Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.24 @ 11:56:22 Player: spcjns Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1325) 1325 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1078) 1078 TOTAL SCORE: 5828 Bonus ------- Follower Combat Kills 498 Met Imprinter 300 Was Imprinted 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/850 Matter 182/300 Energy 50/100 System Corruption 7% Temperature Hot (242) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Salvage Targeting Computer Targeting Computer Target Analyzer > --- WEAPON (4) ------- Advanced Variable Charge Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Salvage Targeting Computer Makeshift ECM Suite Phase Shifter Utility Shielding > --- WEAPON ----------- Heavy Laser Gauss Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Targeting Computer Target Analyzer [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Salvage Targeting Computer Protection Utility Shielding Weapon Makeshift Laser Energy Gun Makeshift Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Segregator Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 3 | . . 1 . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 55 | 6 6 3 2 4 8 26 Power 10 | 1 2 . . . 2 5 Engine 6 | 1 1 . . . 1 3 Core 4 | . 1 . . . 1 2 Reactor . | . . . . . . . Propulsion 12 | 2 2 . 1 1 2 4 Treads 2 | . . . . . 2 . Leg 6 | 2 . . . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . 2 . 1 1 . . Utility 14 | 1 1 2 . 1 2 7 Device 7 | . 1 1 . 1 . 4 Storage 1 | 1 . . . . . . Processor 4 | . . 1 . . 1 2 Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 19 | 2 1 1 1 2 2 10 Energy Gun 7 | 1 1 1 . 1 . 3 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . . . . 2 5 Ballistic Cannon 2 | . . . 1 . . 1 Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 32 | . . . . . 10 22 Power 6 | . . . . . 2 4 Propulsion 7 | . . . . . 3 4 Utility 6 | . . . . . 2 4 Weapon 13 | . . . . . 3 10 Highest Loss Streak 13 | . . . . . 5 13 To Critical Strikes . | . . . . . . . Average Backups 6 | 4 6 6 6 7 5 5 Power . | 1 1 2 1 1 . . Propulsion . | 2 1 . . . . . Utility 3 | . 1 2 2 3 3 3 Weapon 1 | . 1 1 2 3 1 . Tool/Special . | . . . . . . . Unused Backups 12 | . 5 1 . 3 . 3 Power 1 | . . . . 1 . . Propulsion 5 | . 5 . . . . . Utility 5 | . . . . 2 . 3 Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 79 62 91 100 84 87 Engine 5 | . 6 . 6 11 . 7 Core 4 | . . . 1 . 9 2 Treads 5 | . . . . . 16 1 Leg 6 | . 12 . . . . 19 Flight 11 | . 16 22 29 33 2 . Device 9 | . 2 6 11 11 8 11 Storage 9 | . 14 11 11 11 11 4 Processor 8 | . . 1 11 11 10 6 Protection 3 | . . . . . 2 7 Energy Gun 8 | . 14 11 5 9 10 6 Ballistic Gun 10 | . 14 11 11 1 10 15 Launcher 2 | . . . . 9 . . Peak Build Rating 54 | 6 9 9 12 25 26 54 Average Rating 24 | 4 5 6 9 18 19 43 On Entrance 10 | . 6 6 8 10 25 19 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 48 | 13 14 8 13 14 18 48 Greatest Support 60 | 20 20 10 15 18 51 60 Greatest Overweight (x) 7 | 4 . . . . 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 6 | 4 6 6 6 7 5 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 5 7 8 5 . Class Distribution -------------------- 44% | Mutant 27% | Scavenger-Mutant 26% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1236 | 226 99 . 101 84 192 534 Remotely 99 | . 99 . . . . . Salvage Created 1456 | . 60 . 43 . 407 946 Parts 86 | . 4 . 5 . 12 65 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 21 | . . . . . 21 . Prevented 2 | . . . . . 2 . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 31 | . 1 . 4 . 10 16 Guns 25 | . 1 . 4 . 5 15 Cannons 2 | . . . . . 1 1 AOE 4 | . . . . . 4 . Classes Destroyed 12 | . 1 . 1 . 3 7 Worker 1 | . . . . . . 1 Builder 3 | . . . . . . 3 Hauler 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 14 | . . . 4 . 4 6 Grunt 6 | . 1 . . . 3 2 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 1 | . . . . . 1 . Specialist 1 | . . . . . . 1 Hunter 1 | . . . . . . 1 Programmer 6 | . . . . . . 6 Best Kill Streak 6 | . 1 . 3 . 4 6 Combat Bots Only 6 | . 1 . 3 . 4 6 Max Kills in Single Turn 2 | . 1 . 1 . 2 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 391 | . . 2 20 . 93 276 Missed 132 | . . 1 9 . 35 87 Hits 259 | . . 1 11 . 58 189 Melee 7 | . . . . . 5 2 Projectile 252 | . . 1 11 . 53 187 Critical Strikes 11 | . . . . . 3 8 Part Disruptions 1 | . . . . . . 1 Damage Taken 4157 | . . 10 82 . 1158 2907 Core 1067 | . . . 33 . 173 861 Absorbed by Shields . | . . . . . . . Redirected to Shielding 54 | . . . . . . 54 Regen/Repaired (Parts) 14 | . . . . 14 . . Core Remaining (%) 82 | 100 100 . . . 48 . Volleys Fired 114 | . 5 . 11 . 37 61 Largest 4 | . 2 . 2 . 2 4 Hottest 157 | . 60 . 60 . 80 157 Shots Fired 276 | . 10 . 22 . 72 172 Gun 250 | . 10 . 16 . 61 163 Cannon 20 | . . . 6 . 5 9 Launcher 6 | . . . . . 6 . Special . | . . . . . . . Kinetic 171 | . 5 . 17 . 33 116 Thermal 94 | . . . 5 . 33 56 Explosive 6 | . . . . . 6 . Electromagnetic 5 | . 5 . . . . . Robot Hit Streak 11 | . 6 . 7 . 8 11 Robot Miss Streak 7 | . 3 . 3 . 3 7 Penetration Max 1 | . . . . . . 1 Secondary Targets 8 | . . . 2 . 1 5 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 161 | . 6 . 11 . 49 95 Core Hits 82 | . 2 . 4 . 34 42 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Burn 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks 2 | . . . . . . 2 Thermal 2 | . . . . . . 2 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3664 | . 64 . 145 . 1252 2203 Guns 2655 | . 64 . 88 . 519 1984 Cannons 347 | . . . 57 . 75 215 Explosions 658 | . . . . . 658 . Melee . | . . . . . . . Ramming 4 | . . . . . . 4 Kinetic 1916 | . 24 . 99 . 298 1495 Thermal 1046 | . . . 46 . 296 704 Explosive 658 | . . . . . 658 . Electromagnetic 40 | . 40 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . . 10 Message Errors 1 | . . . . . . 1 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . 13 . Projectiles . | . . . . . . . Explosions 13 | . . . . . 13 . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 242 | . 40 . 20 . 223 242 Average Temperature 42 | . 23 . 8 . 77 22 Received Heat Transfer 546 | . . 6 . . 273 267 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 2168 | . . . 100 . 668 1400 Parts Sabotaged 5 | . . . . . . 5 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 137 | . 30 55 137 . . 117 Initial 18 | . . . 17 . . 18 Average 25 | . 4 21 101 . . 24 Influence Increases 1371 | . 30 75 150 . 669 447 Destroy 0b10 Robot/C 900 | . 20 . 80 . 480 320 Destroy 0b10 Robot/NC 30 | . . . . . . 30 Destroy Leader 124 | . 10 . 10 . 40 64 Allied During Kill 149 | . . . . . 149 . Disable Machine 15 | . . . . . . 15 Destroy Structure 3 | . . . . . . 3 Partial Spotted 45 | . . 30 . . . 15 Lose Combat Pursuer 105 | . . 45 60 . . . Influence Decreases 1353 | . 30 30 78 117 639 459 Entered New Map 157 | . . . 28 117 . 12 Time Decay 826 | . 30 30 50 . 469 247 Lost Part 290 | . . . . . 90 200 Lost Ally 80 | . . . . . 80 . Squads Dispatched 4 | . . 1 . . 1 2 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 1 | . . 1 . . . . Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 8 | . . 2 . . . 6 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 6 9 8 . 28 50 Peak Tracking Total 13 | . 3 4 5 . 7 13 Tactical Retreats 9 | . . 1 1 . . 7 ECM-based Alert Blocks 16 | . . . . . . 16 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 3 | . 1 2 . . . . Terminals 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 1 10 . . . . Successful 7 | . . 7 . . . . Failed 3 | . 1 2 . . . . Catastrophic . | . . . . . . . Database Lockouts 1 | . . 1 . . . . Manual 2 | . . . . 2 . . Terminals 3 | . 1 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 8 | . . 8 . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . 1 . . . . Record 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 4 | . . 4 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . 1 . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . 3 . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 . Highest-Rated Group 159 | . . . . 159 159 . Highest-Rated Ally 41 | . . . . 41 41 . Total Orders . | . . . . . . . Ally Attacks 62 | . . . . . 62 . Total Damage 1391 | . . . . . 1391 . Kills 14 | . . . . . 14 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 2612 | . . 60 107 662 743 1040 Sensors 1572 | . . 60 107 662 743 . ECM 1040 | . . . . . . 1040 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches 2 | . . . . 1 1 . Drone Recoveries 1 | . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 3899 | 93 196 101 107 963 1241 1198 Spaces Moved 3606 | 59 310 199 183 1585 626 644 Core 32 | 27 . . . . . 5 Treads 591 | . . . . . 530 61 Legs 657 | 32 47 . . . . 578 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2326 | . 263 199 183 1585 96 . Fastest Speed 34 | 50 37 37 34 34 39 50 Average Speed 75 | 128 49 37 34 37 141 133 Slowest Speed 400 | 250 120 37 37 39 160 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . 1 . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 44 21 32 91 81 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 37 | . . . . . 36 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 36 | . . . . . 36 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4578 | 76 347 226 204 1949 912 864 Wait 695 | . 4 19 . 345 232 95 Move 3598 | 58 309 196 182 1584 625 644 Hop 1 | . . 1 . . . . Pick Up 70 | 12 10 2 5 8 6 27 Fast Attach . | . . . . . . . Attach 49 | 6 4 3 2 1 8 25 Detach 4 | . 3 1 . . . . Swap 16 | . 3 1 3 4 3 2 Drop 28 | . 9 3 1 7 1 7 Fire 114 | . 5 . 11 . 37 61 Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Met a group of wandering Federalists 173 | -10/Materials | Lost 5 allies 221 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 321 | -9/Materials | Build established: Mutant 363 | -9/Materials | Discovered new exit (range 11) 382 | -9/Materials | Central database locked down 391 | -9/Materials | Entered Mines 469 | -9/Mines | Assembled infested the area 472 | -9/Mines | Learned location of Storage (-8) 495 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 498 | -9/Mines | Entered Zion 576 | -7/Zion | Found Relay Coupler [Programmer] 682 | -7/Zion | Met Imprinter 698 | -7/Zion | Imprinted 700 | -7/Zion | Declared Zion's savior 783 | -7/Zion | Learned 4 Factory zone layouts 913 | -7/Zion | Received a visual enhancement algorithm 915 | -7/Zion | Ran a visual enhancement algorithm 934 | -7/Zion | Ran a visual enhancement algorithm 1148 | -7/Zion | Given the Hacking Drone Bay 1155 | -7/Zion | Found Prototype Device 1161 | -7/Zion | Identified Hacking Drone Bay 1394 | -7/Zion | Visited the Megawrench Repair Shop 1394 | -7/Zion | Megawrench repaired 2 parts 1402 | -7/Zion | Discovered new exit (range 14) 1461 | -7/Zion | Entered Proximity Caves 1461 | -6/Proximity Caves | Accompanied by 5 allies 1537 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1590 | -6/Proximity Caves | Lost 5 parts (1p2n2w) 1893 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 1958 | -6/Proximity Caves | Build established: Scavenger-Mutant 2084 | -6/Proximity Caves | Learned 12 Factory zone layouts 2409 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2413 | -6/Proximity Caves | Core integrity fell below 50% 2439 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 2468 | -6/Proximity Caves | Discovered new exit (range 15) 2515 | -6/Proximity Caves | Learned Factory security intel 2702 | -6/Proximity Caves | Entered Factory 2702 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 2703 | -6/Factory | Identified exit to Factory 2948 | -6/Factory | Lost 6 parts (1p1n4w) 3291 | -6/Factory | Build established: Scavenger-Tank 3698 | -6/Factory | Lost 3 parts (1p1u1w) 3840 | -6/Factory | Cargo convoy interrupted 3882 | -6/Factory | Core integrity fell below 50% 3895 | -6/Factory | Core integrity fell below 20% 3900 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- U-05 Engineer destroyed. Acquired 26 matter. U-05 Engineer builds a Wall. R-10 Processor collects Cesium-ion Thruster. Penetrated by Slug. Slug penetrates H-66 Slayer. U-05 Engineer builds a Door. Penetrated by Slug. R-10 Processor collects Cesium-ion Thruster. Penetrated by Slug. Segregator destroyed. Slug penetrates Wall. Acquired Prototype Energy Gun. Identified Adv. Variable Charge Gun. Penetrated by Slug. M-28 Smith repairs H-66 Slayer. Penetrated by Slug. System corrupted: Heat flow error (+224). R-10 Processor collects Segregator. Penetrated by Slug. 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" "#???????? ## | | ?????######## ! " "###### ########### | | ?????# + = =# #???? | | ?????# ###### " """ # #???? | | ?????# #????# = """"" " #???? | | ?????# #????# """ #" #???? | | ?????# #????# #%" #???? | | ??####+###### """"" #" #???? | | ??# # """"" # """" """" ##### | | ??# """ """ + """ #" """" """" | | ??# """ Y" # #% """" "" | | ??# """ """ ##############" """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 100 Utility Shielding 33 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Component Analysis Suite | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Flak Gun | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Great Axe | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Jackpot Please Form A Line Robot Respite Serviceable Loadout The One Tourist Challenges ------------ None Game ------ Seed TitaniumCarbideExtrapolator Manual? 0 Play Time 01:44:11 Cumulative 8.5 hours Start 2026.10.23 @ 19:19:46 End 2026.10.24 @ 11:56:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea3e8704-09b3-4e0b-b920-da29a86bb94e