Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 00:01:55 Player: BottomOfTheSwamp Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1757) 1757 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5257 Bonus ------- None Cogmind --------- Core Integrity 827/850 Matter 3/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Hovering (112) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Hover Unit Gravmag System Gravmag System > --- UTILITY (7) ------ Improved Heat Sink Small Storage Unit Visual Processing Unit Target Analyzer Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON (3) ------- Heavy Machine Gun Assault Cannon > --- INVENTORY (8) ---- Micro Nuclear Core Improved Hover Unit Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Visual Processing Unit Target Analyzer Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Gun Heavy Machine Gun Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Improved Hover Unit Improved Targeting Computer Improved Targeting Computer Improved Light Armor Plating Rocket Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 5 | . . . . 2 2 1 Weapon 1 | . . . . . . 1 Parts Attached 58 | 6 1 1 18 18 10 4 Power 10 | 1 . . 4 3 2 . Engine 7 | 1 . . 4 1 1 . Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 18 | 2 . . 5 5 5 1 Treads . | . . . . . . . Leg 5 | 2 . . 3 . . . Wheel . | . . . . . . . Hover 13 | . . . 2 5 5 1 Flight . | . . . . . . . Utility 14 | 1 . 1 3 6 2 1 Device 1 | . . . . 1 . . Storage 1 | 1 . . . . . . Processor 3 | . . . 1 . 1 1 Hackware 2 | . . . . 2 . . Protection 7 | . . 1 2 3 1 . Artifact . | . . . . . . . Weapon 16 | 2 1 . 6 4 1 2 Energy Gun 4 | . 1 . 3 . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 . . 2 2 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . . 2 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . . . 14 8 3 5 Power 4 | . . . 3 1 . . Propulsion 13 | . . . 5 5 1 2 Utility 2 | . . . 1 1 . . Weapon 11 | . . . 5 1 2 3 Highest Loss Streak 5 | . . . 5 3 3 2 To Critical Strikes . | . . . . . . . Average Backups 5 | 1 2 4 4 6 5 6 Power . | . 1 1 . 1 . 1 Propulsion . | . . 2 . . . 1 Utility 1 | . . . 2 2 . 2 Weapon 1 | . 1 1 . 2 2 1 Tool/Special . | . . . . . . . Unused Backups 9 | . . . 3 2 . 4 Power 2 | . . . . 1 . 1 Propulsion 3 | . . . 3 . . . Utility 4 | . . . . 1 . 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 85 88 72 81 95 95 Engine 4 | . 14 14 8 4 . . Core 3 | . . . . 4 6 6 Leg 9 | . 28 28 22 . . . Hover 15 | . . . 2 20 26 25 Device 2 | . . . . . 6 6 Storage 9 | . 14 14 11 9 7 6 Processor 4 | . . . 5 . 7 13 Hackware 9 | . . . . 17 15 13 Protection 6 | . . 3 5 8 7 6 Energy Gun 1 | . 1 . 4 . . . Ballistic Gun 14 | . 26 28 10 16 14 10 Peak Build Rating 47 | 6 6 7 11 21 40 47 Average Rating 20 | 4 6 6 8 17 33 42 On Entrance 12 | . 6 6 7 10 19 40 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 34 | 11 11 14 18 22 27 34 Greatest Support 40 | 20 20 20 40 27 32 32 Greatest Overweight (x) 1 | 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 3 7 8 8 8 8 Average Carried 5 | 2 2 4 4 6 5 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 3 7 5 5 8 6 Class Distribution -------------------- 61% | Scavenger-Mutant 32% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 1409 | 195 16 123 328 433 314 . Remotely . | . . . . . . . Salvage Created 2146 | . 16 168 607 983 308 64 Parts 143 | . 1 8 46 57 26 5 Haulers Intercepted 3 | . . . . 2 1 . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 39 | . . 2 15 18 3 1 Guns 27 | . . 2 13 8 3 1 AOE 12 | . . . 2 10 . . Classes Destroyed 14 | . 1 2 5 4 2 . Worker 5 | . . . 2 . 3 . Builder 3 | . . . 1 1 1 . Hauler 3 | . . . . 2 1 . Recycler 2 | . . 1 . 1 . . Operator 3 | . . . . 2 1 . Watcher 5 | . 1 . 2 1 1 . Swarmer 7 | . . . 7 . . . Grunt 16 | . . 2 2 12 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 11 | . . . 5 4 1 1 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Heavy 1 | . . . . 1 . . Best Kill Streak 9 | . 1 3 5 9 5 1 Combat Bots Only 7 | . . 2 4 7 1 1 Max Kills in Single Turn 3 | . 1 1 3 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 354 | . 1 11 159 71 51 61 Missed 121 | . 1 2 40 24 24 30 Hits 233 | . . 9 119 47 27 31 Melee 6 | . . . 4 2 . . Projectile 227 | . . 9 115 45 27 31 Critical Strikes 11 | . . . 5 3 3 . Damage Taken 3279 | . . 108 1523 881 357 410 Core 623 | . . 38 377 149 36 23 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 84 5 72 94 . Volleys Fired 172 | . 3 9 70 55 29 6 Largest 3 | . 2 2 2 2 2 3 Hottest 95 | . 40 40 90 56 51 95 Shots Fired 295 | . 5 18 99 105 55 13 Gun 276 | . 5 18 99 91 55 8 Cannon 5 | . . . . . . 5 Launcher 14 | . . . . 14 . . Special . | . . . . . . . Kinetic 238 | . 4 18 61 91 51 13 Thermal . | . . . . . . . Explosive 14 | . . . . 14 . . Electromagnetic 43 | . 1 . 38 . 4 . Robot Hit Streak 14 | . 2 8 13 14 11 5 Robot Miss Streak 6 | . 1 2 4 5 6 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 218 | . 4 13 83 69 40 9 Core Hits 133 | . 2 8 33 52 30 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 Critical Strikes 3 | . . . 1 1 . 1 Destroy 2 | . . . . 1 . 1 Sever 1 | . . . 1 . . . Melee Attacks 6 | . . . 6 . . . Impact . | . . . . . . . Slashing 6 | . . . 6 . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4008 | . 52 128 1220 1795 589 224 Guns 2810 | . 52 128 905 982 589 154 Cannons 70 | . . . . . . 70 Explosions 940 | . . . 127 813 . . Melee 188 | . . . 188 . . . Ramming . | . . . . . . . Kinetic 2363 | . 30 128 476 982 523 224 Thermal 127 | . . . 127 . . . Explosive 813 | . . . . 813 . . Electromagnetic 517 | . 22 . 429 . 66 . Impact . | . . . . . . . Slashing 188 | . . . 188 . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 2 . Average Corruption 2 | . . . . 3 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . 5 3 . Message Errors 3 | . . . . 3 . . Matter Fused 2 | . . . . 1 1 . Energy Discharges 2 | . . . . 1 1 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 49 | . . . 30 19 . . Projectiles . | . . . . . . . Explosions 19 | . . . . 19 . . Melee 30 | . . . 30 . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 99 | . . . 40 59 . . Shots 3 | . . . 1 2 . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 39 | . . 12 31 39 . . Average Temperature 10 | . . 7 8 12 . . Received Heat Transfer 894 | . . 60 366 369 12 87 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . 150 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 97 | 100 100 100 100 89 100 100 Level 1 2 | . . . . 10 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 297 | . . 50 105 297 130 61 Initial 130 | . . . 9 8 130 10 Average 36 | . . 31 38 55 35 15 Influence Increases 1439 | . 7 55 445 584 177 171 Destroy 0b10 Robot/C 780 | . . 40 300 360 60 20 Destroy 0b10 Robot/NC 105 | . 5 5 25 35 35 . Destroy Leader 256 | . 2 10 94 106 34 10 Successful Hack 39 | . . . 6 10 3 20 Disable Machine 15 | . . . . 15 . . Destroy Structure 64 | . . . 5 58 . 1 Partial Spotted 60 | . . . . . 45 15 Lose Combat Pursuer 120 | . . . 15 . . 105 Influence Decreases 1398 | . 7 30 449 316 444 152 Entered New Map 200 | . . . 16 13 159 12 Time Decay 932 | . 7 30 314 236 255 90 Lost Part 241 | . . . 109 67 30 35 Lost Ally 25 | . . . 10 . . 15 Squads Dispatched 11 | . . . 2 4 3 2 Investigation 3 | . . . 1 . . 2 Extermination 2 | . . . . . 2 . Reinforcement 6 | . . . 1 4 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 8 | . . . 4 1 . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 3 2 24 22 9 16 Peak Tracking Total 9 | . 2 2 4 3 2 9 Tactical Retreats 4 | . . . 1 . . 3 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 2 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 14 | . 1 . 2 3 6 2 Terminals 9 | . 1 . 2 2 3 1 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 37 | . 3 . 6 6 14 8 Successful 16 | . . . 2 4 4 6 Failed 21 | . 3 . 4 2 10 2 Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 22 | . 3 . 6 1 10 2 Terminals 28 | . 3 . 6 4 10 5 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 3 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 2 1 . Terminal Hacks 7 | . . . 1 3 . 3 Record 1 | . . . . . . 1 Robot Schematic 1 | . . . . . . 1 Level Access Points 2 | . . . . 1 . 1 Emergency Access Points 2 | . . . 1 1 . . Investigation Status 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Retrieve Matter 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . Seal Access 2 | . . . . 1 1 . Unauthorized Hacks 4 | . . . 1 . 2 1 Terminals 4 | . . . 1 . 2 1 Assimilate 4 | . . . 1 . 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 11 | . 1 . 2 2 4 2 Full Trace Events 3 | . . . 1 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built 4 | . . . . . . 4 Authchips . | . . . . . . . Time 40 | . . . . . . 40 Total Robot Build Rating 4 | . . . . . . 4 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 6 | . . . 1 . 1 4 Largest Group 4 | . . . 1 . 1 4 Highest-Rated Group 24 | . . . 10 . 10 24 Highest-Rated Ally 10 | . . . 10 . 10 9 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 607 | . . . 387 . . 220 Optics 607 | . . . 387 . . 220 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 2611 | 72 107 71 834 565 742 220 Spaces Moved 2237 | 43 80 34 412 323 978 367 Core 15 | 15 . . . . . . Treads . | . . . . . . . Legs 467 | 28 80 34 325 . . . Wheels . | . . . . . . . Hover 1755 | . . . 87 323 978 367 Flight . | . . . . . . . Fastest Speed 48 | 50 120 120 56 48 48 48 Average Speed 79 | 136 120 120 122 100 57 49 Slowest Speed 190 | 190 120 120 190 116 116 112 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 16 14 46 33 23 11 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 96 | . . . 3 93 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 96 | . . . 3 93 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2776 | 56 85 48 639 454 1099 395 Wait 202 | . . . 97 31 60 14 Move 2231 | 42 79 33 411 322 977 367 Hop . | . . . . . . . Pick Up 64 | 8 1 5 19 14 14 3 Fast Attach 5 | . . . 1 4 . . Attach 46 | 6 . 1 16 11 7 5 Detach 1 | . . . . 1 . . Swap 29 | . 2 . 11 9 7 . Drop 19 | . . . 7 7 5 . Fire 172 | . 3 9 70 55 29 6 Melee 6 | . . . 6 . . . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 8) 180 | -10/Materials | Entered Mines 187 | -10/Mines | Met a Derelict bent on vengeance 229 | -10/Mines | Discovered new exit (range 8) 251 | -10/Mines | Entered Materials 251 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 609 | -9/Materials | Lost 5 parts (1p1n1u2w) 658 | -9/Materials | Lost 3 parts (1p1n1w) 815 | -9/Materials | Core integrity fell below 50% 867 | -9/Materials | Lost 3 parts (1p1n1w) 966 | -9/Materials | Core integrity fell below 20% 1070 | -9/Materials | Discovered new exit (range 13) 1085 | -9/Materials | Entered another Materials area 1085 | -8/Materials | Evolved 2 slots: Utility x2 1158 | -8/Materials | Identified exit to Factory 1314 | -8/Materials | Build established: Scavenger-Mutant 1610 | -8/Materials | Lost 3 parts (1p2n) 1614 | -8/Materials | Destroyed 7 combat bots 1650 | -8/Materials | Entered Factory 1650 | -7/Factory | Evolved 2 slots: Utility x2 1975 | -7/Factory | Lost 3 parts (1n2w) 2376 | -7/Factory | Discovered new exit (range 16) 2392 | -7/Factory | Entered another Factory area 2392 | -6/Factory | Accompanied by 1 ally 2392 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2410 | -6/Factory | Identified exit to Factory 2502 | -6/Factory | Spotted B-75 Beast 2509 | -6/Factory | Fabricated K-01 Serf? 2550 | -6/Factory | Lost 3 allies 2612 | -6/Factory | Self-destructed Last Messages --------------- Platform. 02582_ U-05 Engineer works on Construction Platform. 02585_ Construction Platform comes online. 02585_ U-05 Engineer works on Construction Platform. 02594_ Slug penetrates Wall. 02594_ Flak Gun destroyed. 02596_ Y-54 Guardian destroyed. 02599_ U-05 Engineer builds a Door. 02603_ Penetrated by Slug. 02604_ H-66 Slayer suffers critical hit (Destroy). 02604_ Destroyed Gauss Rifle. 02604_ G-50 Soldier knocked back. 02606_ Imp. Hover Unit destroyed. 02608_ U-05 Engineer builds a Door. 02609_ R-10 Processor collects Imp. Light Armor Plating. 02609_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????????# # #???????????????????? #??? | | #???####+### # ###########?#####??? #??? | | #???# !! ? ?? #??? | | ##### ! ?? #??? | | % """" " ??? """ #??? | | """" ""F ???? """ #??? | | """" ?????? """ " ???? | | """" ######+### #??? | | """" # # """ #??? | | ###### """ + """ # """ #??? | | ?????# [ # """ # !!! """ #??? | | ?????# + ! """ + !!! #??? | | ###### ########+##### # !!! 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