Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 06:28:47 Player: Dimsum Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1568) 1568 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4168 Bonus ------- None Cogmind --------- Core Integrity 523/700 Matter 262/300 Energy 275/275 System Corruption 2% Temperature Cool (0) Movement Treading (200) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Improved Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Flak Gun Advanced Assault Cannon > --- INVENTORY (16) --- Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Light Nuclear Core Large Storage Unit Long-range Sensor Array Hacking Suite Advanced Beam Cannon Ion Cannon Ion Cannon Ion Cannon Plasma Cannon Heavy Assault Rifle High-powered Shotgun Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Long-range Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- High-powered Electrolaser Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Reinforced Ion Engine Large Storage Unit Long-range Sensor Array Advanced Beam Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon Plasma Cannon Heavy Assault Rifle High-powered Shotgun Rocket Launcher Remote Datajack [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon 1 | . . . . 1 Parts Attached 65 | 6 4 18 26 11 Power 8 | 1 1 3 2 1 Engine 7 | 1 1 3 1 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 22 | 2 1 6 10 3 Treads 2 | . . . . 2 Leg 20 | 2 1 6 10 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 2 1 8 2 Device 5 | . . . 4 1 Storage 4 | 1 2 . 1 . Processor 1 | . . . . 1 Hackware 1 | . . 1 . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 21 | 2 . 8 6 5 Energy Gun 7 | 1 . 4 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 . 2 1 2 Ballistic Cannon 6 | . . 1 4 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 27 | . 1 12 7 7 Power 4 | . 1 3 . . Propulsion 12 | . . 4 4 4 Utility 1 | . . . . 1 Weapon 10 | . . 5 3 2 Highest Loss Streak 12 | . 1 12 3 4 Average Slot Usage (%) 92 | . 98 94 92 90 Engine 7 | . 14 10 1 7 Core 1 | . . . 7 . Treads 1 | . . . . 2 Leg 24 | . 28 32 26 19 Device 5 | . . . 8 6 Storage 18 | . 26 22 18 15 Processor 2 | . . . . 5 Hackware 7 | . . 11 9 7 Protection 1 | . . . 3 1 Energy Gun 4 | . 14 7 3 1 Energy Cannon 1 | . . . . 4 Ballistic Gun 9 | . 14 7 4 12 Ballistic Cannon 4 | . . 3 9 2 Naked Turns . | . . . . . Heaviest Build 58 | 10 38 44 50 58 Greatest Support 40 | 20 20 30 30 40 Greatest Overweight (x) 2 | . 1 1 2 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 22 | 6 16 16 22 16 Average Capacity 15 | 5 15 16 16 16 Most Carried 16 | 2 13 12 13 16 Average Carried 11 | . 4 9 11 15 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 2 13 8 13 16 Class Distribution -------------------- 44% | Scavenger-Mutant 30% | Scavenger-Skirmisher 16% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1249 | 171 143 274 370 291 Remotely . | . . . . . Salvage Created 1633 | . 216 581 443 393 Parts 119 | . 21 55 21 22 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 6 19 11 9 Guns 22 | . 4 8 4 6 Cannons 16 | . . 6 7 3 AOE 7 | . 2 5 . . Classes Destroyed 8 | . 3 2 1 2 Builder 3 | . . 3 . . Recycler 1 | . . . . 1 Operator 3 | . 1 1 1 . Swarmer 16 | . 2 8 . 6 Grunt 19 | . 4 10 5 . Brawler 1 | . . . 1 . Sentry 7 | . . 1 5 1 Programmer 2 | . . . . 2 Best Kill Streak 15 | . 3 15 3 7 Combat Bots Only 12 | . 3 12 3 7 Max Kills in Single Turn 7 | . 1 7 1 2 Gunslinging . | . . . . . Exploded 4 | . 1 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3395 | . 320 1158 856 1061 Core 550 | . 83 214 76 177 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 66 46 86 . Volleys Fired 125 | . 19 42 46 18 Largest 3 | . 2 2 2 3 Hottest 161 | . 60 95 95 161 Shots Fired 256 | . 38 76 89 53 Gun 186 | . 38 62 43 43 Cannon 69 | . . 13 46 10 Launcher 1 | . . 1 . . Special . | . . . . . Kinetic 164 | . 19 43 69 33 Thermal 35 | . . 11 4 20 Explosive . | . . . . . Electromagnetic 57 | . 19 22 16 . Robot Hit Streak 10 | . 9 10 9 9 Robot Miss Streak 4 | . 4 3 2 4 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 167 | . 20 49 64 34 Core Hits 86 | . 14 31 24 17 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3472 | . 338 1139 1213 782 Guns 1827 | . 219 536 475 597 Cannons 1098 | . . 206 715 177 Explosions 511 | . 119 392 . . Melee . | . . . . . Ramming 36 | . . 5 23 8 Kinetic 1840 | . 68 464 978 330 Thermal 840 | . 119 235 42 444 Explosive 169 | . . 169 . . Electromagnetic 587 | . 151 266 170 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 2 Average Corruption 2 | . . . 3 1 Corruption Purged . | . . . . . Effects 17 | . . . 15 2 Message Errors 1 | . . . 1 . Matter Fused 3 | . . . 3 . Energy Discharges 4 | . . . 3 1 Parts Rejected 1 | . . . 1 . Data Loss (minor) 2 | . . . 2 . Targeting Errors 3 | . . . 2 1 Weapon Failures 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 61 | . . 42 19 . Projectiles 19 | . . . 19 . Explosions 42 | . . 42 . . Melee . | . . . . . Knockbacks 7 | . . 2 5 . Impact . | . . . . . Kinetic 7 | . . 2 5 . Secondary . | . . . . . Self-Inflicted Damage 199 | . 54 140 1 4 Shots 5 | . 1 4 . . Rammed 2 | . . . 1 1 Targets Rammed 4 | . . 1 2 1 Kicked 2 | . . 1 1 . Crushed . | . . . . . Highest Temperature 240 | . 76 168 2 240 Average Temperature 51 | . 28 39 2 80 Received Heat Transfer 939 | . 87 339 396 117 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1212 | . 50 422 111 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 2 4 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 387 | . 172 387 319 247 Average Influence 120 | . 52 195 196 73 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 78 | 100 100 54 52 96 Level 1 21 | . . 45 47 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 4 2 4 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 7 | . 1 4 2 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 12 30 29 15 Peak Tracking Total 8 | . 3 8 6 6 Tactical Retreats 7 | . 2 2 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 6 | . 1 . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . 4 . Reused 3 | . . . 3 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . . 3 . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 6 . 3 1 Terminals 10 | . 6 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 16 . 10 2 Successful 16 | . 10 . 5 1 Failed 12 | . 6 . 5 1 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 28 | . 16 . 10 2 Terminals 28 | . 16 . 10 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Terminal Index 2 | . 2 . . . Locate Traps 1 | . . . 1 . Reprogram Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 25 | . 17 . 6 2 Terminals 12 | . 8 . 3 1 Track 4 | . 2 . 2 . Botnet 8 | . 6 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 . 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2965 | 59 382 488 757 1279 Spaces Moved 1431 | 42 207 186 309 687 Core 2 | 2 . . . . Treads 92 | . . . . 92 Legs 1337 | 40 207 186 309 595 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 150 Average Speed 153 | 116 146 150 152 158 Slowest Speed 200 | 120 150 150 180 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 4 40 17 23 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 38 | . 4 32 1 1 Melee . | . . . . . Projectile 3 | . . 1 1 1 AOE 35 | . 4 31 . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1952 | 49 252 318 495 838 Wait 260 | . 8 65 99 88 Move 1427 | 41 206 185 308 687 Hop . | . . . . . Pick Up 45 | 2 12 4 10 17 Fast Attach 28 | 6 2 5 10 5 Attach 25 | . 1 11 10 3 Detach 8 | . 1 2 3 2 Swap 12 | . 1 2 6 3 Drop 18 | . 2 1 1 14 Fire 125 | . 19 42 46 18 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . 1 2 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 758 | -9/Materials | Destroyed 12 combat bots 810 | -9/Materials | Lost 12 parts (3p4n5w) 819 | -9/Materials | Build established: Scavenger-Mutant 886 | -9/Materials | Core integrity fell below 50% 914 | -9/Materials | Discovered new exit (range 10) 930 | -9/Materials | Entered another Materials area 930 | -8/Materials | Evolved 2 slots: Utility x2 1130 | -8/Materials | Discovered new exit (range 14) 1258 | -8/Materials | Lost 3 parts (2n1w) 1636 | -8/Materials | Discovered new exit (range 15) 1687 | -8/Materials | Entered Factory 1687 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2208 | -7/Factory | Build established: Scavenger-Skirmisher 2716 | -7/Factory | Discovered new exit (range 16) 2797 | -7/Factory | Garrison activated, responded to threat 2865 | -7/Factory | Destroyed 7 combat bots 2966 | -7/Factory | Self-destructed Last Messages --------------- 02835_ U-05 Engineer repairs door. 02838_ VTOL Module melted. 02838_ S-27 Virus destroyed. 02849_ Acquired Lgt. Nuclear Core. 02852_ Acquired 19 matter. 02878_ U-05 Engineer builds a Door. 02883_ U-05 Engineer builds a Wall. 02892_ Dropped Ion Cannon. 02892_ Acquired Hacking Suite. 02897_ G-47 Trooper emerges from the garrison. 02928_ Aluminum Leg destroyed. 02930_ Hpw. Electrolaser destroyed. 02931_ Acquired Imp. Carbon-fiber Leg. 02936_ C-30 ARC bursts open, deploying its payload. 02936_ S-27 Virus unfolds itself. 02938_ Lgt. Treads destroyed. 02940_ U-05 Engineer lays Concrete. 02942_ U-05 Engineer destroyed. 02942_ K-01 Serf collects debris. 02954_ Lrn. Sensor Array destroyed. 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"%" | | ????????# " ####+#################+###### | | ????????# ??# ## # | | ??????????? ????# "" """"" ## # | | ????????????????# ""S """"" ## # | | ????????????????# "" [ """ ## # | | ????????????????# ## """ # | | ????????????????# """"" """"" ## """"" # | | ????????????????# """"" """"" ## """"" # | | ????????????????# """ """ ## # | | ????????????????# ## """ # | | ????????????????###########+#### """"" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexFortressSheargun Manual? 0 Play Time 00:37:34 Cumulative 34.8 hours Start 2019.11.29 @ 05:49:12 End 2019.11.29 @ 06:28:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4da3d90d-7aa5-4add-8c61-6db6db206d84