Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.03 @ 19:34:31 Player: Reishara Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1067) 1067 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2852 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (66) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Advanced Weight Redist. System > --- WEAPON (3) ------- Minigun > --- INVENTORY (15) --- Improved Cooling System Large Storage Unit High-capacity Matter Pod (200) Visual Processing Unit Recoil Stabilizer Hardened Light Armor Plating Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Cooling System Large Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Visual Processing Unit Recoil Stabilizer Hardened Light Armor Plating Hardlight Generator Shield Generator Improved Field Recycling Unit EM Shotgun Advanced Beam Rifle [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 31 | 6 4 6 15 Power 4 | 1 1 . 2 Engine 3 | 1 1 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads 4 | 2 . 1 1 Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 1 2 6 Device 5 | . . . 5 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 2 1 6 Energy Gun 4 | 2 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | . 2 1 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 . 17 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 7 | . 1 . 6 Highest Loss Streak 12 | . 1 . 12 To Critical Strikes . | . . . . Average Backups 10 | 2 6 10 14 Power 1 | . 1 1 1 Propulsion 1 | . 2 . . Utility 5 | . . 5 9 Weapon 2 | . 3 3 2 Tool/Special . | . . . . Unused Backups 11 | . . . 11 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility 7 | . . . 7 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 90 98 91 Engine 7 | . 14 11 2 Core 2 | . . . 6 Treads 25 | . 28 23 25 Leg 8 | . . 19 6 Device 4 | . . . 8 Storage 13 | . 22 13 9 Protection 6 | . . 8 8 Energy Gun 3 | . 12 . . Ballistic Gun 19 | . 12 20 23 Peak Build Rating 20 | 6 7 11 20 Average Rating 11 | 4 6 10 16 On Entrance 5 | . 6 6 11 Avg Prop Armor Cover (%) 5 | . . 8 3 Naked Turns . | . . . . Heaviest Build 42 | 12 19 34 42 Greatest Support 80 | 40 40 60 80 Greatest Overweight (x) 13 | . . . 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 6 8 14 15 Most Carried 15 | 4 8 15 15 Average Carried 11 | 2 6 10 14 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 4 8 15 7 Class Distribution -------------------- 61% | Mutant 38% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1205 | 204 147 346 508 Remotely . | . . . . Salvage Created 1285 | . 243 344 698 Parts 81 | . 18 24 39 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 7 11 14 Guns 31 | . 7 11 13 Cannons 1 | . . . 1 Classes Destroyed 5 | . 2 1 2 Watcher 1 | . . . 1 Swarmer 10 | . 3 4 3 Grunt 16 | . 4 6 6 Sentry 4 | . . 1 3 Specialist 2 | . . . 2 Best Kill Streak 7 | . 3 7 4 Combat Bots Only 7 | . 3 7 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 269 | . 45 43 181 Missed 78 | . 12 15 51 Hits 191 | . 33 28 130 Projectile 191 | . 33 28 130 Critical Strikes 5 | . . . 5 Damage Taken 3013 | . 354 279 2380 Core 677 | . 86 28 563 Absorbed by Shields 46 | . . . 46 Regen/Repaired (Parts) 102 | . . 102 . Core Remaining (%) 86 | 100 65 93 . Volleys Fired 103 | . 24 19 60 Largest 3 | . 2 2 3 Hottest 100 | . 60 40 100 Shots Fired 227 | . 46 38 143 Gun 220 | . 46 38 136 Cannon 7 | . . . 7 Launcher . | . . . . Special . | . . . . Kinetic 189 | . 24 38 127 Thermal 13 | . . . 13 Explosive . | . . . . Electromagnetic 25 | . 22 . 3 Robot Hit Streak 20 | . 7 6 20 Robot Miss Streak 5 | . 5 2 4 Penetration Max . | . . . . Secondary Targets 6 | . 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 149 | . 25 23 101 Core Hits 63 | . 11 16 36 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 3 | . . 1 2 Destroy 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2082 | . 337 302 1443 Guns 1924 | . 329 302 1293 Cannons 150 | . . . 150 Explosions . | . . . . Melee . | . . . . Ramming 8 | . 8 . . Kinetic 1603 | . 158 302 1143 Thermal 250 | . . . 250 Explosive . | . . . . Electromagnetic 221 | . 171 . 50 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 192 | . 69 7 192 Average Temperature 50 | . 34 3 76 Received Heat Transfer 900 | . 129 87 684 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 407 | . . . 407 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 186 | . 115 146 186 Initial 57 | . . 27 57 Average 40 | . 36 38 47 Influence Increases 854 | . 209 267 378 Destroy 0b10 Robot/C 640 | . 140 220 280 Destroy 0b10 Robot/NC 5 | . . . 5 Destroy Leader 142 | . 40 30 72 Successful Hack 20 | . 14 2 4 Destroy Structure 2 | . . . 2 Lose Combat Pursuer 45 | . 15 15 15 Influence Decreases 815 | . 144 194 477 Entered New Map 119 | . . 38 81 Time Decay 516 | . 134 156 226 Lost Part 180 | . 10 . 170 Squads Dispatched 6 | . 2 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 10 15 23 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 1 4 Terminals 5 | . 2 . 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 17 | . 3 3 11 Successful 12 | . 2 2 8 Failed 5 | . 1 1 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 2 . 7 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units 1 | . 1 . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 6 | . 1 . 5 Record 2 | . . . 2 Robot Analysis 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2110 | 91 495 587 937 Spaces Moved 1006 | 59 252 286 409 Core 27 | 14 . . 13 Treads 979 | 45 252 286 396 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 150 Average Speed 162 | 133 160 160 170 Slowest Speed 700 | 160 160 160 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 55 22 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1284 | 68 296 377 543 Wait 87 | . 4 53 30 Move 1003 | 58 251 285 409 Hop . | . . . . Pick Up 32 | 4 7 10 11 Fast Attach 10 | 6 1 1 2 Attach 19 | . . 4 15 Detach 3 | . . . 3 Swap 8 | . 3 3 2 Drop 16 | . 3 2 11 Fire 103 | . 24 19 60 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Propulsion x2 888 | -9/Materials | Repaired Lgt. Treads 974 | -9/Materials | Discovered new exit (range 16) 1069 | -9/Materials | Destroyed 7 combat bots 1174 | -9/Materials | Entered another Materials area 1174 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1489 | -8/Materials | Build established: Tank 1945 | -8/Materials | Discovered new exit (range 10) 2027 | -8/Materials | Core integrity fell below 50% 2051 | -8/Materials | Lost 12 parts (1p4n3u4w) 2053 | -8/Materials | Core integrity fell below 20% 2111 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02070_ Acquired 64 matter. 02072_ Slug penetrates Wall. 02072_ Imp. Ion Engine destroyed. 02072_ Knocked back. 02073_ U-05 Engineer builds a Wall. 02074_ H-61 Shepherd calls for reinforcements. 02074_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02074_ Acquired 15 matter. 02077_ Slug penetrates Wall. 02081_ U-05 Engineer builds a Wall. 02098_ Acquired Minigun. 02099_ U-05 Engineer builds a Wall. 02107_ Critical hit (Burn: +37). 02108_ Hvy. Particle Cannon destroyed. 02109_ Hardlight Generator destroyed. 02109_ G-47 Trooper suffers critical hit (Burn). 02109_ G-47 Trooper destroyed. 02111_ Penetrated by Slug. 02111_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ?????####??????????????????? | | ?????# #??????????????????? | | ?????# #????????########### | | ###### +????????# # | | #% @ # ########?# # | | # # # #?# """ """ # | | # [g# # """ #?# """ """ # | | # H!# # ""R #?# """ """ # | | # %/[%+ " %!!#?# # | | #!! g#! #%! !=!#?# # | | #! # # !=!!#?# = # | | # % # #####+########+##### | | # # # [[!# ## ### | | ###### +% "" ##### ! | | ?????# #%"""" + ! | | ?????# # """" #####% *[ | | ?????# # #???# ### | | ?????# # #???#######?? | | ?????+ ########???????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ????? ??????????????????? | | ????? ??????????????????? | | ????? < ??????????????????? | | ????? ??????????????????? | | ?????####??????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -9/Materials Studied --------- Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion Hydra Item+ There's More Where That Came From Challenges ------------ None Game ------ Seed NanofilamentsPiercingMask Manual? 0 Play Time 00:43:39 Cumulative 18.3 hours Start 2026.04.03 @ 18:32:24 End 2026.04.03 @ 19:34:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 734961e1-1cc3-4d87-b446-84895b4e9d28