Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 14:55:38 // Winter2019/RPGLIKE Player: Zinc Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (46) 9200 Robots Destroyed (508) 2540 Value Destroyed (21421) 21421 Prototype IDs (111) 2220 Alien Tech Used (6) 1200 Bonus (16168) 16168 TOTAL SCORE: 57249 Bonus ------- High Alert Combat Kills 4033 Follower Combat Kills 780 Entered Garrisons 1000 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Met Sigix 2000 Met MAIN.C 5000 Friendly Fire -45 Cogmind --------- Core Integrity 0/1700 Matter 236/300 Energy 213/280 System Corruption 11% Temperature Cool (18) Movement Flying (14) Location -1/Command Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Improved Diametric Drive > --- UTILITY (12) ----- Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Melee Analysis Suite Advanced Actuator Array Advanced Reaction Control System Advanced Cloaking Device Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON (3) ------- Molecular Scythe Enhanced Force Lance > --- INVENTORY (6) ---- Protomatter-63 Subatomic Replicator Molecular Scythe Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Improved Diametric Drive > --- UTILITY ---------- Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Experimental Melee Analysis Suite Advanced Actuator Array Advanced Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Experimental Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Advanced Datajack Molecular Scythe Enhanced Force Lance > --- INVENTORY -------- Protomatter Light Neutrino Core Subatomic Replicator Molecular Scythe Sigix Containment Pod [Rating: 184] Favorites ----------- Power Micro Fission Core Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Experimental Hacking Suite Device Advanced Sensor Array Storage Medium Matter Pod Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Medium Reactive Plating Weapon Longsword +1 Energy Gun Heavy EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Slots Evolved 18 | 3 . . 2 . . . 3 . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . 1 . 1 . 1 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | 1 . . 2 . . . 1 . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . 1 . Weapon 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 251 | 3 7 4 13 2 5 . 14 1 9 1 9 . 7 . 1 2 . 8 2 1 . 2 17 . 14 2 1 . . . 1 12 2 20 . 13 2 . 7 . 23 13 20 3 6 4 Power 31 | . 1 2 . . . . 2 . 1 . 4 . . . . . . . . . . . 2 . . . 1 . . . . 1 . . . 3 . . . . 1 . 8 1 4 . Engine 7 | . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Core 14 | . . 2 . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . 4 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 3 1 4 . Propulsion 45 | 2 1 1 4 . . . 7 1 5 . . . 2 . . . . 5 . . . . 1 . 1 . . . . . . 1 . 4 . . . . 2 . 3 1 4 . . . Treads 11 | 2 1 1 4 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight 32 | . . . . . . . 4 1 5 . . . 2 . . . . 5 . . . . 1 . . . . . . . . 1 . 4 . . . . 1 . 3 1 4 . . . Utility 120 | . 2 1 3 2 2 . 2 . 1 . 4 . 5 . . 2 . 3 1 . . 1 11 . 9 1 . . . . 1 8 2 13 . 10 1 . 5 . 13 8 6 2 1 . Device 81 | . 1 . 2 . 1 . . . 1 . 2 . 5 . . 1 . 1 1 . . . 6 . 7 . . . . . 1 5 1 4 . 8 1 . 5 . 13 7 6 1 1 . Storage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . . Processor 7 | . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . . . Hackware 19 | . . . . . . . 2 . . . 1 . . . . 1 . 2 . . . 1 3 . 2 1 . . . . . 1 . 3 . 1 . . . . . . . 1 . . Protection 9 | . . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 1 3 . 6 . 3 . 3 . 2 1 1 . . . 1 . . . 1 1 . 1 3 . 4 1 . . . . . 2 . 3 . . 1 . . . 6 4 2 . 1 4 Energy Gun 5 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 Special Weapon 5 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 23 | . . . 4 . 1 . 1 . 2 1 . . . . 1 . . . . . . . 1 . 3 . . . . . . 2 . 2 . . 1 . . . 2 . 2 . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . 3 2 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 32 | . . . 1 . 3 . . . . . 2 . . . . . . . 1 . . . 2 . 1 . 1 . . . . 3 . 1 . 1 . . 4 . 4 5 2 . 1 . Parts Lost 11 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . 2 . . . . . . . 1 1 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 2 . . . . . . . 1 1 . . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . . . . . . . 1 1 . . 2 Average Slot Usage (%) 96 | . 82 100 98 100 99 100 97 91 99 100 100 100 99 100 100 100 100 93 86 86 87 87 89 94 92 94 94 94 94 94 92 89 89 97 100 99 100 100 100 100 98 94 95 94 94 97 Engine 2 | . 14 4 . . . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 2 . . . . . . . . . . 1 . . . Core 6 | . . 9 11 11 11 11 10 8 8 8 . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 6 4 4 4 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 . . . . . 2 4 4 9 13 12 Treads 6 | . 28 28 23 22 22 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . 5 25 32 33 30 30 30 30 30 30 30 26 25 25 25 25 23 23 22 22 22 22 22 22 22 21 21 25 26 26 25 25 25 25 24 23 22 22 21 21 Device 15 | . 4 12 15 22 22 22 21 16 16 16 14 15 14 15 15 15 15 13 12 12 12 12 11 11 11 13 11 11 11 11 11 10 10 10 10 9 12 15 15 15 20 22 22 21 23 25 Processor 9 | . 6 15 21 11 11 11 10 8 8 8 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 9 9 9 9 8 8 Hackware 16 | . . . . . . . 2 16 16 16 23 23 23 23 23 23 23 25 25 25 25 25 26 29 28 29 33 33 33 33 31 30 31 27 26 22 20 20 20 20 19 19 18 18 17 17 Protection 1 | . . . 2 11 11 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 . . . . . . Energy Gun 2 | . 16 28 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . 4 11 8 . . . 2 7 7 7 7 7 7 6 3 . . . . 5 1 2 5 5 5 5 5 2 . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 14 22 17 11 12 16 16 16 12 7 7 7 7 7 7 6 4 . . . 1 . 4 8 5 5 5 5 5 9 10 14 15 15 15 15 15 15 9 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 7 12 14 17 33 35 35 35 14 14 14 21 19 21 21 21 24 24 24 28 29 29 29 42 31 42 31 32 32 32 32 37 40 25 44 44 55 42 42 42 42 66 61 65 61 72 73 Greatest Support 77 | 40 40 40 40 40 40 40 51 58 58 54 54 54 54 54 54 54 54 54 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 60 60 68 60 60 60 60 70 68 72 72 77 77 Greatest Overweight (x) 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 2 2 2 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 4 | 2 2 2 2 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | 1 2 2 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Carried 4 | . 1 1 2 3 2 3 3 3 3 4 4 5 4 5 4 4 5 3 3 3 4 3 3 4 4 4 5 5 5 5 4 4 4 4 6 5 5 6 6 6 5 5 5 5 5 5 Final Capacity 6 | 2 2 2 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | . 2 2 3 3 3 3 4 4 4 5 5 5 5 5 4 5 5 3 3 4 4 3 4 5 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 5 6 6 5 Class Distribution -------------------- 36% | Wizard-Scout 20% | Hacker-Scout 17% | Assassin 14% | Wizard-Ninja 5% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Assassin | -9/Materials Assassin | -9/Mines Assassin | -9/Exiles Assassin | -8/Mines Assassin | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Zion Hacker-Scout | -6/Proximity Caves Wizard-Scout | -6/Factory Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Lower Caves Wizard-Scout | -6/Data Miner Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Scout | -5/Garrison Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Scout | -4/Factory Wizard-Scout | -4/Garrison Wizard-Scout | -4/Factory Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -4/Upper Caves Wizard-Ninja | -4/Zhirov Wizard-Ninja | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Ninja | -2/Garrison Wizard-Ninja | -1/Access Wizard-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Matter Collected 4073 | 200 298 60 205 . . 70 140 . 100 10 75 . 209 8 54 . 31 80 35 . . 150 90 . 341 14 19 29 3 . 80 95 40 278 110 150 30 10 . . 380 227 321 45 60 26 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Salvage Created 22763 | . 640 92 1763 118 . 131 1493 591 1488 284 764 . 1519 149 . . . 154 72 . . . 220 . 1408 35 382 . . . 176 288 . 1094 110 774 93 435 . . 4291 377 1477 527 930 888 Parts 1280 | . 41 7 105 . . 3 88 49 93 28 35 . 97 12 4 . . 7 2 . . . 9 . 68 6 21 . . . 7 16 . 55 8 41 1 3 . . 232 39 78 18 64 43 Haulers Intercepted 27 | . 2 . 2 . . . 4 . 5 . 2 . 2 . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . 1 . . . . 3 . 1 . . . Recyclers Shooed 7 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . . . . . 4 . 10 . 2 6 . 2 . . . . . 5 . . 7 . . . . . 1 3 . . . . . . . . Prevented 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Combat Hostiles Destroyed 357 | . 16 2 34 . . 2 27 19 28 13 11 . 22 2 1 . . 1 . . . . . . 18 2 8 . . . 5 4 . 12 2 10 . 1 . . 57 10 19 5 15 11 Melee 329 | . 1 . 23 . . 2 27 19 28 13 11 . 22 2 1 . . 1 . . . . . . 18 2 8 . . . 5 4 . 12 2 10 . 1 . . 57 10 19 5 15 11 Guns 14 | . 7 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | . 7 1 3 . . 1 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Worker 33 | . 2 . 2 . . . 2 . 1 . . . 1 . . . . . . . . . 1 . 1 . 1 . . . . 2 . 4 . . . . . . 7 2 4 . 1 2 Builder 5 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Tunneler 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 27 | . 2 . 2 . . . 4 . 5 . 2 . 2 . . . . 1 . . . . 2 . 1 . . . . . . 1 . . . 1 . . . . 3 . 1 . . . Recycler 15 | . 2 . 5 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . 2 . 1 . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 16 | . . . 2 . . . 4 . 2 . . . 2 . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . 1 Watcher 49 | . 3 . 2 . . . 5 . 4 . 1 . 8 . . . . 1 . . . . 1 . 2 . 1 . . . . . . 4 . 3 . . . . 6 1 4 . 1 2 Swarmer 94 | . 9 . 9 . . . 4 2 2 10 . . 7 . . . . . . . . . . . . 2 3 . . . 5 . . 4 . 4 . . . . 14 4 9 . 5 1 Grunt 116 | . 7 2 17 . . 1 10 9 15 2 6 . 11 . . . . . . . . . . . 8 . 2 . . . . . . . 2 . . 1 . . 14 . 1 . 3 5 Brawler 7 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 2 . Duelist 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 79 | . . . 7 . . . 10 4 10 1 3 . 2 . 1 . . 1 . . . . . . 3 . 1 . . . . 4 . 6 . 4 . . . . 11 3 4 1 1 2 Hunter 22 | . . . . . . . 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 6 1 2 . 2 . Programmer 32 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . 12 2 3 2 2 2 Master Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 10 2 8 1 . 2 5 7 7 4 5 . 6 1 1 . . 2 . . . . 1 . 3 2 4 . . . 3 2 . 5 2 5 . 1 . . 13 4 7 2 6 7 Combat Bots Only 7 | . 4 2 7 . . 2 4 7 3 4 4 . 4 1 1 . . 1 . . . . . . 3 2 3 . . . 3 1 . 4 2 4 . 1 . . 5 3 5 2 5 6 Max Kills in Single Turn 2 | . 2 1 2 1 . 1 1 1 1 1 1 . 1 1 1 . . 1 . . . . 1 . 1 1 1 . . . 1 1 . 1 1 1 . 1 . . 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . 1 . 1 . . 1 1 1 1 1 1 . 1 1 1 . . 1 . . . . . . 1 1 1 . . . 1 1 . 1 1 1 . 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Damage Taken 20710 | . 706 64 1343 . . 211 778 843 476 311 136 . 701 90 69 23 145 78 . 89 . 81 326 . 1111 36 631 . . . 860 479 52 527 165 832 . 115 . . 2582 1228 1424 994 683 2521 Core 16950 | . 562 49 1079 . . 164 632 729 406 270 120 . 582 79 57 23 126 68 . 70 . 64 267 . 907 27 551 . . . 707 382 41 416 132 664 . 90 . . 2112 1013 1183 823 555 2000 Absorbed by Shields 2541 | . . . . . . . . . . . . . . . . . . . . . . . . . 132 . . . . . 27 18 . 69 . . . . . . 1760 523 . 12 . . Redirected to Core 12902 | . 455 49 854 . . 164 517 385 241 131 51 . 386 38 35 . 67 32 . 70 . 64 204 . 731 27 277 . . . 504 264 41 373 116 569 . 90 . . 1533 760 873 633 464 1904 Core Remaining (%) 79 | 100 . 64 . . . 63 . . . 97 . . . . . . 85 . . . . 85 . . . . . . . . 49 . . . . . . . . 100 . 100 . 51 . . Volleys Fired 141 | . 65 6 28 . . 1 . . . . 3 . 7 3 . . . 3 2 4 . 1 1 . . . . . . . . . . . . . . . . . 4 7 . . . 6 Largest 2 | . 2 2 2 . . 1 . . . . 1 . 1 1 . . . 1 1 2 . 1 1 . . . . . . . . . . . . . . . . . 1 1 . . . 1 Hottest 100 | . 90 90 90 . . 100 . . . . 30 . 30 30 . . . 30 39 72 . 39 50 . . . . . . . . . . . . . . . . . 80 46 . . . 80 Shots Fired 236 | . 130 12 51 . . 1 . . . . 3 . 7 3 . . . 3 2 8 . 1 1 . . . . . . . . . . . . . . . . . 3 5 . . . 6 Gun 146 | . 81 12 46 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . . . . Cannon 49 | . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . . 5 . . . . . . . . . . . . . . . 2 4 . 1 . . . . . . . . . . . . . . . . . . . 5 . . . 6 Special 18 | . . . . . . 1 . . . . 3 . 7 3 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 61 | . 57 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 61 | . 57 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Explosive 17 | . . . 5 . . . . . . . . . . . . . . . 2 4 . 1 . . . . . . . . . . . . . . . . . . . 5 . . . . Electromagnetic 80 | . 16 12 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Robot Hit Streak 6 | . 5 5 6 . . . . . . . 1 . 6 2 . . . 2 3 . . . 1 . . . . . . . . . . . . . . . . . . 6 . . . . Robot Miss Streak 7 | . 4 1 4 . . 1 . . . . 3 . 1 2 . . . 3 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1359 | . 74 9 98 14 . 6 94 46 88 25 32 . 87 7 4 . . 12 3 . . 3 16 . 76 2 34 1 . . 10 32 . 56 5 44 1 15 . . 202 34 81 31 55 62 Core Hits 641 | . 32 4 51 9 . 2 40 20 41 13 15 . 40 3 2 . . 5 2 2 . . 5 . 37 2 13 . . . 5 12 . 27 4 21 1 6 . . 94 27 35 9 25 37 Critical Hits 72 | . . . 1 1 . 1 5 2 5 2 1 . 2 . . . . . . . . . . . 2 . . . . . . 1 . 5 . 2 . . . . 14 4 12 2 4 6 Critical Kills 34 | . . . . 1 . . 1 1 2 2 1 . 2 . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . 10 1 6 . 3 . Critical Parts Destroyed 32 | . . . 1 . . 1 4 1 3 . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 1 . . . . 4 2 6 1 1 3 Melee Attacks 2006 | . . . 108 15 . 6 138 68 121 57 45 . 103 11 5 . 10 37 5 . . 11 59 . 120 12 46 3 . . 23 54 . 101 14 82 5 20 . 8 283 71 135 42 86 102 Impact 55 | . . . . . . . . . . . . . . . . . . . . . . 11 44 . . . . . . . . . . . . . . . . . . . . . . . Slashing 1687 | . . . 108 15 . 6 138 68 121 57 45 . 103 11 5 . 10 37 5 . . . 2 . 86 12 46 3 . . 23 54 . 101 14 82 5 20 . 8 230 22 78 34 62 76 Piercing 264 | . . . . . . . . . . . . . . . . . . . . . . . 13 . 34 . . . . . . . . . . . . . . . 53 49 57 8 24 26 Sneak Attacks 134 | . . . 10 1 . . 16 1 13 . 4 . 9 . . . . 1 . . . . 3 . 6 . 1 . . . . 7 . 11 . 5 . . . . 21 2 11 1 3 8 Combat Hostiles 33 | . . . 1 . . . 3 1 5 . 2 . 1 . . . . . . . . . . . 2 . . . . . . 3 . 2 . 2 . . . . 6 . 1 1 1 2 Follow-up Attacks 169 | . . . 9 2 . . 1 4 8 2 1 . . . . . . . . . . . . . 7 . . . . . . 2 . 11 2 12 . 3 . . 52 6 18 5 12 12 Damage Inflicted 81434 | . 1122 148 3851 1407 . 236 6088 2152 5306 1165 1851 . 4792 424 183 . . 555 262 85 . 79 688 . 3834 81 1626 168 . . 496 1964 . 3978 208 2891 156 1620 . . 13597 2599 6390 1866 3781 5785 Guns 1115 | . 632 142 341 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 489 | . 489 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1682 | . . . 652 . . . . . . . . . . . . . . . 71 85 . . . . 198 . . . . . . . . . . . . . . . . 585 . . . 91 Melee 78141 | . . . 2858 1407 . 236 6088 2152 5306 1165 1851 . 4792 424 183 . . 555 191 . . 79 688 . 3636 81 1626 168 . . 496 1964 . 3978 208 2891 156 1620 . . 13597 2014 6390 1866 3781 5694 Ramming 7 | . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 538 | . 538 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 517 | . 438 . 79 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1512 | . . . 573 . . . . . . . . . . . . . . . 71 85 . . . . 198 . . . . . . . . . . . . . . . . 585 . . . . Electromagnetic 719 | . 145 142 341 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Impact 346 | . . . . . . . . . . . . . . . . . . . . . . 79 267 . . . . . . . . . . . . . . . . . . . . . . . Slashing 66253 | . . . 2858 1407 . 236 6088 2152 5306 1165 1851 . 4792 424 183 . . 555 191 . . . . . 2777 81 1626 168 . . 496 1964 . 3978 208 2891 156 1620 . . 10139 282 3439 1665 3022 4533 Piercing 11542 | . . . . . . . . . . . . . . . . . . . . . . . 421 . 859 . . . . . . . . . . . . . . . 3458 1732 2951 201 759 1161 Highest Corruption 25 | . . . . . . . 2 2 2 2 1 7 7 6 6 6 1 . . . . . 2 9 14 14 17 17 17 17 . . . . . . . . . . 25 21 7 12 . 11 Average Corruption 8 | . . . . . . . 2 2 2 2 1 7 6 6 6 6 1 . . . . . 2 4 11 14 15 17 17 17 . . . . . . . . . . 17 18 6 9 . 4 Corruption Purged 12 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . . . . Effects 454 | . . . . . . . 15 4 9 4 1 . 37 8 10 . . . . . . . 1 . 93 10 43 10 14 2 . . . . . . . . . . 108 60 4 14 . 7 Message Errors 74 | . . . . . . . 6 . 5 1 1 . 9 1 3 . . . . . . . 1 . 15 . 2 1 2 . . . . . . . . . . . 12 10 1 2 . 2 Matter Fused 68 | . . . . . . . . . . . . . 9 3 3 . . . . . . . . . 15 2 6 3 2 1 . . . . . . . . . . 16 5 1 2 . . Heat Flow Errors 35 | . . . . . . . 1 1 . 2 . . 2 . 1 . . . . . . . . . 7 1 5 1 . . . . . . . . . . . . 11 1 . 2 . . Energy Discharges 47 | . . . . . . . 4 1 1 1 . . 5 1 1 . . . . . . . . . 10 . 3 . 1 . . . . . . . . . . . 12 5 . 2 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 27 | . . . . . . . 1 1 1 . . . 3 . 1 . . . . . . . . . 4 2 1 . 1 . . . . . . . . . . . 8 3 1 . . . Data Loss (major) 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 1 2 . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Misdirections 93 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 5 12 4 7 1 . . . . . . . . . . 21 20 . 2 . 1 Targeting Errors 96 | . . . . . . . 3 1 2 . . . 9 2 1 . . . . . . . . . 19 . 13 1 . . . . . . . . . . . . 24 12 1 4 . 4 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8410 | . 1 . 218 217 . 2 1026 115 543 145 127 . 467 177 26 . . 13 64 24 . . 37 . 306 . 192 159 . . 75 201 . 578 . 154 . 401 . . 1452 119 800 124 248 399 Projectiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 113 | . . . 19 . . . . . . . . . . . . . . . . 24 . . . . 51 . . . . . . . . . . . . . . . . 19 . . . . Melee 8296 | . . . 199 217 . 2 1026 115 543 145 127 . 467 177 26 . . 13 64 . . . 37 . 255 . 192 159 . . 75 201 . 578 . 154 . 401 . . 1452 100 800 124 248 399 Knockbacks 8 | . 7 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 358 | . . . . . . . . . . . . . . . . . . . . 59 . 62 . . . . . . . . . . . . . . . . . . . 77 . . . 160 Shots 9 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 6 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 372 8 290 . . 83 169 221 . 225 . . 155 . 111 . . 303 . . . . . . 257 245 261 58 . . . . . . . 57 . . . . 266 35 29 274 153 82 Average Temperature 75 | . 138 4 74 . . 46 90 114 . 130 . . 89 . 57 . . 144 . . . . . . 107 127 120 35 . . . . . . . 34 . . . . 109 35 7 66 37 23 Received Heat Transfer 3124 | . 258 36 447 . . 108 171 252 198 45 60 . 243 . 18 . 45 30 . . . . 81 . 152 . 108 . . . 12 93 . 39 39 54 . 9 . . 177 59 45 72 63 210 Effects 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 2 . . . Heat Transferred 1295 | . 1295 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Peak Influence 1559 | . 335 155 632 251 . 65 460 890 777 816 569 82 543 . . . . 574 . . . . 122 54 898 760 735 . . . . 636 357 601 484 483 . . . . 1533 1029 620 665 1330 1559 Average Influence 354 | . 181 53 238 239 . 64 136 583 344 541 292 75 210 . . . . 181 . . . . 67 31 264 699 569 . . . . 270 296 398 419 297 . . . . 742 609 408 528 967 1227 Maximum Alert Level 4 | . 1 . 2 1 . . 2 3 3 3 2 . 2 . . . . 2 . . . . . . 3 3 3 . . . . 2 1 2 2 2 . . . . 4 3 2 2 4 4 Low Security (%) 42 | 100 43 100 53 5 . 100 80 . 31 . 41 100 54 . . . . 70 . . . . 100 100 50 . . . . . . 51 . . . 17 . . . . 20 19 10 . . . Level 1 24 | . 56 . 21 94 . . 18 23 21 24 29 . 35 . . . . 11 . . . . . . 35 . 4 . . . . 18 100 56 45 58 . . . . 16 5 36 . 1 . Level 2 20 | . . . 25 . . . 1 40 40 64 28 . 9 . . . . 17 . . . . . . 6 48 74 . . . . 30 . 43 54 23 . . . . 4 30 53 100 32 . Level 3 8 | . . . . . . . . 36 6 11 . . . . . . . . . . . . . . 7 51 21 . . . . . . . . . . . . . 36 44 . . 4 38 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . 62 61 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 2 1 4 . . . 5 . 4 . 2 . 7 . . . . 2 . . . . 4 . 5 . 1 . . . . 1 . 2 . 5 . . . . 9 4 6 . 4 5 Investigation 22 | . 1 1 2 . . . 1 . 1 . . . 2 . . . . . . . . . 3 . 3 . . . . . . 1 . 1 . 2 . . . . . 1 2 . 1 . Extermination 16 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 2 . . . . . . . . 1 . 2 . . . . 5 . 1 . . 1 Reinforcement 25 | . 1 . 2 . . . 4 . 3 . 1 . 4 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 3 1 . 1 2 Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 . 1 2 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Distress Signals 35 | . 2 . 4 . . . 3 . 3 . . . . . . . . 3 . . . . 5 . 1 . . . . . . . . . . 1 . . . . 4 4 2 . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 740 | . 26 2 51 . . 3 53 28 44 26 10 3 38 2 3 2 15 18 1 4 . 3 8 5 33 9 26 . 1 . 9 6 2 15 3 17 . 4 . . 89 20 33 20 31 77 Peak Tracking Total 56 | . 4 2 8 . . 3 5 5 5 9 3 3 4 1 1 2 10 5 1 4 . 1 5 5 10 8 7 . 2 . 5 1 1 4 2 4 . 4 . . 9 6 7 14 5 56 Tactical Retreats 65 | . . . 6 . . 1 6 2 3 5 . . 1 . . . 3 2 . 1 . . 3 . 3 3 4 . . . 1 . 1 . . . . 1 . . 4 2 3 1 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Traps Triggered 38 | . 1 . 2 . . . 4 8 . 2 2 . 2 . . . . . . . . . 1 . 1 3 1 . . . . 1 . . 1 . . . . . 5 . 1 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 4 . . . . 13 6 . . . . Reused 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 9 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 . 3 . . 9 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Machines Disabled 30 | . 1 . 2 . . . 1 . 2 2 . . . 1 . . 1 1 . . . . . . 4 2 . . . . . 1 . . 1 . . . . . 1 5 . 1 2 2 Max in Single Turn 2 | . 1 . 1 . . . 1 . 1 1 . . . 1 . . 1 1 . . . . . . 2 1 . . . . . 1 . . 1 . . . . . 1 1 . 1 1 2 Garrison Access 24 | . . . . . . . . . . . 1 . 3 . . . . 2 . . . . 3 . 2 . 2 . . . . 2 . 2 . 2 . . . . 1 1 1 . 2 . Garrison Relay 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Machines Accessed 218 | . 2 1 8 1 3 . 10 . 10 . 8 . 19 1 . . . 13 . 3 4 . 17 . 15 . 4 . 1 . . 6 . 15 . 14 2 2 6 . 14 13 9 . 6 11 Terminals 121 | . 2 . 8 . . . 7 . 7 . 4 . 10 . . . . 8 . . . . 10 . 8 . 2 . . . . 2 . 6 . 7 . 1 . . 10 11 4 . 3 11 Fabricators 22 | . . . . . . . . . . . 1 . 3 . . . . 2 . . . . 2 . 3 . . . . . . 1 . 3 . 2 . . . . 2 . 2 . 1 . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Scanalyzers 16 | . . . . . . . 1 . 2 . 1 . 2 . . . . 1 . . . . 2 . . . . . . . . 1 . 1 . 2 . . . . 1 1 1 . . . Garrison Access 29 | . . . . . . . 1 . 1 . 1 . 3 . . . . 2 . . . . 3 . 3 . 2 . . . . 2 . 3 . 2 . . . . 1 1 2 . 2 . Total Hacks 901 | . 6 1 27 1 25 . 25 . 55 . 28 . 78 1 . . . 45 . 6 25 . 82 . 71 . 13 . 1 . . 25 . 75 . 63 3 2 19 . 76 51 39 . 22 36 Successful 749 | . 5 1 12 1 25 . 17 . 40 . 21 . 54 1 . . . 33 . 6 25 . 73 . 66 . 12 . 1 . . 23 . 62 . 59 3 2 19 . 63 48 30 . 17 30 Failed 149 | . 1 . 15 . . . 8 . 14 . 7 . 24 . . . . 12 . . . . 8 . 4 . 1 . . . . 2 . 13 . 4 . . . . 13 3 9 . 5 6 Catastrophic 13 | . . . 1 . . . . . 3 . 2 . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Manual 335 | . 3 . 9 . 1 . 5 . 22 . 16 . 47 . . . 1 25 . . . . 32 . 26 . 4 . . . . 14 . 31 . 25 . . . . 24 17 16 . 9 8 Terminals 553 | . 6 . 27 . . . 19 . 36 . 20 . 51 . . . . 33 . . . . 50 . 44 . 11 . . . . 11 . 30 . 32 . 1 . . 59 47 25 . 15 36 Fabricators 147 | . . . . . . . . . . . 4 . 14 . . . . 8 . . . . 17 . 21 . . . . . . 7 . 30 . 19 . . . . 13 . 9 . 5 . Repair Stations 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 7 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Scanalyzers 69 | . . . . . . . 2 . 17 . 2 . 6 . . . . 2 . . . . 12 . . . . . . . . 5 . 6 . 8 . . . . 3 3 3 . . . Garrison Access 34 | . . . . . . . 2 . 2 . 1 . 4 . . . . 2 . . . . 3 . 3 . 2 . . . . 2 . 4 . 3 . . . . 1 1 2 . 2 . Terminal Hacks 400 | . 2 1 11 1 25 . 10 . 17 . 10 . 26 1 . . . 15 . 6 25 . 29 . 27 . 6 . 1 . . 6 . 10 . 21 3 2 19 . 42 36 14 . 7 27 Record 79 | . . . . . 25 . . . . . . . . . . . . 1 . 4 11 . 1 . 1 . . . . . . 1 . 1 . 4 2 1 7 . 4 8 . . 1 7 Part Schematic 66 | . . . . . . . . . 3 . 3 . 4 . . . . 1 . . 6 . 10 . 8 . . . . . . 2 . 4 . 6 . . 4 . 3 5 3 . 1 3 Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Robot Analysis 17 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 4 . 1 3 2 . 1 1 Prototype ID Bank 38 | . 1 . 5 . . . 3 . 4 . . . 1 . . . . . . . 3 . 1 . 1 . . . . . . . . 1 . 1 . . 4 . 3 5 1 . . 4 Open Door 9 | . . 1 . 1 . . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . 1 Level Access Points 7 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . . . 1 Branch Access Points 15 | . . . . . . . . . 1 . . . 2 . . . . 2 . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . . . . 1 1 1 . 1 . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Machine Index 14 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 . . . . 1 . 1 . 1 . . . . 2 1 1 . 1 1 Terminal Index 15 | . . . 1 . . . 1 . 1 . 1 . 1 . . . . 1 . . . . 1 . 1 . 1 . . . . 1 . . . 1 . . . . . 1 1 . 1 1 Fabricator Index 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 1 Scanalyzer Index 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 5 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Alert Level 5 | . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 28 | . . . . . . . 1 . 5 . 3 . 4 . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . 6 5 . . . . Locate Traps 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 3 1 . . . . Dispatch Records 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Transport Status 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 6 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . 1 . . . Recall Extermination 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . . 3 . . . . . Recall Reinforcements 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Recall Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . Hauler Manifests 9 | . . . 2 . . . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . Registered Components 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 5 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . Zone Layout 22 | . . . 1 . . . 2 . . . . . 2 . . . . 3 . . . . 3 . 4 . 1 . . . . . . . . . . . . . 3 2 . . . 1 Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 96 | . . . . . . . . . . . 2 . 7 . . . . 4 . . . . 12 . 14 . . . . . . 4 . 22 . 13 . . . . 10 . 5 . 3 . Network Status 17 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 . . . . . . . . 7 . 3 . . . . 2 . . . . . Load Schematic 33 | . . . . . . . . . . . 1 . 3 . . . . 2 . . . . 4 . 6 . . . . . . 2 . 5 . 5 . . . . 2 . 2 . 1 . Build 46 | . . . . . . . . . . . 1 . 3 . . . . 2 . . . . 7 . 5 . . . . . . 2 . 10 . 5 . . . . 6 . 3 . 2 . Repair Station Hacks 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Repair 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 63 | . . . . . . . 2 . 17 . 2 . 4 . . . . 2 . . . . 11 . . . . . . . . 4 . 5 . 8 . . . . 3 2 3 . . . Insert Component 28 | . . . . . . . 1 . 8 . 1 . 2 . . . . 1 . . . . 5 . . . . . . . . 2 . 2 . 3 . . . . 1 1 1 . . . Analyze 35 | . . . . . . . 1 . 9 . 1 . 2 . . . . 1 . . . . 6 . . . . . . . . 2 . 3 . 5 . . . . 2 1 2 . . . Garrison Access Hacks 33 | . . . . . . . 2 . 1 . 1 . 4 . . . . 2 . . . . 3 . 3 . 2 . . . . 2 . 4 . 3 . . . . 1 1 2 . 2 . Unlock Access 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . Seal Access 24 | . . . . . . . . . . . 1 . 3 . . . . 2 . . . . 3 . 2 . 2 . . . . 2 . 2 . 2 . . . . 1 1 1 . 2 . Coupler Status 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 310 | . 6 . 6 . . . 6 . 14 . 10 . 26 . . . . 21 . . . . 37 . 40 . 8 . . . . 14 . 32 . 26 . . . . 14 18 13 . 11 8 Terminals 94 | . 3 . 1 . . . 2 . 4 . 3 . 7 . . . . 6 . . . . 13 . 13 . 4 . . . . 3 . 8 . 7 . . . . 4 8 2 . 3 3 Track 10 | . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 3 . 2 . 1 . . . . . . . . . . . . . 1 . . . . . Assimilate 18 | . . . . . . . . . 2 . . . 3 . . . . 1 . . . . 2 . . . 1 . . . . . . . . 2 . . . . . 2 1 . 1 3 Botnet 36 | . 1 . 1 . . . 1 . 1 . 2 . 2 . . . . 2 . . . . 4 . 5 . 1 . . . . 1 . 4 . 4 . . . . 2 3 1 . 1 . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Disrupt 10 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 3 . . . . . . 1 . 2 . . . . . . . 1 . . . . Operators 17 | . 1 . . . . . 1 . 1 . 1 . 1 . . . . 1 . . . . 1 . 2 . 1 . . . . 1 . 2 . 1 . . . . 1 2 . . . . Fabricators 46 | . . . . . . . . . . . 2 . 4 . . . . 4 . . . . 4 . 7 . . . . . . 3 . 7 . 6 . . . . 3 . 4 . 2 . Report 11 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . 2 . 2 . . . . 1 . . . . . Prioritize 15 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 3 . . . . . . 1 . 2 . 2 . . . . 1 . 2 . 1 . Siphon 19 | . . . . . . . . . . . 1 . 2 . . . . 2 . . . . 2 . 3 . . . . . . 1 . 2 . 2 . . . . 1 . 2 . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 120 | . 2 . 8 . . . 9 . 7 . 6 . 12 . . . . 8 . . . . 10 . 5 . 1 . . . . 2 . 7 . 6 . . . . 10 8 6 . 4 9 Full Trace Events 10 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . 1 . 2 . . . . . 1 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Robots Built 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . Matter 714 | . . . . . . . . . . . . . . . . . . . . . . . . . 238 . . . . . . . . . . . . . . . . . . . 476 . Time 140 | . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . . . . 56 . Total Robot Build Rating 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . 24 . Part Schematics Acquired 95 | . . . . . . . 1 . 10 . 4 . 6 . . . . 2 . . 6 . 18 . 8 . . . . . . 5 . 6 . 8 . . 4 . 4 6 3 . 1 3 Parts Built 30 | . . . . . . . . . . . 1 . 3 . . . . 1 . . . . 4 . 5 . . . . . . 2 . 4 . 4 . . . . 2 . 4 . . . Matter 5654 | . . . . . . . . . . . 126 . 420 . . . . 142 . . . . 723 . 698 . . . . . . 426 . 1052 . 909 . . . . 476 . 682 . . . Time 1598 | . . . . . . . . . . . 42 . 112 . . . . 47 . . . . 184 . 244 . . . . . . 152 . 325 . 219 . . . . 168 . 105 . . . Total Part Build Rating 174 | . . . . . . . . . . . 4 . 12 . . . . 5 . . . . 25 . 28 . . . . . . 10 . 28 . 30 . . . . 12 . 20 . . . Parts Repaired 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Time 132 | . . . . . . . . . . . . . 19 . . . . . . . . . . . 18 . . . . . . . . 95 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 267 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267 . . . . . . . . . . . . Retrieved Matter 488 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 488 . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 26 | . . . . . . . 1 . 7 . 1 . 2 . . . . 1 . . . . 5 . . . . . . . . 2 . 2 . 2 . . . . 1 1 1 . . . Part Schematics Acquired 26 | . . . . . . . 1 . 7 . 1 . 2 . . . . 1 . . . . 5 . . . . . . . . 2 . 2 . 2 . . . . 1 1 1 . . . Parts Damaged 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Used RIF Installer 4 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 4 | . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 2 . . Machine Destruction 8 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 2 . . Attached 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Total Allies 50 | . . . . . . . . . 2 . . . 3 4 . . . 1 . . . 1 2 . 2 . 1 . . . . . 19 . . 2 . . . . . 2 1 . 8 2 Largest Group 19 | . . . . . . . . . 1 . . . 2 5 5 5 1 1 . . . 1 2 . 2 . 1 . . . . . 19 . . 2 . . . . . 1 1 . 6 2 Highest-Rated Group 696 | . . . . . . . . . 26 . . . 52 90 90 90 20 26 . . . 94 36 . 108 . 26 . . . . . 696 . . 70 . . . . . 26 44 . 300 70 Highest-Rated Ally 94 | . . . . . . . . . 26 . . . 26 20 20 20 20 26 . . . 94 26 . 54 . 26 . . . . . 50 . . 44 . . . . . 26 44 . 69 44 Total Orders 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . GOTO 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 224 | . . . . . . . . . . . . . . . 4 . 3 . . . . 12 . . 13 . . . . . . . 134 . . . . . . . . . . . 58 . Total Damage 8442 | . . . . . . . . . . . . . . . 55 . 76 . . . . 268 . . 339 . . . . . . . 5900 . . . . . . . . . . . 1804 . Kills 29 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . . . . . . . 13 . . . . . . . . . . . 10 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Robot Analysis Total 17 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 4 . 1 3 2 . 1 1 Derelict Logs Recovered 9 | . . 2 . . . . . . . . . . . 1 1 1 1 . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Turns Passed 24083 | 13 706 1141 2238 423 432 399 1868 537 1015 420 524 33 1101 231 402 71 207 561 125 129 22 196 905 24 1499 143 423 193 128 20 264 588 154 967 116 807 165 160 64 146 1958 577 766 205 571 446 Spaces Moved 32901 | 6 293 687 1003 201 256 234 1079 683 955 655 1207 103 2208 480 565 137 437 1202 372 439 82 369 1816 86 2232 219 703 372 323 76 372 862 340 1921 135 1579 523 458 165 223 2208 1168 1156 343 862 1106 Core 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Treads 3266 | 4 293 687 1003 201 256 234 588 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29629 | . . . . . . . 491 683 955 655 1207 103 2208 477 565 137 437 1202 372 439 82 369 1816 86 2232 219 703 372 323 76 372 862 340 1921 135 1579 523 458 164 223 2208 1168 1156 343 862 1106 Fastest Speed 11 | 120 160 160 160 165 165 165 34 31 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 24 24 11 24 24 24 24 11 18 14 14 14 14 Average Speed 38 | 146 160 160 165 165 165 165 105 33 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 24 24 23 24 24 29 24 24 18 15 14 14 14 Slowest Speed 360 | 160 160 165 170 165 165 165 360 34 32 26 26 26 26 50 26 26 26 29 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 24 24 24 24 120 24 94 21 18 14 14 14 Overloaded Moves 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . 1 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 60 | . . . . . . . 2 . 2 . 5 . 7 . . . . 2 . . . . 8 . 1 . 5 . . . . . . 7 . 1 . . . . 13 2 1 1 . 3 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 54 | 2 39 99 79 45 62 78 80 86 79 78 34 66 51 66 65 12 60 34 56 67 65 56 43 84 53 47 25 58 52 15 63 22 96 28 38 31 76 60 62 45 49 89 38 48 18 41 Regions Visited 46 Branch Regions 22 Pre-discovered Areas 7 | . . 1 . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 33 | . . 1 1 1 1 1 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 3 . . . 1 . . . . . . . 3 2 . 2 . 2 2 . 1 . . . . . 2 2 . 1 . . . . . 1 2 . 3 . . . . . . Spaces Dug 399 | . . . 14 1 . . 33 1 18 5 11 . 20 3 . . 8 22 3 . . 19 28 . 22 1 5 2 . . 5 16 . 22 . 17 3 1 . 6 34 10 27 1 16 25 Terrain Destroyed 654 | . . . 39 1 . . 33 1 18 5 11 . 20 3 . . 8 22 33 49 . 19 28 . 81 1 5 2 . . 5 16 . 22 . 17 3 1 . 6 34 42 27 1 16 85 Melee 384 | . . . 14 1 . . 33 1 18 5 11 . 20 3 . . 8 22 3 . . 6 28 . 22 1 5 2 . . 5 16 . 22 . 17 3 1 . 6 32 10 27 1 16 25 Projectile 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . AOE 268 | . . . 25 . . . . . . . . . . . . . . . 30 49 . 13 . . 59 . . . . . . . . . . . . . . . . 32 . . . 60 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Total 41692 | 10 399 715 1391 273 266 240 1669 927 1609 852 1370 108 2619 572 812 170 514 1392 389 444 81 445 2132 86 2983 286 868 463 366 75 504 1153 405 2289 201 1921 555 487 179 304 3281 1413 1564 442 1205 1263 Wait 5584 | . 12 4 202 46 . . 373 141 469 131 88 6 268 55 234 32 68 127 7 . . 62 224 . 574 38 103 69 44 . 108 188 38 226 42 223 25 8 . 76 694 95 204 55 191 34 Move 32742 | 5 292 686 1002 200 255 233 1074 682 950 654 1198 102 2193 479 564 136 436 1197 371 438 81 368 1801 85 2229 217 694 371 322 75 371 862 339 1907 134 1576 522 457 164 222 2181 1162 1153 340 861 1101 Hop 54 | . . . . . . . 2 . 2 . 4 . 7 . . . . 2 . . . . 7 . 1 . 3 . . . . . . 6 . 1 . . . . 13 2 1 1 . 2 Pick Up 69 | 1 3 3 2 . 1 . 4 3 11 1 3 . . . . . . 1 . 1 . . 4 1 2 1 . . . . 1 2 1 7 . 4 1 1 . . 3 1 3 . 1 2 Fast Attach 183 | 2 6 4 10 2 4 . 9 . 5 1 8 . 5 . . . . 1 2 1 . 1 11 . 7 1 1 . . . . 9 2 15 . 12 1 . 8 . 17 13 18 2 4 1 Attach 35 | 1 . . . . 1 . 4 1 4 . 1 . . . 1 . . 2 . . . 1 . . 2 . . . . . 1 2 . 3 . . 1 . . . 3 3 . . 1 3 Detach 19 | . . . . . . . 2 . 4 . 1 . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 . . . . . . 3 2 1 . . 2 Swap 41 | . 1 . 4 . . . 1 . . . . . 2 . . 2 . 5 1 . . . 6 . 5 1 . . . . . 1 . 3 . 1 . . . . 3 . 3 1 1 . Drop 219 | 1 6 7 6 2 5 . 8 2 16 1 10 . 5 . . . . 7 1 . . 1 14 . 7 1 1 . . . . 10 3 16 . 16 1 1 7 . 21 12 21 2 4 4 Fire 141 | . 65 6 28 . . 1 . . . . 3 . 7 3 . . . 3 2 4 . 1 1 . . . . . . . . . . . . . . . . . 4 7 . . . 6 Melee 1644 | . . . 90 13 . 6 133 62 106 46 41 . 103 11 5 . 10 37 5 . . 11 57 . 106 11 46 3 . . 23 48 . 77 10 53 4 13 . 6 192 49 93 34 62 78 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 94 | . . . . . . . . 7 . 2 . . 2 . . . . . . . . . . . . 12 . . . . . . . . 5 . . . . . 35 6 . 7 . 18 Rewire 24 | . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 841 | . 13 4 47 10 . . 59 29 42 16 13 . 27 . 8 . . 9 . . . . 7 . 50 3 20 20 . . . 30 22 28 10 35 . 7 . . 112 61 67 . 80 12 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x4 / *Sto) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / Gar) -5/Garrison -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -4/Waste -4/Factory (discovered 4 exits: Res / Upp x2 / Gar) -4/Garrison -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x2 / *Tes x2 / Gar) -2/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 0) 14 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 435 | -10/Materials | Reached level 2 441 | -10/Materials | Core integrity fell below 50% 574 | -10/Materials | Discovered new exit (range 12) 720 | -10/Materials | Entered Mines 981 | -10/Mines | Build established: Scavenger-Mutant 1172 | -10/Mines | Discovered new exit (range 8) 1299 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1628 | -10/Mines | Discovered new exit (range 11) 1738 | -10/Mines | Met a Derelict shopkeep closing up shop 1859 | -10/Mines | Identified exit to Materials 1861 | -10/Mines | Entered Materials 1863 | -9/Materials | Reached level 3 1931 | -9/Materials | Reached level 4 2059 | -9/Materials | Build established: Mutant 2316 | -9/Materials | Discovered new exit (range 4) 2324 | -9/Materials | Identified exit to Materials 2464 | -9/Materials | Upgraded with Utility slot (x2) 2577 | -9/Materials | Discovered exit to Materials (range 16) 2937 | -9/Materials | Build established: Assassin 2966 | -9/Materials | Reached level 5 2967 | -9/Materials | Discovered exit to Materials (range 12) 3014 | -9/Materials | Destroyed 7 combat bots 3422 | -9/Materials | Discovered new exit (range 10) 3459 | -9/Materials | Reached level 6 3950 | -9/Materials | Core integrity fell below 50% 3961 | -9/Materials | Reached level 7 4094 | -9/Materials | Identified exit to Mines 4099 | -9/Materials | Entered Mines 4173 | -9/Mines | Discovered exit to Materials (range 15) 4204 | -9/Mines | Assembled infested the area 4443 | -9/Mines | Discovered exit to Materials (range 10) 4457 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4507 | -9/Mines | Discovered new exit (range 10) 4521 | -9/Mines | Identified exit to Exiles 4522 | -9/Mines | Entered Exiles 4565 | -9/Exiles | Met 8R-AWN 4593 | -9/Exiles | Met EX-HEX 4643 | -9/Exiles | Met EX-BIN 4683 | -9/Exiles | Aligned with FarCom system 4684 | -9/Exiles | Given EX-Vault access code 4753 | -9/Exiles | Opened EX-Vault 4763 | -9/Exiles | Found Prototype Slashing Weapon 4763 | -9/Exiles | Identified Longsword +1 4766 | -9/Exiles | Found Prototype Energy Cannon 4766 | -9/Exiles | Identified Latent Energy Streamer 4773 | -9/Exiles | Found Prototype Processor 4773 | -9/Exiles | Identified Modified TNC 4827 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4875 | -9/Exiles | Met EX-DEC 4932 | -9/Exiles | Discovered new exit (range 12) 4950 | -9/Exiles | Identified exit to Mines 4954 | -9/Exiles | Stole two prototypes: Longsword +1, Latent Energy Streamer 4954 | -9/Exiles | Entered Mines 4959 | -8/Mines | Reached level 8 5190 | -8/Mines | Discovered exit to Materials (range 10) 5306 | -8/Mines | Discovered exit to Materials (range 15) 5353 | -8/Mines | Entered Materials 5355 | -8/Materials | Reached level 9 5699 | -8/Materials | Discovered new exit (range 17) 5989 | -8/Materials | Reached level 10 6132 | -8/Materials | Discovered new exit (range 14) 6618 | -8/Materials | Discovered new exit (range 10) 6631 | -8/Materials | Identified exit to Factory 6840 | -8/Materials | Upgraded with Propulsion slot (x2) 6968 | -8/Materials | Reached level 11 7060 | -8/Materials | Upgraded with Utility slot (x1) 7176 | -8/Materials | Build established: Hacker-Scout 7219 | -8/Materials | Identified exit to Garrison 7221 | -8/Materials | Entered Garrison 7260 | -8/Garrison | Triggered checkpoint 7318 | -8/Garrison | Triggered checkpoint 7346 | -8/Garrison | Reached level 12 7435 | -8/Garrison | Destroyed 7 combat bots 7467 | -8/Garrison | Spotted B-75 Beast 7470 | -8/Garrison | Discovered new exit (range 8) 7472 | -8/Garrison | Identified exit to Materials 7560 | -8/Garrison | Triggered checkpoint 7596 | -8/Garrison | Triggered checkpoint 7618 | -8/Garrison | Triggered checkpoint 7628 | -8/Garrison | Discovered exit to Materials (range 18) 7678 | -8/Garrison | Triggered checkpoint 7678 | -8/Garrison | Discovered exit to Materials (range 16) 7757 | -8/Garrison | Installed Relay Interface Framework 7758 | -8/Garrison | Entered Materials 7933 | -8/Materials | Discovered exit to Factory (range 12) 7995 | -8/Materials | Reached level 13 8339 | -8/Materials | Discovered exit to Factory (range 7) 8553 | -8/Materials | Central database locked down 8650 | -8/Materials | Discovered exit to Factory (range 16) 8773 | -8/Materials | Identified exit to Garrison 8773 | -8/Materials | Entered Garrison 8875 | -8/Garrison | Garrison Relay disabled 8892 | -8/Garrison | Triggered checkpoint 8984 | -8/Garrison | Triggered checkpoint 9002 | -8/Garrison | Triggered checkpoint 9002 | -8/Garrison | Triggered checkpoint 9013 | -8/Garrison | Spotted B-75 Beast 9050 | -8/Garrison | Discovered exit to Factory (range 9) 9144 | -8/Garrison | Triggered checkpoint 9145 | -8/Garrison | Reached level 14 9167 | -8/Garrison | Discovered exit to Factory (range 9) 9170 | -8/Garrison | Triggered checkpoint 9172 | -8/Garrison | Garrison Relay disabled 9192 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 9193 | -8/Garrison | Entered Factory 9193 | -7/Factory | Upgraded with Utility slot (x1) 9194 | -7/Factory | Identified exit to Storage 9195 | -7/Factory | FarCom data flow suspended 9273 | -7/Factory | Discovered new exit (range 13) 9309 | -7/Factory | Reached level 15 9624 | -7/Factory | Identified exit to Factory 9717 | -7/Factory | Fabricated Lrn. Terrain Scanner (x1) 9717 | -7/Factory | Sucked down chute 9717 | -7/Factory | Entered Waste 9723 | -7/Waste | Spotted C-40 Crusher 9729 | -7/Waste | Spotted C-40 Crusher 9730 | -7/Waste | Spotted C-40 Crusher 9731 | -7/Waste | Discovered new exit (range 10) 9731 | -7/Waste | Spotted C-40 Crusher 9732 | -7/Waste | EMP discharged 9733 | -7/Waste | Identified exit to Factory 9750 | -7/Waste | Entered Factory 9761 | -7/Factory | Identified exit to Lower Caves 9850 | -7/Factory | Fabricated Lrn. Terrain Scanner (x1) 10236 | -7/Factory | P-60 Hacker assimilated allied E1-GSK(g) 10329 | -7/Factory | Reached level 16 10437 | -7/Factory | Repaired Adv. Sensor Array 10605 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 10622 | -7/Factory | Fabricated Lrn. Terrain Scanner (x1) 10851 | -7/Factory | Entered Lower Caves 10851 | -7/Lower Caves | Accompanied by 1 ally 10900 | -7/Lower Caves | Spotted B-75 Beast 10954 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10995 | -7/Lower Caves | Spotted O6-MOU(f) 10997 | -7/Lower Caves | Encountered a Master Thief 11002 | -7/Lower Caves | Destroyed O6-MOU(f) 11015 | -7/Lower Caves | Discovered new exit (range 18) 11046 | -7/Lower Caves | Identified exit to Lower Caves 11082 | -7/Lower Caves | Entered another Lower Caves area 11082 | -7/Lower Caves | Accompanied by 5 allies 11083 | -7/Lower Caves | Discovered exit to Factory (range 15) 11083 | -7/Lower Caves | Encountered a Warlord checkpoint 11284 | -7/Lower Caves | Spotted 64-40Q(f) 11286 | -7/Lower Caves | Encountered a Master Thief 11298 | -7/Lower Caves | Longsword +1 stolen by Master Thief 11374 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11395 | -7/Lower Caves | Discovered new exit (range 19) 11400 | -7/Lower Caves | Identified exit to Zion 11484 | -7/Lower Caves | Encountered a Master Thief 11484 | -7/Lower Caves | Spotted 32-MLK(f) 11484 | -7/Lower Caves | Entered Zion 11484 | -7/Zion | Accompanied by 5 allies 11498 | -7/Zion | System corruption cleaned by Quarantine Array 11500 | -7/Zion | RIF detected upon attempting to enter Zion 11500 | -7/Zion | Attacked by Zionites 11500 | -7/Zion | Spotted JD-3GO(B) 11500 | -7/Zion | Spotted BB-QJJ(B) 11507 | -7/Zion | Discovered new exit (range 17) 11510 | -7/Zion | Learned Factory trap positions 11525 | -7/Zion | Identified exit to Proximity Caves 11555 | -7/Zion | Entered Proximity Caves 11555 | -6/Proximity Caves | Accompanied by 3 allies 11557 | -6/Proximity Caves | Reached level 17 11581 | -6/Proximity Caves | Learned location of 1 exit from Factory 11605 | -6/Proximity Caves | Attacked by a faux Warlord 11749 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 11755 | -6/Proximity Caves | Discovered exit to Factory (range 18) 11762 | -6/Proximity Caves | Entered Factory 11763 | -6/Factory | Identified exit to Extension 11764 | -6/Factory | Identified exit to Factory 11764 | -6/Factory | Reached level 18 11765 | -6/Factory | Loaded intel: 107 trap records 11777 | -6/Factory | Upgraded with Power slot (x1) 11777 | -6/Factory | Upgraded with Utility slot (x1) 11793 | -6/Factory | Identified exit to Lower Caves 12071 | -6/Factory | Build established: Wizard-Scout 12156 | -6/Factory | Local fabrication network quarantined 12168 | -6/Factory | Fabricated Imp. Hacking Suite? 12323 | -6/Factory | Entered Lower Caves 12325 | -6/Lower Caves | Identified exit to Lower Caves 12327 | -6/Lower Caves | Encountered a Warlord checkpoint 12344 | -6/Lower Caves | Found Alien Artifact 12344 | -6/Lower Caves | Identified Core Expander 12344 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 12384 | -6/Lower Caves | Spotted RX-TWG(f) 12385 | -6/Lower Caves | Encountered a Master Thief 12405 | -6/Lower Caves | Power Sword stolen by Master Thief 12448 | -6/Lower Caves | Entered another Lower Caves area 12452 | -6/Lower Caves | Discovered exit to Factory (range 19) 12465 | -6/Lower Caves | Learned location of Armory (-3) 12465 | -6/Lower Caves | Learned 8 Factory zone layouts 12502 | -6/Lower Caves | Encountered a Warlord checkpoint 12552 | -6/Lower Caves | Spotted 5R-I35(f) 12554 | -6/Lower Caves | Encountered a Master Thief 12573 | -6/Lower Caves | Discovered new exit (range 13) 12576 | -6/Lower Caves | Identified exit to Data Miner 12577 | -6/Lower Caves | Entered Data Miner 12577 | -6/Data Miner | Discovered new exit (range 6) 12582 | -6/Data Miner | Met Data Miner 12588 | -6/Data Miner | Learned location of Section 7 (-2) 12588 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12592 | -6/Data Miner | Received God Mode back door access code from Data Miner 12598 | -6/Data Miner | Identified exit to Proximity Caves 12599 | -6/Data Miner | Entered Proximity Caves 12601 | -5/Proximity Caves | Reached level 19 12645 | -5/Proximity Caves | Escorted by Enhanced Grunt 12677 | -5/Proximity Caves | Spotted B-75 Beast 12744 | -5/Proximity Caves | Spotted 5B-D31(f) 12745 | -5/Proximity Caves | Encountered a Master Thief 12773 | -5/Proximity Caves | Discovered exit to Factory (range 5) 12795 | -5/Proximity Caves | Entered Factory 12797 | -5/Factory | Reached level 20 12870 | -5/Factory | Identified exit to Upper Caves 12884 | -5/Factory | Central database locked down 12908 | -5/Factory | Incoming investigation squad redirected 13150 | -5/Factory | Upgraded with Utility slot (x1) 13207 | -5/Factory | Discovered new exit (range 11) 13210 | -5/Factory | Identified exit to Factory 13334 | -5/Factory | Incoming investigation squad redirected 13387 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 13424 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13460 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 13487 | -5/Factory | Incoming investigation squad redirected 13557 | -5/Factory | Discovered exit to Factory (range 21) 13564 | -5/Factory | Fabricated Adv. Remote Datajack (x1) 13700 | -5/Factory | Manually triggered Chute Trap 13700 | -5/Factory | Sucked down chute 13700 | -5/Factory | Entered Waste 13701 | -5/Waste | Spotted C-40 Crusher 13702 | -5/Waste | Reached level 21 13711 | -5/Waste | Spotted C-40 Crusher 13714 | -5/Waste | Spotted C-40 Crusher 13715 | -5/Waste | EMP discharged 13716 | -5/Waste | Spotted C-40 Crusher 13718 | -5/Waste | Discovered new exit (range 19) 13719 | -5/Waste | Spotted C-40 Crusher 13723 | -5/Waste | Identified exit to Factory 13724 | -5/Waste | Entered Factory 13753 | -5/Factory | Central database locked down 13897 | -5/Factory | Fabricated Adv. System Shield? 13928 | -5/Factory | Fabricated Adv. Hacking Suite? 14145 | -5/Factory | System corruption reached 10% 14333 | -5/Factory | Repaired Lance 14428 | -5/Factory | Fabricated Plasma Sword (x1) 14514 | -5/Factory | Fabricated P-70 Sage (x2) 14604 | -5/Factory | Spotted B-75 Beast 14835 | -5/Factory | Fabricated Power Sword (x2) 15114 | -5/Factory | Local fabrication network quarantined 15121 | -5/Factory | Reached level 22 15125 | -5/Factory | Upgraded with Utility slot (x1) 15222 | -5/Factory | Identified exit to Garrison 15223 | -5/Factory | Entered Garrison 15260 | -5/Garrison | Triggered checkpoint 15293 | -5/Garrison | Garrison Relay disabled 15328 | -5/Garrison | Spotted B-75 Beast 15357 | -5/Garrison | Discovered new exit (range 16) 15363 | -5/Garrison | Identified exit to Factory 15364 | -5/Garrison | Expanded RIF knowledge: Robot Detection 15366 | -5/Garrison | Entered Factory 15394 | -5/Factory | Discovered exit to Factory (range 22) 15666 | -5/Factory | First assault squad dispatched 15686 | -5/Factory | Incoming assault squad redirected 15789 | -5/Factory | Entered Upper Caves 15841 | -5/Upper Caves | Spotted B-75 Beast 15948 | -5/Upper Caves | Learned Factory stockpile data 15958 | -5/Upper Caves | Discovered new exit (range 23) 15982 | -5/Upper Caves | Identified exit to Upper Caves 15982 | -5/Upper Caves | Entered another Upper Caves area 16099 | -5/Upper Caves | Discovered new exit (range 23) 16105 | -5/Upper Caves | Spotted 4I-S9O(f) 16107 | -5/Upper Caves | Encountered a Master Thief 16110 | -5/Upper Caves | Identified exit to Warlord 16110 | -5/Upper Caves | Entered Warlord 16118 | -5/Warlord | Discovered new exit (range 23) 16120 | -5/Warlord | System corruption cleaned by Quarantine Array 16130 | -5/Warlord | Identified exit to Proximity Caves 16130 | -5/Warlord | Entered Proximity Caves 16132 | -4/Proximity Caves | Reached level 23 16205 | -4/Proximity Caves | Learned 4 Research zone layouts 16219 | -4/Proximity Caves | Discovered exit to Factory (range 20) 16378 | -4/Proximity Caves | Spotted B-86 Titan 16391 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16394 | -4/Proximity Caves | Entered Factory 16395 | -4/Factory | Core integrity fell below 50% 16396 | -4/Factory | Reached level 24 16397 | -4/Factory | Upgraded with Weapon slot (x1) 16511 | -4/Factory | Identified exit to Upper Caves 16517 | -4/Factory | Fabricated Exp. Sensor Array (x1) 16595 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 16628 | -4/Factory | Discovered new exit (range 11) 16635 | -4/Factory | Identified exit to Research 16720 | -4/Factory | Found Prototype Slashing Weapon 16720 | -4/Factory | Identified Vibroblade 16804 | -4/Factory | Local fabrication network quarantined 16982 | -4/Factory | Sucked down chute 16982 | -4/Factory | Entered Waste 16984 | -4/Waste | Spotted C-40 Crusher 16986 | -4/Waste | Spotted C-40 Crusher 16993 | -4/Waste | Found Adv. Powered Armor 16996 | -4/Waste | Spotted C-40 Crusher 16998 | -4/Waste | Discovered new exit (range 26) 17003 | -4/Waste | Spotted C-40 Crusher 17007 | -4/Waste | Warlord forces began an assault 17023 | -4/Waste | Allies destroyed C-40 Crusher 17028 | -4/Waste | Spotted C-40 Crusher 17067 | -4/Waste | Allies destroyed C-40 Crusher 17092 | -4/Waste | Allies destroyed C-40 Crusher 17136 | -4/Waste | Identified exit to Factory 17136 | -4/Waste | Entered Factory 17260 | -4/Factory | Fabricated Vibroblade (x1) 17359 | -4/Factory | Reached level 25 17422 | -4/Factory | Discovered exit to Research (range 26) 17426 | -4/Factory | Mak. Hacking Suite fried by hacking feedback 17453 | -4/Factory | Incoming investigation squad redirected 17498 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 17528 | -4/Factory | Repaired Broken Adv. Powered Armor? 17644 | -4/Factory | Fabricated Exp. Hacking Suite? 17749 | -4/Factory | Fabricated Exp. Hacking Suite? 18067 | -4/Factory | Spotted B-86 Titan 18103 | -4/Factory | Identified exit to Garrison 18103 | -4/Factory | Entered Garrison 18142 | -4/Garrison | Triggered checkpoint 18170 | -4/Garrison | Garrison Relay disabled 18202 | -4/Garrison | Spotted B-86 Titan 18211 | -4/Garrison | Discovered new exit (range 11) 18218 | -4/Garrison | Identified exit to Factory 18219 | -4/Garrison | Entered Factory 18302 | -4/Factory | Fabricated Exp. System Shield (x1) 18463 | -4/Factory | Fabricated Exp. Melee Analysis Suite (x1) 18795 | -4/Factory | Fabricated Adv. Cloaking Device? 18874 | -4/Factory | Fabricated Adv. Actuator Array? 18912 | -4/Factory | Spotted B-86 Titan 19026 | -4/Factory | Entered Upper Caves 19028 | -4/Upper Caves | Reached level 26 19058 | -4/Upper Caves | Encountered a Warlord checkpoint 19093 | -4/Upper Caves | Discovered new exit (range 29) 19105 | -4/Upper Caves | Upgraded with Utility slot (x1) 19137 | -4/Upper Caves | Identified exit to Upper Caves 19191 | -4/Upper Caves | Entered another Upper Caves area 19194 | -4/Upper Caves | Discovered exit to Research (range 25) 19194 | -4/Upper Caves | Encountered a Warlord checkpoint 19197 | -4/Upper Caves | Spotted B-86 Titan 19274 | -4/Upper Caves | Discovered new exit (range 25) 19299 | -4/Upper Caves | Identified exit to Zhirov 19351 | -4/Upper Caves | Entered Zhirov 19351 | -4/Zhirov | Discovered new exit (range 3) 19356 | -4/Zhirov | Met Zhirov 19363 | -4/Zhirov | Learned location of Quarantine (-3) 19363 | -4/Zhirov | Learned location of Testing (-2) 19363 | -4/Zhirov | Learned location of Command (-1) 19364 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19372 | -4/Zhirov | Found Alien Artifact 19372 | -4/Zhirov | Identified Integrated Reactor 19372 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 19415 | -4/Zhirov | Build established: Wizard-Ninja 19415 | -4/Zhirov | Identified exit to Proximity Caves 19415 | -4/Zhirov | Entered Proximity Caves 19558 | -3/Proximity Caves | Discovered exit to Research (range 10) 19561 | -3/Proximity Caves | Entered Research 19563 | -3/Research | Reached level 27 19596 | -3/Research | Discovered new exit (range 17) 19620 | -3/Research | Identified exit to Research 19660 | -3/Research | Identified exit to Armory 19660 | -3/Research | Identified exit to Quarantine 19768 | -3/Research | Fabricated Exp. Cesium-ion Thruster (x1) 19852 | -3/Research | Reached level 28 19854 | -3/Research | Fabricated Exp. Cesium-ion Thruster? 19896 | -3/Research | System corruption reached 10% 20368 | -3/Research | Local fabrication network quarantined 20521 | -3/Research | Found Enh. Force Lance 20561 | -3/Research | First assault squad dispatched 20638 | -3/Research | Reached level 29 20698 | -3/Research | Build established: Wizard-Scout 20704 | -3/Research | Found Enh. Force Lance 20849 | -3/Research | Upgraded with Utility slot (x1) 20907 | -3/Research | Garrison activated, responded to threat 20912 | -3/Research | Spotted B-86 Titan 20924 | -3/Research | Found Prototype Device 20924 | -3/Research | Identified Exp. Thermal Shield 21519 | -3/Research | Entered Quarantine 21525 | -3/Quarantine | Found Alien Impact Weapon 21525 | -3/Quarantine | Identified Core Stripper 21551 | -3/Quarantine | Found Alien Artifact 21551 | -3/Quarantine | Identified Terrabomb 21551 | -3/Quarantine | Used Terrabomb 21606 | -3/Quarantine | Found Alien Artifact 21606 | -3/Quarantine | Identified Dimensional Node Initializer 21606 | -3/Quarantine | Initialized slip node 21629 | -3/Quarantine | Crushed by falling debris 21684 | -3/Quarantine | Scanned by Researcher 21692 | -3/Quarantine | Crushed by falling debris 21834 | -3/Quarantine | Discovered exit to Research (range 22) 21865 | -3/Quarantine | Found Alien Artifact 21865 | -3/Quarantine | Identified Subatomic Replicator 22001 | -3/Quarantine | Met incapacitated Sigix Warrior 22001 | -3/Quarantine | Lockdown squad dispatched 22001 | -3/Quarantine | Reached level 30 22001 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 22009 | -3/Quarantine | Unlocked Sigix quarantine chamber 22096 | -3/Quarantine | Entered Research 22113 | -2/Research | Spotted B-90 Cyclops 22135 | -2/Research | Incoming investigation squad redirected 22153 | -2/Research | Discovered new exit (range 27) 22252 | -2/Research | Reached level 31 22283 | -2/Research | Build established: Wizard-Ninja 22346 | -2/Research | First assault squad dispatched 22357 | -2/Research | Fabricated Exp. Cesium-ion Thruster (x1) 22362 | -2/Research | Upgraded with Power slot (x1) 22419 | -2/Research | Found Molecular Scythe 22421 | -2/Research | Found Molecular Scythe 22425 | -2/Research | Fabricated Exp. Cesium-ion Thruster? 22434 | -2/Research | Incoming assault squad redirected 22510 | -2/Research | Identified exit to Testing 22515 | -2/Research | Spotted B-90 Cyclops 22521 | -2/Research | Spotted B-90 Cyclops 22528 | -2/Research | Spotted B-90 Cyclops 22549 | -2/Research | Fabricated Mic. Nuclear Core? 22654 | -2/Research | Discovered new exit (range 17) 22657 | -2/Research | Identified exit to Access 22731 | -2/Research | Identified exit to Garrison 22766 | -2/Research | Incoming investigation squad redirected 22801 | -2/Research | Garrison activated, responded to threat 22862 | -2/Research | Entered Garrison 22934 | -2/Garrison | Spotted B-90 Cyclops 22934 | -2/Garrison | Spotted B-90 Cyclops 22958 | -2/Garrison | Triggered checkpoint 22958 | -2/Garrison | System corruption reached 10% 23018 | -2/Garrison | Triggered checkpoint 23027 | -2/Garrison | Garrison Relay disabled 23051 | -2/Garrison | Spotted B-90 Cyclops 23052 | -2/Garrison | Triggered checkpoint 23063 | -2/Garrison | Discovered exit to Access (range 30) 23064 | -2/Garrison | Discovered exit to Access (range 12) 23066 | -2/Garrison | Expanded RIF knowledge: Autooverride 23067 | -2/Garrison | Entered Access 23069 | -1/Access | Reached level 32 23069 | -1/Access | Reached level 33 23119 | -1/Access | Fabricated P-70 Sage (x2) 23148 | -1/Access | Fabricated P-70 Sage (x2) 23256 | -1/Access | Sage 10a assimilated hostile W-44 Eye 23259 | -1/Access | Local fabrication network quarantined 23271 | -1/Access | Garrison activated, responded to threat 23300 | -1/Access | Sage 10d assimilated hostile H-88 Terminator 23317 | -1/Access | First assault squad dispatched 23332 | -1/Access | Incoming assault squad redirected 23342 | -1/Access | Reached level 34 23345 | -1/Access | Upgraded with Utility slot (x1) 23419 | -1/Access | Identified exit to Command 23638 | -1/Access | Entered Command 23640 | -1/Command | Reached level 35 23751 | -1/Command | Identified exit to Surface 23801 | -1/Command | Disengaged cave seal 23880 | -1/Command | Disengaged cave seal 23884 | -1/Command | Phase Generator disabled 23891 | -1/Command | Found Gamma Bomb Array 23937 | -1/Command | First assault squad dispatched 23946 | -1/Command | Spotted B-99 Colossus 24019 | -1/Command | Spotted Combat Programmer 24019 | -1/Command | Spotted Combat Programmer 24029 | -1/Command | Spotted M Guard 24031 | -1/Command | Spotted M Guard 24038 | -1/Command | Incoming assault squad redirected 24045 | -1/Command | Met MAIN.C 24049 | -1/Command | 0b10 Conduit disabled 24053 | -1/Command | Incoming assault squad redirected 24060 | -1/Command | Core integrity fell below 50% 24076 | -1/Command | Core integrity fell below 20% 24076 | -1/Command | System corruption reached 10% 24084 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 24057_ EMDS Slug penetrates 0b10 Conduit. 24059_ Penetrated by EMDS Slug. 24064_ Enh. Force Lance follow-up attack on MAIN.C. 24066_ EMDS Slug penetrates MAIN.C. 24068_ EMDS Slug penetrates 0b10 Conduit. 24068_ Penetrated by EMDS Slug. 24070_ EMDS Slug penetrates MAIN.C. 24070_ Adv. Phase Shifter destroyed. 24072_ Penetrated by EMDS Slug. 24073_ Lgt. Quantum Reactor destroyed. 24075_ Penetrated by EMDS Slug. 24077_ Combat Programmer shuts down. 24077_ Combat Programmer resets G-73 Enforcer, system corruption cleaned. 24079_ Dropped Gamma Bomb Array. 24082_ Penetrated by EMDS Slug. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????#?#################################?######### | | ?R???#########################################?### | | ??k??############################################# | | ? ? ############################################## | | ?? ###################?########?################# | | # ###################?########################## | | #k ############################################## | | #? ##############?############################### | | # ######################################?####### | | # ############################################## | | # ############################################## | | # ?#####?###################?################### | | # ############################################## | | ##########""""""" """" ############## | | ?##########"" "" ############## | | ########?#""""" "" ############## | | ##########"""""""""" ; | | ##########" " "" ; | | # ###########"" """""" ; b Y | | # ###########"" " " ############## | | # ########### " " " ############## | | # ########### " g Y ############## | | # ########### " p gMMM ""############## | | # ? ###########""""" pMMM Y""""""############## | | #k ###########"" MMM """"""""############## | | + T"######### @""""""""""############## | | # ""######### " " " ############## | | # #?####?#### ] " " " ############## | | # """ " """" " ############## | | # """ " """" ############## | | # """ " " ############## | | #k####"T##?#### " """"" " ############## | | # ####""####### " """ """"""""####?######### | | # ############# """ " " " ############## | | # ################################################ | | # ################################################ | | # # ##############?######################### | | #k# ######################################## | | ? ? #############?########################## | | # # ######################################## | | # ##?#################?################### | | + ######################################## | | # ######################################## | | # ######################################## | | # ? ######################################## | | # ? #########?####?###################?##?## | | ? + ?####################################### | | ?R#?##########################################?### | | ???#### #####################################???## | | ????##? ####################################????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 90 Energy Capacity 1030 Matter Stores 380 Matter Capacity 400 Sight Range 20 Robot Scan Range 66 Terrain Scan Range 30 Terrain Scan Density 910 Jamming Range 12 Cloak Strength 4 Armor Coverage 400 Resistance: KI 30 Resistance: TH 10 Resistance: EX 15 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 5 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 73 Defensive Hacking 31 Item Schematics ----------------- System Shield | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Chainsword | -8/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Hacked Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Hacked Lrn. Sensor Array | -7/Factory | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Power Sword | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Phase Shifter | -6/Factory | Hacked Mak. Sensor Array | -6/Factory | Scanalyzed Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Exp. Signal Interpreter | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Phase Gun | -5/Factory | Hacked Biometal Medium Treads | -5/Factory | Hacked Tesla Rifle | -5/Factory | Hacked Antigrav System | -5/Factory | Hacked Adv. Core Analyzer | -5/Factory | Hacked Mak. Hacking Suite | -5/Factory | Scanalyzed Smartbomb Launcher | -5/Factory | Scanalyzed Remote Datajack | -5/Factory | Scanalyzed Targeting Computer | -5/Factory | Extracted Lrn. Proton Cannon | -5/Factory | Extracted Power Maul | -5/Factory | Extracted Imp. Coolant Injector | -5/Factory | Hacked Imp. Transmission Jammer | -5/Factory | Scanalyzed Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Adv. Coolant Injector | -5/Factory | Hacked Plasma Sword | -5/Factory | Hacked Nova Cannon | -5/Factory | Hacked Biometal Leg | -5/Factory | Hacked Gamma Bomb Array | -5/Factory | Hacked Adv. Integration Mediator | -5/Factory | Hacked Quantum Rifle | -5/Factory | Hacked Adv. Shield Generator | -5/Factory | Hacked Adv. Focal Shield | -4/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Vibroblade | -4/Factory | Scanalyzed Imp. Force Field | -4/Factory | Scanalyzed Imp. Gyrokinetic Inverter | -4/Factory | Extracted Exp. Hacking Suite | -4/Factory | Hacked Adv. Powered Armor | -4/Factory | Scanalyzed Adv. Transmission Jammer | -4/Factory | Scanalyzed Adv. Melee Analysis Suite | -4/Factory | Hacked Exp. System Shield | -4/Factory | Hacked Imp. Phase Shifter | -4/Factory | Hacked Drone Bay | -4/Factory | Scanalyzed Imp. Cloaking Device | -4/Factory | Scanalyzed Adv. Cloaking Device | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Adv. Force Field | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Imp. Remote Shield | -4/Factory | Hacked Hvy. Neutron Cannon | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Lgt. Quantum Reactor | -3/Research | Hacked Q-thruster | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Enh. Force Lance | -3/Research | Scanalyzed Enh. Quantum Rifle | -3/Quarantine | Hacked Enh. Nova Cannon | -3/Quarantine | Hacked Imp. Stasis Canceller | -3/Quarantine | Hacked Maneuvering Thrusters | -3/Quarantine | Scanalyzed Biometal Heavy Treads | -3/Quarantine | Hacked Adv. Phase Shifter | -3/Quarantine | Hacked Molecular Scythe | -2/Research | Scanalyzed Adv. Reaction Control System | -2/Research | Hacked Quantum Reactor | -2/Research | Hacked Exp. Actuator Array | -1/Access | Hacked Exp. Core Analyzer | -1/Command | Hacked Centrium Leg | -1/Command | Hacked Adv. Force Booster | -1/Command | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free L-61 Swordsman | -3/Quarantine | Hacked K-01 Serf | -1/Command | Hacked Fabricated ------------ Lrn. Terrain Scanner | x1 | -7/Factory Lrn. Terrain Scanner | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Lrn. Terrain Scanner | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Remote Datajack | x1 | -5/Factory | Preloaded Adv. System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Plasma Sword | x1 | -5/Factory P-70 Sage | x2 | -5/Factory Power Sword | x2 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Terrain Scanner | x1 | -4/Factory Vibroblade | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. System Shield | x1 | -4/Factory Exp. Melee Analysis Suite | x1 | -4/Factory Adv. Cloaking Device | x1 | -4/Factory Adv. Actuator Array | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -3/Research Exp. Cesium-ion Thruster | x1 | -3/Research Exp. Cesium-ion Thruster | x1 | -2/Research Exp. Cesium-ion Thruster | x1 | -2/Research Mic. Nuclear Core | x2 | -2/Research P-70 Sage | x2 | -1/Access P-70 Sage | x2 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Core Stripper Terrabomb Dimensional Node Initializer Subatomic Replicator Achievements -------------- 30k Club 40k Club 50k Club Assassin Can't Touch This Gladiator Infiltrator Meet Your Maker Melee Specialist More Power To You Overachiever Wheee! Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Fac Upp Upp Zhi Pro Res Qua Res Gar Acc Com Levels Raised 34 | . 1 . 5 . . 1 3 1 1 1 1 . 1 . . . 1 1 . . . 1 1 1 1 . . . . . 1 1 . 1 . . 1 . . . 3 1 1 . 3 1 XP Earned 55092 | 3000 2150 750 6121 500 350 750 5162 1656 1598 669 1964 97 1289 170 203 170 1000 1288 244 244 316 1600 1676 139 1437 479 359 170 170 170 1380 1507 121 654 355 548 170 141 152 699 3907 1069 1975 579 3869 2075 XP Spent 53625 | 2310 . . 5125 . . . 10550 . 1420 1250 3295 . . . . . . 4435 . . . . 2300 . 3790 . . . . . . 3015 . . . . 2900 . . . 3900 . 3675 . 4510 1150 Upgrades 107 | 7 . . 21 . . . 25 . 8 1 7 . . . . . . 5 . . . . 1 . 7 . . . . . . 6 . . . . 1 . . . 2 . 9 . 3 4 Power Slot 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion Slot 3 | 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 11 | 1 . . 2 . . . 1 . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . 1 . Weapon Slot 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Core Integrity 22 | 2 . . 2 . . . 2 . 2 . 3 . . . . . . 1 . . . . . . 4 . . . . . . 1 . . . . . . . . . . 5 . . . Heat Dissipation 7 | . . . . . . . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Generation 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 8 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Inventory Capacity 6 | 2 . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sight Range 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sensor Range 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 9 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Melee Accuracy 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Hack Attack % 5 | . . . . . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 3 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 TH Resistance % 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EX Resistance % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Protomatter Created 7627 | . 89 31 402 67 . . 492 498 676 117 151 . 280 20 60 . . 65 . . . . . . 404 24 146 65 . . . 235 . 228 84 294 . 120 . . 1477 388 448 . 400 366 Integrity Restored 17806 | . 267 93 1002 201 . . 1225 609 726 295 204 . 571 . 180 . . 195 . . . . 150 . 1111 72 434 423 . . . 705 479 596 204 762 . 146 . . 2296 1364 1495 . 1713 288 Core 15238 | . 267 93 1002 201 . . 901 541 616 248 142 . 519 . 180 . . 195 . . . . 150 . 1087 72 239 379 . . . 705 425 416 132 664 . 90 . . 1918 1207 1183 . 1378 288 Parts 2568 | . . . . . . . 324 68 110 47 62 . 52 . . . . . . . . . . . 24 . 195 44 . . . . 54 180 72 98 . 56 . . 378 157 312 . 335 . Protomatter Decayed 4086 | . . 44 138 . . . 35 148 447 12 78 . 88 20 . . 257 . . 26 . . . . 87 . . 17 . . . . . 25 . 44 . 108 . . 736 . 40 . 98 1638 Game ------ Seed PhasingArchitectTerrabomb Manual? 0 Play Time 08:05:37 Cumulative 91.9 hours Start 2019.12.17 @ 19:55:32 End 2019.12.18 @ 14:55:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 65 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0660a9db-7f5a-4582-b836-ce95ac1e6f5b