Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.13 @ 20:03:12 Player: MARESCHIZO Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (89) 445 Value Destroyed (2755) 2755 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 5721 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 34/350 System Corruption 4% Temperature Critical (763) Movement Treading (305) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION (2) --- Advanced Treads Gravmag System > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (4) ------- Phase Cannon Phase Cannon Flak Gun Shock Bomb Launcher > --- INVENTORY (5) ---- Plasma Cannon Flak Gun Flak Gun Flak Gun Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Gravmag System > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Phase Cannon Phase Cannon Shock Bomb Launcher > --- INVENTORY -------- Plasma Cannon Flak Gun Flak Gun Flak Gun Flak Gun [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Core Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 2 | . . . 1 1 Parts Attached 161 | 11 25 53 53 19 Power 25 | 1 4 9 9 2 Engine 20 | 1 4 9 5 1 Core 5 | . . . 4 1 Reactor . | . . . . . Propulsion 42 | 2 5 18 9 8 Treads 3 | . . 1 1 1 Leg 26 | 2 5 13 6 . Wheel 10 | . . 3 2 5 Hover 2 | . . . . 2 Flight 1 | . . 1 . . Utility 42 | 3 9 10 20 . Device 16 | 1 2 1 12 . Storage 2 | 2 . . . . Processor 8 | . 2 1 5 . Hackware . | . . . . . Protection 16 | . 5 8 3 . Artifact . | . . . . . Weapon 52 | 5 7 16 15 9 Energy Gun 15 | 2 3 7 3 . Energy Cannon 8 | . 2 1 1 4 Ballistic Gun 9 | 2 . 5 . 2 Ballistic Cannon 6 | . . . 5 1 Launcher 8 | . . 1 5 2 Special Weapon 1 | 1 . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 3 | . 1 2 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 3 | . . 3 . . Corrupted Parts 3 | 1 2 . . . System Corruption 8 | 1 7 . . . Parts Lost 17 | . 5 4 8 . Power 7 | . 2 1 4 . Propulsion 6 | . 2 2 2 . Utility 2 | . . . 2 . Weapon 2 | . 1 1 . . Highest Loss Streak 4 | . 4 2 4 . To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 92 92 90 93 Engine 16 | . 9 21 12 19 Core 1 | . . . 4 1 Treads 1 | . . . . 5 Leg 14 | . 25 17 11 . Wheel 2 | . . 2 4 3 Device 9 | . 8 4 24 . Processor 6 | . 3 3 1 23 Protection 12 | . 13 19 4 7 Energy Gun 4 | . 8 6 3 . Energy Cannon 5 | . 12 2 . 13 Ballistic Gun 4 | . 1 10 . 4 Ballistic Cannon 2 | . . . 8 2 Launcher 5 | . . 2 11 8 Slashing Weapon 1 | . 4 1 . . Naked Turns . | . . . . . Heaviest Build 54 | 18 18 36 54 52 Greatest Support 39 | 20 20 39 39 24 Greatest Overweight (x) 13 | . 2 7 13 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | . 2 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | . 5 5 5 4 Class Distribution -------------------- 57% | Mutant 24% | Gunner 11% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 2937 | 264 270 1069 1089 245 Remotely . | . . . . . Salvage Created 3626 | 81 456 1316 1301 472 Parts 190 | 7 29 63 70 21 Haulers Intercepted 4 | . 1 2 1 . Recyclers Shooed 5 | 1 . . 3 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 55 | . 7 23 21 4 Melee 5 | . 1 3 1 . Guns 21 | . 3 14 3 1 Cannons 16 | . 3 4 7 2 AOE 10 | . . 1 8 1 Classes Destroyed 11 | 2 4 1 3 1 Worker 7 | . 1 . 5 1 Builder 2 | . . . 1 1 Tunneler 2 | 1 1 . . . Hauler 4 | . 1 2 1 . Recycler 11 | 1 . 2 4 4 Watcher 8 | . 3 2 3 . Grunt 39 | . 7 16 14 2 Brawler 1 | . . . 1 . Sentry 12 | . . 7 5 . Hunter 2 | . . . 1 1 Programmer 1 | . . . . 1 Best Kill Streak 5 | 2 3 5 5 4 Combat Bots Only 5 | . 3 5 4 2 Max Kills in Single Turn 4 | 1 1 1 4 2 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee 1 | . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 5272 | . 729 1789 1863 891 Core 1549 | . 216 350 273 710 Absorbed by Shields . | . . . . . Redirected to Shielding 86 | . 30 56 . . Regen/Repaired (Parts) 152 | . . 152 . . Core Remaining (%) 43 | 100 13 12 50 . Volleys Fired 260 | 33 61 97 50 19 Largest 4 | 2 2 2 3 4 Hottest 275 | 100 110 110 149 275 Shots Fired 455 | 37 92 174 106 46 Gun 225 | 8 44 136 25 12 Cannon 157 | . 48 25 56 28 Launcher 44 | . . 13 25 6 Special 29 | 29 . . . . Kinetic 176 | 4 1 101 56 14 Thermal 174 | 29 70 52 7 16 Explosive 32 | . . 13 19 . Electromagnetic 73 | 4 21 8 24 16 Robot Hit Streak 33 | 2 9 33 12 8 Robot Miss Streak 7 | 1 6 3 7 6 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 281 | 4 48 132 71 26 Core Hits 146 | 2 18 41 64 21 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . 1 2 . Critical Strikes 7 | . . 4 3 . Burn 3 | . . 2 1 . Destroy 2 | . . 2 . . Smash 2 | . . . 2 . Melee Attacks 40 | . 14 15 11 . Impact 11 | . . . 11 . Slashing 26 | . 11 15 . . Piercing . | . . . . . Sneak Attacks 4 | . 2 2 . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 6455 | 48 819 2328 2510 750 Guns 2267 | 48 278 1452 314 175 Cannons 2031 | . 402 311 879 439 Explosions 1266 | . 22 64 1044 136 Melee 859 | . 117 501 241 . Ramming 32 | . . . 32 . Kinetic 2191 | 20 . 1117 879 175 Thermal 1481 | . 551 552 76 302 Explosive 1007 | . . 64 943 . Electromagnetic 885 | 28 151 94 339 273 Impact 241 | . . . 241 . Slashing 618 | . 117 501 . . Piercing . | . . . . . Highest Corruption 11 | 1 11 1 . 4 Average Corruption 4 | 1 8 1 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . 34 2 . 11 Message Errors 9 | . 8 1 . . Matter Fused 11 | . 7 1 . 3 Heat Flow Errors 7 | . 4 . . 3 Energy Discharges 7 | . 6 . . 1 Parts Rejected 2 | . 2 . . . Parts Fused 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Data Loss (major) 3 | . 2 . . 1 Misfires 3 | . 1 . . 2 Misdirections 1 | . 1 . . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 161 | . 3 21 101 36 Projectiles 52 | . 3 . 13 36 Explosions 31 | . . . 31 . Melee 78 | . . 21 57 . Knockbacks 13 | . . . 13 . Impact 1 | . . . 1 . Kinetic 12 | . . . 12 . Secondary . | . . . . . Self-Inflicted Damage 172 | . 49 35 88 . Shots 8 | . 2 2 4 . Rammed 1 | . . . 1 . Targets Rammed 6 | . . . 6 . Kicked 5 | . . . 5 . Crushed . | . . . . . Highest Temperature 798 | 202 547 395 756 798 Average Temperature 118 | 71 107 80 186 214 Received Heat Transfer 2001 | . 345 654 990 12 Effects 62 | . 6 3 20 33 Shutdowns 20 | . 2 1 6 11 Energy Bleed 4 | . . . 1 3 Interference 6 | . . 2 4 . Matter Decay 6 | . 1 . 1 4 Short Circuit 5 | . . . 3 2 Damage (minor) 2 | . 2 . . . Damage (major) 10 | . . . 4 6 Damage (core) 9 | . 1 . 1 7 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 1 . . 1 Impact Corruptions 3 | . . . 3 . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . 1 2 . . Heat Transferred 3369 | . 1271 1480 259 359 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 498 | 10 182 496 498 301 Initial 226 | . 6 8 209 226 Average 209 | 8 85 257 259 201 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 47 | 100 100 35 21 47 Level 1 41 | . . 40 71 52 Level 2 11 | . . 24 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 7 3 3 Investigation 7 | . . 6 . 1 Extermination 1 | . . . . 1 Reinforcement 7 | . 2 1 3 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . 1 2 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 5 | . 2 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 17 40 22 3 Peak Tracking Total 5 | . 4 5 4 2 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 16 | . 4 7 . 5 Max in Single Turn 4 | . 1 2 . 4 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 21 | . 6 9 3 3 Terminals 14 | . 5 5 2 2 Fabricators 1 | . . . . 1 Repair Stations 2 | . . 2 . . Recycling Units 3 | . 1 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 63 | . 17 34 8 4 Successful 41 | . 12 20 5 4 Failed 22 | . 5 14 3 . Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 44 | . 16 21 5 2 Fabricators 2 | . . . . 2 Repair Stations 7 | . . 7 . . Recycling Units 7 | . 1 3 3 . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 27 | . 11 10 4 2 Record 12 | . 6 4 2 . Part Schematic 1 | . . . . 1 Prototype ID Bank 4 | . 1 2 1 . Emergency Access Points 3 | . . 2 . 1 Terminal Index 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Alert Level 1 | . . . 1 . Dispatch Records 2 | . 1 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks 3 | . 1 1 1 . Retrieve Components 3 | . 1 1 1 . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 4 9 3 1 Full Trace Events 11 | . 3 6 1 1 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 47 | . . . . 47 Total Part Build Rating 10 | . . . . 10 Parts Repaired 3 | . . 3 . . Time 103 | . . 103 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 26 | . 9 9 8 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . 2 . . . Non-combat 2 | . 2 . . . Combat . | . . . . . Robot Hacks Applied 2 | . 2 . . . parse_system 1 | . 1 . . . check_alert 1 | . 1 . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 5758 | 277 937 2211 1427 906 Spaces Moved 2775 | 114 495 1092 716 358 Core 65 | 13 20 13 19 . Treads 191 | . . 12 4 175 Legs 1922 | 101 475 890 456 . Wheels 590 | . . 177 237 176 Hover 7 | . . . . 7 Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 105 Average Speed 145 | 112 120 136 152 205 Slowest Speed 700 | 120 150 400 700 305 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 33 | 8 64 48 38 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 47 | 2 . 45 . . Terrain Destroyed 321 | 7 9 92 177 36 Melee . | . . . . . Projectile 32 | 7 . . 16 9 AOE 289 | . 9 92 161 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 3999 | 171 727 1639 967 495 Wait 480 | . 86 278 48 68 Move 2770 | 113 494 1090 715 358 Hop . | . . . . . Pick Up 126 | 10 28 46 32 10 Fast Attach 50 | . 1 16 24 9 Attach 90 | 11 22 29 22 6 Detach 8 | 1 1 3 2 1 Swap 21 | . 2 8 7 4 Drop 148 | 3 18 57 50 20 Fire 260 | 33 61 97 50 19 Melee 39 | . 14 14 11 . Ram 1 | . . . 1 . Kick 5 | . . . 5 . Crush . | . . . . . Escape Stasis 1 | . . 1 . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 278 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 581 | -10/Materials | System corruption reached 10% 628 | -10/Materials | Discovered new exit (range 10) 752 | -10/Materials | Discovered new exit (range 7) 910 | -10/Materials | Core integrity fell below 50% 976 | -10/Materials | Core integrity fell below 20% 988 | -10/Materials | Lost 4 parts (1p2n1w) 1215 | -10/Materials | Entered another Materials area 1215 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1270 | -9/Materials | Repaired Beam Cannon 1702 | -9/Materials | Discovered new exit (range 12) 1913 | -9/Materials | Repaired Core Shielding 2213 | -9/Materials | Core integrity fell below 50% 2797 | -9/Materials | Repaired Hvy. Ion Engine 3113 | -9/Materials | Crushed by falling debris 3114 | -9/Materials | Core integrity fell below 20% 3426 | -9/Materials | Entered another Materials area 3426 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3839 | -8/Materials | Build established: Gunner 4084 | -8/Materials | Lost 4 parts (1p2n1u) 4325 | -8/Materials | Discovered new exit (range 15) 4729 | -8/Materials | Discovered new exit (range 12) 4853 | -8/Materials | Entered Factory 4853 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5539 | -7/Factory | Fabricated Phase Cannon (x2) 5745 | -7/Factory | Core integrity fell below 50% 5758 | -7/Factory | Core integrity fell below 20% 5760 | -7/Factory | Core destroyed Last Messages --------------- 05752_ Overheating: Short circuit. 05752_ U-05 Engineer lays Concrete. 05753_ Overheating: Matter decay (-26). 05753_ U-05 Engineer lays Concrete. 05754_ Overheating: Energy bleed (-11). 05754_ K-01 Serf collects debris. 05754_ U-05 Engineer lays Concrete. 05755_ Power failure, Ion Engine shutdown. 05755_ U-05 Engineer lays Concrete. 05757_ K-01 Serf cleans the Neutrino Reactor. 05757_ U-05 Engineer lays Concrete. 05758_ Power failure, Lgt. Nuclear Core shutdown. 05758_ Overheating: Core damaged (-105). 05758_ U-05 Engineer lays Concrete. 05759_ Overheating: Phase Cannon damaged (-64). 05759_ Overheating: Flak Gun damaged (-59). 05759_ K-01 Serf collects debris. 05759_ U-05 Engineer lays Concrete. 05760_ Overheating: Core damaged (-112). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????########????????????????????????? | | ???????????? ?? ?????????????????????????? | | ???????????? ?????????????????????????? | | ?????????? 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Armor Plating | -9/Materials | Scanalyzed Phase Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed LauncherLinkedMace Manual? 0 Play Time 01:10:11 Cumulative 18.6 hours Start 2023.11.13 @ 18:48:18 End 2023.11.13 @ 20:03:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 10 Adventurer 14 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cd93b5d-3dc9-407d-8ba3-fe5a5274739d