Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 12:36:27 Player: frazz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1383) 1383 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (194) 194 TOTAL SCORE: 3602 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 105 Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (175) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Terrain Scan Processor Seismic Detector > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (8) ---- Improved Ion Engine Light Nuclear Core Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Shock Rifle Beam Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Terrain Scan Processor Light Armor Plating Rocket Launcher [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 31 | 7 1 4 19 . Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 1 6 . Treads . | . . . . . Leg 9 | 2 . 1 6 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 . . 5 . Device 4 | 1 . . 3 . Storage 1 | 1 . . . . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 3 6 . Energy Gun 5 | 1 . 1 3 . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 1 1 . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 1 . 11 . Power 2 | . 1 . 1 . Propulsion 3 | . . . 3 . Utility 1 | . . . 1 . Weapon 6 | . . . 6 . Highest Loss Streak 8 | . 1 . 8 . To Critical Strikes . | . . . . . Average Backups 6 | 2 3 7 7 . Power 2 | 1 1 2 2 . Propulsion . | . . . . . Utility 1 | . . 1 1 . Weapon 1 | . 1 2 2 . Tool/Special . | . . . . . Unused Backups 8 | . . . 5 3 Power 4 | . . . 2 2 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 3 | . . . 3 . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 89 93 . Engine 11 | . 13 14 10 . Leg 29 | . 28 28 30 . Device 16 | . 14 14 18 . Storage 12 | . 14 14 11 . Processor 1 | . . . 2 . Energy Gun 9 | . 14 2 9 . Ballistic Gun 9 | . 14 12 7 . Ballistic Cannon 1 | . . . 2 . Peak Build Rating 15 | 7 7 7 15 . Average Rating 9 | 4 6 6 10 . On Entrance 5 | . 7 7 6 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 19 | 12 12 14 19 . Greatest Support 30 | 20 20 20 30 . Greatest Overweight (x) 4 | . . . 4 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 . Average Capacity 7 | 6 8 8 8 . Most Carried 8 | 5 5 8 8 . Average Carried 6 | 2 3 7 7 . Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 5 8 3 3 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 955 | 281 42 63 569 . Remotely . | . . . . . Salvage Created 1375 | 66 140 41 1128 . Parts 92 | 6 7 1 78 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 38 | . 3 2 33 . Guns 22 | . 3 . 19 . Cannons 5 | . . . 5 . AOE 11 | . . 2 9 . Classes Destroyed 10 | 1 1 . 8 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 3 | 3 . . . . Watcher 2 | . . . 2 . Swarmer 8 | . . . 8 . Grunt 18 | . 3 2 13 . Brawler 1 | . . . 1 . Duelist 3 | . . . 3 . Protector 1 | . . . 1 . Sentry 7 | . . . 7 . Best Kill Streak 6 | 2 2 2 6 . Combat Bots Only 5 | . 2 2 5 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 140 | . 12 11 117 . Missed 45 | . 2 3 40 . Hits 95 | . 10 8 77 . Melee 20 | . . . 20 . Projectile 75 | . 10 8 57 . Critical Strikes 4 | . . . 4 . Damage Taken 1830 | . 134 163 1533 . Core 325 | . . 80 245 . Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 . 68 38 . Volleys Fired 93 | 6 10 5 72 . Largest 2 | 2 2 2 2 . Hottest 150 | 60 60 150 106 . Shots Fired 169 | 12 20 10 127 . Gun 137 | 12 20 5 100 . Cannon 19 | . . . 19 . Launcher 12 | . . 4 8 . Special 1 | . . 1 . . Kinetic 81 | 6 10 4 61 . Thermal 65 | 6 10 2 47 . Explosive 12 | . . 4 8 . Electromagnetic 11 | . . . 11 . Robot Hit Streak 26 | 3 6 7 26 . Robot Miss Streak 3 | 1 2 . 3 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 109 | 8 12 6 83 . Core Hits 66 | 3 7 5 51 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 4 | 1 . . 3 . Burn 3 | . . . 3 . Destroy 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2773 | 97 145 280 2251 . Guns 1245 | 97 145 36 967 . Cannons 226 | . . . 226 . Explosions 1302 | . . 244 1058 . Melee . | . . . . . Ramming . | . . . . . Kinetic 776 | 44 78 36 618 . Thermal 593 | 53 67 . 473 . Explosive 1302 | . . 244 1058 . Electromagnetic 102 | . . . 102 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 8 . Average Corruption 6 | . . . 6 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . . . 9 . Message Errors 3 | . . . 3 . Heat Flow Errors 2 | . . . 2 . Data Loss (minor) 3 | . . . 3 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 44 | . . . 44 . Projectiles 1 | . . . 1 . Explosions 43 | . . . 43 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 275 | . . 58 217 . Shots 10 | . . 4 6 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 172 | . 31 50 172 . Average Temperature 26 | . 14 15 29 . Received Heat Transfer 339 | . 78 60 201 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1829 | 125 150 . 1554 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 . Low Security (%) 72 | 100 100 100 56 . Level 1 15 | . . . 23 . Level 2 12 | . . . 19 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 555 | 10 54 74 555 . Initial 221 | . . 8 . 221 Average 138 | 1 6 16 212 . Influence Increases 1361 | 15 80 67 1199 . Destroy 0b10 Robot/C 840 | . 60 40 740 . Destroy 0b10 Robot/NC 45 | 15 . . 30 . Destroy Leader 214 | . 20 10 184 . Allied During Kill 13 | . . . 13 . Successful Hack 6 | . . . 6 . Disable Machine 75 | . . 15 60 . Destroy Structure 33 | . . 2 31 . Lose Combat Pursuer 135 | . . . 135 . Influence Decreases 1140 | 15 58 89 673 305 Entered New Map 319 | . . 14 . 305 Time Decay 641 | 15 48 75 503 . Lost Part 120 | . 10 . 110 . Lost Ally 60 | . . . 60 . Squads Dispatched 5 | . 1 . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 5 2 59 . Peak Tracking Total 8 | . 2 2 8 . Tactical Retreats 6 | . . . 6 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . 1 4 . Max in Single Turn 2 | . . 1 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . . . 5 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 13 | . . . 13 . Successful 5 | . . . 5 . Failed 7 | . . . 7 . Catastrophic 2 | . . . 2 . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 5 | . . . 5 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Scan Component 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 22 | . . . 22 . Total Damage 268 | . . . 268 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2734 | 23 563 344 1804 . Terrain 1230 | . . . 1230 . Seismic 2734 | 23 563 344 1804 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2833 | 122 563 344 1804 . Spaces Moved 1461 | 86 99 264 1012 . Core 101 | 23 . . 78 . Treads . | . . . . . Legs 1360 | 63 99 264 934 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 105 . Average Speed 114 | 101 120 120 113 . Slowest Speed 250 | 120 120 120 250 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 17 48 82 1 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 34 | . . 2 32 . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 33 | . . 1 32 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2462 | 109 523 277 1553 . Wait 805 | 1 411 . 393 . Move 1457 | 85 98 263 1011 . Hop . | . . . . . Pick Up 43 | 10 3 3 27 . Fast Attach . | . . . . . Attach 22 | 7 1 . 14 . Detach 1 | . . . 1 . Swap 21 | . . 5 16 . Drop 20 | . . 1 19 . Fire 93 | 6 10 5 72 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 676 | -10/Materials | Discovered new exit (range 8) 686 | -10/Materials | Entered Mines 784 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 912 | -10/Mines | Learned Materials non-interactive machine intel 929 | -10/Mines | Discovered new exit (range 9) 1030 | -10/Mines | Entered Materials 1030 | -9/Materials | Accompanied by 3 allies 1030 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -9/Materials | Loaded intel: 26 non-interactive machine locations 1432 | -9/Materials | Central database locked down 1649 | -9/Materials | Discovered new exit (range 15) 2276 | -9/Materials | Build established: Scavenger-Mutant 2285 | -9/Materials | Discovered new exit (range 5) 2560 | -9/Materials | Discovered new exit (range 15) 2630 | -9/Materials | First assault squad dispatched 2677 | -9/Materials | Core integrity fell below 50% 2730 | -9/Materials | Lost 8 parts (1p3n1u3w) 2834 | -9/Materials | Entered another Materials area 2834 | -8/Materials | Evolved 2 slots: Propulsion x2 2834 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. System corrupted: Component data lost. IP>QNZ=CR,E#L EBW