Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.05 @ 12:15:55 Player: IzRey Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (126) 630 Value Destroyed (5125) 5125 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1617) 1617 TOTAL SCORE: 10632 Bonus ------- High Alert Combat Kills 284 Follower Combat Kills 367 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -434 Cogmind --------- Core Integrity 0/700 Matter 153/300 Energy 188/290 System Corruption 12% Temperature Cool (16) Movement Walking (262) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY (6) ------ Cooling System Huge Storage Unit Seismic Detector Core Analyzer Relay Coupler [NC] (17) Relay Coupler [Sentry] (6) > --- WEAPON (2) ------- Advanced Assault Cannon Mini Grenade Launcher > --- INVENTORY (25) --- Light Ion Engine Improved Titanium Leg Armored Huge Wheel Huge Storage Unit Compact Matter Pod (150) Target Analyzer Armor Integrity Analyzer Relay Coupler [Grunt] (30) Relay Coupler [Demolisher] (23) Relay Coupler [Specialist] (22) Relay Coupler [Hunter] (13) Relay Coupler [Behemoth] (8) Ion Cannon Flak Gun Advanced Assault Cannon Remote Datajack Remote Datajack Axe Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer Improved Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Sentry] > --- WEAPON ----------- Flak Gun Remote Datajack > --- INVENTORY -------- Cooling System Large Storage Unit Compact Matter Pod System Shield Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Behemoth] Flak Gun Mini Grenade Launcher Axe Axe [Rating: 46] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Axe Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 4 | . . 2 1 . . 1 . . Weapon . | . . . . . . . . . Parts Attached 128 | . 4 16 33 6 3 2 20 44 Power 15 | . . 2 6 . 1 . 1 5 Engine 8 | . . 2 1 . . . 1 4 Core 7 | . . . 5 . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 41 | . . 5 12 1 . 1 8 14 Treads . | . . . . . . . . . Leg 27 | . . 2 6 1 . 1 4 13 Wheel 14 | . . 3 6 . . . 4 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 41 | . 2 7 6 3 1 1 6 15 Device 17 | . 2 1 1 3 1 1 1 7 Storage 5 | . . 3 . . . . . 2 Processor 5 | . . 1 3 . . . . 1 Hackware 6 | . . . . . . . 3 3 Protection 8 | . . 2 2 . . . 2 2 Artifact . | . . . . . . . . . Weapon 31 | . 2 2 9 2 1 . 5 10 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 12 | . 2 2 5 1 . . 2 . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 3 | . . . 1 . . . . 2 Special Weapon 5 | . . . . . . . 2 3 Impact Weapon . | . . . . . . . . . Slashing Weapon 8 | . . . 3 . 1 . 1 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Parts Lost 43 | . . 3 9 2 1 . 11 17 Power 8 | . . 1 1 . 1 . 1 4 Propulsion 15 | . . 1 3 1 . . 3 7 Utility 12 | . . . 1 1 . . 5 5 Weapon 8 | . . 1 4 . . . 2 1 Highest Loss Streak 8 | . . 1 3 1 1 . 7 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 91 98 96 96 99 97 84 96 Engine 5 | . 14 11 1 . . . 2 6 Core 2 | . . . 6 9 8 7 3 . Leg 24 | . 28 10 17 26 27 28 22 28 Wheel 3 | . . 11 8 . . . 6 . Device 10 | . 5 18 4 8 9 15 5 13 Storage 8 | . 14 11 9 9 9 7 7 7 Processor 11 | . . 11 29 27 27 23 12 2 Hackware 7 | . . . . . . . 8 14 Protection 2 | . . 2 2 . . . . 5 Energy Cannon 1 | . . . . 4 9 7 2 . Ballistic Gun 6 | . 28 22 9 6 4 . 4 . Special Weapon 2 | . . . . . . . 2 4 Slashing Weapon 4 | . . . 6 4 4 7 3 5 Naked Turns . | . . . . . . . . . Heaviest Build 110 | 12 15 97 97 96 97 102 102 110 Greatest Support 75 | 20 20 28 60 60 60 75 75 70 Greatest Overweight (x) 8 | . . 4 8 2 1 1 8 3 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | . 8 25 25 25 25 25 25 25 Average Capacity 23 | . 8 19 25 25 25 25 25 25 Most Carried 25 | . 8 16 23 25 25 23 25 25 Average Carried 18 | . 7 12 16 23 24 22 20 20 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 Final Carried 25 | 6 8 16 23 25 24 22 19 20 Class Distribution -------------------- 58% | Bothacker-Mutant 31% | Mutant 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Matter Collected 3230 | 200 124 577 621 76 214 . 451 967 Remotely 170 | . . . . . . . 170 . Salvage Created 4784 | . 195 1027 1080 193 496 . 620 1173 Parts 248 | . 12 74 37 15 18 . 21 71 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 101 | . 5 28 21 4 8 . 10 25 Melee 17 | . . . 5 2 4 . . 6 Guns 52 | . 5 28 9 1 2 . 7 . Cannons 13 | . . . . 1 2 . 2 8 AOE 19 | . . . 7 . . . 1 11 Classes Destroyed 12 | . 1 6 4 . . . 1 . Worker 8 | . . 1 1 . . . . 6 Builder 3 | . . . 1 . . . . 2 Recycler 5 | . . . 3 . . . . 2 Operator 4 | . . 2 . . 1 . . 1 Watcher 3 | . . 2 . . . . . 1 Swarmer 18 | . . 12 . . . . 4 2 Grunt 50 | . 5 10 16 1 4 . 3 11 Brawler 2 | . . 1 . . 1 . . . Duelist 1 | . . . 1 . . . . . Sentry 20 | . . 5 3 2 3 . 3 4 Hunter 6 | . . . 1 1 . . 1 3 Programmer 6 | . . . . . . . 1 5 Best Kill Streak 10 | . 2 10 7 2 3 . 2 7 Combat Bots Only 8 | . 2 8 6 2 3 . 2 4 Max Kills in Single Turn 3 | . 1 2 2 1 1 . 1 3 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . 2 . . . 1 2 Melee 1 | . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Damage Taken 7556 | . 200 1045 1421 230 226 88 1187 3159 Core 1253 | . 34 201 252 51 15 24 165 511 Absorbed by Shields 185 | . . . 118 19 . . . 48 Redirected to Shielding 5 | . . . 5 . . . . . Regen/Repaired (Parts) 144 | . . . . . . . . 144 Core Remaining (%) 69 | 100 86 49 . . 42 . . . Volleys Fired 287 | . 18 68 66 8 12 . 57 58 Largest 2 | . 2 2 2 2 2 . 2 2 Hottest 103 | . 40 46 53 98 98 . 103 96 Shots Fired 419 | . 36 136 80 16 24 . 59 68 Gun 297 | . 36 136 67 8 12 . 38 . Cannon 67 | . . . . 8 12 . 7 40 Launcher 32 | . . . 13 . . . . 19 Special 23 | . . . . . . . 14 9 Kinetic 337 | . 36 136 67 8 12 . 38 40 Thermal 27 | . . . . 8 12 . 7 . Explosive 32 | . . . 13 . . . . 19 Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | . 9 14 13 8 9 . 21 12 Robot Miss Streak 8 | . 2 2 1 1 1 . 8 2 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 2 3 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 401 | . 25 98 81 17 28 . 65 87 Core Hits 227 | . 9 43 51 6 12 . 57 49 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . . 2 1 2 . 3 4 Blast 1 | . . . . . . . . 1 Sever 11 | . . . 2 1 2 . 3 3 Melee Attacks 155 | . . . 21 7 17 . 16 94 Impact . | . . . . . . . . . Slashing 155 | . . . 21 7 17 . 16 94 Piercing . | . . . . . . . . . Sneak Attacks 16 | . . . 3 1 . . . 12 Combat Hostiles 2 | . . . 1 1 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10703 | . 298 1591 2532 438 724 . 1504 3616 Guns 3581 | . 298 1591 776 84 139 . 693 . Cannons 1178 | . . . . 100 258 . 175 645 Explosions 2195 | . . . 1100 . . . . 1095 Melee 3749 | . . . 656 254 327 . 636 1876 Ramming . | . . . . . . . . . Kinetic 4226 | . 298 1591 776 84 139 . 693 645 Thermal 533 | . . . . 100 258 . 175 . Explosive 2195 | . . . 1100 . . . . 1095 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 3749 | . . . 656 254 327 . 636 1876 Piercing . | . . . . . . . . . Highest Corruption 12 | . 1 . . . . . 2 12 Average Corruption 6 | . 1 . . . . . 1 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 111 | . 1 . . . . . 5 105 Message Errors 36 | . . . . . . . 1 35 Matter Fused 29 | . . . . . . . 2 27 Heat Flow Errors 12 | . . . . . . . . 12 Energy Discharges 10 | . 1 . . . . . . 9 Data Loss (minor) 17 | . . . . . . . 2 15 Data Loss (major) 5 | . . . . . . . . 5 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 272 | . . . 19 6 . . . 247 Projectiles . | . . . . . . . . . Explosions 24 | . . . 3 . . . . 21 Melee 248 | . . . 16 6 . . . 226 Knockbacks 6 | . . . . . . . . 6 Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 96 | . . . 32 . . . . 64 Shots 4 | . . . 2 . . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 257 | . 5 20 22 22 3 . 161 257 Average Temperature 68 | . 5 3 8 12 3 . 72 113 Received Heat Transfer 2410 | . 108 345 682 63 108 30 357 717 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 2 . 3 . Heat Transferred 777 | . . . . 148 370 . 259 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Peak Influence 684 | . 162 684 613 576 443 189 406 433 Initial 391 | . . 42 256 391 280 174 132 212 Average 284 | . 66 381 430 486 347 175 259 214 Maximum Alert Level 3 | . . 3 2 2 2 . 2 2 Low Security (%) 35 | . 100 24 . . . 100 24 51 Level 1 42 | . . 29 42 18 80 . 71 40 Level 2 22 | . . 46 57 81 19 . 4 7 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 3 4 3 . 1 . . 12 Investigation 7 | . 2 1 2 . . . . 2 Extermination 6 | . . . . . . . . 6 Reinforcement 10 | . 1 3 1 . 1 . . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Distress Signals 6 | . 2 3 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 159 | . 9 42 26 4 13 1 21 43 Peak Tracking Total 7 | . 4 6 7 1 4 1 5 6 Tactical Retreats 7 | . 2 2 1 . . . 1 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Traps Triggered 14 | . . . 4 1 . . 6 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 11 | . . 6 5 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Machines Disabled 6 | . . . . 3 . . 2 1 Max in Single Turn 1 | . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 4 | . . . . 2 . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Machines Accessed 34 | . 6 7 7 . . 2 . 12 Terminals 19 | . 4 6 3 . . . . 6 Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . . . . . . . 3 Recycling Units 7 | . 2 1 2 . . . . 2 Scanalyzers 1 | . . . 1 . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 Total Hacks 81 | . 14 23 13 . . 4 . 27 Successful 54 | . 10 17 11 . . 1 . 15 Failed 26 | . 4 5 2 . . 3 . 12 Catastrophic 6 | . 1 2 . . . . . 3 Database Lockouts 1 | . . 1 . . . . . . Manual 48 | . 12 15 7 . 2 . . 12 Terminals 58 | . 12 22 8 . . . . 16 Fabricators 3 | . . . . . . 3 . . Repair Stations 7 | . . . . . . . . 7 Recycling Units 8 | . 2 1 2 . . . . 3 Scanalyzers 2 | . . . 2 . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 Terminal Hacks 23 | . 6 10 3 . . . . 4 Record 2 | . . . . . . . . 2 Robot Analysis 3 | . 2 1 . . . . . . Prototype ID Bank 3 | . 1 1 1 . . . . . Branch Access Points 2 | . 1 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . . Disarm Traps 2 | . . 1 1 . . . . . Recall Investigation 1 | . . . . . . . . 1 Hauler Manifests 2 | . 1 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . Zone Layout 3 | . . 2 . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 6 Scan Component 3 | . . . . . . . . 3 Repair 3 | . . . . . . . . 3 Recycling Unit Hacks 1 | . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 Unlock Access 2 | . . . 1 . . 1 . . Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 19 | . 4 7 5 . . . . 3 Terminals 13 | . 2 6 3 . . . . 2 Botnet 13 | . 2 6 3 . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 1 2 . . . . 1 Tunnel 6 | . 2 1 2 . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 26 | . 4 5 5 . 1 2 . 9 Full Trace Events 3 | . 2 . . . . . . 1 Feedback Events 2 | . 1 . . . . . . 1 Corruption 2 | . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . . . 3 Time 89 | . . . . . . . . 89 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . 1 . Patrol Navigation 1 | . . . . . . . 1 . Robots Hacked 15 | . . . . . . . 9 6 Non-combat 1 | . . . . . . . . 1 Combat 14 | . . . . . . . 9 5 Robot Hacks Applied 16 | . . . . . . . 10 6 parse_system 1 | . . . . . . . . 1 scatter_targeting 2 | . . . . . . . 2 . overload_power 2 | . . . . . . . 1 1 streamctrl_high 5 | . . . . . . . 5 . formatsys_high 6 | . . . . . . . 2 4 Relay Couplers Released 18 | . . . . 8 . . 10 . Machine Destruction 18 | . . . . 8 . . 10 . Attached 6 | . . . . . . . 3 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Total Allies 13 | . . . . . . . 6 7 Largest Group 4 | . . . . . . . 2 4 Highest-Rated Group 122 | . . . . . . . 45 122 Highest-Rated Ally 32 | . . . . . . . 32 32 Total Orders . | . . . . . . . . . Ally Attacks 63 | . . . . . . . 21 42 Total Damage 1155 | . . . . . . . 482 673 Kills 11 | . . . . . . . 3 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Robot Analysis Total 3 | . 2 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Turns Passed 8730 | . 525 992 1081 551 777 138 940 3726 Spaces Moved 3801 | 1 343 420 427 237 312 69 391 1601 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 3087 | 1 343 149 255 237 312 69 298 1423 Wheels 714 | . . 271 172 . . . 93 178 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 110 | 120 120 110 110 200 200 197 120 145 Average Speed 179 | 120 120 155 176 201 200 197 178 192 Slowest Speed 270 | 120 120 260 270 270 200 200 210 265 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 2 69 54 39 43 21 3 57 43 Regions Visited 8 Branch Regions . Pre-discovered Areas 6 | . 2 1 2 . . . . 1 Known Exits Taken 4 | . . 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 50 | . . . 4 . 6 . . 40 Terrain Destroyed 161 | . . . 49 . 8 . . 104 Melee 47 | . . . 4 . 6 . . 37 Projectile 7 | . . . . . 2 . . 5 AOE 107 | . . . 45 . . . . 62 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Total 5022 | . 421 622 631 288 416 71 556 2017 Wait 470 | . 46 96 59 9 54 1 17 188 Move 3791 | . 342 419 426 235 311 68 389 1601 Hop . | . . . . . . . . . Pick Up 77 | . 5 12 16 10 9 . 7 18 Fast Attach 44 | . 4 6 14 1 1 . 5 13 Attach 51 | . . 6 12 3 1 2 10 17 Detach 13 | . . 2 4 1 . . 3 3 Swap 33 | . . 4 7 2 1 . 5 14 Drop 55 | . 6 9 6 7 10 . 6 11 Fire 287 | . 18 68 66 8 12 . 57 58 Melee 155 | . . . 21 7 17 . 16 94 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 46 | . . . . 5 . . 41 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 11) 191 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 12) 459 | -10/Materials | Identified exit to Mines 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Utility x2 720 | -9/Materials | Discovered new exit (range 16) 945 | -9/Materials | Identified exit to Storage 984 | -9/Materials | Build established: Skirmisher 1136 | -9/Materials | Discovered new exit (range 7) 1185 | -9/Materials | Identified exit to Mines 1186 | -9/Materials | Destroyed 8 combat bots 1326 | -9/Materials | Core integrity fell below 50% 1473 | -9/Materials | Discovered new exit (range 11) 1486 | -9/Materials | Central database locked down 1509 | -9/Materials | Identified exit to Materials 1518 | -9/Materials | Entered another Materials area 1518 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1655 | -8/Materials | Lost 3 parts (1u2w) 1915 | -8/Materials | Build established: Mutant 2516 | -8/Materials | Discovered new exit (range 3) 2518 | -8/Materials | Identified exit to Factory 2597 | -8/Materials | Identified exit to Garrison 2599 | -8/Materials | Entered Garrison 2609 | -8/Garrison | Installed Relay Interface Framework 2674 | -8/Garrison | Triggered checkpoint 2772 | -8/Garrison | Garrison Relay disabled 2849 | -8/Garrison | Triggered checkpoint 2887 | -8/Garrison | Core integrity fell below 50% 2934 | -8/Garrison | Triggered checkpoint 3046 | -8/Garrison | Triggered checkpoint 3064 | -8/Garrison | Garrison Relay disabled 3126 | -8/Garrison | Discovered new exit (range 12) 3146 | -8/Garrison | Identified exit to Materials 3150 | -8/Garrison | Entered Materials 3854 | -8/Materials | Discovered exit to Factory (range 3) 3927 | -8/Materials | Entered Factory 3927 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3983 | -7/Factory | Build established: Bothacker-Mutant 4062 | -7/Factory | Identified exit to Garrison 4065 | -7/Factory | Entered Garrison 4120 | -7/Garrison | Triggered checkpoint 4216 | -7/Garrison | Garrison Relay disabled 4374 | -7/Garrison | P-60 Hacker assimilated allied Guardian 4a 4388 | -7/Garrison | Triggered checkpoint 4416 | -7/Garrison | Lost 7 parts (2n4u1w) 4512 | -7/Garrison | Triggered checkpoint 4575 | -7/Garrison | Garrison Relay disabled 4641 | -7/Garrison | Discovered new exit (range 10) 4844 | -7/Garrison | Discovered new exit (range 13) 4882 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 4930 | -7/Garrison | Triggered checkpoint 5005 | -7/Garrison | Entered Factory 5282 | -7/Factory | Allied Derelicts emerged from ambush trap array 5357 | -7/Factory | P-60 Hacker assimilated allied E8-SD9(g) 6059 | -7/Factory | Lost 3 parts (1p2n) 6477 | -7/Factory | Repaired Seismic Detector 6738 | -7/Factory | Core integrity fell below 50% 6910 | -7/Factory | Repaired Carbon-fiber Leg? 7620 | -7/Factory | Repaired Axe? 7698 | -7/Factory | System corruption reached 10% 7830 | -7/Factory | Core integrity fell below 20% 7920 | -7/Factory | Lost 8 parts (2p2n4u) 8621 | -7/Factory | Discovered new exit (range 14) 8731 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08504_ U-05 Engineer builds a Wall. 08505_ U-05 Engineer lays Concrete. 08515_ System corrupted: Energy discharge (-95). 08515_ U-05 Engineer lays Concrete. 08533_ System corrupted: Component data lost. 08544_ R-06 Scavenger collects Lgt. Nuclear Core. 08547_ R-06 Scavenger collects Terrain Scanner. 08549_ R-06 Scavenger collects Lgt. Nuclear Core. 08560_ System corrupted: Heat flow error (+299). 08578_ N<4T8KF1Z /9X|SMHBYD5YN8FGBDKBCKDG 08645_ System corrupted: Matter fused (-10). 08662_ Detecting nearby Garrison Access. 08669_ SH0M:L 08690_ System corrupted: Matter fused (-10). 08711_ System corrupted: Substantial component data lost. 08730_ System corrupted: Energy discharge (-104). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????##+##?????????????????????? | | ????????????? ?????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? Y ??????????????????????? | | ?????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ########?????##@########???????????????? | | # #?????# #???????????????? | | # ####### #???????????????? | | # # # """"""" #???????????????? | | ? # # """"""" #???????????????? | | ? """" # < # """"""" #???????????????? | | # """" # + """"""" #???????????????? | | # """" + # #???????????????? | | # """" # # ! ! #???????????????? | | # # ####+######???????????????? | | # """" # #??# #????????????????????? | | # """" # #### ###??????????????????? | | ? """" # #??????????????????? | | ? """" # #??????????????????? | | ???? # #??????????????????? | | ?????### #?????????? ???????? | | ???????# #?????????? ???????? | | ????########+## #?????????? ???????? | | ????# # ###/####??? #??????? | | ????# """"" # #??# #??????? | | ????# ""T"" + ^ #??# #??????? | | ????# [ # #??# #??????? | | ????# # #??# #######+ | | ????# * + #??# | | ????# ### #### #??# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Armor Coverage 225 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Core Analysis 6 Relay Coupler Types 2 Relay Coupler Value 39 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularShieldDatajack Manual? 0 Play Time 02:06:36 Cumulative 491.1 hours Start 2023.02.03 @ 17:57:34 End 2023.02.05 @ 12:15:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 25 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 021b8778-f1ff-4134-a42e-8d91920d85b6