Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.26 @ 18:50:49 Player: littleman Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (4118) 4118 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1876) 1876 TOTAL SCORE: 11069 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 348 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (78) Movement Core (750) Ox14 Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced ECM Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Tactical Coordination Suite Focal Shield Relay Coupler [Grunt] (43) Relay Coupler [Duelist] (32) Relay Coupler [Sentry] (26) Relay Coupler [Demolisher] (27) Relay Coupler [Specialist] (24) Relay Coupler [Hunter] (25) Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Titanium Leg Titanium Leg Armored Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Hardened Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Railgun Heavy Flak Cannon Greatsword > --- INVENTORY -------- Neutrino Core Spectral Analyzer IFF Parser Tactical Coordination Suite Advanced ECM Suite Reaction Control System Focal Shield Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Mobile Refinery Mk. CCLXVII Hacking Drone Bay Tesla Rifle Improved Remote Datajack [Rating: 87] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Titanium Leg Leg Titanium Leg Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Slots Evolved 10 | . . 2 . . . 6 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 4 | . . 2 . . . 1 1 . . . Weapon 3 | . . . . . . 2 1 . . . Parts Attached 80 | 7 4 7 . 4 10 3 15 14 1 15 Power 14 | 1 1 2 . . 2 . 3 3 . 2 Engine 5 | 1 . 2 . . 1 . 1 . . . Core 8 | . 1 . . . 1 . 2 2 . 2 Reactor 1 | . . . . . . . . 1 . . Propulsion 18 | 2 . 3 . . 2 1 4 2 . 4 Treads . | . . . . . . . . . . . Leg 18 | 2 . 3 . . 2 1 4 2 . 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 1 2 . 2 3 2 3 4 1 3 Device 17 | 1 . 2 . 2 3 1 2 2 1 3 Storage 1 | . 1 . . . . . . . . . Processor 2 | . . . . . . 1 . 1 . . Hackware 1 | . . . . . . . 1 . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 26 | 3 2 . . 2 3 . 5 5 . 6 Energy Gun 9 | . 1 . . . 1 . 2 2 . 3 Energy Cannon 4 | . . . . . 1 . 1 . . 2 Ballistic Gun 6 | 3 . . . 1 . . . 1 . 1 Ballistic Cannon 3 | . . . . 1 . . 2 . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 2 | . 1 . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 . . Parts Lost 49 | . . 3 . . 7 . 2 18 . 19 Power 5 | . . 1 . . . . . 2 . 2 Propulsion 14 | . . 1 . . 2 . . 5 . 6 Utility 11 | . . . . . 3 . . 3 . 5 Weapon 19 | . . 1 . . 2 . 2 8 . 6 Highest Loss Streak 14 | . . 3 . . 4 . 2 5 . 14 To Critical Strikes 2 | . . . . . . . . . . 2 Average Backups 14 | . 6 13 16 17 16 11 16 14 11 10 Power 1 | . 1 1 2 2 2 2 . . . . Propulsion 1 | . . . 2 2 1 . 2 . . . Utility 8 | . 2 7 8 9 10 8 10 11 11 10 Weapon 2 | . 3 3 4 3 3 1 3 . . . Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . . . . 6 2 . 2 1 . 7 Power 1 | . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . Utility 14 | . . . . 4 . . 2 1 . 7 Weapon 3 | . . . . 2 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 95 100 100 98 84 96 84 52 66 Engine 7 | . 8 6 11 11 10 6 7 1 . . Core 2 | . 5 3 . . . 6 3 6 5 4 Leg 22 | . 28 21 22 22 21 18 21 22 11 18 Device 24 | . 13 30 33 33 31 19 21 7 17 15 Storage 9 | . 13 11 11 11 11 6 5 5 5 5 Processor 1 | . . . . . . 5 5 5 5 5 Energy Gun 5 | . 1 11 11 4 2 6 8 3 . 6 Energy Cannon 1 | . . . . . . 5 4 4 . 4 Ballistic Gun 9 | . 25 10 11 11 8 . . 2 . . Ballistic Cannon 5 | . . . . 6 10 6 12 4 . . Peak Build Rating 87 | 6 10 19 19 33 36 48 81 87 46 83 Average Rating 37 | 3 8 14 19 27 34 45 74 77 46 57 On Entrance 30 | . 6 10 19 19 33 30 48 81 42 46 Avg Prop Armor Cover (%) 3 | . . . . . . . . 3 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 121 | 8 50 52 52 60 72 82 107 121 57 83 Greatest Support 98 | 20 20 40 40 40 40 56 98 92 31 69 Greatest Overweight (x) 16 | . 2 5 1 1 1 2 1 3 1 16 Average Overweight (x) 1 | . 1 1 1 1 1 1 . 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 12 16 16 20 20 16 20 20 11 14 Average Carried 15 | . 6 13 16 19 18 13 18 14 11 10 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 12 16 16 20 16 16 16 12 11 9 Class Distribution -------------------- 69% | Mutant 10% | Scavenger-Skirmisher 6% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Scavenger-Tank | -5/DSF Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Matter Collected 2510 | 264 222 189 46 68 571 . 451 533 . 166 Remotely . | . . . . . . . . . . . Salvage Created 4112 | 34 356 613 46 . 713 . 495 1582 . 273 Parts 211 | 2 20 41 8 . 29 . 29 66 . 16 Haulers Intercepted 2 | . 1 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . . . 1 28 . . . . . Prevented 14 | . . . . . 14 . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Combat Hostiles Destroyed 92 | 1 7 16 3 . 18 . 10 31 . 6 Guns 45 | 1 7 15 3 . 8 . 2 5 . 4 Cannons 40 | . . . . . 9 . 6 23 . 2 AOE 3 | . . 1 . . . . 1 1 . . Classes Destroyed 13 | 1 3 1 . . 3 . 2 2 . 1 Worker 1 | . . . . . . . 1 . . . Builder 2 | . . . . . . . 2 . . . Hauler 2 | . 1 1 . . . . . . . . Watcher 6 | . 3 1 . . . . 2 . . . Swarmer 41 | . 3 7 3 . 8 . 4 12 . 4 Grunt 30 | 1 4 8 . . 6 . 2 9 . . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . . . . 1 . . Sentry 9 | . . 1 . . 1 . . 7 . . Specialist 2 | . . . . . . . . . . 2 Hunter 1 | . . . . . . . . 1 . . Programmer 6 | . . . . . 1 . 4 1 . . Behemoth 1 | . . . . . 1 . . . . . Best Kill Streak 9 | 1 3 9 3 . 6 . 4 8 . 3 Combat Bots Only 9 | 1 3 9 3 . 6 . 3 8 . 3 Max Kills in Single Turn 3 | 1 1 1 1 . 1 . 2 3 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . 1 . . . . 1 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Hostile Shots Fired 819 | 4 25 75 7 . 119 . 78 199 . 312 Missed 225 | 2 7 25 3 . 38 . 21 46 . 83 Hits 594 | 2 18 50 4 . 81 . 57 153 . 229 Melee 4 | . . . . . . . . 4 . . Projectile 590 | 2 18 50 4 . 81 . 57 149 . 229 Critical Strikes 11 | . . 1 . . 2 . 2 4 . 2 Part Disruptions 4 | . . . . . . . . . . 4 Damage Taken 7701 | 17 188 426 27 14 1132 . 801 2740 . 2356 Core 1310 | 8 22 48 . . 228 . 12 443 . 549 Absorbed by Shields 57 | . . . . . . . . . . 57 Ignored by Resistances 2155 | 6 60 130 8 4 329 . 221 686 . 711 Regen/Repaired (Parts) 2 | . 2 . . . . . . . . . Core Remaining (%) 78 | 96 88 . . . 31 100 . . . . Volleys Fired 276 | 3 33 46 4 . 59 . 34 72 . 25 Largest 5 | 2 2 2 2 . 2 . 5 5 . 4 Hottest 308 | 40 120 60 60 . 108 . 276 308 . 283 Shots Fired 617 | 6 66 91 8 . 105 . 104 187 . 50 Gun 374 | 6 65 91 8 . 50 . 45 78 . 31 Cannon 236 | . . . . . 51 . 59 107 . 19 Launcher 4 | . . . . . 4 . . . . . Special 3 | . 1 . . . . . . 2 . . Kinetic 293 | 6 65 45 4 . 86 . 27 51 . 9 Thermal 92 | . 1 . . . . . 7 65 . 19 Explosive 4 | . . . . . 4 . . . . . Electromagnetic 226 | . . 46 4 . 15 . 70 69 . 22 Robot Hit Streak 56 | 4 10 13 2 . 14 . 7 56 . 16 Robot Miss Streak 6 | 1 2 3 2 . 5 . 5 6 . 2 Penetration Max 2 | . . . . . 1 . . 2 . . Secondary Targets 7 | . 2 3 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . 1 Shots Hit Robots 408 | 4 40 59 4 . 70 . 66 125 . 40 Core Hits 212 | 2 19 26 3 . 32 . 33 80 . 17 Critical Kills 10 | . . . . . 6 . 1 3 . . Critical Parts Destroyed 11 | . . . . . 10 . . 1 . . Critical Strikes 25 | . . . . . 17 . 3 5 . . Meltdown 2 | . . . . . . . 1 1 . . Destroy 20 | . . . . . 17 . . 3 . . Blast 1 | . . . . . . . . 1 . . Corrupt 2 | . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9109 | 49 531 788 58 . 1777 . 1433 3601 . 872 Guns 4015 | 49 529 725 58 . 875 . 414 1033 . 332 Cannons 4360 | . . . . . 647 . 871 2302 . 540 Explosions 732 | . . 63 . . 255 . 148 266 . . Melee . | . . . . . . . . . . . Ramming 2 | . 2 . . . . . . . . . Kinetic 3639 | 49 529 315 25 . 1198 . 489 932 . 102 Thermal 2596 | . . 63 . . . . 273 1720 . 540 Explosive 255 | . . . . . 255 . . . . . Electromagnetic 2617 | . . 410 33 . 324 . 671 949 . 230 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . 1 1 1 . . 4 4 4 5 Average Corruption 3 | . . 1 1 1 . . 3 4 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 54 | . . 8 2 . . . 12 25 . 7 Message Errors 15 | . . 3 . . . . 3 5 . 4 Matter Fused 10 | . . . . . . . 3 5 . 2 Heat Flow Errors 9 | . . 1 1 . . . 3 4 . . Energy Discharges 8 | . . 2 . . . . 1 4 . 1 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 4 | . . 1 . . . . 1 2 . . Data Loss (major) 1 | . . . 1 . . . . . . . Misfires 4 | . . 1 . . . . 1 2 . . Alerts 1 | . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 57 | . . 12 . . 2 . 19 7 . 17 Projectiles 39 | . . . . . 2 . 13 7 . 17 Explosions 18 | . . 12 . . . . 6 . . . Melee . | . . . . . . . . . . . Knockbacks 22 | . . . . . 4 . 10 8 . . Impact . | . . . . . . . . . . . Kinetic 21 | . . . . . 4 . 10 7 . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 30 | . . . . . . . . 30 . . Shots 1 | . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . . Kicked 2 | . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 591 | . . 170 176 . 99 . 591 519 . 138 Average Temperature 165 | . . 29 100 . 35 . 223 192 . 28 Received Heat Transfer 1755 | 12 108 207 . . 216 . 99 555 . 558 Effects 33 | . . . . . . . 17 16 . . Shutdowns 12 | . . . . . . . 7 5 . . Energy Bleed 2 | . . . . . . . 2 . . . Interference 2 | . . . . . . . 1 1 . . Matter Decay 2 | . . . . . . . 1 1 . . Short Circuit 8 | . . . . . . . 3 5 . . Damage (minor) 4 | . . . . . . . 2 2 . . Damage (major) 1 | . . . . . . . 1 . . . Damage (core) 2 | . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . 1 . . 2 Robots Corrupted 2 | . . . . . 1 . . 1 . . Combat Hostiles 2 | . . . . . 1 . . 1 . . Parts Fried 10 | . . 1 . . 2 . 4 2 . 1 Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted 2 | . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . 1 1 . . Parts Melted 5 | . . . . . . . . 4 . 1 Heat Transferred 3549 | . . 100 . . . . 300 2349 . 800 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . 2 . . . . 1 3 . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Maximum Alert Level 3 | . . . . . . . . 3 1 1 Low Security (%) 78 | 100 100 100 100 . . 100 100 15 . 82 Level 1 3 | . . . . . . . . 6 100 17 Level 2 14 | . . . . . . . . 66 . . Level 3 2 | . . . . . . . . 11 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 752 | 20 70 163 93 . . 16 104 752 319 301 Initial 319 | . 5 . 23 . . 16 . 30 319 184 Average 146 | 1 10 44 56 . . 1 33 493 309 197 Influence Increases 2859 | 20 220 417 70 . 666 . 417 872 . 177 Destroy 0b10 Robot/C 2020 | 20 140 320 60 . 500 . 240 620 . 120 Destroy 0b10 Robot/NC 60 | . 20 10 . . . . 25 5 . . Destroy Leader 276 | . 38 64 10 . 60 . 64 30 . 10 Allied During Kill 28 | . . . . . 16 . 12 . . . Successful Hack 31 | . 13 . . . . . 18 . . . Disable Machine 18 | . 9 . . . . . . 9 . . Anti-Garrison Action 100 | . . . . . . . . 100 . . Destroy Structure 101 | . . 8 . . . . 28 63 . 2 Partial Spotted 15 | . . . . . . . . 15 . . Lose Combat Pursuer 210 | . . 15 . . 90 . 30 30 . 45 Influence Decreases 2688 | 10 230 347 117 23 636 30 367 220 403 305 Entered New Map 607 | . 5 . 47 23 . 14 . 20 383 115 Time Decay 1556 | 10 225 317 70 . 606 16 292 . 20 . Lost Part 430 | . . 30 . . 10 . 20 180 . 190 Lost Ally 95 | . . . . . 20 . 55 20 . . Squads Dispatched 8 | . . 2 . . . . 4 . . 2 Investigation 2 | . . 2 . . . . . . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 4 | . . . . . . . 2 . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Distress Signals 4 | . . 1 . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 129 | 1 10 22 2 . 25 . 20 32 . 17 Peak Tracking Total 12 | 1 3 5 2 . 5 . 4 12 . 7 Tactical Retreats 11 | . . 2 . . 3 . 2 2 . 2 ECM-based Alert Blocks 4 | . . 4 . . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Traps Triggered 7 | . 2 3 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Machines Disabled 4 | . 1 . . . . . . 3 . . Max in Single Turn 1 | . 1 . . . . . . 1 . . Garrison Relay 2 | . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Machines Accessed 8 | . 3 2 . . . . 2 . 1 . Terminals 3 | . 2 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers 2 | . . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 15 | . 4 5 . . . . 5 . 1 . Successful 13 | . 4 4 . . . . 4 . 1 . Failed 2 | . . 1 . . . . 1 . . . Catastrophic 1 | . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . . . . . . 2 2 . . Terminals 3 | . 2 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers 6 | . . 3 . . . . 3 . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 3 | . 2 . . . . . . . 1 . Open DSF 1 | . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 6 | . . 3 . . . . 3 . . . Insert Component 2 | . . 1 . . . . 1 . . . Analyze 2 | . . 1 . . . . 1 . . . Retrieve Study 2 | . . 1 . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 2 . . . . 2 . . . Full Trace Events 2 | . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . 1 . . . . 1 . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 13 | . 13 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . 3 . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . 1 . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Manual 1 | . . . . . . . . 1 . . Relay Couplers Released 8 | . . . . . . . . 8 . . Machine Destruction 8 | . . . . . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Total Allies 9 | . . . . 4 . . 4 1 . . Largest Group 4 | . . . . 4 4 . 4 1 . . Highest-Rated Group 158 | . . . . 158 158 . 112 85 . . Highest-Rated Ally 85 | . . . . 41 41 . 28 85 . . Zionite Dispatches 1 | . . . . . . . 1 . . . Fire 1 | . . . . . . . 1 . . . Total Orders 2 | . . . . . . . . 1 . 1 FOLLOW 1 | . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . 1 Ally Attacks 43 | . . . . 3 29 . 9 2 . . Total Damage 1365 | . . . . 25 1001 . 167 172 . . Kills 11 | . . . . . 9 . 2 . . . Allies Corrupted 1 | . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Active Infowar (turns) 2276 | . . 249 154 643 . 314 827 . 57 32 Sensors 1141 | . . . . . . 314 827 . . . IFF 88 | . . . . . . . . . 57 31 ECM 1047 | . . 249 154 643 . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . . . . . . Drone Launches 2 | . . . . . . . . 1 . 1 Drone Recoveries 2 | . . . . . . . . 1 . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Turns Passed 9407 | 100 1089 1048 154 2279 1863 315 948 1173 57 381 Spaces Moved 3874 | 66 384 375 72 1127 699 151 416 465 30 89 Core 22 | 19 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 3852 | 47 384 375 72 1127 699 151 416 465 30 86 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 175 200 200 200 196 120 177 190 112 Average Speed 197 | 99 247 202 200 200 200 202 160 191 190 177 Slowest Speed 850 | 120 260 470 200 200 200 270 196 335 190 850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 6 77 30 29 86 65 3 14 52 1 29 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 7 | . . . . 4 3 . . . . . Spaces Dug 1 | . . . . . . . . 1 . . Terrain Destroyed 111 | . . 7 . . 58 . 12 33 . 1 Melee . | . . . . . . . . . . . Projectile 44 | . . . . . 23 . 10 10 . 1 AOE 67 | . . 7 . . 35 . 2 23 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Gar Fac DSF Total 5097 | 93 449 576 75 1157 1061 160 623 602 30 271 Wait 717 | 11 13 131 . . 285 . 132 20 . 125 Move 3865 | 65 383 374 71 1126 698 150 416 464 29 89 Hop . | . . . . . . . . . . . Pick Up 101 | 7 13 13 . 15 4 5 15 16 . 13 Fast Attach . | . . . . . . . . . . . Attach 67 | 6 2 5 . 1 7 5 9 16 1 15 Detach 2 | . . . . . 1 . . 1 . . Swap 24 | 1 3 3 . 3 5 . 7 2 . . Drop 36 | . . 4 . 12 2 . 10 6 . 2 Fire 276 | 3 33 46 4 . 59 . 34 72 . 25 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . 5 . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Garrison -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 14) 266 | -10/Materials | Repaired Heat Sink 307 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 3) 1151 | -10/Materials | Discovered new exit (range 16) 1190 | -10/Materials | Entered another Materials area 1190 | -9/Materials | Evolved 2 slots: Utility x2 1584 | -9/Materials | Destroyed 9 combat bots 1619 | -9/Materials | Lost 3 parts (1p1n1w) 2181 | -9/Materials | Discovered new exit (range 13) 2238 | -9/Materials | Entered Mines 2332 | -9/Mines | Discovered new exit (range 15) 2335 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2372 | -9/Mines | Learned Materials emergency access door positions 2392 | -9/Mines | Entered Zion 2515 | -7/Zion | System corruption cleaned by Quarantine Array 2583 | -7/Zion | Given A8's code to call for help 2783 | -7/Zion | Learned 4 Factory zone layouts 2813 | -7/Zion | Learned Factory emergency access door positions 3018 | -7/Zion | Found Prototype Device 3035 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3571 | -7/Zion | Found Prototype Processor 3961 | -7/Zion | Met Imprinter 3999 | -7/Zion | Imprinted 4001 | -7/Zion | Declared Zion's savior 4631 | -7/Zion | Discovered new exit (range 16) 4647 | -7/Zion | Given the Hacking Drone Bay 4648 | -7/Zion | Found Prototype Device 4671 | -7/Zion | Entered Proximity Caves 4671 | -6/Proximity Caves | Accompanied by 4 allies 4833 | -6/Proximity Caves | Lost 3 allies 5136 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5595 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5945 | -6/Proximity Caves | Spotted B-75 Beast 5993 | -6/Proximity Caves | Destroyed B-75 Beast 6018 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 6106 | -6/Proximity Caves | Core integrity fell below 50% 6187 | -6/Proximity Caves | Discovered new exit (range 15) 6534 | -6/Proximity Caves | Entered Factory 6534 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 6697 | -6/Factory | Discovered new exit (range 6) 6707 | -6/Factory | Identified exit to Factory 6845 | -6/Factory | Build established: Scavenger-Skirmisher 6849 | -6/Factory | Entered another Factory area 6849 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7438 | -5/Factory | Zion Fire squad teleported in 7639 | -5/Factory | P-70 Sage assimilated allied D8-YJP(i) 7797 | -5/Factory | Identified exit to Garrison 7797 | -5/Factory | Entered Garrison 7847 | -5/Garrison | Triggered checkpoint 7932 | -5/Garrison | Garrison Relay disabled 8015 | -5/Garrison | Destroyed 7 combat bots 8087 | -5/Garrison | Lost 5 parts (1p1n2u1w) 8362 | -5/Garrison | Build established: Hacker-Mutant 8570 | -5/Garrison | Spotted B-75 Beast 8577 | -5/Garrison | Triggered checkpoint 8593 | -5/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 8655 | -5/Garrison | Destroyed 8 combat bots 8661 | -5/Garrison | Lost 5 parts (2n3w) 8769 | -5/Garrison | Discovered new exit (range 10) 8772 | -5/Garrison | Spotted B-75 Beast 8817 | -5/Garrison | Triggered checkpoint 8859 | -5/Garrison | Garrison Relay disabled 8878 | -5/Garrison | Identified Spectral Analyzer 8879 | -5/Garrison | Identified Hacking Drone Bay 8969 | -5/Garrison | Identified exit to Factory 8970 | -5/Garrison | Entered Factory 8982 | -5/Factory | Lost 5 parts (1p2n2w) 8985 | -5/Factory | Discovered new exit (range 5) 8992 | -5/Factory | Identified exit to Factory 9027 | -5/Factory | Identified exit to DSF 9027 | -5/Factory | Entered DSF 9099 | -5/DSF | Additional patrols routed to DSF 9157 | -5/DSF | Core integrity fell below 50% 9163 | -5/DSF | Lost 3 parts (1n2u) 9405 | -5/DSF | Core integrity fell below 20% 9408 | -5/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- Arm. Leg destroyed. S-27 Virus destroyed. Hacking Drone Bay destroyed. Arc Projector destroyed. Acquired 4 matter. Reaction Control System destroyed. Imp. Carbon-fiber Leg destroyed. Mic. Fission Core destroyed. Imp. Arc Projector destroyed. System corrupted: Matter fused (-7). Critical hit (Destroy). Autogun destroyed. Flexi-carbon Leg destroyed. Imp. Arc Projector destroyed. Imp. Cooling System destroyed. Imp. VSS Leg destroyed. S-27 Virus destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????##????????????????????????????????? | | ?????????""#???????????????????????????????? | | ?????????#"#???????????????????????????????? | | ??????####"##????????########??????????????? | | ??????#"""""#########%=!!! #??????????????? | | ??????#"""""## # #*[!!! #!!!#??????????? | | ???#"##"" [=s==*x= ???????? | | ???#"""%" @**x[%**%% ???????? | | ????###"%% ##==# ###== ###??????????????? | | ??????### ###==# #??????????????????????? | | ???????##! ##########??????????????????????? | | ???????# % ==#?????????????????????????????? | | ???????# #?????????????????????????????? | | ???????## =!##?????????????????????????????? | | ???????# %==#?????????????????????????????? | | ???????# !==#?????????????????????????????? | | ???????# ==#?????????????????????????????? | | ??????### ###?????????????????????????????? | | ??????#] * #???????????????????????????????? | | ??????#] #???????????????????????????????? | | ??????#!! ??????????????????????????? | | ??????#!! ??H??????????????????? | | ??????#!! ????????????????????? | | ??????#== ##!!!#]]]## ????????????????????? | | ??????#== #?!!!#?]]#??????????????????????? | | ??????### #??###???#??????????????????????? | | ????????! !???????????????????????????????? | | ????????! !???????????????????????????????? | | ????????! !!??????????????????????????????? | | ????????# ##??????????????????????????????? | | ???????? !???????????????????????????????? | | ???????? !???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 70 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 22 Item Schematics ----------------- Insulated Plating | -9/Materials | Scanalyzed Bore Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Heat Sink | 93% | -10/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Proton Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Bumper Bots Crack Shot Fancy Inventory First Step to Greatness For Emergencies Only Heavy Suspicion I Have A Map? I'm Back, Baby! It's Just You Item+ Let Me Out Of Here Loot Pinata Made in Tau Ceti IV One Hack Too Far Organ Harvest Part-time Mechanic Please Form A Line Power Corrupts Risk Taker Robot Respite Serviceable Loadout Storm Trooper The One There's More Where That Came From Tourist Uninvited Guest Well Done Woof! Challenges ------------ None Game ------ Seed BlanketFissionFacilitator Manual? 0 Play Time 01:30:43 Cumulative 1.4 hours Start 2025.12.26 @ 17:16:54 End 2025.12.26 @ 18:50:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a1aa26a7-3d91-4fc5-b6c5-23ab21812946