Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 18:35:08 Player: osman sinnoks Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2787) 2787 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 6571 Bonus ------- Aligned with FarCom 300 Friendly Fire -131 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 266/290 System Corruption 4% Temperature Cool (0) Movement Walking (196) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Melee Analysis Suite Improved Light Armor Plating Makeshift Light Armor Plating > --- WEAPON (4) ------- Field Laser Autogun Gauss Cannon Gauss Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Carbon-fiber Leg Machine Analyzer Energy Filter Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Firepult Assault Cannon Axe > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Nuclear Core Titanium Leg Light Armor Plating Datajack Enhanced Flamer Katana Blade Saw [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun Field Laser Energy Cannon Latent Energy Streamer Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 2 1 . . Weapon 2 | . . . . . 1 1 . . Parts Attached 92 | 7 3 . 7 1 30 38 1 5 Power 11 | 1 1 . . . 4 4 . 1 Engine 8 | 1 1 . . . 2 3 . 1 Core 3 | . . . . . 2 1 . . Reactor . | . . . . . . . . . Propulsion 15 | 2 . . . . 6 6 . 1 Treads 7 | 2 . . . . 4 1 . . Leg 8 | . . . . . 2 5 . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 24 | 2 . . 3 1 7 9 1 1 Device 8 | 1 . . . . 4 3 . . Storage 4 | 1 . . 3 . . . . . Processor 3 | . . . . 1 1 1 . . Hackware 1 | . . . . . 1 . . . Protection 8 | . . . . . 1 5 1 1 Artifact . | . . . . . . . . . Weapon 42 | 2 2 . 4 . 13 19 . 2 Energy Gun 3 | 2 . . . . . 1 . . Energy Cannon 8 | . . . 3 . 3 2 . . Ballistic Gun 8 | . 1 . . . 4 3 . . Ballistic Cannon 15 | . . . . . 6 7 . 2 Launcher 2 | . 1 . 1 . . . . . Special Weapon 1 | . . . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . . 5 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . 2 . . Parts Lost 39 | . . . . . 9 27 3 . Power 6 | . . . . . 2 3 1 . Propulsion 9 | . . . . . 2 7 . . Utility 10 | . . . . . 3 6 1 . Weapon 14 | . . . . . 2 11 1 . Highest Loss Streak 9 | . . . . . 6 9 3 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 99 100 100 100 75 84 75 75 Engine 7 | . 14 14 14 14 2 4 4 4 Treads 14 | . 28 28 28 28 15 8 . . Leg 7 | . . . . . 5 6 15 20 Device 9 | . 14 14 14 2 7 12 12 7 Storage 9 | . 14 14 14 14 9 7 7 7 Processor 4 | . . . . 11 4 1 7 7 Hackware 1 | . . . . . 3 3 . . Protection 3 | . . . . . . 8 6 8 Energy Gun 2 | . 3 . . . . . 7 7 Energy Cannon 3 | . . . 9 14 3 . . . Ballistic Gun 7 | . 11 14 4 . 6 6 12 7 Ballistic Cannon 4 | . . . . . 10 15 . 2 Launcher 5 | . 12 14 14 14 2 . . . Peak Build Rating 45 | 7 7 7 25 19 39 45 34 43 Average Rating 22 | 4 6 7 14 18 21 30 30 30 On Entrance 15 | . 7 7 7 18 19 26 34 23 Naked Turns . | . . . . . . . . . Heaviest Build 70 | 12 16 16 39 39 53 70 43 58 Greatest Support 60 | 40 40 40 40 40 60 60 37 52 Greatest Overweight (x) 13 | . . . . . 13 13 1 1 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 10 15 15 15 15 15 Most Carried 15 | 5 8 8 8 10 13 15 4 6 Average Carried 6 | 2 7 7 7 8 8 9 3 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 Final Carried 11 | 4 8 8 8 10 11 3 3 5 Class Distribution -------------------- 57% | Mutant 18% | Tank 9% | Scavenger-Tank 6% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 2998 | 268 73 98 . 219 889 807 533 111 Remotely 319 | . . . . . 319 . . . Salvage Created 2983 | 134 152 77 . 74 1227 958 329 32 Parts 120 | 8 13 3 . 3 44 31 17 1 Haulers Intercepted 2 | . . . . . 1 1 . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 17 3 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 61 | . 5 2 . 4 19 22 8 1 Melee 1 | . . . . . . 1 . . Guns 20 | . 4 . . . 4 3 8 1 Cannons 20 | . . . . . 8 12 . . AOE 16 | . 1 2 . 4 6 3 . . Classes Destroyed 16 | 2 5 . . 1 6 2 . . Worker 3 | . . . . . 3 . . . Builder 2 | . 1 . . . . 1 . . Tunneler 3 | 2 . . . . . 1 . . Hauler 2 | . . . . . 1 1 . . Recycler 8 | 1 . . . . 4 3 . . Mechanic 2 | . 1 . . . 1 . . . Watcher 4 | . 1 . . . 3 . . . Swarmer 12 | . 3 . . 1 . 5 3 . Grunt 30 | . 2 2 . 1 13 10 2 . Brawler 1 | . . . . . 1 . . . Duelist 2 | . . . . . 1 . 1 . Sentry 6 | . . . . . 3 3 . . Hunter 4 | . . . . . 1 2 . 1 Programmer 3 | . . . . . . 1 2 . Heavy 1 | . . . . . . 1 . . Assembled 3 | . . . . 3 . . . . Best Kill Streak 5 | 3 4 2 . 1 5 4 2 1 Combat Bots Only 4 | . 3 2 . 1 3 4 2 1 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . 1 1 . 1 2 1 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 499 | . 17 2 . 3 89 322 54 12 Missed 125 | . 5 . . 1 21 75 18 5 Damage Taken 5918 | . 111 53 . 158 1499 3367 623 107 Core 1081 | . 20 . . 61 299 509 149 43 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 7 | . . . . . 7 . . . Core Remaining (%) 70 | 100 . . . 67 45 . . . Volleys Fired 221 | 11 23 3 . 10 67 73 29 5 Largest 4 | 2 2 2 . 2 3 4 3 4 Hottest 294 | 90 50 50 . 90 273 294 114 182 Shots Fired 456 | 18 28 6 . 12 126 174 81 11 Gun 217 | 18 23 3 . . 40 43 81 9 Cannon 209 | . . . . 2 78 127 . 2 Launcher 26 | . 5 3 . 10 8 . . . Special 4 | . . . . . . 4 . . Kinetic 363 | . 23 3 . . 110 167 52 8 Thermal 62 | 18 . . . . 5 7 29 3 Explosive 26 | . 5 3 . 10 8 . . . Electromagnetic 5 | . . . . 2 3 . . . Robot Hit Streak 12 | 8 8 3 . 3 12 10 9 2 Robot Miss Streak 19 | 4 2 1 . 2 6 19 4 3 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 263 | 9 19 4 . 5 68 110 43 5 Core Hits 165 | 4 9 3 . 16 57 58 16 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . . . . 1 6 2 . Burn 2 | . . . . . . . 2 . Blast 5 | . . . . . 1 4 . . Sever 2 | . . . . . . 2 . . Melee Attacks 20 | . . . . . . 20 . . Impact . | . . . . . . . . . Slashing 20 | . . . . . . 20 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7153 | 121 404 125 . 358 2433 2809 829 74 Guns 1909 | 121 218 15 . . 302 379 829 45 Cannons 2799 | . . . . . 1126 1644 . 29 Explosions 2175 | . 186 109 . 355 1005 520 . . Melee 221 | . . . . . . 221 . . Ramming 4 | . . 1 . 3 . . . . Kinetic 4181 | . 218 15 . . 1331 1986 575 56 Thermal 1475 | 121 . . . 35 445 602 254 18 Explosive 877 | . 186 109 . 273 309 . . . Electromagnetic 395 | . . . . 47 348 . . . Impact . | . . . . . . . . . Slashing 221 | . . . . . . 221 . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . 4 10 1 4 4 Average Corruption 4 | . . . . 3 9 1 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 88 | . . . . 16 27 . 31 14 Message Errors 21 | . . . . 2 7 . 9 3 Matter Fused 26 | . . . . 7 7 . 8 4 Heat Flow Errors 7 | . . . . 1 3 . 3 . Energy Discharges 10 | . . . . 3 2 . 2 3 Parts Rejected 3 | . . . . . 3 . . . Data Loss (minor) 9 | . . . . 2 1 . 5 1 Data Loss (major) 3 | . . . . . . . 1 2 Misfires 7 | . . . . 1 4 . 1 1 Alerts 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 203 | . 11 . . . 42 146 . 4 Projectiles 20 | . . . . . 4 12 . 4 Explosions 179 | . 11 . . . 38 130 . . Melee 4 | . . . . . . 4 . . Knockbacks 18 | . . . . . 6 12 . . Impact . | . . . . . . . . . Kinetic 17 | . . . . . 6 11 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 344 | . . 26 . 72 98 148 . . Shots 18 | . . 2 . 5 6 5 . . Rammed 2 | . . 1 . 1 . . . . Targets Rammed 2 | . . 1 . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 377 | 180 2 5 . 219 377 336 116 8 Average Temperature 71 | 82 2 3 . 66 72 76 33 6 Received Heat Transfer 1638 | . 18 18 . 18 540 900 117 27 Effects 1 | . . . . 1 . . . . Interference 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 4 | . . . . . 1 3 . . Combat Hostiles 4 | . . . . . 1 3 . . Parts Melted 11 | . . . . . 6 3 2 . Heat Transferred 5785 | 322 . . . 50 2320 2390 666 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Latent Energy Used 420 | . . . . 133 287 . . . LE Corruption 9 | . . . . 3 6 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Peak Influence 307 | 15 204 79 . 109 299 307 . . Initial 135 | . 9 79 . . 42 135 . . Average 105 | 4 121 53 . 11 136 192 . . Maximum Alert Level 1 | . 1 . . . 1 1 . . Low Security (%) 76 | 100 69 100 . 100 63 53 . . Level 1 23 | . 30 . . . 36 46 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 1 . . . 3 13 . . Investigation 5 | . 1 . . . 1 3 . . Extermination 1 | . . . . . . 1 . . Reinforcement 7 | . . . . . 2 5 . . Assault 1 | . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 3 | . . . . 1 1 1 . . Communications Jammed 14 | . . . . . . 14 . . Distress Signals 14 | . . . . . . 14 . . Times Spotted 87 | . 7 2 . 9 26 27 9 7 Peak Tracking Total 6 | . 3 2 . 3 6 5 2 4 Tactical Retreats 3 | . . . . . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 6 | . . . . . . 6 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 11 | . 1 . . 3 2 5 . . Max in Single Turn 3 | . 1 . . 1 1 3 . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 12 | . 3 . . . 4 5 . . Terminals 9 | . 3 . . . 2 4 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 28 | . 9 . . . 10 9 . . Successful 12 | . 4 . . . 6 2 . . Failed 16 | . 5 . . . 4 7 . . Catastrophic 5 | . 1 . . . 2 2 . . Database Lockouts . | . . . . . . . . . Manual 12 | . 4 . 1 . 3 4 . . Terminals 20 | . 9 . . . 5 6 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 4 | . 2 . . . 1 1 . . Emergency Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 1 1 . . Terminals 4 | . 2 . . . 1 1 . . Botnet 4 | . 2 . . . 1 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . . . 4 5 . . Full Trace Events 3 | . . . . . 1 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Machine Destruction 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 1 . . . Highest-Rated Group 40 | . . . . 40 16 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders 2 | . . . . . 2 . . . STAY 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 32 | . . . . 27 5 . . . Total Damage 297 | . . . . 220 77 . . . Kills 6 | . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 7459 | 123 375 676 588 1100 1040 1312 1437 808 Spaces Moved 3633 | 56 189 400 356 650 374 449 671 488 Core 36 | 11 . . . . 21 4 . . Treads 2195 | 45 189 400 356 650 315 240 . . Legs 1402 | . . . . . 38 205 671 488 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 130 130 126 Average Speed 170 | 138 160 160 160 160 200 215 174 135 Slowest Speed 700 | 160 160 160 160 160 700 700 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 52 | 6 35 81 61 94 35 15 87 56 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 . . 1 5 Spaces Dug 5 | . . . . . . 5 . . Terrain Destroyed 297 | . 23 23 . 97 79 74 . 1 Melee 5 | . . . . . . 5 . . Projectile 20 | . . . . . 11 8 . 1 AOE 272 | . 23 23 . 97 68 61 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 4513 | 84 235 430 377 699 564 617 878 629 Wait 441 | . 9 25 . 34 65 7 177 124 Move 3625 | 55 188 399 355 649 373 448 670 488 Hop . | . . . . . . . . . Pick Up 82 | 11 8 1 6 3 20 25 1 7 Fast Attach 3 | . . . 3 . . . . . Attach 74 | 7 2 . 1 1 25 32 1 5 Detach 8 | . . . 1 . 6 1 . . Swap 15 | . 1 . 3 . 5 6 . . Drop 22 | . 4 1 8 1 3 5 . . Fire 221 | 11 23 3 . 10 67 73 29 5 Melee 20 | . . . . . . 20 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . 1 . 1 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 5) 484 | -10/Materials | Discovered new exit (range 10) 499 | -10/Materials | Entered Mines 532 | -10/Mines | Learned Materials terminal intel 564 | -10/Mines | Met a Derelict bent on vengeance 1056 | -10/Mines | Discovered new exit (range 9) 1084 | -10/Mines | Learned location of Storage (-7) 1169 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1169 | -10/Mines | Discovered new exit (range 5) 1175 | -10/Mines | Entered Exiles 1219 | -10/Exiles | Met 8R-AWN 1243 | -10/Exiles | Met EX-HEX 1286 | -10/Exiles | Met EX-BIN 1308 | -10/Exiles | Aligned with FarCom system 1310 | -10/Exiles | Given EX-Vault access code 1347 | -10/Exiles | Opened EX-Vault 1354 | -10/Exiles | Found Prototype Storage 1355 | -10/Exiles | Identified Superbattery 1373 | -10/Exiles | Found Prototype Energy Cannon 1374 | -10/Exiles | Identified Latent Energy Streamer 1382 | -10/Exiles | Found Prototype Energy Cannon 1382 | -10/Exiles | Identified Firepult 1423 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1469 | -10/Exiles | Met EX-DEC 1563 | -10/Exiles | Discovered new exit (range 11) 1763 | -10/Exiles | Stole two prototypes: Latent Energy Streamer, Firepult 1763 | -10/Exiles | Entered Mines 1904 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2201 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2240 | -9/Mines | Assembled infested the area 2429 | -9/Mines | Learned Materials terminal intel 2851 | -9/Mines | Discovered new exit (range 5) 2863 | -9/Mines | Entered Materials 2863 | -8/Materials | Accompanied by 1 ally 2863 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2864 | -8/Materials | Loaded intel: 12 terminal locations 3148 | -8/Materials | Crushed by falling debris 3148 | -8/Materials | System corruption reached 10% 3234 | -8/Materials | Core integrity fell below 50% 3258 | -8/Materials | Lost 6 parts (2p2n2w) 3876 | -8/Materials | Discovered new exit (range 7) 3903 | -8/Materials | Entered Factory 3903 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3905 | -7/Factory | FarCom data flow suspended 4214 | -7/Factory | Build established: Scavenger-Tank 4560 | -7/Factory | Lost 5 parts (1p2n2u) 4580 | -7/Factory | Garrison activated, responded to threat 4647 | -7/Factory | Lost 9 parts (1p1n1u6w) 4865 | -7/Factory | Core integrity fell below 50% 4913 | -7/Factory | Lost 5 parts (1p1n2u1w) 5197 | -7/Factory | Discovered new exit (range 7) 5198 | -7/Factory | Lost 3 parts (1u2w) 5215 | -7/Factory | Entered Lower Caves 5516 | -7/Lower Caves | Build established: Tank 5866 | -7/Lower Caves | Core integrity fell below 20% 6173 | -7/Lower Caves | Lost 3 parts (1p1u1w) 6426 | -7/Lower Caves | Build established: Mutant 6488 | -7/Lower Caves | Encountered a Warlord checkpoint 6638 | -7/Lower Caves | Discovered new exit (range 11) 6652 | -7/Lower Caves | Entered another Lower Caves area 6706 | -7/Lower Caves | Encountered a Warlord checkpoint 7042 | -7/Lower Caves | Learned Factory stockpile data 7460 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07327_ Found 62 Matter. 07332_ Acquired Mak. Light Armor Plating. 07334_ Acquired 10 matter. 07336_ Searching scrap... 07336_ Found Corruption Screen. 07336_ Found Med. Storage Unit. 07336_ Found Gauss Cannon. 07336_ Found 63 Matter. 07337_ Searching scrap... 07337_ Found Hpw. Tractor Beam. 07337_ Found EM Pulse Cannon. 07337_ Found Med. Treads. 07337_ Found Minigun. 07337_ Found 68 Matter. 07342_ Acquired Gauss Cannon. 07348_ Acquired 10 matter. 07353_ System corrupted: Component data lost. 07418_ System corrupted: Energy discharge (-107). 07460_ Destroyed VTOL Module. 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