Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.08 @ 20:10:47 Player: Yanche Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1903) 1903 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (412) 412 TOTAL SCORE: 5330 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 404 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 16/100 System Corruption 9% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (20) --- F-cell Engine Aluminum Leg Coolant Injector Large Storage Unit Large Matter Pod (150) Trap Scanner Improved Terrain Scan Processor Target Analyzer Particle Charger ECM Suite Heavy EM Shotgun Plasma Cannon Cooled Particle Cannon Shock Bomb Launcher Mini Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Sensor Array ECM Suite Hacking Suite > --- WEAPON ----------- Shock Rifle Improved Spread Laser > --- INVENTORY -------- Micro Nuclear Core F-cell Engine Aluminum Leg Coolant Injector Large Storage Unit Large Matter Pod Trap Scanner Improved Terrain Scan Processor Target Analyzer Particle Charger ECM Suite Beam Rifle Particle Cannon Plasma Cannon Cooled Particle Cannon Shock Bomb Launcher Mini Grenade Launcher Axe [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 72 | 6 8 6 19 8 25 Power 9 | 1 2 . 2 . 4 Engine 5 | 1 2 . 2 . . Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 29 | 2 . 3 14 3 7 Treads . | . . . . . . Leg 29 | 2 . 3 14 3 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 5 . 1 3 3 Device 8 | . 2 . 1 3 2 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 21 | 2 1 3 2 2 11 Energy Gun 9 | . 1 1 . 1 6 Energy Cannon 2 | . . . . . 2 Ballistic Gun 8 | 2 . 2 2 . 2 Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 33 | . 1 3 8 3 18 Power 7 | . 1 . 1 . 5 Propulsion 12 | . . . 4 1 7 Utility 4 | . . . 1 . 3 Weapon 10 | . . 3 2 2 3 Highest Loss Streak 9 | . 1 2 4 2 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 99 99 98 99 90 Engine 8 | . 13 11 10 9 . Core 2 | . . . . . 10 Leg 36 | . 28 44 42 35 26 Device 15 | . 7 11 11 27 22 Storage 10 | . 14 11 11 9 7 Hackware 1 | . . . . . 6 Energy Gun 3 | . 8 7 . . 5 Ballistic Gun 15 | . 19 14 21 16 5 Naked Turns . | . . . . . . Heaviest Build 65 | 11 48 48 54 58 65 Greatest Support 67 | 20 20 40 40 40 67 Greatest Overweight (x) 18 | . 2 1 2 1 18 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 14 20 20 20 20 Most Carried 20 | 2 13 17 20 20 20 Average Carried 16 | 1 7 12 17 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 2 13 17 20 19 16 Class Distribution -------------------- 71% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Matter Collected 1638 | 224 233 170 441 300 270 Remotely . | . . . . . . Salvage Created 2181 | . 243 313 764 396 465 Parts 123 | . 16 21 44 21 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Combat Hostiles Destroyed 46 | . 7 6 13 9 11 Guns 42 | . 7 6 13 7 9 Cannons 3 | . . . . 2 1 AOE 1 | . . . . . 1 Classes Destroyed 10 | . 2 3 2 1 2 Worker 2 | . . . 2 . . Builder 2 | . . 1 1 . . Recycler 1 | . . . 1 . . Swarmer 5 | . 3 . . . 2 Grunt 27 | . 4 4 9 6 4 Brawler 1 | . . 1 . . . Duelist 2 | . . . . . 2 Sentry 8 | . . 1 4 2 1 Hunter 1 | . . . . 1 . Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 3 3 5 2 3 Combat Bots Only 4 | . 3 3 4 2 3 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Damage Taken 4989 | . 271 353 1128 620 2617 Core 1062 | . 6 33 205 110 708 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 153 | . . . 153 . . Core Remaining (%) 79 | 100 97 . 40 80 . Volleys Fired 185 | . 21 20 58 38 48 Largest 2 | . 2 2 2 2 2 Hottest 138 | . 60 65 46 95 138 Shots Fired 363 | . 42 38 118 75 90 Gun 329 | . 42 38 118 63 68 Cannon 30 | . . . . 12 18 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 269 | . 28 27 118 63 33 Thermal 56 | . . . . 12 44 Explosive . | . . . . . . Electromagnetic 38 | . 14 11 . . 13 Robot Hit Streak 14 | . 6 5 14 11 10 Robot Miss Streak 6 | . 2 2 3 6 5 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 1 1 . 3 Max Gunslinging Chain 1 | . 1 1 1 . 1 Shots Hit Robots 251 | . 27 26 82 51 65 Core Hits 117 | . 12 15 39 22 29 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . . 2 2 Burn 2 | . . . . . 2 Destroy 2 | . . . . 2 . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3727 | . 345 317 925 846 1294 Guns 3096 | . 345 300 896 649 906 Cannons 430 | . . . . 190 240 Explosions 125 | . . . . . 125 Melee . | . . . . . . Ramming 76 | . . 17 29 7 23 Kinetic 2444 | . 215 142 896 767 424 Thermal 713 | . . . . 72 641 Explosive . | . . . . . . Electromagnetic 494 | . 130 158 . . 206 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 5 5 . 9 Average Corruption 4 | . . 5 5 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 62 | . . 7 39 . 16 Message Errors 17 | . . 1 10 . 6 Matter Fused 14 | . . . 11 . 3 Heat Flow Errors 6 | . . 2 2 . 2 Energy Discharges 7 | . . 1 6 . . Parts Rejected 2 | . . . 1 . 1 Data Loss (minor) 8 | . . 1 5 . 2 Data Loss (major) 4 | . . 2 2 . . Misfires 4 | . . . 2 . 2 Overload Shots . | . . . . . . Overflow Damage 48 | . . . . 14 34 Projectiles 14 | . . . . 14 . Explosions 34 | . . . . . 34 Melee . | . . . . . . Knockbacks 7 | . . 1 . 3 3 Impact 2 | . . 1 . . 1 Kinetic 5 | . . . . 3 2 Secondary . | . . . . . . Self-Inflicted Damage 184 | . . . . . 184 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed 12 | . . 2 6 1 3 Kicked 12 | . . 2 6 1 3 Crushed . | . . . . . . Highest Temperature 256 | . 163 256 234 19 213 Average Temperature 54 | . 63 57 75 4 45 Received Heat Transfer 1557 | . 111 159 453 369 465 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1450 | . . . . 185 1265 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Peak Influence 628 | . 140 102 628 388 168 Initial 239 | . . 22 39 239 101 Average 160 | . 56 52 222 290 98 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 71 | 100 100 100 66 6 100 Level 1 19 | . . . 5 93 . Level 2 8 | . . . 27 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 3 . 5 3 3 Investigation 5 | . . . 4 1 . Extermination 2 | . . . . . 2 Reinforcement 6 | . 3 . . 2 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Distress Signals 9 | . 1 1 3 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 12 12 28 23 19 Peak Tracking Total 6 | . 4 6 4 5 6 Tactical Retreats 7 | . . . . 6 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Traps Triggered 6 | . 1 . 4 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . . . . 2 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Machines Disabled 6 | . . . 2 . 4 Max in Single Turn 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Machines Accessed 22 | . 3 . 7 7 5 Terminals 16 | . 3 . 6 6 1 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Total Hacks 59 | . 5 . 22 23 9 Successful 33 | . 4 . 14 11 4 Failed 26 | . 1 . 8 12 5 Catastrophic 6 | . . . 1 4 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 42 | . 5 . 16 19 2 Fabricators 1 | . . . . . 1 Repair Stations 7 | . . . 6 . 1 Recycling Units . | . . . . . . Scanalyzers 6 | . . . . 4 2 Garrison Access 3 | . . . . . 3 Terminal Hacks 21 | . 4 . 9 7 1 Record 2 | . 1 . 1 . . Part Schematic 1 | . . . 1 . . Robot Analysis 2 | . 1 . 1 . . Prototype ID Bank 7 | . 1 . 3 2 1 Emergency Access Points 1 | . . . . 1 . Fabricator Index 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Disarm Traps 2 | . . . . 2 . Zone Layout 2 | . . . 2 . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 5 | . . . 5 . . Scan Component 3 | . . . 3 . . Repair 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . 4 . Insert Component 1 | . . . . 1 . Analyze 3 | . . . . 3 . Garrison Access Hacks 2 | . . . . . 2 Seal Access 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 2 . 4 6 5 Full Trace Events 5 | . . . 2 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 47 | . . . . . 47 Total Part Build Rating 5 | . . . . . 5 Parts Repaired 2 | . . . 2 . . Time 52 | . . . 52 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 1 . Highest-Rated Group 115 | . . . 115 95 . Highest-Rated Ally 100 | . . . 100 95 . Total Orders . | . . . . . . Ally Attacks 30 | . . . 30 . . Total Damage 1073 | . . . 1073 . . Kills 20 | . . . 20 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Sto Mat Fac Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Turns Passed 4579 | 53 652 606 1465 852 951 Spaces Moved 2074 | 39 328 277 635 373 422 Core 7 | 6 . . . . 1 Treads . | . . . . . . Legs 2067 | 33 328 277 635 373 421 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 127 Average Speed 182 | 109 171 190 191 190 171 Slowest Speed 950 | 120 260 190 260 190 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 55 16 79 37 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . . . . 45 Melee . | . . . . . . Projectile . | . . . . . . AOE 45 | . . . . . 45 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Sto Mat Fac Total 2533 | 46 380 321 781 448 557 Wait 98 | . 1 8 39 7 43 Move 2069 | 38 327 276 634 372 422 Hop . | . . . . . . Pick Up 70 | 2 17 9 18 12 12 Fast Attach 11 | 6 . . 2 . 3 Attach 40 | . 5 5 11 5 14 Detach 1 | . 1 . . . . Swap 21 | . 3 1 6 3 8 Drop 26 | . 5 . 7 10 4 Fire 185 | . 21 20 58 38 48 Melee . | . . . . . . Ram . | . . . . . . Kick 12 | . . 2 6 1 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Entered another Materials area 706 | -9/Materials | Evolved 2 slots: Propulsion x2 710 | -9/Materials | Discovered new exit (range 8) 1312 | -9/Materials | Entered Storage 1448 | -9/Storage | Build established: Scavenger-Mutant 1662 | -9/Storage | Repaired Aluminum Leg? 1749 | -9/Storage | Repaired Aluminum Leg 1882 | -9/Storage | Lost 4 parts (2n2w) 1937 | -9/Storage | Core integrity fell below 50% 2086 | -9/Storage | Met 01-MTF 2250 | -9/Storage | Garrison activated, responded to threat 2655 | -9/Storage | Discovered new exit (range 16) 2777 | -9/Storage | Entered Materials 2777 | -8/Materials | Accompanied by 1 ally (01-MTF) 2777 | -8/Materials | Evolved 2 slots: Utility x2 2782 | -8/Materials | 01-MTF left 3603 | -8/Materials | Discovered new exit (range 6) 3629 | -8/Materials | Entered Factory 3629 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3697 | -7/Factory | Fabricated Adv. Sensor Array (x1) 3722 | -7/Factory | Lost 4 parts (1p3n) 4472 | -7/Factory | Core integrity fell below 50% 4567 | -7/Factory | Core integrity fell below 20% 4580 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- Aluminum Leg destroyed. R-06 Scavenger inserts Imp. Deuterium Engine into recycling unit. Imp. Titanium Leg destroyed. R-06 Scavenger collects Beam Rifle. Mic. Nuclear Core destroyed. R-06 Scavenger inserts Corrupted Particle Gun into recycling unit. Unknown Slashing Weapon melted. L-41 Fighter destroyed. Imp. Heat Sink destroyed. R-06 Scavenger collects Microactuators. U-05 Engineer lays Concrete. Imp. Spread Laser severed. U-05 Engineer lays Concrete. R-06 Scavenger collects Imp. Spread Laser. Adv. Sensor Array destroyed. U-05 Engineer lays Concrete. Pulse Rifle severed. R-06 Scavenger collects Pulse Rifle. System corrupted: ECM Suite rejected. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | #### ##????????????????????????????????? | | ####+######### ##????????????????????????????????? | | # #### ?????????????????????????????? | | # #### ?????????????????????????????? | | # """ + ?????????????????????????????? | | # "G" #### ?????????????????????????????? | | # " " ##????????????????????????????????? | | #### ##????????????????????????????????? | | #### """""" ##########+############???????????? | | #### """""" """ ??????????? | | # ""]*"""""" [ "Y" ??????????? | | #""" /"""""" ?????????? | | #"F """""" """ ?????????? | | #"""=="""""" """ r ?????????? | | # "" """" """ ;; ####+##?????????????? | | ####% % "" r #?????????????? | | ### % "" """ l% #?????????????? | | # [% """ @ #?????????????? | | + "" """ #?????????????? | | # """ u #?????????????? | | # """" ; ""??????????? | | # """""" ###+#; ""??????????? | | " # %"""""" # # "??????????? | | " # """""" # #; ??????????? | | " # """"" # ## ;+#??????????? | | " + """"" + ## ; ???????????? | | " # """"" # ## = ;; ???????????? | | " # # #####;; ;;????????????? | | " # # #????## ; ;????????????? | | " # # #??????## ??????????????? | | " + # #???????? ????????????????? | | # # #???????????????????????????? | | + # #???????????????????????????? | | ##### # #???????????????????????????? | | ##### #######???????????????????????????? | | ####?## "" ### ""###???????????????????????????? | | #######%" #???????????????????????????? | | ####### " #???????????????????????????? | | ## " #???????????????????????????? | | ## #### " #???????????????????????????? | | ## #### " != #???????????????????????????? | | ## #### "" ""##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Adv. Terrain Scan Processor | -9/Storage | Hacked F-cell Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalMomentumKit Manual? 0 Play Time 00:50:25 Cumulative 74.8 hours Start 2022.08.08 @ 19:22:15 End 2022.08.08 @ 20:10:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 64 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b51569fe-6954-480f-904f-aa4b1e82605c