Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 21:23:14 Player: nevada Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (11) 55 Value Destroyed (312) 312 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4267 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 235/300 Energy 94/100 System Corruption 1% Temperature Cool (27) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Experimental Optical Array Advanced Terrain Scanner Experimental Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Light Angular Momentum Engine Advanced System Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Cooled VTOL Module Advanced Surge Thruster Improved Diametric Drive > --- UTILITY ---------- Experimental Optical Array Advanced Terrain Scanner Experimental Terrain Scan Processor Hacking Suite Advanced System Shield > --- WEAPON ----------- Light Cannon > --- INVENTORY -------- Improved Sensor Array Advanced System Shield Remote Datajack [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Surge Thruster Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Surge Thruster Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Lightning Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . 2 2 2 2 . . . Power 2 | . . . 1 1 . . . . . Propulsion 3 | . . . 1 1 . 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon . | . . . . . . . . . . Parts Attached 39 | . 9 . 1 4 9 8 4 3 1 Power 4 | . . . . . 1 3 . . . Engine 2 | . . . . . . 2 . . . Core 2 | . . . . . 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 11 | . 3 . 1 4 1 . 2 . . Treads . | . . . . . . . . . . Leg 1 | . 1 . . . . . . . . Wheel . | . . . . . . . . . . Hover 3 | . 2 . 1 . . . . . . Flight 7 | . . . . 4 1 . 2 . . Utility 16 | . 3 . . . 5 4 2 2 . Device 5 | . . . . . 2 1 . 2 . Storage . | . . . . . . . . . . Processor 8 | . 1 . . . 3 2 2 . . Hackware 2 | . 1 . . . . 1 . . . Protection 1 | . 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 8 | . 3 . . . 2 1 . 1 1 Energy Gun 4 | . 1 . . . 2 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . 1 Ballistic Cannon 2 | . 2 . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 3 1 . Parts Lost 18 | . 3 . . . . 9 . 3 3 Power 3 | . . . . . . 3 . . . Propulsion 7 | . . . . . . 4 . 1 2 Utility 3 | . 1 . . . . . . 1 1 Weapon 5 | . 2 . . . . 2 . 1 . Highest Loss Streak 5 | . 3 . . . . 5 . 3 2 To Critical Strikes . | . . . . . . . . . . Average Backups 2 | 5 . 1 . 4 4 4 4 4 3 Power . | 1 . . . . . . 1 1 2 Propulsion . | 3 . 1 . 2 2 . . . . Utility 1 | . . . . 1 1 2 2 2 1 Weapon . | 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 8 . . . . 1 1 . 2 Power 3 | . 1 . . . . 1 . . 1 Propulsion 4 | . 4 . . . . . . . . Utility 3 | . 1 . . . . . 1 . 1 Weapon 2 | . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 72 | . 88 100 87 81 83 58 49 59 41 Engine 6 | . 14 14 11 9 7 2 . . . Leg 3 | . 15 . . . . . . . . Hover 7 | . 12 28 32 3 . . . . . Flight 11 | . . . . 33 30 16 12 19 5 Device 1 | . . . . . . . . 5 6 Storage 1 | . 7 . . . . . . . . Processor 12 | . 2 14 11 9 16 23 18 13 13 Hackware 9 | . 3 14 11 9 7 8 13 13 13 Protection 1 | . 5 . . . . . . . . Ballistic Gun 3 | . 14 . . . . . . . 2 Ballistic Cannon 9 | . 11 28 22 18 10 1 5 5 . Peak Build Rating 58 | 6 10 10 12 21 35 41 52 58 50 Average Rating 26 | 6 6 10 11 20 28 30 38 51 38 On Entrance 22 | 6 6 10 10 12 21 35 26 52 46 Avg Prop Armor Cover (%) 12 | . . . . . . . 15 14 5 Naked Turns . | . . . . . . . . . . Heaviest Build 17 | 12 15 9 9 9 17 16 3 4 4 Greatest Support 21 | 20 20 12 21 12 17 21 5 5 5 Greatest Overweight (x) 1 | . . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 6 5 5 5 5 5 5 5 5 Most Carried 5 | 5 3 1 4 5 5 5 5 5 5 Average Carried 2 | 2 . 1 . 4 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 4 5 5 5 5 4 3 Class Distribution -------------------- 23% | Hacker-Mutant 21% | Sprinter 20% | Mutant 20% | Scavenger-Mutant 13% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Hacker-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Matter Collected 773 | 200 176 68 46 . . 4 216 . 63 Remotely . | . . . . . . . . . . Salvage Created 343 | . 267 9 46 . . 21 . . . Parts 25 | . 21 . 4 . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 8 | . 5 2 1 . . . . . . Guns 5 | . 5 . . . . . . . . Cannons 3 | . . 2 1 . . . . . . Classes Destroyed 4 | . 3 1 . . . . . . . Operator 3 | . 1 . 1 . . 1 . . . Watcher 2 | . 2 . . . . . . . . Grunt 6 | . 5 . 1 . . . . . . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 4 | . 4 1 1 . . 1 . . . Combat Bots Only 3 | . 3 1 1 . . . . . . Max Kills in Single Turn 1 | . 1 1 1 . . 1 . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Hostile Shots Fired 380 | . 59 6 17 3 57 169 . 38 31 Missed 187 | . 13 2 7 1 29 99 . 22 14 Hits 193 | . 46 4 10 2 28 70 . 16 17 Melee 5 | . . . . . . . . . 5 Projectile 188 | . 46 4 10 2 28 70 . 16 12 Critical Strikes 2 | . . . . . . 1 . . 1 Damage Taken 2418 | . 509 52 125 31 257 961 . 210 273 Core 965 | . 58 . 45 . 6 541 . 102 213 Absorbed by Shields 20 | . . . . . . 20 . . . Regen/Repaired (Parts) 88 | . 88 . . . . . . . . Core Remaining (%) 92 | 100 . 76 88 100 99 . . . . Volleys Fired 38 | . 18 7 5 . . 4 . . 4 Largest 2 | . 2 2 2 . . 2 . . 1 Hottest 85 | . 60 60 60 . . 85 . . 24 Shots Fired 69 | . 33 14 10 . . 8 . . 4 Gun 33 | . 26 . . . . 4 . . 3 Cannon 35 | . 7 14 10 . . 4 . . . Launcher . | . . . . . . . . . . Special 1 | . . . . . . . . . 1 Kinetic 63 | . 32 14 10 . . 4 . . 3 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 5 | . 1 . . . . 4 . . . Robot Hit Streak 8 | . 4 5 5 . . 4 . . 8 Robot Miss Streak 4 | . 4 2 2 . . 1 . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 41 | . 18 8 5 . . 6 . . 4 Core Hits 20 | . 12 2 2 . . 2 . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 739 | . 281 137 86 . . 133 . . 102 Guns 364 | . 206 . . . . 74 . . 84 Cannons 354 | . 75 137 83 . . 59 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 21 | . . . 3 . . . . . 18 Kinetic 631 | . 268 137 83 . . 59 . . 84 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 87 | . 13 . . . . 74 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 15 | . . . 5 . . 10 . . . Projectiles 15 | . . . 5 . . 10 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . 3 . . . 1 . . . Impact . | . . . . . . . . . . Kinetic 4 | . . 3 . . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 9 | . . . 1 . . . . . 8 Shots . | . . . . . . . . . . Rammed 5 | . . . 2 . . . . . 3 Targets Rammed 5 | . . . 2 . . . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 18 | . 15 18 6 3 8 11 . . . Average Temperature 5 | . 5 6 6 3 3 5 . . . Received Heat Transfer 618 | . 276 9 66 9 60 99 . 24 75 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 95 | 100 100 100 100 100 100 75 100 100 . Level 1 4 | . . . . . . 24 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 302 | . 70 65 78 50 90 302 102 50 . Initial 102 | . . . 13 32 22 44 102 50 . Average 47 | . 23 26 36 22 8 141 91 18 . Influence Increases 1133 | . 157 75 125 48 105 488 . 75 60 Destroy 0b10 Robot/C 120 | . 100 . 20 . . . . . . Destroy 0b10 Robot/NC 25 | . 15 . 5 . . 5 . . . Destroy Leader 44 | . 34 . 10 . . . . . . Successful Hack 28 | . 7 . . 3 . 18 . . . Disable Machine 30 | . . 15 15 . . . . . . Destroy Structure 1 | . 1 . . . . . . . . Partial Spotted 75 | . . . 30 . 15 15 . 15 . Lose Combat Pursuer 810 | . . 60 45 45 90 450 . 60 60 Influence Decreases 1103 | . 157 40 82 76 65 286 220 147 30 Entered New Map 354 | . . . 22 46 28 46 190 22 . Time Decay 594 | . 127 40 60 30 37 150 30 100 20 Lost Part 155 | . 30 . . . . 90 . 25 10 Squads Dispatched 13 | . 3 . 2 . 2 4 . 2 . Investigation 3 | . 2 . 1 . . . . . . Extermination 3 | . . . . . 1 1 . 1 . Reinforcement 7 | . 1 . 1 . 1 3 . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 10 14 10 5 8 46 . 9 12 Peak Tracking Total 21 | . 4 21 7 4 7 12 . 3 7 Tactical Retreats 16 | . . 2 1 1 1 7 . 3 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Traps Triggered 8 | . 2 . 1 . . 3 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Machines Disabled 2 | . . 1 1 . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Machines Accessed 15 | . 4 . 1 1 4 3 . 1 1 Terminals 5 | . 2 . . . 1 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 5 | . 1 . . . 2 1 . 1 . Scanalyzers 3 | . . . 1 . 1 1 . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 32 | . 8 . 4 1 10 7 . 1 1 Successful 19 | . 4 . 4 1 4 4 . 1 1 Failed 13 | . 4 . . . 6 3 . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . . . . . . . 2 Terminals 8 | . 3 . . . 2 2 . . 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . Recycling Units 9 | . 2 . . . 4 2 . 1 . Scanalyzers 11 | . . . 4 . 4 3 . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 5 | . 1 . . . 1 2 . . 1 Record 3 | . . . . . 1 1 . . 1 Branch Access Points 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 2 1 . 1 . Process 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . 1 . Retrieve Components 3 | . 1 . . . 1 1 . . . Scanalyzer 6 | . . . 4 . 1 1 . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Retrieve Study 4 | . . . 2 . 1 1 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . 1 1 4 3 . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . 1 1 . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . 3 . . . 1 2 . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Active Infowar (turns) 1441 | . 62 157 134 78 169 309 61 312 159 Optics 1441 | . 62 157 134 78 169 309 61 312 159 Sensors 250 | . . . . . . 31 . 219 . Terrain 232 | . . . . . . . . 73 159 Traps 28 | . . . . . 28 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Turns Passed 1761 | 4 378 157 134 78 169 309 61 312 159 Spaces Moved 3393 | 1 343 190 208 248 482 883 140 576 322 Core 154 | . . . . . . . . . 154 Treads . | . . . . . . . . . . Legs 130 | 1 129 . . . . . . . . Wheels . | . . . . . . . . . . Hover 612 | . 214 190 208 . . . . . . Flight 2497 | . . . . 248 482 883 140 576 168 Fastest Speed 23 | 120 56 56 52 26 26 23 35 35 35 Average Speed 40 | 120 80 56 52 26 29 30 35 35 44 Slowest Speed 120 | 120 120 56 52 26 66 35 35 35 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 19 | . . . . . 5 7 . 7 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 2 41 54 33 26 20 33 86 21 34 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . . . . . . 2 Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Low Total 3701 | 6 413 226 223 259 503 906 151 679 335 Wait 167 | . 27 30 4 . 2 2 . 100 2 Move 3348 | . 342 189 207 247 471 870 139 561 322 Hop 18 | . . . . . 5 6 . 7 . Pick Up 39 | . 11 . 4 4 8 4 5 2 1 Fast Attach 4 | . . . . . 1 2 1 . . Attach 24 | . 6 . 1 1 4 3 3 4 2 Detach 4 | . . . . . 1 1 . 2 . Swap 22 | . 4 . . 5 6 4 1 2 . Drop 24 | 6 5 . . 2 5 2 2 1 1 Fire 38 | . 18 7 5 . . 4 . . 4 Melee . | . . . . . . . . . . Ram 5 | . . . 2 . . . . . 3 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -6/Factory (discovered 2 exits: [*Fac x2]) -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Lost 3 parts (1u2w) 224 | -10/Materials | Identified exit to Mines 228 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 315 | -10/Materials | Repaired Lgt. Cannon 383 | -10/Materials | Entered Mines 384 | -10/Mines | Learned location of Storage (-9) 386 | -10/Mines | Met a Derelict bent on vengeance 436 | -10/Mines | Assembled infested the area 441 | -10/Mines | Assisted by a Guerilla fighting off Assembled 531 | -10/Mines | Discovered new exit (range 7) 540 | -10/Mines | Entered Materials 540 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 605 | -9/Materials | Build established: Scavenger-Mutant 650 | -9/Materials | Discovered new exit (range 7) 674 | -9/Materials | Entered another Materials area 674 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 724 | -8/Materials | Identified exit to Garrison 749 | -8/Materials | Discovered new exit (range 11) 752 | -8/Materials | Entered Factory 752 | -7/Factory | Evolved 2 slots: Utility x2 913 | -7/Factory | Discovered new exit (range 17) 921 | -7/Factory | Entered another Factory area 921 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 948 | -6/Factory | Discovered new exit (range 17) 1083 | -6/Factory | Lost 5 parts (1p2n2w) 1108 | -6/Factory | Discovered new exit (range 16) 1207 | -6/Factory | Core integrity fell below 50% 1230 | -6/Factory | Sucked down chute 1230 | -6/Factory | Entered Waste 1230 | -6/Waste | The area was eerily silent 1266 | -6/Waste | Found Prototype Processor 1272 | -6/Waste | Identified Exp. Terrain Scan Processor 1276 | -6/Waste | Found Prototype Device 1280 | -6/Waste | Discovered new exit (range 13) 1291 | -6/Waste | Entered Factory 1306 | -6/Factory | Identified Exp. Thermal Shield 1600 | -6/Factory | Discovered new exit (range 9) 1603 | -6/Factory | Entered Lower Caves 1615 | -6/Lower Caves | Lost 3 parts (1n1u1w) 1660 | -6/Lower Caves | Learned Factory stockpile data 1689 | -6/Lower Caves | Core integrity fell below 20% 1737 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1762 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01613_ Acquired 30 matter. 01640_ Connecting with Outpost Terminal... 01640_ Current location identified: Lower Caves >>Query($taT^5 R3pOr+ 0000) .sisT3m C0rRvpTE_ 01660_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 01666_ Cld. VTOL Module destroyed. 01666_ Broken Imp. Diametric Drive destroyed. 01672_ Mak. Shrapnel Gun ripped off. 01673_ Jacked BW-CM8(f)... >>parse_system Reading system data... 01675_ Slammed into BW-CM8(f). 01690_ Dropped Remote Datajack+. 01721_ Connecting with Outpost Terminal... 01737_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01760_ Adv. System Shield destroyed. 01760_ Slammed into G-50 Soldier. 01762_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?#????#?#?#???????#??###########?####????#?#?#?#?? | | ?#???#?#####??######?##?#?###########?###???????#? | | ?#????#??#????###########?#############?#???##???? | | ?#???##??#??###########?###########?####?##?????#? | | #??#?#?#####################################??#??? | | ?#?#???####?#################################?###? | | #??###??#####?#################################### | | ?##??###???###############?####################?## | | #???#####?####################################?#?? | | ??#??############################################# | | ?####?########### #############################?# | | ??##########?### #########################?#### | | ##??############ ############################# | | ???############# ############################# | | #??#?########### ############################## | | #??############# # ###### ################?##### | | ?# ##### ### # #### ### ######## | | #? ### #### ##### | | ## ###### #### ## #### | | ###### @gg ##### #### | | %= ##### g g ###### ### | | ## ### ## # ######## | | ## ## # ####### | | # #### ## ##### | | # #### ####### #### | | ## ####### ######## ### ### | | ############ ########### ## ### | | ############ ## ########### ### ### #### | | ?######## ### ########### ### ######### | | ###### ### ########### ### ######## | | ##### ### ########### ### ######## | | ? ## ########### ### ######### | | # # ########### ### ### | | ######### ## ########### ### ### | | ########## #### ########### ### # ###### | | ################# ########### #### #"""" | | ?####?############ ####### #### #"""" | | ??############### | ####### ### #"""" | | ? #################### ####### ### # | | ?? ################ ####### | | ? ? ?############# ###### ## | | ?? ?############# ########## ### #" | | ??? ########## ######## ### T | | ???? ? # ####### # #"" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 24 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Surge Thruster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 26% | -10/Materials Studied --------- Hover Unit | -9/Materials | Hacked Surge Thruster | -7/Factory | Hacked Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed AnalysisFusionDetonator Manual? 0 Play Time 00:43:59 Cumulative 22.1 hours Start 2025.11.22 @ 20:42:05 End 2025.11.22 @ 21:23:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 75 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03e119b1-26e0-432e-971a-1e16941e4bf9