Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.24 @ 15:27:29 // Winter2019/RPGLIKE Player: Gnomed! Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (4) 20 Value Destroyed (40) 40 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55451) 55451 TOTAL SCORE: 62251 Bonus ------- Pacifist 200 Win 3000 Win Speed 52251 Cogmind --------- Core Integrity 8477/9050 Matter 325/1900 Energy 8006/8050 System Corruption 0% Temperature Cool (92) Movement Flying (10) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (23) -- Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster Improved Surge Thruster Q-thruster > --- UTILITY (1) ------ (None) > --- WEAPON (1) ------- Linear Accelerator > --- INVENTORY (51) --- Flight Unit Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster Improved Surge Thruster Q-thruster > --- UTILITY ---------- (None) > --- WEAPON ----------- Linear Accelerator > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit [Rating: 86] Favorites ----------- Power None Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility None Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Slots Evolved 22 | 22 . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion 22 | 22 . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 29 | 1 . 5 . 8 10 3 . . 1 . 1 Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | . . 4 . 8 10 3 . . . . 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 26 | . . 4 . 8 10 3 . . . . 1 Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 3 | 1 . 1 . . . . . . 1 . . Energy Gun 1 | . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . . . . Parts Lost . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 64 | . 2 5 . 33 75 92 92 92 92 92 92 Flight 60 | . . 3 . 29 71 88 88 88 88 88 88 Energy Gun 1 | . . 1 . 3 3 3 3 3 . . . Peak Build Rating 86 | 1 1 6 6 25 61 73 73 73 79 79 86 Average Rating 48 | . . 1 6 14 48 71 73 73 78 79 85 On Entrance 39 | . 1 . 6 6 25 61 73 73 73 79 79 Naked Turns 66 | . 18 48 . . . . . . . . . Heaviest Build 12 | 1 1 3 3 3 3 3 3 3 12 12 12 Greatest Support 292 | 178 178 191 191 227 280 288 288 288 288 288 292 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 51 | 51 51 51 51 51 51 51 51 51 51 51 51 Average Capacity 50 | 39 51 51 51 51 51 51 51 51 51 51 51 Most Carried 3 | . . . . . . 2 2 2 2 2 3 Average Carried 1 | . . . . . . 1 2 2 2 2 2 Final Capacity 51 | 51 51 51 51 51 51 51 51 51 51 51 51 Final Carried 3 | . . . . . . 2 2 2 2 2 3 Class Distribution -------------------- 79% | Wizard-Sprinter 20% | Wizard-Mutant Dominant Class ---------------- Wizard-Mutant | -10/Materials Wizard-Mutant | -9/Materials Wizard-Mutant | -8/Materials Wizard-Sprinter | -8/Storage Wizard-Sprinter | -7/Factory Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Matter Collected 547 | 164 . 9 . 53 . 148 . 61 102 10 . Remotely . | . . . . . . . . . . . . Salvage Created 27 | . . 27 . . . . . . . . . Parts 9 | . . 9 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 4 | . . 4 . . . . . . . . . Guns 4 | . . 4 . . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . . . . . Swarmer 4 | . . 4 . . . . . . . . . Best Kill Streak 4 | . . 4 . . . . . . . . . Combat Bots Only 4 | . . 4 . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 213 | . . 87 . 5 20 21 2 27 22 19 10 Missed 105 | . . 28 . 1 14 16 2 19 12 9 4 Damage Taken 685 | . . 242 . 23 22 24 . 67 86 97 124 Core 573 | . . 226 . 19 16 18 . 53 65 79 97 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 350 | . . 46 . 13 11 18 . 42 65 58 97 Ignored by Resistances 893 | . . 320 . 32 32 34 . 89 104 123 159 Core Remaining (%) 96 | 100 100 97 . 97 97 96 96 96 95 94 93 Volleys Fired 13 | . . 6 . . . 1 . . . 6 . Largest 1 | . . 1 . . . 1 . . . 1 . Hottest 66 | . . 65 . . . 65 . . . 66 . Shots Fired 13 | . . 6 . . . 1 . . . 6 . Gun 7 | . . 6 . . . 1 . . . . . Cannon 6 | . . . . . . . . . . 6 . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 . Thermal 7 | . . 6 . . . 1 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | . . 21 . . . . . . . 24 . Robot Miss Streak 1 | . . 1 . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 10 | . . 6 . . . . . . . 4 . Core Hits 15 | . . 14 . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 354 | . . 162 . . . . . . . 192 . Guns 134 | . . 134 . . . . . . . . . Cannons 192 | . . . . . . . . . . 192 . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 28 | . . 28 . . . . . . . . . Kinetic 192 | . . . . . . . . . . 192 . Thermal 134 | . . 134 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 . . Average Corruption 1 | . . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 13 | . . 13 . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 5 | . . 5 . . . . . . . . . Targets Rammed 5 | . . 5 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . Received Heat Transfer 219 | . . 90 . 18 21 12 . . 33 45 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 150 | . . 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Peak Influence 240 | . . 145 43 42 43 120 58 65 240 232 180 Initial 105 | . . . 43 12 13 15 43 20 25 101 105 Average 71 | . . 56 43 16 28 80 46 41 97 179 130 Maximum Alert Level 1 | . . . . . . . . . 1 1 . Low Security (%) 94 | 100 100 100 100 100 100 100 100 100 86 61 100 Level 1 5 | . . . . . . . . . 13 38 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . . 1 . . 1 . . 1 1 . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . 1 . . 1 . . 1 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Distress Signals 3 | . . . . . . 2 . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 72 | . . 9 . 4 4 7 1 10 18 9 10 Peak Tracking Total 12 | . . 9 . 4 3 4 1 9 12 8 9 Tactical Retreats 5 | . . . . . . 1 . 1 2 . 1 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Traps Triggered 3 | . 1 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Machines Accessed 10 | . 1 1 . 1 . 1 1 1 1 1 2 Terminals 10 | . 1 1 . 1 . 1 1 1 1 1 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 14 | . 1 2 . 2 . 1 1 1 2 2 2 Successful 14 | . 1 2 . 2 . 1 1 1 2 2 2 Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 1 1 . 1 . 1 1 1 2 2 1 Terminals 14 | . 1 2 . 2 . 1 1 1 2 2 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . 1 2 . 2 . 1 1 1 1 1 2 Record 1 | . . 1 . . . . . . . . . Part Schematic 1 | . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Level Access Points 9 | . 1 1 . 1 . 1 1 1 1 1 1 Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 1 1 . Terminals 2 | . . . . . . . . . 1 1 . Assimilate 2 | . . . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . . . 2 . 3 . . 1 1 . Largest Group 3 | . . . . 2 . 3 . . 1 1 . Highest-Rated Group 93 | . . . . 62 . 93 . . 26 26 . Highest-Rated Ally 31 | . . . . 31 . 31 . . 26 26 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Turns Passed 523 | 22 35 84 3 39 56 86 16 24 53 59 46 Spaces Moved 3312 | 42 69 131 8 175 404 789 153 240 507 355 439 Core 204 | 42 69 93 . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3108 | . . 38 8 175 404 789 153 240 507 355 439 Fastest Speed 10 | 50 50 31 31 10 10 10 10 10 10 10 10 Average Speed 13 | 50 50 44 31 15 10 10 10 10 10 10 10 Slowest Speed 50 | 50 50 50 31 31 10 10 10 10 10 10 10 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 43 | . . 1 . 2 3 6 4 6 11 10 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 17 | 3 22 24 2 42 15 20 8 10 24 24 18 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Total 3316 | 42 68 145 7 180 410 786 148 233 497 361 439 Wait 11 | . . . . . . . . . . 11 . Move 3215 | 41 68 128 7 170 397 776 144 228 484 334 438 Hop 42 | . . 1 . 2 3 6 4 5 11 10 . Pick Up . | . . . . . . . . . . . . Fast Attach 26 | 1 . 5 . 8 10 1 . . 1 . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap 3 | . . . . . . 2 . . . . 1 Drop 1 | . . . . . . . . . 1 . . Fire 13 | . . 6 . . . 1 . . . 6 . Melee . | . . . . . . . . . . . . Ram 5 | . . 5 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / *Qua) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 6 | -11/Scrapyard | Upgraded with Propulsion slot (x22) 23 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Identified exit to Materials 58 | -10/Materials | Entered another Materials area 60 | -9/Materials | Reached level 2 60 | -9/Materials | Reached level 3 64 | -9/Materials | Identified exit to Materials 142 | -9/Materials | Entered another Materials area 142 | -8/Materials | Identified exit to Storage 142 | -8/Materials | Discovered exit to Storage (range 7) 144 | -8/Materials | Reached level 4 144 | -8/Materials | Reached level 5 144 | -8/Materials | Reached level 6 145 | -8/Materials | Entered Storage 147 | -8/Storage | Reached level 7 169 | -8/Storage | Identified exit to Factory 172 | -8/Storage | Met a pair of Derelict thieves 184 | -8/Storage | Entered Factory 186 | -7/Factory | Reached level 8 186 | -7/Factory | Reached level 9 237 | -7/Factory | Identified exit to Factory 237 | -7/Factory | Discovered exit to Factory (range 26) 240 | -7/Factory | Entered another Factory area 242 | -6/Factory | Reached level 10 242 | -6/Factory | Reached level 11 242 | -6/Factory | Reached level 12 274 | -6/Factory | Identified exit to Factory 282 | -6/Factory | Allied Derelicts emerged from ambush trap array 326 | -6/Factory | Entered another Factory area 328 | -5/Factory | Reached level 13 328 | -5/Factory | Reached level 14 328 | -5/Factory | Reached level 15 335 | -5/Factory | Identified exit to Factory 342 | -5/Factory | Entered another Factory area 344 | -4/Factory | Reached level 16 344 | -4/Factory | Reached level 17 344 | -4/Factory | Reached level 18 345 | -4/Factory | Identified exit to Research 355 | -4/Factory | Spotted B-86 Titan 366 | -4/Factory | Entered Research 368 | -3/Research | Reached level 19 368 | -3/Research | Reached level 20 368 | -3/Research | Reached level 21 392 | -3/Research | Identified exit to Research 414 | -3/Research | Build established: Wizard-Sprinter 419 | -3/Research | Identified exit to Quarantine 419 | -3/Research | Discovered exit to Quarantine (range 19) 419 | -3/Research | Spotted B-90 Cyclops 419 | -3/Research | Entered another Research area 421 | -2/Research | Reached level 22 421 | -2/Research | Reached level 23 421 | -2/Research | Reached level 24 421 | -2/Research | Reached level 25 423 | -2/Research | Spotted B-90 Cyclops 425 | -2/Research | Identified exit to Access 437 | -2/Research | Spotted B-90 Cyclops 442 | -2/Research | Identified exit to Testing 442 | -2/Research | Discovered exit to Testing (range 9) 448 | -2/Research | Spotted B-90 Cyclops 478 | -2/Research | Entered Access 480 | -1/Access | Reached level 26 480 | -1/Access | Reached level 27 480 | -1/Access | Reached level 28 489 | -1/Access | Identified exit to Surface 497 | -1/Access | Spotted B-99 Colossus 508 | -1/Access | Spotted B-99 Colossus 524 | *** | Escaped! Last Messages --------------- 00465_ Acquired 7 matter. LOCATION=ACCESS GOAL=ESCAPE 00480_ Reached level 26. 00480_ Reached level 27. 00480_ Reached level 28. 00489_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (70,266) Map updated. 00499_ C-30 ARC bursts open, deploying its payload. 00499_ H-88 Terminator unfolds itself. 00499_ Penetrated by Slug. 00499_ Slug penetrates Wall. 00507_ Knocked back. 00523_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00523_ The Access Shell folds into the floor. 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Signal Interpreter | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Fac Res Res Acc Levels Raised 27 | . . 2 3 1 2 3 3 3 3 4 3 XP Earned 47552 | 6000 100 3938 4279 1299 3292 4279 4279 4279 5708 5708 4391 XP Spent -995386170 | -995386170 . . . . . . . . . . . Upgrades 939 | 939 . . . . . . . . . . . Propulsion Slot 22 | 22 . . . . . . . . . . . Core Integrity 169 | 169 . . . . . . . . . . . Heat Dissipation 64 | 64 . . . . . . . . . . . Energy Generation 59 | 59 . . . . . . . . . . . Energy Storage 159 | 159 . . . . . . . . . . . Matter Storage 32 | 32 . . . . . . . . . . . Mass Support 35 | 35 . . . . . . . . . . . Inventory Capacity 51 | 51 . . . . . . . . . . . Sight Range 15 | 15 . . . . . . . . . . . Sensor Range 37 | 37 . . . . . . . . . . . Terrain Scan Density 31 | 31 . . . . . . . . . . . Ranged Accuracy 33 | 33 . . . . . . . . . . . Melee Accuracy 35 | 35 . . . . . . . . . . . Hack Attack % 163 | 163 . . . . . . . . . . . Hack Defense % 10 | 10 . . . . . . . . . . . KI Resistance % 4 | 4 . . . . . . . . . . . TH Resistance % 4 | 4 . . . . . . . . . . . EX Resistance % 4 | 4 . . . . . . . . . . . KI Damage % 4 | 4 . . . . . . . . . . . TH Damage % 4 | 4 . . . . . . . . . . . EX Damage % 4 | 4 . . . . . . . . . . . Protomatter Created 25 | . . 25 . . . . . . . . . Protomatter Decayed . | . . . . . . . . . . . . Game ------ Seed RecoilBurstBank Manual? 0 Play Time 00:13:48 Cumulative 65.9 hours Start 2024.08.24 @ 15:14:52 End 2024.08.24 @ 15:27:29 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 62 Rogue 0 Adventurer 5 Explorer 57 Win Type 0 Total 21 Types 10/3/3/2/1/1/1/0/0 Lore% 43 Gallery% 60 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 059fb0fa-8072-4013-bbf9-421d9c905132