Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.14 @ 17:12:35 Player: N.W.L Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (83) 415 Value Destroyed (2989) 2989 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 8971 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 734 Registered with UFD 300 Friendly Fire -1131 Cogmind --------- Core Integrity 0/1000 Matter 47/300 Energy 49/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Enhanced Optical Array Melee Analysis Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Precision Matter Filter Improved Trap Extractor (0/6) Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Experimental Optical Array Experimental Melee Analysis Suite Core Analyzer Precision Matter Filter Microactuators Insulated Plating Improved Thermal Shield > --- WEAPON ----------- Phase Cannon Companion Sword > --- INVENTORY -------- Deep Structural Scanner Experimental Terrain Scan Processor Experimental Terrain Scan Processor Seismic Detector Phase Shifter Improved Medium Armor Plating EM Disruption Field Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Improved Trap Extractor Bomb Factory No. 2 Plasma Rifle Rocket Launcher CPS Tube CPS Tube CPS Tube [Rating: 96] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Overtuned Scrapsphere Flight Unit Makeshift Flight Unit Utility Cargo Storage Unit Device Seismic Detector Storage Cargo Storage Unit Processor Machine Analyzer Protection Insulated Plating Weapon Companion Sword Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . . . . . 8 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . 1 . . Utility 7 | . . . . . . 6 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 142 | . 3 5 6 . 5 30 21 10 8 3 27 20 4 Power 11 | . . 2 1 . 2 2 2 . . . 1 1 . Engine 9 | . . 2 1 . 1 2 2 . . . . 1 . Core 1 | . . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . . Propulsion 26 | . . 2 1 . . 4 2 5 1 1 6 3 1 Treads 8 | . . 2 1 . . 2 . . . . 1 1 1 Leg 15 | . . . . . . 1 1 5 1 1 5 1 . Wheel 2 | . . . . . . 1 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . Utility 76 | . 2 1 . . 1 22 13 5 6 1 13 11 1 Device 41 | . 1 . . . . 10 9 4 1 1 7 7 1 Storage 6 | . 1 1 . . 1 1 . . 1 . . 1 . Processor 12 | . . . . . . 2 1 . 4 . 2 3 . Hackware . | . . . . . . . . . . . . . . Protection 17 | . . . . . . 9 3 1 . . 4 . . Artifact . | . . . . . . . . . . . . . . Weapon 29 | . 1 . 4 . 2 2 4 . 1 1 7 5 2 Energy Gun 2 | . . . 1 . . . 1 . . . . . . Energy Cannon 7 | . . . 2 . . 1 1 . . . 2 1 . Ballistic Gun 1 | . 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 . . . . 1 3 1 . Special Weapon 6 | . . . . . . 1 1 . 1 . 2 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . 1 . 1 . . . . 2 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 1 . . 5 . 3 1 . Parts Lost 32 | . . . 3 . . 1 1 . . . 9 16 2 Power 3 | . . . 1 . . . 1 . . . . 1 . Propulsion 14 | . . . 1 . . 1 . . . . 5 6 1 Utility 9 | . . . . . . . . . . . 2 6 1 Weapon 6 | . . . 1 . . . . . . . 2 3 . Highest Loss Streak 8 | . . . 2 . . 1 1 . . . 3 8 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 95 88 83 85 74 89 88 86 94 100 87 34 24 Engine 6 | . 14 14 12 14 7 3 5 6 6 6 . . . Core 2 | . . . . . 5 3 . . . . . . . Treads 15 | . . 14 28 28 28 21 10 2 . . 1 1 1 Leg 6 | . 28 13 . . . . 4 18 26 26 22 1 . Wheel 1 | . . . . . . 1 10 5 . . . . . Device 7 | . 9 3 . . . 17 20 22 24 23 14 2 2 Storage 9 | . 14 14 14 14 13 6 6 6 6 6 5 3 . Processor 6 | . . . . . . 6 13 6 10 20 17 16 18 Protection 2 | . . . . . . 16 2 7 6 2 6 . . Energy Cannon 2 | . . . 13 14 . 3 3 2 . . 2 . . Ballistic Gun 4 | . 16 28 12 . . . . . . . . . . Slashing Weapon 8 | . . . . 14 18 6 3 6 6 6 5 5 . Peak Build Rating 96 | 6 11 11 21 21 26 64 70 71 80 83 96 84 23 Average Rating 36 | 6 9 10 16 21 22 55 63 66 70 81 88 33 20 On Entrance 40 | 6 6 11 11 21 21 24 58 70 65 80 83 84 22 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 183 | 13 20 149 156 154 156 183 88 91 66 65 90 97 5 Greatest Support 100 | 20 20 40 40 40 40 90 28 75 80 80 100 60 3 Greatest Overweight (x) 14 | . . 7 3 3 3 7 7 5 . . 1 14 1 Average Overweight (x) 2 | . . 3 3 3 2 2 4 1 . . . 2 . Largest Inventory Capacity 30 | 8 10 30 30 30 30 30 20 20 20 20 20 20 5 Average Capacity 23 | 8 9 24 30 30 28 25 20 20 20 20 20 14 5 Most Carried 30 | 6 10 21 25 25 30 29 20 20 20 20 20 20 4 Average Carried 20 | 6 8 16 22 25 26 21 18 19 19 20 19 12 3 Final Capacity 30 | 8 10 30 30 30 30 20 20 20 20 20 20 5 5 Final Carried 30 | 6 10 21 25 25 30 20 19 20 20 20 19 4 3 Class Distribution -------------------- 51% | Hauler-Mutant 24% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Subcaves Hauler-Mutant | -8/Recycling Hauler-Mutant | -8/Scraptown Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Matter Collected 2309 | 169 136 159 125 . 60 260 250 110 84 26 358 572 . Remotely . | . . . . . . . . . . . . . . Salvage Created 3328 | . 195 282 248 . 200 104 344 166 . 119 1170 450 50 Parts 198 | . 13 29 13 . 4 6 26 7 . 16 57 21 6 Haulers Intercepted 1 | . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . 4 . 28 11 1 19 . 6 1 Prevented 5 | . . . . . . . . . . . . 2 3 Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 68 | . 4 6 6 . . 2 4 3 . 9 15 18 1 Melee 28 | . . . . . . 2 2 3 . . 15 5 1 Guns 12 | . 4 6 2 . . . . . . . . . . Cannons 6 | . . . 3 . . . 2 . . . . 1 . AOE 21 | . . . . . . . . . . 9 . 12 . Classes Destroyed 18 | . 2 4 1 . . 2 3 . . 1 2 3 . Worker 1 | . . . . . . . . . . . 1 . . Builder 2 | . . 2 . . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . 1 . . Recycler 3 | . . 1 . . . . . . . . 2 . . Minesweeper 1 | . . . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . Swarmer 23 | . . 4 . . . . . . . 7 3 9 . Grunt 19 | . 4 2 . . . . . 3 . . 6 4 . Brawler 3 | . . . . . . . . . . . . 3 . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 3 | . . . . . . 1 . . . . 1 1 . Hunter 6 | . . . . . . . 3 . . . 3 . . Programmer 5 | . . . . . . 1 1 . . . 2 . 1 Subdweller 6 | . . . 6 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . 1 . Butcher 2 | . . . . . . . 1 . . . . 1 . Mutant 1 | . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 2 3 2 . . 1 2 2 . 5 5 8 1 Combat Bots Only 8 | . 2 3 2 . . 1 2 2 . 5 4 8 1 Max Kills in Single Turn 3 | . 1 1 1 . . 1 1 1 . 3 1 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 . 3 . Melee 1 | . . . . . . 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Hostile Shots Fired 574 | . 17 25 39 . . 35 77 15 . 6 170 157 33 Missed 169 | . 3 10 9 . . 11 22 5 . 5 48 45 11 Damage Taken 6534 | . 226 150 521 . . 296 851 193 . 48 1931 1857 461 Core 1318 | . 74 12 77 . . 14 118 18 . . 176 450 379 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 37 | . . . . . . . 3 . . . 34 . . Regen/Repaired (Parts) 9 | . . . . . . 9 . . . . . . . Core Remaining (%) 72 | 100 . . . . 34 . . . . 82 . . . Volleys Fired 139 | . 20 21 26 3 . 8 22 . . 8 17 14 . Largest 2 | . 2 2 2 1 . 1 2 . . 1 1 1 . Hottest 160 | . 60 40 140 80 . 85 160 . . 33 85 81 . Shots Fired 212 | . 40 42 47 3 . 9 31 . . 8 18 14 . Gun 120 | . 40 42 29 . . . 9 . . . . . . Cannon 69 | . . . 18 3 . 8 19 . . . 17 4 . Launcher 19 | . . . . . . . . . . 8 1 10 . Special 4 | . . . . . . 1 3 . . . . . . Kinetic 93 | . 25 42 26 . . . . . . . . . . Thermal 92 | . 15 . 21 3 . 8 28 . . . 17 . . Explosive 19 | . . . . . . . . . . 8 1 10 . Electromagnetic 4 | . . . . . . . . . . . . 4 . Robot Hit Streak 31 | . 5 9 27 . . 28 31 . . . 4 4 . Robot Miss Streak 4 | . 1 3 2 . . . 1 . . . . 4 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 209 | . 25 23 38 . 6 7 21 11 . . 47 28 3 Core Hits 125 | . 11 13 12 . 2 4 9 5 . 11 22 35 1 Critical Kills 2 | . . 1 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . 1 1 . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . Melee Attacks 172 | . . . 7 2 7 23 8 12 . 1 61 44 7 Impact . | . . . . . . . . . . . . . . Slashing 172 | . . . 7 2 7 23 8 12 . 1 61 44 7 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . 4 1 . . 8 10 . Combat Hostiles 5 | . . . . . . . . 1 . . 4 . . Follow-up Attacks 2 | . . . . . 1 . . . . . 1 . . Damage Inflicted 9319 | . 305 296 654 . 515 274 669 449 . 441 2304 3280 132 Guns 1024 | . 305 289 321 . . . 109 . . . . . . Cannons 702 | . . . 333 . . 32 244 . . . 63 30 . Explosions 2428 | . . . . . . . . . . 441 . 1987 . Melee 5158 | . . . . . 515 242 316 449 . . 2241 1263 132 Ramming 7 | . . 7 . . . . . . . . . . . Kinetic 755 | . 206 289 260 . . . . . . . . . . Thermal 941 | . 99 . 394 . . 32 353 . . . 63 . . Explosive 2428 | . . . . . . . . . . 441 . 1987 . Electromagnetic 30 | . . . . . . . . . . . . 30 . Impact . | . . . . . . . . . . . . . . Slashing 5158 | . . . . . 515 242 316 449 . . 2241 1263 132 Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 2 2 2 2 . 5 12 12 Average Corruption 6 | . . . . . . 1 2 2 2 . 4 11 12 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 146 | . . . . . . 9 18 8 5 . 16 78 12 Message Errors 47 | . . . . . . 3 5 1 2 . 6 25 5 Matter Fused 30 | . . . . . . 1 1 2 1 . 4 20 1 Heat Flow Errors 19 | . . . . . . . 3 1 . . 2 10 3 Energy Discharges 20 | . . . . . . 1 3 2 . . 1 11 2 Parts Fused 3 | . . . . . . . . 1 . . 1 1 . Data Loss (minor) 15 | . . . . . . 1 1 1 1 . . 11 . Data Loss (major) 6 | . . . . . . 1 3 . 1 . 1 . . Misfires 3 | . . . . . . 1 1 . . . 1 . . Alerts 1 | . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 577 | . . . . . 200 3 42 33 . . 102 197 . Projectiles . | . . . . . . . . . . . . . . Explosions 7 | . . . . . . . . . . . . 7 . Melee 570 | . . . . . 200 3 42 33 . . 102 190 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . . . . . . . . 37 . . . Shots 2 | . . . . . . . . . . 2 . . . Rammed 1 | . . 1 . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 430 | . 42 20 70 150 . 114 267 89 430 . 252 242 219 Average Temperature 86 | . 22 13 26 77 . 45 122 45 216 . 75 83 100 Received Heat Transfer 786 | . 102 60 90 . . 24 . 93 . . 114 168 135 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 3 | . 1 . . . . . 2 . . . . . . Heat Transferred 1475 | . 225 . 593 . . 37 546 . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Peak Influence 555 | . 144 86 . 8 . 146 . . . . 555 . . Initial 400 | . . 55 . 7 . . . . . . 400 . . Average 97 | . 46 39 . 5 . 43 . . . . 345 . . Maximum Alert Level 2 | . . . . . . . . . . . 2 . . Low Security (%) 82 | 100 100 100 . 100 . 100 . . . . 9 . . Level 1 9 | . . . . . . . . . . . 49 . . Level 2 8 | . . . . . . . . . . . 40 . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . 5 . . . . 8 . . Investigation 7 | . . . . . . 3 . . . . 4 . . Extermination 4 | . . . . . . 2 . . . . 2 . . Reinforcement 2 | . 1 . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Distress Signals 2 | . . . . . . . . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 145 | . 8 12 13 1 . 8 6 6 . 9 36 28 18 Peak Tracking Total 13 | . 3 3 6 1 . 2 2 3 . 5 13 9 7 Tactical Retreats 21 | . 1 1 1 . . . 1 2 . . 2 9 4 Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Traps Triggered 5 | . 1 . . . . 1 . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 3 . Triggered 4 | . . . . . . . . . . . 1 1 2 Fabricated Traps 4 | . . . . . . . . . . . . 4 . Most Traps Carried 3 | . . . . . . . . . . . . 3 . Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Machines Disabled 5 | . . . . . . 2 . . . . 1 2 . Max in Single Turn 2 | . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Machines Accessed 18 | . 2 1 . . 4 5 1 1 . . 4 . . Terminals 7 | . 2 . . . . 4 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . . 1 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 56 | . 3 1 . . 29 12 1 1 . . 9 . . Successful 42 | . 1 1 . . 29 5 1 1 . . 4 . . Failed 14 | . 2 . . . . 7 . . . . 5 . . Catastrophic 4 | . . . . . . 3 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . 3 . . . . 4 . . . . 3 . . Terminals 16 | . 3 . . . . 11 . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 4 . . Recycling Units 4 | . . . . . . 1 . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 37 | . 1 1 . . 29 4 1 1 . . . . . Record 28 | . . . . . 28 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open Door 4 | . . 1 . . 1 . 1 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . Scan Component 2 | . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 . . . . 2 . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . Scrapoids 3 | . . . . . . 1 . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . . . . 4 . . . . 2 . . Full Trace Events 3 | . . . . . . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Total Allies 20 | . . 3 . . . 5 . . . . 10 1 1 Largest Group 5 | . . 3 . . . 5 2 . . . 5 1 1 Highest-Rated Group 238 | . . 40 . . . 140 56 . . . 238 30 138 Highest-Rated Ally 138 | . . 16 . . . 28 28 . . . 50 30 138 Total Orders 10 | . . . . . . 4 . . 3 . 3 . . STAY 5 | . . . . . . 2 . . 1 . 2 . . FOLLOW 3 | . . . . . . 2 . . . . 1 . . EXPLORE 1 | . . . . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . 1 . . . . Ally Attacks 134 | . . 23 . . . 31 5 . . . 69 1 5 Total Damage 3393 | . . 240 . . . 482 86 . . . 1586 58 941 Kills 23 | . . 4 . . . 6 . . . . 6 . 7 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . 3 . 2 . . 1 . . . Drone Launches 1 | . . . . . . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Turns Passed 18019 | 3 366 2143 763 716 5823 1284 1504 566 851 361 1113 2252 274 Spaces Moved 6576 | 3 216 394 158 175 1605 469 941 343 447 238 500 778 309 Core 1168 | . . . . . 248 . . . . . . 611 309 Treads 2357 | . . 261 158 175 1357 351 . . . . . 55 . Legs 1787 | 3 216 133 . . . . . 227 447 238 500 23 . Wheels 1175 | . . . . . . 118 941 116 . . . . . Hover . | . . . . . . . . . . . . . . Flight 89 | . . . . . . . . . . . . 89 . Fastest Speed 50 | 120 120 120 400 405 100 100 90 120 120 125 120 50 50 Average Speed 227 | 120 120 392 400 405 357 218 118 120 120 129 158 219 50 Slowest Speed 750 | 120 120 610 405 405 405 318 140 190 125 130 200 750 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 1 35 90 15 44 71 18 83 36 77 51 19 74 36 Regions Visited 13 Branch Regions 10 Pre-discovered Areas 9 | . . . . . 8 . . . 1 . . . . Known Exits Taken 7 | . 1 . . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 . . . 1 1 . . . . Scrap Searched 15 | . . . 2 . 6 . 1 1 2 1 . 2 . Spaces Dug 151 | . . . 4 2 . 15 5 . . 14 15 92 4 Terrain Destroyed 388 | . . . 6 5 . 21 12 . . 57 26 257 4 Melee 54 | . . . 3 2 . 14 1 . . 1 11 18 4 Projectile 39 | . . . 3 3 . 7 11 . . . 15 . . AOE 295 | . . . . . . . . . . 56 . 239 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Upp Upp Total 9239 | 2 284 948 235 180 1685 683 1297 483 762 282 743 1238 417 Wait 1970 | . 37 506 33 1 20 125 276 110 287 32 113 334 96 Move 6563 | 2 215 393 157 174 1604 468 940 342 446 237 499 777 309 Hop . | . . . . . . . . . . . . . . Pick Up 121 | . 5 18 6 . 35 12 11 3 9 . 4 18 . Fast Attach 48 | . . . 1 . 3 6 2 1 5 1 14 13 2 Attach 45 | . 1 1 2 . 1 10 9 2 1 . 6 10 2 Detach 22 | . . . . . 3 3 4 . . . 3 8 1 Swap 53 | . 2 4 3 . 1 14 10 7 2 2 7 1 . Drop 90 | . 4 4 . . 13 14 15 6 12 1 10 11 . Fire 139 | . 20 21 26 3 . 8 22 . . 8 17 14 . Melee 169 | . . . 7 2 5 23 8 12 . 1 60 44 7 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . Rewire 5 | . . . . . . . . . . . . 5 . Trap 3 | . . . . . . . . . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 377 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 383 | -10/Mines | Discovered new exit (range 10) 406 | -10/Mines | Learned location of 1 exit from Materials 444 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1138 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1222 | -10/Mines | Build established: Hauler-Mutant 1875 | -10/Mines | Discovered new exit (range 7) 2393 | -10/Mines | Discovered new exit (range 9) 2513 | -10/Mines | Entered Subcaves 2514 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2603 | -10/Subcaves | Core integrity fell below 50% 2811 | -10/Subcaves | Disturbed a concealed Subdweller 3270 | -10/Subcaves | Discovered new exit (range 3) 3276 | -10/Subcaves | Entered Recycling 3277 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 3887 | -8/Recycling | Scanned before Scraplab entrance 3944 | -8/Recycling | Entered Scraplab 3976 | -8/Recycling | Discovered new exit (range 3) 3992 | -8/Recycling | Entered Scraptown 4451 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4609 | -8/Scraptown | Visited UFD Registry 4609 | -8/Scraptown | Registered with UFD as "Fissionskull" 4754 | -8/Scraptown | Visited Infowarlord's Domain 4872 | -8/Scraptown | Visited Sword Containment 5007 | -8/Scraptown | Visited Science Testing Area 5157 | -8/Scraptown | Visited Research Penetration Think Tank 5307 | -8/Scraptown | Visited Supply Room 5429 | -8/Scraptown | Visited Scrap Suit Storage 5446 | -8/Scraptown | Found Scrap Suit 5536 | -8/Scraptown | Visited Curators Association 5669 | -8/Scraptown | Visited Cartography Club 6048 | -8/Scraptown | Visited Fellowship of the Rings 6230 | -8/Scraptown | Visited Cyclists 6263 | -8/Scraptown | Entered Cyclist Reading Room 6283 | -8/Scraptown | Learned location of Zion (-6) 6368 | -8/Scraptown | Visited CPS Storage 6400 | -8/Scraptown | Visited The Evicted 6522 | -8/Scraptown | Visited Bundlers 6818 | -8/Scraptown | Visited Cave Peace 7112 | -8/Scraptown | Found Deep Structural Scanner 7122 | -8/Scraptown | Identified exit to Factory 7122 | -8/Scraptown | Learned location of 2 exits from Factory 7122 | -8/Scraptown | Learned location of 1 exit from Factory 7122 | -8/Scraptown | Learned Storage emergency access door positions 7122 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 7122 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 7122 | -8/Scraptown | Learned 4 Recycling zone layouts 7122 | -8/Scraptown | Learned 4 Storage zone layouts 7122 | -8/Scraptown | Learned 8 Access zone layouts 7122 | -8/Scraptown | Learned 16 Research zone layouts 7122 | -8/Scraptown | Learned 12 Research zone layouts 7122 | -8/Scraptown | Learned 20 Factory zone layouts 7122 | -8/Scraptown | Learned location of Testing (-2) 7122 | -8/Scraptown | Learned location of Storage (-8) 7122 | -8/Scraptown | Learned location of Quarantine (-3) 7122 | -8/Scraptown | Learned location of Lower Caves (-6) 7698 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 7710 | -8/Scraptown | Learned location of Warlord (-4) 7718 | -8/Scraptown | Learned Research terminal intel 7884 | -8/Scraptown | Guru changed UFD alias to "Deathnuts" 8366 | -8/Scraptown | Found Exp. Sensor Array 9143 | -8/Scraptown | Visited Assassins FH 9815 | -8/Scraptown | Entered Factory 9815 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 9816 | -6/Factory | Identified exit to Factory 9816 | -6/Factory | Identified exit to Lower Caves 10783 | -6/Factory | Build established: Mutant 10805 | -6/Factory | Scrapoids reinforcements arrived? 10874 | -6/Factory | Lost 3 allies 11099 | -6/Factory | Entered Lower Caves 11099 | -6/Lower Caves | Accompanied by 2 allies 11161 | -6/Lower Caves | Encountered a Warlord checkpoint 11190 | -6/Lower Caves | Identified exit to Lower Caves 11270 | -6/Lower Caves | Learned 8 Factory zone layouts 11758 | -6/Lower Caves | Spotted B-75 Beast 12008 | -6/Lower Caves | Build established: Scavenger-Mutant 12603 | -6/Lower Caves | Entered another Lower Caves area 13075 | -6/Lower Caves | Discovered new exit (range 5) 13169 | -6/Lower Caves | Entered Zion 13199 | -6/Zion | Found Prototype Device 13259 | -6/Zion | Given the Hacking Drone Bay 13260 | -6/Zion | Found Prototype Device 13267 | -6/Zion | Identified Hacking Drone Bay 13546 | -6/Zion | System corruption cleaned by Quarantine Array 13638 | -6/Zion | Learned Factory emergency access door positions 13743 | -6/Zion | Found Prototype Processor 13743 | -6/Zion | Identified Exp. Melee Analysis Suite 13746 | -6/Zion | Found Prototype Processor 13746 | -6/Zion | Identified Exp. Targeting Computer 13749 | -6/Zion | Found Prototype Processor 13749 | -6/Zion | Identified Exp. Core Analyzer 13770 | -6/Zion | Found Exp. Terrain Scan Processor 13773 | -6/Zion | Found Exp. Terrain Scan Processor 13875 | -6/Zion | Found Relay Coupler [Programmer] 13877 | -6/Zion | Found Relay Coupler [Programmer] 13880 | -6/Zion | Found Relay Coupler [Programmer] 13885 | -6/Zion | Found Relay Coupler [Programmer] 13888 | -6/Zion | Found Relay Coupler [Programmer] 13994 | -6/Zion | Discovered new exit (range 22) 14020 | -6/Zion | Entered Proximity Caves 14111 | -5/Proximity Caves | Spotter reported a threat 14199 | -5/Proximity Caves | Spotter reported a threat 14228 | -5/Proximity Caves | Learned Factory stockpile data 14381 | -5/Proximity Caves | Entered Factory 14381 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14382 | -5/Factory | Identified exit to Upper Caves 14583 | -5/Factory | Scrapoid reinforcements arrived 14638 | -5/Factory | Lost 5 allies 14681 | -5/Factory | Search patrols dispatched 15291 | -5/Factory | Lost 3 parts (1n2u) 15385 | -5/Factory | Scrapoid reinforcements arrived 15400 | -5/Factory | Garrison activated, responded to threat 15471 | -5/Factory | Cargo convoy interrupted 15485 | -5/Factory | Found Prototype Launcher 15485 | -5/Factory | Identified Tactical Quantum Warhead 15494 | -5/Factory | Entered Upper Caves 15495 | -5/Upper Caves | Identified exit to Upper Caves 15519 | -5/Upper Caves | Lost 3 allies 15533 | -5/Upper Caves | Lost 4 parts (2n1u1w) 15535 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15568 | -5/Upper Caves | Destroyed 8 combat bots 15568 | -5/Upper Caves | System corruption reached 10% 15571 | -5/Upper Caves | Crushed by falling debris 15618 | -5/Upper Caves | Lost 8 parts (1p3n3u1w) 15836 | -5/Upper Caves | Build established: Mutant 16537 | -5/Upper Caves | Encountered a Warlord checkpoint 16705 | -5/Upper Caves | Identified Bomb Factory No. 2 16858 | -5/Upper Caves | Lost 3 parts (1n1u1w) 16901 | -5/Upper Caves | Spotted B-75 Beast 17596 | -5/Upper Caves | Core integrity fell below 50% 17746 | -5/Upper Caves | Entered another Upper Caves area 17755 | -5/Upper Caves | Discovered new exit (range 20) 17821 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17829 | -5/Upper Caves | Core integrity fell below 20% 17877 | -5/Upper Caves | 99-TNT showed up to help 17879 | -5/Upper Caves | 99-TNT revealed a hidden path 18020 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 17890_ G-67 Veteran destroyed. 17890_ G-50 Soldier destroyed. 17897_ Acquired Adv. Heat Sink. 17899_ The unstable cave ceiling collapses. 17902_ System corrupted: Heat flow error (+251). 17902_ Acquired Med. Treads. 17903_ The unstable cave ceiling collapses. 17907_ 99-TNT exits level. 17908_ The unstable cave ceiling collapses. 17945_ 59,EKFTTX=O>2LZFC%YSW|<5KGS0Q#> 17968_ System corrupted: Heat flow error (+127). 17987_ Z0JQMAWHUOTHTOKV9W2RZSV 17989_ The unstable cave ceiling collapses. 18003_ System corrupted: Energy discharge (-37). 18003_ Med. Treads destroyed. 18006_ Core Analyzer destroyed. Companion Sword: "A little extra strain on your core to speed up their death is worth it." 18015_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????# ## # | | ??????????????????????????# * # | | ??????????????????????????# | | ??????????????????????????## # # # | | ???????????????????????????# # ### # | | ???????????????????????###### ##### # # | | ??????????????????????## ### ## | | ??????????????????????# ##### | | ??????????????????????# #?## ## | | ??????????????????????## #?# | | ???????????????????????# #### > # # # | | ???????????????????????# ## # ####### | | ???????????????????????## ##??# | | ???????????????????????## ###?? | | ???????????????????????# ##??? | | ???????????????????????# ## "## #??? | | ???????????????????????## ?# #### ### | | ????????????????????????## ##?# ##### | | ?????????????????????????###???# ### | | ??????????????????????????????## ## #### | | ??????????????????????????????# ## ###?## | | ??????????????????????????????# ### ### | | ??????????????????????????????# ## | | ??????????????????????????????# " | | ????????????????????????###???# #### " | | ????????????????????????#@##??# ##??? " | | ??????????????????????####p#?## ## ##????? "" | | ??????????????????????# #### #### #??????? "" | | ??????????????????????## ## #??# #???????#"" | | ???????????????????????# #?? #???????? | | ??????????????????????## #?? ##????????? | | ??????????????????????# ###?? ???????????? | | ??????????????????????# ## ##???? ???????????? | | ??????????????????????## ## ####???? ???????????? | | ???????????????????????##?###???????? ???????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ????????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 120 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 1010 Additional Mass Support 12 Armor Coverage 750 Resistance: TH 25 Resistance: EM 25 Power Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 60 Melee Accuracy 17 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorConstructAnalyzer Manual? 0 Play Time 01:33:38 Cumulative 331.8 hours Start 2024.10.11 @ 18:33:37 End 2024.10.14 @ 17:12:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/3/0/0/0/0/0/0 Lore% 84 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 346b3455-4164-4818-8e59-9e7a1c56c519