Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.16 @ 14:29:51 Player: s0lid Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (83) 415 Value Destroyed (2869) 2869 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (1259) 1259 TOTAL SCORE: 11243 Bonus ------- High Alert Combat Kills 108 Follower Combat Kills 251 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer Advanced Targeting Computer Relay Coupler [NC] (21) Relay Coupler [Duelist] (29) > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (4) ---- Large Storage Unit Hardcell Cannon Peak State ------------ > --- POWER ------------ Backup Power III Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads Compact Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Advanced Thermal Shield Improved Shock Absorption System Relay Coupler [NC] > --- WEAPON ----------- Hardcell Cannon Kinetic Spear > --- INVENTORY -------- Experimental Heat Sink Compact Battery Improved Launcher Guidance Computer Relay Coupler [Duelist] Makeshift Laser [Rating: 91] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Kinetic Spear Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 2 . . . . 2 . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . 2 . . . . . 1 . 1 . . . . Utility 7 | . . 2 2 . 2 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 242 | 6 4 18 45 6 12 13 33 7 6 38 5 7 19 11 2 10 Power 31 | 1 1 2 6 1 . 1 4 1 . 8 . 1 2 2 . 1 Engine 17 | 1 1 2 5 . . 1 2 . . 2 . 1 1 1 . . Core 12 | . . . 1 1 . . 2 1 . 6 . . . . . 1 Reactor 2 | . . . . . . . . . . . . . 1 1 . . Propulsion 57 | 2 1 2 8 2 3 . 12 2 1 9 1 2 8 2 . 2 Treads 7 | . 1 . 3 . . . . . . . . . 2 1 . . Leg 3 | . . . 2 . . . . . . . . . 1 . . . Wheel 13 | 2 . 2 1 . 2 . . . . 1 . . 4 1 . . Hover 2 | . . . . . . . . . . . . 2 . . . . Flight 32 | . . . 2 2 1 . 12 2 1 8 1 . 1 . . 2 Utility 79 | 1 1 4 17 2 5 7 8 2 3 11 1 3 4 6 1 3 Device 26 | . . 2 3 . 3 2 2 1 1 5 . 2 1 3 . 1 Storage 8 | 1 1 . 3 . . . 1 . . . . . . 1 1 . Processor 17 | . . 2 4 . . 1 1 . . 4 1 . 2 1 . 1 Hackware 14 | . . . 1 1 . 4 3 . 1 1 . 1 1 . . 1 Protection 14 | . . . 6 1 2 . 1 1 1 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 75 | 2 1 10 14 1 4 5 9 2 2 10 3 1 5 1 1 4 Energy Gun 29 | . 1 5 4 1 3 3 4 1 . 3 1 . 1 . 1 1 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . . Ballistic Gun 20 | 2 . 1 5 . . . . 1 2 6 1 . 1 . . 1 Ballistic Cannon 3 | . . . 1 . . . . . . . . . . 1 . 1 Launcher 3 | . . 2 1 . . . . . . . . . . . . . Special Weapon 8 | . . 2 1 . . 1 2 . . . 1 . 1 . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . 1 . . 1 Special Melee Weapon 6 | . . . . . . 1 3 . . . . 1 1 . . . Unidentified Prototypes 11 | . . . 2 . 1 . 3 . . 4 . . 1 . . . Parts Lost 105 | . 2 11 17 1 . 2 5 4 . 16 2 . 24 4 . 17 Power 21 | . 1 2 4 . . 1 1 . . 6 . . 3 1 . 2 Propulsion 33 | . 1 2 6 . . . . 1 . 6 . . 10 1 . 6 Utility 27 | . . 2 4 . . 1 1 2 . 2 2 . 5 2 . 6 Weapon 24 | . . 5 3 1 . . 3 1 . 2 . . 6 . . 3 Highest Loss Streak 12 | . 1 8 12 1 . 1 1 3 . 7 2 . 11 4 . 9 Average Slot Usage (%) 80 | . 89 86 88 86 84 92 95 85 86 89 78 89 52 77 74 64 Engine 3 | . 14 9 6 . . 2 4 . . 1 . 3 1 1 5 3 Core 2 | . . . 1 7 6 . . 6 6 6 5 5 . . . . Treads 3 | . 3 8 6 . . . . . . . . . . 10 10 6 Wheel 5 | . 24 9 8 . 2 6 . . . . . . 2 5 10 7 Flight 10 | . . . . 30 23 20 25 26 26 26 17 15 2 . . . Device 5 | . . 7 6 7 7 7 . . . 3 3 8 4 12 10 7 Storage 7 | . 18 22 9 7 6 6 6 6 6 5 5 5 1 4 6 8 Processor 15 | . . 12 16 15 13 7 15 14 13 21 29 26 20 17 15 14 Hackware 9 | . . . 4 10 13 23 23 24 24 10 3 4 8 5 5 6 Protection 3 | . . . 11 1 6 6 5 . 4 2 . . . 3 . . Energy Gun 3 | . 13 3 5 1 2 2 3 4 . . 2 . . . 1 4 Ballistic Gun 3 | . 14 8 6 4 . . . . 3 4 5 5 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . 3 5 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 58 | 13 21 22 31 20 24 30 38 26 28 34 32 32 32 58 35 37 Greatest Support 60 | 26 26 32 32 24 24 18 29 26 28 37 32 32 32 60 32 32 Greatest Overweight (x) 9 | . 2 5 9 . 1 2 2 . . 3 . . 9 3 1 9 Average Overweight (x) . | . . 1 1 . . 1 . . . . . . . 1 1 . Largest Inventory Capacity 10 | 6 10 10 10 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 7 10 8 8 8 8 9 10 10 10 10 10 6 9 10 8 Most Carried 10 | 6 9 10 9 8 8 8 10 10 10 10 10 10 10 6 6 7 Average Carried 7 | 4 6 8 7 5 7 7 9 9 9 9 9 9 4 4 5 5 Final Capacity 10 | 6 10 10 8 8 8 8 10 10 10 10 10 10 4 10 10 4 Final Carried 10 | 6 9 8 6 8 8 8 10 9 9 9 10 10 4 6 5 2 Class Distribution -------------------- 36% | Mutant 15% | Sprinter 15% | Derelict-Mutant 8% | Bothacker-Mutant 6% | Scavenger-Mutant 4% | Skirmisher 4% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Scavenger-Sprinter | -5/Factory Sprinter | -5/Garrison Sprinter | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Derelict-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Matter Collected 3102 | 302 147 69 613 10 . 357 184 233 76 449 77 . 360 146 . 79 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3068 | 127 425 149 816 10 . 70 230 54 64 511 106 . 282 46 . 178 Parts 148 | 8 24 10 42 . . 1 12 3 3 28 5 . 8 1 . 3 Haulers Intercepted 3 | . 1 . 1 . . . 1 . . . . . . . . . Recyclers Shooed 3 | 1 . . 1 . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 15 3 . . . 8 1 . . Prevented 4 | . . . . . . . . 2 . . . . 2 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 66 | . 9 8 19 . . 1 2 2 1 13 4 . 5 1 . 1 Melee 11 | . . . 3 . . . . . . 5 . . 3 . . . Guns 39 | . 9 1 9 . . 1 2 2 1 8 4 . 2 . . . Cannons 2 | . . . . . . . . . . . . . . 1 . 1 AOE 9 | . . 7 2 . . . . . . . . . . . . . Classes Destroyed 9 | 2 5 1 . . . . 1 . . . . . . . . . Worker 5 | . 2 . 3 . . . . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . Hauler 3 | . 1 . 1 . . . 1 . . . . . . . . . Recycler 3 | 1 1 . 1 . . . . . . . . . . . . . Operator 3 | . 1 . . 1 . . . . . 1 . . . . . . Swarmer 37 | . 6 4 9 . . . . 2 . 9 4 . 2 . . 1 Grunt 18 | . 3 3 5 . . 1 1 . . 3 . . 2 . . . Sentry 10 | . . 1 5 . . . . . 1 1 . . 1 1 . . Programmer 1 | . . . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 4 4 4 4 1 . 1 2 2 1 8 4 . 2 1 . 1 Combat Bots Only 8 | . 3 4 4 . . 1 1 2 1 8 4 . 2 1 . 1 Max Kills in Single Turn 2 | 1 2 2 2 1 . 1 1 1 1 2 1 . 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Damage Taken 11141 | 1 298 1111 2475 132 . 383 470 202 68 1852 278 44 1663 602 . 1562 Core 2954 | . 45 292 540 46 . 94 104 46 21 523 74 25 509 67 . 568 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 58 | 100 82 27 1 93 . . . . 68 . 40 . . . . . Volleys Fired 286 | 7 44 22 49 6 . 15 27 6 4 36 10 12 26 6 . 16 Largest 2 | 2 2 2 2 1 . 1 1 1 1 2 1 1 1 1 . 1 Hottest 258 | 40 60 120 109 23 . 80 80 75 28 258 81 33 88 65 . 65 Shots Fired 377 | 14 88 27 79 6 . 15 27 6 4 41 10 12 26 6 . 16 Gun 330 | 14 88 14 72 6 . 9 18 6 4 41 10 12 22 . . 14 Cannon 10 | . . . 2 . . . . . . . . . . 6 . 2 Launcher 6 | . . 5 1 . . . . . . . . . . . . . Special 31 | . . 8 4 . . 6 9 . . . . . 4 . . . Kinetic 193 | 14 44 7 33 6 . . . 3 4 36 9 12 17 6 . 2 Thermal 107 | . . 8 45 . . 9 18 3 . 5 1 . 5 . . 13 Explosive 6 | . . 5 1 . . . . . . . . . . . . . Electromagnetic 52 | . 44 7 . . . . . . . . . . . . . 1 Robot Hit Streak 20 | 7 8 4 8 2 . 6 16 1 5 16 20 7 19 8 . 19 Robot Miss Streak 5 | 3 4 4 3 1 . 1 3 5 . 1 1 . 1 . . . Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . Secondary Targets 4 | . 3 . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . . Shots Hit Robots 309 | 9 49 8 88 4 . 12 24 1 4 46 8 8 31 6 . 11 Core Hits 118 | 5 18 11 32 2 . 1 6 2 2 19 4 1 9 2 . 4 Critical Hits 6 | . 1 . 1 . . 1 . . . 1 . . 2 . . . Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . . 1 . . 1 . . . Melee Attacks 84 | . . . 49 . . 1 3 . . 15 . 5 9 . . 2 Impact 49 | . . . 49 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . 15 . . 8 . . 2 Sneak Attacks 7 | . . . . . . . 2 . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . 7 . . . . . . . . . . . . . Damage Inflicted 6376 | 107 625 507 1710 62 . 143 387 45 87 1264 229 50 714 218 . 228 Guns 3994 | 105 600 63 681 62 . 143 387 45 87 880 229 50 508 . . 154 Cannons 321 | . . . 36 . . . . . . . . . . 218 . 67 Explosions 565 | . 25 444 96 . . . . . . . . . . . . . Melee 1487 | . . . 897 . . . . . . 384 . . 206 . . . Ramming 9 | 2 . . . . . . . . . . . . . . . 7 Kinetic 2545 | 105 279 10 335 62 . . . 24 87 703 229 50 376 218 . 67 Thermal 1588 | . 25 167 382 . . 143 387 21 . 177 . . 132 . . 154 Explosive 373 | . . 277 96 . . . . . . . . . . . . . Electromagnetic 374 | . 321 53 . . . . . . . . . . . . . . Impact 897 | . . . 897 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 590 | . . . . . . . . . . 384 . . 206 . . . Highest Corruption 1 | . . . . . . . 1 1 1 . . . . . . . Average Corruption 1 | . . . . . . . 1 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . 2 . . . . . . . . Message Errors 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . Overload Shots 4 | . . . . . . . . . . 4 . . . . . . Overflow Damage 214 | . . 107 100 . . . . . . . . . . . . 7 Projectiles 7 | . . . . . . . . . . . . . . . . 7 Explosions 107 | . . 107 . . . . . . . . . . . . . . Melee 100 | . . . 100 . . . . . . . . . . . . . Knockbacks 6 | . . . 4 . . . . . . . . . . . . 2 Impact 4 | . . . 4 . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 253 | 1 26 223 . . . . . . . . . . . . . 3 Shots 5 | . 1 4 . . . . . . . . . . . . . . Rammed 3 | 1 . . . . . . . . . . . . . . . 2 Targets Rammed 3 | 1 . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 488 | . 62 34 318 4 . 206 144 63 6 488 59 5 116 18 . . Average Temperature 67 | . 28 14 90 2 . 78 53 30 6 106 23 5 60 12 . . Received Heat Transfer 2382 | . 48 345 900 30 . 183 27 21 18 342 45 9 369 18 . 27 Effects 1 | . . . . . . . . . . 1 . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 7 | . 1 . 6 . . . . . . . . . . . . . Impact Corruptions 12 | . . . 11 . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . 2 2 . . . . . . . . . Heat Transferred 2662 | . 50 100 930 . . 222 555 50 . 237 . . 185 . . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Peak Influence 772 | 20 112 216 349 30 37 194 123 . . 772 574 337 . . . . Average Influence 130 | 7 39 98 128 18 22 134 44 . . 328 442 309 . . . . Maximum Alert Level 3 | . . 1 1 . . . . . . 3 2 1 . . . . Low Security (%) 80 | 100 100 88 83 100 100 100 100 . . 42 . . . . . . Level 1 14 | . . 11 16 . . . . . . 24 38 100 . . . . Level 2 3 | . . . . . . . . . . 15 61 . . . . . Level 3 2 | . . . . . . . . . . 18 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 2 3 1 . . 5 . . 3 . . . . . . Investigation 6 | . . 1 2 1 . . 1 . . 1 . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . . . . Reinforcement 9 | . 2 1 1 . . . 3 . . 2 . . . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Distress Signals 11 | . 3 . 2 . . . 5 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 230 | . 17 9 36 4 . 14 28 11 1 29 28 4 35 4 . 10 Peak Tracking Total 21 | . 5 4 5 2 . 6 8 5 1 9 21 3 8 2 . 4 Tactical Retreats 32 | . . . 3 1 . 3 4 3 . 5 1 1 8 1 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Traps Triggered 6 | . . . 1 . . 2 2 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . 12 7 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . 3 2 . . . . . . . . . Reused 2 | . . . . . . 1 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . 1 1 2 . . . . 4 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Machines Disabled 9 | . 1 3 1 . . 2 . . . . 1 . 1 . . . Max in Single Turn 3 | . 1 3 1 . . 1 . . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Garrison Relay 3 | . . . . . . 2 . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Machines Accessed 34 | . 3 3 7 4 5 . 3 . . 7 . 1 1 . . . Terminals 20 | . 3 2 4 2 3 . 2 . . 3 . 1 . . . . Fabricators 3 | . . . . 1 . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 2 1 1 . . . . 1 . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . . 1 . . . . . . Total Hacks 93 | . 7 9 24 16 12 . 5 . . 18 . 1 1 . . . Successful 63 | . 3 6 19 11 7 . 3 . . 13 . . 1 . . . Failed 29 | . 4 2 5 5 5 . 2 . . 5 . 1 . . . . Catastrophic 1 | . . . . . . . . . . . . 1 . . . . Database Lockouts 2 | . . 2 . . . . . . . . . . . . . . Manual 23 | . 4 4 4 3 . . 2 . . 6 . . . . . . Terminals 50 | . 7 7 12 4 8 . 3 . . 8 . 1 . . . . Fabricators 8 | . . . . 2 . . . . . 6 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . 2 10 10 2 . . . . 2 . . . . . . Garrison Access 8 | . . . 2 . 2 . 2 . . 2 . . . . . . Terminal Hacks 24 | . 3 4 7 1 4 . 1 . . 3 . . 1 . . . Record 1 | . . . . . . . . . . . . . 1 . . . Part Schematic 2 | . 1 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . 1 1 . 1 . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . 1 . 2 . . . 1 . . . . . . . . . Locate Traps 5 | . . 2 . . 1 . . . . 2 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . 2 10 10 2 . . . . 2 . . . . . . Insert Component 11 | . . 1 4 4 1 . . . . 1 . . . . . . Analyze 15 | . . 1 6 6 1 . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 2 . . 2 . . . . . . Unlock Access 2 | . . . . . 1 . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Coupler Status 2 | . . . . . . . 1 . . 1 . . . . . . Unauthorized Hacks 15 | . . 1 5 3 . . . . . 6 . . . . . . Terminals 4 | . . . 2 . . . . . . 2 . . . . . . Track 1 | . . . . . . . . . . 1 . . . . . . Botnet 3 | . . . 2 . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 3 6 3 5 . 2 . . 6 . 1 . . . . Full Trace Events 4 | . . . 1 1 . . 1 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 2 4 4 1 . . . . 1 . . . . . . Parts Built 3 | . . . . . . . . . . 3 . . . . . . Matter 314 | . . . . . . . . . . 314 . . . . . . Time 157 | . . . . . . . . . . 157 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . 1 4 4 1 . . . . 1 . . . . . . Part Schematics Acquired 11 | . . 1 4 4 1 . . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . Robots Hacked 22 | . . . . . . 4 9 . . . . 5 4 . . . Non-combat 9 | . . . . . . . 4 . . . . 5 . . . . Combat 13 | . . . . . . 4 5 . . . . . 4 . . . Robot Hacks Applied 24 | . . . . . . 6 9 . . . . 5 4 . . . generate_anomaly 1 | . . . . . . . . . . . . 1 . . . . generate_echo 1 | . . . . . . . . . . . . 1 . . . . start_evac 1 | . . . . . . . 1 . . . . . . . . . deconstruct_machine 1 | . . . . . . . . . . . . 1 . . . . ignore_repairs 1 | . . . . . . . . . . . . 1 . . . . release_backups 1 | . . . . . . . . . . . . 1 . . . . map_route 1 | . . . . . . . 1 . . . . . . . . . overload_power 1 | . . . . . . . 1 . . . . . . . . . disable_weapons 1 | . . . . . . 1 . . . . . . . . . . go_dormant 2 | . . . . . . 2 . . . . . . . . . . overwrite_iff 5 | . . . . . . . 1 . . . . . 4 . . . formatsys_low 1 | . . . . . . . 1 . . . . . . . . . formatsys_high 7 | . . . . . . 3 4 . . . . . . . . . Relay Couplers Released 12 | . . . . . . 9 . . . . 3 . . . . . Machine Destruction 12 | . . . . . . 9 . . . . 3 . . . . . Attached 11 | . . . . . . 4 3 . 1 . . 1 1 . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Total Allies 13 | . . . . . . 3 6 . . . . . 4 . . . Largest Group 3 | . . . . . . 3 2 . . . . . 2 . . . Highest-Rated Group 105 | . . . . . . 87 73 . . . . . 105 . . . Highest-Rated Ally 58 | . . . . . . 29 41 . . . . . 58 . . . Total Orders 4 | . . . . . . . 4 . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . Ally Attacks 54 | . . . . . . 35 10 . . . . . 9 . . . Total Damage 1173 | . . . . . . 597 310 . . . . . 266 . . . Kills 6 | . . . . . . 4 1 . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . . . 1 . . Drone Launches 4 | . . . . . . . 4 . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Turns Passed 6943 | 99 515 344 1097 274 119 375 555 299 331 452 94 242 828 539 27 753 Spaces Moved 7961 | 67 254 225 601 415 191 242 655 676 741 696 137 630 1152 468 20 791 Core 1386 | 1 . 17 16 . . . . . . . . . 1038 72 . 242 Treads 138 | . . . 127 . . . . . . . . . . 11 . . Legs 19 | . . . 19 . . . . . . . . . . . . . Wheels 2273 | 66 254 208 434 . 28 201 49 . . 1 . . 80 385 20 547 Hover 5 | . . . . . . . . . . . . . 5 . . . Flight 4140 | . . . 5 415 163 41 606 676 741 695 137 630 29 . . 2 Fastest Speed 17 | 50 90 90 50 26 26 34 17 27 27 25 30 30 30 50 105 45 Average Speed 58 | 88 93 108 119 27 38 91 41 27 27 30 30 30 60 105 105 85 Slowest Speed 500 | 90 100 300 500 29 100 110 110 27 28 110 30 30 500 160 105 500 Overloaded Moves 4 | . . . . . . . 4 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . 7 . . 10 5 2 11 . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 39 18 48 10 5 29 23 78 71 17 43 11 88 65 7 71 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 . . . . 1 . . 1 1 . . Unknown Exits Taken 7 | 1 1 . . . . . 1 1 1 . . 1 . . 1 . Scrap Searched 12 | . . . . . . . . 1 4 . . . 3 3 . 1 Spaces Dug 13 | . . 7 4 . . . . . . . . 2 . . . . Terrain Destroyed 88 | . 3 67 12 . . . . . . 3 . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 18 | . . 8 4 . . . . . . 3 . 3 . . . . AOE 70 | . 3 59 8 . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Total 9654 | 90 444 277 811 560 236 383 897 781 860 860 178 663 1241 503 25 845 Wait 868 | . 132 3 27 131 23 67 156 94 106 45 5 12 31 11 4 21 Move 7865 | 67 253 224 600 400 190 240 635 665 736 674 135 618 1151 467 19 791 Hop 38 | . . . . 7 . . 9 5 2 10 . 5 . . . . Pick Up 98 | 8 8 6 19 6 1 9 7 2 2 16 3 2 1 6 . 2 Fast Attach 106 | 6 1 8 22 2 5 3 15 . 2 17 . 5 12 6 . 2 Attach 75 | . 2 5 9 4 4 8 3 5 2 11 2 2 8 3 1 6 Detach 43 | . . 1 6 2 5 3 3 2 2 12 1 1 2 2 . 1 Swap 62 | . 1 5 14 . 3 2 15 2 2 10 3 . . 2 1 2 Drop 82 | 2 3 3 26 2 5 5 17 . 2 14 1 1 1 . . . Fire 286 | 7 44 22 49 6 . 15 27 6 4 36 10 12 26 6 . 16 Melee 74 | . . . 39 . . 1 3 . . 15 . 5 9 . . 2 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . 18 . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 19 | . . . . . . 12 7 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Discovered new exit (range 7) 615 | -10/Materials | Entered another Materials area 615 | -9/Materials | Evolved 2 slots: Utility x2 813 | -9/Materials | Lost 3 parts (1u2w) 850 | -9/Materials | Discovered new exit (range 15) 853 | -9/Materials | Central database locked down 908 | -9/Materials | Core integrity fell below 50% 930 | -9/Materials | Lost 8 parts (2p2n1u3w) 958 | -9/Materials | Identified exit to Materials 959 | -9/Materials | Entered another Materials area 959 | -8/Materials | Evolved 2 slots: Utility x2 1194 | -8/Materials | Core integrity fell below 50% 1241 | -8/Materials | Lost 12 parts (2p4n4u2w) 1575 | -8/Materials | Discovered new exit (range 17) 1892 | -8/Materials | Core integrity fell below 20% 2055 | -8/Materials | Identified exit to Factory 2056 | -8/Materials | Entered Factory 2056 | -7/Factory | Evolved 2 slots: Propulsion x2 2080 | -7/Factory | Lost 3 parts (1p2n) 2296 | -7/Factory | Discovered new exit (range 13) 2329 | -7/Factory | Identified exit to Factory 2330 | -7/Factory | Entered another Factory area 2330 | -6/Factory | Evolved 2 slots: Utility x2 2445 | -6/Factory | Identified exit to Garrison 2449 | -6/Factory | Entered Garrison 2451 | -6/Garrison | Installed Relay Interface Framework 2470 | -6/Garrison | Triggered checkpoint 2475 | -6/Garrison | Garrison Relay disabled 2586 | -6/Garrison | Triggered checkpoint 2634 | -6/Garrison | Discovered new exit (range 8) 2662 | -6/Garrison | Triggered checkpoint 2697 | -6/Garrison | Garrison Relay disabled 2824 | -6/Garrison | Entered Factory 2885 | -6/Factory | Discovered new exit (range 78) 3367 | -6/Factory | Discovered new exit (range 17) 3379 | -6/Factory | Entered Lower Caves 3423 | -6/Lower Caves | Ambushed by wild Derelicts 3425 | -6/Lower Caves | Spotted B-75 Beast 3536 | -6/Lower Caves | Encountered a Warlord checkpoint 3652 | -6/Lower Caves | Lost 3 parts (1n1u1w) 3664 | -6/Lower Caves | Build established: Sprinter 3676 | -6/Lower Caves | Discovered new exit (range 9) 3678 | -6/Lower Caves | Entered another Lower Caves area 3688 | -6/Lower Caves | Discovered new exit (range 14) 3763 | -6/Lower Caves | Learned location of Extension (-5) 3876 | -6/Lower Caves | Encountered a Warlord checkpoint 3928 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4009 | -6/Lower Caves | Entered Factory 4009 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4123 | -5/Factory | Fabricated Remote Datajack? 4164 | -5/Factory | Discovered new exit (range 7) 4215 | -5/Factory | Fabricated Imp. Propulsion Shielding? 4263 | -5/Factory | Destroyed 8 combat bots 4272 | -5/Factory | Lost 5 parts (1p1n1u2w) 4308 | -5/Factory | Local fabrication network quarantined 4387 | -5/Factory | Core integrity fell below 50% 4413 | -5/Factory | Lost 7 parts (3p3n1u) 4460 | -5/Factory | Identified exit to Garrison 4461 | -5/Factory | Entered Garrison 4490 | -5/Garrison | Lost 3 parts (1p2n) 4497 | -5/Garrison | Garrison Relay disabled 4508 | -5/Garrison | Triggered checkpoint 4535 | -5/Garrison | Spotted B-75 Beast 4540 | -5/Garrison | Triggered checkpoint 4546 | -5/Garrison | Triggered checkpoint 4551 | -5/Garrison | Discovered new exit (range 11) 4555 | -5/Garrison | Entered Factory 4555 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4767 | -4/Factory | Discovered new exit (range 11) 4797 | -4/Factory | Entered Upper Caves 4826 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4893 | -4/Upper Caves | Lost 8 parts (1p4n1u2w) 5039 | -4/Upper Caves | Lost 11 parts (2p3n3u3w) 5131 | -4/Upper Caves | Build established: Mutant 5146 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5147 | -4/Upper Caves | Encountered a Warlord checkpoint 5492 | -4/Upper Caves | Found Alien Artifact 5492 | -4/Upper Caves | Identified Dimensional Node Initializer 5492 | -4/Upper Caves | Initialized slip node 5603 | -4/Upper Caves | Discovered new exit (range 15) 5620 | -4/Upper Caves | Identified exit to Upper Caves 5625 | -4/Upper Caves | Entered another Upper Caves area 5660 | -4/Upper Caves | Discovered new exit (range 14) 5715 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5952 | -4/Upper Caves | Identified exit to Zhirov 5962 | -4/Upper Caves | Build established: Derelict-Mutant 6098 | -4/Upper Caves | Core integrity fell below 50% 6143 | -4/Upper Caves | Lost 4 parts (1p1n2u) 6164 | -4/Upper Caves | Entered Zhirov 6164 | -4/Zhirov | Discovered new exit (range 3) 6191 | -4/Zhirov | Entered Proximity Caves 6465 | -3/Proximity Caves | Spotted B-86 Titan 6703 | -3/Proximity Caves | Lost 4 parts (1n1u2w) 6763 | -3/Proximity Caves | Lost 3 parts (1p2n) 6837 | -3/Proximity Caves | Lost 9 parts (1p3n4u1w) 6882 | -3/Proximity Caves | Core integrity fell below 20% 6944 | -3/Proximity Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 06803_ Destabilizing: Short circuit. 06803_ Broken Adv. Targeting Computer permanently disabled. 06803_ Slug penetrates Wall. 06803_ Exp. Heat Sink destroyed. 06806_ Penetrated by Slug. 06806_ Centrium Wheel destroyed. 06806_ Penetrated by Slug. 06833_ Acquired 15 matter. 06881_ Penetrated by Slug. 06881_ Slug penetrates Wall. 06882_ Drone sends a signal. 06883_ Slug penetrates Wall. 06884_ H-77 Assassin retrieves Drone. 06884_ Penetrated by Slug. 06884_ Slug penetrates Wall. 06906_ Imp. Launcher Guidance Computer destroyed. 06906_ Knocked back. 06906_ Penetrated by Slug. 06944_ Knocked back. 06944_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #??# ############# #???????????? | | # #??## #???????????# #???????????? | | # #?# # ##????###???## #?###???????? | | #??# # ##??## ##??## ### ### #???????? | | ####??# # ##?# # ###?# #?## #???????? | | ##????# # #?# # ### #??# ##???????? | | ####?### # #??# # #??######????????? | | #???# # ##?## # #????????????????? | | #???## # #### # # #?????###????????? | | # #????### ## # # ##????# ##???????? | | #####??????## ### ##??### #???????? | | ##??????###?# ##?## #### ##???????? | | ####??## ### ## ##???## # ##???????? | | # #??# ### ## #????# #???????? | | # # #??## ### #???## ####???????? | | ##??# ##?# #### # ####??????????? | | ####### ##??# # # ##?????????????? | | ### # # ##???##### ####??????????????? | | ### # ###?????## ##?????????????????? | | ## ##??### #??????????????????? | | # # # #### ###??????????????????? | | # # # ## #???????????????????? | | ## ## ## #???????????????????? | | ### # #### ;####?##### #?????????? | | ###### ## # #### # #;## #????????? | | ##??## ##@# #????????? | | ##??##### # # # #????????? | | #??????# # #???????????????? | | ###????# # ### ;; BB # ##???????????????? | | ## ####### # ### BB # #????????????????? | | ?## # #### ##?# #?????????????????? | | ??## # # #### #??# #?????????????????? | | ???## #?### #??###;;# ##?????????????????? | | ???## ##???## #???#; #??????????????????? | | ??## ##?????# #???# #??????????????????? | | ??# ###??????# ##### #??????????????????? | | ??# # #????????# #??????????????????? | | ??### #????????######## ########???????????? | | ????# #???????????????## ### #??###??????? | | ????# #????????????????#;# ##?# ## #?## ##?????? | | ????# #???????????????##;# #### ## ### ##????? | | ????# #?????????????### ## #????? | | #???# #####????????# ## #????? | | ##### #???????# ### ###### ## #????? | | ## #???????# ??# #????# ### #????? | | ##### #???????# #?## #????## ##### #????? | | #???# #??###??# #### #?????# #??# #????? | | ##??## ### #?# ## ###### #??# #????? | | ##??# #??# #?? #????? | | # ##?## ##??## #? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 110 Cloak Strength 2 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 30 Resistance: EX 50 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 32 Melee Accuracy 5 Launcher Accuracy 30 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Com. Wheel | -10/Materials | Hacked Mining Laser | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Arm. Wheel | -7/Factory | Scanalyzed Insulated Plating | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Force Rifle | -6/Factory | Scanalyzed Variable Charge Gun | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x1 | -5/Factory Imp. Propulsion Shielding | x2 | -5/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ForceFusionElectrolaser Manual? 0 Play Time 02:55:39 Cumulative 96.6 hours Start 2020.02.16 @ 10:58:45 End 2020.02.16 @ 14:29:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 54 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bd19348-7c21-4e02-8a20-89d7baa81a9d