Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.07 @ 11:45:02 Player: athros Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1043) 1043 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 3075 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 146/550 Matter 225/300 Energy 69/100 System Corruption 1% Temperature Cool (28) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Airjet > --- UTILITY (5) ------ Improved Signal Interpreter Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Deuterium Engine VTOL Module Improved Flight Unit Hacking Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Armored Wheel Armored Wheel VTOL Module Hacking Suite Spread Laser Spread Laser [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 60 | 6 3 5 18 28 Power 8 | 1 1 1 3 2 Engine 7 | 1 1 1 2 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 20 | 2 1 1 8 8 Treads 4 | 1 . 1 2 . Leg . | . . . . . Wheel 6 | 1 1 . 3 1 Hover 7 | . . . . 7 Flight 3 | . . . 3 . Utility 13 | 1 1 . 2 9 Device 8 | . 1 . 1 6 Storage 2 | 1 . . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 19 | 2 . 3 5 9 Energy Gun 11 | 2 . 1 3 5 Energy Cannon 2 | . . . . 2 Ballistic Gun 4 | . . 2 2 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 1 4 3 16 Power 3 | . . . 1 2 Propulsion 7 | . . 1 1 5 Utility 6 | . . 1 . 5 Weapon 8 | . 1 2 1 4 Highest Loss Streak 10 | . 1 3 2 10 Average Slot Usage (%) 85 | . 89 79 89 84 Engine 9 | . 14 14 5 7 Core 1 | . . . 5 . Treads 8 | . 14 12 11 4 Wheel 12 | . 14 14 18 8 Hover 4 | . . . . 10 Device 11 | . 5 4 8 19 Storage 10 | . 14 14 11 8 Processor 3 | . . . . 7 Protection 2 | . . . 4 2 Energy Gun 12 | . 27 8 8 11 Energy Cannon 1 | . . . . 3 Ballistic Gun 5 | . . 10 13 . Naked Turns . | . . . . . Heaviest Build 29 | 14 18 17 22 29 Greatest Support 24 | 16 16 20 24 24 Greatest Overweight (x) 4 | . 1 1 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 4 8 6 8 8 Average Carried 6 | 2 4 5 7 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 4 7 5 6 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 821 | 211 49 92 194 275 Remotely 52 | . . . 52 . Salvage Created 1088 | . 105 178 282 523 Parts 85 | . 3 11 22 49 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 2 8 7 19 Guns 26 | . 2 8 7 9 Cannons 6 | . . . . 6 AOE 4 | . . . . 4 Classes Destroyed 10 | . 2 1 4 3 Worker 1 | . . . 1 . Builder 1 | . . . . 1 Hauler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 4 | . 1 . . 3 Swarmer 19 | . . 6 2 11 Grunt 10 | . 2 2 3 3 Brawler 1 | . . . 1 . Sentry 5 | . . . 1 4 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 2 3 3 5 Combat Bots Only 4 | . 2 3 2 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2892 | . 251 449 388 1804 Core 496 | . 41 . 51 404 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 83 87 . Volleys Fired 172 | . 6 49 34 83 Largest 2 | . 2 2 2 2 Hottest 138 | . 100 90 130 138 Shots Fired 222 | . 12 55 48 107 Gun 182 | . 12 55 48 67 Cannon 35 | . . . . 35 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 88 | . . 40 24 24 Thermal 118 | . 12 15 24 67 Explosive . | . . . . . Electromagnetic 16 | . . . . 16 Robot Hit Streak 16 | . 4 9 9 16 Robot Miss Streak 5 | . 1 3 5 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 174 | . 8 39 43 84 Core Hits 145 | . 5 13 31 96 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2564 | . 88 346 433 1697 Guns 1664 | . 88 346 433 797 Cannons 580 | . . . . 580 Explosions 315 | . . . . 315 Melee . | . . . . . Ramming 5 | . . . . 5 Kinetic 755 | . . 231 164 360 Thermal 1439 | . 88 115 269 967 Explosive . | . . . . . Electromagnetic 365 | . . . . 365 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . 1 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Effects 3 | . 1 2 . . Message Errors 1 | . . 1 . . Energy Discharges 1 | . 1 . . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 48 | . . . . 48 Projectiles 32 | . . . . 32 Explosions 16 | . . . . 16 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 128 | . . . . 128 Shots 5 | . . . . 5 Rammed 2 | . 1 . . 1 Targets Rammed 2 | . 1 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 341 | . 231 164 312 341 Average Temperature 95 | . 103 46 107 113 Received Heat Transfer 693 | . 63 141 102 387 Effects 1 | . . . 1 . Interference 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1997 | . 259 298 335 1105 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 542 | . 168 260 191 542 Initial 101 | . . 65 101 50 Average 185 | . 89 136 120 289 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 69 | 100 100 94 100 28 Level 1 19 | . . 5 . 45 Level 2 10 | . . . . 26 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . . 2 Communications Jammed 10 | . . . . 10 Distress Signals 10 | . . . . 10 Times Spotted 78 | . 12 11 12 43 Peak Tracking Total 6 | . 5 3 3 6 Tactical Retreats 11 | . 3 2 2 4 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 3 | . 1 . . 2 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 10 | . 1 . 3 6 Terminals 8 | . 1 . 2 5 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 4 . 6 18 Successful 18 | . 3 . 2 13 Failed 10 | . 1 . 4 5 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 19 | . 2 . 4 13 Terminals 24 | . 4 . 4 16 Fabricators . | . . . . . Repair Stations 4 | . . . 2 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . . 2 Record 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Terminal Index 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 1 2 Scan Component 2 | . . . 1 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 2 . 1 9 Terminals 12 | . 2 . 1 9 Track 6 | . 1 . 1 4 Botnet 6 | . 1 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 . 3 3 Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2355 | 60 332 396 601 966 Spaces Moved 1730 | 49 295 247 467 672 Core 42 | 8 . . . 34 Treads 125 | . . 58 67 . Legs . | . . . . . Wheels 1228 | 41 295 189 399 304 Hover 334 | . . . . 334 Flight 1 | . . . 1 . Fastest Speed 50 | 50 100 105 90 52 Average Speed 99 | 91 101 117 100 91 Slowest Speed 320 | 100 105 160 160 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 48 43 37 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . . . . 47 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 42 | . . . . 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2148 | 62 315 303 551 917 Wait 117 | . . 1 19 97 Move 1727 | 48 295 246 466 672 Hop . | . . . . . Pick Up 36 | 8 5 1 6 16 Fast Attach 30 | 2 3 2 8 15 Attach 11 | 4 . 2 1 4 Detach 5 | . 2 . 1 2 Swap 19 | . . 1 9 9 Drop 30 | . 4 1 7 18 Fire 172 | . 6 49 34 83 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 9) 253 | -10/Materials | Discovered new exit (range 8) 316 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered Mines 551 | -10/Mines | Lost 3 parts (1u2w) 754 | -10/Mines | Discovered new exit (range 7) 789 | -10/Mines | Entered Materials 789 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1377 | -9/Materials | Discovered new exit (range 3) 1390 | -9/Materials | Entered another Materials area 1390 | -8/Materials | Evolved 2 slots: Utility x2 1889 | -8/Materials | Discovered new exit (range 15) 2102 | -8/Materials | Repaired Sml. Storage Unit 2218 | -8/Materials | Core integrity fell below 50% 2252 | -8/Materials | Lost 10 parts (2p4n1u3w) 2356 | -8/Materials | Self-destructed Last Messages --------------- 02302_ R-06 Scavenger inserts Spread Laser into recycling unit. 02305_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 02305_ R-06 Scavenger inserts Flight Unit into recycling unit. 02306_ Recycling unit begins recycling process. 02308_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 02309_ K-01 Serf cleans the Nuclear Reactor. 02311_ R-06 Scavenger inserts Heat Sink into recycling unit. 02312_ Recycling unit begins recycling process. 02312_ Acquired Airjet. 02319_ T-07 Excavator is excavating. 02339_ U-05 Engineer lays Concrete. 02340_ T-07 Excavator is excavating. 02340_ U-05 Engineer lays Concrete. 02352_ Fusion Modulator explodes. 02352_ Critical hit (Burn: +37). 02352_ Y-45 Defender Hvy. Assault Rifle blasted off. 02353_ Sml. Storage Unit destroyed. 02355_ Imp. Heat Sink destroyed. 02355_ Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ??????????????????????###### | | ????????????????????###;;;;; | | ????????????????????#; ; | | ??????????????????##; ; | | ??????????????????# ; ; | | ??????????????#####;; ; | | +#######???????# | | #???????# | | """ #???????# | | """ #???????# | | """ ##"Y"#### Y | | # #?# ;; | | "" # """ #?# %% ; | | "Y # """ #?# ;; @ ; | | "" # """ !#?# ;;;;;;;; | | + """ #?# ; ## | | ###+#### #?# Y ####? | | # ###+####### #???? | | #% g #???? | | g ####???? | | # u#??????? | | # ############ ##??????? | | ## ##?????????? #??????? | | ?# #?????????? ##??????? | | ?# #?????????#####???????? | | ?+ #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?+ #?????????????????????? | | ?? #?????????????????????? | | ?? ??????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Evasion (%) 54 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Total Silence Challenges ------------ None Game ------ Seed VariableImpulseChronowheel Manual? 0 Play Time 00:37:58 Cumulative 4.9 hours Start 2021.05.07 @ 11:07:03 End 2021.05.07 @ 11:45:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c80cf09b-7192-4610-84e4-5fcb271b7cae