Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 20:53:33 Player: ILikeVoltron Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1601) 1601 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4569 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Shield Generator System Shield Heavy Particle Cannon Gauss Rifle Light Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Trap Scanner Energy Filter Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Katana > --- INVENTORY -------- Armored Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Wheel High-capacity Storage Unit Large Matter Pod Power Shielding Medium Reactive Plating Shield Generator System Shield Improved EM Shotgun Precision Shock Rifle Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle Light Cannon Heavy Missile Launcher Heavy Missile Launcher Plasma Cutter [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 2 . . Utility 3 | . . 1 . 2 . Weapon . | . . . . . . Parts Attached 48 | 1 23 3 18 3 . Power 3 | . 1 . 1 1 . Engine 1 | . 1 . . . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 13 | . 6 1 6 . . Treads 9 | . 2 1 6 . . Leg 4 | . 4 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 5 2 7 2 . Device 7 | 1 . 2 2 2 . Storage 4 | . 4 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . 1 . 5 . . Artifact . | . . . . . . Weapon 15 | . 11 . 4 . . Energy Gun 5 | . 4 . 1 . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 3 | . 2 . 1 . . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . 1 . 1 . . Special Weapon 2 | . 2 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 . 2 . . Parts Lost 17 | . 5 . 6 . 6 Power 1 | . 1 . . . . Propulsion 5 | . . . 2 . 3 Utility 7 | . 2 . 3 . 2 Weapon 4 | . 2 . 1 . 1 Highest Loss Streak 6 | . 3 . 5 . 6 To Critical Strikes 1 | . . . . . 1 Average Backups 18 | 7 11 19 24 25 18 Power . | 1 . . . . . Propulsion 6 | 3 4 7 9 10 6 Utility 4 | . 3 3 5 6 5 Weapon 5 | 1 2 7 8 7 5 Tool/Special . | . . . . . . Unused Backups 45 | 7 7 7 4 2 18 Power 2 | 1 1 . . . . Propulsion 24 | 3 5 7 . . 9 Utility 6 | 1 1 . . . 4 Weapon 13 | 2 . . 4 2 5 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 99 99 93 93 69 Engine 8 | . 14 11 5 . . Core 2 | . . . 3 7 5 Treads 25 | . 7 33 40 38 24 Leg 7 | . 20 . . . . Device 11 | . 4 20 9 16 17 Storage 13 | . 19 11 9 7 4 Protection 4 | . 3 . 8 7 4 Energy Gun 6 | . 9 11 3 . . Energy Cannon 4 | . 3 10 6 . . Ballistic Gun 4 | . 7 . 1 7 3 Ballistic Cannon 1 | . 5 . . . . Launcher 1 | . . . 2 . . Slashing Weapon 1 | . . . 2 7 5 Peak Build Rating 41 | 8 15 23 36 41 41 Average Rating 20 | 7 9 20 28 37 26 On Entrance 21 | 6 8 15 23 33 41 Avg Prop Armor Cover (%) 4 | . . . 4 . . Naked Turns 26 | . . . . . 26 Heaviest Build 102 | 15 94 93 102 100 100 Greatest Support 114 | 20 46 69 114 108 108 Greatest Overweight (x) 4 | . 4 1 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 18 | 8 12 21 25 25 17 Most Carried 25 | 8 20 22 25 25 25 Average Carried 18 | 7 11 19 24 24 17 Final Capacity 25 | 8 20 25 25 25 5 Final Carried 25 | 8 20 22 25 25 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1330 | 310 435 194 351 40 . Remotely 314 | 137 177 . . . . Salvage Created 1869 | 167 490 250 962 . . Parts 119 | 16 32 18 53 . . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 32 | . 10 3 19 . . Melee 1 | . . . 1 . . Guns 13 | . 7 1 5 . . Cannons 9 | . 3 2 4 . . AOE 8 | . . . 8 . . Classes Destroyed 9 | 3 3 2 1 . . Worker 6 | 2 2 . 2 . . Builder 5 | . . 1 4 . . Tunneler 3 | 3 . . . . . Hauler 2 | . 1 . 1 . . Recycler 2 | 1 . . 1 . . Watcher 5 | . 2 2 1 . . Grunt 25 | . 10 1 14 . . Duelist 1 | . . . 1 . . Sentry 6 | . . 2 4 . . Best Kill Streak 12 | 2 4 3 12 . . Combat Bots Only 7 | . 4 1 7 . . Max Kills in Single Turn 2 | 1 1 1 2 . . Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 245 | . 92 20 115 . 18 Missed 68 | . 21 9 38 . . Hits 177 | . 71 11 77 . 18 Melee 20 | . . . 2 . 18 Projectile 157 | . 71 11 75 . . Critical Strikes 19 | . 1 . 6 . 12 Damage Taken 3161 | . 883 162 1291 . 825 Core 987 | . 119 . 137 . 731 Absorbed by Shields . | . . . . . . Ignored by Resistances 78 | . . . 78 . . Core Remaining (%) 81 | 100 52 100 75 . . Volleys Fired 143 | 11 80 12 40 . . Largest 2 | 2 2 2 2 . . Hottest 115 | 70 105 105 115 . . Shots Fired 252 | 22 133 23 74 . . Gun 144 | 22 91 11 20 . . Cannon 80 | . 31 12 37 . . Launcher 19 | . 2 . 17 . . Special 9 | . 9 . . . . Kinetic 89 | 11 75 . 3 . . Thermal 113 | 11 53 12 37 . . Explosive 19 | . 2 . 17 . . Electromagnetic 31 | . 3 11 17 . . Robot Hit Streak 27 | 6 11 9 27 . . Robot Miss Streak 5 | 2 5 2 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 177 | 14 74 17 67 1 4 Core Hits 106 | 7 30 9 56 . 4 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Meltdown 1 | . . . 1 . . Melee Attacks 12 | . . . 7 1 4 Impact . | . . . . . . Slashing 12 | . . . 7 1 4 Piercing . | . . . . . . Sneak Attacks 2 | . . . 1 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3939 | 185 906 298 2390 65 95 Guns 1243 | 185 612 123 323 . . Cannons 992 | . 294 175 523 . . Explosions 1280 | . . . 1280 . . Melee 387 | . . . 258 65 64 Ramming 37 | . . . 6 . 31 Kinetic 762 | 97 627 . 38 . . Thermal 1155 | 88 279 175 613 . . Explosive 1190 | . . . 1190 . . Electromagnetic 408 | . . 123 285 . . Impact . | . . . . . . Slashing 387 | . . . 258 65 64 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 64 | . . . 39 25 . Projectiles 3 | . . . 3 . . Explosions 13 | . . . 13 . . Melee 48 | . . . 23 25 . Knockbacks 3 | . 3 . . . . Impact . | . . . . . . Kinetic 3 | . 3 . . . . Secondary . | . . . . . . Self-Inflicted Damage 102 | . . . 88 . 14 Shots 2 | . . . 2 . . Rammed 12 | . . . 1 . 11 Targets Rammed 12 | . . . 1 . 11 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 618 | 36 370 15 618 . . Average Temperature 107 | 14 70 7 175 . . Received Heat Transfer 1275 | . 510 54 711 . . Effects 16 | . . . 16 . . Shutdowns 3 | . . . 3 . . Interference 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 3 | . . . 3 . . Damage (major) 7 | . . . 7 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 5 | . . 3 2 . . Heat Transferred 2582 | 259 743 370 1210 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level 2 | . . . 2 . . Low Security (%) 85 | 100 100 100 31 100 100 Level 1 12 | . . . 58 . . Level 2 2 | . . . 10 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 445 | 5 95 47 445 175 . Initial 175 | . 3 2 . 175 . Average 76 | 1 21 5 259 70 . Influence Increases 1202 | 30 352 106 700 14 . Destroy 0b10 Robot/C 640 | . 200 60 380 . . Destroy 0b10 Robot/NC 115 | 30 25 15 45 . . Destroy Leader 164 | . 56 24 84 . . Successful Hack 36 | . . 7 15 14 . Disable Machine 75 | . . . 75 . . Destroy Structure 97 | . 26 . 71 . . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 60 | . 45 . 15 . . Influence Decreases 1202 | 25 350 113 313 401 . Entered New Map 219 | . 2 5 . 212 . Time Decay 893 | 25 318 108 253 189 . Lost Part 90 | . 30 . 60 . . Squads Dispatched 5 | . 2 1 1 1 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 4 | . 2 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 5 | . 1 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 21 6 27 . 4 Peak Tracking Total 5 | . 5 3 5 . 4 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 5 | . . . 5 . . Max in Single Turn 2 | . . . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 13 | . 5 3 4 1 . Terminals 11 | . 5 2 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 36 | . 13 10 10 3 . Successful 12 | . 4 3 4 1 . Failed 24 | . 9 7 6 2 . Catastrophic 6 | . 3 1 1 1 . Database Lockouts . | . . . . . . Manual 9 | . 8 . 1 . . Terminals 29 | . 13 5 8 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . 5 . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 6 | . 1 1 3 1 . Prototype ID Bank 2 | . 1 . . 1 . Branch Access Points 1 | . . 1 . . . Locate Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . Terminals 3 | . 2 . 1 . . Assimilate 1 | . . . 1 . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 5 2 4 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 2 | . . . 1 . 1 Largest Group 1 | . . . 1 . 1 Highest-Rated Group 31 | . . . 10 . 31 Highest-Rated Ally 31 | . . . 10 . 31 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 145 | . . . . . 145 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 1257 | . . 604 390 203 60 Terrain 761 | . . 604 157 . . Traps 496 | . . . 233 203 60 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 3288 | 155 1163 645 719 520 86 Spaces Moved 1541 | 22 510 338 297 318 56 Core 26 | . . . . . 26 Treads 1080 | . 97 338 297 318 30 Legs 435 | 22 413 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 160 156 159 50 Average Speed 167 | 120 167 173 181 159 111 Slowest Speed 480 | 120 480 240 225 159 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 84 32 43 6 32 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 12 | . 12 . . . . Terrain Destroyed 126 | . 30 . 96 . . Melee . | . . . . . . Projectile 3 | . 3 . . . . AOE 123 | . 27 . 96 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1986 | 128 682 378 391 334 73 Wait 134 | 91 33 . 9 . 1 Move 1537 | 21 509 337 296 318 56 Hop . | . . . . . . Pick Up 51 | 3 22 14 7 5 . Fast Attach 12 | 1 2 . 6 2 1 Attach 10 | . 5 2 3 . . Detach 2 | . 1 . 1 . . Swap 34 | . 17 3 12 2 . Drop 39 | 1 13 10 9 6 . Fire 143 | 11 80 12 40 . . Melee 12 | . . . 7 1 4 Ram 11 | . . . . . 11 Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 1) 156 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 604 | -10/Materials | Lost 3 parts (1p1u1w) 770 | -10/Materials | Discovered new exit (range 13) 1319 | -10/Materials | Entered another Materials area 1319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1958 | -9/Materials | Identified exit to Mines 1960 | -9/Materials | Discovered new exit (range 3) 1964 | -9/Materials | Entered another Materials area 1964 | -8/Materials | Evolved 2 slots: Propulsion x2 2050 | -8/Materials | Discovered new exit (range 8) 2184 | -8/Materials | Destroyed 7 combat bots 2520 | -8/Materials | Lost 5 parts (2n2u1w) 2634 | -8/Materials | Discovered new exit (range 9) 2683 | -8/Materials | Entered Factory 2683 | -7/Factory | Evolved 2 slots: Utility x2 2955 | -7/Factory | Build established: Scavenger-Mutant 3037 | -7/Factory | Discovered new exit (range 6) 3203 | -7/Factory | Sucked down chute 3203 | -7/Factory | Entered Waste 3204 | -7/Waste | Met a frightened Derelict 3213 | -7/Waste | Spotted C-40 Crusher 3218 | -7/Waste | EMP discharged 3232 | -7/Waste | Spotted C-40 Crusher 3236 | -7/Waste | Spotted C-40 Crusher 3242 | -7/Waste | Spotted C-40 Crusher 3247 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3253 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3257 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3260 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3263 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3273 | -7/Waste | Core integrity fell below 50% 3287 | -7/Waste | Core integrity fell below 20% 3289 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 03263_ Katana crushed. 03263_ Trap Scanner crushed. 03264_ Carbon-fiber Leg crushed. 03265_ Slammed into C-40 Crusher. 03266_ Lrg. Matter Pod crushed. 03266_ Arm. Wheel crushed. 03266_ Carbon-fiber Leg crushed. 03266_ Trap Scanner crushed. 03267_ Slammed into C-40 Crusher. 03272_ 3 Matter crushed. 03276_ Carbon-fiber Leg crushed. 03278_ Arm. Treads crushed. 03278_ Power Shielding crushed. 03280_ Imp. Treads+ crushed. 03280_ Med. Reactive Plating crushed. 03280_ Transmission Jammer crushed. 03282_ Hcp. Storage Unit crushed. 03287_ Slammed into C-40 Crusher. 03289_ 3 Matter crushed. 03289_ 4 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????????????### #?????????????????????? | | ????????????????????# CC#?????????????????????? | | ????????????????????# CC#?????????????????????? | | ????????????????????# @ #?????????????????????? | | ????????????????????# CCCC#?????????????????????? | | ????????????????????###CCCC#?????????????????????? | | ??????????????????????# CC#?????????????????????? | | ??????????????????????# CC#?????????????????????? | | ??????????????????????# #????????? ??????????? | | ????????????????????### ######## #?????????? | | ????????????????????# ????????? | | ????????????????????# ????????? | | ????????????????????# ????????? | | ????????????????????# ?????????? | | ????????????????????### ######## #?????????? | | ????????############??# #????????? ??????????? | | ????????# #??# #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# ] ! #### #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????#= #?????????????????????? | | ????????# #?????????????????????? | | ????????# #### #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????############??# #?????????????????????? | | ??????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 416 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 5 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodAmuletManipulator Manual? 0 Play Time 00:30:06 Cumulative 180.3 hours Start 2026.01.25 @ 20:11:06 End 2026.01.25 @ 20:53:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 296 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1302070b-bd2f-4907-aa13-00a18b493673