Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.03 @ 03:10:26 Player: mischief_2000 Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (318) 1590 Value Destroyed (15484) 15484 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (10013) 10013 TOTAL SCORE: 37147 Bonus ------- High Alert Combat Kills 2700 Follower Combat Kills 3313 Entered Garrisons 1200 Used RIF Installer 2500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 101/300 Energy 63/100 System Corruption 38% Temperature Cool (0) Movement Core (250) Ox4 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Compact Particle Reactor Experimental Power Shielding Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Weapon Cycler Layered Heavy Armor Plating Graphene Brace Relay Coupler [NC] Army-in-a-Box > --- WEAPON ----------- Hardcell Cannon Gamma Bomb Array > --- INVENTORY -------- Light Angular Momentum Engine Reinforced Antimatter Reactor Reinforced Antimatter Reactor Reinforced Antimatter Reactor Heavy Treads Heavy Treads High-capacity Storage Unit Makeshift Terrain Scanner Improved Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Advanced Force Field Heavy Phase Cannon Improved Remote Datajack Enhanced Force Lance [Rating: 157] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Improved Heavy Armor Plating Weapon Powered Hammer Energy Gun Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . 2 . 2 . 2 . . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 1 . . . . . . 1 . . . . . . 2 . 1 1 . . Utility 11 | . . . . . 3 . . 2 . . . 1 . 2 . 2 . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 259 | 8 8 4 4 2 20 12 32 6 17 1 7 3 18 18 13 4 6 . 9 34 13 4 15 1 Power 26 | 1 1 1 1 . 3 1 1 . 1 . . . 2 1 2 . 1 . 2 2 2 1 3 . Engine 14 | 1 1 . 1 . 3 1 1 . 1 . . . 1 1 2 . . . . . 1 . . . Core 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 . 2 2 1 1 3 . Propulsion 63 | 2 2 . 1 . 5 4 11 1 3 1 . 2 . 6 1 . . . 2 10 3 2 7 . Treads 29 | . 2 . 1 . 5 4 8 . . 1 . . . 2 1 . . . 2 3 . . . . Leg 13 | 2 . . . . . . 3 1 1 . . 2 . 4 . . . . . . . . . . Wheel 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . Flight 12 | . . . . . . . . . . . . . . . . . . . . . 3 2 7 . Utility 115 | 2 1 3 . 1 8 4 9 2 11 . 5 1 13 9 9 4 4 . 4 15 8 . 2 . Device 33 | 1 1 2 . . 1 . 4 1 . . . . 3 2 2 2 2 . 1 6 5 . . . Storage 7 | 1 . 1 . 1 1 1 . . . . . . . . . . . . 1 1 . . . . Processor 7 | . . . . . 1 . 1 . . . . . . 1 . . 1 . . 2 1 . . . Hackware 45 | . . . . . 2 1 2 1 8 . 4 1 8 6 6 1 1 . 2 . . . 2 . Protection 23 | . . . . . 3 2 2 . 3 . 1 . 2 . 1 1 . . . 6 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 3 4 . 2 1 4 3 11 3 2 . 2 . 3 2 1 . 1 . 1 7 . 1 3 1 Energy Gun 12 | 1 2 . 2 . 1 1 5 . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . 2 . 1 . 1 . . . . . 1 1 Ballistic Gun 15 | 2 2 . . . . 1 3 1 . . 1 . . 1 . . . . 1 1 . . 2 . Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Launcher 11 | . . . . 1 2 . 2 . 2 . 1 . . . . . . . . 2 . 1 . . Special Weapon 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . 3 . . . . 1 . . . . . . 3 . 3 . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . Parts Lost 66 | . 1 1 . . 4 4 9 . . . 1 . 3 3 5 . . . . 13 1 7 14 . Power 13 | . . . . . 1 1 1 . . . . . 1 1 1 . . . . 2 . 3 2 . Propulsion 23 | . . . . . 2 2 2 . . . 1 . . . 1 . . . . 4 1 2 8 . Utility 14 | . . 1 . . . . 3 . . . . . 1 2 1 . . . . 5 . 1 . . Weapon 16 | . 1 . . . 1 1 3 . . . . . 1 . 2 . . . . 2 . 1 4 . Highest Loss Streak 8 | . 1 1 . . 2 2 8 . . . 1 . 3 2 5 . . . . 4 1 7 8 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 7 13 12 10 14 14 14 12 13 11 12 12 13 13 10 12 13 14 11 16 3 4 3 3 Power . | . . . . . . . 1 1 1 1 . . 1 1 . . . 1 1 2 1 1 1 1 Propulsion 3 | 3 4 5 4 3 4 5 4 4 3 . . . . 1 4 3 3 3 2 4 . . . . Utility 5 | . 1 4 4 5 4 4 6 3 4 7 8 8 9 6 3 8 8 9 7 6 . 1 1 1 Weapon 2 | . 1 3 3 2 3 2 2 4 3 2 2 3 1 3 2 1 1 1 1 2 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 49 | . 2 6 4 . 2 3 5 . 3 1 1 . 4 3 8 . . . . 5 1 . . 1 Power 4 | . . . . . . . . . . 1 . . 1 . . . . . . 1 1 . . . Propulsion 12 | . 2 3 1 . . . . . 2 . . . . . 2 . . . . 2 . . . . Utility 17 | . . . 3 . . 3 1 . . . 1 . 3 1 4 . . . . 1 . . . . Weapon 15 | . . 3 . . 1 . 4 . 1 . . . . 2 2 . . . . 1 . . . 1 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 99 99 100 100 93 98 93 89 85 92 87 73 75 79 60 57 54 57 56 58 27 51 24 1 Engine 6 | . 14 4 6 14 8 8 8 7 7 7 7 6 4 4 4 5 2 . . . 2 3 . . Treads 13 | . 15 28 28 28 26 25 23 . . . 7 5 . 3 10 10 10 10 13 12 . . . . Leg 3 | . 12 . . . . . 2 23 17 6 . 1 13 11 . . . . . . . . . . Wheel 1 | . . . . . . . . . 4 15 10 5 . . . . . . . . . . . . Device 8 | . 14 13 14 14 11 8 8 6 . . . . 6 8 4 15 10 10 9 12 7 15 2 . Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 6 6 5 5 5 5 5 4 3 . . . . Processor 1 | . . . . . 7 7 . . . . . . . . . . 2 5 1 2 . 4 . . Hackware 11 | . . . . . 3 15 11 22 18 30 30 26 24 25 18 8 5 5 7 3 . . 1 . Protection 5 | . . . . . 8 3 12 5 12 7 7 6 6 5 2 1 5 5 4 6 1 4 . . Energy Gun 5 | . 20 28 28 27 10 9 7 . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 2 2 1 2 5 5 3 1 . . 2 1 Ballistic Gun 2 | . 7 . . . . 2 4 6 2 7 8 2 . . . . . . . . . . 2 . Launcher 1 | . . . . . 2 3 2 . 2 . 1 . . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . 3 2 3 1 3 2 4 4 5 5 5 4 . . . . . Impact Weapon 1 | . . . . . . . . 1 6 3 3 6 4 3 3 2 . . . 1 . . . . Peak Build Rating 157 | 7 10 16 25 25 37 42 45 55 65 53 55 69 79 85 116 134 138 138 149 157 80 96 76 11 Average Rating 63 | 6 8 14 19 24 33 37 39 52 57 52 51 48 71 77 99 127 131 138 144 118 46 84 35 4 On Entrance 58 | . 7 10 16 25 25 36 42 45 55 52 53 46 69 79 78 116 134 138 138 145 3 80 60 1 Avg Prop Armor Cover (%) 4 | . . . . . . . . . 2 3 5 5 4 9 9 . . . . 4 . . . . Naked Turns 219 | . . . . . . . . . . . . . . . . . . . . 11 55 . 21 132 Heaviest Build 226 | 13 17 32 38 58 74 105 109 72 92 77 82 82 98 98 151 172 174 174 180 226 39 43 30 13 Greatest Support 215 | 20 40 40 40 40 60 62 64 56 56 32 32 72 72 140 140 140 140 140 215 215 40 43 36 3 Greatest Overweight (x) 18 | 3 . . . 1 1 1 18 1 5 2 5 5 1 2 1 1 1 1 1 1 2 . 8 4 Average Overweight (x) . | . . . . . . . 1 . 1 2 3 4 . . . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 5 5 5 Average Capacity 18 | 7 8 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 5 5 5 5 Most Carried 25 | 7 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 5 5 4 Average Carried 17 | 5 7 14 14 15 19 19 19 17 19 18 19 19 19 19 16 19 19 20 16 18 4 4 3 3 Final Capacity 20 | 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 7 8 15 15 15 20 20 20 18 20 20 20 20 20 20 20 18 20 20 20 5 5 3 2 3 Class Distribution -------------------- 44% | Bothacker-Mutant 30% | Mutant 12% | Scavenger-Mutant 7% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Armory Mutant | -2/Research Mutant | -1/Access Mutant | -1/Garrison Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Matter Collected 7719 | 355 171 89 40 40 588 497 1522 89 405 34 649 . 566 186 633 98 91 7 219 730 143 275 163 129 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12158 | 295 731 124 . 140 1463 805 3637 . 526 10 486 . 811 67 693 62 146 . 70 1252 138 539 163 . Parts 599 | 21 41 12 . 15 82 45 167 . 18 . 28 . 21 1 20 . 3 . 5 58 12 37 13 . Haulers Intercepted 9 | . 2 . . . 2 . 4 . . . . . . . . . . . . . . 1 . . Recyclers Shooed 10 | . 2 . . . 4 . 3 . . . . . . . . . . . . . . 1 . . Parts Field Recycled 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Retrieved Matter 23 | . . . . . . . 23 . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . 8 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Combat Hostiles Destroyed 219 | . 15 6 . 3 25 21 55 . 13 . 15 . 15 1 8 1 2 . 1 24 . 9 5 . Melee 18 | . . . . . . . . . 7 . . . . . 1 . . . . 8 . 1 1 . Guns 63 | . 15 6 . 2 13 5 16 . 2 . 1 . . . . . . . . . . . 3 . Cannons 23 | . . . . . 5 2 9 . . . . . . . . 1 . . 1 4 . . 1 . AOE 90 | . . . . 1 7 12 21 . 4 . 12 . 13 . 5 . . . . 7 . 8 . . Classes Destroyed 21 | 3 5 . . . 5 1 2 . 1 . . . 2 . . . . . . 2 . . . . Worker 29 | 2 1 . . 2 7 . 8 . . . . . . . . . . . . . 4 5 . . Builder 10 | . . . . . 1 . 6 . . . . . . . . . . . . . 1 2 . . Tunneler 14 | 8 1 . . . . . 2 . . 1 . . . . . . . . . . 1 1 . . Hauler 9 | . 2 . . . 2 . 4 . . . . . . . . . . . . . . 1 . . Recycler 10 | 1 2 . . . 2 . 4 . . . . . . . . . . . . . . 1 . . Mechanic 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . 1 . 3 . 1 . . . . . . . . . . . . . . . Watcher 15 | . 1 . . . 3 . 5 . 2 . . . . . . . . . . 2 . 2 . . Swarmer 46 | . 3 3 . . 3 7 6 . 4 . 4 . 2 . . . . . . 3 . 6 5 . Cutter 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 108 | . 12 3 . 3 14 6 34 . 5 . 6 . 10 . 7 . 1 . . 6 . 1 . . Brawler 6 | . . . . . . . 4 . . . . . 1 . . . 1 . . . . . . . Duelist 6 | . . . . . . 2 1 . . . . . 1 . . . . . . . . 2 . . Protector 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Sentry 21 | . . . . . 5 3 8 . 1 . . . 1 1 1 . . . . 1 . . . . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Specialist 4 | . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . Hunter 8 | . . . . . 2 1 . . 1 . 2 . . . . 1 . . . 1 . . . . Programmer 14 | . . . . . . . . . 1 . 3 . 1 . . . . . 1 8 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 21 | 5 6 3 . 3 9 7 21 . 6 1 6 . 8 1 3 1 2 . 1 3 4 20 4 . Combat Bots Only 11 | . 5 3 . 3 4 7 11 . 6 . 6 . 8 1 3 1 2 . 1 3 . 6 4 . Max Kills in Single Turn 5 | 1 1 1 . 2 3 5 3 . 3 1 3 . 3 1 2 1 1 . 1 2 1 3 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 1 3 5 3 . 3 . 3 . 2 . 2 . . . . 2 . 2 . . Melee 1 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Hostile Shots Fired 1819 | . 49 13 . 5 109 71 250 2 94 9 124 27 201 42 105 21 17 2 22 408 2 100 91 55 Missed 618 | . 11 5 . 1 31 23 83 1 28 3 37 11 75 19 29 11 5 . 11 125 1 53 31 24 Hits 1201 | . 38 8 . 4 78 48 167 1 66 6 87 16 126 23 76 10 12 2 11 283 1 47 60 31 Melee 19 | . . . . . . 3 5 . 7 . . . 4 . . . . . . . . . . . Projectile 1182 | . 38 8 . 4 78 45 162 1 59 6 87 16 122 23 76 10 12 2 11 283 1 47 60 31 AOE 30 | . . 1 . . . . . . 1 . . . . . . . . . . 28 . . . . Critical Strikes 52 | . . . . 1 . 2 12 . 5 . 2 . 7 . 4 . . . . 17 . 1 1 . Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . . 17 . . . . Part Disruptions 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Damage Taken 23651 | . 458 122 . 52 1066 853 2901 10 1134 74 873 125 1846 573 1835 173 287 38 213 7183 82 1060 2335 358 Core 3483 | . 61 34 . . 54 223 253 . 146 12 82 22 132 20 191 . 8 . . 579 60 277 1112 217 Absorbed by Shields 326 | . . . . . . . 12 . 38 . 47 . 58 6 . 35 25 12 51 42 . . . . Ignored by Resistances 191 | . . . . . . 12 179 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . . . 62 . . 3 . . . 65 . 81 . 78 . . 99 . 55 95 . . . Volleys Fired 767 | 25 64 9 . 6 75 73 156 1 25 2 35 3 45 19 28 12 10 4 26 63 . 12 67 7 Largest 2 | 2 2 2 . 2 2 2 2 1 2 1 1 1 2 1 1 1 1 1 1 2 . 1 1 1 Hottest 162 | 70 130 130 . 138 138 125 100 28 66 5 39 5 162 81 90 90 90 7 90 145 . 52 120 120 Shots Fired 1103 | 49 128 18 . 10 139 115 251 1 38 2 39 3 47 19 28 12 10 4 26 79 . 12 66 7 Gun 595 | 49 128 18 . 9 85 78 152 1 25 . 20 . . 1 . . . . . 12 . . 17 . Cannon 240 | . . . . . 31 17 45 . . . . . 4 1 13 8 8 . 12 45 . . 49 7 Launcher 177 | . . . . 1 23 20 54 . 5 . 13 . 20 . 7 . . . . 22 . 12 . . Special 91 | . . . . . . . . . 8 2 6 3 23 17 8 4 2 4 14 . . . . . Kinetic 354 | 25 63 . . . 31 28 113 1 25 . 20 . . 1 . . . . . 30 . . 17 . Thermal 366 | 24 65 18 . 9 85 35 6 . . . . . . . 13 8 8 . 12 27 . . 49 7 Explosive 95 | . . . . 1 12 . 13 . 5 . 13 . 20 . 7 . . . . 12 . 12 . . Electromagnetic 197 | . . . . . 11 52 119 . . . . . 4 1 . . . . . 10 . . . . Robot Hit Streak 31 | 8 11 8 . 4 11 19 8 . 16 18 31 10 16 6 7 5 4 2 4 7 . 8 9 . Robot Miss Streak 7 | 1 7 6 . 1 7 3 6 1 3 . 1 . 3 2 2 1 2 2 3 4 . 2 2 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . . 2 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 800 | 34 92 15 . 6 95 50 171 2 46 4 36 3 49 22 29 10 6 2 11 80 7 18 12 . Core Hits 599 | 12 71 18 . 8 81 42 161 . 17 . 19 . 52 . 15 . . . . 62 2 30 9 . Critical Kills 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Critical Parts Destroyed 15 | . . . . . . . 2 . 2 1 1 . 4 . 3 . . . . 2 . . . . Critical Strikes 40 | 1 1 . . 1 8 2 3 . 2 1 1 . 5 . 4 . 1 . . 7 . 3 . . Burn 13 | 1 1 . . 1 8 2 . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Destroy 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Smash 13 | . . . . . . . . . 2 1 1 . 5 . 3 . . . . 1 . . . . Impale 8 | . . . . . . . . . . . . . . . . . . . . 5 . 3 . . Melee Attacks 264 | . . . . . . 1 2 2 60 2 25 . 38 14 23 . . . . 69 12 14 2 . Impact 185 | . . . . . . . . . 60 2 25 . 38 14 23 . . . . 23 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 74 | . . . . . . . . . . . . . . . . . . . . 46 12 14 2 . Sneak Attacks 24 | . . . . . . . . 1 6 2 2 . 1 . 1 . . . . . 6 5 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . Damage Inflicted 33605 | 445 1098 185 . 178 3034 2244 7442 . 1985 149 1549 . 3234 364 2138 230 134 . 215 4902 615 3095 369 . Guns 6605 | 445 1098 185 . 108 1169 641 2106 . 273 . 217 . . 23 . . . . . 112 . . 228 . Cannons 3286 | . . . . . 474 262 704 . . . . . 62 . 97 230 134 . 215 1022 . . 86 . Explosions 16037 | . . . . 70 1391 1341 4631 . 352 . 865 . 2158 . 800 . . . . 2146 . 2283 . . Melee 7642 | . . . . . . . . . 1360 149 467 . 1014 341 1241 . . . . 1593 610 812 55 . Ramming 35 | . . . . . . . 1 . . . . . . . . . . . . 29 5 . . . Kinetic 4453 | 208 488 . . . 474 388 1504 . 273 . 217 . . 23 . . . . . 650 . . 228 . Thermal 5451 | 237 610 185 . 108 1312 639 1007 . . . . . . . 97 230 134 . 215 591 . . 86 . Explosive 9462 | . . . . 70 566 . 1356 . 352 . 865 . 2158 . 800 . . . . 1012 . 2283 . . Electromagnetic 6562 | . . . . . 682 1217 3574 . . . . . 62 . . . . . . 1027 . . . . Impact 4985 | . . . . . . . . . 1360 149 467 . 1014 341 1241 . . . . 413 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2657 | . . . . . . . . . . . . . . . . . . . . 1180 610 812 55 . Highest Corruption 38 | . . . . . . 1 5 . 2 2 3 . . 1 1 2 2 . 2 31 . . 38 38 Average Corruption 4 | . . . . . . 1 3 . 1 2 2 . . 1 1 1 2 . 1 10 . . 21 38 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 177 | . . . . . . 4 55 . 2 4 23 . . 2 10 . 8 . . 52 . . 8 9 Message Errors 35 | . . . . . . 1 8 . 1 . 8 . . 1 2 . 1 . . 10 . . 1 2 Matter Fused 41 | . . . . . . 1 20 . . 1 3 . . . 2 . 1 . . 9 . . . 4 Heat Flow Errors 24 | . . . . . . . 10 . . 1 . . . 1 3 . 3 . . 5 . . . 1 Energy Discharges 17 | . . . . . . 1 4 . 1 . 2 . . . 1 . 2 . . 5 . . . 1 Parts Rejected 6 | . . . . . . 1 . . . . . . . . . . . . . 5 . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 23 | . . . . . . . 4 . . 1 4 . . . . . 1 . . 10 . . 3 . Data Loss (major) 9 | . . . . . . . 4 . . . 1 . . . . . . . . 3 . . . 1 Misfires 9 | . . . . . . . 3 . . . 4 . . . . . . . . 2 . . . . Alerts 5 | . . . . . . . . . . 1 1 . . . 2 . . . . 1 . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 4 | . . . . . . . 1 . . . . . . . . . . . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2765 | . . . . . 37 52 163 . 397 127 247 . 418 39 280 26 . . 35 424 231 289 . . Projectiles 224 | . . . . . 5 . 3 . . . . . 27 . 6 26 . . 35 122 . . . . Explosions 701 | . . . . . 32 52 160 . 76 . 58 . 30 . 27 . . . . 48 . 218 . . Melee 1840 | . . . . . . . . . 321 127 189 . 361 39 247 . . . . 254 231 71 . . Knockbacks 51 | . . . . . 12 . 15 . 9 1 2 . . . 2 . . . . 10 . . . . Impact 18 | . . . . . . . . . 9 1 2 . . . 2 . . . . 4 . . . . Kinetic 30 | . . . . . 10 . 15 . . . . . . . . . . . . 5 . . . . Secondary 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 1198 | . . . . . 10 98 429 . 30 . 52 . 332 . 56 . . . . 163 2 26 . . Shots 37 | . . . . . 1 6 11 . 1 . 2 . 7 . 2 . . . . 6 . 1 . . Rammed 5 | . 1 . . . . . 1 . . . . . . . . . . . . 1 2 . . . Targets Rammed 5 | . 1 . . . . . 1 . . . . . . . . . . . . 1 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 641 | 72 300 381 . 42 288 165 447 . 32 82 16 1 204 91 291 85 188 . 144 641 . 77 369 233 Average Temperature 107 | 30 66 145 . 23 98 37 119 . 8 44 9 1 42 39 79 32 62 . 42 174 . 31 179 44 Received Heat Transfer 4814 | . 237 36 . 51 369 288 1401 . 274 18 168 42 596 33 651 9 25 7 . 591 . 18 . . Effects 21 | . . 1 . . 2 . 5 . . . . . . . . . . . . 10 . . 3 . Shutdowns 6 | . . . . . . . 2 . . . . . . . . . . . . 4 . . . . Energy Bleed 7 | . . 1 . . 2 . 3 . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 32 | . . . . . . 2 9 . 2 1 3 . 6 1 3 . . . . 5 . . . . Combat Hostiles 21 | . . . . . . 2 9 . . . 2 . 2 1 1 . . . . 4 . . . . Parts Fried 47 | . . . . . . 4 15 . 6 2 3 . 3 1 6 . . . . 7 . . . . Impact Corruptions 45 | . . . . . . . . . 12 4 7 . 8 2 5 . . . . 7 . . . . Robots Melted 4 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . Parts Melted 16 | 1 2 . . . 10 1 1 . . . . . . . . 1 . . . . . . . . Heat Transferred 9383 | 777 1193 225 . 296 3110 1103 1222 . . . . . . . 150 338 148 . 185 581 . . 55 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 31 | . . . . . 3 6 19 . . . . . . . . . . . . 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Maximum Alert Level 5 | . . . . . 1 4 5 3 4 3 3 2 4 2 3 2 . . 1 1 . 2 2 1 Low Security (%) 29 | 100 100 100 . 100 55 . . . . . . . . . . . . . 82 71 100 58 . 17 Level 1 11 | . . . . . 44 10 . . . . . . 24 . 9 . . . 17 28 . 36 16 82 Level 2 22 | . . . . . . 28 10 59 38 50 42 100 1 100 27 100 . . . . . 4 83 . Level 3 26 | . . . . . . 45 42 40 44 49 57 . 56 . 62 . . . . . . . . . Level 4 7 | . . . . . . 15 28 . 17 . . . 18 . . . . . . . . . . . Level 5 2 | . . . . . . . 19 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 1708 | 15 115 70 . 74 359 1276 1708 764 1449 760 1039 545 1311 688 1040 672 . . 260 334 190 401 527 245 Initial 764 | . 6 19 . . . 222 622 764 411 760 424 545 290 688 294 546 . . . 106 166 70 300 245 Average 540 | 3 57 15 . 5 165 778 1113 680 842 688 702 483 794 542 690 560 . . 74 163 153 193 466 218 Influence Increases 12513 | 55 457 140 . 84 920 1214 1894 14 1168 6 735 . 1231 163 956 416 438 . 686 1062 92 466 250 66 Destroy 0b10 Robot/C 5940 | . 300 120 . 60 520 580 1080 . 440 . 360 . 480 80 360 160 240 . 300 580 . 180 100 . Destroy 0b10 Robot/NC 560 | 55 40 . . 10 85 5 175 . 20 5 5 . 15 . 15 30 . . . 10 30 60 . . Destroy Leader 906 | . 86 20 . 10 140 20 228 . 10 . 30 . 30 20 20 52 40 . 70 104 . 16 10 . Allied During Kill 893 | . . . . . 7 32 15 . 81 1 12 . 96 10 104 76 158 . 249 52 . . . . Successful Hack 144 | . 15 . . . 20 10 10 14 28 . . . . . . . . . 9 . 38 . . . Disable Machine 540 | . . . . . 60 30 195 . 45 . . . 15 15 15 60 . . 30 75 . . . . Anti-Garrison Action 1600 | . . . . . . 350 . . 350 . 200 . 400 . 250 . . . . . . . 50 . Destroy Structure 1375 | . 1 . . 4 88 142 191 . 164 . 83 . 165 8 87 38 . . 28 166 9 165 15 21 Partial Spotted 30 | . . . . . . . . . . . . . 15 . . . . . . . 15 . . . Lose Combat Pursuer 525 | . 15 . . . . 45 . . 30 . 45 . 15 30 105 . . . . 75 . 45 75 45 Influence Decreases 12292 | 45 417 190 . 84 578 280 1490 1106 307 849 302 624 335 1053 337 814 756 324 483 947 292 208 216 255 Entered New Map 5475 | . 4 31 . . . 120 654 916 177 689 182 494 125 623 127 494 238 63 . 97 152 48 76 165 Time Decay 4586 | 45 403 149 . 84 479 . 686 190 . 140 . 130 . 350 . 150 458 241 233 538 130 90 . 90 Lost Part 660 | . 10 10 . . 40 40 90 . . . 10 . 30 30 50 . . . . 130 10 70 140 . Lost Ally 1413 | . . . . . 59 120 60 . 130 20 110 . 180 50 160 170 60 20 92 182 . . . . Purge Threat 158 | . . . . . . . . . . . . . . . . . . . 158 . . . . . Squads Dispatched 37 | . 4 1 . . 4 . 11 . . . . . . 3 . 3 . . 3 3 3 2 . . Investigation 8 | . 3 1 . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . Extermination 8 | . . . . . . . . . . . . . . 2 . . . . 1 3 1 1 . . Reinforcement 13 | . 1 . . . 3 . 4 . . . . . . . . 1 . . 2 . 1 1 . . Assault 8 | . . . . . . . 6 . . . . . . 1 . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Distress Signals 18 | . 2 1 . . 2 . 3 . . . . . 1 . . 1 . . . 2 . 5 . 1 Communications Jammed 113 | . . . . . . . . . . . . . 68 . . 22 . . . 23 . . . . Distress Signals 113 | . . . . . . . . . . . . . 68 . . 22 . . . 23 . . . . Times Spotted 440 | . 25 5 . 3 37 33 81 1 23 2 19 1 34 9 28 10 15 1 11 45 1 35 18 3 Peak Tracking Total 24 | . 4 3 . 3 4 7 10 1 4 1 3 1 6 3 9 4 4 1 4 8 1 24 10 6 Tactical Retreats 21 | . 1 . . . . 3 . . 2 . 1 . 1 1 7 . . . . 2 . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Traps Triggered 34 | . 1 . . . . 3 5 . 6 . 10 . 2 1 2 . . . . . 1 1 2 . Indirectly 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Machines Disabled 61 | . . . . . 4 8 13 . 9 . 2 . 8 1 4 4 . . 2 5 . . 1 . Max in Single Turn 4 | . . . . . 1 1 2 . 1 . 1 . 4 1 1 1 . . . 1 . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Relay 21 | . . . . . . 4 . . 5 . 2 . 6 . 3 . . . . . . . 1 . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Machines Accessed 53 | . 6 1 1 . 5 3 8 2 2 3 1 3 . 5 1 1 . . 3 . 6 2 . . Terminals 32 | . 6 . . . 1 3 6 . 2 . 1 1 . 1 1 1 . . 3 . 5 1 . . Fabricators 4 | . . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . Repair Stations 5 | . . . . . 2 . 1 . . . . . . 2 . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . . 1 . . Total Hacks 110 | . 16 1 1 . 12 5 21 3 2 5 1 5 . 9 1 2 . . 11 . 13 2 . . Successful 53 | . 7 1 1 . 6 2 12 3 2 2 1 2 . 3 1 . . . 4 . 5 1 . . Failed 57 | . 9 . . . 6 3 9 . . 3 . 3 . 6 . 2 . . 7 . 8 1 . . Catastrophic 11 | . 3 . . . 1 . 2 . . . . . . 1 . 1 . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 15 . 1 . 3 . 10 . . . . 2 . . . 2 . . 10 . 10 1 . . Terminals 68 | . 16 . . . 3 5 12 . 2 . 1 2 . 2 1 2 . . 11 . 10 1 . . Fabricators 7 | . . . . . . . . 2 . 2 . 2 . 1 . . . . . . . . . . Repair Stations 15 | . . . . . 4 . 6 . . . . . . 5 . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Scanalyzers 9 | . . . . . 4 . 3 . . 2 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . . 1 . . Terminal Hacks 18 | . 4 1 1 . 1 2 1 . 2 . 1 . . . 1 . . . 2 . 2 . . . Part Schematic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . 1 . . . . 1 . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . 1 . 1 . 1 . . . . . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 1 . 6 . . . . . . 1 . . . . . . . . . . Scan Component 5 | . . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . Repair 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 6 | . . . . . 3 . 3 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . . 1 . . Unlock Access 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . . 1 . . Unauthorized Hacks 8 | . 3 . . . . . 2 . . . . . . . . . . . 2 . 1 . . . Terminals 8 | . 3 . . . . . 2 . . . . . . . . . . . 2 . 1 . . . Botnet 7 | . 3 . . . . . 2 . . . . . . . . . . . 1 . 1 . . . Skim 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . . . 4 1 6 1 1 2 . 2 . 5 1 1 . . 3 . 6 2 . . Full Trace Events 5 | . 2 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Time 126 | . . . . . . . 126 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 29 | . . . . . . . . . . . . . . . . . . . . . 29 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Used RIF Installer 5 | . . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 55 | . . . . . . 1 2 1 5 2 6 2 11 7 7 3 2 2 4 . . . . . Non-combat 9 | . . . . . . . . . . 1 . 1 . 3 . 1 . 1 2 . . . . . Combat 46 | . . . . . . 1 2 1 5 1 6 1 11 4 7 2 2 1 2 . . . . . Robot Hacks Applied 60 | . . . . . . 1 2 1 5 2 6 2 13 8 7 3 2 2 6 . . . . . parse_system 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . locate_stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . amplify_resonance 4 | . . . . . . . . . . . 2 . . 1 1 . . . . . . . . . reboot_system 6 | . . . . . . . . . 1 . 2 . . 1 1 . . . 1 . . . . . streamctrl_high 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . . formatsys_low 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . formatsys_high 32 | . . . . . . 1 2 1 4 2 2 1 8 3 2 2 2 1 1 . . . . . formatsys_deep 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 93 | . . . . . . 18 2 . 20 . 10 . 26 . 13 . . . . . . . 4 . Machine Destruction 93 | . . . . . . 18 2 . 20 . 10 . 26 . 13 . . . . . . . 4 . Attached 43 | . . . . . . 1 2 1 8 . 4 1 8 6 6 1 1 . 2 . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 6 . 1 4 . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Total Allies 59 | . . . . 3 . 7 2 3 8 2 3 1 13 3 6 2 2 1 3 . . . . . Largest Group 6 | . . . . 3 3 3 1 3 5 4 5 2 6 3 3 2 2 3 4 2 . . . . Highest-Rated Group 254 | . . . . 40 40 95 16 64 140 91 138 48 254 95 183 87 113 162 187 75 . . . . Highest-Rated Ally 142 | . . . . 16 16 39 16 23 34 32 32 32 85 41 142 56 64 64 64 49 . . . . Total Orders 13 | . . . . . . . . . . . . . 1 . 2 4 . 1 2 3 . . . . STAY 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 12 | . . . . . . . . . . . . . . . 2 4 . 1 2 3 . . . . Ally Attacks 674 | . . . . . 13 36 10 . 57 . 22 . 52 13 80 89 91 . 138 73 . . . . Total Damage 13986 | . . . . . 130 495 135 . 1628 . 429 . 1599 557 1971 1567 1712 . 2703 1060 . . . . Kills 92 | . . . . . 1 8 1 . 11 . 3 . 10 3 11 13 11 . 15 5 . . . . Allies Corrupted 4 | . . . . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Active Infowar (turns) 5068 | 113 1038 4 . . 1355 1072 204 391 52 . . . . 126 . . 709 . . 4 . . . . Optics 2631 | . . . . . 1355 1072 204 . . . . . . . . . . . . . . . . . Sensors 647 | . . . . . . . . . . . . . . 22 . . 625 . . . . . . . IFF 104 | . . . . . . . . . . . . . . 104 . . . . . . . . . . Terrain 92 | . . . . . . . . . . . . . . . . . 88 . . 4 . . . . Seismic 1155 | 113 1038 4 . . . . . . . . . . . . . . . . . . . . . . Jamming 443 | . . . . . . . . 391 52 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Drone Launches 107 | . . . . . . . . . . . . . . . 17 34 11 . 21 24 . . . . Drone Recoveries 77 | . . . . . . . . . . . . . . . 14 26 . 6 17 14 . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Turns Passed 21172 | 238 1038 552 388 897 1607 1289 2746 396 1452 284 1359 262 1255 786 1266 319 1141 687 654 1525 270 192 385 184 Spaces Moved 10467 | 85 540 313 235 367 595 560 995 220 658 206 737 143 613 369 570 121 461 277 354 785 411 331 252 269 Core 431 | 9 . . . . . . 1 . . . . . . . . . . . . 24 76 . 52 269 Treads 5742 | . 318 313 235 367 595 560 837 . . . . . . 134 570 121 461 277 354 600 . . . . Legs 1961 | 76 222 . . . . . 157 220 423 . . 15 613 235 . . . . . . . . . . Wheels 1306 | . . . . . . . . . 235 206 737 128 . . . . . . . . . . . . Hover 161 | . . . . . . . . . . . . . . . . . . . . 161 . . . . Flight 866 | . . . . . . . . . . . . . . . . . . . . . 335 331 200 . Fastest Speed 25 | 50 120 160 160 160 160 155 160 105 130 130 130 175 110 160 160 160 240 240 160 47 37 30 25 50 Average Speed 162 | 122 143 160 160 239 221 182 203 170 164 130 149 176 161 179 184 214 240 240 160 136 41 34 55 59 Slowest Speed 950 | 200 160 160 160 240 240 208 950 183 183 130 175 250 180 260 240 240 240 240 240 255 150 37 450 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . . . . 1 10 . . Potential Cave-ins 36 | . . . . . . . . . . . . . . . . . . . . 5 . . 31 . Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Exploration Rate (%) 39 | 4 91 71 60 66 54 79 88 6 68 7 64 6 56 12 55 3 62 31 10 45 12 9 21 9 Regions Visited 24 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . 1 . 1 . 1 . 1 . . . 1 . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 . . . . . . . . 1 1 . 1 1 . . . . Scrap Searched 7 | . . 2 . 2 . . . . . . . . . . . . 3 . . . . . . . Spaces Dug 137 | . . . . . 29 3 19 . . . 4 . 17 3 2 . . . 6 10 3 2 33 6 Terrain Destroyed 1066 | . . . . 4 104 67 220 . 16 . 75 . 209 3 50 . 2 . 7 166 3 86 47 7 Melee 31 | . . . . . . . . . . . 4 . 7 3 2 . . . . 10 3 2 . . Projectile 82 | . . . . . 1 . 10 . . . . . . . . . 2 . 7 8 . . 47 7 AOE 953 | . . . . 4 103 67 210 . 16 . 71 . 202 . 48 . . . . 148 . 84 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Arm Res Acc Gar Acc Total 13093 | 166 681 351 251 376 742 711 1458 242 890 218 909 152 773 459 721 171 487 299 424 1068 481 355 422 286 Wait 641 | 41 52 . . . 12 11 194 2 23 . 16 . 23 9 42 31 7 19 23 44 17 3 67 5 Move 10423 | 84 539 312 234 366 594 559 994 219 657 206 736 142 612 369 568 120 460 276 353 784 408 313 249 269 Hop 8 | . . . . . . . . . . . . . . . . . . . . . 1 7 . . Pick Up 168 | 7 8 15 4 . 14 11 15 2 7 3 3 1 16 7 18 . . . 4 21 6 . 4 2 Fast Attach 160 | 8 2 2 . . 10 6 33 2 11 1 3 2 11 9 5 2 3 . 6 18 11 2 13 . Attach 104 | . 4 . 3 . 7 7 8 5 4 . 1 1 6 8 9 1 . . 1 25 4 3 5 2 Detach 12 | . . . . . . . . 1 . . . . . . 2 . 1 . . 4 1 1 1 1 Swap 126 | . 2 2 1 3 16 9 21 1 9 1 17 1 7 5 8 2 4 . 3 14 . . . . Drop 222 | 1 9 11 9 1 14 12 34 5 19 3 5 2 14 18 16 1 2 . 7 33 4 . 2 . Fire 767 | 25 64 9 . 6 75 73 156 1 25 2 35 3 45 19 28 12 10 4 26 63 . 12 67 7 Melee 256 | . . . . . . 1 2 2 60 2 25 . 38 14 23 . . . . 61 12 14 2 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . Escape Stasis 118 | . . . . . . 3 . . 18 . 68 . . . 2 . . . . . 15 . 12 . Rewire 83 | . . . . . . 19 . 2 57 . . . 1 1 . 2 . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: [*Arm] / *Tes) -3/Armory -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 239 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 580 | -10/Materials | Discovered new exit (range 7) 910 | -10/Materials | Discovered new exit (range 16) 1052 | -10/Materials | Discovered new exit (range 9) 1143 | -10/Materials | Discovered new exit (range 7) 1256 | -10/Materials | Discovered new exit (range 13) 1277 | -10/Materials | Entered Mines 1375 | -10/Mines | Met a Derelict shopkeep closing up shop 1503 | -10/Mines | Discovered new exit (range 5) 1668 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1820 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1820 | -10/Mines | Discovered new exit (range 5) 1829 | -10/Mines | Entered Exiles 1871 | -10/Exiles | Met 8R-AWN 1898 | -10/Exiles | Met EX-HEX 1943 | -10/Exiles | Met EX-BIN 1967 | -10/Exiles | Aligned with FarCom system 1969 | -10/Exiles | Given EX-Vault access code 2005 | -10/Exiles | Opened EX-Vault 2028 | -10/Exiles | Found Army-in-a-Box 2060 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2105 | -10/Exiles | Met EX-DEC 2196 | -10/Exiles | Discovered new exit (range 14) 2217 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2217 | -10/Exiles | Entered Mines 2426 | -9/Mines | Learned Materials stockpile data 2463 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3085 | -9/Mines | Discovered new exit (range 12) 3114 | -9/Mines | Entered Materials 3114 | -8/Materials | Accompanied by 3 allies 3114 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3340 | -8/Materials | Lost 3 allies 3477 | -8/Materials | Discovered new exit (range 14) 3690 | -8/Materials | Build established: Scavenger-Mutant 4067 | -8/Materials | Discovered new exit (range 20) 4715 | -8/Materials | Identified exit to Garrison 4721 | -8/Materials | Entered Garrison 4845 | -8/Garrison | Triggered checkpoint 4880 | -8/Garrison | Destroyed 7 combat bots 4910 | -8/Garrison | Triggered checkpoint 4969 | -8/Garrison | Garrison Relay disabled 5145 | -8/Garrison | Garrison Relay disabled 5183 | -8/Garrison | Discovered new exit (range 17) 5277 | -8/Garrison | Triggered checkpoint 5364 | -8/Garrison | Discovered new exit (range 14) 5403 | -8/Garrison | Installed Relay Interface Framework 5459 | -8/Garrison | Lost 3 allies 5481 | -8/Garrison | Triggered checkpoint 5517 | -8/Garrison | Discovered new exit (range 3) 5626 | -8/Garrison | Core integrity fell below 50% 5739 | -8/Garrison | Phase Generator disabled 5770 | -8/Garrison | Garrison Relay disabled 5799 | -8/Garrison | Triggered checkpoint 5832 | -8/Garrison | Garrison Relay disabled 6010 | -8/Garrison | Entered Materials 6010 | -8/Materials | Accompanied by 1 ally 6075 | -8/Materials | Build established: Bothacker-Mutant 6983 | -8/Materials | Repaired Imp. Deuterium Engine 7028 | -8/Materials | Repaired Med. Reactive Plating 7067 | -8/Materials | Repaired Reflective Plating 7150 | -8/Materials | Discovered new exit (range 11) 7210 | -8/Materials | First assault squad dispatched 7575 | -8/Materials | Discovered new exit (range 4) 8239 | -8/Materials | Core integrity fell below 20% 8261 | -8/Materials | Sterilization system engaged 8261 | -8/Materials | Non-combat units ordered to evacuate 8281 | -8/Materials | Destroyed 11 combat bots 8284 | -8/Materials | Lost 8 parts (1p2n2u3w) 8361 | -8/Materials | Combat units ordered to evacuate 8561 | -8/Materials | Ambient heat levels rising (+10) 8711 | -8/Materials | Ambient heat levels rising (+10) 8740 | -8/Materials | Discovered new exit (range 10) 8756 | -8/Materials | Entered Factory 8756 | -7/Factory | Evolved 2 slots: Utility x2 8892 | -7/Factory | Fabricated M-28 Smith? 9145 | -7/Factory | Identified exit to Garrison 9152 | -7/Factory | Entered Garrison 9152 | -7/Garrison | Accompanied by 3 allies 9244 | -7/Garrison | Triggered checkpoint 9270 | -7/Garrison | Garrison Relay disabled 9300 | -7/Garrison | Triggered checkpoint 9325 | -7/Garrison | Triggered checkpoint 9430 | -7/Garrison | Lost 3 allies 9486 | -7/Garrison | Garrison Relay disabled 9842 | -7/Garrison | Garrison Relay disabled 9895 | -7/Garrison | Discovered new exit (range 11) 9975 | -7/Garrison | Heavy support dispatched to Factory 10068 | -7/Garrison | Triggered checkpoint 10102 | -7/Garrison | Triggered checkpoint 10189 | -7/Garrison | Learned Factory security intel 10285 | -7/Garrison | Discovered new exit (range 12) 10334 | -7/Garrison | Triggered checkpoint 10338 | -7/Garrison | Triggered checkpoint 10381 | -7/Garrison | Garrison Relay disabled 10413 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 10521 | -7/Garrison | H-XX Assembler disabled 10566 | -7/Garrison | Garrison Relay disabled 10604 | -7/Garrison | Entered Factory 10604 | -7/Factory | Accompanied by 3 allies 10888 | -7/Factory | Identified exit to Garrison 10888 | -7/Factory | Entered Garrison 10888 | -7/Garrison | Accompanied by 4 allies 10924 | -7/Garrison | Triggered checkpoint 10956 | -7/Garrison | Garrison Relay disabled 11076 | -7/Garrison | Rescued a captive Derelict 11159 | -7/Garrison | Lost 5 allies 11402 | -7/Garrison | Triggered checkpoint 11402 | -7/Garrison | Triggered checkpoint 11539 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 11577 | -7/Garrison | Discovered new exit (range 15) 11811 | -7/Garrison | Discovered new exit (range 9) 11876 | -7/Garrison | Triggered checkpoint 11996 | -7/Garrison | Triggered checkpoint 12033 | -7/Garrison | Discovered new exit (range 13) 12070 | -7/Garrison | Triggered checkpoint 12148 | -7/Garrison | Triggered checkpoint 12185 | -7/Garrison | Garrison Relay disabled 12247 | -7/Garrison | Entered Factory 12247 | -6/Factory | Accompanied by 1 ally 12247 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12502 | -6/Factory | Identified exit to Garrison 12509 | -6/Factory | Entered Garrison 12509 | -6/Garrison | Accompanied by 2 allies 12559 | -6/Garrison | Triggered checkpoint 12561 | -6/Garrison | Assimilated Heavy ARC 5a with formatsys_deep 12600 | -6/Garrison | Garrison Relay disabled 12815 | -6/Garrison | Garrison Relay disabled 12823 | -6/Garrison | Garrison Relay disabled 12856 | -6/Garrison | Lost 4 allies 12976 | -6/Garrison | Spotted B-75 Beast 12984 | -6/Garrison | Hijacked Beast 5a control node with streamctrl_high 12991 | -6/Garrison | Triggered checkpoint 12995 | -6/Garrison | Triggered checkpoint 13022 | -6/Garrison | Lost 6 allies 13032 | -6/Garrison | Destroyed Beast 5a 13073 | -6/Garrison | Discovered new exit (range 12) 13101 | -6/Garrison | Triggered checkpoint 13162 | -6/Garrison | Lost 3 allies 13177 | -6/Garrison | Lost 3 parts (1p1u1w) 13223 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 13276 | -6/Garrison | Garrison Relay disabled 13483 | -6/Garrison | Build established: Botlord-Mutant 13568 | -6/Garrison | Destroyed 8 combat bots 13617 | -6/Garrison | Discovered new exit (range 12) 13764 | -6/Garrison | Entered Factory 13764 | -5/Factory | Evolved 2 slots: Utility x2 14364 | -5/Factory | First assault squad dispatched 14550 | -5/Factory | Identified exit to Garrison 14550 | -5/Factory | Entered Garrison 14648 | -5/Garrison | Triggered checkpoint 14704 | -5/Garrison | Rescued a captive Derelict 14737 | -5/Garrison | Garrison Relay disabled 14873 | -5/Garrison | Heavy support dispatched to Factory 14922 | -5/Garrison | Triggered checkpoint 14924 | -5/Garrison | Spotted B-75 Beast 14933 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 14990 | -5/Garrison | Triggered checkpoint 15007 | -5/Garrison | Lost 5 parts (1p1n1u2w) 15022 | -5/Garrison | Lost 6 allies 15217 | -5/Garrison | Build established: Bothacker-Mutant 15312 | -5/Garrison | Discovered new exit (range 12) 15476 | -5/Garrison | Triggered checkpoint 15505 | -5/Garrison | Garrison Relay disabled 15636 | -5/Garrison | Triggered checkpoint 15661 | -5/Garrison | Expanded RIF knowledge: Hotswap 15694 | -5/Garrison | Garrison Relay disabled 15771 | -5/Garrison | Discovered new exit (range 9) 15816 | -5/Garrison | Entered Factory 15816 | -4/Factory | Evolved 2 slots: Utility x2 15863 | -4/Factory | Discovered new exit (range 7) 15993 | -4/Factory | P-70 Sage assimilated allied Assassin 7a 16066 | -4/Factory | First assault squad dispatched 16071 | -4/Factory | Lost 9 allies 16135 | -4/Factory | Entered Upper Caves 16242 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16278 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16901 | -4/Upper Caves | Spotted B-86 Titan 16915 | -4/Upper Caves | Allies destroyed B-86 Titan 17130 | -4/Upper Caves | Lost 3 allies 17233 | -4/Upper Caves | Discovered new exit (range 15) 17276 | -4/Upper Caves | Entered another Upper Caves area 17276 | -4/Upper Caves | Accompanied by 9 allies 17291 | -4/Upper Caves | Identified exit to Research 17411 | -4/Upper Caves | Learned Research terminal intel 17477 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17963 | -4/Upper Caves | Entered Research 17963 | -3/Research | Accompanied by 3 allies 17963 | -3/Research | Evolved 2 slots: Propulsion x2 17964 | -3/Research | Loaded intel: 23 terminal locations 18238 | -3/Research | Discovered new exit (range 13) 18262 | -3/Research | Identified exit to Testing 18415 | -3/Research | Build established: Mutant 18496 | -3/Research | Discovered new exit (range 9) 18617 | -3/Research | Entered Armory 18617 | -3/Armory | Accompanied by 2 allies 18831 | -3/Armory | Lost 8 allies 18868 | -3/Armory | Found Gamma Bomb Array 19093 | -3/Armory | Lost 3 allies 19190 | -3/Armory | System corruption reached 10% 19317 | -3/Armory | Found Adv. Force Booster 19320 | -3/Armory | Found Adv. Force Booster 19322 | -3/Armory | Found Adv. Force Booster 19325 | -3/Armory | Found Adv. Force Booster 19929 | -3/Armory | System corruption reached 30% 19972 | -3/Armory | Lost 3 parts (1n2u) 20092 | -3/Armory | Lost 4 parts (1p1n1u1w) 20131 | -3/Armory | Released all parts (9) 20141 | -3/Armory | Discovered new exit (range 3) 20142 | -3/Armory | Entered Research 20142 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 20326 | -2/Research | Identified exit to Quarantine 20326 | -2/Research | Identified exit to Access 20362 | -2/Research | Found Fusion Bomb Launcher 20412 | -2/Research | Entered Access 20412 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20600 | -1/Access | Identified exit to Garrison 20604 | -1/Access | Entered Garrison 20617 | -1/Garrison | Garrison Relay disabled 20631 | -1/Garrison | Lost 7 parts (3p2n1u1w) 20674 | -1/Garrison | Released all parts (11) 20883 | -1/Garrison | Crushed by falling debris 20883 | -1/Garrison | System corruption reached 10% 20914 | -1/Garrison | Lost 4 parts (1p2n1w) 20946 | -1/Garrison | Crushed by falling debris 20947 | -1/Garrison | Core integrity fell below 50% 20953 | -1/Garrison | Crushed by falling debris 20953 | -1/Garrison | System corruption reached 30% 20955 | -1/Garrison | Crushed by falling debris 20956 | -1/Garrison | Crushed by falling debris 20964 | -1/Garrison | Crushed by falling debris 20980 | -1/Garrison | Triggered checkpoint 20985 | -1/Garrison | Core integrity fell below 20% 20986 | -1/Garrison | Discovered new exit (range 5) 20989 | -1/Garrison | Entered Access 21006 | -1/Access | Lost 8 parts (1p6n1w) 21076 | -1/Access | Spotted B-99 Colossus 21173 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 21114_ :G|,OWX,B0WGM6PWJ%1S 21126_ U-05 Engineer builds a Wall. 21131_ System corrupted: Energy discharge (-2). 21135_ U-05 Engineer builds a Wall. 21148_ System corrupted: Substantial component data lost. 21154_ Slug penetrates Wall. 21162_ U-05 Engineer builds a Wall. 21163_ Penetrated by Slug. 21163_ Slug penetrates Wall. 21164_ System corrupted: Matter fused (-8). 21165_ U-05 Engineer builds a Wall. 21166_ ALERT: Security rotation in progress. 21167_ U-05 Engineer builds a Wall. 21170_ Knocked back. 21170_ U-05 Engineer destroyed. 21170_ Slug penetrates Wall. 21170_ U-05 Engineer destroyed. 21171_ U-05 Engineer builds a Wall. 21173_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????w?????? ??????????????????? | | ?????????????????????????????h ??????????????????? | | ????????????????????????????? ?h????????????????? | | ????????????????????????????? ????????????? ????? | | ????????????????????????????? ???????????? ????? | | ????????????????????????????? ???????????? ????? | | ???????????????????????????? ???????????? ????? | | ????????????###+##????#######+#############+###### | | ????????????# ??#* ## # | | ????????????# !?# u u ## g l # | | ????????????+ # u """""## # | | ????????????????? ; u ] """""## # | | ??????????????????????# @% """"""# g # | | ??????????????????????# % % """"""# # | | ??????????????????????# !"""""## # | | ??????????????????????# %u!]|% ## # | | ??????????????????????# %uu! = ## !! # | | ??????????????????????#u=%! ## ! # | | ????????????????? # * BB; # | | ??????????????? # BB; # | | ??????????????? ?###############/""########## | | ??????????????? ??????##????????# " #? | | ??????????????? ?????????????????# # #? | | ??????????????? ??????????????????# # #? | | ????????????????#???????????????????# # #? | | ???????????????????????????????????## ###+#######? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #??????? | | ???????????????????????????????????# #?????## | | ???????????????????????????????????# #?????# | | ???????????????????????????????????# #?????# | | ???????????????????????????????????# ####### | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# ## | | ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 30 Energy Capacity 380 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 25 Evasion (%) 65 Launcher Accuracy 40 Target Analysis 12 Recoil Reduction 6 Offensive Hacking 20 Relay Coupler Types 7 Relay Coupler Value 162 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hvy. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Repaired ---------- Imp. Deuterium Engine | 31% | -8/Materials Med. Reactive Plating | 62% | -8/Materials Reflective Plating | 54% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Carbon-fiber Leg | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deep Understanding Factory Defaults Satisfying Versatile Challenges ------------ None Game ------ Seed StructuralNeutrinoFlakker Manual? 0 Play Time 03:31:15 Cumulative 318.7 hours Start 2026.07.02 @ 23:27:58 End 2026.07.03 @ 03:10:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/0/1/1/0/0/0/1/0/0 Lore% 69 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c52d82b1-37a0-412d-8677-6ac39be5cd87