Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 09:20:11 Player: Zeldest Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (34) 34 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 439 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 252/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Wheel Experimental Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- Particle Cannon Particle Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Weapon Particle Cannon Energy Cannon Particle Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 4 6 1 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 3 | . 3 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | . 2 . Energy Gun . | . . . Energy Cannon 2 | . 2 . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 72 | . 88 52 Engine 11 | . 14 7 Leg 12 | . 7 18 Wheel 11 | . 20 . Device 12 | . 12 11 Storage 14 | . 14 14 Energy Cannon 10 | . 19 . Naked Turns . | . . . Heaviest Build 19 | 10 19 11 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 5 | 5 4 2 Average Carried 2 | 2 2 1 Final Capacity 8 | 8 8 8 Final Carried 3 | 3 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 213 | 213 . . Remotely . | . . . Salvage Created 34 | . 34 . Parts 2 | . 2 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 1 | . 1 . Cannons 1 | . 1 . Classes Destroyed 1 | . 1 . Grunt 1 | . 1 . Best Kill Streak 1 | . 1 . Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 918 | . 463 455 Core 252 | . 114 138 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 8 | . 6 2 Largest 2 | . 2 2 Hottest 136 | . 136 136 Shots Fired 15 | . 12 3 Gun . | . . . Cannon 15 | . 12 3 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 15 | . 12 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | . 3 . Robot Miss Streak 7 | . 4 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 5 | . 5 . Core Hits 2 | . 2 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 149 | . 147 2 Guns . | . . . Cannons 143 | . 143 . Explosions . | . . . Melee . | . . . Ramming 6 | . 4 2 Kinetic . | . . . Thermal 143 | . 143 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . 2 1 Shots . | . . . Rammed 2 | . 1 1 Targets Rammed 2 | . 1 1 Kicked . | . . . Crushed . | . . . Highest Temperature 344 | . 344 103 Average Temperature 158 | . 178 57 Received Heat Transfer 294 | . 294 . Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 259 | . 259 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 62 | . 62 19 Initial 19 | . . 19 Average 22 | . 42 4 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 6 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Recall Investigation 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 324 | 33 158 133 Spaces Moved 258 | 34 114 110 Core 51 | 18 . 33 Treads . | . . . Legs 109 | . 32 77 Wheels 98 | 16 82 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 97 | 64 92 114 Slowest Speed 120 | 80 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 21 57 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 314 | 44 155 115 Wait 25 | . 25 . Move 256 | 33 113 110 Hop . | . . . Pick Up 11 | 7 3 1 Fast Attach . | . . . Attach 10 | 4 5 1 Detach 1 | . 1 . Swap 1 | . 1 . Drop . | . . . Fire 8 | . 6 2 Melee . | . . . Ram 2 | . 1 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 6) 192 | -10/Materials | Entered Mines 216 | -10/Mines | Core integrity fell below 50% 246 | -10/Mines | Lost 3 parts (1p2w) 267 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 269 | -10/Mines | Found Prototype Device 298 | -10/Mines | Core integrity fell below 20% 316 | -10/Mines | Build established: Mutant 325 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00186_ EXIT=FOUND 00192_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 00193_ Particle Cannon destroyed. 00215_ Ion Engine destroyed. 00261_ Aluminum Leg destroyed. 00267_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00267_ Lgt. Ion Engine destroyed. 00269_ Acquired Prototype Device. 00291_ Aluminum Leg destroyed. 00294_ Slammed into T-07 Excavator. 00301_ Terrain Scanner destroyed. 00311_ K-01 Serf collects debris. 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