Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.29 @ 20:28:09 // Winter2019/RPGLIKE Player: PhenomPhear Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (619) 3095 Value Destroyed (33568) 33568 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (27247) 27247 TOTAL SCORE: 73290 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 21804 Follower Combat Kills 784 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -3441 Cogmind --------- Core Integrity 0/950 Matter 300/300 Energy 2300/2300 System Corruption 3% Temperature Cool (0) Movement Rolling (130) Ox3 Location -3/Quarantine Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (13) ----- Improved Cooling System Energy Well Energy Well Energy Well Advanced Terrain Scanner Improved Weapon Cycler Improved Thermal Shield Advanced Force Field Relay Coupler [C] (64) Relay Coupler [Hunter] (38) > --- WEAPON (3) ------- Firepult > --- INVENTORY (3) ---- Protomatter-86 Experimental Weapon Shielding Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Energy Well Energy Well Spectral Analyzer Advanced Terrain Scanner Improved Weapon Cycler Damper Plating Improved Thermal Shield Advanced Force Field Relay Coupler [C] Relay Coupler [Hunter] > --- WEAPON ----------- Tesla Rifle Firepult > --- INVENTORY -------- Protomatter Reinforced Quantum Reactor Experimental Weapon Shielding [Rating: 126] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Medium Treads Wheel Armored Huge Wheel Utility Energy Well Device Advanced Terrain Scanner Storage Energy Well Processor Spectral Analyzer Hackware Relay Coupler [C] Protection Damper Plating Weapon Firepult Energy Gun Tesla Rifle Energy Cannon Firepult Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Slots Evolved 16 | 2 . . 2 . 2 . 1 . 1 . . 3 . . 1 1 . . 1 . . . 1 . 1 . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 . 1 . . . 1 . . 3 . . 1 1 . . 1 . . . 1 . 1 . . . Weapon 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 73 | 5 2 1 2 1 1 . . . 9 2 3 5 7 . 2 1 . . 1 . 3 6 2 . . 4 9 7 Power 19 | 1 . . . . . . . . 5 . . . 3 . . . . . 1 . 2 2 1 . . 1 . 3 Engine 5 | 1 . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . Core 8 | . . . . . . . . . 3 . . . 1 . . . . . 1 . 2 1 . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 3 Propulsion 4 | 1 . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Treads 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 40 | . . 1 1 . 1 . . . 3 1 2 5 3 . 2 1 . . . . 1 4 1 . . 2 9 3 Device 25 | . . 1 . . . . . . 2 . 1 5 2 . 1 1 . . . . . 3 1 . . . 6 2 Storage 6 | . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 1 . . . . 1 . Processor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Protection 5 | . . . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 10 | 3 2 . 1 1 . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Energy Gun 5 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . 2 . . . . 4 2 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 74 | . 72 76 77 75 72 70 64 63 80 69 65 70 72 73 69 70 76 76 72 72 73 77 77 78 77 71 78 79 Engine 7 | . 16 16 13 12 11 10 9 9 10 16 16 13 12 13 12 11 11 11 8 5 . . . . . . . . Core 1 | . . . . . . . . . 5 . . . . . . . . . 1 5 10 10 8 5 5 . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 9 10 9 Treads 1 | . . . . . . . . . 6 8 3 . . . . . . . . . . . . . . . . . Wheel 6 | . 16 16 13 12 11 10 9 9 8 1 4 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Device 25 | . . 9 13 12 11 10 9 9 15 16 15 27 32 33 31 29 35 35 33 33 33 33 35 36 35 30 27 25 Storage 5 | . . . . . . . . . . . . . . . 1 5 5 5 5 5 7 11 10 10 10 10 11 15 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 10 Protection 7 | . . . 7 12 16 20 18 18 16 9 8 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 Energy Gun 1 | . 30 16 5 . . . . . . . . . . . . . . . . . . . . . . 1 5 4 Energy Cannon 6 | . . . 7 12 11 10 9 9 8 8 8 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Launcher 5 | . 8 16 13 12 11 10 9 9 8 8 8 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 7 8 9 44 45 52 52 52 52 78 96 96 107 107 107 112 114 114 114 117 117 117 116 127 127 127 127 132 152 Greatest Support 70 | 16 16 16 16 16 16 16 16 16 16 70 70 28 28 28 28 33 33 33 33 33 33 33 33 33 33 33 33 33 Greatest Overweight (x) 4 | . . . 2 2 3 3 3 3 4 4 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 Average Overweight (x) 2 | . . . 1 2 2 3 3 3 3 1 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Average Capacity 2 | 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Most Carried 3 | . 1 2 2 . 1 1 1 1 1 3 2 1 3 1 2 2 1 1 1 1 1 3 3 3 3 3 3 3 Average Carried 1 | . . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 3 3 3 3 2 2 Final Capacity 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Carried 3 | . . 2 . . 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 3 3 3 3 3 3 2 Class Distribution -------------------- 69% | Skirmisher 18% | Scavenger-Skirmisher 7% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -6/Factory Skirmisher | -6/Garrison Skirmisher | -6/Factory Skirmisher | -6/Garrison Skirmisher | -5/Factory Skirmisher | -5/Garrison Skirmisher | -4/Factory Skirmisher | -4/Waste Skirmisher | -4/Factory Skirmisher | -4/Garrison Skirmisher | -4/Factory Skirmisher | -4/Garrison Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Matter Collected 1132 | 250 50 10 . . . 23 . 54 119 75 . 70 69 17 . 36 . 10 . . . 100 10 10 . 40 90 99 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31309 | . 120 . 176 . . 243 . 415 222 915 . 385 1020 398 241 317 290 814 206 541 462 647 86 769 280 1026 3251 18485 Parts 782 | . 10 . 4 . . 11 . 13 5 5 . 7 30 11 7 24 11 13 6 21 7 13 5 16 11 20 75 457 Haulers Intercepted 4 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Recyclers Shooed 5 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Combat Hostiles Destroyed 521 | . 6 . 4 . . 12 . 13 7 6 . 9 18 16 7 18 4 18 10 20 7 6 4 13 6 16 39 262 Guns 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cannons 46 | . . . . . . 2 . 1 2 . . 1 2 2 . 3 . 1 . 2 . . 2 . 2 . 3 23 AOE 180 | . 4 . 3 . . 8 . 7 2 . . 3 6 10 1 11 . 7 5 9 4 . . 5 3 1 11 80 Classes Destroyed 23 | . 3 . 1 . . 1 . 1 3 1 . 1 4 . 1 1 . . . . . . . . . . 1 5 Worker 13 | . . . . . . . . . . . . . 1 . . . 4 . . . . . . . 1 . 7 . Builder 11 | . . . . . . . . . . . . . 3 . 1 . . . . . 2 . . . . . 5 . Tunneler 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . Hauler 4 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Recycler 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 1 Mechanic 21 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 20 Operator 6 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . 1 1 Watcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Swarmer 72 | . 3 . 1 . . 3 . 4 . . . . 2 11 . 10 . 3 4 8 4 . . 4 4 . 6 5 Saboteur 27 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 24 Grunt 172 | . 3 . 1 . . 7 . 7 5 . . 4 10 5 4 4 . 10 2 8 . . 4 3 2 7 12 74 Brawler 17 | . . . . . . . . . 1 . . 1 . . 1 . . 1 . . . . . . . . . 13 Duelist 21 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . 2 16 Protector 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 32 | . . . . . . 2 . 1 . . . 1 3 . . 1 2 3 . 1 2 . . . . 3 5 8 Hunter 60 | . . . 2 . . . . . . . . . 1 . . 1 2 . 4 3 . . . 4 . 2 2 39 Programmer 87 | . . . . . . . . . 1 . . . 2 . 1 . . . . . 1 . . 1 . 4 12 65 Behemoth 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . 1 . Compactor 12 | . . . . . . . . . . 6 . . . . . . . . . . . 6 . . . . . . Investigator 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Striker 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 62 | . 7 . 3 . . 5 . 10 4 4 . 4 7 14 3 13 6 15 4 9 8 5 3 13 6 11 14 62 Combat Bots Only 57 | . 5 . 3 . . 5 . 10 3 4 . 4 5 14 3 13 2 15 4 9 6 5 3 13 4 11 5 57 Max Kills in Single Turn 9 | . 2 . 1 . . 2 . 5 3 1 . 1 2 3 2 2 2 2 2 3 2 1 2 2 4 2 4 9 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 . . 2 . 3 1 . . 1 1 2 1 2 . 2 2 3 2 . . 2 1 1 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Damage Taken 7600 | . 136 54 213 70 . 288 . 201 109 . . 212 151 81 93 129 98 106 109 225 148 2 68 124 65 194 565 4159 Core 4191 | . 108 46 120 44 . 150 . 111 60 . . 132 65 53 38 66 42 51 58 107 77 1 43 62 36 114 290 2317 Absorbed by Shields 4975 | . . . . . . . . . . . . 97 131 68 81 114 95 95 100 208 140 1 49 110 61 126 572 2927 Redirected to Core 3619 | . 78 28 120 44 . 141 . 96 60 . . 132 65 38 38 66 42 47 49 99 77 1 43 58 36 87 235 1939 Core Remaining (%) 93 | 100 . . . 64 . . . 94 . . . . . 98 . . . 100 . 100 . . . . . 100 . . Volleys Fired 634 | . 10 . 4 . . 18 . 11 9 11 . 13 29 13 11 24 8 16 10 32 18 12 7 18 6 36 83 235 Largest 3 | . 3 . 1 . . 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 250 | . 130 . 250 . . 250 . 250 250 250 . 250 250 250 250 250 250 250 250 250 250 250 250 250 250 250 250 250 Shots Fired 641 | . 18 . 4 . . 18 . 11 9 11 . 13 29 13 11 24 8 16 10 32 18 12 7 18 6 36 83 234 Gun 49 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . 16 17 1 Cannon 576 | . . . 4 . . 7 . 11 9 11 . 13 28 13 10 24 8 16 10 32 18 12 7 18 6 20 66 233 Launcher 16 | . 3 . . . . 11 . . . . . . 1 . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 591 | . 15 . 4 . . 7 . 11 9 11 . 13 28 13 10 24 8 16 10 32 18 12 7 18 6 20 66 233 Explosive 16 | . 3 . . . . 11 . . . . . . 1 . 1 . . . . . . . . . . . . . Electromagnetic 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 17 1 Robot Hit Streak 21 | . 14 . 3 . . 16 . 8 6 8 . 5 17 4 8 12 10 11 13 10 10 11 16 5 9 20 10 21 Robot Miss Streak 9 | . 1 . 3 . . 3 . 4 3 3 . 3 5 6 4 6 1 3 5 5 2 4 1 4 4 4 6 9 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 472 | . 15 . 4 . . 12 . 8 9 11 . 9 22 4 8 16 4 10 6 22 15 11 6 14 5 20 68 173 Core Hits 1623 | . 10 . 7 . . 23 . 19 14 9 . 24 56 28 14 35 12 39 20 40 20 8 8 26 15 33 138 1025 Critical Hits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65690 | . 383 . 228 . . 1088 . 872 688 957 . 1259 2266 883 813 967 598 1442 759 1501 663 766 373 1134 471 1622 5915 40042 Guns 866 | . 152 . . . . . . . . . . . . . . . . . . . . . . . . 355 359 . Cannons 12100 | . . . 26 . . 188 . 246 228 404 . 327 459 163 295 209 81 298 133 358 151 399 81 206 70 178 1514 6086 Explosions 52642 | . 231 . 202 . . 900 . 626 460 553 . 932 1807 720 518 758 517 1144 612 1143 512 367 292 928 401 1089 4042 33888 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 82 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . 68 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 63709 | . 152 . 228 . . 583 . 872 688 957 . 1259 2003 883 813 967 412 1442 745 1501 663 766 373 1134 471 1267 5556 39974 Explosive 1096 | . 231 . . . . 505 . . . . . . 174 . . . 186 . . . . . . . . . . . Electromagnetic 803 | . . . . . . . . . . . . . 89 . . . . . . . . . . . . 355 359 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . 2 2 2 2 2 2 . . . . . . . . . . . . . 3 Average Corruption 2 | . . . . . . . . . 2 2 2 2 2 2 . . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . . . 11 7 4 3 10 2 . . . . . . . . . . . . . 29 Message Errors 17 | . . . . . . . . . 3 3 1 2 . . . . . . . . . . . . . . . 8 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heat Flow Errors 10 | . . . . . . . . . 3 2 1 . 3 . . . . . . . . . . . . . . 1 Energy Discharges 9 | . . . . . . . . . 2 1 2 . 2 . . . . . . . . . . . . . . 2 Data Loss (minor) 16 | . . . . . . . . . 3 1 . 1 4 2 . . . . . . . . . . . . . 5 Targeting Errors 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 8 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 396 | . . . . . . 8 . . . . . . 12 . . . 79 16 . 4 22 . . . 1 14 42 198 Projectiles 83 | . . . . . . . . . . . . . 5 . . . . . . 4 7 . . . . 14 16 37 Explosions 313 | . . . . . . 8 . . . . . . 7 . . . 79 16 . . 15 . . . 1 . 26 161 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 908 | . 12 . . . . 48 . 33 . . . 34 33 21 48 9 62 11 8 45 48 3 . 32 . 45 69 347 Shots 103 | . 1 . . . . 2 . 4 . . . 6 4 3 5 1 1 2 1 7 2 1 . 5 . 6 10 42 Rammed 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 396 | . 112 . 396 . . 232 . 140 180 247 166 350 274 257 251 289 221 289 240 364 229 277 230 244 232 307 378 202 Average Temperature 119 | . 51 . 200 . . 120 . 62 75 88 117 111 132 148 136 135 130 130 131 144 122 142 128 137 140 138 139 95 Received Heat Transfer 1209 | . 42 . . 39 . 99 . 63 45 . . 41 53 6 36 25 3 37 16 58 16 . 31 4 6 38 43 508 Effects 9 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 2 . . 3 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 8 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 2 . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Fried 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 3 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 325 | . . . 1 . . 2 . 5 3 6 . 5 11 4 6 4 4 10 5 9 3 6 2 10 1 12 32 184 Combat Hostiles 290 | . . . 1 . . 2 . 5 3 6 . 5 10 4 6 4 4 10 5 9 3 6 2 8 1 12 25 159 Parts Melted 1339 | . 3 . 3 . . 12 . 13 14 32 . 20 35 18 19 28 15 27 26 33 12 24 9 28 11 50 157 750 Heat Transferred 309562 | . 397 . 1520 . . 2640 . 4560 3440 4640 . 5794 9892 4720 3760 5280 2320 7720 3840 8080 3520 3680 2160 6237 2400 6400 26520 190042 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Peak Influence 7518 | . 177 69 . . . 284 138 384 239 27 . 670 707 839 691 918 734 903 615 840 880 308 317 556 480 781 1285 7518 Average Influence 931 | . 66 69 . . . 130 138 297 128 20 . 440 441 693 555 737 635 814 494 651 672 308 268 394 344 624 897 4263 Maximum Alert Level 5 | . . . . . . 1 . 1 1 . . 2 3 3 2 3 3 3 2 3 3 1 1 2 2 3 4 5 Low Security (%) 19 | 100 100 100 . 100 100 68 100 10 68 100 100 9 . . . . . . . . . . . . . . . . Level 1 20 | . . . . . . 31 . 89 31 . . 38 45 . . . . . . 7 . 100 100 46 70 16 . . Level 2 29 | . . . . . . . . . . . . 51 52 42 100 33 67 23 100 49 48 . . 53 29 61 32 . Level 3 14 | . . . . . . . . . . . . . 1 57 . 66 32 76 . 43 51 . . . . 22 36 . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 102 | . 1 . . . . . . . 1 . 1 . 5 . 2 . 1 . 1 . 1 . 1 . 1 . 12 75 Investigation 4 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . Extermination 8 | . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . 4 . Reinforcement 9 | . 1 . . . . . . . . . . . 3 . . . 1 . . . 1 . . . . . 3 . Assault 76 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 72 Garrison 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Alert ID Control Effect 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Distress Signals 11 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 688 | . 9 . 5 2 . 12 . 13 12 6 . 20 28 13 9 16 4 16 11 19 8 4 4 13 8 12 61 383 Peak Tracking Total 42 | . 4 . 8 2 . 4 . 8 6 4 1 5 4 2 3 4 2 13 4 6 4 2 4 7 5 3 7 42 Tactical Retreats 16 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . 1 . . 2 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Traps Triggered 34 | . . 1 . . . 1 . . 2 . . 2 2 2 1 2 . . . 5 2 . . 3 1 7 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Machines Disabled 41 | . . . 3 . . . . . . . . . 13 1 2 . 3 . . 1 7 . . 1 . 3 2 5 Max in Single Turn 3 | . . . 2 . . . . . . . . . 3 1 1 . 3 . . 1 3 . . 1 . 1 2 1 Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Machines Accessed 33 | . . 1 . . 1 . 2 . 6 . 1 . 6 . 4 . 2 . 2 . . . 2 . 3 . 3 . Terminals 17 | . . . . . . . 1 . 3 . . . 5 . 3 . 1 . 1 . . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . . Total Hacks 53 | . . 1 . . 2 . 2 . 9 . 1 . 10 . 9 . 2 . 4 . . . 4 . 5 . 4 . Successful 20 | . . 1 . . 1 . 2 . 4 . 1 . 1 . 3 . 1 . 1 . . . 2 . 2 . 1 . Failed 33 | . . . . . 1 . . . 5 . . . 9 . 6 . 1 . 3 . . . 2 . 3 . 3 . Catastrophic 9 | . . . . . . . . . . . . . 4 . 2 . 1 . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . . . 1 . . . . . 3 . . . 8 . . . . . 3 . . . . . . . 1 . Terminals 31 | . . . . . . . 1 . 5 . . . 9 . 8 . 1 . 3 . . . . . . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 2 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . . Terminal Hacks 7 | . . 1 . . . . 1 . 2 . . . . . 2 . . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . . Unlock Access 9 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . . Seal Access 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . . . . . . . . 3 . 1 . 5 . 4 . 2 . 2 . . . 2 . 3 . 3 . Full Trace Events 4 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Used RIF Installer 9 | . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 46 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 46 Autooverrided 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 24 Autoassimilated 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 22 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Attached 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crosswired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Total Allies 76 | . . . . 1 . . . . . 19 . . . . . . . . . . . . . . . . 10 46 Largest Group 19 | . . . . 1 . . . . . 19 19 19 2 . . . . . . . . . . . . . 3 5 Highest-Rated Group 477 | . . . . 31 . . . . . 477 477 468 63 . . . . . . . . . . . . . 145 233 Highest-Rated Ally 58 | . . . . 31 . . . . . 35 35 35 32 . . . . . . . . . . . . . 56 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 202 | . . . . . . . . . . . . 139 5 . . . . . . . . . . . . . 27 31 Total Damage 4262 | . . . . . . . . . . . . 2183 62 . . . . . . . . . . . . . 892 1125 Kills 30 | . . . . . . . . . . . . 19 1 . . . . . . . . . . . . . 6 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Turns Passed 12768 | 42 127 52 325 133 46 222 88 299 1272 531 264 511 1361 226 364 504 234 243 507 542 241 318 225 198 291 509 1556 1537 Spaces Moved 8224 | 44 90 44 280 110 36 114 67 193 895 275 164 338 970 141 256 338 162 157 362 322 159 210 146 106 195 279 1021 750 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 272 | . . . . . . . . . . 206 66 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7935 | 27 90 44 280 110 36 114 67 193 895 69 98 338 970 141 256 338 162 157 362 322 159 210 146 106 195 279 1021 750 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 120 130 130 130 130 140 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 Average Speed 131 | 80 100 100 112 120 123 130 130 130 135 169 150 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 131 Slowest Speed 180 | 100 100 100 120 120 130 130 130 130 140 180 180 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 130 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 18 7 67 21 5 34 12 46 23 87 7 51 36 31 9 69 5 39 14 56 7 99 4 32 5 51 37 71 Regions Visited 28 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 26 | . 14 . . . . 2 . . . . . . . . 10 . . . . . . . . . . . . . Terrain Destroyed 208 | . 26 . 7 . . 29 . . . . . 1 22 . 10 . 19 . . . 43 . . . 3 . 42 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . AOE 205 | . 26 . 7 . . 29 . . . . . 1 22 . 10 . 19 . . . 43 . . . . . 42 6 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Total 9796 | 48 112 51 287 111 37 170 67 230 943 330 182 400 1051 176 280 388 180 186 392 426 182 248 176 155 228 403 1200 1157 Wait 311 | . 3 6 . . . 22 . 15 12 22 12 24 20 2 1 3 5 8 13 16 1 4 12 2 19 12 53 24 Move 8205 | 43 89 43 279 109 35 113 67 191 895 274 164 337 970 140 256 337 162 156 362 321 159 209 146 105 195 278 1020 750 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 11 | . 1 1 . . 1 . . . . 2 . . 2 . 1 . . . . . . 2 . . . . . 1 Fast Attach 62 | 5 . 1 2 1 1 . . . 9 1 2 5 4 . 2 . . . 1 . 3 5 2 . . 4 8 6 Attach 7 | . 1 . . . . . . . . 1 1 . 1 . . 1 . . . . . 1 . . . . . 1 Detach 5 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 1 Swap 4 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . Drop 50 | . 2 . 2 1 . . . . 6 5 2 2 4 . 1 . . . 1 . 1 5 1 . . 3 7 7 Fire 634 | . 10 . 4 . . 18 . 11 9 11 . 13 29 13 11 24 8 16 10 32 18 12 7 18 6 36 83 235 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 221 | . . . . . . 8 . . . . . 8 8 16 . 16 . . . 40 . . . 24 8 54 . 39 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 283 | . 5 . . . . 9 . 13 12 14 . 11 11 5 8 7 5 6 4 17 . 9 8 6 . 16 26 91 Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac / [*Low x2] / Gar) -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: [*Res x2] / [*Qua]) -3/Quarantine (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Upgraded with Weapon slot (x2) 43 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 9) 170 | -10/Materials | Entered Mines 182 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 216 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 217 | -10/Mines | Discovered new exit (range 5) 222 | -10/Mines | Entered Exiles 246 | -10/Exiles | Met 8R-AWN 263 | -10/Exiles | Met EX-HEX 291 | -10/Exiles | Met EX-BIN 303 | -10/Exiles | Reached level 2 303 | -10/Exiles | Aligned with FarCom system 304 | -10/Exiles | Given EX-Vault access code 329 | -10/Exiles | Opened EX-Vault 335 | -10/Exiles | Found Prototype Energy Cannon 335 | -10/Exiles | Identified Firepult 336 | -10/Exiles | Upgraded with Utility slot (x2) 366 | -10/Exiles | Warned to stay clear of 0b10 Research branches 381 | -10/Exiles | Exiles lab attacked by MAIN.C 396 | -10/Exiles | Build established: Mutant 532 | -10/Exiles | Discovered new exit (range 11) 547 | -10/Exiles | Left Exiles lab with Firepult 547 | -10/Exiles | Entered Mines 550 | -9/Mines | Received a Mining Laser from a helpful Derelict 569 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 654 | -9/Mines | Learned Materials interactive machine intel 671 | -9/Mines | Discovered new exit (range 9) 680 | -9/Mines | Entered Materials 681 | -8/Materials | Loaded intel: 19 interactive machine locations 682 | -8/Materials | Reached level 3 689 | -8/Materials | Identified exit to Garrison 701 | -8/Materials | Upgraded with Power slot (x1) 701 | -8/Materials | Upgraded with Utility slot (x1) 726 | -8/Materials | Entered Garrison 728 | -8/Garrison | Reached level 4 733 | -8/Garrison | Installed Relay Interface Framework 792 | -8/Garrison | Triggered checkpoint 802 | -8/Garrison | Triggered checkpoint 837 | -8/Garrison | Triggered checkpoint 890 | -8/Garrison | Reached level 5 931 | -8/Garrison | Discovered new exit (range 8) 948 | -8/Garrison | Entered Materials 965 | -8/Materials | Upgraded with Propulsion slot (x1) 1036 | -8/Materials | Identified exit to Garrison 1036 | -8/Materials | Entered Garrison 1061 | -8/Garrison | Triggered checkpoint 1117 | -8/Garrison | Destroyed 10 combat bots 1138 | -8/Garrison | Triggered checkpoint 1172 | -8/Garrison | Discovered new exit (range 13) 1236 | -8/Garrison | Triggered checkpoint 1242 | -8/Garrison | Reached level 6 1300 | -8/Garrison | Discovered new exit (range 12) 1330 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 1335 | -8/Garrison | Entered Factory 1335 | -7/Factory | Upgraded with Utility slot (x1) 1337 | -7/Factory | Reached level 7 1357 | -7/Factory | Build established: Skirmisher 1640 | -7/Factory | Discovered new exit (range 20) 1953 | -7/Factory | Discovered new exit (range 11) 2086 | -7/Factory | Discovered new exit (range 13) 2607 | -7/Factory | Sucked down chute 2607 | -7/Factory | Entered Waste 2679 | -7/Waste | Spotted C-40 Crusher 2682 | -7/Waste | Spotted C-40 Crusher 2685 | -7/Waste | Destroyed C-40 Crusher 2687 | -7/Waste | Destroyed C-40 Crusher 2689 | -7/Waste | Spotted C-40 Crusher 2694 | -7/Waste | Destroyed C-40 Crusher 2697 | -7/Waste | Destroyed C-40 Crusher 2714 | -7/Waste | Found Damper Plating 2758 | -7/Waste | Spotted C-40 Crusher 2770 | -7/Waste | Destroyed C-40 Crusher 2790 | -7/Waste | Spotted C-40 Crusher 2795 | -7/Waste | Destroyed C-40 Crusher 2908 | -7/Waste | Warlord forces began an assault 2955 | -7/Waste | Discovered new exit (range 15) 3138 | -7/Waste | Entered Factory 3138 | -7/Factory | Accompanied by 19 allies 3391 | -7/Factory | Identified exit to Garrison 3402 | -7/Factory | Entered Garrison 3402 | -7/Garrison | Accompanied by 19 allies 3402 | -7/Garrison | Reached level 8 3422 | -7/Garrison | Triggered checkpoint 3430 | -7/Garrison | Triggered checkpoint 3438 | -7/Garrison | Reached level 9 3487 | -7/Garrison | Phase Generator disabled 3504 | -7/Garrison | Spotted B-75 Beast 3506 | -7/Garrison | Destroyed B-75 Beast 3513 | -7/Garrison | Spotted B-75 Beast 3514 | -7/Garrison | Reached level 10 3514 | -7/Garrison | Destroyed B-75 Beast 3549 | -7/Garrison | Upgraded with Utility slot (x3) 3636 | -7/Garrison | Triggered checkpoint 3649 | -7/Garrison | Triggered checkpoint 3652 | -7/Garrison | Triggered checkpoint 3652 | -7/Garrison | Triggered checkpoint 3663 | -7/Garrison | Reached level 11 3702 | -7/Garrison | Discovered new exit (range 9) 3799 | -7/Garrison | Spotted B-75 Beast 3802 | -7/Garrison | Destroyed B-75 Beast 3813 | -7/Garrison | Discovered new exit (range 18) 3908 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 3913 | -7/Garrison | Entered Factory 3913 | -7/Factory | Accompanied by 2 allies 4539 | -7/Factory | Reached level 12 4616 | -7/Factory | Discovered new exit (range 12) 4742 | -7/Factory | Discovered new exit (range 15) 4769 | -7/Factory | Reached level 13 5263 | -7/Factory | Discovered new exit (range 13) 5274 | -7/Factory | Identified exit to Garrison 5274 | -7/Factory | Entered Garrison 5337 | -7/Garrison | Triggered checkpoint 5338 | -7/Garrison | Reached level 14 5353 | -7/Garrison | Triggered checkpoint 5369 | -7/Garrison | Triggered checkpoint 5392 | -7/Garrison | Destroyed 14 combat bots 5463 | -7/Garrison | Triggered checkpoint 5471 | -7/Garrison | Discovered new exit (range 15) 5495 | -7/Garrison | Expanded RIF knowledge: Autooverride 5500 | -7/Garrison | Entered Factory 5500 | -6/Factory | Upgraded with Utility slot (x1) 5502 | -6/Factory | Reached level 15 5536 | -6/Factory | Reached level 16 5864 | -6/Factory | Identified exit to Garrison 5864 | -6/Factory | Entered Garrison 5866 | -6/Garrison | Reached level 17 5875 | -6/Garrison | Upgraded with Utility slot (x1) 5922 | -6/Garrison | Triggered checkpoint 5972 | -6/Garrison | Triggered checkpoint 6024 | -6/Garrison | Triggered checkpoint 6044 | -6/Garrison | Triggered checkpoint 6054 | -6/Garrison | Triggered checkpoint 6095 | -6/Garrison | Destroyed 13 combat bots 6126 | -6/Garrison | Discovered new exit (range 14) 6226 | -6/Garrison | Discovered new exit (range 8) 6310 | -6/Garrison | Triggered checkpoint 6336 | -6/Garrison | Discovered new exit (range 14) 6362 | -6/Garrison | Expanded RIF knowledge: Robot Detection 6362 | -6/Garrison | Reached level 18 6368 | -6/Garrison | Entered Factory 6566 | -6/Factory | Discovered new exit (range 18) 6602 | -6/Factory | Identified exit to Garrison 6602 | -6/Factory | Entered Garrison 6648 | -6/Garrison | Triggered checkpoint 6656 | -6/Garrison | Triggered checkpoint 6674 | -6/Garrison | Reached level 19 6674 | -6/Garrison | Triggered checkpoint 6702 | -6/Garrison | Destroyed 15 combat bots 6801 | -6/Garrison | Discovered new exit (range 20) 6840 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 6845 | -6/Garrison | Entered Factory 6847 | -5/Factory | Reached level 20 6848 | -5/Factory | Upgraded with Utility slot (x1) 7306 | -5/Factory | Garrison activated, responded to threat 7352 | -5/Factory | Identified exit to Garrison 7352 | -5/Factory | Entered Garrison 7453 | -5/Garrison | Triggered checkpoint 7460 | -5/Garrison | Triggered checkpoint 7464 | -5/Garrison | Reached level 21 7480 | -5/Garrison | Triggered checkpoint 7516 | -5/Garrison | Destroyed 9 combat bots 7573 | -5/Garrison | Discovered new exit (range 14) 7637 | -5/Garrison | Triggered checkpoint 7686 | -5/Garrison | Destroyed 7 combat bots 7732 | -5/Garrison | Triggered checkpoint 7748 | -5/Garrison | Discovered new exit (range 14) 7867 | -5/Garrison | Discovered new exit (range 11) 7889 | -5/Garrison | Expanded RIF knowledge: Autooverride 7894 | -5/Garrison | Entered Factory 7896 | -4/Factory | Reached level 22 8004 | -4/Factory | Reached level 23 8135 | -4/Factory | Sucked down chute 8135 | -4/Factory | Entered Waste 8168 | -4/Waste | Found Prototype Device 8168 | -4/Waste | Identified Femtoactuators 8190 | -4/Waste | Spotted C-40 Crusher 8195 | -4/Waste | Destroyed C-40 Crusher 8216 | -4/Waste | Spotted C-40 Crusher 8219 | -4/Waste | Destroyed C-40 Crusher 8235 | -4/Waste | Spotted C-40 Crusher 8236 | -4/Waste | Destroyed C-40 Crusher 8239 | -4/Waste | Spotted C-40 Crusher 8242 | -4/Waste | Destroyed C-40 Crusher 8246 | -4/Waste | Spotted C-40 Crusher 8250 | -4/Waste | Destroyed C-40 Crusher 8258 | -4/Waste | Destroyed C-40 Crusher 8282 | -4/Waste | Discovered new exit (range 16) 8453 | -4/Waste | Entered Factory 8477 | -4/Factory | Upgraded with Utility slot (x1) 8678 | -4/Factory | Identified exit to Garrison 8678 | -4/Factory | Entered Garrison 8680 | -4/Garrison | Reached level 24 8685 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 8752 | -4/Garrison | Spotted B-86 Titan 8753 | -4/Garrison | Triggered checkpoint 8764 | -4/Garrison | Triggered checkpoint 8765 | -4/Garrison | Destroyed B-86 Titan 8786 | -4/Garrison | Triggered checkpoint 8813 | -4/Garrison | Destroyed 13 combat bots 8863 | -4/Garrison | Discovered new exit (range 8) 8876 | -4/Garrison | Entered Factory 9082 | -4/Factory | Garrison activated, responded to threat 9113 | -4/Factory | Reached level 25 9118 | -4/Factory | Upgraded with Utility slot (x1) 9167 | -4/Factory | Identified exit to Garrison 9167 | -4/Factory | Entered Garrison 9248 | -4/Garrison | Triggered checkpoint 9250 | -4/Garrison | Triggered checkpoint 9267 | -4/Garrison | Triggered checkpoint 9292 | -4/Garrison | Triggered checkpoint 9323 | -4/Garrison | Destroyed 11 combat bots 9373 | -4/Garrison | Discovered new exit (range 8) 9429 | -4/Garrison | Discovered new exit (range 8) 9447 | -4/Garrison | Expanded RIF knowledge: Crosswire 9548 | -4/Garrison | Triggered checkpoint 9613 | -4/Garrison | Garrison Relay disabled 9676 | -4/Garrison | Entered Research 9678 | -3/Research | Reached level 26 9792 | -3/Research | Build established: Scavenger-Mutant 9836 | -3/Research | Reached level 27 9955 | -3/Research | First assault squad dispatched 10214 | -3/Research | Build established: Scavenger-Skirmisher 10214 | -3/Research | Discovered new exit (range 5) 10469 | -3/Research | Reached level 28 10474 | -3/Research | Found Prototype Device 10474 | -3/Research | Identified EM Disruption Field 10581 | -3/Research | Spotted B-86 Titan 10586 | -3/Research | Destroyed B-86 Titan 10597 | -3/Research | Found Prototype Processor 10597 | -3/Research | Identified Spectral Analyzer 11029 | -3/Research | Discovered new exit (range 9) 11206 | -3/Research | Discovered new exit (range 17) 11232 | -3/Research | Entered Quarantine 11233 | -3/Quarantine | Maximum security lockdown engaged 11234 | -3/Quarantine | Reached level 29 11303 | -3/Quarantine | Discovered new exit (range 12) 11316 | -3/Quarantine | P-80 Master assimilated allied G-67 Veteran 11436 | -3/Quarantine | Destroyed 14 combat bots 11457 | -3/Quarantine | Spotted Investigator 11487 | -3/Quarantine | Reached level 30 11515 | -3/Quarantine | Destroyed 23 combat bots 11530 | -3/Quarantine | Scanned by Researcher 11532 | -3/Quarantine | Destroyed Investigator 11543 | -3/Quarantine | Spotted Alpha 7 11550 | -3/Quarantine | Destroyed Alpha 7 11575 | -3/Quarantine | Found Prototype Processor 11575 | -3/Quarantine | Identified Exp. Target Analyzer 11607 | -3/Quarantine | Spotted Investigator 11609 | -3/Quarantine | Destroyed Investigator 11610 | -3/Quarantine | Destroyed Executioner 11624 | -3/Quarantine | Spotted Executioner 11627 | -3/Quarantine | Destroyed Executioner 11650 | -3/Quarantine | Core integrity fell below 50% 11657 | -3/Quarantine | Destroyed 25 combat bots 11814 | -3/Quarantine | P-80 Master assimilated allied G-67 Veteran 11816 | -3/Quarantine | Spotted Investigator 11836 | -3/Quarantine | Spotted Executioner 11844 | -3/Quarantine | Destroyed Investigator 11848 | -3/Quarantine | Reached level 31 11848 | -3/Quarantine | Destroyed Executioner 11870 | -3/Quarantine | Destroyed 32 combat bots 11950 | -3/Quarantine | Garrison activated, responded to threat 12048 | -3/Quarantine | Spotted Striker 12048 | -3/Quarantine | Destroyed Executioner 12048 | -3/Quarantine | Destroyed Executioner 12049 | -3/Quarantine | Spotted Striker 12052 | -3/Quarantine | Destroyed Striker 12053 | -3/Quarantine | Destroyed Striker 12053 | -3/Quarantine | Spotted Striker 12056 | -3/Quarantine | Destroyed Striker 12070 | -3/Quarantine | Destroyed Striker 12141 | -3/Quarantine | Destroyed 43 combat bots 12339 | -3/Quarantine | Spotted Striker 12339 | -3/Quarantine | Spotted Striker 12339 | -3/Quarantine | Spotted Striker 12339 | -3/Quarantine | Spotted Executioner 12340 | -3/Quarantine | Spotted Striker 12356 | -3/Quarantine | Destroyed Striker 12367 | -3/Quarantine | Spotted Investigator 12380 | -3/Quarantine | Spotted Striker 12381 | -3/Quarantine | P-80 Master assimilated allied B-74 Champion 12388 | -3/Quarantine | Destroyed Striker 12389 | -3/Quarantine | Destroyed Striker 12391 | -3/Quarantine | Destroyed Striker 12395 | -3/Quarantine | Spotted Striker 12414 | -3/Quarantine | Destroyed 17 combat bots 12429 | -3/Quarantine | Spotted Striker 12459 | -3/Quarantine | Destroyed Striker 12475 | -3/Quarantine | Destroyed Striker 12476 | -3/Quarantine | Destroyed Striker 12479 | -3/Quarantine | Destroyed Executioner 12480 | -3/Quarantine | Core integrity fell below 20% 12519 | -3/Quarantine | Destroyed 26 combat bots 12525 | -3/Quarantine | Destroyed Investigator 12577 | -3/Quarantine | Reached level 32 12672 | -3/Quarantine | Build established: Skirmisher 12706 | -3/Quarantine | Destroyed Executioner 12717 | -3/Quarantine | Destroyed Executioner 12720 | -3/Quarantine | Spotted Striker 12720 | -3/Quarantine | Spotted Investigator 12722 | -3/Quarantine | Destroyed Striker 12723 | -3/Quarantine | Destroyed Investigator 12735 | -3/Quarantine | Spotted Striker 12736 | -3/Quarantine | Destroyed Striker 12769 | -3/Quarantine | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12756_ Penetrated by Slug. 12756_ Slug penetrates Wall. 12757_ Stasis bubble strength at 130. 12758_ Stasis bubble strength at 120. 12759_ Stasis bubble strength at 110. 12759_ Slug penetrates Wall. 12760_ Stasis bubble strength at 100. 12761_ Stasis bubble strength at 90. 12762_ Stasis bubble strength at 80. 12763_ Penetrated by Slug. 12763_ Stasis bubble strength at 70. 12764_ Stasis bubble strength at 60. 12765_ Stasis bubble strength at 50. 12766_ Stasis bubble strength at 40. 12766_ Penetrated by Slug. 12767_ Stasis bubble strength at 30. 12768_ Stasis bubble strength at 20. 12769_ Protomatter-21 decays. 12769_ Stasis bubble strength at 10. 12769_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | #???##?#?#???##############???#?#????????????????? | | #?#?#??? ? ?? #?##???#???????????????? | | #????#?#? T #??#####???????????????? | | ###?#????""" """ """ #######???#????????????? | | ######## """ """ """ ####?#####?????????????? | | ###?#### """ """ """ ?######??#?#???????????? | | ###?#### ######??#?##???????????? | | #######? ###########?#?#????????? | | ####?###? #############??????????? | | ###############+#+###############"######?????????? | | ##### # + "######????????? | | """ # # # """ """ ########???????? | | """ # """"" # + """"""""" #####?###??????? | | """ # """/" + # ##?####?#??????? | | # " """ # # ##########?????? | | # " # # #######?#??????? | | # "" # #####+##;;"#############?#????? | | !! # # #######?######?#????? | | !! ########### ###############?????? | | ########### ################????? | | ############### ###############?????? | | ##################### ##############?####????? | | ################## # /@;;;###############?#???? | | ################### * ; "!!############????? | | % % % == % h[% / ""!###########?????? | | *%% [% =[ *% =[! # !""#####?######????? | | | %!%=! *! ]%%== # "############????? | | %% = =!%=%[ ; ########?##?????? | | ############## =%%######## ""!############????? | | ##### # *[ # ###### ""!!###########?????? | | ##### """ %# %]=##########################????? | | #### "&"" ! *=!=#########################?????? | | #### """" =#% %*########################??????? | | #### T #%!%=#########################?????? | | #### """" # /% #######################?#?????? | | #### "&"" #""" #####################?#???????? | | # #### """ #" % ######################?####???? | | # #### # " #######################?#??#??? | | # ############# #######################???###?? | | # ############# ###########################?##? | | # ############# ####################?#####?#??? | | # ############# "" ######################?##?###?# | | # ######### #** # """##############?#####???? | | # ######### #| # !%""###########??####?##?##? | | # ######### #%! * """####### ###?#?#??## | | # [ = ## ########## ""? #####?##?## | | # % %]* %## ########### ""? ########?#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 65 Energy Generation 69 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 90 Weapon Cycling 30 Melee Speed Boost 50 Evasion (%) 50 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Qua Levels Raised 31 | . . . 1 . 1 2 . 1 1 . . 4 2 1 2 2 . 1 1 1 2 . . 1 1 . 3 4 XP Earned 50056 | 3000 735 500 750 500 1500 2150 . 1750 2350 200 . 5254 3566 1574 2608 2195 386 1118 2331 1733 2649 139 352 1342 355 862 4525 5632 XP Spent 47925 | 2920 . . 1300 . 1690 1550 1450 . 1400 . . 7540 1560 . 3910 3630 . . 4250 . . . 3500 . 3800 . . 9425 Upgrades 70 | 7 . . 2 . 3 10 6 . 1 . . 7 3 . 4 4 . . 5 . . . 1 . 1 . . 16 Power Slot 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | . . . 2 . 1 . . . 1 . . 3 . . 1 1 . . 1 . . . 1 . 1 . . . Weapon Slot 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 5 Heat Dissipation 20 | 2 . . . . 1 7 3 . . . . 3 2 . 1 1 . . . . . . . . . . . . Energy Generation 6 | . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . 3 Energy Storage 5 | . . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . Mass Support 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Inventory Capacity 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . KI Damage % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 TH Damage % 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Protomatter Created 10849 | . 71 . . . . 166 . 184 172 353 . 258 397 178 240 335 99 325 272 416 7 336 166 277 21 329 923 5324 Integrity Restored 5484 | . 105 . . . . 177 . 258 230 302 . 212 183 79 148 128 106 106 59 275 . 177 118 124 . 299 478 1920 Core 3240 | . 105 . . . . 177 . 258 99 . . 104 86 51 45 65 45 51 31 134 . 78 43 62 . 150 258 1398 Parts 2244 | . . . . . . . . . 131 302 . 108 97 28 103 63 61 55 28 141 . 99 75 62 . 149 220 522 Protomatter Decayed 3081 | . 31 . . . . . . 47 16 71 . 543 89 17 36 176 44 61 153 122 . 143 35 152 7 89 428 821 Game ------ Seed DataVortexWings Manual? 1 Play Time 01:47:49 Cumulative 1043.7 hours Start 2020.04.29 @ 11:49:11 End 2020.04.29 @ 20:28:09 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 632 Rogue 632 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/1/4/3/0/0/0 Lore% 89 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5abe9f8f-f6ec-4702-af6a-9b01f54320ec