Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 21:45:35 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (781) 781 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2201 Bonus ------- None Cogmind --------- Core Integrity 325/400 Matter 275/300 Energy 265/265 System Corruption 0% Temperature Cool (2) Movement Rolling (155) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Visual Processing Unit Trap Extractor (4/4 Blade) > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Wheel Compact Wheel Large Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Improved Terrain Scanner ECM Suite Trap Extractor (4/4 Blade) Spread Laser Spread Laser Beam Cannon Beam Cannon Beam Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Trap Extractor > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Wheel Compact Wheel Heat Sink Large Storage Unit High-capacity Battery High-capacity Matter Pod ECM Suite Trap Extractor EM Pulse Gun Beam Cannon Beam Cannon Beam Cannon Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Trap Extractor Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 44 | 10 18 5 11 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 5 3 . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel 8 | 3 3 . 2 Hover . | . . . . Flight . | . . . . Utility 10 | 2 4 . 4 Device 5 | 1 2 . 2 Storage 3 | 1 2 . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 10 5 4 Energy Gun 10 | 2 5 1 2 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | . . 2 2 Ballistic Cannon . | . . . . Launcher 4 | . 3 1 . Special Weapon 2 | . 2 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 2 3 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 13 | . 14 14 11 Wheel 26 | . 28 28 21 Device 15 | . 14 14 22 Storage 13 | . 14 14 11 Processor 2 | . . . 11 Energy Gun 17 | . 26 13 2 Ballistic Gun 4 | . . . 19 Launcher 2 | . . 11 . Special Weapon 1 | . 1 1 . Naked Turns . | . . . . Heaviest Build 59 | 15 52 53 59 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | 2 2 2 5 Average Overweight (x) 1 | . 1 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 18 20 20 Most Carried 20 | 8 20 20 20 Average Carried 17 | 5 17 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 20 18 20 Class Distribution -------------------- 65% | Trapper-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Trapper-Mutant | -10/Mines Trapper-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1183 | 300 238 183 462 Remotely . | . . . . Salvage Created 1176 | 127 309 138 602 Parts 81 | 13 34 4 30 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 26 | . 10 5 11 Guns 15 | . 1 3 11 AOE 11 | . 9 2 . Classes Destroyed 9 | 2 4 . 3 Builder 1 | . . . 1 Tunneler 5 | 4 . 1 . Hauler 3 | . 2 . 1 Recycler 2 | 1 . . 1 Watcher 3 | . 3 . . Swarmer 12 | . 9 3 . Grunt 12 | . 1 2 9 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 5 | 4 4 4 5 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | 1 3 2 1 Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 729 | . 97 259 373 Core 135 | . 8 52 75 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 42 | . 42 . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 92 | 8 34 11 39 Largest 2 | 2 2 2 2 Hottest 130 | 80 100 100 130 Shots Fired 173 | 16 59 20 78 Gun 148 | 16 45 9 78 Cannon 2 | . . 2 . Launcher 15 | . 6 9 . Special 8 | . 8 . . Kinetic 64 | . . . 64 Thermal 24 | . 8 2 14 Explosive 15 | . 6 9 . Electromagnetic 70 | 16 45 9 . Robot Hit Streak 11 | 11 8 4 9 Robot Miss Streak 6 | . 6 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 90 | 11 23 8 48 Core Hits 65 | 6 17 7 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1854 | 138 716 273 727 Guns 1197 | 138 273 59 727 Cannons 18 | . . 18 . Explosions 639 | . 443 196 . Melee . | . . . . Ramming . | . . . . Kinetic 565 | . . . 565 Thermal 212 | . 32 18 162 Explosive 607 | . 411 196 . Electromagnetic 470 | 138 273 59 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 10 | . 10 . . Projectiles . | . . . . Explosions 10 | . 10 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 22 | . 11 11 . Shots 3 | . 1 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 309 | 90 80 78 309 Average Temperature 44 | 37 22 21 143 Received Heat Transfer 225 | . 18 6 201 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | 1 3 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 302 | . 50 37 215 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 262 | 25 195 210 262 Initial 70 | . 16 51 70 Average 128 | 13 110 156 166 Maximum Alert Level 1 | . . 1 1 Low Security (%) 84 | 100 100 56 76 Level 1 15 | . . 43 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 . 4 Investigation 4 | . 2 . 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 21 5 28 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 11 | . 11 . . Reused . | . . . . Traps Extracted 10 | . 10 . . Installed . | . . . . Triggered 1 | . 1 . . Most Traps Carried 8 | . 8 8 8 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 3 1 . Max in Single Turn 2 | . 2 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 15 | . 10 . 5 Terminals 11 | . 7 . 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 60 | . 38 . 22 Successful 38 | . 25 . 13 Failed 22 | . 13 . 9 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 33 | . 17 . 16 Terminals 45 | . 25 . 20 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 9 | . 9 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 13 | . 8 . 5 Prototype ID Bank 3 | . 2 . 1 Terminal Index 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 4 | . 2 . 2 Reprogram Traps 3 | . 3 . . Recall Investigation 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 4 | . 4 . . Retrieve Matter 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 9 . 6 Terminals 11 | . 5 . 6 Track 2 | . 1 . 1 Assimilate 1 | . . . 1 Botnet 6 | . 3 . 3 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Reject 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 10 . 5 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 4 | . 4 . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2939 | 145 1478 698 618 Spaces Moved 2204 | 80 1155 581 388 Core 12 | 12 . . . Treads . | . . . . Legs 38 | 38 . . . Wheels 2154 | 30 1155 581 388 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 110 Average Speed 107 | 117 104 110 110 Slowest Speed 190 | 190 110 110 155 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 59 | 3 98 98 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 6 | . 6 . . Terrain Destroyed 127 | . 44 83 . Melee . | . . . . Projectile 6 | . 6 . . AOE 121 | . 38 83 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2573 | 114 1344 618 497 Wait 173 | . 102 22 49 Move 2201 | 79 1154 580 388 Hop . | . . . . Pick Up 44 | 12 24 . 8 Fast Attach 8 | 7 1 . . Attach 11 | 2 3 2 4 Detach 1 | . 1 . . Swap 25 | 1 14 3 7 Drop 18 | 5 11 . 2 Fire 92 | 8 34 11 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 10) 441 | -10/Materials | Discovered new exit (range 12) 508 | -10/Materials | Discovered new exit (range 8) 517 | -10/Materials | Build established: Mutant 672 | -10/Materials | Repaired EM Pulse Gun 804 | -10/Materials | Discovered new exit (range 8) 1213 | -10/Materials | Repaired EM Pulse Gun 1321 | -10/Materials | Build established: Trapper-Mutant 1624 | -10/Materials | Entered Mines 1625 | -10/Mines | Assembled infested the area 2032 | -10/Mines | Discovered new exit (range 3) 2104 | -10/Mines | Learned 2 Materials zone layouts 2110 | -10/Mines | Learned Materials terminal intel 2298 | -10/Mines | Learned location of Zion (-6) 2308 | -10/Mines | Discovered new exit (range 10) 2322 | -10/Mines | Entered Materials 2322 | -9/Materials | Evolved 2 slots: Utility x2 2324 | -9/Materials | Loaded intel: 12 terminal locations 2867 | -9/Materials | Discovered new exit (range 6) 2940 | -9/Materials | Self-destructed Last Messages --------------- 02887_ U-05 Engineer lays Concrete. 02889_ T-07 Excavator is excavating. 02889_ U-05 Engineer builds a Wall. 02893_ K-01 Serf cleans the Terminal. 02893_ K-01 Serf cleans the Fusion Modulator. 02895_ U-05 Engineer lays Concrete. 02896_ K-01 Serf cleans the Fusion Modulator. 02900_ K-01 Serf cleans the Terminal. 02903_ G-34 Mercenary destroyed. 02903_ K-01 Serf cleans the Terminal. 02917_ Acquired 18 matter. 02921_ R-06 Scavenger collects Sml. Laser. 02924_ W-16 Scout sends out distress signal. 02924_ R-06 Scavenger collects Heat Sink. 02927_ W-16 Scout sends out distress signal. 02929_ R-06 Scavenger collects Ion Engine. 02932_ R-06 Scavenger collects Aluminum Leg. 02936_ Wheel destroyed. 02937_ G-34 Mercenary destroyed. 02937_ Switching to secondary target: G-34 Mercenary. 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Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridLayeredShifter Manual? 0 Play Time 00:36:16 Cumulative 189.4 hours Start 2022.03.26 @ 20:45:45 End 2022.03.26 @ 21:45:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f65c9937-fac7-4105-bc90-e0170bb77cda