Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 10:47:00 Player: Lava Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (97) 485 Value Destroyed (3079) 3079 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (565) 565 TOTAL SCORE: 9189 Bonus ------- High Alert Combat Kills 265 Aligned with FarCom 300 Cogmind --------- Core Integrity 713/1000 Matter 31/300 Energy 57/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Large Storage Unit Improved Terrain Scan Processor Hacking Suite Hacking Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (15) --- Nuclear Core Aluminum Leg Improved Flight Unit Energy Filter Component Analysis Suite System Restoration Module Field Laser Ion Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Propulsion Shielding Hacking Suite > --- WEAPON ----------- Particle Gun Great Maul > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Advanced Weight Redist. System Improved Terrain Scanner Improved Terrain Scan Processor Hacking Suite Hacking Suite Beam Rifle Ion Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . 1 Utility 7 | . . . 2 . . . . 2 2 1 Weapon . | . . . . . . . . . . . Parts Attached 104 | 6 8 . 31 8 2 2 28 10 8 1 Power 12 | 1 . . 3 1 . . 3 3 1 . Engine 5 | 1 . . 3 1 . . . . . . Core 7 | . . . . . . . 3 3 1 . Reactor . | . . . . . . . . . . . Propulsion 27 | 2 2 . 8 2 . . 9 1 3 . Treads 2 | 2 . . . . . . . . . . Leg 12 | . 2 . 8 2 . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 13 | . . . . . . . 9 1 3 . Utility 27 | 1 4 . 8 . 1 . 4 6 3 . Device 10 | . . . 2 . . . 2 4 2 . Storage 5 | 1 2 . 2 . . . . . . . Processor 5 | . 2 . 1 . . . 1 1 . . Hackware 3 | . . . 1 . . . . 1 1 . Protection 4 | . . . 2 . 1 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 38 | 2 2 . 12 5 1 2 12 . 1 1 Energy Gun 16 | 1 . . 6 2 1 1 4 . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 7 | 1 2 . 3 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 7 | . . . 2 2 . 1 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . . . 1 . . . 6 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 2 . 1 . Parts Lost 29 | . 1 . 9 2 . . 3 . 8 6 Power 4 | . . . 1 1 . . . . 2 . Propulsion 11 | . 1 . 4 . . . . . 3 3 Utility 8 | . . . 2 . . . 2 . 2 2 Weapon 6 | . . . 2 1 . . 1 . 1 1 Highest Loss Streak 8 | . 1 . 2 2 . . 2 . 8 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 96 98 100 100 79 90 87 58 Engine 8 | . 14 14 11 9 11 11 1 . . . Core 1 | . . . . . . . 7 7 5 . Treads 5 | . 20 . . . . . . . . . Leg 11 | . 7 28 21 22 22 22 . . . . Flight 7 | . . . . . . . 24 30 25 13 Device 3 | . . . 3 . . . 5 13 15 4 Storage 10 | . 14 14 11 11 11 11 9 7 6 5 Processor 10 | . 13 14 12 11 11 11 4 7 6 5 Hackware 7 | . . . 9 11 11 11 9 14 20 16 Protection 3 | . . . 5 11 11 11 3 . . . Energy Gun 11 | . 10 . 12 18 15 21 12 7 5 4 Ballistic Gun 8 | . 17 28 9 3 6 . . . . . Peak Build Rating 52 | 6 9 9 19 19 21 22 52 38 46 39 Average Rating 19 | 4 8 9 15 17 19 21 35 35 43 36 On Entrance 18 | . 6 9 9 18 18 21 21 28 34 37 Naked Turns . | . . . . . . . . . . . Heaviest Build 88 | 13 88 12 39 36 38 38 38 28 30 26 Greatest Support 50 | 40 40 20 23 23 23 23 50 29 30 26 Greatest Overweight (x) 10 | . 2 . 3 1 1 1 10 . 1 . Average Overweight (x) . | . . . . 1 1 1 . . . . Largest Inventory Capacity 25 | 8 25 8 15 15 15 15 15 15 15 15 Average Capacity 15 | 6 19 8 12 15 15 15 15 15 15 15 Most Carried 15 | 6 14 8 15 15 15 15 15 15 15 9 Average Carried 12 | 4 11 8 11 14 14 14 14 14 13 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 15 15 15 15 13 15 10 9 Class Distribution -------------------- 42% | Scavenger-Mutant 31% | Mutant 6% | Hacker-Scout 6% | Sprinter 5% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Sprinter | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1501 | 223 203 14 651 135 . 50 137 88 . . Remotely . | . . . . . . . . . . . Salvage Created 3208 | . 646 45 1809 359 . 11 250 88 . . Parts 186 | . 44 4 99 25 . 1 8 5 . . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled 1 | . . . . . . . . 1 . . Retrieved Matter 18 | . . . . . . . . 18 . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 76 | . 10 3 36 11 . 3 11 2 . . Guns 56 | . 10 3 29 8 . 1 4 1 . . AOE 18 | . . . 7 3 . 2 6 . . . Classes Destroyed 14 | . 5 1 5 . . . 2 1 . . Worker 5 | . 2 . 3 . . . . . . . Builder 1 | . . . . . . . 1 . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | . 1 . 1 . . . . . . . Mechanic 2 | . . . 2 . . . . . . . Operator 4 | . 1 . 3 . . . . . . . Watcher 8 | . 3 . 5 . . . . . . . Swarmer 11 | . . 3 . 2 . 3 3 . . . Grunt 49 | . 10 . 27 8 . . 4 . . . Brawler 1 | . . . 1 . . . . . . . Duelist 3 | . . . 1 1 . . 1 . . . Sentry 9 | . . . 7 . . . 2 . . . Hunter 1 | . . . . . . . 1 . . . Programmer 2 | . . . . . . . . 2 . . Best Kill Streak 10 | . 3 3 8 6 . 3 10 1 . . Combat Bots Only 9 | . 2 3 4 6 . 3 9 1 . . Max Kills in Single Turn 3 | . 1 1 3 1 . 2 2 1 . . Gunslinging 1 | . . . 1 . . . . . . . Exploded 2 | . . . 2 1 . 2 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 569 | . 57 17 176 32 . 12 71 22 120 62 Missed 182 | . 13 4 50 9 . 1 18 13 57 17 Damage Taken 5100 | . 603 163 1615 270 . 83 816 117 799 634 Core 1194 | . 189 9 244 29 . 9 58 52 317 287 Absorbed by Shields 16 | . . . . . . . . 16 . . Redirected to Shielding 50 | . . . . . . . 50 . . . Core Remaining (%) 65 | 100 . 20 . . . 29 89 92 62 . Volleys Fired 319 | . 66 7 136 21 . 5 31 25 23 5 Largest 2 | . 2 2 2 2 . 2 2 1 1 1 Hottest 130 | . 70 40 130 121 . 121 121 30 30 63 Shots Fired 547 | . 131 14 260 39 . 7 43 25 23 5 Gun 528 | . 131 14 254 35 . 6 35 25 23 5 Cannon . | . . . . . . . . . . . Launcher 19 | . . . 6 4 . 1 8 . . . Special . | . . . . . . . . . . . Kinetic 235 | . 80 14 138 3 . . . . . . Thermal 293 | . 51 . 116 32 . 6 35 25 23 5 Explosive 19 | . . . 6 4 . 1 8 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . 6 3 12 10 . 3 11 13 5 4 Robot Miss Streak 6 | . 4 3 4 1 . 1 3 5 6 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 2 1 3 . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . Shots Hit Robots 344 | . 75 6 177 26 . 3 26 18 9 4 Core Hits 180 | . 40 4 86 17 . 3 23 6 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . Critical Strikes 18 | . 3 . 10 4 . . 1 . . . Burn 16 | . 3 . 8 4 . . 1 . . . Destroy 2 | . . . 2 . . . . . . . Melee Attacks 20 | . . . 1 . . . 14 . 4 1 Impact 15 | . . . 1 . . . 14 . . . Slashing . | . . . . . . . . . . . Piercing 5 | . . . . . . . . . 4 1 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6471 | 5 821 61 3331 676 . 133 1084 200 93 67 Guns 4237 | . 795 61 2311 349 . 44 317 200 93 67 Cannons . | . . . . . . . . . . . Explosions 2114 | . . . 1012 327 . 82 693 . . . Melee 74 | . . . . . . . 74 . . . Ramming 46 | 5 26 . 8 . . 7 . . . . Kinetic 1561 | . 371 61 1122 7 . . . . . . Thermal 2676 | . 424 . 1189 342 . 44 317 200 93 67 Explosive 2114 | . . . 1012 327 . 82 693 . . . Electromagnetic . | . . . . . . . . . . . Impact 74 | . . . . . . . 74 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . 2 1 3 . Average Corruption 1 | . 1 1 . . . . 2 1 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . 14 2 . . . . 5 1 1 . Message Errors 6 | . 5 . . . . . 1 . . . Matter Fused 6 | . 3 2 . . . . 1 . . . Energy Discharges 3 | . 1 . . . . . . 1 1 . Parts Fused 2 | . 2 . . . . . . . . . Data Loss (minor) 4 | . 2 . . . . . 2 . . . Data Loss (major) 1 | . 1 . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 63 | . . . 33 16 . . 14 . . . Projectiles . | . . . . . . . . . . . Explosions 49 | . . . 33 16 . . . . . . Melee 14 | . . . . . . . 14 . . . Knockbacks 1 | . 1 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 2 | 1 1 . . . . . . . . . Targets Rammed 12 | 1 7 . 3 . . 1 . . . . Kicked 10 | . 6 . 3 . . 1 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 387 | . 297 . 387 319 . 157 378 5 4 . Average Temperature 96 | . 83 . 84 133 . 78 136 3 3 . Received Heat Transfer 1590 | . 372 . 810 129 . . 216 . 63 . Effects 4 | . . . . . . . 4 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 2 | . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted 2 | . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . 1 1 . . Parts Melted 16 | . 2 . 6 2 . . 2 4 . . Heat Transferred 8288 | . 1480 . 3478 1147 . 111 925 666 333 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 687 | . 139 92 621 579 . 73 687 292 123 41 Initial 247 | . . 22 35 241 . . 27 247 14 41 Average 212 | . 39 88 350 438 . 69 404 179 61 34 Maximum Alert Level 2 | . . . 2 2 . . 2 1 . . Low Security (%) 54 | 100 100 100 11 . . 100 22 54 100 100 Level 1 25 | . . . 56 44 . . 10 45 . . Level 2 20 | . . . 32 55 . . 66 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 3 . 6 . . . 4 5 4 1 Investigation 7 | . 2 . 1 . . . 1 2 1 . Extermination 3 | . . . . . . . . 2 1 . Reinforcement 9 | . 1 . 4 . . . 2 1 . 1 Assault 3 | . . . 1 . . . 1 . 1 . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 9 | . 2 . 5 . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 18 5 55 12 . 3 21 5 16 7 Peak Tracking Total 9 | . 4 2 4 3 . 3 9 1 7 5 Tactical Retreats 10 | . 1 1 1 1 . . 4 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 7 | . 3 . 1 . . . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . . . . . 2 . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 10 | . . . 6 2 . . 2 . . . Max in Single Turn 2 | . . . 2 2 . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 34 | . 4 1 5 . 1 . 6 10 6 1 Terminals 26 | . 4 . 5 . . . 4 7 5 1 Fabricators 3 | . . . . . . . . 2 1 . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 75 | . 12 1 8 . 1 . 16 24 12 1 Successful 34 | . 4 1 3 . 1 . 5 15 4 1 Failed 41 | . 8 . 5 . . . 11 9 8 . Catastrophic 8 | . 1 . 3 . . . 1 1 2 . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 3 . 3 . 1 . 3 5 8 . Terminals 62 | . 12 . 8 . . . 12 19 10 1 Fabricators 6 | . . . . . . . . 4 2 . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . . 3 1 . . Terminal Hacks 28 | . 4 1 3 . 1 . 4 11 3 1 Record 3 | . . . . . . . . 3 . . Part Schematic 3 | . . . . . . . . 2 1 . Open Door 1 | . . 1 . . . . . . . . Open DSF 3 | . . . . . . . . 1 1 1 Terminal Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . Dispatch Records 2 | . . . . . . . 1 1 . . Maintenance Status 2 | . 1 . . . . . 1 . . . Recall Reinforcements 3 | . 1 . 1 . . . . 1 . . Recall Assault 1 | . . . . . . . 1 . . . Hauler Manifests 3 | . 2 . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 5 | . . . . . . . . 4 1 . Network Status 1 | . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . 1 1 . Build 2 | . . . . . . . . 2 . . Repair Station Hacks 1 | . . . . . . . 1 . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 3 . 4 . . . 6 8 4 . Full Trace Events 5 | . . . . . . . 2 2 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 2 1 . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 201 | . . . . . . . . 201 . . Total Part Build Rating 8 | . . . . . . . . 8 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 7451 | 74 2051 153 1882 506 415 330 781 873 315 71 Spaces Moved 5361 | 44 676 113 801 224 216 165 890 1501 695 36 Core 14 | 13 . . . . . . 1 . . . Treads 332 | 31 301 . . . . . . . . . Legs 1902 | . 375 113 801 224 216 165 8 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3113 | . . . . . . . 881 1501 695 36 Fastest Speed 28 | 50 120 120 120 190 190 190 28 28 28 32 Average Speed 92 | 127 196 120 166 190 190 190 38 28 28 32 Slowest Speed 550 | 160 320 120 330 190 190 190 550 28 105 32 Overloaded Moves 26 | . . . . . . . . . 26 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . . . 3 3 2 . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 42 | 4 73 39 74 57 42 59 64 38 19 2 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 15 | . . . 1 . . . 11 . 3 . Terrain Destroyed 158 | . . . 67 45 . 3 40 . 3 . Melee 15 | . . . 1 . . . 11 . 3 . Projectile . | . . . . . . . . . . . AOE 143 | . . . 66 45 . 3 29 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 7274 | 61 1281 119 1101 267 222 174 1260 1925 776 88 Wait 1265 | . 502 . 87 5 . . 255 328 43 45 Move 5334 | 43 675 112 800 223 215 164 882 1494 690 36 Hop 8 | . . . . . . . 3 3 2 . Pick Up 91 | 11 13 . 25 5 1 1 24 7 4 . Fast Attach 7 | 1 1 . 4 . . . 1 . . . Attach 40 | 5 2 . 9 2 . . 11 3 7 1 Detach 4 | . . . . . . . 2 2 . . Swap 57 | . 5 . 18 6 2 2 16 7 1 . Drop 65 | . 10 . 18 5 4 1 20 5 2 . Fire 319 | . 66 7 136 21 . 5 31 25 23 5 Melee 20 | . . . 1 . . . 14 . 4 1 Ram . | . . . . . . . . . . . Kick 10 | . 6 . 3 . . 1 . . . . Crush 2 | 1 1 . . . . . . . . . Escape Stasis 52 | . . . . . . . 1 51 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 9) 1363 | -10/Materials | Discovered new exit (range 11) 1517 | -10/Materials | Core integrity fell below 50% 1709 | -10/Materials | Discovered new exit (range 9) 1840 | -10/Materials | Discovered new exit (range 9) 1940 | -10/Materials | Discovered new exit (range 12) 2126 | -10/Materials | Entered Mines 2173 | -10/Mines | Assembled infested the area 2178 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2225 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2273 | -10/Mines | Discovered new exit (range 5) 2279 | -10/Mines | Entered Materials 2279 | -9/Materials | Evolved 2 slots: Utility x2 2815 | -9/Materials | Build established: Scavenger-Mutant 2821 | -9/Materials | Discovered new exit (range 13) 2947 | -9/Materials | Discovered new exit (range 7) 3504 | -9/Materials | Core integrity fell below 50% 3879 | -9/Materials | First assault squad dispatched 4159 | -9/Materials | Identified exit to Mines 4161 | -9/Materials | Entered Mines 4183 | -9/Mines | Met a Derelict bent on vengeance 4289 | -9/Mines | Discovered new exit (range 10) 4616 | -9/Mines | Learned Materials non-interactive machine intel 4658 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4658 | -9/Mines | Discovered new exit (range 5) 4663 | -9/Mines | Identified exit to Exiles 4667 | -9/Mines | Entered Exiles 4713 | -9/Exiles | Met 8R-AWN 4742 | -9/Exiles | Met EX-HEX 4799 | -9/Exiles | Met EX-BIN 4833 | -9/Exiles | Aligned with FarCom system 4835 | -9/Exiles | Given EX-Vault access code 4882 | -9/Exiles | Opened EX-Vault 4897 | -9/Exiles | Found Flying Fortress v7 4938 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5059 | -9/Exiles | Discovered new exit (range 14) 5080 | -9/Exiles | Identified exit to Mines 5082 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5082 | -9/Exiles | Entered Mines 5401 | -8/Mines | Discovered new exit (range 6) 5409 | -8/Mines | Identified exit to Materials 5412 | -8/Mines | Entered Materials 5412 | -8/Materials | Evolved 2 slots: Propulsion x2 5413 | -8/Materials | Loaded intel: 38 non-interactive machine locations 5632 | -8/Materials | Discovered new exit (range 15) 5730 | -8/Materials | Destroyed 9 combat bots 5846 | -8/Materials | Crushed by falling debris 6156 | -8/Materials | Build established: Sprinter 6193 | -8/Materials | Entered Factory 6193 | -7/Factory | Evolved 2 slots: Utility x2 6945 | -7/Factory | Fabricated Xenon Bombardment Thruster? 6984 | -7/Factory | Discovered new exit (range 13) 7066 | -7/Factory | Entered another Factory area 7066 | -6/Factory | Evolved 2 slots: Utility x2 7079 | -6/Factory | Identified exit to DSF 7128 | -6/Factory | Discovered new exit (range 7) 7339 | -6/Factory | Garrison activated, responded to threat 7378 | -6/Factory | Discovered new exit (range 9) 7381 | -6/Factory | Entered another Factory area 7381 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7408 | -5/Factory | Lost 8 parts (2p3n2u1w) 7452 | -5/Factory | Self-destructed Last Messages --------------- GOAL=ESCAPE Receiving FarCom transmissions... O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: All DSF locations entering lockdown mode. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. Connecting with DSF Access... Current location identified: Factory S-27 Virus destroyed. Imp. Flight Unit destroyed. Destroyed VTOL Module. Penetrated by Slug. Hacking Suite destroyed. Penetrated by Slug. Pulse Rifle destroyed. Cld. Cesium-ion Thruster destroyed. Xenon Bombardment Thruster destroyed. Adv. Weight Redist. System destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ???????????? | | ####???????????????????????????? ???????????? | | # ??????????????????????????h ???????????? | | # ?????????????????????????! #????????????? | | ? ?######################* #????????????? | | ?"""" ?# R #????????????? | | #"""" *# #????????????? | | #"""" # s #????????????? | | #"""" + #????????????? | | #"""" # s @ +????????????? | | #"""" # ##########/########???????????????? | | # ?# ##??????? s ??????????????????????? | | # /[ /?# T#??????? s??????????????????????? | | # /[ ??# #?????? *%=?????????????????????? | | # [[ ??# ##?????? = ?????????????????????? | | # ???# #?????? ! ????????????????????? | | ####???# #?????? ????????????????????? | | ???????# #????? ???????????????????? | | ???????# #????? """""" ???????????????????? | | ???????# #???? """""" ??????????????????? | | ???????# #???? """""" ??????????????????? | | ???????# #???# ??????? ?????????????????? | | ???????# #???# ???????? ?????????????????? | | ???????# #?????#???????????????????????????? | | ???????# #?????????????????????????????????? | | ?????### #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????# #?????????????????????????????????? | | ?????#########?????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 74 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Arm. Leg | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordSapperWeb Manual? 0 Play Time 01:28:47 Cumulative 16.1 hours Start 2025.03.15 @ 20:03:19 End 2025.03.16 @ 10:47:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f281f3e3-fa95-4c5c-9d64-4fffa6e47c36