 978 195 Hop . | . . . . Pick Up 25 | 6 8 8 3 Fast Attach 8 | 2 1 5 . Attach 7 | 1 3 1 2 Detach . | . . . . Swap 15 | . 2 13 . Drop 20 | . 3 17 . Fire 125 | . 4 100 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / *Min) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 14) 33 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 8) 273 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Utility x2 1151 | -9/Materials | Repaired Imp. Light Armor Plating 1422 | -9/Materials | Identified exit to Mines 1854 | -9/Materials | Discovered new exit (range 14) 2436 | -9/Materials | Discovered new exit (range 10) 2571 | -9/Materials | Core integrity fell below 50% 2740 | -9/Materials | First assault squad dispatched 2790 | -9/Materials | Entered Mines 2960 | -9/Mines | Learned Materials machine intel 3231 | -9/Mines | Discovered new exit (range 8) 3453 | -9/Mines | Assembled infested the area 3491 | -9/Mines | Self-destructed Last Messages --------------- 02902_ R-06 Scavenger destroyed. 02908_ Acquired Lgt. Assault Rifle. 02910_ U-05 Engineer builds a Wall. 02912_ Acquired 9 matter. 02919_ Acquired Imp. Aluminum Leg. 02923_ Acquired Lgt. Assault Rifle. 02930_ K-01 Serf collects debris. 02934_ Acquired 10 matter. 02937_ Acquired 36 matter. 02941_ R-06 Scavenger collects Flight Unit. 02960_ Acquired derelict log, extracted data. Data stored: Materials machine intel. 03231_ EXIT=FOUND 03453_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 03480_ C-30 ARC bursts open, deploying its payload. 03480_ D-53 Grenadier unfolds itself. 03485_ Imp. Aluminum Leg destroyed. 03490_ Imp. Light Cannon destroyed. 03490_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????? 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Light Armor Plating | 43% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingBottomlessArmor Manual? 0 Play Time 00:18:17 Cumulative 185.3 hours Start 2025.09.26 @ 19:15:28 End 2025.09.26 @ 19:34:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 289 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49389399-2df8-4786-9762-03d9c1754d78