Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 04:14:02 Player: maxwell Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (3172) 3172 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1851) 1851 TOTAL SCORE: 9228 Bonus ------- High Alert Combat Kills 580 Follower Combat Kills 1807 Friendly Fire -536 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Damper Plating Peak State ------------ > --- POWER ------------ Cooled Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Experimental Focal Shield Hacking Suite > --- WEAPON ----------- Heavy Dispersion Rifle Shock Maul Shock Maul > --- INVENTORY -------- Antimatter Reactor Experimental Energy Well Gravity Neutralizer Long-range Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Reaction Control System Damper Plating Experimental Thermal Defense Suite Dynamic Insulation System Long-range Proton Cannon Shock Maul Shock Maul Shock Maul [Rating: 88] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . 1 . . . . Propulsion 4 | . . 1 1 1 1 . . Utility 2 | . . . . 1 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 139 | 6 10 26 36 17 5 4 35 Power 16 | 1 . 1 6 3 . 1 4 Engine 8 | 1 . 1 4 2 . . . Core 7 | . . . 2 1 . 1 3 Reactor 1 | . . . . . . . 1 Propulsion 53 | 2 1 12 19 8 1 . 10 Treads 17 | 2 1 9 5 . . . . Leg 31 | . . 3 10 7 1 . 10 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . 4 1 . . . Utility 31 | 1 3 6 3 4 4 . 10 Device 13 | . 1 4 . . 3 . 5 Storage 7 | 1 2 1 . 2 . . 1 Processor 9 | . . . 3 2 1 . 3 Hackware 1 | . . . . . . . 1 Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 39 | 2 6 7 8 2 . 3 11 Energy Gun 6 | 1 4 . . . . . 1 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 12 | 1 2 6 3 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon 8 | . . . 1 1 . . 6 Slashing Weapon 9 | . . . 4 1 . 2 2 Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 12 | . . 1 1 . 1 1 8 Corrupted Parts 1 | . . . 1 . . . . System Corruption 4 | . . . 4 . . . . Parts Lost 44 | . 4 3 14 4 . . 19 Power 8 | . . 1 3 1 . . 3 Propulsion 22 | . 1 . 9 2 . . 10 Utility 4 | . . 1 1 . . . 2 Weapon 10 | . 3 1 1 1 . . 4 Highest Loss Streak 15 | . 3 2 11 3 . . 15 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 93 | . 92 95 86 90 100 100 95 Engine 7 | . 14 9 6 5 6 5 . Core 2 | . . . 3 . 6 6 10 Treads 14 | . 27 29 14 . . . . Leg 17 | . . 2 16 22 40 40 37 Flight 2 | . . . 2 15 . . . Device 5 | . 7 10 3 . 4 6 5 Storage 9 | . 14 11 8 6 6 6 5 Processor 6 | . . . 5 15 15 13 11 Energy Gun 2 | . 16 . . . . . . Ballistic Gun 11 | . 11 31 11 . . . . Impact Weapon 4 | . . . 3 7 6 3 13 Slashing Weapon 6 | . . . 9 15 13 15 5 Naked Turns . | . . . . . . . . Heaviest Build 89 | 13 32 56 64 57 59 73 89 Greatest Support 120 | 40 40 60 80 70 80 80 120 Greatest Overweight (x) 13 | . . 2 13 3 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 Average Capacity 17 | 7 12 19 18 13 20 20 19 Most Carried 20 | 4 12 20 20 8 8 20 20 Average Carried 13 | 1 8 17 17 5 6 13 19 Final Capacity 20 | 8 15 20 5 20 20 20 5 Final Carried 20 | 4 9 20 5 7 8 20 5 Class Distribution -------------------- 32% | Scavenger-Mutant 25% | Mutant 21% | Tank 8% | Commander-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Matter Collected 2969 | 168 426 868 951 198 50 40 268 Remotely . | . . . . . . . . Salvage Created 5418 | . 472 1308 1199 788 220 556 875 Parts 235 | . 21 95 61 24 9 7 18 Haulers Intercepted 10 | . 1 2 2 1 . . 4 Recyclers Shooed 5 | . . 5 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 70 | . 9 25 20 8 2 . 6 Melee 23 | . . . 11 7 2 . 3 Guns 38 | . 6 25 7 . . . . AOE 4 | . 3 . 1 . . . . Classes Destroyed 12 | . 2 6 3 . . . 1 Worker 12 | . . 2 3 7 . . . Builder 1 | . . 1 . . . . . Hauler 10 | . 1 2 2 1 . . 4 Recycler 6 | . . 2 . 2 1 . 1 Watcher 6 | . . 3 1 2 . . . Swarmer 9 | . . 9 . . . . . Grunt 41 | . 9 8 13 6 2 . 3 Duelist 3 | . . . 1 2 . . . Protector 1 | . . . . . . . 1 Sentry 11 | . . 8 3 . . . . Specialist 2 | . . . 1 . . . 1 Hunter 3 | . . . 2 . . . 1 Best Kill Streak 8 | . 3 6 5 8 3 . 4 Combat Bots Only 7 | . 3 3 5 7 2 . 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . 1 . . . . Melee 1 | . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Damage Taken 8743 | . 803 1055 2212 1050 19 . 3604 Core 1933 | . 143 96 531 282 . . 881 Absorbed by Shields 369 | . . 200 169 . . . . Core Remaining (%) 56 | 100 42 76 3 59 . . . Volleys Fired 152 | . 47 76 23 . . . 6 Largest 3 | . 2 3 3 . . . 1 Hottest 81 | . 80 69 74 . . . 81 Shots Fired 395 | . 93 227 69 . . . 6 Gun 388 | . 93 226 69 . . . . Cannon 6 | . . . . . . . 6 Launcher 1 | . . 1 . . . . . Special . | . . . . . . . . Kinetic 334 | . 39 226 69 . . . . Thermal . | . . . . . . . . Explosive 1 | . . 1 . . . . . Electromagnetic 60 | . 54 . . . . . 6 Robot Hit Streak 17 | . 15 12 17 . . . 2 Robot Miss Streak 5 | . 5 5 3 . . . 2 Penetration Max 1 | . . . 1 . . . . Secondary Targets 14 | . 1 8 5 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 418 | . 60 141 112 37 5 36 27 Core Hits 142 | . 20 55 35 14 3 7 8 Critical Kills 2 | . . . . 1 . . 1 Critical Parts Destroyed 8 | . . 1 1 2 . . 4 Critical Strikes 19 | . . 1 7 4 . 1 6 Destroy 2 | . . 1 1 . . . . Smash 8 | . . . . 3 . . 5 Sever 9 | . . . 6 1 . 1 1 Melee Attacks 216 | . . . 87 50 5 37 37 Thermal 1 | . . . . . . . 1 Impact 46 | . . . 10 11 . . 25 Slashing 169 | . . . 77 39 5 37 11 Piercing . | . . . . . . . . Sneak Attacks 31 | . . . 7 16 1 . 7 Combat Hostiles 1 | . . . . 1 . . . Follow-up Attacks 42 | . . . 14 12 1 11 4 Damage Inflicted 11750 | . 836 2203 2972 2034 256 1791 1658 Guns 3690 | . 747 2143 800 . . . . Cannons 138 | . . . . . . . 138 Explosions 133 | . 89 44 . . . . . Melee 7766 | . . . 2165 2034 256 1791 1520 Ramming 23 | . . 16 7 . . . . Kinetic 3312 | . 369 2143 800 . . . . Thermal 89 | . 89 . . . . . . Explosive 44 | . . 44 . . . . . Electromagnetic 516 | . 378 . . . . . 138 Impact 1907 | . . . 184 644 . . 1079 Slashing 5859 | . . . 1981 1390 256 1791 441 Piercing . | . . . . . . . . Highest Corruption 6 | . . 4 6 . . . 1 Average Corruption 3 | . . 3 2 . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . . 11 13 . . . . Message Errors 6 | . . 4 2 . . . . Matter Fused 8 | . . 2 6 . . . . Heat Flow Errors 2 | . . 1 1 . . . . Data Loss (minor) 5 | . . 2 3 . . . . Data Loss (major) 1 | . . . 1 . . . . Misfires 2 | . . 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 1175 | . . . 95 528 62 21 469 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 1175 | . . . 95 528 62 21 469 Knockbacks 7 | . . . . 1 . . 6 Impact 6 | . . . . 1 . . 5 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 23 | . 23 . . . . . . Shots 1 | . 1 . . . . . . Rammed 7 | . . 5 2 . . . . Targets Rammed 7 | . . 5 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 256 | . 253 256 250 18 . . 216 Average Temperature 59 | . 59 28 117 18 . . 96 Received Heat Transfer 2580 | . 435 418 580 312 9 . 826 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 14 | . 2 . . 7 . . 5 Impact Corruptions 21 | . . . 3 7 . . 11 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . . 3 Heat Transferred 50 | . 50 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Peak Influence 1459 | . 235 563 709 930 440 154 1459 Initial 402 | . . 67 237 322 402 154 . Average 368 | . 60 262 417 642 417 104 719 Maximum Alert Level 4 | . 1 2 3 3 2 . 4 Low Security (%) 40 | 100 96 50 10 . . 100 12 Level 1 14 | . 3 18 37 10 1 . 2 Level 2 30 | . . 30 51 34 98 . 40 Level 3 10 | . . . 1 54 . . 14 Level 4 3 | . . . . . . . 29 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 35 | . 4 3 6 7 . . 15 Investigation 7 | . 3 1 1 2 . . . Extermination 5 | . . . . 3 . . 2 Reinforcement 16 | . 1 2 4 1 . . 8 Assault 5 | . . . 1 . . . 4 Garrison 2 | . . . . 1 . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Distress Signals 9 | . . 3 3 1 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 204 | . 20 35 60 19 2 . 68 Peak Tracking Total 14 | . 4 4 8 6 2 . 14 Tactical Retreats 18 | . 1 3 14 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Traps Triggered 12 | . 1 7 1 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Disabled 6 | . 1 . 2 . . . 3 Max in Single Turn 1 | . 1 . 1 . . . . Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Accessed 22 | . 4 7 3 4 . . 4 Terminals 14 | . 3 6 3 1 . . 1 Fabricators 2 | . . . . 1 . . 1 Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 3 | . . . . 2 . . 1 Total Hacks 63 | . 12 23 12 8 . . 8 Successful 31 | . 5 13 6 5 . . 2 Failed 32 | . 7 10 6 3 . . 6 Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 47 | . 12 16 10 5 . . 4 Terminals 44 | . 10 18 12 2 . . 2 Fabricators 3 | . . . . 2 . . 1 Repair Stations 3 | . . . . . . . 3 Recycling Units 2 | . 2 . . . . . . Scanalyzers 5 | . . 5 . . . . . Garrison Access 6 | . . . . 4 . . 2 Terminal Hacks 10 | . 2 5 3 . . . . Part Schematic 1 | . . 1 . . . . . Robot Analysis 3 | . . 2 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Terminal Index 3 | . 1 1 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . . Network Status 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . 5 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 13 | . 3 3 3 3 . . 1 Terminals 9 | . 2 3 3 1 . . . Assimilate 1 | . 1 . . . . . . Botnet 6 | . 1 2 2 1 . . . Operators 2 | . . 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 2 . . 1 Watchers 2 | . . . . 1 . . 1 Jam 1 | . . . . 1 . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 4 6 3 4 . . 4 Full Trace Events 3 | . 1 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . 3 . . . Authchips . | . . . . . . . . Time 58 | . . . . 58 . . . Total Robot Build Rating 9 | . . . . 9 . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . 6 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total Allies 32 | . . . . 9 . 20 3 Largest Group 20 | . . . . 9 3 20 20 Highest-Rated Group 760 | . . . . 204 96 760 760 Highest-Rated Ally 46 | . . . . 32 32 46 46 Total Orders 2 | . . . . 2 . . . STAY 1 | . . . . 1 . . . FOLLOW 1 | . . . . 1 . . . Ally Attacks 379 | . . . . 77 7 3 292 Total Damage 8600 | . . . . 1892 271 79 6358 Kills 66 | . . . . 15 2 1 48 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Robot Analysis Total 3 | . . 2 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Turns Passed 6770 | 88 1075 1503 1395 1072 167 586 884 Spaces Moved 4046 | 49 566 672 840 842 117 389 571 Core 155 | 2 . . 105 12 . . 36 Treads 1510 | 47 566 611 286 . . . . Legs 1737 | . . 61 245 390 117 389 535 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 644 | . . . 204 440 . . . Fastest Speed 26 | 50 160 160 26 26 123 123 50 Average Speed 130 | 155 160 172 119 93 123 123 122 Slowest Speed 700 | 160 160 330 700 200 123 123 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . . 5 3 . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 41 | 5 65 59 67 17 4 95 18 Regions Visited 7 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 9 | . . . 6 2 . . 1 Terrain Destroyed 20 | . 6 5 6 2 . . 1 Melee 9 | . . . 6 2 . . 1 Projectile . | . . . . . . . . AOE 11 | . 6 5 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total 4970 | 58 645 848 1078 1060 134 447 700 Wait 128 | . 5 18 57 26 2 19 1 Move 4025 | 48 565 671 830 835 117 388 571 Hop 7 | . . . 4 3 . . . Pick Up 100 | 4 11 29 21 7 4 10 14 Fast Attach 70 | 6 5 14 17 11 1 . 16 Attach 47 | . 4 9 16 4 3 1 10 Detach 14 | . 1 2 3 1 1 . 6 Swap 22 | . 1 3 3 2 1 3 9 Drop 109 | . 6 21 37 6 1 1 37 Fire 152 | . 47 76 23 . . . 6 Melee 157 | . . . 65 33 4 25 30 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . 5 2 . . . . Escape Stasis . | . . . . . . . . Rewire 132 | . . . . 132 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 3) 762 | -10/Materials | Discovered new exit (range 8) 806 | -10/Materials | Discovered new exit (range 15) 870 | -10/Materials | Lost 3 parts (3w) 1122 | -10/Materials | Core integrity fell below 50% 1164 | -10/Materials | Entered another Materials area 1164 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1578 | -9/Materials | Build established: Tank 2006 | -9/Materials | Discovered new exit (range 4) 2578 | -9/Materials | Discovered new exit (range 15) 2667 | -9/Materials | Entered another Materials area 2667 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3561 | -8/Materials | Build established: Scavenger-Mutant 3819 | -8/Materials | Lost 3 parts (1p2n) 3867 | -8/Materials | First assault squad dispatched 3871 | -8/Materials | Core integrity fell below 50% 3907 | -8/Materials | Core integrity fell below 20% 3938 | -8/Materials | Lost 11 parts (2p7n1u1w) 4056 | -8/Materials | Discovered new exit (range 17) 4062 | -8/Materials | Entered Factory 4062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4151 | -7/Factory | Fabricated G-47 Trooper (x3) 4460 | -7/Factory | Destroyed 7 combat bots 4468 | -7/Factory | Lost 3 parts (1p1n1w) 4746 | -7/Factory | Build established: Commander-Mutant 4764 | -7/Factory | Crushed by falling debris 4844 | -7/Factory | P-60 Hacker assimilated allied Trooper 4d 4934 | -7/Factory | Discovered new exit (range 5) 5070 | -7/Factory | Garrison activated, responded to threat 5134 | -7/Factory | Entered another Factory area 5134 | -6/Factory | Accompanied by 3 allies 5134 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5156 | -6/Factory | Build established: Scavenger-Mutant 5301 | -6/Factory | Sucked down chute 5301 | -6/Factory | Entered Waste 5302 | -6/Waste | Joined by Warlord forces that had cleared the area 5660 | -6/Waste | A Compactor rumbled back to life 5660 | -6/Waste | Allies destroyed C-40 Crusher 5725 | -6/Waste | Discovered new exit (range 12) 5803 | -6/Waste | Found Damper Plating 5887 | -6/Waste | Entered Factory 5887 | -6/Factory | Accompanied by 20 allies 6198 | -6/Factory | Garrison activated, responded to threat 6484 | -6/Factory | Cargo convoy interrupted 6514 | -6/Factory | Found Prototype Device 6514 | -6/Factory | Identified Exp. Thermal Defense Suite 6522 | -6/Factory | Found Prototype Device 6522 | -6/Factory | Identified Exp. Thermal Shield 6541 | -6/Factory | Found Prototype Device 6541 | -6/Factory | Identified Exp. Focal Shield 6547 | -6/Factory | Lost 4 parts (1p3n) 6580 | -6/Factory | Allied Derelicts emerged from ambush trap array 6587 | -6/Factory | First assault squad dispatched 6748 | -6/Factory | Core integrity fell below 50% 6762 | -6/Factory | Core integrity fell below 20% 6766 | -6/Factory | Discovered new exit (range 6) 6771 | -6/Factory | Build established: Mutant 6771 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06747_ Dropped Segregator. 06747_ U-05 Engineer builds a Wall. 06748_ Dropped Cld. Fission Core. 06748_ Dropped Shock Maul. 06749_ Shock Maul destroyed. 06751_ U-05 Engineer builds a Wall. 06752_ Slug penetrates Wall. 06754_ Critical hit (Burn: +37). 06755_ U-05 Engineer builds a Wall. 06766_ EXIT=FOUND 06766_ Penetrated by Slug. 06766_ Knocked back. 06767_ H-61 Shepherd calls for reinforcements. 06767_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06767_ H-61 Shepherd calls for reinforcements. 06767_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06767_ Shock Maul destroyed. 06767_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????####????????????????????? | | ????????????????????????## ????????????????????? | | ????????????????????????? < ????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????# #???################## | | ??????????????????????????# ##### [* | | ???????????????????????####H;##;; % =% | | ???????????????????????+%@ H %[ !! | | ???????????????????????#### * | | ??????????????????????????# % | | ?????????????????????????#"########+############## | | ?????????????????????????##?????? ??????????????# | | ??????????????????????????????? = ???????????????# | | ?????????????????????????????? ?????????????????# | | ?????????????????????????????? ??????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 37 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 30 Resistance: TH 30 Evasion (%) 64 Melee Accuracy 17 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Structural Scanner | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearAlphaArray Manual? 0 Play Time 00:49:40 Cumulative 224.5 hours Start 2022.03.28 @ 03:27:01 End 2022.03.28 @ 04:14:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 305 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 69 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f00bf88e-f7e2-4891-8cf6-c4b033007071