Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.26 @ 12:31:12 Player: beans Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (2282) 2282 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (931) 931 TOTAL SCORE: 7858 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 57 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Authchip [R/NC] Neutron Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Improved Salvage Targeting Computer Targeting Computer System Shield > --- WEAPON ----------- Makeshift Laser Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Authchip [R/NC] Proton Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 35] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Improved VTOL Module Utility System Shield Device Improved Cooling System Processor Targeting Computer Hackware System Shield Weapon Minigun Energy Gun Makeshift Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Slots Evolved 8 | . . 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . 2 . . . . 1 . Utility 2 | . . 2 . . . . . . . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 41 | 5 . 4 18 2 1 6 . 2 1 2 Power 4 | 1 . 1 1 . . 1 . . . . Engine 3 | 1 . . 1 . . 1 . . . . Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . 8 . . . . 1 . 1 Treads 2 | 2 . . . . . . . . . . Leg 3 | . . . 3 . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . 5 . . . . 1 . 1 Utility 7 | . . 1 3 1 . 2 . . . . Device 3 | . . . 2 . . 1 . . . . Storage . | . . . . . . . . . . . Processor 2 | . . 1 . . . 1 . . . . Hackware 2 | . . . 1 1 . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | 2 . 2 6 1 1 3 . 1 1 1 Energy Gun 1 | . . . . . . 1 . . . . Energy Cannon 4 | . . . 2 1 . . . . . 1 Ballistic Gun 7 | 2 . 1 3 . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 1 1 . 1 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . 5 Parts Lost 31 | . 1 3 8 . 2 9 . 3 . 5 Power 4 | . 1 1 . . . 2 . . . . Propulsion 10 | . . . 5 . . 3 . 1 . 1 Utility 4 | . . . . . 1 1 . 2 . . Weapon 13 | . . 2 3 . 1 3 . . . 4 Highest Loss Streak 5 | . 1 2 3 . 2 5 . 2 . 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 3 | . . 4 4 4 4 4 4 3 5 4 Power . | . . . . . . . . . . . Propulsion . | . . . 1 2 1 . . . . 1 Utility . | . . . . . 1 1 1 1 1 1 Weapon 2 | . . 4 2 2 1 2 3 2 4 1 Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . . . 3 . . . . . . 3 Power . | . . . . . . . . . . . Propulsion 5 | . . . 3 . . . . . . 2 Utility 1 | . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 40 | . 64 51 49 69 62 53 23 20 4 2 Engine 2 | . 8 . . 7 7 4 . . . . Core 1 | . . 7 . . . . . . . . Treads 5 | . 27 20 3 . . . . . . . Leg 5 | . . . 1 15 20 14 . . . . Flight 1 | . . . 9 . . . . . . . Device 2 | . . . 1 9 1 2 7 6 . . Processor 5 | . . 2 9 7 7 10 7 6 . . Hackware 5 | . . . 3 12 15 9 7 6 . . Energy Cannon 2 | . . . . 15 8 4 . . . 1 Ballistic Gun 7 | . 28 17 18 . . . . . . . Peak Build Rating 35 | 5 5 10 33 33 32 35 12 17 7 10 Average Rating 13 | 3 4 7 14 32 26 23 12 10 5 4 On Entrance 12 | . 5 3 8 33 32 25 12 12 2 7 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 448 | . . . . . . . . 41 6 401 Heaviest Build 31 | 7 7 9 31 31 27 26 2 7 3 9 Greatest Support 50 | 40 40 40 40 40 50 50 3 5 3 6 Greatest Overweight (x) 2 | . . . 2 . . 2 . 2 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 2 5 5 5 5 5 4 5 5 5 Average Carried 3 | . . 4 4 4 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 4 4 5 4 4 4 5 5 4 Class Distribution -------------------- 69% | Mutant 18% | Hacker-Mutant 8% | Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Matter Collected 1952 | 250 103 231 651 . 284 272 . 43 . 118 Remotely . | . . . . . . . . . . . Salvage Created 2212 | . 215 375 845 . 289 143 . 120 . 225 Parts 126 | . 14 30 56 . 13 3 . 7 . 3 Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . 9 6 . 10 . . Prevented 1 | . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Combat Hostiles Destroyed 65 | . 4 10 30 . 10 5 . 4 . 2 Melee 1 | . . . . . . . . 1 . . Guns 24 | . 4 4 14 . . . . 2 . . Cannons 5 | . . . 1 . 1 2 . . . 1 AOE 35 | . . 6 15 . 9 3 . 1 . 1 Classes Destroyed 16 | . 3 5 4 . 2 . . 1 . 1 Worker 5 | . 1 2 2 . . . . . . . Builder 2 | . 1 . 1 . . . . . . . Hauler 2 | . . 2 . . . . . . . . Recycler 1 | . . . 1 . . . . . . . Operator 2 | . . 1 1 . . . . . . . Watcher 4 | . . 4 . . . . . . . . Swarmer 26 | . . 6 8 . 6 4 . 2 . . Cutter 3 | . . . 2 . . . . . . 1 Saboteur 1 | . . . . . . . . 1 . . Grunt 24 | . 4 3 15 . 2 . . . . . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . 1 . . . . 1 . . Protector 1 | . . . 1 . . . . . . . Sentry 6 | . . 1 3 . 1 1 . . . . Specialist 1 | . . . . . . . . . . 1 Samaritan 2 | . . . . . 2 . . . . . Best Kill Streak 15 | . 3 7 15 . 7 3 . 4 . 1 Combat Bots Only 13 | . 2 6 13 . 7 3 . 4 . 1 Max Kills in Single Turn 3 | . 1 3 3 . 3 3 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 3 . 3 3 . 1 . 1 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Hostile Shots Fired 508 | . 30 42 166 . 45 95 . 42 . 88 Missed 178 | . 8 10 59 . 20 39 . 16 . 26 Hits 330 | . 22 32 107 . 25 56 . 26 . 62 Melee 12 | . . . 3 . . . . 1 . 8 Projectile 318 | . 22 32 104 . 25 56 . 25 . 54 AOE 4 | . . . 1 . . . . . . 3 Critical Strikes 18 | . . 3 5 . . 2 . 1 . 7 Damage Taken 4707 | . 261 340 1542 . 184 786 . 446 . 1148 Core 1989 | . 45 81 410 . 33 255 . 311 . 854 Absorbed by Shields 50 | . . . . . . . . . . 50 Core Remaining (%) 60 | 100 82 79 25 . . . . 14 . . Volleys Fired 179 | . 18 35 61 1 16 17 . 10 . 21 Largest 3 | . 2 2 3 1 2 2 . 1 . 1 Hottest 130 | . 40 40 75 80 80 130 . 39 . 90 Shots Fired 280 | . 36 53 117 1 18 24 . 10 . 21 Gun 191 | . 36 46 90 . . 6 . 9 . 4 Cannon 41 | . . . 3 1 11 10 . . . 16 Launcher 48 | . . 7 24 . 7 8 . 1 . 1 Special . | . . . . . . . . . . . Kinetic 185 | . 36 46 90 . . . . 9 . 4 Thermal 37 | . . . . 1 4 16 . . . 16 Explosive 45 | . . 7 24 . 7 7 . . . . Electromagnetic 13 | . . . 3 . 7 1 . 1 . 1 Robot Hit Streak 12 | . 5 6 12 . 9 8 . 4 . 7 Robot Miss Streak 5 | . 2 4 5 . 1 2 . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 166 | . 19 29 71 . 16 15 . 6 . 10 Core Hits 136 | . 11 25 61 . 20 11 . 5 . 3 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . 1 . . . . . . . 2 Destroy 1 | . . 1 . . . . . . . . Sever 2 | . . . . . . . . . . 2 Melee Attacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7060 | . 252 829 3417 . 1182 800 . 181 . 399 Guns 1770 | . 252 271 997 . . 52 . 109 . 89 Cannons 593 | . . . 55 . 285 179 . . . 74 Explosions 4513 | . . 558 2365 . 897 569 . 72 . 52 Melee 180 | . . . . . . . . . . 180 Ramming 4 | . . . . . . . . . . 4 Kinetic 1718 | . 252 271 997 . . . . 109 . 89 Thermal 384 | . . . . . 79 231 . . . 74 Explosive 4368 | . . 558 2365 . 897 548 . . . . Electromagnetic 406 | . . . 55 . 206 21 . 72 . 52 Impact . | . . . . . . . . . . . Slashing 180 | . . . . . . . . . . 180 Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . 7 Average Corruption 6 | . . . . . . . . . . 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 172 | . . 15 73 . 49 7 . . . 28 Projectiles 78 | . . . . . 49 6 . . . 23 Explosions 94 | . . 15 73 . . 1 . . . 5 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 120 | . . 28 56 . . . . 12 . 24 Shots 4 | . . 1 1 . . . . 1 . 1 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 142 | . 5 22 132 38 142 48 . . . . Average Temperature 35 | . 2 10 31 25 62 18 . . . . Received Heat Transfer 1026 | . 150 102 576 . 9 90 . 99 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . 1 . 5 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . Heat Transferred 611 | . . . . . 150 461 . . . . Parts Sabotaged 2 | . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Maximum Alert Level 3 | . . . 3 1 . . . . 1 1 Low Security (%) 41 | 100 100 100 15 . . . . . 41 . Level 1 45 | . . . 37 100 . . . . 58 100 Level 2 10 | . . . 36 . . . . . . . Level 3 2 | . . . 10 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 774 | . 70 181 774 347 . . . . 344 392 Initial 347 | . . 8 76 347 . . . . 144 233 Average 220 | . 22 69 403 312 . . . . 258 240 Influence Increases 2689 | . 110 414 1064 . 220 125 . 347 200 209 Destroy 0b10 Robot/C 1320 | . 80 200 580 . 200 100 . 120 . 40 Destroy 0b10 Robot/NC 85 | . 10 45 30 . . . . . . . Destroy Leader 222 | . 20 52 100 . 20 10 . 10 . 10 Allied During Kill 22 | . . . . . . . . 22 . . Disable Machine 75 | . . 30 45 . . . . . . . Anti-Garrison Action 200 | . . . . . . . . . 200 . Destroy Structure 180 | . . 57 114 . . . . . . 9 Partial Spotted 30 | . . . 30 . . . . . . . Lose Combat Pursuer 555 | . . 30 165 . . 15 . 195 . 150 Influence Decreases 2297 | . 90 253 479 489 322 300 . 117 96 151 Entered New Map 861 | . . 12 105 419 104 34 . . 86 101 Time Decay 1178 | . 80 223 294 70 198 216 . 87 10 . Lost Part 258 | . 10 18 80 . 20 50 . 30 . 50 Squads Dispatched 16 | . 1 1 9 . . . . 1 1 3 Investigation 2 | . . . 1 . . . . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 10 | . 1 1 5 . . . . . . 3 Assault 3 | . . . 2 . . . . 1 . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Distress Signals 4 | . . 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 7 19 47 . 9 7 . 21 . 16 Peak Tracking Total 10 | . 3 8 8 . 6 4 . 10 . 8 Tactical Retreats 18 | . . 1 6 . . 1 . 6 . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Traps Triggered 3 | . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Machines Disabled 5 | . . 2 3 . . . . . . . Max in Single Turn 1 | . . 1 1 . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Machines Accessed 7 | . . . 1 . . . 4 . 2 . Terminals 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 33 | . . . 2 . . . 28 . 3 . Successful 32 | . . . 2 . . . 28 . 2 . Failed 1 | . . . . . . . . . 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . Terminals 2 | . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 29 | . . . . . . . 28 . 1 . Record 11 | . . . . . . . 11 . . . Part Schematic 11 | . . . . . . . 11 . . . Robot Schematic 3 | . . . . . . . 3 . . . Prototype ID Bank 3 | . . . . . . . 3 . . . Open DSF 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Jam 1 | . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 96 | . . . . . . . . 96 . . Highest-Rated Ally 96 | . . . . . . . . 96 . . Total Orders . | . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . . Total Damage 289 | . . . . . . . . 289 . . Kills 3 | . . . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 1 . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Turns Passed 4017 | 53 274 518 642 157 413 632 41 631 24 632 Spaces Moved 3049 | 37 137 257 620 116 294 655 81 587 45 220 Core 1276 | 14 . . 74 . . 341 81 554 45 167 Treads 466 | 23 137 257 49 . . . . . . . Legs 746 | . . . 22 116 294 314 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 561 | . . . 475 . . . . 33 . 53 Fastest Speed 32 | 50 160 160 32 130 126 50 50 35 50 32 Average Speed 86 | 118 160 160 58 130 126 87 50 50 50 67 Slowest Speed 195 | 160 160 160 195 130 130 150 50 150 50 150 Overloaded Moves 53 | . . . . . . . . . . 53 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 30 29 47 4 49 71 69 65 3 71 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . . . . . 6 . . . . Spaces Dug 15 | . . . 9 . . . . . . 6 Terrain Destroyed 295 | . . 56 126 . 37 64 . 1 . 11 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . . 1 . 11 AOE 283 | . . 56 126 . 37 64 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac DSF Total 4166 | 46 156 311 809 122 316 692 80 913 45 676 Wait 807 | . . 9 84 . . . . 306 . 408 Move 3035 | 36 136 256 615 115 293 654 80 586 44 220 Hop 2 | . . . 2 . . . . . . . Pick Up 40 | 5 2 6 11 1 . 8 . 3 . 4 Fast Attach 12 | . . 1 7 2 . 1 . . 1 . Attach 43 | 5 . 4 12 . 4 6 . 4 . 8 Detach 15 | . . . 5 1 3 1 . 2 . 3 Swap 9 | . . . 7 . . 1 . 1 . . Drop 11 | . . . 5 2 . 4 . . . . Fire 179 | . 18 35 61 1 16 17 . 10 . 21 Melee 3 | . . . . . . . . . . 3 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 Rewire 1 | . . . . . . . . 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 5) 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Discovered new exit (range 15) 846 | -9/Materials | Entered another Materials area 846 | -8/Materials | Evolved 2 slots: Weapon x2 879 | -8/Materials | Garrison activated, responded to threat 996 | -8/Materials | Destroyed 13 combat bots 1002 | -8/Materials | Lost 3 parts (2n1w) 1372 | -8/Materials | Lost 3 parts (1n2w) 1436 | -8/Materials | Core integrity fell below 50% 1445 | -8/Materials | Discovered new exit (range 15) 1488 | -8/Materials | Entered Factory 1488 | -7/Factory | Evolved 2 slots: Propulsion x2 1605 | -7/Factory | Discovered new exit (range 15) 1623 | -7/Factory | Discovered new exit (range 15) 1645 | -7/Factory | Entered Lower Caves 1717 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1748 | -7/Lower Caves | Destroyed 7 combat bots 1840 | -7/Lower Caves | Build established: Hacker-Mutant 1849 | -7/Lower Caves | Encountered a Warlord checkpoint 1897 | -7/Lower Caves | Learned 4 Factory zone layouts 2015 | -7/Lower Caves | Discovered new exit (range 9) 2058 | -7/Lower Caves | Entered another Lower Caves area 2160 | -7/Lower Caves | Encountered a Warlord checkpoint 2369 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2412 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2441 | -7/Lower Caves | Learned location of 1 exit from Factory 2452 | -7/Lower Caves | Spotted B-75 Beast 2543 | -7/Lower Caves | Lost 5 parts (1p2n2w) 2559 | -7/Lower Caves | Build established: Mutant 2688 | -7/Lower Caves | Discovered new exit (range 6) 2690 | -7/Lower Caves | Entered Data Miner 2690 | -7/Data Miner | Discovered new exit (range 7) 2700 | -7/Data Miner | Met Data Miner 2709 | -7/Data Miner | Learned location of Section 7 (-3) 2709 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2718 | -7/Data Miner | Received God Mode back door access code from Data Miner 2731 | -7/Data Miner | Entered Proximity Caves 2871 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3124 | -6/Proximity Caves | Spotted B-75 Beast 3125 | -6/Proximity Caves | Core integrity fell below 50% 3135 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3159 | -6/Proximity Caves | Learned Factory garrison access intel 3246 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3304 | -6/Proximity Caves | Escorted by Enhanced Grunt 3333 | -6/Proximity Caves | Core integrity fell below 20% 3356 | -6/Proximity Caves | Discovered new exit (range 11) 3362 | -6/Proximity Caves | Entered Factory 3362 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3363 | -6/Factory | Identified exit to Factory 3365 | -6/Factory | Loaded intel: 4 garrison access locations 3386 | -6/Factory | Identified exit to DSF 3386 | -6/Factory | Entered DSF 3421 | -6/DSF | Additional patrols routed to DSF 3435 | -6/DSF | Lost 3 parts (3w) 3988 | -6/DSF | Core integrity fell below 50% 4004 | -6/DSF | Discovered exit to Factory (range 15) 4009 | -6/DSF | Core integrity fell below 20% 4018 | -6/DSF | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- Surge Thruster+ destroyed. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Acquired 2 matter. Acquired 3 matter. C-17 Slicer destroyed. EXIT=FOUND: FACTORY Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 74. Field strength at 60. Field strength at 49. System corrupted: Matter fused (-6). Field strength at 33. Field strength at 18. Field strength at 12. Field strength at 1. Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????"???????????????????????? | | ???????###"##?????????????????????? | | ??????#"""""#?????????????????????? | | ??????#"""""#?????????????????????? | | ?????##""< ?????????????????????? | | ??????""" ??????????????????????? | | ???????"" ??????????????????????? | | ????????# #??????????????????????? | | ???????## @###????????????????????? | | ???????#] c]]#????????????????????? | | ???????#] ]]#????????????????????? | | ???????## ###????????????????????? | | ???????# ]]#????????????????????? | | ???????# ]]#????????????????????? | | ???????# ]]#????????????????????? | | ??????### ######???????????#???### | | ??????#!!! #?===#??!#???????#]]?# | | ??????#!!!/## =#!!!## ???]]# | | ??????#! !=%== = ????? | | ??????#! =* H ??????? | | ??????#! ???????? | | ??????# s ## #===## ???????? | | ??????# ss#? #??=#?# #???????? | | ??????### ######???### ###?????? | | ???????# ==#???????!! [[??????? | | ???????# =#???????!! [[??????? | | ???????# ===#????????! [???????? | | ???????## #####????### ###?????? | | ???????#= ==## ##??#// #?????? | | ???????#= = =#?####?#// #?????? | | ???????## #####"####// ####### | | ???###### %##==#===#?# #?#!!!#!! | | ???#%## ##==#===### ###!!!#!! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 2 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Heavy Armor Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Surge Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypertargetingSigixShifter Manual? 0 Play Time 00:34:22 Cumulative 252.1 hours Start 2026.03.25 @ 12:04:17 End 2026.03.26 @ 12:31:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 683 Rogue 681 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6c99ebe-0671-4d28-a10d-7611e994eaec