Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 22:33:57 Player: Beef Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (707) 707 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1677 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 250/300 Energy 196/200 System Corruption 1% Temperature Cool (14) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1+1) ------ Subdweller Power Source > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2+1) ---- Small Storage Unit Makeshift Light Armor Plating (+) Rainbow Chip > --- WEAPON (2+1) ----- Subdweller Laser (+) Assault Rifle Subdweller Machine Gun > --- INVENTORY (8) ---- Subdweller Power Source Aluminum Leg Improved Heat Sink Subdweller Optics Improved Terrain Scanner Subdweller Beam Cannon Assault Rifle Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Makeshift Light Armor Plating Rainbow Chip > --- WEAPON ----------- Subdweller Laser Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Aluminum Leg Improved Heat Sink Subdweller Optics Improved Terrain Scanner Assault Rifle [Rating: 29] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Rainbow Chip Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 30 | 7 8 5 10 Power 4 | 1 1 1 1 Engine 3 | 1 1 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 2 2 2 Treads 2 | 2 . . . Leg 6 | . 2 2 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 2 4 Device 4 | . 3 1 . Storage 2 | 1 . . 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 8 | 3 2 . 3 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 1 3 Power 3 | . 1 1 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 95 100 93 Engine 9 | . 13 3 10 Core 2 | . . 10 . Treads 5 | . 22 . . Leg 20 | . 5 28 24 Device 8 | . 10 14 4 Storage 11 | . 14 9 10 Processor 4 | . . 4 6 Protection 3 | . . . 7 Energy Gun 2 | . . . 5 Ballistic Gun 25 | . 28 28 23 Peak Build Rating 29 | 6 9 12 29 Average Rating 14 | 4 7 10 20 On Entrance 6 | . 6 9 12 Naked Turns . | . . . . Heaviest Build 24 | 12 13 15 24 Greatest Support 40 | 40 40 20 30 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 6 7 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 6 5 6 Final Capacity 8 | 8 8 5 8 Final Carried 7 | 4 7 5 7 Class Distribution -------------------- 61% | Mutant 24% | Scavenger-Tank 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1056 | 228 416 150 262 Remotely . | . . . . Salvage Created 1083 | . 599 283 201 Parts 65 | . 33 16 16 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . . 9 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 24 | . 13 5 6 Guns 24 | . 13 5 6 Classes Destroyed 7 | . 4 2 1 Worker 2 | . 1 1 . Builder 1 | . . 1 . Tunneler 1 | . . 1 . Recycler 2 | . 1 1 . Swarmer 8 | . 2 3 3 Grunt 13 | . 11 2 . Subdweller 3 | . . . 3 Best Kill Streak 4 | . 4 4 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 187 | . 74 16 97 Missed 50 | . 18 6 26 Damage Taken 1456 | . 650 100 706 Core 250 | . 112 7 131 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 109 | . 53 22 34 Largest 3 | . 2 2 3 Hottest 110 | . 40 40 110 Shots Fired 226 | . 106 43 77 Gun 226 | . 106 43 77 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 216 | . 106 43 67 Thermal 10 | . . . 10 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 7 10 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 5 | . 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 126 | . 68 26 32 Core Hits 48 | . 26 12 10 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1642 | . 826 353 463 Guns 1633 | . 822 348 463 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 9 | . 4 5 . Kinetic 1572 | . 822 348 402 Thermal 61 | . . . 61 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 5 3 6 Message Errors 2 | . 1 1 . Matter Fused 1 | . . . 1 Heat Flow Errors 3 | . 3 . . Energy Discharges 2 | . 1 . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 1 2 . Kicked 3 | . 1 2 . Crushed . | . . . . Highest Temperature 245 | . 245 . 88 Average Temperature 46 | . 82 . 20 Received Heat Transfer 615 | . 333 24 258 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 75 | . . . 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 346 | . 346 212 . Initial 82 | . . 82 . Average 147 | . 159 174 . Maximum Alert Level 1 | . 1 1 . Low Security (%) 51 | 100 55 33 . Level 1 48 | . 44 66 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 18 5 9 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 9 . 9 Successful 13 | . 4 . 9 Failed 5 | . 5 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . . . 9 Record 8 | . . . 8 Derelict Proto ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . . 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1924 | 112 476 419 917 Spaces Moved 1083 | 64 200 257 562 Core 3 | 3 . . . Treads 197 | 61 136 . . Legs 883 | . 64 257 562 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 137 | 154 147 120 140 Slowest Speed 260 | 160 160 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 5 45 50 28 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1295 | 74 278 323 620 Wait 37 | . 2 31 4 Move 1080 | 63 199 256 562 Hop . | . . . . Pick Up 20 | 4 6 3 7 Fast Attach 13 | 6 2 . 5 Attach 7 | . 2 2 3 Detach 3 | . 2 1 . Swap 10 | 1 4 3 2 Drop 13 | . 7 3 3 Fire 109 | . 53 22 34 Melee . | . . . . Ram . | . . . . Kick 3 | . 1 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 14) 589 | -10/Materials | Entered Mines 589 | -10/Mines | Discovered new exit (range 12) 776 | -10/Mines | Discovered new exit (range 6) 904 | -10/Mines | Discovered new exit (range 9) 1008 | -10/Mines | Entered Subcaves 1014 | -10/Subcaves | Learned Materials machine intel 1045 | -10/Subcaves | Core integrity fell below 50% 1148 | -10/Subcaves | Learned location of Mines (-8) 1323 | -10/Subcaves | Visited 4L-MR0's lab 1413 | -10/Subcaves | Found Rainbow Chip 1414 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 1477 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1592 | -10/Subcaves | Core integrity fell below 20% 1605 | -10/Subcaves | Discovered new exit (range 16) 1668 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1686 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1923 | -10/Subcaves | Discovered new exit (range 12) 1925 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01597_ System corrupted: Aluminum Leg rejected. 01597_ S-10 Pest destroyed. 01597_ Switching to secondary target: S-10 Pest. 01600_ Lgt. Assault Rifle fries itself beyond repair. 01600_ S-10 Pest destroyed. 01605_ EXIT=FOUND 01608_ Flight Unit fries itself beyond repair. 01611_ Lgt. Ion Engine fries itself beyond repair. 01614_ Machine disabled. 01615_ Flight Unit fries itself beyond repair. 01615_ Aluminum Leg destroyed. 01617_ Temporary Propulsion slot lost. 01622_ Acquired Aluminum Leg. 01662_ System corrupted: Component data lost. Sub. Beam Cannon falls loose from the Twisted Machinery. Sub. Power Source falls loose from the Twisted Machinery. 01686_ Acquired Sub. Beam Cannon. 01826_ System corrupted: Substantial component data lost. 01923_ EXIT=FOUND 01925_ Subatomizers dissect the Sub. Power Source. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????"??????????????????? | | ???????????????????????????##? ??????????????????? | | ??????????????????????????? # ##???????????????? | | ??????????????????????????? ###?????????????? | | ??????????????????????????? ??????????????? | | ???????????????????????????# ???????????????? | | ???????????????????????????#