Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.09 @ 03:48:29 Player: H3-MLN Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (562) 2810 Value Destroyed (26069) 26069 Prototype IDs (66) 1320 Alien Tech Used (6) 1200 Bonus (23307) 23307 TOTAL SCORE: 64606 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10617 Follower Combat Kills 4669 Destroyed Unchained 2000 Entered Garrisons 600 Used RIF Installer 500 Entered DSFs 1000 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Friendly Fire -379 Cogmind --------- Core Integrity 0/1600 Matter 205/300 Energy 599/600 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Advanced Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Matter Compressor (400) Advanced Transmission Jammer Transdimensional Reconstructor Compact HERF Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Matter Drive > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Experimental Sensor Array Experimental Targeting Computer Advanced Weapon Cycler Advanced Transmission Jammer Advanced Phase Shifter Improved Cloaking Device Medium Insulated Plating Experimental EM Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Heavy Linear Accelerator > --- INVENTORY -------- Biometal Medium Treads DW-4LL's Griptreads Energy Well Advanced Matter Compressor Advanced Force Field Assault Drone Bay Transdimensional Reconstructor Terrabomb Compact HERF Cannon Enhanced Nova Cannon Compact Tesla Bomb Launcher Gamma Bomb Array Sigix Terminator Improved Plasma Cutter Enhanced Force Lance Large Botcube [Rating: 210] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Light Regenerative Plating Artifact Phase Redirector Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . . 2 . . . . . . 2 . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Utility 11 | . . . . . . . 4 . . . . 2 . . . . . . 1 . 2 . 2 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 357 | 7 5 3 29 19 2 15 49 24 7 5 1 6 29 2 3 . 3 4 . 9 24 29 . 14 18 29 21 Power 35 | 1 1 . 5 2 . . 2 1 . 2 . . 2 . 1 . 1 . . . 1 5 . 1 3 5 2 Engine 12 | 1 1 . 5 2 . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Core 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . Reactor 20 | . . . . . . . 1 1 . 1 . . 1 . . . 1 . . . 1 5 . 1 2 4 2 Propulsion 66 | 2 1 2 8 5 1 3 13 4 . 1 . . 5 . . . . 1 . 1 1 5 . 5 1 2 5 Treads 33 | . 1 1 8 2 1 2 3 3 . . . . 2 . . . . . . . . 1 . 5 1 1 2 Leg 14 | . . . . . . . . . . . . . 3 . . . . 1 . 1 1 4 . . . 1 3 Wheel 19 | 2 . 1 . 3 . 1 10 1 . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 139 | 2 1 . 2 5 . 1 18 11 2 2 1 5 11 2 . . 2 2 . 6 17 11 . 7 10 12 9 Device 77 | 1 . . . 2 . . 12 5 1 1 1 2 8 2 . . 1 . . 4 8 3 . 4 7 8 7 Storage 15 | 1 1 . 1 1 . . 2 2 . 1 . . 1 . . . 1 1 . . . 1 . 1 . 1 . Processor 11 | . . . . . . . 2 . . . . 2 . . . . . . . 1 . 4 . . 1 1 . Hackware 14 | . . . . 1 . . 1 . . . . 1 2 . . . . . . . 7 1 . . . 1 . Protection 21 | . . . 1 1 . 1 1 4 1 . . . . . . . . 1 . 1 2 2 . 1 2 1 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 117 | 2 2 1 14 7 1 11 16 8 5 . . 1 11 . 2 . . 1 . 2 5 8 . 1 4 10 5 Energy Gun 28 | 1 . . 2 . . . 8 4 1 . . . 3 . . . . . . . 1 1 . . . 3 4 Energy Cannon 16 | . . . . 1 . . . . 2 . . . 2 . 1 . . . . . 1 3 . . 2 3 1 Ballistic Gun 35 | 1 1 . 10 4 1 5 2 3 . . . . 3 . . . . . . . . 1 . . 2 2 . Ballistic Cannon 10 | . . 1 . 1 . . 3 . . . . . 2 . . . . . . . . 1 . 1 . 1 . Launcher 9 | . 1 . 2 1 . 1 . . . . . 1 . . . . . . . . 1 1 . . . 1 . Special Weapon 14 | . . . . . . 4 2 . . . . . 1 . 1 . . 1 . 2 2 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 3 . . 3 2 . . . . . . . . 4 . . . . 2 . . 1 . 1 Corrupted Parts 7 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 4 System Corruption 30 | . . . . . . . . 3 . . . . . . . . . . . . . 5 . . . . 22 Parts Lost 122 | . 2 1 1 1 . 5 20 12 . . . 1 8 . . . . 2 . 1 8 12 . 2 8 10 28 Power 16 | . 1 . . . . 1 1 1 . . . . . . . . . . . . 1 3 . 1 1 3 3 Propulsion 25 | . 1 1 . . . 1 6 1 . . . . 2 . . . . 1 . . . 2 . . 1 . 9 Utility 42 | . . . . . . . 6 4 . . . 1 1 . . . . 1 . 1 4 4 . 1 5 6 8 Weapon 39 | . . . 1 1 . 3 7 6 . . . . 5 . . . . . . . 3 3 . . 1 1 8 Highest Loss Streak 23 | . 2 1 1 1 . 3 12 8 . . . 1 4 . . . . 1 . 1 2 4 . 2 3 3 23 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Average Backups 16 | 2 9 13 14 18 20 16 17 17 19 11 11 11 15 19 19 19 19 19 18 19 15 14 14 13 14 14 12 Power . | . . . . 1 1 1 2 2 2 . . . . 1 1 1 . 1 1 . . . . . . . . Propulsion 3 | 1 5 4 3 5 6 2 1 2 3 2 2 2 1 3 3 3 2 1 . . . 1 1 1 1 1 3 Utility 6 | . . 3 5 5 5 4 8 9 8 4 4 4 7 10 10 10 10 11 10 11 8 7 5 4 4 5 3 Weapon 4 | . 3 5 4 6 6 6 2 2 4 3 4 3 3 3 3 3 3 3 4 3 2 2 6 5 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 118 | . . 1 7 3 . 21 11 9 2 3 . 1 19 1 . . 1 1 . . 17 4 . 1 . 6 10 Power 9 | . . . . . . 1 . 3 . . . . 2 . . . . 1 . . 2 . . . . . . Propulsion 27 | . . 1 1 1 . 4 1 2 . 1 . . 2 . . . 1 . . . 6 1 . . . 4 2 Utility 53 | . . . 3 2 . 9 7 2 2 1 . 1 10 1 . . . . . . 7 3 . . . . 5 Weapon 27 | . . . 3 . . 7 3 2 . 1 . . 5 . . . . . . . 2 . . 1 . 1 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 93 | . 99 100 99 99 100 98 90 89 85 83 86 86 87 88 87 88 70 87 82 90 88 92 82 88 89 87 78 Engine 5 | . 14 14 10 11 11 11 1 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . 4 6 6 5 6 5 4 5 4 5 5 5 5 8 8 8 8 7 7 10 8 Treads 8 | . 5 14 21 12 11 . 4 16 13 . . . . . . . . . . . . . . 11 15 11 8 Leg 3 | . . . . . . . . . . . . . 13 17 17 17 17 17 15 18 17 17 17 5 . . 2 Wheel 7 | . 22 14 . 9 11 21 17 3 . 11 13 11 1 . . . . . . . . . . . . . . Device 14 | . 14 14 10 2 11 5 21 15 13 12 13 20 17 29 29 29 30 31 29 33 29 21 21 19 26 31 28 Storage 9 | . 14 14 11 11 11 10 6 6 6 6 6 5 7 5 5 5 5 7 10 6 4 4 8 11 12 8 11 Processor 1 | . . . . . . . 1 . . . . 4 2 . . . . . . 2 4 11 13 13 9 7 3 Hackware 2 | . . . . . . . 1 6 6 6 6 9 14 11 11 11 9 5 5 2 4 1 . . . . . Protection 3 | . . . . 7 . 5 4 9 13 13 13 3 . . . . . . . . 1 5 . 2 2 2 . Energy Gun 2 | . 13 14 . . . . 12 6 11 5 6 1 3 . . . . . . . . 2 . . . . 3 Energy Cannon 2 | . . . . . . . . . 1 1 . . 6 10 6 11 . 9 5 6 6 5 8 5 4 6 7 Ballistic Gun 17 | . 9 3 34 29 44 37 5 4 4 . . . 3 . . . . . . . . 1 . . . 7 2 Ballistic Cannon 1 | . . 9 . . . . 5 2 . . . . 3 5 5 5 . 5 5 5 3 1 . 4 6 . . Launcher 4 | . 4 . 8 13 . . . 3 3 5 6 9 . . 3 . . . . . . 2 . . . . 1 Peak Build Rating 210 | 7 8 9 18 28 23 52 91 100 112 105 88 95 118 118 117 118 122 122 117 142 179 187 177 196 196 210 204 Average Rating 74 | 5 7 8 15 23 23 28 74 89 104 83 83 88 107 116 115 117 99 118 115 131 154 176 177 186 185 192 169 On Entrance 97 | . 7 8 9 16 24 23 50 91 97 105 83 88 87 117 117 116 118 122 111 117 140 150 177 177 196 188 186 Avg Prop Armor Cover (%) 1 | . 5 12 . 2 7 . 4 8 . . . . . . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 182 | 13 29 29 44 67 62 75 149 146 152 101 71 71 102 103 103 103 102 102 97 131 142 130 116 169 182 178 171 Greatest Support 180 | 32 32 16 40 40 12 42 70 135 145 70 56 56 120 120 120 120 120 120 90 118 118 124 117 140 140 170 180 Greatest Overweight (x) 47 | . 1 2 3 5 5 5 19 5 47 1 1 1 5 . . . . 1 1 1 1 3 . 3 1 1 1 Average Overweight (x) 1 | . . 1 . 2 5 2 3 2 . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 25 25 25 25 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 Average Capacity 19 | 7 14 15 15 18 20 19 22 25 25 16 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 6 11 15 15 20 20 20 25 25 25 25 14 15 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 Average Carried 18 | 2 9 13 14 18 19 16 21 23 24 15 14 14 16 20 20 20 19 19 18 19 18 19 20 19 19 19 15 Final Capacity 25 | 8 15 15 15 20 20 20 25 25 25 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 6 10 15 15 20 20 19 25 25 25 14 14 15 20 20 20 20 20 19 18 20 16 20 20 20 20 20 4 Class Distribution -------------------- 21% | Tank 16% | Scavenger-Tank 16% | Scavenger-Gunner 15% | Gunner 6% | Scavenger-Skirmisher 5% | Mutant 3% | Scavenger-Mutant 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Storage Scavenger-Tank | -9/Recycling Tank | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Assassin | -5/Factory Hacker-Tank | -5/Garrison Commander-Skirmisher | -5/Factory Commander-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Zhirov Commander-Tank | -4/Proximity Caves Commander-Tank | -4/Factory Tank | -4/DSF Tank | -3/Research Scavenger-Skirmisher | -3/Quarantine Alien-Skirmisher | -2/Research Alien-Skirmisher | -2/DSF Scavenger-Tank | -2/Garrison Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Matter Collected 18259 | 336 115 150 1668 1605 318 1445 2364 1006 423 228 53 135 751 50 182 24 . 432 . 378 1248 1050 . 542 1493 1438 825 Remotely 2555 | . . . . . . . . 266 . . . . . . . . . . . . . . . 535 850 699 205 Salvage Created 28479 | 168 165 96 2261 2813 710 1480 1784 947 184 56 33 148 1276 . 199 69 . 915 . 74 4578 1821 . 681 1549 3183 3289 Parts 1255 | 9 20 12 153 169 30 86 90 28 13 1 1 11 45 . 9 1 . 43 . 3 202 45 . 21 59 119 85 Haulers Intercepted 19 | . 1 . 5 6 . . 1 . . . . . 1 . . . . . . . 3 . . 1 . 1 . Recyclers Shooed 28 | . 1 . 1 4 3 . 12 . . . . . . . . . . . . . 2 . . . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . 5 . . . . 14 1 . 40 . . . . . . . . . Prevented 23 | . . . . . . . . . . 4 . . . . 2 . . 17 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Combat Hostiles Destroyed 428 | . 8 6 50 70 4 25 15 16 9 1 . 4 19 . 7 1 . 16 . 3 57 19 . 8 22 38 30 Melee 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Guns 123 | . 2 . 40 26 4 17 8 5 1 . . . 3 . . . . . . . . 2 . . . 9 6 Cannons 99 | . . 1 . . . . 4 1 . . . . 6 . 2 1 . 8 . 1 29 7 . 5 15 11 8 AOE 137 | . 6 5 10 44 . 8 . 3 8 1 . 4 9 . 5 . . 7 . 1 15 2 . . . 4 5 Classes Destroyed 33 | 3 3 . 6 3 . 7 2 1 . 1 . . 2 . . . . . . 1 1 . . . 2 1 . Worker 27 | 2 2 . 1 5 . . 4 . . . . . . . . . . . . . 9 . . . . 4 . Builder 18 | . . . 1 2 . . 5 . . . . . . . . . . . . . 9 . . . . 1 . Tunneler 4 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 19 | . 1 . 5 6 . . 1 . . . . . 1 . . . . . . . 3 . . 1 . 1 . Recycler 30 | 1 . 1 3 5 7 . 5 . . . . . . . . . . . . . . . . . . 1 7 Mechanic 10 | . . . 3 4 . . . . . . . . . . . . . . . . 1 1 . . . 1 . Operator 6 | . . . 2 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . Drone 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 16 | . . . 5 2 . . 1 . . . . . . . . . . . . . 3 3 . . . 1 1 Swarmer 74 | . 6 6 18 6 . . . . 6 1 . 4 4 . 6 . . 4 . 2 7 . . . . . 4 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Grunt 171 | . 2 . 21 46 . . 5 7 3 . . . 7 . . . . 5 . . 25 11 . 4 8 16 11 Brawler 23 | . . . 2 3 . . . 2 . . . . 2 . . . . 2 . . 4 3 . . . 1 4 Duelist 9 | . . . . 5 . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 Protector 9 | . . . . 6 . . . . . . . . . . . . . . . . 2 . . . 1 . . Sentry 38 | . . . 9 5 4 . 2 3 . . . . 2 . . 1 . 1 . . 2 . . . 4 3 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Hunter 25 | . . . . . . . 4 3 . . . . 2 . . . . . . . 6 . . . 2 6 2 Programmer 41 | . . . . . . . 3 . . . . . . . 1 . . 3 . . 10 4 . 2 5 9 4 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bolteater 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Federalist 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Explorer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Guru 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scrapper 15 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . Botcube 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zionite 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 3 5 3 9 12 2 6 5 8 3 1 . 5 11 . 4 1 . 4 . 2 17 5 . 4 6 15 6 Combat Bots Only 11 | . 3 3 8 9 1 6 3 8 3 1 . 4 11 . 4 1 . 4 . 2 10 4 . 4 6 8 5 Max Kills in Single Turn 12 | 1 2 2 4 5 1 3 1 2 2 1 1 2 4 . 2 1 . 2 . 1 5 3 . 2 2 12 4 Gunslinging 1 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 4 4 . 2 . 2 2 1 . 2 4 . 2 . . 2 . 1 4 2 . . . 3 4 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . DW-4LL (-6/Factory) CL-0N3 (-1/Access) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Hostile Shots Fired 2003 | . 15 10 132 82 20 121 210 141 26 1 . 12 154 . 3 . . 28 . 15 271 158 2 41 95 240 226 Missed 651 | . 5 1 32 31 5 25 60 37 7 . . 2 59 . . . . 15 . 3 97 50 1 13 35 79 94 Deflected 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . Hits 1352 | . 10 9 100 51 15 96 150 104 19 1 . 10 95 . 3 . . 13 . 12 174 108 1 28 60 161 132 Melee 54 | . . . . . . 22 . 26 . . . . 1 . . . . . . . 1 3 . . . 1 . Projectile 1298 | . 10 9 100 51 15 74 150 78 19 1 . 10 94 . 3 . . 13 . 12 173 105 1 28 60 160 132 AOE 34 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 7 . 26 Critical Strikes 72 | . 1 . 2 1 1 5 1 6 2 . . . 8 . . . . . . . 7 11 . 3 3 13 8 Actively Blocked 6 | . . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . Part Disruptions 6 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 1 1 Damage Taken 29228 | . 353 92 1069 789 161 1405 2635 2306 279 13 . 158 1987 . 64 28 . 466 . 217 2859 2466 13 1119 2162 3847 4740 Core 4027 | . 167 13 145 78 24 105 481 281 20 . . . 112 . . . . 38 . 23 192 279 . 178 255 131 1505 Absorbed by Shields 3043 | . . . . 3 60 . 242 390 210 . . . . . . . . . . 77 766 . 13 92 188 332 670 Reduced by Siege Mode 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . 191 8 Redirected to Core 204 | . . . . . . . . . . . . . . . . . . . . . . . . 178 26 . . Redirected to Shielding 128 | . . . . . . . . 22 6 . . . . . . . . . . . . 100 . . . . . Ignored by Resistances 1171 | . . . . . . . . . . . . . . . . . . . . . . . . . 180 780 211 Regen/Repaired (Parts) 1066 | . 34 . 192 501 . 186 144 . . . . . . . . . . . . . 9 . . . . . . Core Remaining (%) 58 | 100 . 28 . . . 12 . . . . 8 . . . . . . 85 . 98 . 63 . . 70 . . Volleys Fired 1460 | 22 20 17 117 116 24 54 135 75 16 5 . 4 142 1 17 1 . 32 . 28 180 115 . 20 78 114 127 Largest 4 | 2 2 2 4 4 4 4 4 4 3 1 . 1 4 1 2 3 . 3 . 3 4 3 . 3 3 4 4 Hottest 388 | 70 70 80 114 92 92 122 226 226 162 90 . 39 289 90 170 260 . 260 . 260 388 220 . 219 310 310 314 Shots Fired 2912 | 44 35 22 413 311 96 147 244 121 21 7 . 4 220 1 19 3 . 60 . 51 288 159 . 42 128 268 208 Gun 1744 | 44 30 9 406 265 96 134 207 103 10 . . . 120 . . . . . . . . 45 . . . 153 122 Cannon 950 | . . 10 . 3 . . 31 14 1 3 . . 92 1 11 3 . 45 . 46 246 102 . 39 125 103 75 Launcher 186 | . 5 3 7 43 . 9 1 4 10 4 . 4 7 . 8 . . 15 . 4 28 5 . 3 3 12 11 Special 32 | . . . . . . 4 5 . . . . . 1 . . . . . . 1 14 7 . . . . . Kinetic 1615 | 22 15 14 398 268 96 134 109 33 4 . . . 51 . 4 1 . 17 . 22 98 42 . 23 84 143 37 Thermal 784 | 22 15 5 3 . . . 44 69 6 2 . . 135 1 7 2 . 28 . 24 148 20 . 16 41 97 99 Explosive 93 | . 5 3 7 43 . 9 1 4 10 4 . . 7 . . . . . . . . . . . . . . Electromagnetic 332 | . . . 5 . . . 45 . . 1 . 4 26 . 8 . . 15 . 4 28 90 . 3 3 28 72 Impact 56 | . . . . . . . 40 15 1 . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | 6 8 10 16 24 20 17 14 14 4 3 . 4 40 . 6 2 . 7 . 9 13 18 . 14 20 38 22 Robot Miss Streak 7 | 3 1 2 7 3 3 4 6 4 2 . . . 4 . 3 . . 7 . 3 4 5 . 3 3 3 2 Penetration Max 2 | . . . . . . 1 2 1 . . . . . . . . . . . . 1 . . . 1 1 2 Secondary Targets 16 | . . . 7 2 . 3 1 1 . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . 1 Capacitor 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Shots Hit Robots 1821 | 28 11 13 253 196 64 91 158 70 10 2 2 2 146 1 3 1 . 23 . 25 163 116 . 31 69 183 160 Core Hits 1063 | 6 15 10 115 177 17 52 77 47 15 2 1 6 62 . 9 2 . 39 . 3 134 48 . 20 42 96 68 Critical Kills 17 | . . . 1 1 . . . . . . . . 2 . . . . . . . 3 2 . . 6 2 . Critical Parts Destroyed 27 | . . . 1 2 . . 2 3 . . . . . . . . . . . . . 9 . 4 4 2 . Critical Strikes 86 | 1 1 . 3 3 . . 6 5 . . . . 4 . . . . 4 . 4 9 12 . 5 16 8 5 Burn 12 | 1 1 . 1 . . . 3 . . . . . . . . . . . . . . . . . . 3 3 Meltdown 7 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . . 1 1 . Destroy 41 | . . . 2 3 . . 3 3 . . . . . . . . . . . . . 11 . 4 11 4 . Blast 20 | . . . . . . . . . . . . . 1 . . . . 4 . 4 6 . . 1 4 . . Corrupt 4 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 Impale 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Melee Attacks 44 | . . . . . . 2 1 18 6 4 2 3 7 1 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Piercing 27 | . . . . . . . . 17 . 4 2 3 1 . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 2 1 1 2 . 2 1 5 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80361 | 349 519 569 4139 7543 964 2546 4641 3126 997 114 197 288 5014 . 294 74 . 2238 . 1187 11649 4048 . 1815 4355 16542 7153 Guns 24359 | 349 90 77 3410 2786 964 1499 4039 1434 74 . . . 1709 . . . . . . . . 1123 . . . 3344 3461 Cannons 24763 | . . 95 . . . . 485 235 . 64 . . 2210 . 132 74 . 970 . 1036 6976 2386 . 1266 3424 2954 2456 Explosions 30107 | . 429 397 729 4749 . 1047 117 678 923 50 . 166 1095 . 162 . . 1268 . 151 4673 539 . 549 912 10237 1236 Melee 1098 | . . . . . . . . 779 . . 197 122 . . . . . . . . . . . . . . . Ramming 34 | . . . . 8 . . . . . . . . . . . . . . . . . . . . 19 7 . Kinetic 25351 | 174 40 122 3315 2786 964 1499 2177 445 40 . . . 833 . 132 . . 490 . 656 3182 847 . 807 2572 3095 1175 Thermal 27095 | 175 50 195 35 . . . 792 506 34 64 . . 2780 . . 74 . 885 . 380 4614 461 . 489 852 11541 3168 Explosive 9987 | . 429 252 729 4749 . 1047 112 678 923 50 . . 1018 . . . . . . . . . . . . . . Electromagnetic 14912 | . . . 60 . . . 394 . . . . 166 383 . 162 . . 863 . 151 3853 2740 . 519 912 1899 2810 Impact 1884 | . . . . . . . 1166 718 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1098 | . . . . . . . . 779 . . 197 122 . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . 13 16 16 16 16 . 2 2 2 2 2 3 . . 15 25 . 8 22 6 44 Average Corruption 8 | . . . . . . . 11 14 16 16 16 . 1 2 2 2 2 2 . . 5 17 . 5 13 3 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 432 | . . . . . . . 59 50 28 21 4 . 21 2 8 5 3 10 . . 33 51 . 4 67 20 46 Message Errors 101 | . . . . . . . 13 9 7 5 . . 4 1 2 1 . 5 . . 11 5 . 1 18 5 14 Matter Fused 100 | . . . . . . . 15 10 8 4 3 . 8 . . 1 2 2 . . 8 11 . . 15 6 7 Heat Flow Errors 47 | . . . . . . . 7 8 5 5 . . 1 . 1 . . 2 . . 3 4 . . 6 1 4 Energy Discharges 41 | . . . . . . . 10 3 2 . . . 2 . 5 2 1 . . . 4 5 . . 4 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Parts Fused 5 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . 1 Data Loss (minor) 47 | . . . . . . . 3 8 1 2 . . 4 1 . . . 1 . . . 9 . 2 9 4 3 Data Loss (major) 20 | . . . . . . . 3 2 2 1 1 . . . . . . . . . 2 2 . . 4 . 3 Misfires 21 | . . . . . . . 1 5 2 2 . . 1 . . . . . . . 2 4 . . 2 . 2 Alerts 13 | . . . . . . . 2 2 . 1 . . . . . 1 . . . . 2 2 . . 2 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Weapon Failures 31 | . . . . . . . 5 3 1 . . . 1 . . . . . . . . 6 . 1 6 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2135 | . 70 23 . 61 . 34 . 30 11 21 34 . 29 . . . . 32 . 71 524 52 . 70 166 730 177 Projectiles 963 | . . . . . . . . . . 21 . . 11 . . . . 27 . 60 356 32 . 70 166 64 156 Explosions 1108 | . 70 23 . 61 . 34 . . 11 . . . 18 . . . . 5 . 11 168 20 . . . 666 21 Melee 64 | . . . . . . . . 30 . . 34 . . . . . . . . . . . . . . . . Knockbacks 69 | . . 1 . 1 . . 25 6 . . . . 1 . . . . 1 . 5 16 3 . 4 6 . . Impact 13 | . . . . 1 . . 11 1 . . . . . . . . . . . . . . . . . . . Kinetic 52 | . . 1 . . . . 12 5 . . . . 1 . . . . 1 . 5 14 3 . 4 6 . . Secondary 4 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 2236 | . 264 22 . 171 . 84 61 20 54 . . . 90 . . . . 85 . . 224 149 . . 57 912 43 Shots 81 | . 6 2 . 7 . 2 1 1 2 . . . 3 . . . . 4 . . 11 7 . . 7 24 4 Rammed 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . Targets Rammed 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 453 | 83 110 20 145 130 86 293 342 417 324 212 . . 350 . 73 75 . 303 . 359 389 123 . 453 408 376 360 Average Temperature 80 | 35 55 11 34 28 24 99 92 121 114 86 . . 71 . 46 41 . 104 . 110 136 60 . 156 101 104 74 Received Heat Transfer 4265 | . 12 . 327 312 61 724 352 346 71 . . . 746 . . . . 39 . 8 390 249 . 18 184 314 112 Effects 32 | . . . . . . 3 7 6 2 . . . 5 . . . . . . 1 2 . . 3 2 1 . Shutdowns 5 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . 1 1 . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Interference 19 | . . . . . . 2 6 . 2 . . . 5 . . . . . . . 1 . . 2 . 1 . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Total Turns 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 54 39 Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 38 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Total Turns 42 | . . . . . . . . . . . . . 30 . . . . . . . 8 4 . . . . . Longest Duration 30 | . . . . . . . . . . . . . 30 . . . . . . . 8 4 . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Robots Corrupted 67 | . . . . . . . 7 6 . . . . . . . . . 1 . 1 11 8 . 3 6 13 11 Combat Hostiles 62 | . . . . . . . 3 6 . . . . . . . . . 1 . 1 10 8 . 3 6 13 11 Parts Fried 128 | . . . . . . . 8 8 . . . 1 1 . . . . 1 . . 19 30 . 4 9 26 21 Impact Corruptions 21 | . . . . . . . 10 9 . . . . . . . . . . . . 2 . . . . . . Robots Melted 7 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . . 1 1 . Combat Hostiles 5 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 1 . Parts Melted 44 | . . . 1 1 . 5 7 . . . . . 3 . . . . 1 . . 17 . . . 5 4 . Heat Transferred 18898 | 592 222 298 148 . . . 1628 962 55 100 . . 3165 . . 68 . 827 . 435 3877 450 . 700 858 2367 2146 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 22 | . . . . . . . . . . . . . 1 . 2 . . 2 . . 9 1 . 3 . 1 3 Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Maximum Alert Level 5 | . 1 . 3 5 3 . 1 3 2 . . . 4 3 . . . . 1 2 5 4 2 2 4 5 5 Low Security (%) 15 | 100 78 100 24 . . . 80 8 . . . 100 5 . . . . . . . . . . . . . . Level 1 10 | . 21 . 8 9 . . 19 39 . . . . 2 . . . . . 100 65 17 . . 48 . . . Level 2 20 | . . . 22 21 35 . . 7 100 . . . 38 . . . . . . 34 6 32 100 51 17 17 . Level 3 27 | . . . 44 21 64 . . 43 . . . . 28 100 . . . . . . 32 61 . . 34 26 . Level 4 15 | . . . . 32 . . . . . . . . 25 . . . . . . . 23 6 . . 47 . 33 Level 5 8 | . . . . 14 . . . . . . . . . . . . . . . . 20 . . . . 25 66 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 4 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . Peak Influence 2331 | 15 239 185 920 1887 785 . 233 1024 689 . . 178 1585 831 . . . . 364 572 2037 1193 438 555 1298 2331 2231 Initial 1484 | . 3 77 37 384 735 . . 154 537 . . 81 66 831 . . . . 364 249 321 1142 438 317 416 730 1484 Average 793 | 1 107 117 538 1058 709 . 102 553 617 . . 126 843 779 . . . . 363 410 1033 753 430 409 958 1428 1825 Influence Increases 18988 | 25 417 357 1651 2503 299 . 963 1070 400 22 . 154 1619 2 420 26 . 734 152 413 2414 758 5 258 962 2117 1247 Destroy 0b10 Robot/C 9580 | . 160 120 1000 1500 80 . 380 540 240 20 . 80 540 . 260 20 . 440 . 220 1440 460 . 160 440 740 740 Destroy 0b10 Robot/NC 815 | 25 15 10 100 165 35 . 90 10 . . . 5 15 . . . . 10 . . 165 25 . 5 5 65 70 Destroy Leader 1526 | . 32 20 230 286 . . 124 20 30 . . 10 50 . 20 . . 50 . 30 230 56 . 20 40 156 122 Allied During Kill 1080 | . . . . 161 . . 40 70 14 2 . 9 118 . 140 6 . 234 . 36 136 29 . 4 8 25 48 Successful Hack 329 | . 25 . 99 36 46 . 27 . . . . 20 5 . . . . . . . 38 14 5 . 14 . . Select Force Hacks 150 | . . . 30 . 120 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1065 | . 90 150 15 90 15 . 195 15 75 . . 30 . . . . . . . 15 75 120 . 15 . 150 15 Anti-Garrison Action 1150 | . . . . . . . . 250 . . . . 700 . . . . . . . . . . . 200 . . Destroy Structure 2588 | . 95 57 42 235 3 . 107 75 41 . . . 191 2 . . . . 2 22 300 54 . 54 240 936 132 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . Lose Combat Pursuer 555 | . . . 135 30 . . . 90 . . . . . . . . . . . 90 30 . . . 15 45 120 Influence Decreases 17269 | 20 223 458 839 1526 1586 600 743 266 809 426 81 189 129 864 622 338 209 394 136 197 955 2009 362 126 299 1014 1849 Entered New Map 7979 | . 2 122 61 526 1152 600 . 66 487 228 41 49 29 754 268 100 209 . 126 107 251 889 342 106 139 488 837 Time Decay 6737 | 20 201 326 768 770 434 . 520 . 302 198 40 130 . 110 334 238 . 374 10 . 574 530 20 . . 386 452 Lost Part 1153 | . 20 10 10 10 . . 183 120 . . . 10 80 . . . . 20 . 10 80 120 . 20 80 100 280 Lost Ally 950 | . . . . 220 . . 40 80 20 . . . 20 . 20 . . . . 80 50 20 . . 80 40 280 Purge Threat 450 | . . . . . . . . . . . . . . . . . . . . . . 450 . . . . . Squads Dispatched 102 | . 2 . 9 17 . . 17 . 3 . . 1 . . . . . 1 . . 15 5 1 . . 20 11 Investigation 10 | . 2 . 3 1 . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . Extermination 17 | . . . . . . . 4 . 1 . . 1 . . . . . . . . 3 2 . . . 3 3 Reinforcement 19 | . . . 1 3 . . 10 . . . . . . . . . . . . . 3 . . . . 2 . Assault 55 | . . . 5 12 . . 2 . 1 . . . . . . . . 1 . . 8 3 . . . 15 8 Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 7 | . . . . 1 . . 4 . . . . . . . . . . . . . 2 . . . . . . Haulers Reinforced 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Distress Signals 15 | . . . 2 1 . . 3 . 1 . . . . . . . . 2 . . 5 . . . . 1 . Communications Jammed 241 | . . . . . . . . . . . . . . . . . . . . 12 97 52 . 10 17 42 11 Distress Signals 219 | . . . . . . . . . . . . . . . . . . . . . 97 52 . . 17 42 11 Times Spotted 675 | . 10 7 65 90 4 46 27 27 19 1 . 5 33 . 11 1 . 22 1 17 92 34 2 8 25 48 80 Peak Tracking Total 25 | . 3 3 5 6 2 6 6 8 4 1 . 4 8 . 5 1 . 7 1 5 10 5 2 4 6 5 25 Tactical Retreats 27 | . . . 8 2 . 2 . 4 . . . . . . . . . . . 2 1 . . . 1 3 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Traps Triggered 24 | . 1 . 3 . . . . 2 2 . . . 4 . . . . . . 2 1 1 . 1 6 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Machines Disabled 93 | . 6 10 2 6 1 10 13 6 5 . . 2 2 . . . . 1 . 1 5 9 . 1 2 10 1 Max in Single Turn 6 | . 4 6 1 1 1 1 4 2 2 . . 1 1 . . . . 1 . . 1 1 . 1 2 6 . Garrison Access 4 | . . . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . . . Garrison Relay 6 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . 1 . . Phase Generator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Machines Accessed 97 | . 7 . 16 15 10 3 9 . 4 . . 6 2 . 1 . 4 . 1 . 6 5 2 . 3 2 1 Terminals 52 | . 6 . 11 10 6 . 3 . 1 . . 1 2 . . . . . 1 . 2 3 1 . 3 1 1 Fabricators 6 | . . . . . . . . . 1 . . 1 . . . . . . . . 2 . 1 . . 1 . Repair Stations 8 | . 1 . 2 2 . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Recycling Units 14 | . . . 2 2 4 . 3 . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . 1 . . 1 . 1 . . 1 . . . . . . . . 2 . . . . . . Total Hacks 277 | . 25 . 62 34 33 18 16 . 9 . . 12 4 . 1 . 16 . 1 . 16 14 5 . 8 2 1 Successful 173 | . 12 . 39 24 18 18 8 . 4 . . 6 2 . 1 . 16 . 1 . 15 6 1 . 2 . . Failed 104 | . 13 . 23 10 15 . 8 . 5 . . 6 2 . . . . . . . 1 8 4 . 6 2 1 Catastrophic 21 | . 1 . 2 2 1 . 5 . 4 . . . . . . . . . . . . 1 . . 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 9 . 34 23 21 . 3 . 1 . . 8 1 . . . . . . . 3 12 . . 2 . . Terminals 145 | . 23 . 42 24 22 . 3 . 1 . . 1 4 . . . . . 1 . 2 10 2 . 8 1 1 Fabricators 22 | . . . . . . . . . 4 . . 2 . . . . . . . . 12 . 3 . . 1 . Repair Stations 19 | . 2 . 7 4 . . 3 . 2 . . . . . . . . . . . . 1 . . . . . Recycling Units 38 | . . . 9 5 11 . 6 . . . . 7 . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 4 . . . 2 . . . . . . . . . . . . . . 3 . . . . . Garrison Access 9 | . . . . 1 . . 2 . 2 . . 2 . . . . . . . . 2 . . . . . . Terminal Hacks 77 | . 9 . 11 8 3 18 1 . . . . . 2 . 1 . 16 . 1 . 1 3 1 . 2 . . Record 15 | . . . . . . 11 . . . . . . . . . . 4 . . . . . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 18 | . 2 . . 2 3 7 . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . 3 . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 8 | . . . . 4 . . . . . . . . 1 . 1 . . . . . 1 1 . . . . . Open DSF 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 13 | . . . . . . . . . 2 . . 1 . . . . . . . . 10 . . . . . . Network Status 3 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . Load Schematic 5 | . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . Build 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Repair Station Hacks 15 | . 2 . 6 4 . . 1 . 2 . . . . . . . . . . . . . . . . . . Scan Component 8 | . 1 . 3 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . Repair 7 | . 1 . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 1 . 4 . 3 . . . . 1 . . . . . . . . . . . . . . . Report Inventory 6 | . . . 1 . 4 . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . 1 . . . . 1 . . . . . . . . 2 . . . . . . Unlock Access 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 50 | . 1 . 19 11 11 . . . . . . 3 . . . . . . . . 2 3 . . . . . Terminals 35 | . 1 . 16 8 7 . . . . . . . . . . . . . . . . 3 . . . . . Track 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . 3 2 2 . . . . . . . . . . . . . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 20 | . . . 10 5 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . 3 3 4 . . . . . . 2 . . . . . . . . . . . . . . . Reject 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 4 | . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 7 . 16 13 8 . 7 . 4 . . 6 1 . . . . . . . 2 4 1 . 3 2 1 Full Trace Events 10 | . 2 . 2 1 . . 1 . 1 . . . . . . . . . . . 1 . 1 . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 55 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 54 . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 27 | . . . . . . . . . . . . . . . . . . . . . 27 . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 6 | . 1 . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Time 287 | . . . . . . . . . . . . . . . . . . . . . 287 . . . . . . Total Part Build Rating 26 | . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 3 2 . . . . 1 . . . . . . . . . . . . . . . . . . Time 237 | . 26 . 100 58 . . . . 53 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 17 | . . . . . . 2 3 1 2 . . . 1 . . . . . . . 6 2 . . . . . Non-combat 12 | . . . . . . . 2 . 2 . . . . . . . . . . . 6 2 . . . . . Combat 5 | . . . . . . 2 1 1 . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 22 | . . . . . . 2 3 1 2 . . . 1 . . . . . . . 7 6 . . . . . parse_system 4 | . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . deconstruct_machine 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_recycling 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . ignore_parts 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . find_station 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . purge_threat 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . link_fov 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . . 2 7 . . . . 15 . . . . . . . 2 . . . 3 4 . Machine Destruction 26 | . . . . . . . 2 7 . . . . 12 . . . . . . . 2 . . . 3 . . Programmers 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . Attached 4 | . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 5 . . . . 2 . . 1 . . . 3 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Total Allies 50 | . . . . 10 . 3 1 5 . 1 . . 7 . . . . 2 . . 3 . . . 4 . 14 Largest Group 10 | . . . . 10 . 2 2 2 1 1 1 1 6 5 5 3 3 5 5 5 2 1 . . 4 . 6 Highest-Rated Group 363 | . . . . 88 . 122 139 142 51 70 70 70 363 320 320 236 236 313 309 309 169 106 . . 209 . 139 Highest-Rated Ally 144 | . . . . 16 . 74 74 80 51 70 70 70 144 144 144 144 144 144 140 140 128 106 . . 59 . 139 Total Orders 30 | . . . . 1 . 4 . 1 . . . . . . . . . . . . 5 1 . 2 . 11 5 STAY 7 | . . . . . . 2 . 1 . . . . . . . . . . . . 2 . . . . . 2 FOLLOW 6 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . 2 GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 AID 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 4 . RETURN 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 7 . Ally Attacks 729 | . . . . 86 . 78 34 43 7 . . . 31 . 20 4 . 34 1 35 117 60 . 22 5 68 84 Total Damage 24229 | . . . . 791 . 2273 1750 1472 92 . . . 1353 . 879 201 . 1224 . 1906 5553 1230 . 478 199 1204 3624 Kills 136 | . . . . 12 . 26 8 11 3 . . . 9 . 7 . . 8 . 8 23 4 . . 1 4 12 Allies Corrupted 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Allies Melted 9 | . . . . . . 8 . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Active Infowar (turns) 21963 | 91 506 739 4269 822 . . 1922 605 675 415 87 261 985 228 744 509 245 862 20 557 1754 1466 46 320 1497 1291 1047 Optics 1311 | . . . . . . . . . . . . 166 . . . . . . . . . . . . . 1145 . Sensors 9196 | . . . . . . . 123 591 675 415 87 261 2 228 742 509 245 862 20 445 1679 1359 46 266 111 530 . IFF 330 | . . . . . . . 302 . . . . . . . . . . . . . . . . 28 . . . Zeronet 1511 | . . . . . . . 1497 14 . . . . . . . . . . . . . . . . . . . Terrain 3009 | . . . . . . . . . . . . 128 107 212 744 509 222 408 . . . . . . . 679 . Structural 1470 | . . . . . . . 806 . . . . . . . . . . . . . 145 519 . . . . . Seismic 6427 | 91 506 739 4269 822 . . . . . . . . . . . . . . . . . . . . . . . Triangulation 244 | . . . . . . . . . . . . . . . . . . . . . 35 209 . . . . . Cloaking 552 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 550 . Jamming 9527 | . . . . . . . . . . . 1 261 985 228 110 . . . 14 557 1754 1465 46 320 1495 1244 1047 Robot Analysis Total 119 | . 2 . . 2 3 7 . . . . . . . . . . 4 . . . . . . . . 101 . Derelict Logs Recovered 8 | . . 2 . . . . . . . 2 . . . . 2 1 . 1 . . . . . . . . . Drone Launches 36 | . . . . 18 . . . . . . . . . . . . . . . . . 2 . 4 . 12 . Drone Recoveries 17 | . . . . 3 . . . . . . . . . . . . . . . . . 2 . 4 . 8 . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Turns Passed 36039 | 190 506 739 4356 7151 1078 4842 2008 1365 678 415 87 261 1583 228 749 509 245 862 20 557 1754 1499 46 330 1565 1291 1125 Spaces Moved 16797 | 111 346 612 1343 1156 595 3627 1101 523 436 324 96 289 830 167 528 365 173 526 11 251 725 748 41 138 685 555 495 Core 85 | 7 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 76 Treads 4179 | . . . 1258 626 . 19 5 181 435 6 . . . . . . . . . . . . . 78 685 555 331 Legs 4415 | . . . . . . . . . . . . . 732 167 528 365 173 526 11 251 725 748 41 60 . . 88 Wheels 8118 | 104 346 612 85 530 595 3608 1095 342 . 318 96 289 98 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 120 165 90 105 160 115 57 57 57 57 126 126 126 126 126 190 120 120 115 115 113 145 128 50 Average Speed 137 | 96 105 111 159 187 165 122 131 182 121 62 57 60 125 126 126 126 126 138 190 142 151 123 115 169 191 154 129 Slowest Speed 2400 | 100 115 115 240 240 165 225 1000 240 2400 150 115 115 260 126 126 126 126 190 190 190 189 330 115 385 233 233 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Exploration Rate (%) 54 | 6 69 96 90 98 95 90 25 48 12 48 18 8 73 3 84 60 60 74 . 90 18 84 2 90 83 22 18 Regions Visited 27 Branch Regions 12 Pre-discovered Areas 19 | . . . 8 1 6 1 . . . . . . . . . . 2 1 . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 . 1 . . . 1 1 . . . . . 1 1 . . 1 1 . . . . Unknown Exits Taken 12 | 1 1 1 . . . 1 . . 1 1 . . . 1 1 1 1 . . . 1 . . . . 1 . Scrap Searched 18 | . . 2 . . . 5 . . . 1 1 . . . 3 2 . 4 . . . . . . . . . Spaces Dug 196 | . 9 8 . . . 16 42 7 25 11 . . . 1 7 . . 13 . 5 30 1 . . 14 6 1 Terrain Destroyed 1772 | . 100 63 37 249 . 67 80 120 43 28 . . 39 1 14 1 . 41 . 14 135 17 . 25 114 539 45 Melee 12 | . . . . . . . . 4 4 4 . . . . . . . . . . . . . . . . . Projectile 297 | . . . . . . 27 33 11 3 . . . 7 1 9 1 . 28 . 14 63 8 . 3 39 43 7 AOE 1463 | . 100 63 37 249 . 40 47 105 36 24 . . 32 . 5 . . 13 . . 72 9 . 22 75 496 38 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Qua Res DSF Gar Acc Com Total 27717 | 146 452 645 3304 5891 632 3910 1479 802 579 532 123 365 1190 182 587 411 202 619 11 414 1232 1238 40 207 846 857 821 Wait 7840 | . 72 . 1752 4535 7 54 88 89 75 162 23 51 78 6 27 43 1 7 . 97 227 281 . 7 11 58 89 Move 16764 | 110 345 611 1342 1155 594 3626 1100 522 435 323 95 288 829 166 527 364 172 525 10 249 724 747 40 137 679 554 495 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 346 | 7 7 7 17 15 1 63 36 20 9 6 . 4 36 1 . 1 6 1 . 5 27 26 . 5 5 22 19 Fast Attach 226 | 6 . 1 12 8 . 7 27 14 5 1 . 5 22 . 6 . 9 3 . 6 9 14 . 14 19 24 14 Attach 142 | 1 3 1 3 2 . 11 17 11 1 8 . 2 5 . . . 1 1 1 2 18 13 . 5 3 13 20 Detach 42 | . . . 2 2 . 1 5 4 . 3 . 1 3 . . . . . . 2 2 3 . 2 1 3 8 Swap 295 | . 4 5 27 27 3 22 34 23 17 5 3 2 17 5 4 1 . 6 . 9 14 16 . 3 6 26 16 Drop 450 | . 1 3 32 22 3 58 36 24 15 15 . 5 46 2 6 1 13 3 . 7 31 23 . 14 16 41 33 Fire 1460 | 22 20 17 117 116 24 54 135 75 16 5 . 4 142 1 17 1 . 32 . 28 180 115 . 20 78 114 127 Melee 44 | . . . . . . 2 1 18 6 4 2 3 7 1 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . Escape Stasis 14 | . . . . . . . . 2 . . . . . . . . . . . 6 . . . . 6 . . Rewire 70 | . . . . 1 . . . . . . . . 5 . . . . 41 . 3 . . . . 20 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 20 | . . . . 7 . 12 . . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison (discovered 2 exits: [*Fac x2]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Quarantine -2/Research -2/DSF -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 13) 447 | -10/Materials | Repaired Grenade Launcher 487 | -10/Materials | Core integrity fell below 50% 499 | -10/Materials | Discovered new exit (range 9) 628 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Entered Mines 787 | -10/Mines | Discovered new exit (range 5) 887 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1042 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1045 | -10/Mines | Found Prototype Device 1104 | -10/Mines | Learned Materials terminal intel 1254 | -10/Mines | Learned location of 1 exit from Materials 1265 | -10/Mines | Discovered new exit (range 7) 1274 | -10/Mines | Discovered new exit (range 6) 1436 | -10/Mines | Entered Materials 1436 | -9/Materials | Evolved 2 slots: Weapon x2 1437 | -9/Materials | Identified exit to Mines 1438 | -9/Materials | Loaded intel: 12 terminal locations 1785 | -9/Materials | Discovered new exit (range 3) 1824 | -9/Materials | Build established: Scavenger-Gunner 1951 | -9/Materials | Discovered exit to Mines (range 11) 2014 | -9/Materials | Loaded intel: 40 non-interactive machine locations 2063 | -9/Materials | Learned location of 1 exit from Storage 2104 | -9/Materials | Identified exit to Materials 2161 | -9/Materials | Learned location of 1 exit from Recycling 2235 | -9/Materials | Learned location of Zion (-7) 2630 | -9/Materials | Identified exit to Storage 2710 | -9/Materials | Repaired Hvy. Assault Rifle 2760 | -9/Materials | Identified Exp. Sensor Array 3036 | -9/Materials | First assault squad dispatched 3748 | -9/Materials | Repaired Broken Exp. Sensor Array 3765 | -9/Materials | Repaired Hvy. Assault Rifle+ 3926 | -9/Materials | Destroyed 8 combat bots 4073 | -9/Materials | Learned location of Storage (-9) 4100 | -9/Materials | Learned Storage emergency access door positions 4116 | -9/Materials | Learned 4 Recycling zone layouts 4140 | -9/Materials | Learned 2 Materials zone layouts 4204 | -9/Materials | Learned location of 2 exits from Materials 5617 | -9/Materials | Sterilization system engaged 5617 | -9/Materials | Non-combat units ordered to evacuate 5717 | -9/Materials | Combat units ordered to evacuate 5792 | -9/Materials | Entered Storage 6160 | -9/Storage | Used back door to open Recycling access 6160 | -9/Storage | Discovered new exit (range 5) 6272 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6597 | -9/Storage | Build established: Commander-Gunner 6632 | -9/Storage | Lost 4 allies 6692 | -9/Storage | Lost 3 allies 6992 | -9/Storage | First assault squad dispatched 7040 | -9/Storage | Garrison activated, responded to threat 7074 | -9/Storage | Lost 7 allies 7199 | -9/Storage | Core integrity fell below 50% 7217 | -9/Storage | Learned location of 1 exit from Recycling 7295 | -9/Storage | Repaired Hcp. Storage Unit? 7346 | -9/Storage | Learned Materials stockpile data 7353 | -9/Storage | Repaired Hvy. Assault Rifle+ 7406 | -9/Storage | Build established: Scavenger-Gunner 7431 | -9/Storage | Identified exit to Recycling 7460 | -9/Storage | Learned Storage emergency access door positions 7487 | -9/Storage | Found Prototype Protection 7487 | -9/Storage | Identified Lgt. Regenerative Plating 7796 | -9/Storage | Build established: Gunner 8296 | -9/Storage | Destroyed 9 combat bots 10435 | -9/Storage | Build established: Tank 12308 | -9/Storage | Destroyed 9 combat bots 12334 | -9/Storage | Sterilization system engaged 12334 | -9/Storage | Non-combat units ordered to evacuate 12434 | -9/Storage | Combat units ordered to evacuate 12634 | -9/Storage | Ambient heat levels rising (+10) 12784 | -9/Storage | Ambient heat levels rising (+10) 12934 | -9/Storage | Ambient heat levels rising (+10) 12943 | -9/Storage | Entered Recycling 12944 | -9/Recycling | Identified exit to Factory 12944 | -9/Recycling | Identified exit to Scraptown 13529 | -9/Recycling | Build established: Scavenger-Tank 13698 | -9/Recycling | Learned Storage trap positions 13749 | -9/Recycling | Learned 4 Materials zone layouts 13762 | -9/Recycling | Learned location of 1 exit from Storage 13979 | -9/Recycling | Scanned before Scraplab entrance 14004 | -9/Recycling | Entered Scraplab 14021 | -9/Recycling | Entered Scraptown 14228 | -9/Scraptown | Visited The Evicted 14259 | -9/Scraptown | Visited Comm Corps 14276 | -9/Scraptown | Visited Cyclists 14289 | -9/Scraptown | Visited SPCMW 14309 | -9/Scraptown | Visited TADAMA 14330 | -9/Scraptown | Visited Awakened 14343 | -9/Scraptown | Visited Spacefarers 14381 | -9/Scraptown | Learned location of Extension (-6) 14428 | -9/Scraptown | Build established: Tank 14568 | -9/Scraptown | Discovered new exit (range 11) 14670 | -9/Scraptown | Visited UFD Registry 14670 | -9/Scraptown | Registered with UFD as "Boltmachine" 14730 | -9/Scraptown | Entered Cyclist Reading Room 14814 | -9/Scraptown | Visited Observation Area 14836 | -9/Scraptown | Visited Junk Repository 14874 | -9/Scraptown | Visited A0-MCA Data Center 14889 | -9/Scraptown | Visited Abandonware Association 14902 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 14902 | -9/Scraptown | Learned abandonware demo "REVENGE.EXE" 14927 | -9/Scraptown | Visited Supply Room 14943 | -9/Scraptown | Visited Science Testing Area 14954 | -9/Scraptown | Visited Modified Component R&D 15000 | -9/Scraptown | Visited Analyses Database 15048 | -9/Scraptown | Visited Botcube Research 15343 | -9/Scraptown | Found Scrap Suit 15395 | -9/Scraptown | Discovered new exit (range 5) 15501 | -9/Scraptown | Found Botcube 16340 | -9/Scraptown | Botcube activated 16362 | -9/Scraptown | Botcube completed mutation into treaded form, armed with 2 guns. 16389 | -9/Scraptown | Attached CPS modules to *DR-34D. 16558 | -9/Scraptown | Given an A+ rating by A0-MCA 16626 | -9/Scraptown | Found A0-MCA's Component Scanner 17171 | -9/Scraptown | Found Scrap Suit 17235 | -9/Scraptown | Build established: Gunner 18155 | -9/Scraptown | Met Optimus 18155 | -9/Scraptown | Accepted into 0bPrime 18247 | -9/Scraptown | Civil war broke out across Scraptown 18249 | -9/Scraptown | Attached CPS modules to Optimus. 18276 | -9/Scraptown | Found Scrap Suit 18312 | -9/Scraptown | Lost 6 allies 18392 | -9/Scraptown | Botcube activated 18412 | -9/Scraptown | Botcube completed mutation into legged form, armed with 2 guns. 18439 | -9/Scraptown | Lost 7 allies 18484 | -9/Scraptown | Optimus destroyed in the chaos of civil war 18521 | -9/Scraptown | Core integrity fell below 20% 18552 | -9/Scraptown | Lost 3 parts (1n2w) 18582 | -9/Scraptown | Attached CPS modules to *Salvager. 18646 | -9/Scraptown | Found Botcube 18650 | -9/Scraptown | Found Lrg. Botcube 18663 | -9/Scraptown | Botcube activated 18683 | -9/Scraptown | Botcube completed mutation into legged form, armed with 2 cannons. 18685 | -9/Scraptown | Attached CPS modules to *Cannonier. 18792 | -9/Scraptown | Lost 3 allies 18863 | -9/Scraptown | Entered Factory 18863 | -6/Factory | Accompanied by 2 allies 18863 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 18923 | -6/Factory | Unchained authorized (DW-4LL) 19030 | -6/Factory | Discovered new exit (range 4) 19037 | -6/Factory | Identified exit to Factory 19182 | -6/Factory | Allies destroyed *Cannonier 19213 | -6/Factory | Found Botcube 19255 | -6/Factory | Botcube activated 19271 | -6/Factory | DW-4LL burst out of a wall 19275 | -6/Factory | Botcube completed mutation into legged form, armed with 2 cannons. 19276 | -6/Factory | Attached CPS modules to DW-4LL. 19303 | -6/Factory | System corruption reached 10% 19313 | -6/Factory | Destroyed DW-4LL 19360 | -6/Factory | Found Prototype Device 19360 | -6/Factory | Identified Zeronet Interface 19364 | -6/Factory | Found Exp. Armor Integrity Analyzer 19369 | -6/Factory | Lost 12 parts (1p3n3u5w) 19370 | -6/Factory | Found DW-4LL's Slamshotty 19375 | -6/Factory | Core integrity fell below 50% 19395 | -6/Factory | Attached CPS modules to U-05 Engineer. 19409 | -6/Factory | Lost 5 parts (2n2u1w) 19443 | -6/Factory | Found DW-4LL's Griptreads 19586 | -6/Factory | Found Botcube 19598 | -6/Factory | Found Botcube 19708 | -6/Factory | Build established: Scavenger-Skirmisher 20166 | -6/Factory | Build established: Scavenger-Tank 20510 | -6/Factory | Discovered exit to Factory (range 12) 20590 | -6/Factory | Identified exit to Garrison 20871 | -6/Factory | Entered Garrison 20991 | -6/Garrison | Phase Generator disabled 21005 | -6/Garrison | Found embedded Infiltrators 21112 | -6/Garrison | Spotted Striker 21189 | -6/Garrison | Core integrity fell below 20% 21196 | -6/Garrison | Destroyed Striker 21227 | -6/Garrison | Lost 8 parts (1p1n2u4w) 21265 | -6/Garrison | Spotted Striker 21312 | -6/Garrison | Garrison Relay disabled 21459 | -6/Garrison | Botcube activated 21477 | -6/Garrison | Botcube completed mutation into treaded form, armed with 2 guns. 21527 | -6/Garrison | Triggered checkpoint 21570 | -6/Garrison | Triggered checkpoint 21581 | -6/Garrison | Triggered checkpoint 21664 | -6/Garrison | Destroyed 8 combat bots 21736 | -6/Garrison | Discovered new exit (range 3) 21770 | -6/Garrison | Rescued a captive Derelict 21770 | -6/Garrison | Rescued a captive Derelict 21933 | -6/Garrison | Triggered checkpoint 22018 | -6/Garrison | Garrison Relay disabled 22139 | -6/Garrison | Build established: Scavenger-Mutant 22236 | -6/Garrison | Entered Factory 22236 | -6/Factory | Accompanied by 1 ally 22310 | -6/Factory | Repaired Broken CPS Tube 22519 | -6/Factory | Build established: Scavenger-Tank 22586 | -6/Factory | First assault squad dispatched 22687 | -6/Factory | Discovered new exit (range 9) 22914 | -6/Factory | Entered Lower Caves 22933 | -6/Lower Caves | Botcube activated 22949 | -6/Lower Caves | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 23118 | -6/Lower Caves | Learned Factory terminal intel 23158 | -6/Lower Caves | Learned Factory emergency access door positions 23290 | -6/Lower Caves | Discovered new exit (range 15) 23329 | -6/Lower Caves | Entered another Lower Caves area 23329 | -6/Lower Caves | Accompanied by 1 ally 23383 | -6/Lower Caves | Discovered exit to Factory (range 14) 23410 | -6/Lower Caves | Build established: Scavenger-Mutant 23416 | -6/Lower Caves | Entered Factory 23416 | -5/Factory | Accompanied by 1 ally 23416 | -5/Factory | Evolved 2 slots: Utility x2 23418 | -5/Factory | Loaded intel: 26 terminal locations 23623 | -5/Factory | Identified exit to Garrison 23677 | -5/Factory | Entered Garrison 23677 | -5/Garrison | Accompanied by 1 ally 23758 | -5/Garrison | Spotted B-75 Beast 23759 | -5/Garrison | Warlord forces raided the area 23760 | -5/Garrison | Triggered checkpoint 23764 | -5/Garrison | Triggered checkpoint 23774 | -5/Garrison | Allies destroyed B-75 Beast 23801 | -5/Garrison | Triggered checkpoint 23804 | -5/Garrison | Lost 4 parts (1n3w) 23829 | -5/Garrison | Destroyed 11 combat bots 23849 | -5/Garrison | Triggered checkpoint 23851 | -5/Garrison | Triggered checkpoint 23928 | -5/Garrison | Found Unknown Device 23928 | -5/Garrison | Identified Adv. Force Booster 24001 | -5/Garrison | Triggered checkpoint 24061 | -5/Garrison | Triggered checkpoint 24155 | -5/Garrison | Murdered *Potato 24155 | -5/Garrison | Destroyed *Potato 24262 | -5/Garrison | Lrg. Botcube activated 24296 | -5/Garrison | Lrg. Botcube completed mutation into treaded form, armed with 4 guns. 24298 | -5/Garrison | Build established: Hacker-Gunner 24299 | -5/Garrison | Attached CPS modules to Large Mutated Botcube. 24451 | -5/Garrison | Installed Relay Interface Framework 24465 | -5/Garrison | Garrison Relay disabled 24593 | -5/Garrison | Discovered new exit (range 16) 24708 | -5/Garrison | Build established: Hacker-Tank 24780 | -5/Garrison | Garrison Relay disabled 25047 | -5/Garrison | Triggered checkpoint 25112 | -5/Garrison | Garrison Relay disabled 25149 | -5/Garrison | Triggered checkpoint 25168 | -5/Garrison | Discovered new exit (range 8) 25260 | -5/Garrison | Entered Factory 25260 | -5/Factory | Accompanied by 5 allies 25427 | -5/Factory | Discovered new exit (range 5) 25488 | -5/Factory | Entered Upper Caves 25488 | -5/Upper Caves | Accompanied by 5 allies 25572 | -5/Upper Caves | Build established: Commander-Skirmisher 25635 | -5/Upper Caves | Found DCF Scrap (14 items) 25719 | -5/Upper Caves | Learned Factory stockpile data 26111 | -5/Upper Caves | Ambushed by research squad 26144 | -5/Upper Caves | Discovered new exit (range 10) 26237 | -5/Upper Caves | Entered another Upper Caves area 26237 | -5/Upper Caves | Accompanied by 3 allies 26239 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26320 | -5/Upper Caves | Discovered new exit (range 10) 26410 | -5/Upper Caves | Build established: Hacker-Skirmisher 26424 | -5/Upper Caves | Encountered a Warlord checkpoint 26596 | -5/Upper Caves | Discovered new exit (range 15) 26602 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 26746 | -5/Upper Caves | Entered Zhirov 26746 | -5/Zhirov | Accompanied by 3 allies 26748 | -5/Zhirov | Discovered new exit (range 4) 26793 | -5/Zhirov | Learned location of Quarantine (-3) 26793 | -5/Zhirov | Learned location of Testing (-2) 26827 | -5/Zhirov | Found Alien Artifact 26827 | -5/Zhirov | Identified Integrated Reactor 26827 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26903 | -5/Zhirov | Found Alien Artifact 26991 | -5/Zhirov | Entered Proximity Caves 26991 | -4/Proximity Caves | Accompanied by 3 allies 26992 | -4/Proximity Caves | Identified exit to Factory 27040 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 27283 | -4/Proximity Caves | Spotter reported a threat 27369 | -4/Proximity Caves | Build established: Commander-Skirmisher 27693 | -4/Proximity Caves | Build established: Commander-Tank 27853 | -4/Proximity Caves | Entered Factory 27853 | -4/Factory | Accompanied by 5 allies 27853 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27873 | -4/Factory | Identified exit to DSF 27873 | -4/Factory | Entered DSF 27873 | -4/DSF | Accompanied by 5 allies 27916 | -4/DSF | Discovered new exit (range 16) 27918 | -4/DSF | Additional patrols routed to DSF 27987 | -4/DSF | Found Powered Armor 27991 | -4/DSF | Found Powered Armor 27995 | -4/DSF | Found Powered Armor 28188 | -4/DSF | Build established: Tank 28320 | -4/DSF | Sterilization system engaged 28340 | -4/DSF | Ambient heat levels rising (+10) 28355 | -4/DSF | Ambient heat levels rising (+10) 28370 | -4/DSF | Ambient heat levels rising (+10) 28385 | -4/DSF | Ambient heat levels rising (+10) 28400 | -4/DSF | Ambient heat levels rising (+10) 28415 | -4/DSF | Ambient heat levels rising (+10) 28430 | -4/DSF | Ambient heat levels rising (+10) 28430 | -4/DSF | Entered Research 28430 | -3/Research | Accompanied by 1 ally 28430 | -3/Research | Evolved 2 slots: Utility x2 28519 | -3/Research | Fabricated M-13 Machinist (x1) 28609 | -3/Research | Fabricated Assault Drone Bay (x1) 28674 | -3/Research | Fabricated Assault Drone Bay (x1) 28703 | -3/Research | Fabricated CPS Tube (x1) 28786 | -3/Research | Destroyed 8 combat bots 28930 | -3/Research | First assault squad dispatched 29298 | -3/Research | Found Quantum Capacitor 29324 | -3/Research | Fabricated Hvy. Shield Leg? 29533 | -3/Research | Found Com. Tesla Bomb Launcher 29635 | -3/Research | Found Lrg. Botcube 29645 | -3/Research | Destroyed 10 combat bots 29841 | -3/Research | Destroyed 7 combat bots 29994 | -3/Research | Lrg. Botcube activated 30018 | -3/Research | Lrg. Botcube completed mutation into hovering form, armed with 1 cannon. 30021 | -3/Research | Attached CPS modules to Large Mutated Botcube. 30036 | -3/Research | Found Gamma Bomb Array 30090 | -3/Research | System corruption reached 10% 30154 | -3/Research | Destroyed 8 combat bots 30173 | -3/Research | Discovered new exit (range 9) 30184 | -3/Research | Entered Quarantine 30184 | -3/Quarantine | Accompanied by 1 ally 30195 | -3/Quarantine | Found Alien Artifact 30213 | -3/Quarantine | Cryocooling Duct disabled 30228 | -3/Quarantine | Ambient heat levels rising (+20) 30228 | -3/Quarantine | Non-combat units ordered to evacuate 30301 | -3/Quarantine | Spotted Alpha 7 30304 | -3/Quarantine | Attached CPS modules to Alpha 7. 30330 | -3/Quarantine | Allies destroyed Alpha 7 30359 | -3/Quarantine | Found Multirail 30368 | -3/Quarantine | Found Exp. Targeting Computer 30371 | -3/Quarantine | Found Exp. Target Analyzer 30425 | -3/Quarantine | Found Alien Launcher 30434 | -3/Quarantine | First assault squad dispatched 30514 | -3/Quarantine | Found Exp. Signal Interpreter 30696 | -3/Quarantine | Build established: Scavenger-Skirmisher 31028 | -3/Quarantine | Found Lrg. Botcube 31058 | -3/Quarantine | Found Alien Reactor 31058 | -3/Quarantine | Identified Matter Drive 31105 | -3/Quarantine | Identified Core Reset Matrix 31105 | -3/Quarantine | Identified Sigix Terminator 31105 | -3/Quarantine | Identified Transdimensional Reconstructor 31105 | -3/Quarantine | Used Core Reset Matrix 31107 | -3/Quarantine | Found Core Stripper 31109 | -3/Quarantine | Detected hypermatrix surge 31109 | -3/Quarantine | Sensed 11 artifacts in vicinity 31552 | -3/Quarantine | Lost 4 parts (1p3u) 31566 | -3/Quarantine | Found Terrabomb 31577 | -3/Quarantine | Discovered new exit (range 11) 31587 | -3/Quarantine | Identified exit to Research 31627 | -3/Quarantine | Found Phase Redirector 31683 | -3/Quarantine | Entered Research 31683 | -2/Research | Evolved 2 slots: Utility x2 31729 | -2/Research | Identified exit to DSF 31729 | -2/Research | Entered DSF 31770 | -2/DSF | Additional patrols routed to DSF 31796 | -2/DSF | Found Exp. EM Shield 31936 | -2/DSF | Build established: Alien-Skirmisher 32022 | -2/DSF | Discovered new exit (range 15) 32047 | -2/DSF | Sterilization system engaged 32055 | -2/DSF | Identified exit to Garrison 32059 | -2/DSF | Entered Garrison 32138 | -2/Garrison | Learned Access security intel 32448 | -2/Garrison | Discovered new exit (range 13) 32511 | -2/Garrison | Identified exit to Access 32515 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 32683 | -2/Garrison | Triggered checkpoint 32806 | -2/Garrison | Build established: Scavenger-Gunner 32833 | -2/Garrison | Discovered exit to Access (range 13) 32864 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 32875 | -2/Garrison | Phase Generator disabled 32982 | -2/Garrison | Crushed by falling debris 32983 | -2/Garrison | System corruption reached 10% 33013 | -2/Garrison | Lost 3 parts (1p1n1u) 33013 | -2/Garrison | Crushed by falling debris 33037 | -2/Garrison | Found Unknown Device 33037 | -2/Garrison | Identified Adv. Force Booster 33165 | -2/Garrison | Spotted B-90 Cyclops 33170 | -2/Garrison | Destroyed B-90 Cyclops 33219 | -2/Garrison | Triggered checkpoint 33418 | -2/Garrison | Discovered exit to Access (range 9) 33483 | -2/Garrison | Build established: Scavenger-Tank 33503 | -2/Garrison | Triggered checkpoint 33503 | -2/Garrison | Garrison Relay disabled 33538 | -2/Garrison | Lost 4 allies 33585 | -2/Garrison | Attempted to install RIF, but system incompatible 33624 | -2/Garrison | Entered Access 33624 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 33896 | -1/Access | Unchained authorized (CL-0N3) 33997 | -1/Access | Energy Cycler disabled 34177 | -1/Access | W-44 Eye reconstituted as Alpha 7 34182 | -1/Access | Spotted Alpha 7 34196 | -1/Access | Destroyed Alpha 7 34196 | -1/Access | Alpha 7 reconstituted as CL-0N3 34200 | -1/Access | Fired Sigix Terminator 34200 | -1/Access | Destroyed CL-0N3 34221 | -1/Access | Destroyed 7 combat bots 34231 | -1/Access | Lost 3 parts (2p1w) 34235 | -1/Access | Extracted schematics, analyses from CL-0N3's data core 34374 | -1/Access | First assault squad dispatched 34525 | -1/Access | High security lockdown imminent 34534 | -1/Access | Found Unknown Device 34534 | -1/Access | Identified Heavy Servo Lattice 34605 | -1/Access | High security lockdown engaged 34801 | -1/Access | Destroyed 8 combat bots 34900 | -1/Access | Spotted B-99 Colossus 34900 | -1/Access | Spotted B-99 Colossus 34912 | -1/Access | Discovered new exit (range 3) 34915 | -1/Access | Entered Command 35165 | -1/Command | First assault squad dispatched 35450 | -1/Command | Lrg. Botcube activated 35476 | -1/Command | Lrg. Botcube completed mutation into legged form, armed with 2 guns, 1 cannon. 35884 | -1/Command | System corruption reached 10% 35957 | -1/Command | Spotted M Guard 35957 | -1/Command | Spotted M Guard 35957 | -1/Command | Spotted Combat Programmer 35958 | -1/Command | Spotted Combat Programmer 35983 | -1/Command | System corruption reached 30% 35998 | -1/Command | Crushed by falling debris 35998 | -1/Command | Core integrity fell below 50% 36002 | -1/Command | Emitted hypermatrix ping 36007 | -1/Command | Assembled emerged from beneath the floor 36025 | -1/Command | Assembled emerged from beneath the floor 36029 | -1/Command | Lost 23 parts (3p6n8u6w) 36031 | -1/Command | Used Terrabomb 36031 | -1/Command | Spotted Executioner 36031 | -1/Command | Spotted Executioner 36031 | -1/Command | Spotted Striker 36031 | -1/Command | Spotted Alpha 7 36031 | -1/Command | Spotted B-99 Colossus 36032 | -1/Command | Core integrity fell below 20% 36032 | -1/Command | Spotted Striker 36032 | -1/Command | Spotted Executioner 36032 | -1/Command | Spotted Executioner 36033 | -1/Command | Spotted Alpha 7 36040 | -1/Command | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 36035_ as-99139 destroyed. 36035_ as-99909 destroyed. 36035_ Operations Mainframe disabled. 36035_ Penetrated by Slug. 36036_ EMDS Slug penetrates as-68001. 36036_ EMDS Slug penetrates as-37607. 36036_ as-37607 destroyed. 36038_ MB,WYZ U7/GPRR3KR 9 F 36038_ EMDS Slug penetrates as-68001. 36038_ as-68001 destroyed. 36039_ EMDS Slug penetrates as-48102. 36039_ as-48102 destroyed. 36039_ Penetrated by Slug. 36039_ Slug penetrates Repair Station. 36039_ Slug penetrates Door. 36039_ Slug penetrates Wall. 36039_ Slug penetrates Alpha 7. 36039_ Penetrated by Slug. 36040_ Slug penetrates Wall. 36040_ Terminal disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ??????? | | ??????????????????????? ??????? 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"" ; p " ! | | ??????????????????? ; " | | ??????????????????? #; ;;;;b;;;""""" " ? | | ?????????????????? ## ; ;b " " ?? | | ?????????????????? ?# ; "% " " ?? | | ??????????????????? ?#m#"""" " / ??? | | ???????????????????###???# "/ " "? ??? | | ?????????????????????????# "%# " " ???? | | ?????????????????????????# "+ " #????? | | ?????????????????????????# # + #????? | | ?????????????????????????# # # #????? | | ???????###???????????????# # "" # #????? | | ??###### ???????????????# # """ # #????? | | ?## # ###?????????????# + "T # #????? | | ## ##?##?????????# # "" # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 226 Energy Generation 71 Energy Capacity 1425 Matter Stores 700 Matter Capacity 700 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: TH 30 Resistance: EM 75 Core Shielding 30 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 12 Recoil Reduction 5 Energy Filtering 30 Force Boost 40 Offensive Hacking 30 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 31 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -1/Access | Archive T-07 Excavator | -1/Access | Archive A-02 Transporter | -1/Access | Archive A-15 Conveyor | -1/Access | Archive R-06 Scavenger | -1/Access | Archive R-10 Processor | -1/Access | Archive M-14 Sweeper | -1/Access | Archive M-22 Extractor | -1/Access | Archive M-30 Cleanser | -1/Access | Archive M-13 Machinist | -1/Access | Archive M-28 Smith | -1/Access | Archive M-36 Artificer | -1/Access | Archive O-16 Technician | -1/Access | Archive O-24 Administrator | -1/Access | Archive O-32 Director | -1/Access | Archive W-16 Scout | -1/Access | Archive W-25 Informer | -1/Access | Archive W-44 Eye | -1/Access | Archive S-10 Pest | -1/Access | Archive S-27 Virus | -1/Access | Archive S-43 Plague | -1/Access | Archive G-34 Mercenary | -1/Access | Archive G-47 Trooper | -1/Access | Archive G-50 Soldier | -1/Access | Archive G-67 Veteran | -1/Access | Archive G-73 Enforcer | -1/Access | Archive B-36 Bruiser | -1/Access | Archive B-48 Gladiator | -1/Access | Archive B-60 Warrior | -1/Access | Archive B-74 Champion | -1/Access | Archive L-31 Rogue | -1/Access | Archive L-41 Fighter | -1/Access | Archive L-61 Swordsman | -1/Access | Archive Y-45 Defender | -1/Access | Archive Y-54 Guardian | -1/Access | Archive Y-64 Sentinel | -1/Access | Archive Y-72 Warden | -1/Access | Archive D-53 Grenadier | -1/Access | Archive D-63 Destroyer | -1/Access | Archive D-83 Annihilator | -1/Access | Archive X-57 Shotgunner | -1/Access | Archive X-62 Marksman | -1/Access | Archive X-67 Chaingunner | -1/Access | Archive X-72 Disruptor | -1/Access | Archive X-77 Beamer | -1/Access | Archive X-82 Rainmaker | -1/Access | Archive X-87 Electro | -1/Access | Archive H-55 Commando | -1/Access | Archive H-66 Slayer | -1/Access | Archive H-77 Assassin | -1/Access | Archive H-88 Terminator | -1/Access | Archive P-60 Hacker | -1/Access | Archive P-70 Sage | -1/Access | Archive P-80 Master | -1/Access | Archive Fabricated ------------ M-13 Machinist | x1 | -3/Research | Authchip Assault Drone Bay | x1 | -3/Research | Authchip Assault Drone Bay | x1 | -3/Research | Authchip CPS Tube | x1 | -3/Research Hvy. Shield Leg | x1 | -3/Research | Preloaded Repaired ---------- Grenade Launcher | 43% | -10/Materials Hvy. Assault Rifle | 20% | -9/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Hvy. Assault Rifle | 21% | -9/Materials Hcp. Storage Unit | 32% | -9/Storage Hvy. Assault Rifle | 22% | -9/Storage CPS Tube | 99% | -6/Factory | Broken Studied --------- None Alien Tech Used ----------------- Integrated Reactor Matter Drive Core Reset Matrix Phase Redirector Sigix Terminator Terrabomb Achievements -------------- Bigger And Badder Explosive Keycard Infodabbler The Better Part Of Valor Challenges ------------ None Game ------ Seed PlatingSystemWall Manual? 0 Play Time 09:35:37 Cumulative 910.5 hours Start 2025.10.06 @ 13:41:39 End 2025.10.09 @ 03:48:29 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 334 Adventurer 4 Explorer 1 Win Type - Total 18 Types 12/1/1/1/0/1/0/0/1/1 Lore% 95 Gallery% 90 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc95601a-ebfa-436c-8902-9aeaa53719de