Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 21:46:52 Player: Ethranok Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1908) 1908 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5773 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Ripper > --- INVENTORY (25) --- Light Nuclear Core Armored Treads Armored Treads Heat Sink Large Battery (200) Compact Matter Pod (150) Structural Scanner Improved Signal Interpreter Improved Propulsion Shielding System Restoration Module Decoy Drone Bay (16/16) Heavy Particle Cannon Heavy Assault Rifle Gauss Rifle Improved Light Cannon Assault Cannon Flak Cannon Datajack Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Advanced Targeting Computer ECM Suite Cloak of Protection Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Particle Cannon Improved Light Cannon > --- INVENTORY -------- Nuclear Core Armored Treads Armored Treads Heat Sink Heat Sink Large Battery Compact Matter Pod Structural Scanner Improved Signal Interpreter Improved Propulsion Shielding Light Armor Plating Hardlight Generator System Restoration Module Decoy Drone Bay Heavy Assault Rifle High-powered Shotgun Gauss Rifle Assault Cannon Flak Cannon EMP Blaster Shock Bomb Launcher Datajack Mining Laser Ripper [Rating: 52] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Experimental Sensor Array Device Experimental Sensor Array Storage Huge Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 5 | . . . . . 4 1 Weapon . | . . . . . . . Parts Attached 53 | 6 2 1 1 3 30 10 Power 6 | 1 . . . 1 2 2 Engine 2 | 1 . . . . . 1 Core 4 | . . . . 1 2 1 Reactor . | . . . . . . . Propulsion 8 | 2 . . . . 6 . Treads 8 | 2 . . . . 6 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | . 1 1 1 2 11 3 Device 9 | . . 1 . 2 4 2 Storage 3 | . 1 . 1 . 1 . Processor 3 | . . . . . 2 1 Hackware . | . . . . . . . Protection 4 | . . . . . 4 . Artifact . | . . . . . . . Weapon 20 | 3 1 . . . 11 5 Energy Gun 7 | 2 . . . . 5 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | 1 . . . . 2 1 Ballistic Cannon 4 | . . . . . 3 1 Launcher 3 | . 1 . . . . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . . 3 . Parts Lost 20 | . . 1 . . 3 16 Power 4 | . . . . . 1 3 Propulsion 2 | . . . . . . 2 Utility 10 | . . . . . 2 8 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 10 | . . 1 . . 1 10 To Critical Strikes . | . . . . . . . Average Backups 16 | 2 6 11 12 13 20 22 Power . | . 1 1 1 1 . . Propulsion 2 | . . 2 2 2 2 2 Utility 7 | . 2 5 6 7 8 9 Weapon 5 | . 2 3 3 3 8 8 Tool/Special . | . . . . . . . Unused Backups 19 | . 2 . 1 1 5 10 Power 3 | . . . . . 2 1 Propulsion 4 | . . . . . 2 2 Utility 10 | . 2 . 1 1 1 5 Weapon 1 | . . . . . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 82 93 100 100 99 92 Engine 7 | . 14 14 14 13 . 4 Core 4 | . . . . . 8 8 Treads 22 | . 28 28 28 28 18 14 Device 18 | . . 7 14 14 26 25 Storage 10 | . 11 14 14 14 9 7 Processor 5 | . . . . . 13 7 Protection 2 | . . . . . 4 5 Energy Gun 6 | . . 3 14 14 3 . Ballistic Gun 9 | . 14 14 14 14 5 5 Ballistic Cannon 3 | . . . . . 8 5 Launcher 1 | . 13 10 . . . . Peak Build Rating 52 | 5 7 16 17 20 39 52 Average Rating 24 | 3 6 12 16 16 30 43 On Entrance 14 | . 5 7 16 17 20 38 Avg Prop Armor Cover (%) 9 | . . . . . 9 . Naked Turns . | . . . . . . . Heaviest Build 125 | 7 28 29 48 57 108 125 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 33 | . . . 1 1 5 33 Average Overweight (x) 1 | . . . . 1 1 3 Largest Inventory Capacity 25 | 5 15 15 20 20 25 25 Average Capacity 21 | 5 13 15 19 20 23 25 Most Carried 25 | 5 11 13 13 18 25 25 Average Carried 16 | 2 6 11 12 14 21 23 Final Capacity 25 | 5 15 15 20 20 25 25 Final Carried 25 | 3 11 12 13 17 25 20 Class Distribution -------------------- 54% | Mutant 16% | Infiltrator-Skirmisher 12% | Skirmisher 9% | Scavenger-Skirmisher 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Infiltrator-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1839 | 214 74 274 10 39 697 531 Remotely . | . . . . . . . Salvage Created 2035 | . 101 177 . 42 855 860 Parts 123 | . 15 11 . 3 51 43 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 48 | . 4 10 . 1 20 13 Melee 2 | . . . . . 1 1 Guns 25 | . . 5 . 1 10 9 Cannons 11 | . . . . . 9 2 AOE 10 | . 4 5 . . . 1 Classes Destroyed 13 | . 5 . . . 5 3 Worker 9 | . 3 . . . 3 3 Tunneler 1 | . 1 . . . . . Recycler 5 | . . . . . 1 4 Watcher 2 | . 2 . . . . . Swarmer 13 | . 3 6 . . 4 . Grunt 20 | . 1 4 . 1 6 8 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Protector 1 | . . . . . . 1 Sentry 6 | . . . . . 6 . Specialist 1 | . . . . . . 1 Hunter 3 | . . . . . 2 1 Programmer 2 | . . . . . . 2 Best Kill Streak 8 | . 5 3 . 1 4 8 Combat Bots Only 4 | . 3 3 . 1 3 4 Max Kills in Single Turn 3 | . 3 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 3 1 . . . 1 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 379 | . 4 53 . 4 136 182 Missed 91 | . 2 13 . 2 34 40 Hits 288 | . 2 40 . 2 102 142 Melee 1 | . . . . . 1 . Projectile 287 | . 2 40 . 2 101 142 Critical Strikes 13 | . . 2 . . 2 9 Damage Taken 4347 | . 30 437 . 27 1232 2621 Core 942 | . . 37 . . 198 707 Absorbed by Shields 376 | . . . . . 64 312 Core Remaining (%) 83 | 100 . . . 85 64 . Volleys Fired 174 | . 9 32 . 3 68 62 Largest 2 | . 1 2 . 2 2 2 Hottest 121 | . 30 70 . 70 121 108 Shots Fired 278 | . 9 36 . 6 127 100 Gun 171 | . 2 29 . 6 72 62 Cannon 88 | . . . . . 55 33 Launcher 19 | . 7 7 . . . 5 Special . | . . . . . . . Kinetic 198 | . 2 25 . 3 88 80 Thermal 61 | . . 4 . 3 39 15 Explosive 14 | . 7 7 . . . . Electromagnetic 5 | . . . . . . 5 Robot Hit Streak 28 | . 2 6 . 4 28 17 Robot Miss Streak 6 | . 1 4 . 1 6 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 203 | . 5 21 . 4 90 83 Core Hits 122 | . 14 16 . 1 43 48 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . . . 4 3 Burn 3 | . . . . . 3 . Meltdown 1 | . . . . . . 1 Blast 3 | . . . . . 1 2 Melee Attacks 8 | . . . . . 6 2 Impact . | . . . . . . . Slashing 8 | . . . . . 6 2 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5251 | . 468 704 . 49 1686 2344 Guns 2084 | . 10 220 . 49 741 1064 Cannons 1294 | . . . . . 700 594 Explosions 1577 | . 458 484 . . . 635 Melee 259 | . . . . . 208 51 Ramming 37 | . . . . . 37 . Kinetic 2534 | . 10 194 . 23 936 1371 Thermal 1087 | . . 26 . 26 505 530 Explosive 942 | . 458 484 . . . . Electromagnetic 392 | . . . . . . 392 Impact . | . . . . . . . Slashing 259 | . . . . . 208 51 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 1 Average Corruption 3 | . . . . . 5 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . . . . . 33 9 Message Errors 12 | . . . . . 7 5 Matter Fused 11 | . . . . . 11 . Energy Discharges 3 | . . . . . 2 1 Parts Rejected 1 | . . . . . 1 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 3 1 Data Loss (major) 3 | . . . . . 3 . Misfires 4 | . . . . . 3 1 Alerts 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 116 | . . 13 . . 28 75 Projectiles 1 | . . . . . 1 . Explosions 88 | . . 13 . . . 75 Melee 27 | . . . . . 27 . Knockbacks 16 | . . . . . 12 4 Impact 1 | . . . . . 1 . Kinetic 15 | . . . . . 11 4 Secondary . | . . . . . . . Self-Inflicted Damage 253 | . 9 . . . . 244 Shots 6 | . 2 . . . . 4 Rammed 5 | . . . . . 5 . Targets Rammed 7 | . . . . . 7 . Kicked . | . . . . . . . Crushed 2 | . . . . . 2 . Highest Temperature 434 | . 1 99 . 36 434 358 Average Temperature 95 | . 1 41 . 22 107 99 Received Heat Transfer 1178 | . 12 162 . 18 415 571 Effects 6 | . . . . . 2 4 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Short Circuit 3 | . . . . . 2 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . . 5 . Heat Transferred 2150 | . . 74 . 74 1517 485 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 95 | 100 100 100 . 100 100 82 Level 1 4 | . . . . . . 17 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 293 | . 78 129 . 30 101 293 Initial 40 | . . 17 . . 1 40 Average 45 | . 14 78 . 1 49 74 Influence Increases 1604 | . 169 292 . 30 648 465 Destroy 0b10 Robot/C 940 | . 80 200 . 20 400 240 Destroy 0b10 Robot/NC 90 | . 30 . . . 20 40 Destroy Leader 224 | . 14 40 . 10 110 50 Successful Hack 8 | . . . . . 8 . Disable Machine 90 | . . 15 . . 30 45 Destroy Structure 117 | . 45 37 . . 5 30 Lose Combat Pursuer 135 | . . . . . 75 60 Influence Decreases 1435 | . 123 253 85 24 564 386 Entered New Map 169 | . . 29 85 . 5 50 Time Decay 1086 | . 123 214 . 24 529 196 Lost Part 180 | . . 10 . . 30 140 Squads Dispatched 12 | . . . . . 4 8 Investigation 2 | . . . . . 2 . Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . . . 1 4 Assault 2 | . . . . . . 2 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 . . . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 7 9 . 1 30 24 Peak Tracking Total 6 | . 3 3 . 1 4 6 Tactical Retreats 8 | . . . . . 5 3 ECM-based Alert Blocks 2 | . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 6 | . . 1 . . 2 3 Max in Single Turn 3 | . . 1 . . 1 3 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 8 | . 1 . 4 1 2 . Terminals 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 34 | . 1 . 27 1 5 . Successful 32 | . 1 . 27 1 3 . Failed 1 | . . . . . 1 . Catastrophic . | . . . . . . . Database Lockouts 1 | . . . . . 1 . Manual 5 | . 1 . 1 . 3 . Terminals 3 | . 1 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 30 | . 1 . 27 1 1 . Record 26 | . . . 26 . . . Open Door 1 | . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 5607 | . . 248 1829 95 2506 929 Sensors 3908 | . . 248 1829 53 861 917 Terrain 1243 | . . . . 42 1201 . Structural 1645 | . . . . . 1645 . Cloaking 347 | . . . . . . 347 ECM 108 | . . . . . 108 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 7892 | 53 559 448 1829 1061 2511 1431 Spaces Moved 2706 | 39 327 231 789 377 657 286 Core 25 | 21 . . . . . 4 Treads 2681 | 18 327 231 789 377 657 282 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 330 Average Speed 256 | 100 160 160 231 240 319 412 Slowest Speed 1700 | 160 160 160 240 240 560 1700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 51 63 92 66 45 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 125 | . 42 52 . . 2 29 Melee . | . . . . . . . Projectile 3 | . . . . . 2 1 AOE 122 | . 42 52 . . . 28 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3372 | 52 354 274 795 528 924 445 Wait 306 | . 4 7 . 139 83 73 Move 2700 | 38 326 230 788 376 656 286 Hop . | . . . . . . . Pick Up 75 | 8 11 3 3 5 40 5 Fast Attach . | . . . . . . . Attach 29 | 5 1 2 . . 13 8 Detach 3 | . . . . . 3 . Swap 39 | 1 1 . 1 3 25 8 Drop 30 | . 2 . 2 2 23 1 Fire 174 | . 9 32 . 3 68 62 Melee 8 | . . . . . 6 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . . . . 7 . Escape Stasis . | . . . . . . . Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 368 | -10/Materials | Identified exit to Mines 613 | -10/Materials | Entered Mines 737 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 808 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 811 | -10/Mines | Found Prototype Device 812 | -10/Mines | Identified Exp. Sensor Array 913 | -10/Mines | Discovered new exit (range 12) 1055 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1055 | -10/Mines | Discovered new exit (range 5) 1061 | -10/Mines | Entered Exiles 1103 | -10/Exiles | Met 8R-AWN 1125 | -10/Exiles | Met EX-HEX 1249 | -10/Exiles | Met EX-DEC 1347 | -10/Exiles | Met EX-BIN 1522 | -10/Exiles | Aligned with FarCom system 1525 | -10/Exiles | Given EX-Vault access code 1673 | -10/Exiles | Opened EX-Vault 1748 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1909 | -10/Exiles | Found Cloak of Protection 2144 | -10/Exiles | Discovered new exit (range 14) 2342 | -10/Exiles | Visited The Gauntlet 2890 | -10/Exiles | Left Exiles lab with Cloak of Protection 2890 | -10/Exiles | Entered Mines 2907 | -9/Mines | Identified exit to Materials 3311 | -9/Mines | Discovered exit to Materials (range 8) 3399 | -9/Mines | Found the Drone Emporium 3413 | -9/Mines | Found Prototype Device 3951 | -9/Mines | Entered Materials 3951 | -8/Materials | Evolved 4 slots: Utility x4 3952 | -8/Materials | Identified Decoy Drone Bay 4265 | -8/Materials | Build established: Infiltrator-Skirmisher 4864 | -8/Materials | Build established: Scavenger-Skirmisher 5454 | -8/Materials | Build established: Infiltrator-Mutant 5701 | -8/Materials | Central database locked down 5906 | -8/Materials | Build established: Skirmisher 6224 | -8/Materials | Discovered new exit (range 5) 6324 | -8/Materials | Garrison activated, responded to threat 6462 | -8/Materials | Entered Factory 6462 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6769 | -7/Factory | Build established: Infiltrator-Skirmisher 7305 | -7/Factory | Cargo convoy interrupted 7724 | -7/Factory | Build established: Mutant 7870 | -7/Factory | Core integrity fell below 50% 7886 | -7/Factory | Core integrity fell below 20% 7893 | -7/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 07860_ Penetrated by Slug. 07860_ Nuclear Core destroyed. 07862_ Slug penetrates Wall. 07862_ Knocked back. 07863_ U-05 Engineer builds a Wall. 07863_ Penetrated by Slug. 07863_ Hardlight Generator destroyed. 07865_ Penetrated by Slug. 07868_ U-05 Engineer builds a Wall. 07876_ X-62 Marksman destroyed. 07877_ K-01 Serf collects debris. 07878_ Penetrated by Slug. 07880_ Knocked back. 07880_ R-06 Scavenger collects Armor Integrity Analyzer. 07883_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 07884_ Penetrated by Slug. 07885_ Knocked back. 07886_ R-06 Scavenger collects Imp. Cooling System. 07886_ R-06 Scavenger collects Gauss Rifle. 07887_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ???????????????? ? ??????????????????????????? | | ????" "????????? ? ??????????????????????????? | | ?? ???????? # ??????????????????????????? | | ?# ???????? # "??"""????????????????????? | | ?# #???????# # "??"""????????????????????? | | ?# #???????# # "??"""??" ????????????????? | | ?# ######### # "??""??""?????????????????? | | ?# # # # ?? ? ??????????????????? | | # # # #####;########??????????????? | | + # # # #??????????????? | | ?# # # # #??????????????? | | ?# # # # % """""" #??????????????? | | ## # # #% % """""" #??????????????? | | # # g%# @"""""" #??????????????? | | # #% #Hr """""" #??????????????? | | + + % %gx= #??????????????? | | # %# a #g % """""" #??????????????? | | # % # # """""" #??????????????? | | ####+### #####=# """""" #??????????????? | | "# # ##%# """""" #??????????????? | | ## ## ## # #??????????????? | | ## #####!##############??????????????? | | ## ##??#%#???????????????????????????? | | ## #???# #???????????????????????????? | | ##########???# #???????????????????????????? | | #????????????? ????????????????????????????? | | #????????????? ????????????????????????????? | | #????????????? ????????????????????????????? | | #????????????? ????????????????????????????? | | #????????????? ????????????????????????????? | | #????????????? ????????????????????????????? | | #######????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Cloak Strength 5 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Jackpot Librarian Omniscient Cartographer Overwhelming Serviceable Loadout Sixth Sense Challenges ------------ None Game ------ Seed SensorDynamicEdition Manual? 0 Play Time 01:19:14 Cumulative 7.0 hours Start 2026.09.10 @ 20:24:21 End 2026.09.10 @ 21:46:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 25% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5c5d061-4bf8-4703-9a5b-963b5dfe4b27