Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.09 @ 16:47:53 Player: Demise Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (171) 855 Value Destroyed (7866) 7866 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1016) 1016 TOTAL SCORE: 16217 Bonus ------- High Alert Combat Kills 521 Follower Combat Kills 340 Scanned by Researcher 500 Friendly Fire -345 Cogmind --------- Core Integrity 0/1300 Matter 299/300 Energy 240/240 System Corruption 37% Temperature Cool (87) Movement Treading (160) Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (5) --- Medium Treads Heavy Treads Improved Heavy Treads > --- UTILITY (12) ----- Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite Improved Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON (2) ------- Nova Cannon Cooled Nova Cannon > --- INVENTORY (20) --- Micro Fission Core Light Antimatter Reactor Heavy Treads Cooled Nuclear Pulse Thruster High-capacity Storage Unit Medium Matter Pod (100) Experimental Sensor Array Improved Terrain Scanner Advanced Transmission Jammer Quantum Rifle Quantum Rifle Guided Missile Launcher Long-range Missile Launcher Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Treads Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Hacking Suite Improved Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON ----------- Heavy Quantum Rifle Hypervelocity Multirail > --- INVENTORY -------- Heavy Treads Improved Antigrav System Cooled Nuclear Pulse Thruster High-capacity Storage Unit Medium Battery Medium Matter Pod Experimental Sensor Array Improved Terrain Scanner Advanced Transmission Jammer Gamma Rifle Quantum Rifle Quantum Rifle Quantum Rifle Nova Cannon High-powered Shotgun Guided Missile Launcher Long-range Missile Launcher Force Lance [Rating: 143] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Slots Evolved 14 | . . . . . 4 . . 4 2 2 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . . 2 . 1 . . Utility 10 | . . . . . 4 . . 1 2 1 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 371 | 3 6 7 . 4 6 61 2 50 40 39 109 44 Power 25 | . . 1 . 1 . 3 . 4 1 4 7 4 Engine 6 | . . . . 1 . 3 . 1 1 . . . Core 16 | . . 1 . . . . . 3 . 4 7 1 Reactor 3 | . . . . . . . . . . . . 3 Propulsion 76 | 2 1 1 . 2 . 8 . 7 6 7 31 11 Treads 31 | . 1 1 . . . 6 . . 1 5 10 7 Leg 2 | . . . . 2 . . . . . . . . Wheel 10 | 2 . . . . . . . . 2 1 5 . Hover 28 | . . . . . . 1 . 7 3 . 15 2 Flight 5 | . . . . . . 1 . . . 1 1 2 Utility 173 | 1 2 . . . 6 32 2 30 24 22 47 7 Device 102 | . . . . . 2 14 2 18 14 15 32 5 Storage 12 | 1 2 . . . . 2 . 1 2 2 1 1 Processor 19 | . . . . . 2 3 . 3 . 2 8 1 Hackware 9 | . . . . . . . . . 3 2 4 . Protection 31 | . . . . . 2 13 . 8 5 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 97 | . 3 5 . 1 . 18 . 9 9 6 24 22 Energy Gun 31 | . 2 3 . . . 6 . 1 1 . 5 13 Energy Cannon 10 | . . . . . . 2 . 2 3 1 . 2 Ballistic Gun 20 | . . 1 . 1 . 3 . . 1 2 9 3 Ballistic Cannon 11 | . . . . . . 2 . 3 1 1 3 1 Launcher 4 | . . 1 . . . 1 . . . . 2 . Special Weapon 2 | . 1 . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 4 . 3 3 . . . Piercing Weapon 9 | . . . . . . . . . . 2 5 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . . 9 . 3 . 1 6 5 Parts Lost 82 | . 1 5 . 1 . 2 1 5 13 16 29 9 Power 12 | . . 2 . . . . . . 3 2 4 1 Propulsion 22 | . . 1 . . . 1 . 1 2 2 11 4 Utility 29 | . . . . . . 1 1 4 5 10 8 . Weapon 19 | . 1 2 . 1 . . . . 3 2 6 4 Highest Loss Streak 10 | . 1 4 . 1 . 1 1 4 7 9 10 4 Average Slot Usage (%) 92 | . 99 92 85 97 77 99 96 90 81 83 88 90 Engine 5 | . 14 7 . 12 9 9 9 6 3 . . . Core 3 | . . . . . . . . 5 2 7 8 4 Treads 10 | . 13 26 28 4 . 12 18 . . 7 8 9 Leg 1 | . . . . 23 18 5 . . . . . . Wheel 2 | . 14 . . . . . . . 2 7 2 . Hover 3 | . . . . . . . . 18 6 . 3 4 Device 11 | . . . . . 4 14 14 17 9 13 15 9 Storage 16 | . 28 28 28 28 18 18 18 13 11 13 9 9 Processor 12 | . . . . . 4 18 18 12 13 9 15 18 Hackware 5 | . . . . . . . . . 12 7 11 19 Protection 1 | . . . . . 4 3 . 1 2 2 1 . Energy Gun 7 | . 26 25 28 20 9 5 9 3 . . 1 3 Ballistic Gun 2 | . . 1 . 6 9 4 . . 1 3 4 1 Ballistic Cannon 1 | . . . . . . 1 . 3 4 2 . . Slashing Weapon 2 | . . . . . . 3 9 4 3 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 171 | 15 71 73 68 74 81 93 81 113 111 171 159 102 Greatest Support 178 | 20 20 40 40 40 23 40 40 56 56 116 178 173 Greatest Overweight (x) 29 | . 7 7 1 5 3 5 2 2 3 10 29 1 Average Overweight (x) 1 | . 4 1 1 2 3 2 1 1 1 2 1 . Largest Inventory Capacity 36 | 8 20 20 20 20 20 20 20 20 20 36 36 20 Average Capacity 20 | 7 16 20 20 20 20 20 20 20 20 25 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 16 19 20 19 18 19 20 19 16 17 18 19 Final Capacity 36 | 8 20 20 20 20 20 20 20 20 20 36 20 20 Final Carried 20 | 8 20 20 20 20 16 20 20 20 15 15 20 16 Class Distribution -------------------- 26% | Hauler-Mutant 14% | Hacker-Mutant 13% | Scavenger-Mutant 10% | Commander-Assassin 9% | Hacker-Assassin 6% | Hauler-Assassin 4% | Commander-Skirmisher 4% | Commander-Mutant 3% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Commander-Assassin | -8/Storage Commander-Assassin | -8/Recycling Hauler-Mutant | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Matter Collected 6838 | 325 160 71 . 74 57 874 88 685 538 779 2425 762 Remotely . | . . . . . . . . . . . . . Salvage Created 8971 | 201 478 168 . 254 57 948 219 626 745 976 2418 1881 Parts 439 | 17 40 13 . 11 2 51 6 28 29 38 124 80 Haulers Intercepted 7 | . 2 . . . . 2 . 1 . . 1 1 Recyclers Shooed 3 | . 1 . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Combat Hostiles Destroyed 129 | . 12 3 . 2 1 16 . 8 14 16 32 25 Melee 4 | . . . . . . . . . . 1 3 . Guns 79 | . 12 3 . 2 1 10 . 1 1 11 20 18 Cannons 33 | . . . . . . 4 . 5 11 4 4 5 AOE 8 | . . . . . . 2 . . 2 . 4 . Classes Destroyed 17 | 3 4 1 . 1 . 2 . 1 2 . 1 2 Worker 11 | 2 2 . . . . . . 3 . . 3 1 Builder 3 | . . . . . . . . . . . 2 1 Tunneler 6 | 5 . . . . . . . 1 . . . . Hauler 7 | . 2 . . . . 2 . 1 . . 1 1 Recycler 7 | 1 . . . 2 . 1 1 . . 1 1 . Operator 3 | . . . . . . 1 . . . . 1 1 Watcher 3 | . 2 . . . . 1 . . . . . . Swarmer 20 | . 9 . . . . 4 . . . 2 5 . Saboteur 1 | . . . . . . . . . 1 . . . Grunt 44 | . 3 1 . 1 . 5 . 3 3 7 9 12 Brawler 5 | . . . . . . 1 . 1 1 2 . . Duelist 2 | . . . . 1 . . . . 1 . . . Researcher 1 | . . . . . . . . . . . . 1 Sentry 22 | . . 2 . . 1 7 . 3 4 2 3 . Specialist 2 | . . . . . . . . . . . . 2 Hunter 11 | . . . . . . . . . 2 . 2 7 Programmer 23 | . . . . . . . . 1 2 3 13 4 Best Kill Streak 5 | 4 5 2 . 2 1 4 1 3 5 4 5 4 Combat Bots Only 5 | . 4 2 . 2 1 4 . 3 5 4 5 4 Max Kills in Single Turn 2 | 2 2 1 . 1 1 2 1 1 2 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . 1 Exploded 2 | . . . . . . 1 . . 2 . 2 . Melee 1 | . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Damage Taken 17663 | . 307 413 . 161 68 683 49 1116 2310 2263 6507 3786 Core 2509 | . 84 71 . 49 . 98 22 137 535 204 773 536 Absorbed by Shields 192 | . . . . . . . . 192 . . . . Reduced by Siege Mode 62 | . . . . . . . . . . . . 62 Core Remaining (%) 67 | 100 . . . 18 . . 78 83 46 82 . . Volleys Fired 480 | 13 43 15 . 9 2 53 1 39 37 66 121 81 Largest 2 | 2 2 2 . 2 2 2 1 2 2 2 2 2 Hottest 263 | 90 100 100 . 90 73 128 50 155 138 96 188 263 Shots Fired 890 | 26 80 28 . 16 4 103 3 75 71 120 216 148 Gun 637 | 26 75 28 . 16 4 81 3 40 6 73 173 112 Cannon 244 | . . . . . . 22 . 35 65 47 39 36 Launcher 4 | . . . . . . . . . . . 4 . Special 5 | . 5 . . . . . . . . . . . Kinetic 459 | . . 6 . 1 2 50 . 29 38 118 188 27 Thermal 285 | 13 44 21 . 9 2 45 . 6 10 2 24 109 Explosive . | . . . . . . . . . . . . . Electromagnetic 146 | 13 36 1 . 6 . 8 3 40 23 . 4 12 Robot Hit Streak 45 | 6 7 31 . 10 2 11 6 18 28 45 38 21 Robot Miss Streak 4 | 2 2 1 . 2 1 4 . 3 2 2 4 4 Penetration Max 1 | . . . . . . . . . 1 1 1 1 Secondary Targets 8 | . 1 1 . 1 . . . . . . 2 3 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . 1 1 Shots Hit Robots 718 | 17 46 26 . 13 2 72 4 62 60 101 190 125 Core Hits 332 | 9 21 9 . 7 2 36 3 36 35 41 75 58 Critical Hits 76 | . . . . . . . . 2 3 6 29 36 Critical Kills 28 | . . . . . . . . . 2 2 10 14 Critical Parts Destroyed 45 | . . . . . . . . 2 1 2 18 22 Melee Attacks 111 | . . . . . . 18 12 22 3 10 39 7 Impact . | . . . . . . . . . . . . . Slashing 55 | . . . . . . 18 12 22 3 . . . Piercing 56 | . . . . . . . . . . 10 39 7 Sneak Attacks 15 | . . . . . . 5 1 4 . . 5 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 20776 | 267 613 306 . 163 28 1822 217 1777 2026 3245 6287 4025 Guns 11201 | 234 571 297 . 163 28 757 51 652 161 1881 3688 2718 Cannons 6013 | . . . . . . 368 . 767 1379 1226 966 1307 Explosions 1184 | 33 42 . . . . 138 . . 486 . 485 . Melee 2363 | . . . . . . 559 166 358 . 138 1142 . Ramming 15 | . . 9 . . . . . . . . 6 . Kinetic 9458 | . . 45 . 17 15 373 . 642 923 3107 4028 308 Thermal 6375 | 131 253 239 . 85 13 756 . 125 562 . 719 3492 Explosive 243 | . . . . . . 65 . . 178 . . . Electromagnetic 2322 | 136 360 13 . 61 . 69 51 652 363 . 392 225 Impact . | . . . . . . . . . . . . . Slashing 1083 | . . . . . . 559 166 358 . . . . Piercing 1280 | . . . . . . . . . . 138 1142 . Highest Corruption 40 | . 1 4 4 4 . 5 5 7 4 40 31 37 Average Corruption 11 | . 1 3 4 4 . 5 5 6 3 14 17 32 Corruption Purged . | . . . . . . . . . . . . . Effects 470 | . 1 9 8 7 . 34 39 30 12 51 149 130 Message Errors 94 | . 1 1 1 1 . 10 17 6 2 6 28 21 Matter Fused 70 | . . 4 3 1 . 12 9 7 1 4 15 14 Heat Flow Errors 37 | . . 1 1 2 . 5 2 1 1 4 13 7 Energy Discharges 32 | . . . 2 . . 1 3 3 2 2 13 6 Parts Rejected 5 | . . . . . . . . . . 1 3 1 Data Loss (minor) 32 | . . 3 1 1 . 2 2 4 2 1 8 8 Data Loss (major) 10 | . . . . . . 1 2 1 . 1 1 4 Misfires 18 | . . . . . . 1 2 4 . 4 6 1 Alerts 2 | . . . . . . . . . . . 2 . Misdirections 46 | . . . . . . . . . . 9 18 19 Targeting Errors 95 | . . . . . . 2 2 4 1 14 32 40 Weapon Failures 29 | . . . . 2 . . . . 3 5 10 9 Overload Shots 7 | . . . . . . 3 . 2 . . . 2 Effects 1 | . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Overflow Damage 462 | 3 . . . . . 116 45 7 29 29 233 . Projectiles 121 | . . . . . . . . 7 5 29 80 . Explosions 27 | 3 . . . . . . . . 24 . . . Melee 314 | . . . . . . 116 45 . . . 153 . Knockbacks 47 | . . . . . . 2 . 5 9 11 20 . Impact . | . . . . . . . . . . . . . Kinetic 40 | . . . . . . 1 . 4 8 10 17 . Secondary 7 | . . . . . . 1 . 1 1 1 3 . Self-Inflicted Damage 274 | . . 4 . . . 97 . . 170 . 3 . Shots 4 | . . . . . . 2 . . 2 . . . Rammed 2 | . . 1 . . . . . . . . 1 . Targets Rammed 2 | . . 1 . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 741 | 180 282 203 116 219 33 268 197 437 465 170 741 242 Average Temperature 97 | 76 95 73 67 50 20 78 78 129 116 83 192 54 Received Heat Transfer 2295 | . 48 171 . . 9 216 . 288 207 258 642 456 Effects 17 | . . . . . . 2 . 1 2 . 12 . Shutdowns 2 | . . . . . . . . . 2 . . . Energy Bleed 3 | . . . . . . . . 1 . . 2 . Interference 3 | . . . . . . 2 . . . . 1 . Matter Decay 2 | . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 6 | . . . . . . . . . . . 6 . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 19 | . . . . . . . . . . . . 19 Longest Duration 19 | . . . . . . . . . . . . 19 Robots Corrupted 2 | . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . Parts Fried 10 | . 2 . . . . . . 3 1 . 4 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 Parts Melted 18 | . . 1 . 1 . 1 . . . . 10 5 Heat Transferred 8142 | 346 729 703 . 259 37 1392 . 180 535 . 716 3245 Parts Sabotaged 2 | . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | 1 1 . . . . 1 . . 1 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Peak Influence 1189 | 40 203 70 . 70 70 442 421 1189 694 357 319 459 Average Influence 311 | 23 92 41 . 58 38 221 290 1054 576 226 148 263 Maximum Alert Level 4 | . 1 . . . . 2 2 4 2 1 1 2 Low Security (%) 45 | 100 78 100 . 100 100 50 13 . . 37 70 31 Level 1 32 | . 21 . . . . 37 75 . . 62 29 65 Level 2 10 | . . . . . . 11 11 . 100 . . 2 Level 3 9 | . . . . . . . . 80 . . . . Level 4 2 | . . . . . . . . 19 . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . . 1 . 5 4 7 7 7 Investigation 5 | . 1 . . . . . . 2 . 1 1 . Extermination 12 | . . . . . . . . 1 2 2 5 2 Reinforcement 8 | . 1 . . . . 1 . . 1 1 1 3 Assault 4 | . . . . . . . . 2 1 . . 1 Garrison 4 | . . . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Distress Signals 10 | . 2 . . . . 1 . . 4 1 . 2 Communications Jammed 3 | . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . 3 . Times Spotted 217 | . 18 4 . 13 4 34 8 20 24 20 37 35 Peak Tracking Total 11 | . 4 2 . 11 4 4 2 6 7 4 5 6 Tactical Retreats 13 | . 1 1 . 1 . 4 . 2 . 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Traps Triggered 9 | . 2 . . . . . . 1 . 1 5 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Machines Disabled 19 | . . . . . . 7 3 2 1 2 1 3 Max in Single Turn 1 | . . . . . . 1 . 1 1 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Machines Accessed 53 | . 8 . 1 . . 15 8 6 3 2 5 5 Terminals 38 | . 7 . . . . 13 6 3 2 1 2 4 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 6 | . . . . . . 1 . 3 1 . 1 . Recycling Units 3 | . 1 . . . . . 2 . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 . . . 1 1 . Total Hacks 152 | . 27 . 1 . . 41 16 22 9 7 11 18 Successful 85 | . 14 . 1 . . 28 8 12 6 . 5 11 Failed 67 | . 13 . . . . 13 8 10 3 7 6 7 Catastrophic 14 | . 4 . . . . 1 . 2 1 1 2 3 Database Lockouts . | . . . . . . . . . . . . . Manual 78 | . 23 . . . . 22 9 5 5 3 4 7 Terminals 111 | . 24 . . . . 38 14 8 6 3 5 13 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 22 | . . . . . . 2 . 14 3 . 3 . Recycling Units 5 | . 3 . . . . . 2 . . . . . Scanalyzers 5 | . . . . . . . . . . . . 5 Garrison Access 6 | . . . . . . 1 . . . 4 1 . Terminal Hacks 24 | . 2 . 1 . . 12 1 . 1 . 1 6 Record 5 | . . . 1 . . . . . 1 . . 3 Part Schematic 3 | . 1 . . . . . . . . . . 2 Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . Open Door 7 | . . . . . . 6 . . . . . 1 Branch Access Points 2 | . . . . . . 1 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . 1 . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 14 | . . . . . . 2 . 9 2 . 1 . Scan Component 8 | . . . . . . 1 . 5 1 . 1 . Repair 6 | . . . . . . 1 . 4 1 . . . Recycling Unit Hacks 5 | . 3 . . . . . 2 . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . 2 . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 Insert Component 2 | . . . . . . . . . . . . 2 Analyze 1 | . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . 1 . Unauthorized Hacks 36 | . 9 . . . . 13 5 3 3 . 1 2 Terminals 36 | . 9 . . . . 13 5 3 3 . 1 2 Track 6 | . 2 . . . . 3 . . 1 . . . Botnet 30 | . 7 . . . . 10 5 3 2 . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 39 | . 7 . . . . 10 6 4 3 2 3 4 Full Trace Events 5 | . . . . . . 1 1 2 . 1 . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . Matter 285 | . . . . . . . . . . . 285 . Time 76 | . . . . . . . . . . . 76 . Total Robot Build Rating 5 | . . . . . . . . . . . 5 . Part Schematics Acquired 4 | . 1 . . . . . . . . . . 3 Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . 1 . 4 1 . . . Time 210 | . . . . . . 26 . 165 19 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 31 | . 31 . . . . . . . . . . . Retrieved Matter 31 | . 31 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Total Allies 19 | . . . . . . 10 8 . . . 1 . Largest Group 14 | . . . . . . 10 14 1 . . 1 . Highest-Rated Group 216 | . . . . . . 173 216 10 . . 19 . Highest-Rated Ally 34 | . . . . . . 29 34 10 . . 19 . Total Orders 8 | . . . . . . 6 1 1 . . . . STAY 5 | . . . . . . 3 1 1 . . . . GOTO 1 | . . . . . . 1 . . . . . . FOLLOW 2 | . . . . . . 2 . . . . . . Ally Attacks 325 | . . . . . . 67 258 . . . . . Total Damage 3735 | . . . . . . 846 2889 . . . . . Kills 75 | . . . . . . 11 64 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Turns Passed 14084 | 135 1334 516 431 252 122 2917 1178 1580 866 1123 2412 1218 Spaces Moved 6780 | 65 789 242 240 78 49 1135 496 1035 464 563 1066 558 Core 3 | . . . . . . . . . . . 3 . Treads 3156 | . 102 226 240 10 . 921 496 18 29 110 553 451 Legs 331 | . . . . 68 49 214 . . . . . . Wheels 1665 | 65 687 16 . . . . . . 159 453 285 . Hover 1625 | . . . . . . . . 1017 276 . 225 107 Flight . | . . . . . . . . . . . . . Fastest Speed 80 | 80 80 140 180 180 210 180 190 101 106 105 103 104 Average Speed 152 | 80 139 177 180 210 210 205 191 106 118 138 142 147 Slowest Speed 1500 | 80 160 180 180 270 210 270 210 210 220 240 1500 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 98 56 64 18 7 93 92 25 11 11 21 38 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 64 | . 5 . . . . 8 10 18 3 5 14 1 Terrain Destroyed 232 | 5 8 . . . . 54 10 21 50 30 41 13 Melee 59 | . . . . . . 8 10 18 3 5 14 1 Projectile 68 | . 5 . . . . 4 . 3 1 25 18 12 AOE 105 | 5 3 . . . . 42 . . 46 . 9 . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Tes Total 9391 | 123 941 292 239 149 64 1597 704 1404 696 754 1644 784 Wait 1176 | 33 78 18 . 54 8 259 54 218 131 57 226 40 Move 6768 | 64 788 241 239 77 48 1134 495 1034 463 562 1065 558 Hop . | . . . . . . . . . . . . . Pick Up 141 | 6 18 7 . 2 . 24 . 17 11 13 29 14 Fast Attach 120 | 1 . . . 3 . 17 1 16 4 14 51 13 Attach 84 | 2 2 4 . 1 4 4 . 12 14 10 21 10 Detach 39 | . . . . . . 6 . 8 5 2 13 5 Swap 167 | . 4 3 . . 2 40 1 22 22 15 37 21 Drop 154 | 4 8 3 . 3 . 42 1 16 6 5 41 25 Fire 480 | 13 43 15 . 9 2 53 1 39 37 66 121 81 Melee 111 | . . . . . . 18 12 22 3 10 39 7 Ram 2 | . . 1 . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . 5 Rewire 144 | . . . . . . . 139 . . . . 5 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 136 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Discovered new exit (range 16) 813 | -10/Materials | Build established: Hauler-Mutant 1083 | -10/Materials | Discovered new exit (range 4) 1152 | -10/Materials | Discovered new exit (range 10) 1470 | -10/Materials | Entered Mines 1703 | -10/Mines | Learned location of Storage (-8) 1736 | -10/Mines | Learned Materials stockpile data 1778 | -10/Mines | Core integrity fell below 50% 1808 | -10/Mines | Lost 4 parts (2p2w) 1937 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1945 | -10/Mines | Found Prototype Device 1977 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1979 | -10/Mines | Discovered new exit (range 5) 1986 | -10/Mines | Entered Exiles 1986 | -10/Exiles | Found Exiles lab abandoned 2399 | -10/Exiles | Discovered new exit (range 12) 2417 | -10/Exiles | Entered Mines 2509 | -9/Mines | Assembled infested the area 2540 | -9/Mines | Core integrity fell below 20% 2624 | -9/Mines | Discovered new exit (range 8) 2669 | -9/Mines | Entered Materials 2669 | -8/Materials | Evolved 4 slots: Utility x4 2724 | -8/Materials | Discovered new exit (range 10) 2774 | -8/Materials | Identified exit to Storage 2791 | -8/Materials | Entered Storage 4205 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4301 | -8/Storage | Identified exit to Recycling 4449 | -8/Storage | Discovered new exit (range 8) 4641 | -8/Storage | Build established: Commander-Assassin 4812 | -8/Storage | Found Prototype Launcher 4812 | -8/Storage | Identified Gui. Missile Launcher 5121 | -8/Storage | Build established: Commander-Skirmisher 5195 | -8/Storage | Used back door to open Recycling access 5513 | -8/Storage | Repaired Lgt. Armor Plating 5591 | -8/Storage | Identified exit to Factory 5610 | -8/Storage | Build established: Commander-Assassin 5708 | -8/Storage | Entered Recycling 5708 | -8/Recycling | Accompanied by 6 allies 5749 | -8/Recycling | Spotter reported a threat 5757 | -8/Recycling | Spotter reported a threat 5765 | -8/Recycling | Spotter reported a threat 5765 | -8/Recycling | Spotter reported a threat 5778 | -8/Recycling | Spotter reported a threat 5781 | -8/Recycling | Spotter reported a threat 5785 | -8/Recycling | Spotter reported a threat 5810 | -8/Recycling | Spotter reported a threat 5810 | -8/Recycling | Spotter reported a threat 5818 | -8/Recycling | Spotter reported a threat 5818 | -8/Recycling | Spotter reported a threat 5834 | -8/Recycling | Spotter reported a threat 5871 | -8/Recycling | Spotter reported a threat 5879 | -8/Recycling | Spotter reported a threat 5941 | -8/Recycling | Spotter reported a threat 5955 | -8/Recycling | Spotter reported a threat 5973 | -8/Recycling | Spotter reported a threat 6001 | -8/Recycling | Spotter reported a threat 6017 | -8/Recycling | Spotter reported a threat 6025 | -8/Recycling | Spotter reported a threat 6026 | -8/Recycling | Spotter reported a threat 6076 | -8/Recycling | Spotter reported a threat 6077 | -8/Recycling | Spotter reported a threat 6079 | -8/Recycling | Spotter reported a threat 6132 | -8/Recycling | Spotter reported a threat 6132 | -8/Recycling | Spotter reported a threat 6132 | -8/Recycling | Spotter reported a threat 6184 | -8/Recycling | Spotter reported a threat 6185 | -8/Recycling | Spotter reported a threat 6185 | -8/Recycling | Spotter reported a threat 6185 | -8/Recycling | Spotter reported a threat 6237 | -8/Recycling | Spotter reported a threat 6248 | -8/Recycling | Spotter reported a threat 6281 | -8/Recycling | Spotter reported a threat 6288 | -8/Recycling | Spotter reported a threat 6288 | -8/Recycling | Spotter reported a threat 6330 | -8/Recycling | Discovered new exit (range 13) 6330 | -8/Recycling | Spotter reported a threat 6330 | -8/Recycling | Spotter reported a threat 6365 | -8/Recycling | Identified exit to Factory 6427 | -8/Recycling | Spotter reported a threat 6478 | -8/Recycling | Spotter reported a threat 6594 | -8/Recycling | Spotter reported a threat 6631 | -8/Recycling | Spotter reported a threat 6636 | -8/Recycling | Build established: Commander-Mutant 6682 | -8/Recycling | Spotter reported a threat 6682 | -8/Recycling | Spotter reported a threat 6682 | -8/Recycling | Spotter reported a threat 6733 | -8/Recycling | Spotter reported a threat 6733 | -8/Recycling | Spotter reported a threat 6733 | -8/Recycling | Spotter reported a threat 6737 | -8/Recycling | Spotter reported a threat 6784 | -8/Recycling | Spotter reported a threat 6835 | -8/Recycling | Spotter reported a threat 6835 | -8/Recycling | Spotter reported a threat 6886 | -8/Recycling | Entered Factory 6886 | -6/Factory | Accompanied by 1 ally 6886 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 7173 | -6/Factory | Build established: Hauler-Mutant 7283 | -6/Factory | Discovered new exit (range 10) 7314 | -6/Factory | Identified exit to Factory 7535 | -6/Factory | Identified Exp. Sensor Array 7586 | -6/Factory | First assault squad dispatched 7764 | -6/Factory | Lost 4 parts (1n3u) 7953 | -6/Factory | Repaired Exp. Sensor Array 8094 | -6/Factory | Repaired Hrd. Medium Armor Plating 8121 | -6/Factory | Found Prototype Processor 8121 | -6/Factory | Identified Exp. Targeting Computer 8124 | -6/Factory | Found Exp. Targeting Computer 8271 | -6/Factory | Build established: Hauler-Assassin 8282 | -6/Factory | Repaired Imp. Medium Armor Plating 8308 | -6/Factory | Repaired Fission Core 8466 | -6/Factory | Entered another Factory area 8466 | -5/Factory | Evolved 2 slots: Utility x2 8638 | -5/Factory | Discovered new exit (range 15) 8660 | -5/Factory | Identified exit to Factory 8766 | -5/Factory | First assault squad dispatched 8770 | -5/Factory | Build established: Hacker-Assassin 8840 | -5/Factory | Repaired Hrd. Medium Armor Plating 9017 | -5/Factory | Lost 7 parts (2p1n3u1w) 9176 | -5/Factory | Discovered exit to Factory (range 16) 9248 | -5/Factory | Core integrity fell below 50% 9278 | -5/Factory | Lost 3 parts (1u2w) 9332 | -5/Factory | Entered another Factory area 9332 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10026 | -4/Factory | Garrison activated, responded to threat 10041 | -4/Factory | System corruption reached 10% 10154 | -4/Factory | Lost 9 parts (1p1n6u1w) 10297 | -4/Factory | System corruption reached 30% 10333 | -4/Factory | Lost 7 parts (1p1n4u1w) 10369 | -4/Factory | Found Prototype Hackware 10369 | -4/Factory | Identified Exp. System Shield 10423 | -4/Factory | Build established: Hauler-Mutant 10449 | -4/Factory | Discovered new exit (range 3) 10455 | -4/Factory | Entered Research 10455 | -3/Research | Evolved 2 slots: Utility x2 10907 | -3/Research | System corruption reached 10% 10922 | -3/Research | Lost 10 parts (2p4n4u) 11200 | -3/Research | Build established: Scavenger-Mutant 11307 | -3/Research | Discovered new exit (range 12) 11379 | -3/Research | Lost 3 parts (1n2w) 12292 | -3/Research | Fabricated R-10 Processor (x1) 12392 | -3/Research | Build established: Hacker-Mutant 12454 | -3/Research | Core integrity fell below 50% 12475 | -3/Research | System corruption reached 30% 12504 | -3/Research | Lost 9 parts (1p3n3u2w) 12867 | -3/Research | Entered Testing 12872 | -3/Testing | Build established: Scavenger-Mutant 12894 | -3/Testing | Protovariant out of control (PD-EBSLW4M4AT) 12924 | -3/Testing | Found Prototype Ballistic Gun 12924 | -3/Testing | Identified Hyp. Multirail 13062 | -3/Testing | Lost 4 parts (1p3n) 13313 | -3/Testing | Build established: Hacker-Mutant 13746 | -3/Testing | Core integrity fell below 20% 13806 | -3/Testing | Discovered new exit (range 9) 13862 | -3/Testing | Scanned by Researcher 13869 | -3/Testing | Found Prototype Energy Cannon 13870 | -3/Testing | Identified Cld. Nova Cannon 14017 | -3/Testing | Garrison activated, responded to threat 14085 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14073_ Hpw. Shotgun melted. 14073_ Imp. Targeting Computer melted. 14073_ Slug penetrates Wall. 14074_ K-01 Serf collects debris. 14076_ ZT6D=|OYMNB 14085_ Acquired 15 matter. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | +#####################! # ""????????????????? | | ! =! %! + ""????????????????? | | % * !|= #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | #######+############## #??????????????????????? | | ??# #?????????#"" #??????????????????????? | | ??#" #?????????#"T #??????????????????????? | | ??#"" "#?????????### #??????????????????????? | | ??#" "#???????????# #??????????????????????? | | ??#""" ""#???????????# #??????????????????????? | | ??#""""""#????######## #?????? ??????????????? | | ??########????#"""""*#= #???? ???????????????? | | ??????????????#"""""=+% +??""" "???????????????? | | ??????????????#" "! #! # """ "???????????????? | | ??????????????##" # + """ "???????????????? | | ???????????????# # %# """ "???????????????? | | ???????????????###"" ####%#??""" "???????????????? | | ?????????????????#####??#[#????" 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[ # """ #?????????????? | | ??????????? ########## = # """ #?????????????? | | ??????????????????????#######?######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 120 Energy Generation 34 Energy Capacity 490 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 28 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Lgt. Regenerative Plating | -3/Testing | Hacked Force Lance | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed VariableSeismicProtomatter Manual? 0 Play Time 02:56:58 Cumulative 197.0 hours Start 2020.05.09 @ 13:39:15 End 2020.05.09 @ 16:47:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 237 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 50 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c947592d-863e-461d-86ef-03c9b07b4aa1