Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 12:08:33 Player: SunShine214 Result: Destroyed by JH-DRG(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (1846) 1846 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 5504 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 91/100 System Corruption 12% Temperature Cool (24) Movement Core (50) Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Scrap Engine Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Light Armor Plating Beam Rifle Flak Cannon Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Reactive Plating Drone Bay Drone Bay > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Hacking Suite Hacking Suite Hacking Suite Rocket Launcher Field Lobotomy Kit [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 60 | 7 6 4 . . 16 18 9 Power 6 | 1 1 . . . 2 2 . Engine 3 | 1 1 . . . . 1 . Core 3 | . . . . . 2 1 . Reactor . | . . . . . . . . Propulsion 17 | 2 1 2 . . 5 7 . Treads 9 | 2 1 . . . 1 5 . Leg 1 | . . . . . 1 . . Wheel 3 | . . . . . 3 . . Hover 1 | . . . . . . 1 . Flight 3 | . . 2 . . . 1 . Utility 18 | 2 . 1 . . 4 5 6 Device 11 | 1 . 1 . . 2 3 4 Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware 2 | . . . . . . . 2 Protection 4 | . . . . . 2 2 . Artifact . | . . . . . . . . Weapon 19 | 2 4 1 . . 5 4 3 Energy Gun 4 | 1 . . . . 2 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 3 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . . . . . 2 . . Special Weapon 2 | . 1 . . . . . 1 Impact Weapon 3 | . . 1 . . 1 1 . Slashing Weapon 3 | . . . . . . 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 Corrupted Parts 2 | . . . . . 2 . . System Corruption 10 | . . . . . 10 . . Parts Lost 30 | . 1 5 . . 3 19 2 Power 3 | . . 1 . . . 2 . Propulsion 9 | . . 2 . . . 6 1 Utility 9 | . . . . . 2 6 1 Weapon 9 | . 1 2 . . 1 5 . Highest Loss Streak 14 | . 1 3 . . 1 14 2 To Critical Strikes . | . . . . . . . . Average Backups 7 | 1 7 7 5 6 7 7 3 Power . | . 1 1 1 1 1 . . Propulsion 2 | . 3 3 2 2 2 2 . Utility 2 | . 1 2 2 2 1 2 1 Weapon . | . 1 . . . 1 . 1 Tool/Special . | . . . . . . . . Unused Backups 8 | . . . . . 3 3 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 6 | . . . . . 2 2 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 99 86 71 71 68 84 37 Engine 5 | . 14 10 . . . 1 . Core 1 | . . . . . 3 2 . Treads 18 | . 28 20 . . 8 27 . Leg 1 | . . . . . 3 . . Wheel 3 | . . . . . 8 3 . Flight 1 | . . 2 28 28 . . 8 Device 10 | . 14 14 14 14 9 7 11 Storage 10 | . 14 14 14 14 9 8 . Hackware 1 | . . . . . . . 17 Protection 6 | . . . . . 7 15 . Energy Gun 3 | . 8 . . . 4 . . Ballistic Gun 6 | . 19 17 . . . . . Launcher 2 | . . . . . 3 5 . Impact Weapon 3 | . . 5 14 14 9 2 . Slashing Weapon 2 | . . . . . . 8 . Peak Build Rating 29 | 9 9 9 6 6 25 29 27 Average Rating 14 | 5 8 7 5 6 18 22 12 On Entrance 7 | . 9 9 5 6 6 23 2 Avg Prop Armor Cover (%) 11 | . . . . . 12 8 . Naked Turns . | . . . . . . . . Heaviest Build 36 | 13 15 15 8 8 33 36 6 Greatest Support 80 | 40 40 40 8 8 28 80 4 Greatest Overweight (x) 4 | . . 2 . . 2 4 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 7 5 Most Carried 8 | 3 8 8 6 7 8 8 5 Average Carried 7 | 1 7 7 5 6 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 3 8 5 6 7 8 3 5 Class Distribution -------------------- 64% | Mutant 18% | Scavenger-Mutant 9% | Assassin 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -8/Recycling Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Matter Collected 1382 | 250 189 161 . 1 185 464 132 Remotely . | . . . . . . . . Salvage Created 2330 | 102 438 253 . . 572 965 . Parts 134 | 7 35 11 . . 23 58 . Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 7 | . 2 . . . 1 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 48 | . 13 8 . . 10 17 . Melee 14 | . . 2 . . 4 8 . Guns 21 | . 13 5 . . 3 . . AOE 8 | . . . . . . 8 . Classes Destroyed 12 | 2 5 . . . 3 2 . Worker 5 | . 1 . . . 1 3 . Builder 4 | . . . . . 1 3 . Tunneler 1 | 1 . . . . . . . Hauler 2 | . 1 . . . . 1 . Recycler 7 | 1 . . . . 2 4 . Operator 5 | . . . . . 2 3 . Watcher 5 | . 2 . . . 3 . . Swarmer 18 | . 9 3 . . 3 3 . Grunt 20 | . 4 5 . . 5 6 . Duelist 1 | . . . . . . 1 . Sentry 5 | . . . . . . 5 . Hunter 4 | . . . . . 2 2 . Best Kill Streak 8 | 2 8 3 . . 4 7 . Combat Bots Only 8 | . 8 3 . . 4 4 . Max Kills in Single Turn 3 | 1 1 1 . . 1 3 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 446 | . 63 89 . . 99 186 9 Missed 106 | . 14 27 . . 23 38 4 Hits 340 | . 49 62 . . 76 148 5 Melee 4 | . . . . . . 4 . Projectile 336 | . 49 62 . . 76 144 5 AOE 1 | . . . . . . 1 . Critical Strikes 8 | . . . . . 2 6 . Damage Taken 4489 | . 421 730 . . 951 2260 127 Core 811 | . 76 166 . . 115 370 84 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 17 | . . . . . . 17 . Ignored by Resistances 136 | . . . . . . 136 . Core Remaining (%) 51 | 100 . . . 3 . . . Volleys Fired 121 | 6 47 25 . . 19 23 1 Largest 2 | 2 2 2 . . 1 1 1 Hottest 140 | 60 140 40 . . 65 33 . Shots Fired 198 | 12 93 49 . . 20 23 1 Gun 170 | 12 91 49 . . 18 . . Cannon . | . . . . . . . . Launcher 25 | . . . . . 2 23 . Special 3 | . 2 . . . . . 1 Kinetic 99 | 6 44 49 . . . . . Thermal 73 | 6 49 . . . 18 . . Explosive 25 | . . . . . 2 23 . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 3 8 5 . . 15 8 1 Robot Miss Streak 5 | 4 5 3 . . 3 4 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 202 | 5 54 42 . . 42 58 1 Core Hits 124 | 3 24 13 . . 34 50 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 9 | . . 3 . . 4 2 . Critical Strikes 13 | . . 3 . . 4 6 . Smash 9 | . . 3 . . 4 2 . Sever 4 | . . . . . . 4 . Melee Attacks 125 | . . 18 . . 44 63 . Impact 69 | . . 18 . . 44 7 . Slashing 56 | . . . . . . 56 . Piercing . | . . . . . . . . Sneak Attacks 20 | . . 1 . . 8 11 . Combat Hostiles 2 | . . . . . . 2 . Follow-up Attacks 2 | . . . . . . 2 . Damage Inflicted 6128 | 66 629 715 . . 1436 3276 6 Guns 1349 | 66 629 385 . . 269 . . Cannons . | . . . . . . . . Explosions 1465 | . . . . . . 1465 . Melee 3308 | . . 330 . . 1167 1811 . Ramming 6 | . . . . . . . 6 Kinetic 723 | 23 315 385 . . . . . Thermal 626 | 43 314 . . . 269 . . Explosive 1465 | . . . . . . 1465 . Electromagnetic . | . . . . . . . . Impact 1704 | . . 330 . . 1167 207 . Slashing 1604 | . . . . . . 1604 . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . 10 12 12 Average Corruption 10 | . . . . . 9 10 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 64 | . . . . . 14 38 12 Message Errors 12 | . . . . . 3 7 2 Matter Fused 16 | . . . . . 3 9 4 Heat Flow Errors 10 | . . . . . 1 8 1 Energy Discharges 5 | . . . . . . 3 2 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 13 | . . . . . 5 7 1 Data Loss (major) 2 | . . . . . . 1 1 Misfires 2 | . . . . . 1 1 . Misdirections 2 | . . . . . 1 . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 814 | . . 147 . . 447 220 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 814 | . . 147 . . 447 220 . Knockbacks 7 | . . 2 . . 5 . . Impact 7 | . . 2 . . 5 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 84 | . . . . . . 81 3 Shots 3 | . . . . . . 3 . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 255 | 20 80 21 . . 239 255 234 Average Temperature 74 | 15 27 5 . . 97 103 123 Received Heat Transfer 1653 | . 60 309 . . 333 891 60 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 7 | . . 1 . . 5 1 . Combat Hostiles 5 | . . 1 . . 3 1 . Parts Fried 19 | . . 1 . . 16 2 . Impact Corruptions 26 | . . 8 . . 15 3 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1155 | 100 700 . . . 355 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Maximum Alert Level 1 | . . . . . . 1 . Low Security (%) 87 | 100 100 100 . 100 100 51 100 Level 1 12 | . . . . . . 48 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 318 | 10 190 90 . . 183 318 106 Initial 106 | . . . . . . 56 106 Average 94 | 1 64 40 . . 66 203 39 Influence Increases 1918 | 10 354 235 . . 425 833 61 Destroy 0b10 Robot/C 980 | . 260 160 . . 200 340 20 Destroy 0b10 Robot/NC 150 | 10 20 . . . 45 70 5 Destroy Leader 224 | . 46 30 . . 46 102 . Allied During Kill 1 | . . . . . . . 1 Successful Hack 69 | . 13 . . . 27 9 20 Disable Machine 90 | . 15 . . . . 75 . Destroy Structure 134 | . . . . . 32 102 . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 255 | . . 45 . . 75 120 15 Influence Decreases 1918 | 10 354 180 55 . 291 694 334 Entered New Map 300 | . . . 55 . . 78 167 Time Decay 1261 | 10 344 130 . . 271 416 90 Lost Part 271 | . 10 50 . . 20 190 1 Lost Ally 10 | . . . . . . 10 . Purge Threat 76 | . . . . . . . 76 Squads Dispatched 10 | . 1 . . . 3 6 . Investigation 2 | . 1 . . . . 1 . Extermination . | . . . . . . . . Reinforcement 8 | . . . . . 3 5 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Distress Signals 3 | . . . . . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 17 11 . . 22 30 5 Peak Tracking Total 8 | . 6 3 . . 4 8 2 Tactical Retreats 13 | . . 3 . . 4 5 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Disabled 6 | . 1 . . . . 5 . Max in Single Turn 1 | . 1 . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Accessed 23 | . 5 . 1 . 4 5 8 Terminals 17 | . 4 . . . 4 4 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . . . . 1 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 56 | . 10 . 1 . 12 11 22 Successful 24 | . 4 . 1 . 5 3 11 Failed 32 | . 6 . . . 7 8 11 Catastrophic 3 | . 1 . . . 1 1 . Database Lockouts . | . . . . . . . . Manual 22 | . 3 . 1 . 7 4 7 Terminals 46 | . 8 . . . 12 9 17 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . 2 . . . . 2 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 3 . 1 . 5 2 9 Part Schematic 2 | . . . . . . . 2 Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 1 | . . . . . 1 . . Open Door 2 | . . . . . . 2 . Branch Access Points 3 | . . . . . 2 . 1 Unreport Threat 2 | . . . . . . . 2 Hauler Manifests 2 | . 1 . . . 1 . . Registered Components 2 | . 1 . . . 1 . . Zone Layout 2 | . 1 . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . Release Object 2 | . . . . . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 1 2 Retrieve Components 4 | . 1 . . . . 1 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 4 . . . 2 5 6 Full Trace Events 3 | . . . . . . 1 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . . . . . . 2 4 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 15 | . . . . . . . 15 Highest-Rated Ally 15 | . . . . . . . 15 Total Orders 2 | . . . . . . 2 . EXPLORE 2 | . . . . . . 2 . Ally Attacks 4 | . . . . . . . 4 Total Damage 82 | . . . . . . . 82 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Active Infowar (turns) 3073 | 13 1057 383 85 21 1098 407 9 Sensors 607 | . . 110 85 21 391 . . Terrain 1343 | 13 1057 273 . . . . . Structural 1114 | . . . . . 707 407 . Traps 9 | . . . . . . . 9 Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries 1 | . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Turns Passed 4049 | 93 1057 383 85 21 1144 1008 258 Spaces Moved 2766 | 41 557 246 226 53 658 428 557 Core 18 | 2 . 5 . . . 5 6 Treads 1249 | 39 557 129 . . 230 294 . Legs 1 | . . . . . 1 . . Wheels 469 | . . . . . 402 67 . Hover . | . . . . . . . . Flight 1029 | . . 112 226 53 25 62 551 Fastest Speed 37 | 50 160 37 37 37 37 40 40 Average Speed 110 | 154 160 103 37 37 139 137 40 Slowest Speed 250 | 160 160 160 37 37 250 250 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . . 3 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 5 68 60 61 22 45 66 82 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 14 | . . . . . 9 5 . Terrain Destroyed 151 | . . . . . 32 119 . Melee 11 | . . . . . 9 2 . Projectile . | . . . . . . . . AOE 140 | . . . . . 23 117 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total 3354 | 56 630 292 226 53 788 727 582 Wait 237 | . 9 . . . 34 184 10 Move 2754 | 40 556 245 225 52 657 427 552 Hop 2 | . . . . . . . 2 Pick Up 23 | 3 7 . 1 1 6 3 2 Fast Attach 33 | 7 . . . . 10 11 5 Attach 10 | . 1 3 . . 1 2 3 Detach 5 | . . . . . 1 . 4 Swap 22 | . 6 1 . . 5 9 1 Drop 24 | . 4 . . . 11 8 1 Fire 121 | 6 47 25 . . 19 23 1 Melee 122 | . . 18 . . 44 60 . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 9) 397 | -10/Materials | Destroyed 8 combat bots 580 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Discovered new exit (range 13) 1151 | -10/Materials | Entered Mines 1152 | -10/Mines | Learned location of Storage (-8) 1207 | -10/Mines | Learned Materials terminal intel 1284 | -10/Mines | Core integrity fell below 50% 1339 | -10/Mines | Discovered new exit (range 12) 1425 | -10/Mines | Lost 3 parts (1n2w) 1442 | -10/Mines | Core integrity fell below 20% 1503 | -10/Mines | Discovered new exit (range 8) 1524 | -10/Mines | Learned Materials trap positions 1533 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1533 | -10/Mines | Discovered new exit (range 5) 1534 | -10/Mines | Entered Exiles 1543 | -10/Exiles | Met 8R-AWN 1550 | -10/Exiles | Met EX-HEX 1562 | -10/Exiles | Met EX-BIN 1567 | -10/Exiles | Aligned with FarCom system 1567 | -10/Exiles | Given EX-Vault access code 1576 | -10/Exiles | Opened EX-Vault 1579 | -10/Exiles | Found Field Lobotomy Kit 1587 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1600 | -10/Exiles | Met EX-DEC 1614 | -10/Exiles | Discovered new exit (range 14) 1619 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1619 | -10/Exiles | Entered Mines 1637 | -9/Mines | Discovered new exit (range 8) 1640 | -9/Mines | Entered Materials 1640 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1641 | -8/Materials | Loaded intel: 13 trap records 1642 | -8/Materials | Loaded intel: 12 terminal locations 1806 | -8/Materials | Identified exit to Storage 1954 | -8/Materials | Build established: Assassin 2308 | -8/Materials | System corruption reached 10% 2396 | -8/Materials | Discovered new exit (range 9) 2564 | -8/Materials | Discovered new exit (range 13) 2593 | -8/Materials | Build established: Scavenger-Mutant 2784 | -8/Materials | Entered Storage 3167 | -8/Storage | Build established: Mutant 3748 | -8/Storage | Core integrity fell below 50% 3766 | -8/Storage | Core integrity fell below 20% 3791 | -8/Storage | Used back door to open Recycling access 3791 | -8/Storage | Discovered new exit (range 4) 3792 | -8/Storage | Entered Recycling 3802 | -8/Recycling | Lost 14 parts (1p5n4u4w) 3807 | -8/Recycling | Scanned before Scraplab entrance 3818 | -8/Recycling | Assimilated Y-45 Defender with FLK Orb 3909 | -8/Recycling | Discovered new exit (range 16) 4041 | -8/Recycling | Entered Scraplab 4044 | -8/Recycling | Angered Scraplab inhabitants 4044 | -8/Recycling | Found Prototype Device 4044 | -8/Recycling | Identified Scrap Engine 4050 | -8/Recycling | Destroyed by JH-DRG(j) with Overtuned Pulse Rifle Last Messages --------------- Then it'll be my problem, and yours. 04037_ The floor rises up to form a wall. 04039_ System corrupted: Matter fused (-6). 04042_ BG-PJT(c): "A little light reading never hurt anyone, but if you dare try to take our prototype, you'll regret it." 04042_ Dropped Imp. Heat Sink. 04043_ Discarded Hacking Suite. 04044_ Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! 04044_ Acquired Prototype Device. 04044_ Identified Scrap Engine. 04045_ Reaction Control System destroyed. 04046_ Flight Unit destroyed. 04047_ 5O-7GU(j): "Defend the Scraplab!" 04049_ Slammed into JH-DRG(j). 04049_ Destabilizing: Core damaged (-16). Map ----- +----------------------------------------------------+ | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???????????????######?????????? | | ???????????????# #?????????? | | ????????#####??# #??###????? | | ????????# #### #### ##???? | | ????????# + # j#???? | | ??????### #### #####@#???? | | ??????# ###??# #???# #???? | | ####### #????# #???# #???? | | # ###??######???# #???? | | ! # ""#???????#####j####? | | # Y"#???????#"" "#? | | ! / ""#???????#"& ""#? | | # ###???????#" "#? | | # #?????????#"" ! X"#? | | # #?????????#"& "#? | | # #?????????#" c""#? | | ####### #?????????#"X j "#? | | ??????# #?????????#" ###? | | ####??# #?????????# "" #??? | | #??# ##?##?????# """ ??? | | " #??# ## ####??########??? | | "" #??# ## #????????????? | | " #??# ## #????????????? | | #??# ## ##???????????? | | #??# ## #???????????? | | #?## ## #????????????? | | +##### # #????????????? | | # #????????????? | | + #????????????? | | # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Evasion (%) 70 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Weapon Cycler | -8/Recycling | Hacked Adv. Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlCryofiberInterrupter Manual? 0 Play Time 00:33:57 Cumulative 67.8 hours Start 2026.02.16 @ 11:38:19 End 2026.02.16 @ 12:08:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90acb0e5-aeb4-44a8-9f88-241c398c59ce